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["语言文本","中文","繁体中文","英文","泰语","印尼语","阿拉伯语","备注"]
["Common_101","解锁","解鎖","Unlock"]
["Common_102","未解锁","未解鎖","Locked"]
["Common_103","功能尚未开放","功能尚未開放","Feature not yet available"]
["Common_201","确定","確定","Confirm"]
["Common_202","取消","取消","Cancel"]
["Common_203","领取","領取","receive"]
["Common_204","已领取","已領取","Received"]
["Common_301","恭喜获得","恭喜獲得","Congratulations"]
["Common_302","点击任意位置返回","點擊任意位置返回","Tap to Return"]
["Common_303","点击任意位置继续","點擊任意位置繼續","Tap to Continue"]
["Common_304","点击任意位置关闭","點擊任意位置關閉","Click anywhere to close"]
["Common_401","筛选","篩選","filter"]
["Common_501","提示","提示","hint"]
["Common_Quality_1","普通","普通","Common"]
["Common_Quality_2","精良","精良","Fine / Excellent"]
["Common_Quality_3","稀有","稀有","Rare"]
["Common_Quality_4","史诗","史詩","Epic"]
["Common_Quality_5","传说","傳說","Legendary"]
["Common_Quality_6","专属","專屬","Exclusive"]
["Common_Filter_1","品    质","品    質","Quality"]
["Common_Filter_2","上阵状态","上陣狀態","Deployment Status"]
["Common_Filter_3","类    型","類    型","Type"]
["Common_Filter_4","兵    种","兵    種","Unit Type"]
["Common_Filter_5","星    级","星    級","Star Level"]
["Common_Filter_6","装备使用","裝備使用","Equipment"]
["Common_Filter_7","其    他","其    他","Others"]
["Common_Filter_8","特殊规则","特殊規則","special rules"]
["Common_Filter_9","锻造条件","鍛造條件","Forging conditions"]
["Common_Filter_10","用    途","用    途","Purpose"]
["Common_Filter_11","穿戴装备","穿戴裝備","Wear equipment"]
["Common_Filter_201","已上阵","已上陣","Deployed"]
["Common_Filter_202","未上阵","未上陣","Not Deployed"]
["Common_Filter_501","五星","五星","5 Stars"]
["Common_Filter_502","四星","四星","4 Stars"]
["Common_Filter_503","三星","三星","3 Stars"]
["Common_Filter_504","二星","二星","2 Stars"]
["Common_Filter_505","一星","一星","1 Star"]
["Common_Filter_506","未升星","未升星","0 Star"]
["Common_Filter_601","队伍使用中","隊伍使用中","Equipment Equipped"]
["Common_Filter_602","队伍未使用","隊伍未使用","Equipment Unequipped"]
