10:50:47.201 map-1 INFO cherry@v1.4.18/application.go:59 ░█████╗░██╗░░██╗███████╗██████╗░██████╗░██╗░░░██╗ ██╔══██╗██║░░██║██╔════╝██╔══██╗██╔══██╗╚██╗░██╔╝ ██║░░╚═╝███████║█████╗░░██████╔╝██████╔╝░╚████╔╝░ ██║░░██╗██╔══██║██╔══╝░░██╔══██╗██╔══██╗░░╚██╔╝░░ ╚█████╔╝██║░░██║███████╗██║░░██║██║░░██║░░░██║░░░ ░╚════╝░╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░ game sever framework @v1.4.18 10:50:47.225 map-1 INFO cherry@v1.4.18/application.go:177 ------------------------------------------------- 10:50:47.225 map-1 INFO cherry@v1.4.18/application.go:178 [nodeID = map-1] application is starting... 10:50:47.225 map-1 INFO cherry@v1.4.18/application.go:179 [nodeType = map] 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:180 [pid = 22624] 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:181 [startTime = 2026-03-10 10:50:47] 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:182 [profilePath = D:\work\f1\server\etc\profile\] 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:183 [profileName = hw.json] 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:184 [env = hw] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:185 [debug = true] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:186 [printLevel = debug] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:187 [logLevel = debug] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:188 [stackLevel = error] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:189 [writeFile = true] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:190 [serializer = protobuf] 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:191 ------------------------------------------------- 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = cluster_component] is added. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = discovery_component] is added. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = initBeforeFunc] is added. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = gops_component] is added. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = data_config_component] is added. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = redis_component] is added. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = run_check_component] is added. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = map_db_component] is added. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = initAfterFunc] is added. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = actor_component] is added. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:198 ------------------------------------------------- 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:202 [component = cluster_component] -> OnInit(). 10:50:47.247 map-1 INFO nats/pool.go:50 Nats has connected! [poolSize = 1] 10:50:47.247 map-1 INFO nats_cluster/cluster.go:59 Nats cluster execute OnInit(). 10:50:47.248 map-1 INFO cherry@v1.4.18/application.go:202 [component = discovery_component] -> OnInit(). 10:50:47.248 map-1 INFO discovery/component.go:45 Select discovery [mode = nats]. 10:50:47.248 map-1 INFO discovery/discovery_master.go:102 [init] Discovery = nats is running. 10:50:47.248 map-1 INFO cherry@v1.4.18/application.go:202 [component = initBeforeFunc] -> OnInit(). 10:50:47.248 map-1 INFO snowflake/snowflake_default.go:34 [snowflake] nodeValue = 59169, nodeMax = 65535 10:50:47.249 map-1 INFO cherry@v1.4.18/application.go:202 [component = gops_component] -> OnInit(). 10:50:47.249 map-1 INFO cherry@v1.4.18/application.go:202 [component = data_config_component] -> OnInit(). 10:50:47.253 map-1 INFO data-config@v1.4.1/component.go:114 [config = area] loaded. [size = 10] 10:50:47.255 map-1 INFO data-config@v1.4.1/component.go:114 [config = area_server] loaded. [size = 14] 10:50:47.256 map-1 INFO data-config@v1.4.1/component.go:114 [config = arm_level] loaded. [size = 6] 10:50:47.257 map-1 INFO discovery/discovery_master.go:184 [sendRegister2Master] OK. master = master-1, member = nodeID:"map-1" nodeType:"map" lastAt:1773111047248 heartbeatTimeout:3000 10:50:47.257 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"ops-1" nodeType:"ops" lastAt:1773111046951 heartbeatTimeout:3000] 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"web-1" nodeType:"web" lastAt:1773111047088 heartbeatTimeout:3000] 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"map-1" nodeType:"map" lastAt:1773111047252 heartbeatTimeout:3000] 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"center-1" nodeType:"center" lastAt:1773111046974 heartbeatTimeout:3000] 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"master-1" nodeType:"master" lastAt:1773111046547 heartbeatTimeout:3000] 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"chat-1" nodeType:"chat" lastAt:1773111046597 heartbeatTimeout:3000] 10:50:47.259 map-1 INFO data-config@v1.4.1/component.go:114 [config = arm_type] loaded. [size = 18] 10:50:47.260 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter] loaded. [size = 8] 10:50:47.271 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"8" nodeType:"game" lastAt:1773111047262 heartbeatTimeout:3000] 10:50:47.281 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter_level] loaded. [size = 64] 10:50:47.283 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter_reward] loaded. [size = 16] 10:50:47.283 