package cli import ( nameRoute "f1-game/internal/name/route" "f1-game/internal/pb" ) func (p *Robot) GmAssetGet(id int32, num int64) { req := &pb.Asset{ Id: id, Num: num, } rsp := &pb.I32{} err := p.RequestResponse(nameRoute.GamePlayer_GMGetAsset, req, rsp) if err != nil { p.Debugf("[GmAssetGet] err = %v", err) return } p.Debugf("[GmAssetGet] rsp = %v", rsp) }