["Common_Filter_801","不显示同名英雄","不顯示同名英雄","Don't show heroes with the same name"]
["Common_Filter_901","可锻造","可鍛造","Forgeable"]
["Common_Filter_1001","锻造","鍛造","forging"]
["Common_Filter_1002","强化","強化","strengthen"]
["Common_Filter_1101","已穿戴","已穿戴","Already worn"]
["Common_Filter_1102","未穿戴","未穿戴","Not wearing"]
["Common_Filter_2101","筛选","篩選","filter"]
["Common_Filter_2102","类型","類型","type"]
["Common_Filter_2103","武器","武器","arms"]
["Common_Filter_2104","头盔","頭盔","helmet"]
["Common_Filter_2105","护甲","護甲","Armor"]
["Common_Filter_2106","战靴","戰靴","combat boots"]
["Common_Filter_2107","品质","品質","quality"]
["Common_Filter_2108","专属","專屬","Exclusive"]
["Common_Filter_2109","传说","傳說","legend"]
["Common_Filter_2110","史诗","史詩","epic"]
["Common_Filter_2111","稀有","稀有","rare"]
["Common_Filter_2112","精良","精良","Excellent"]
["Common_Filter_2113","普通","普通","usually"]
["Common_Filter_2114","兵种","兵種","Arms"]
["Common_Filter_2115","步兵","步兵","infantry"]
["Common_Filter_2116","骑兵","騎兵","cavalry"]
["Common_Filter_2117","弓兵","弓兵","Archers"]
["Common_Filter_2118","附加属性数量","附加屬性數量","Number of additional attributes"]
["Common_Filter_2119","技能词条数量","技能詞條數量","Number of skill entries"]
["Common_Filter_2201","图纸","圖紙","drawing"]
["Common_Filter_2202","强化石","強化石","Reinforcement stone"]
["Common_Filter_2203","锻造石","鍛造石","forged stone"]
["Common_Filter_2301","木","木","tree"]
["Common_Filter_2302","石","石","stone"]
["Common_Filter_2303","粮","糧","grain"]
["Common_Filter_2304","铁","鐵","iron"]
["Common_Property_1","攻击","攻擊","attack"]
["Common_Property_2","防御","防禦","defense"]
["Common_Property_3","生命","生命","life"]
["Common_Property_101","最小攻击","最小攻擊","minimal attack"]
["Common_Property_102","最大攻击","最大攻擊","maximum attack"]
["Common_Property_103","最小防御","最小防禦","minimum defense"]
["Common_Property_104","最大防御","最大防禦","maximum defense"]
["Common_Property_105","暴击率","暴擊率","Critical hit rate"]
["Common_Property_106","暴击伤害","暴擊傷害","Critical damage"]