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter_star] loaded. [size = 3] 10:50:47.283 map-1 INFO data-config@v1.4.1/component.go:114 [config = charge] loaded. [size = 10] 10:50:47.286 map-1 INFO data-config@v1.4.1/component.go:114 [config = chat_emoji] loaded. [size = 48] 10:50:47.286 map-1 INFO data-config@v1.4.1/component.go:114 [config = chat_msg_template] loaded. [size = 10] 10:50:47.287 map-1 INFO data-config@v1.4.1/component.go:114 [config = chat_type] loaded. [size = 6] 10:50:47.289 map-1 INFO data-config@v1.4.1/component.go:114 [config = const] loaded. [size = 1] 10:50:47.355 map-1 INFO data-config@v1.4.1/component.go:114 [config = drop_pool] loaded. [size = 1734] 10:50:47.389 map-1 INFO data-config@v1.4.1/component.go:114 [config = equip] loaded. [size = 180] 10:50:47.393 map-1 INFO data-config@v1.4.1/component.go:114 [config = equip_level] loaded. [size = 42] 10:50:47.394 map-1 INFO data-config@v1.4.1/component.go:114 [config = exchange_goods] loaded. [size = 4] 10:50:47.394 map-1 INFO data-config@v1.4.1/component.go:114 [config = exchange_slot] loaded. [size = 4] 10:50:47.407 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"gate-1" nodeType:"gate" lastAt:1773111045384 heartbeatTimeout:3000] 10:50:47.418 map-1 INFO data-config@v1.4.1/component.go:114 [config = proto_route] loaded. [size = 311] 10:50:47.420 map-1 INFO data-config@v1.4.1/component.go:114 [config = sdk] loaded. [size = 1] 10:50:47.421 map-1 INFO data-config@v1.4.1/component.go:114 [config = lua] loaded. [size = 2] 10:50:47.427 map-1 INFO data-config@v1.4.1/component.go:114 [config = equip_attr_extra] loaded. [size = 135] 10:50:47.429 map-1 INFO data-config@v1.4.1/component.go:114 [config = facility] loaded. [size = 30] 10:50:47.501 map-1 INFO data-config@v1.4.1/component.go:114 [config = facility_level] loaded. [size = 599] 10:50:47.501 map-1 INFO data-config@v1.4.1/component.go:114 [config = facility_queue] loaded. [size = 3] 10:50:47.502 map-1 INFO data-config@v1.4.1/component.go:114 [config = game_debug] loaded. [size = 5] 10:50:47.503 map-1 INFO data-config@v1.4.1/component.go:114 [config = game_main_quest] loaded. [size = 3] 10:50:47.503 map-1 INFO data-config@v1.4.1/component.go:114 [config = gen_pool] loaded. [size = 3] 10:50:47.503 map-1 INFO data-config@v1.4.1/component.go:114 [config = gm] loaded. [size = 1] 10:50:47.508 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero] loaded. [size = 30] 10:50:47.508 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_arm_adaptation] loaded. [size = 3] 10:50:47.512 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_fetter] loaded. [size = 17] 10:50:47.514 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_level] loaded. [size = 50] 10:50:47.515 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_star] loaded. [size = 6] 10:50:47.521 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_star_attrs] loaded. [size = 150] 10:50:47.522 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_team] loaded. [size = 5] 10:50:47.554 map-1 INFO data-config@v1.4.1/component.go:114 [config = item] loaded. [size = 450] 10:50:47.556 map-1 INFO data-config@v1.4.1/component.go:114 [config = item_chest] loaded. [size = 29] 10:50:47.556 map-1 INFO data-config@v1.4.1/component.go:114 [config = item_craft] loaded. [size = 7] 10:50:47.556 map-1 INFO data-config@v1.4.1/component.go:114 [config = item_medicine] loaded. [size = 3] 10:50:47.557 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_attr] loaded. [size = 25] 10:50:47.558 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_flag] loaded. [size = 24] 10:50:47.558 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_job] loaded. [size = 13] 10:50:47.562 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_level] loaded. [size = 20] 10:50:47.563 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_log] loaded. [size = 23] 10:50:47.564 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_quest] loaded. [size = 6] 10:50:47.564 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_storage] loaded. [size = 5] 10:50:47.565 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_tech] loaded. [size = 13] 10:50:47.570 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_tech_level] loaded. [size = 66] 10:50:47.573 map-1 INFO data-config@v1.4.1/component.go:114 [config = lord_level] loaded. [size = 50] 10:50:47.577 map-1 INFO data-config@v1.4.1/component.go:114 [config = lord_name] loaded. [size = 120] 10:50:47.579 map-1 INFO data-config@v1.4.1/component.go:114 [config = lord_show] loaded. [size = 38] 10:50:47.579 map-1 INFO data-config@v1.4.1/component.go:114 [config = mail_bulk] loaded. [size = 5] 10:50:47.580 map-1 INFO data-config@v1.4.1/component.go:114 [config = mail_daily] loaded. [size = 7] 10:50:47.582 map-1 INFO data-config@v1.4.1/component.go:114 [config = mail_template] loaded. [size = 54] 10:50:47.583 map-1 INFO data-config@v1.4.1/component.go:114 [config = main_quest] loaded. [size = 9] 10:50:47.585 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_area_county] loaded. [size = 96] 10:50:47.586 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_area_province] loaded. [size = 30] 10:50:47.601 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_build] loaded. [size = 14] 10:50:47.607 