// message结构的属性名请使用 驼峰小写字母开始 // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.36.8 // protoc v6.31.1 // source: player.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" unsafe "unsafe" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 用户登录请求(建立连接后的第一条消息,验证通过后则进行后续流程) type UserLoginRequest struct { state protoimpl.MessageState `protogen:"open.v1"` // 登录token(web login api生成的base64字符串) Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"` // 游戏节点id(仅限于测试环境使用,用于客户端指定进入某个游戏节点id) GameNodeID string `protobuf:"bytes,2,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 登录时上传的参数.默认为空 Params map[int32]string `protobuf:"bytes,3,rep,name=params,proto3" json:"params,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *UserLoginRequest) Reset() { *x = UserLoginRequest{} mi := &file_player_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *UserLoginRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*UserLoginRequest) ProtoMessage() {} func (x *UserLoginRequest) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use UserLoginRequest.ProtoReflect.Descriptor instead. func (*UserLoginRequest) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{0} } func (x *UserLoginRequest) GetToken() string { if x != nil { return x.Token } return "" } func (x *UserLoginRequest) GetGameNodeID() string { if x != nil { return x.GameNodeID } return "" } func (x *UserLoginRequest) GetParams() map[int32]string { if x != nil { return x.Params } return nil } // [响应]用户登录 type UserLoginResponse struct { state protoimpl.MessageState `protogen:"open.v1"` // 游戏内的用户唯一id Uid int64 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 包id Pid int32 `protobuf:"varint,2,opt,name=pid,proto3" json:"pid,omitempty"` // 平台openId(平台的帐号唯一id) OpenID string `protobuf:"bytes,3,opt,name=openID,proto3" json:"openID,omitempty"` // 游戏节点ID GameNodeID string `protobuf:"bytes,4,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 登录后返回的扩展参数,按需增加 Params map[int32]string `protobuf:"bytes,5,rep,name=params,proto3" json:"params,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *UserLoginResponse) Reset() { *x = UserLoginResponse{} mi := &file_player_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *UserLoginResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*UserLoginResponse) ProtoMessage() {} func (x *UserLoginResponse) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use UserLoginResponse.ProtoReflect.Descriptor instead. func (*UserLoginResponse) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{1} } func (x *UserLoginResponse) GetUid() int64 { if x != nil { return x.Uid } return 0 } func (x *UserLoginResponse) GetPid() int32 { if x != nil { return x.Pid } return 0 } func (x *UserLoginResponse) GetOpenID() string { if x != nil { return x.OpenID } return "" } func (x *UserLoginResponse) GetGameNodeID() string { if x != nil { return x.GameNodeID } return "" } func (x *UserLoginResponse) GetParams() map[int32]string { if x != nil { return x.Params } return nil } // [请求]玩家进入游戏 type PlayerEnterRequest struct { state protoimpl.MessageState `protogen:"open.v1"` // 语言设置 Language string `protobuf:"bytes,1,opt,name=language,proto3" json:"language,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlayerEnterRequest) Reset() { *x = PlayerEnterRequest{} mi := &file_player_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *PlayerEnterRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerEnterRequest) ProtoMessage() {} func (x *PlayerEnterRequest) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerEnterRequest.ProtoReflect.Descriptor instead. func (*PlayerEnterRequest) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{2} } func (x *PlayerEnterRequest) GetLanguage() string { if x != nil { return x.Language } return "" } // [响应]玩家进入游戏 type PlayerEnterResponse struct { state protoimpl.MessageState `protogen:"open.v1"` // 玩家信息 Player *Player `protobuf:"bytes,1,opt,name=player,proto3" json:"player,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlayerEnterResponse) Reset() { *x = PlayerEnterResponse{} mi := &file_player_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *PlayerEnterResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerEnterResponse) ProtoMessage() {} func (x *PlayerEnterResponse) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerEnterResponse.ProtoReflect.Descriptor instead. func (*PlayerEnterResponse) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{3} } func (x *PlayerEnterResponse) GetPlayer() *Player { if x != nil { return x.Player } return nil } // 玩家基本信息 type Player struct { state protoimpl.MessageState `protogen:"open.v1"` // 玩家ID PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 创建时间 CreateTime int64 `protobuf:"varint,2,opt,name=createTime,proto3" json:"createTime,omitempty"` // 游戏节点ID GameNodeID string `protobuf:"bytes,3,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 是否有沙盘地图节点 HasMap bool `protobuf:"varint,4,opt,name=hasMap,proto3" json:"hasMap,omitempty"` // 玩家改名次数 ChangeNameCount int32 `protobuf:"varint,5,opt,name=changeNameCount,proto3" json:"changeNameCount,omitempty"` // 上一次改名时间戳 单位秒 LastChangeNameTime int64 `protobuf:"varint,6,opt,name=lastChangeNameTime,proto3" json:"lastChangeNameTime,omitempty"` // 客户端设置 ClientSettings map[uint32]uint32 `protobuf:"bytes,21,rep,name=clientSettings,proto3" json:"clientSettings,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *Player) Reset() { *x = Player{} mi := &file_player_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *Player) String() string { return protoimpl.X.MessageStringOf(x) } func (*Player) ProtoMessage() {} func (x *Player) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Player.ProtoReflect.Descriptor instead. func (*Player) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{4} } func (x *Player) GetPlayerID() int64 { if x != nil { return x.PlayerID } return 0 } func (x *Player) GetCreateTime() int64 { if x != nil { return x.CreateTime } return 0 } func (x *Player) GetGameNodeID() string { if x != nil { return x.GameNodeID } return "" } func (x *Player) GetHasMap() bool { if x != nil { return x.HasMap } return false } func (x *Player) GetChangeNameCount() int32 { if x != nil { return x.ChangeNameCount } return 0 } func (x *Player) GetLastChangeNameTime() int64 { if x != nil { return x.LastChangeNameTime } return 0 } func (x *Player) GetClientSettings() map[uint32]uint32 { if x != nil { return x.ClientSettings } return nil } var File_player_proto protoreflect.FileDescriptor const file_player_proto_rawDesc = "" + "\n" + "\fplayer.proto\x12\x02pb\"\xbd\x01\n" + "\x10UserLoginRequest\x12\x14\n" + "\x05token\x18\x01 \x01(\tR\x05token\x12\x1e\n" + "\n" + "gameNodeID\x18\x02 \x01(\tR\n" + "gameNodeID\x128\n" + "\x06params\x18\x03 \x03(\v2 .pb.UserLoginRequest.ParamsEntryR\x06params\x1a9\n" + "\vParamsEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"\xe5\x01\n" + "\x11UserLoginResponse\x12\x10\n" + "\x03uid\x18\x01 \x01(\x03R\x03uid\x12\x10\n" + "\x03pid\x18\x02 \x01(\x05R\x03pid\x12\x16\n" + "\x06openID\x18\x03 \x01(\tR\x06openID\x12\x1e\n" + "\n" + "gameNodeID\x18\x04 \x01(\tR\n" + "gameNodeID\x129\n" + "\x06params\x18\x05 \x03(\v2!.pb.UserLoginResponse.ParamsEntryR\x06params\x1a9\n" + "\vParamsEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"0\n" + "\x12PlayerEnterRequest\x12\x1a\n" + "\blanguage\x18\x01 \x01(\tR\blanguage\"9\n" + "\x13PlayerEnterResponse\x12\"\n" + "\x06player\x18\x01 \x01(\v2\n" + ".pb.PlayerR\x06player\"\xe1\x02\n" + "\x06Player\x12\x1a\n" + "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" + "\n" + "createTime\x18\x02 \x01(\x03R\n" + "createTime\x12\x1e\n" + "\n" + "gameNodeID\x18\x03 \x01(\tR\n" + "gameNodeID\x12\x16\n" + "\x06hasMap\x18\x04 \x01(\bR\x06hasMap\x12(\n" + "\x0fchangeNameCount\x18\x05 \x01(\x05R\x0fchangeNameCount\x12.\n" + "\x12lastChangeNameTime\x18\x06 \x01(\x03R\x12lastChangeNameTime\x12F\n" + "\x0eclientSettings\x18\x15 \x03(\v2\x1e.pb.Player.ClientSettingsEntryR\x0eclientSettings\x1aA\n" + "\x13ClientSettingsEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\rR\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\rR\x05value:\x028\x01B\x05Z\x03/pbb\x06proto3" var ( file_player_proto_rawDescOnce sync.Once file_player_proto_rawDescData []byte ) func file_player_proto_rawDescGZIP() []byte { file_player_proto_rawDescOnce.Do(func() { file_player_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_player_proto_rawDesc), len(file_player_proto_rawDesc))) }) return file_player_proto_rawDescData } var file_player_proto_msgTypes = make([]protoimpl.MessageInfo, 8) var file_player_proto_goTypes = []any{ (*UserLoginRequest)(nil), // 0: pb.UserLoginRequest (*UserLoginResponse)(nil), // 1: pb.UserLoginResponse (*PlayerEnterRequest)(nil), // 2: pb.PlayerEnterRequest (*PlayerEnterResponse)(nil), // 3: pb.PlayerEnterResponse (*Player)(nil), // 4: pb.Player nil, // 5: pb.UserLoginRequest.ParamsEntry nil, // 6: pb.UserLoginResponse.ParamsEntry nil, // 7: pb.Player.ClientSettingsEntry } var file_player_proto_depIdxs = []int32{ 5, // 0: pb.UserLoginRequest.params:type_name -> pb.UserLoginRequest.ParamsEntry 6, // 1: pb.UserLoginResponse.params:type_name -> pb.UserLoginResponse.ParamsEntry 4, // 2: pb.PlayerEnterResponse.player:type_name -> pb.Player 7, // 3: pb.Player.clientSettings:type_name -> pb.Player.ClientSettingsEntry 4, // [4:4] is the sub-list for method output_type 4, // [4:4] is the sub-list for method input_type 4, // [4:4] is the sub-list for extension type_name 4, // [4:4] is the sub-list for extension extendee 0, // [0:4] is the sub-list for field type_name } func init() { file_player_proto_init() } func file_player_proto_init() { if File_player_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_player_proto_rawDesc), len(file_player_proto_rawDesc)), NumEnums: 0, NumMessages: 8, NumExtensions: 0, NumServices: 0, }, GoTypes: file_player_proto_goTypes, DependencyIndexes: file_player_proto_depIdxs, MessageInfos: file_player_proto_msgTypes, }.Build() File_player_proto = out.File file_player_proto_goTypes = nil file_player_proto_depIdxs = nil }