["Common_Property_107","暴击抵抗","暴擊抵抗","Critical hit resistance"]
["Common_Property_108","暴伤减少","暴傷減少","Reduced critical damage"]
["Common_Property_109","伤害加成","傷害加成","damage bonus"]
["Common_Property_110","伤害减免","傷害減免","damage reduction"]
["Common_Property_111","幸运值","幸運值","Lucky value"]
["Common_Report_1","举报","舉報","report"]
["Common_Report_101","垃圾信息","垃圾信息","spam"]
["Common_Report_102","举报外挂","舉報外掛","Report cheat"]
["Common_Report_103","不良发言","不良發言","Bad speech"]
["Common_Report_104","不法行为","不法行為","illegal act"]
["Common_Report_105","不雅昵称","不雅昵稱","Indecent nickname"]
["Common_Report_106","广告拉人","廣告拉人","Advertising attracts people"]
["Common_Report_107","举报其他","舉報其他","Report other"]
["Common_Report_201","请输入举报原因（选择“举报其他”时必填，不超过{0}字）","請輸入舉報原因（選擇“舉報其他”時必填，不超過{0}字）","Please enter the reason for reporting (required when selecting \"Report Others\", no more than {0} words)"]
["Common_Report_Tips_1","请选择举报原因","請選擇舉報原因","Please select the reason for reporting"]
["Common_Report_Tips_2","请填写举报原因","請填寫舉報原因","Please fill in the reason for reporting"]
["Common_Report_Tips_3","举报成功","舉報成功","Report successful"]
["Common_Quick_Action__101","私聊","私聊","private chat"]
["Common_Quick_Action__102","个人信息","個人資訊","personal information"]
["Common_Quick_Action__103","添加好友","添加好友","Add friends"]
["Common_Quick_Action__104","删除好友","刪除好友","delete friend"]
["Common_Quick_Action__105","邀请入盟","邀請入盟","Invite to join the alliance"]
["Common_Quick_Action__106","拉入黑名单","拉入黑名單","blacklisted"]
["Common_Quick_Action__107","举报","舉報","report"]
["Common_Quick_Action__108","移除黑名单","移除黑名單","Remove blacklist"]
["Common_Translation_1","翻译","翻譯","translate"]
["Common_Translation_101","已切换为本地语言","已切換為本地語言","Switched to local language"]
["Common_Translation_102","已切换为原文","已切換為原文","Switched to original text"]
["Common_Distance_1","km","km","km"]
["Common_Distance_2","m","m","m"]
["Common_Tips_1","登录成功","登錄成功","Login successful"]
["Common_Tips_2","登录失败","登錄失敗","Login failed"]