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_build_upgrade] loaded. [size = 95] 10:50:48.734 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_castle] loaded. [size = 148] 10:50:48.734 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_id] loaded. [size = 1] 10:50:48.734 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_main_city_show] loaded. [size = 4] 10:50:48.736 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_main_quest] loaded. [size = 6] 10:50:48.737 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_march] loaded. [size = 12] 10:50:48.738 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_march_state] loaded. [size = 34] 10:50:48.743 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_monster] loaded. [size = 20] 10:50:48.744 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_monster_area] loaded. [size = 20] 10:50:48.744 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_object_type] loaded. [size = 6] 10:50:48.746 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_redeploy] loaded. [size = 20] 10:50:48.748 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_res] loaded. [size = 20] 10:50:48.749 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_res_transport] loaded. [size = 101] 10:50:48.750 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_tile] loaded. [size = 4] 10:50:48.752 map-1 INFO data-config@v1.4.1/component.go:114 [config = mask_word] loaded. [size = 52] 10:50:49.124 map-1 INFO data-config@v1.4.1/component.go:114 [config = monster] loaded. [size = 2207] 10:50:49.143 map-1 INFO data-config@v1.4.1/component.go:114 [config = monster_group] loaded. [size = 461] 10:50:49.145 map-1 INFO data-config@v1.4.1/component.go:114 [config = monster_pool] loaded. [size = 58] 10:50:49.145 map-1 INFO data-config@v1.4.1/component.go:114 [config = node] loaded. [size = 1] 10:50:49.145 map-1 INFO data-config@v1.4.1/component.go:114 [config = node_state] loaded. [size = 1] 10:50:49.160 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest] loaded. [size = 154] 10:50:49.161 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest_achieve_pool] loaded. [size = 7] 10:50:49.161 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest_achieve_type] loaded. [size = 2] 10:50:49.163 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest_group] loaded. [size = 48] 10:50:49.165 map-1 INFO data-config@v1.4.1/component.go:114 [config = rank] loaded. [size = 5] 10:50:49.166 map-1 INFO data-config@v1.4.1/component.go:114 [config = rate_limiter] loaded. [size = 6] 10:50:49.166 map-1 INFO data-config@v1.4.1/component.go:114 [config = recruit] loaded. [size = 8] 10:50:49.168 map-1 INFO data-config@v1.4.1/component.go:114 [config = season] loaded. [size = 5] 10:50:49.168 map-1 INFO data-config@v1.4.1/component.go:114 [config = season_quest] loaded. [size = 10] 10:50:49.169 map-1 INFO data-config@v1.4.1/component.go:114 [config = shop] loaded. [size = 4] 10:50:49.176 map-1 INFO data-config@v1.4.1/component.go:114 [config = shop_goods] loaded. [size = 100] 10:50:49.179 map-1 INFO data-config@v1.4.1/component.go:114 [config = sign_in] loaded. [size = 60] 10:50:49.180 map-1 INFO data-config@v1.4.1/component.go:114 [config = sign_in_reward] loaded. [size = 6] 10:50:49.190 map-1 INFO data-config@v1.4.1/component.go:114 [config = skill] loaded. [size = 266] 10:50:49.223 map-1 INFO data-config@v1.4.1/component.go:114 [config = skill_level] loaded. [size = 746] 10:50:49.224 map-1 INFO data-config@v1.4.1/component.go:114 [config = skill_pool] loaded. [size = 13] 10:50:49.252 map-1 INFO data/extend_monster_group.go:44 monsterGroupConfig load success, len: 126 10:50:49.254 map-1 INFO cherry@v1.4.18/application.go:202 [component = redis_component] -> OnInit(). 10:50:49.254 map-1 INFO redis/component.go:78 New redis *client [configID = guid_redis_id, redisID = redis-hw] 10:50:49.254 map-1 INFO redis/component.go:78 New redis *client [configID = game_redis_id, redisID = redis-hw] 10:50:49.262 map-1 INFO redis/component.go:129 [redisID = redis-hw] connected! [address = 192.168.1.232:46379] 10:50:49.267 map-1 INFO redis/guid.go:54 check guid. [current = 1048578] 10:50:49.272 map-1 INFO redis/guid.go:57 check uid. [current = 1048578] 10:50:49.278 map-1 INFO redis/guid.go:60 check chatid. [current = 1024] 10:50:49.281 map-1 INFO redis/guid.go:63 check leagueid. [current = 1874] 10:50:49.281 map-1 INFO redis/component.go:91 Load [type = *redis.guid, configID = guid_redis_id, redisID = redis-hw] 10:50:49.281 map-1 INFO redis/component.go:91 Load [type = *redis.game, configID = game_redis_id, redisID = redis-hw] 10:50:49.282 map-1 INFO cherry@v1.4.18/application.go:202 [component = run_check_component] -> OnInit(). 10:50:49.282 map-1 INFO cherry@v1.4.18/application.go:202 [component = map_db_component] -> OnInit(). 10:50:49.317 map-1 INFO mongo@v1.4.1/component.go:124 Ping DB is ok. [dbName = hw-f1-map, host = [192.168.1.232:27017]] 10:50:49.318 map-1 INFO mongo@v1.4.1/component.go:84 [dbGroup =db_map_group, dbName = mongo-f1-map] is connected. 