package enum const ( ScoutType_March int32 = 1 // 侦察状态-行军 ScoutType_Start int32 = 2 // 侦察状态-开始 ) const ( ScoutState_Success int32 = 0 // 侦察成功 ScoutState_Protected int32 = 1 // 侦察失败 玩家处于保护状态 ScoutState_Lost int32 = 2 // 侦察失败 已丢失侦察目标 ) func CheckScoutType(scoutType int32) bool { return scoutType != ScoutType_March && scoutType != ScoutType_Start }