["Login_1","账号注册失败","帳號註冊失敗","Account Registration Failed"]
["Login_2","无网络链接，请检查网络状况后点击重连","無網路連結，請檢查網路狀況後點擊重連","No network connection, please check your network and reconnect"]
["Login_3","提示","提示","Notice / Tip"]
["Login_4","返回登录","返回登錄","Return to Login"]
["Login_5","重连","重連","Reconnect"]
["Login_6","版本号","版本號","version number"]
["Login_7","资源号","資源號","Resource number"]
["Main_Facility_1","城建","城建","Main Castle"]
["Main_Facility_2","探险","探險","Adventure"]
["Main_Facility_3","挑战","挑戰","Challenge"]
["Main_Facility_4","兵营","兵營","Barracks"]
["Main_Facility_5","铁匠铺","鐵匠鋪","Blacksmith"]
["Main_Facility_6","医馆","醫館","Infirmary"]
["Main_Facility_7","竞技场","競技場","Arena"]
["Main_Facility_8","商店","商店","Market"]
["Main_Function_1","部队","部隊","Troops"]
["Main_Function_2","英雄","英雄","Heroes"]
["Main_Function_3","联盟","聯盟","Guild"]
["Main_Function_4","交易行","交易行","Auction House"]
["Main_Function_5","背包","背包","Backpack"]
["Main_Function_6","任    务","任    務","Quest"]
["Main_Function_7","建 造 队 列 ","建 造 隊 列","Build Queue"]
["Main_Function_8","商城","商城","Mall"]
["Main_Activity_1","活动","活动","Activity Center"]
["Hero_name_1","秦始皇","秦始皇","Qin Shi Huang"]
["Hero_name_2","李舜臣","李舜臣","Yi Sun-sin"]
["Hero_name_3","居鲁士大帝","居魯士大帝","Cyrus the Great"]
["Hero_name_4","阿育王","阿育王","Ashoka"]
["Hero_name_5","斯巴达克斯","斯巴達克斯","Spartacus"]
["Hero_name_6","吉尔伽美什","吉爾伽美什","Gilgamesh"]
["Hero_name_7","丰臣秀吉","豐臣秀吉","Toyotomi Hideyoshi"]
["Hero_name_8","理查一世","理查一世","Hannibal Barca"]
["Hero_name_9","布狄卡","布狄卡","Boudica"]
["Hero_name_10","威廉·华莱士","威廉·華萊士","William Wallace"]
["Hero_name_11","织田信长","織田信長","Oda Nobunaga"]
["Hero_name_12","亚历山大","亞歷山大","Alexander the Great"]
["Hero_name_13","萨拉丁","薩拉丁","Saladin"]
["Hero_name_14","汉尼拔·巴卡","漢尼拔·巴卡","Richard I"]
["Hero_name_15","花木兰","花木蘭","Hua Mulan"]
["Hero_name_16","兰甘亨","蘭甘亨","Ramkhamhaeng"]
["Hero_name_17","腓特烈一世","腓特烈一世","Frederick I"]
["Hero_name_18","凯撒","凱撒","Julius Caesar"]
["Hero_name_19","贞德","貞德","Joan of Arc"]