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 1] skip 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 2] skip 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 3] skip 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 5] skip 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 6] skip 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 7] skip 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 8] skip 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 9] skip 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 10] skip 10:50:49.323 map-1 WARN migrator/migrator_table.go:57 mongo: no documents in result 10:50:49.323 map-1 INFO migrator/migrator.go:134 [migrator] run finished. [executeCount = 0, lastVersion = 0] 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = map_node, ticker = 1(sec), count = 100] 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = map_season, ticker = 1(sec), count = 100] 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = logic_build, ticker = 1(sec), count = 100] 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = logic_castle, ticker = 1(sec), count = 100] 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_monster, ticker = 120(sec), count = 300] 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_monster_flush, ticker = 1(sec), count = 100] 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_march, ticker = 1(sec), count = 100] 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_tile, ticker = 120(sec), count = 300] 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = logic_res, ticker = 120(sec), count = 300] 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_player, ticker = 1(sec), count = 100] 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_player_storage, ticker = 1(sec), count = 100] 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_player_report, ticker = 1(sec), count = 100] 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_league, ticker = 1(sec), count = 100] 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_storage, ticker = 1(sec), count = 100] 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_mail, ticker = 1(sec), count = 100] 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_member, ticker = 1(sec), count = 100] 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_log, ticker = 1(sec), count = 100] 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_report, ticker = 1(sec), count = 100] 10:50:49.328 map-1 INFO queue/table_queue.go:118 add [table = logic_legion, ticker = 1(sec), count = 100] 10:50:49.328 map-1 INFO queue/table_queue.go:118 add [table = logic_watcher, ticker = 1(sec), count = 100] 10:50:49.328 map-1 INFO queue/table_queue.go:118 add [table = logic_siege, ticker = 1(sec), count = 100] 10:50:49.329 map-1 INFO queue/table_queue.go:118 add [table = map_exchange, ticker = 1(sec), count = 100] 10:50:49.329 map-1 INFO queue/table_queue.go:118 add [table = map_exchange_stats, ticker = 1(sec), count = 100] 10:50:49.329 map-1 INFO queue/table_queue.go:118 add [table = map_exchange_deliver, ticker = 1(sec), count = 100] 10:50:49.330 map-1 INFO queue/table_queue.go:118 add [table = map_player_rank, ticker = 1(sec), count = 100] 10:50:49.330 map-1 INFO queue/table_queue.go:118 add [table = map_league_rank, ticker = 1(sec), count = 100] 10:50:49.330 map-1 INFO queue/table_queue.go:138 db queue starting... 10:50:49.330 map-1 INFO db/component.go:51 [db_id = hw-f1-map] database is init. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_res] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_siege] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_watcher] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_node] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_storage] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_exchange_stats] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_member] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_castle] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_exchange] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_season] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_build] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_report] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_tile] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_monster_flush] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player_storage] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_mail] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player_rank] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_legion] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_monster] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_march] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_rank] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_exchange_deliver] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_log] 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player_report] 10:50:49.339 map-1 INFO db/db.go:107 Load map_player_storage, count = 1 10:50:49.344 map-1 INFO db/db.go:107 Load map_player_report, count = 1 10:50:49.345 map-1 INFO cherry@v1.4.18/application.go:202 [component = initAfterFunc] -> OnInit(). 10:50:49.351 map-1 INFO db/map_player_table.go:277 [LoadPlayerTables] count = 1 10:50:49.354 map-1 INFO db/map_league_table.go:222 preload league info count = 0 10:50:49.357 map-1 INFO db/db.go:107 Load map_exchange_stats, count = 0 10:50:49.360 map-1 INFO db/map_exchange_deliver_table.go:93 [loadMapExchangeDeliverTables] count = 0 10:50:49.363 map-1 INFO db/map_exchange_table.go:96 [LoadMapExchangeTables] count = 0 10:50:49.948 map-1 INFO db/db.go:107 Load logic_watcher, count = 1 10:50:50.059 map-1 DEBUG queue/table_queue.go:296 [table = map_node, size = 1] queue bulk write. 