["Hero_name_20","旃陀罗笈多","旃陀羅笈多","Chandragupta"]
["Hero_name_21","图特摩斯三世","圖特摩斯三世","Thutmose III"]
["Hero_name_22","阿尔特米西亚","阿爾特米西亞","Artemisia I"]
["Hero_name_23","克里斯蒂娜","克莉絲蒂娜","Christina of Sweden"]
["Hero_name_24","伯里克利","伯裡克利","Pericles"]
["Hero_name_25","大卫王","大衛王","King David"]
["Hero_name_26","克利欧佩特拉","克利歐佩特拉","Cleopatra VII"]
["Hero_name_27","狄多女王","狄多女王","Queen Dido"]
["Hero_name_28","托米丽司","托米麗司","Tomyris"]
["Hero_name_29","特丽布瓦娜","特麗布瓦娜","Tribhuwana Wijayatunggadewi"]
["Hero_name_30","善德女王","善德女王","Seondeok"]
["Hero_desc_1","秦始皇（公元前259年-前210年），原名嬴政，中国历史上首位完成统一的皇帝。\\n继承秦国王位后，以强大军事力量先后攻灭韩、赵、魏、楚、燕、齐六国，于公元前221年建立秦朝。推行中央集权制度，统一文字、货币和度量衡，修筑长城与驰道。\\n创立“皇帝”称号，实施严苛律法。其陵墓中的兵马俑军团，至今仍见证着这位铁腕统治者改写东亚历史格局的野心与遗产。","秦始皇（西元前259年-前210年），字嬴政，中國歷史上首位完成統一的皇帝。\\n繼承秦國王位後，以強大軍事力量先後攻滅韓、趙、魏、楚、燕、齊六國，於西元前221年建立秦朝。推行中央集權制度，統一文字、貨幣和度量衡，修築長城與馳道。\\n創立“皇帝”稱號，實施嚴苛律法。其陵墓中的兵馬俑軍團，至今仍見證著這位鐵腕統治者改寫東亞歷史格局的野心與遺產。","Qin Shi Huang"]
["Hero_desc_2","李舜臣（1545-1598），朝鲜王朝的海军传奇将领。\\n壬辰倭乱期间，凭借改良龟船与独创鹤翼阵，于鸣梁海峡以12艘战船击退日军330艘舰队，创下世界海军史上著名的以少胜多战例。\\n所著《乱中日记》不仅是战争实录，更展现“必死则生，必生则死”的军事哲学。这位未尝败绩的将军，最终在露梁海战中以身殉国，其战术遗产至今影响着现代海军战略。","李舜臣（1545-1598），朝鮮王朝的海軍傳奇將領。\\n壬辰倭亂期間，憑藉改良龜船與獨創鶴翼陣，于鳴梁海峽以12艘戰船擊退日軍330艘艦隊，創下世界海軍史上著名的以少勝多戰例。\\n所著《亂中日記》不僅是戰爭實錄，更展現“必死則生，必生則死”的軍事哲學。這位未嘗敗績的將軍，最終在露梁海戰中以身殉國，其戰術遺產至今影響著現代海軍戰略。","Yi Sun-sin"]
["Hero_desc_3","居鲁士大帝（约公元前600年-前530年），波斯帝国的缔造者。\\n以开创性宽容政策闻名，征服巴比伦后颁布《居鲁士圆柱诏书》，宣布允许被流放民族返回家园并恢复其宗教信仰，被誉为古代人权理念的早期典范。\\n建立横跨三大洲的庞大帝国，其创建的中央行省制度与皇家驿道系统为后世帝国统治奠定基础。最终战死于中亚草原，其简朴而庄严的陵墓至今矗立在帕萨尔加德遗址，昭示着第一个世界性帝国的永恒遗产。","居魯士大帝（約西元前600年-前530年），波斯帝國的締造者。\\n以開創性寬容政策聞名，征服巴比倫後頒佈《居魯士圓柱詔書》，宣佈允許被流放民族返回家園並恢復其宗教信仰，被譽為古代人權理念的早期典範。\\n建立橫跨三大洲的龐大帝國，其創建的中央行省制度與皇家驛道系統為後世帝國統治奠定基礎。最終戰死於中亞草原，其簡樸而莊嚴的陵墓至今矗立在帕薩爾加德遺址，昭示著第一個世界性帝國的永恆遺產。","Cyrus the Great"]
["Hero_desc_4","阿育王（约公元前304年-前232年），印度孔雀王朝的转轮圣王。\\n早年以武力征服羯陵伽，后因目睹战争惨状皈依佛教，颁布《岩石法敕》与《石柱法敕》，在全国推行“达摩”正法治国理念。\\n建立古代世界最完善的社会福利体系，派遣使者远至希腊化诸国传播佛法。其统治时期成为印度文明的黄金时代，留下的阿育王石柱至今仍是印度国徽的核心图腾。","阿育王（約西元前304年-前232年），印度孔雀王朝的轉輪聖王。\\n早年以武力征服羯陵伽，後因目睹戰爭慘狀皈依佛教，頒佈《岩石法敕》與《石柱法敕》，在全國推行“達摩”正法治國理念。\\n建立古代世界最完善的社會福利體系，派遣使者遠至希臘化諸國傳播佛法。其統治時期成為印度文明的黃金時代，留下的阿育王石柱至今仍是印度國徽的核心圖騰。","Ashoka"]
["Hero_desc_5","斯巴达克斯（约公元前111年-前71年），古罗马时期最著名的奴隶起义领袖。\\n原为色雷斯角斗士，于公元前73年率领70余名角斗士在卡普亚起义，迅速汇聚十二万奴隶大军，屡次击败罗马正规军。\\n其领导的起义军纵横意大利半岛三年，动摇罗马共和国的奴隶制根基。最终在克拉苏与庞培的联合围剿下战死，其反抗精神成为后世自由斗争的不朽象征，被马克思誉为“古代无产阶级的真正代表”。","斯巴達克斯（約西元前111年-前71年），古羅馬時期最著名的奴隸起義領袖。\\n原為色雷斯角鬥士，於西元前73年率領70餘名角鬥士在卡普亞起義，迅速彙聚十二萬奴隸大軍，屢次擊敗羅馬正規軍。\\n其領導的起義軍縱橫義大利半島三年，動搖羅馬共和國的奴隸制根基。最終在克拉蘇與龐培的聯合圍剿下戰死，其反抗精神成為後世自由鬥爭的不朽象徵，被馬克思譽為“古代無產階級的真正代表”。","Spartacus"]
["Hero_desc_6","吉尔伽美什（约公元前2700-2600年），古代美索不达米亚乌鲁克城邦国王。\\n主持建造乌鲁克城墙与伊安娜神庙，其水利工程将两河流域灌溉系统推向新高度。《吉尔伽美什史诗》记载其立法创制，确立城邦审判制度与公民权利义务框架。\\n开创的军事改革使苏美尔城邦防御体系标准化，其治理模式通过楔形文字记录传播，成为后续美索不达米亚君主制度的原型。现代考古发现的“吉尔伽美什法典”泥板残片，实证了这位传奇君主对早期文明制度的奠基性贡献。","吉爾伽美什（約西元前2700-2600年），古代美索不達米亞烏魯克城邦國王。\\n主持建造烏魯克城牆與伊安娜神廟，其水利工程將兩河流域灌溉系統推向新高度。《吉爾伽美什史詩》記載其立法創制，確立城邦審判制度與公民權利義務框架。\\n開創的軍事改革使蘇美爾城邦防禦體系標準化，其治理模式通過楔形文字記錄傳播，成為後續美索不達米亞君主制度的原型。現代考古發現的“吉爾伽美什法典”泥板殘片，實證了這位傳奇君主對早期文明制度的奠基性貢獻。","Gilgamesh"]
["Hero_desc_7","丰臣秀吉（1537年-1598年），日本战国时代的统一者。\\n出身寒微却凭借超凡谋略崛起，继承织田信长遗志后，通过政治联姻与军事征伐结束百年乱世，成为首位以非源氏血脉出任关白的统治者。\\n推行太阁检地确立近代土地制度，颁布刀狩令实现兵农分离，其海外野心虽在朝鲜之役受挫，但构筑的大坂城与建立的封建体系，深刻塑造了江户时代三百年的统治格局。","豐臣秀吉（1537年-1598年），日本戰國時代的統一者。\\n出身寒微卻憑藉超凡謀略崛起，繼承織田信長遺志後，通過政治聯姻與軍事征伐結束百年亂世，成為首位以非源氏血脈出任關白的統治者。\\n推行太閣檢地確立近代土地制度，頒佈刀狩令實現兵農分離，其海外野心雖在朝鮮之役受挫，但構築的大阪城與建立的封建體系，深刻塑造了江戶時代三百年的統治格局。","Toyotomi Hideyoshi"]
["Hero_desc_8","理查一世（1157年-1199年），英格兰国王，第三次十字军东征统帅。\\n骁勇善战而多谋，萨拉丁的宿敌，亚克围城战中以攻城器械与舰队配合打破僵局，却在耶路撒冷城下被迫妥协。\\n归途中被俘于奥地利，重金赎回后死于平定叛乱的流矢。他毕生仅六个月居留英格兰，却以“狮心王”之名永铸于骑士史诗，成为中世纪君王理想化形象的悲情化身。","理查一世（1157年-1199年），英格蘭國王，第三次十字軍東征統帥。\\n驍勇善戰而多謀，薩拉丁的宿敵，亞克圍城戰中以攻城器械與艦隊配合打破僵局，卻在耶路撒冷城下被迫妥協。\\n歸途中被俘于奧地利，重金贖回後死於平定叛亂的流矢。他畢生僅六個月居留英格蘭，卻以“獅心王”之名永鑄于騎士史詩，成為中世紀君王理想化形象的悲情化身。","Hannibal Barca"]