10:50:50.981 map-1 INFO db/db.go:107 Load logic_tile, count = 11274 10:50:51.658 map-1 INFO db/db.go:107 Load logic_march, count = 0 10:50:51.660 map-1 INFO db/db.go:107 Load logic_legion, count = 0 10:50:51.743 map-1 INFO db/db.go:107 Load logic_monster_flush, count = 625 10:50:51.752 map-1 INFO db/db.go:107 Load logic_siege, count = 46 10:50:51.760 map-1 INFO db/db.go:107 Load logic_build, count = 1 10:50:51.936 map-1 INFO db/db.go:107 Load logic_res, count = 12000 10:50:51.941 map-1 INFO db/db.go:107 Load logic_castle, count = 45 10:50:52.183 map-1 INFO db/db.go:107 Load logic_monster, count = 14700 10:51:01.948 map-1 DEBUG types/born_pos.go:83 remove born tile: stateID = 1, tileID = 15784 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:202 [component = actor_component] -> OnInit(). 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:205 ------------------------------------------------- 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = cluster_component] -> OnAfterInit(). 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = discovery_component] -> OnAfterInit(). 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = initBeforeFunc] -> OnAfterInit(). 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = gops_component] -> OnAfterInit(). 10:51:02.113 map-1 INFO cherry@v1.4.18/application.go:209 [component = data_config_component] -> OnAfterInit(). 10:51:02.113 map-1 INFO cherry@v1.4.18/application.go:209 [component = redis_component] -> OnAfterInit(). 10:51:02.113 map-1 INFO cherry@v1.4.18/application.go:209 [component = run_check_component] -> OnAfterInit(). 10:51:02.118 map-1 INFO cherry@v1.4.18/application.go:209 [component = map_db_component] -> OnAfterInit(). 10:51:02.118 map-1 INFO cherry@v1.4.18/application.go:209 [component = initAfterFunc] -> OnAfterInit(). 10:51:02.119 map-1 INFO cherry@v1.4.18/application.go:209 [component = actor_component] -> OnAfterInit(). 10:51:02.119 map-1 INFO cherry@v1.4.18/application.go:221 ------------------------------------------------- 10:51:02.119 map-1 INFO sessions/actor.go:72 [sessions] actor init success. isSync = true 10:51:02.119 map-1 INFO ops/actor.go:42 node default state [0] 10:51:02.119 map-1 INFO cherry@v1.4.18/application.go:222 [spend time = 14895ms] application is running. 10:51:02.120 map-1 INFO cherry@v1.4.18/application.go:223 ------------------------------------------------- 10:51:02.122 map-1 WARN season/actor.go:54 [initSeason] MapSeasonOpenTime is empty 10:51:02.122 map-1 INFO redis/component.go:129 [redisID = redis-hw] connected! [address = 192.168.1.232:46379] 10:51:02.122 map-1 WARN base/league.go:52 init rank finish. rankID=202 10:51:02.123 map-1 DEBUG gen_pool/actor.go:168 load redis genPool items. count = 3 10:51:02.123 map-1 WARN base/player.go:49 init rank finish. rankID=102 10:51:02.124 map-1 WARN base/league.go:52 init rank finish. rankID=201 10:51:02.124 map-1 WARN base/player.go:49 init rank finish. rankID=103 10:51:02.130 map-1 WARN base/player.go:49 init rank finish. rankID=101 10:53:42.081 map-1 DEBUG player/player_map.go:69 player enter map: 1048577 10:53:42.083 map-1 DEBUG logic/actor_handle_remote.go:131 [getWatcher] req = playerID:1048577 10:53:42.084 map-1 DEBUG player/player_map.go:102 [login] Player enter map success: playerID = 1048577, objectID = 58706 10:53:42.088 map-1 DEBUG player/player_map.go:130 [login] player object list: [objectID:58707 playerID:1048577 point:{x:784 y:15} objectType:3 configID:202001 build:{durability:6000 maxDurability:6000}] 10:53:43.036 map-1 DEBUG queue/table_queue.go:296 [table = map_player, size = 1] queue bulk write. 10:53:48.006 map-1 DEBUG player/player_map.go:171 player join map: 1048577 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Castle] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true} 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Legion] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true} 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Build] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true} 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter March] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true} 10:53:48.006 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Castle, Marker size = 1, Watcher Size = 1 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Monster] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true} 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Res] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true} 10:53:48.009 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Castle, Marker size = 1, Watcher Size = 1 10:53:48.009 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Castle, Marker size = 1, Watcher Size = 1 10:53:48.010 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Build, Marker size = 1, Watcher Size = 1 10:53:48.010 map-1 DEBUG logic/actor_aoi.go:207 Player update push: watchers = ([1048577]), proto = (list:{playerID:1048577 playerName:"EvansJudy"}) 10:53:48.010 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 44, Watcher Size = 1 10:53:48.011 