["Hero_desc_9","布狄卡（约公元30年-61年），不列颠爱西尼部落的战争女王。\\n在丈夫遗留下的部落遭罗马侵占后，率领十二万起义军横扫罗马不列颠行省，连克卡姆罗杜努姆、伦迪尼姆等重镇，几乎将罗马势力逐出不列颠岛。\\n其军队在瓦特林大道决战中因战术劣势最终溃败，布狄卡服毒自尽以捍卫尊严。这场悲壮的起义迫使罗马重新调整殖民政策，其青铜雕像至今矗立在泰晤士河畔，见证着早期殖民抗争的炽烈魂灵。","布狄卡（約西元30年-61年），不列顛愛西尼部落的戰爭女王。\\n在丈夫遺留下的部落遭羅馬侵佔後，率領十二萬起義軍橫掃羅馬不列顛行省，連克卡姆羅杜努姆、倫迪尼姆等重鎮，幾乎將羅馬勢力逐出不列顛島。\\n其軍隊在瓦特林大道決戰中因戰術劣勢最終潰敗，布狄卡服毒自盡以捍衛尊嚴。這場悲壯的起義迫使羅馬重新調整殖民政策，其青銅雕像至今矗立在泰晤士河畔，見證著早期殖民抗爭的熾烈魂靈。","Boudica"]
["Hero_desc_10","威廉·华莱士（约1270年-1305年），苏格兰独立战争的民族象征。\\n在斯特灵桥战役中以少胜多击溃英格兰重骑兵，后被封为“苏格兰守护者”，其游击战术与地形运用重创爱德华一世的征服计划。\\n虽最终因背叛被捕，在伦敦被处以极刑，但其“自由”呐喊催生了罗伯特·布鲁斯的王业。现存于爱丁堡的华莱士纪念碑，铭刻着这场持续数百年的独立抗争的悲壮起点。","威廉·華萊士（約1270年-1305年），蘇格蘭獨立戰爭的民族象徵。\\n在斯特靈橋戰役中以少勝多擊潰英格蘭重騎兵，後被封為“蘇格蘭守護者”，其遊擊戰術與地形運用重創愛德華一世的征服計畫。\\n雖最終因背叛被捕，在倫敦被處以極刑，但其“自由”呐喊催生了羅伯特·布魯斯的王業。現存于愛丁堡的華萊士紀念碑，銘刻著這場持續數百年的獨立抗爭的悲壯起點。","William Wallace"]
["Hero_desc_11","织田信长（1534年-1582年），日本战国时代的革命性霸主。\\n以桶狭间奇袭今川义元成名，凭借铁炮战术与乐市乐座政策迅速崛起，攻克室町幕府终结武家传统秩序。其“天下布武”理念打破阶级壁垒，启用农民出身将领，开创安土城天守阁建筑范式。\\n虽在本能寺之变中遭背叛自尽，但其奠定的中央集权模式与兵农分离制度，直接为丰臣秀吉与德川家康的统一事业铺平道路。遗留的安土城遗迹与南蛮胴具足，至今彰显着这位“第六天魔王”撕裂旧时代的决绝意志。","織田信長（1534年-1582年），日本戰國時代的革命性霸主。\\n以桶狹間奇襲今川義元成名，憑藉鐵炮戰術與樂市樂座政策迅速崛起，攻克室町幕府終結武家傳統秩序。其“天下布武”理念打破階級壁壘，啟用農民出身將領，開創安土城天守閣建築範式。\\n雖在本能寺之變中遭背叛自盡，但其奠定的中央集權模式與兵農分離制度，直接為豐臣秀吉與德川家康的統一事業鋪平道路。遺留的安土城遺跡與南蠻胴具足，至今彰顯著這位“第六天魔王”撕裂舊時代的決絕意志。","Oda Nobunaga"]
["Hero_desc_12","亚历山大大帝（公元前356年-前323年），马其顿帝国的缔造者。\\n师从亚里士多德，二十岁继位后以马其顿方阵东征，十年间征服波斯、埃及直至印度河流域，建立横跨欧亚非的古代世界最大帝国。\\n推广希腊化融合政策，兴建亚历山大港等数十座城市，其猝然病逝后帝国虽裂，却开辟了持续三百年的希腊化时代。其军事创新与文明交融的遗产，至今深嵌在从地中海到兴都库什的历史肌理中。","亞歷山大大帝（西元前356年-前323年），馬其頓帝國的締造者。\\n師從亞里斯多德，二十歲繼位後以馬其頓方陣東征，十年間征服波斯、埃及直至印度河流域，建立橫跨歐亞非的古代世界最大帝國。\\n推廣希臘化融合政策，興建亞歷山大港等數十座城市，其猝然病逝後帝國雖裂，卻開闢了持續三百年的希臘化時代。其軍事創新與文明交融的遺產，至今深嵌在從地中海到興都庫什的歷史肌理中。","Alexander the Great"]
["Hero_desc_13","萨拉丁（1137年-1193年），全名萨拉丁·优素福·本·阿尤布，阿尤布王朝的苏丹。\\n以收复耶路撒冷闻名，在哈丁战役中歼灭十字军主力，破除了十字军王国不可战胜的神话。其骑士风度与宽容政策，连敌对的基督教世界也为之折服。\\n建立的开罗城堡与整合的伊斯兰教育体系影响深远，其病逝时只留四十七枚金币的传说，成就了东方君主廉洁克己的不朽典范，至今仍是中东文明的精神象征。","薩拉丁（1137年-1193年），全名薩拉丁·優素福·本·阿尤布，阿尤布王朝的蘇丹。\\n以收復耶路撒冷聞名，在哈丁戰役中殲滅十字軍主力，破除了十字軍王國不可戰勝的神話。其騎士風度與寬容政策，連敵對的基督教世界也為之折服。\\n建立的開羅城堡與整合的伊斯蘭教育體系影響深遠，其病逝時只留四十七枚金幣的傳說，成就了東方君主廉潔克己的不朽典範，至今仍是中東文明的精神象徵。","Saladin"]