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 39, Watcher Size = 1 10:53:48.011 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 32, Watcher Size = 1 10:53:48.011 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 41, Watcher Size = 1 10:53:48.012 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 33, Watcher Size = 1 10:53:48.013 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 49, Watcher Size = 1 10:53:49.626 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:784 y:15 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 784 15 true 1048577 0 }} 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 784 15 true 1048577 0 }} 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 784 15 true 1048577 0 }} 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 784 15 true 1048577 0 }} 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 784 15 true 1048577 0 }} 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 784 15 true 1048577 0 }} 10:53:50.628 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:783 y:15 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 783 15 true 1048577 0 }} 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 783 15 true 1048577 0 }} 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 783 15 true 1048577 0 }} 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 783 15 true 1048577 0 }} 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 783 15 true 1048577 0 }} 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 783 15 true 1048577 0 }} 10:53:51.629 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:783 y:20 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 783 20 true 1048577 0 }} 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 783 20 true 1048577 0 }} 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 783 20 true 1048577 0 }} 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 783 20 true 1048577 0 }} 10:53:51.630 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 18, Watcher Size = 1 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 783 20 true 1048577 0 }} 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 783 20 true 1048577 0 }} 10:53:51.631 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 20, Watcher Size = 1 10:53:51.631 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 48, Watcher Size = 1 10:53:51.632 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 45, Watcher Size = 1 10:53:51.632 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 43, Watcher Size = 1 10:53:52.633 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:784 y:24 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 784 24 true 1048577 0 }} 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 784 24 true 1048577 0 }} 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 784 24 true 1048577 0 }} 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 784 24 true 1048577 0 }} 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 784 24 true 1048577 0 }} 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 784 24 true 1048577 0 }} 10:53:53.636 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:28 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 28 true 1048577 0 }} 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 28 true 1048577 0 }} 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 28 true 1048577 0 }} 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 28 true 1048577 0 }} 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 28 true 1048577 0 }} 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 28 true 1048577 0 }} 10:53:54.634 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:30 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 30 true 1048577 0 }} 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 30 true 1048577 0 }} 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 30 true 1048577 0 }} 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 30 true 1048577 0 }} 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 30 true 1048577 0 }} 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 30 true 1048577 0 }} 10:53:55.639 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:24 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 24 true 1048577 0 }} 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 24 true 1048577 0 }} 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 24 true 1048577 0 }} 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 24 true 1048577 0 }} 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 24 true 1048577 0 }} 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 24 true 1048577 0 }} 10:53:56.636 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:788 y:14 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 788 14 true 1048577 0 }} 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 788 14 true 1048577 0 }} 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 788 14 true 1048577 0 }} 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 788 14 true 1048577 0 }} 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 788 14 true 1048577 0 }} 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 788 14 true 1048577 0 }} 10:53:57.639 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:781 y:14 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 781 14 true 1048577 0 }} 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 781 14 true 1048577 0 }} 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 781 14 true 1048577 0 }} 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 781 14 true 1048577 0 }} 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 781 14 true 1048577 0 }} 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 781 14 true 1048577 0 }} 10:53:58.642 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:776 y:14 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 776 14 true 1048577 0 }} 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 776 14 true 1048577 0 }} 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 776 14 true 1048577 0 }} 10:53:58.642 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 3, Watcher Size = 1 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 776 14 true 1048577 0 }} 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 776 14 true 1048577 0 }} 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 776 14 true 1048577 0 }} 10:53:58.643 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 2, Watcher Size = 1 10:53:58.643 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 36, Watcher Size = 1 10:53:58.644 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 48, Watcher Size = 1 10:53:59.641 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:769 y:21 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 769 21 true 1048577 0 }} 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 769 21 true 1048577 0 }} 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 769 21 true 1048577 0 }} 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 769 21 true 1048577 0 }} 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 769 21 true 1048577 0 }} 10:53:59.642 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 53, Watcher Size = 1 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 769 21 true 1048577 0 }} 10:53:59.643 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 18, Watcher Size = 1 10:54:00.646 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:767 y:29 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 767 29 true 1048577 0 }} 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 767 29 true 1048577 0 }} 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 767 29 true 1048577 0 }} 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 767 29 true 1048577 0 }} 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 767 29 true 1048577 0 }} 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 767 29 true 1048577 0 }} 10:54:01.647 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:767 y:39 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 767 39 true 1048577 0 }} 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 767 39 true 1048577 0 }} 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 767 39 true 1048577 0 }} 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 767 39 true 1048577 0 }} 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 767 39 true 1048577 0 }} 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 767 39 true 1048577 0 }} 10:54:04.656 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:771 y:37 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 771 37 true 1048577 0 }} 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 771 37 true 1048577 0 }} 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 771 37 true 1048577 0 }} 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 771 37 true 1048577 0 }} 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 771 37 true 1048577 0 }} 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 771 37 true 1048577 0 }} 10:54:05.656 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:779 y:35 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 779 35 true 1048577 0 }} 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 779 35 true 1048577 0 }} 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 779 35 true 1048577 0 }} 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 779 35 true 1048577 0 }} 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 779 35 true 1048577 0 }} 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 779 35 true 1048577 0 }} 10:54:06.659 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:29 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 29 true 1048577 0 }} 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 29 true 1048577 0 }} 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 29 true 1048577 0 }} 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 29 true 1048577 0 }} 10:54:06.661 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 29 true 1048577 0 }} 10:54:06.661 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 29 true 1048577 0 }} 10:54:07.663 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:787 y:26 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 787 26 true 1048577 0 }} 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 787 26 true 1048577 0 }} 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 787 26 true 1048577 0 }} 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 787 26 true 1048577 0 }} 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 787 26 true 1048577 0 }} 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 787 26 true 1048577 0 }}