["Hero_desc_14","汉尼拔·巴卡（公元前247年-前183年），迦太基的战略天才。\\n在第二次布匿战争中率领大军翻越阿尔卑斯山，于坎尼会战中以双重包围战术全歼八万罗马军团，创造了古典战争史上的巅峰之作。\\n虽最终败于西庇阿的非洲远征，其“迂回战略”与心理战思想仍被后世奉为军事艺术典范。服毒自尽的结局，为地中海霸权之争画下悲怆注脚，其作战手稿至今仍是西点军校必读教材。","漢尼拔·巴卡（西元前247年-前183年），迦太基的戰略天才。\\n在第二次布匿戰爭中率領大軍翻越阿爾卑斯山，於坎尼會戰中以雙重包圍戰術全殲八萬羅馬軍團，創造了古典戰爭史上的巔峰之作。\\n雖最終敗于西庇阿的非洲遠征，其“迂回戰略”與心理戰思想仍被後世奉為軍事藝術典範。服毒自盡的結局，為地中海霸權之爭畫下悲愴注腳，其作戰手稿至今仍是西點軍校必讀教材。","Richard I"]
["Hero_desc_15","花木兰（约公元5-6世纪），中国古代文学作品《木兰辞》中的传奇女将。\\n其代父从军的事迹最早见于南北朝民歌，在十二载军旅生涯中隐瞒性别屡立战功，彰显了忠孝两全的儒家精神与超越性别的勇毅。\\n唐代被追封为“孝烈将军”，其形象历经戏曲、影视改编已成为全球认知的中国文化符号，代表着东方传统中个体责任与家国情怀的非凡平衡。","花木蘭（約西元5-6世紀），中國古代文學作品《木蘭辭》中的傳奇女將。\\n其代父從軍的事蹟最早見於南北朝民歌，在十二載軍旅生涯中隱瞞性別屢立戰功，彰顯了忠孝兩全的儒家精神與超越性別的勇毅。\\n唐代被追封為“孝烈將軍”，其形象歷經戲曲、影視改編已成為全球認知的中國文化符號，代表著東方傳統中個體責任與家國情懷的非凡平衡。","Hua Mulan"]
["Hero_desc_16","兰甘亨大帝（约1239年-1298年），素可泰王朝第三代国王。\\n以“父亲般治理”开创泰国黄金时代，创造泰文字母系统，将上座部佛教确立为国教，其统治铭刻于1292年的兰甘亨碑铭。\\n建立的素可泰王国成为首个泰人统一政权，其法典中的“水上自由商店”记载，揭示了13世纪东南亚贸易网络的繁荣。至今被誉为“泰国文明的奠基者”，其开创的治理范式仍影响着现代泰国的文化认同。","蘭甘亨大帝（約1239年-1298年），素可泰王朝第三代國王。\\n以“父親般治理”開創泰國黃金時代，創造泰文字母系統，將上座部佛教確立為國教，其統治銘刻於1292年的蘭甘亨碑銘。\\n建立的素可泰王國成為首個泰人統一政權，其法典中的“水上自由商店”記載，揭示了13世紀東南亞貿易網路的繁榮。至今被譽為“泰國文明的奠基者”，其開創的治理範式仍影響著現代泰國的文化認同。","Ramkhamhaeng"]
["Hero_desc_17","腓特烈一世·霍亨施陶芬（约1122年-1190年），神圣罗马帝国皇帝。\\n六次远征意大利强化皇权，在雷纳诺战役中击败伦巴第联盟，却因教宗压力在威尼斯圣马可教堂匍匐谢罪。第五次十字军东征时溺死于萨列夫河。\\n其“红胡子”传说衍生出德意志君主沉睡于基夫豪瑟山的民间叙事，成为中世纪政教之争的悲壮注脚，更预示了日后神圣罗马帝国二元权力的永恒困境。","腓特烈一世·霍亨施陶芬（約1122年-1190年），神聖羅馬帝國皇帝。\\n六次遠征義大利強化皇權，在雷納諾戰役中擊敗倫巴第聯盟，卻因教宗壓力在威尼斯聖馬可教堂匍匐謝罪。第五次十字軍東征時溺死於薩列夫河。\\n其“紅鬍子”傳說衍生出德意志君主沉睡于基夫豪瑟山的民間敘事，成為中世紀政教之爭的悲壯注腳，更預示了日後神聖羅馬帝國二元權力的永恆困境。","Frederick I"]
["Hero_desc_18","盖乌斯·尤利乌斯·恺撒（公元前100年-前44年），罗马共和国末期的独裁官。\\n征服高卢后著《高卢战记》，渡卢比孔河引发内战，击败庞培成为终身独裁官。推行儒略历改革，赋予外省人公民权，其名“恺撒”后来成为帝国君主称号。\\n在元老院遇刺身亡引发的权力真空，最终促使罗马由共和国向帝国转型。其军事改革与政治遗产，奠定了地中海世界此后五百年的统治基础。","蓋烏斯·尤利烏斯·愷撒（西元前100年-前44年），羅馬共和國末期的獨裁官。\\n征服高盧後著《高盧戰記》，渡盧比孔河引發內戰，擊敗龐培成為終身獨裁官。推行儒略曆改革，賦予外省人公民權，其名“愷撒”後來成為帝國君主稱號。\\n在元老院遇刺身亡引發的權力真空，最終促使羅馬由共和國向帝國轉型。其軍事改革與政治遺產，奠定了地中海世界此後五百年的統治基礎。","Julius Caesar"]
["Hero_desc_19","贞德（约1412年-1431年），法兰西民族英雄，天主教圣女。\\n出身农家却自称受神启，于英法百年战争末期率军解奥尔良之围，护送查理七世在兰斯加冕，扭转法兰西败局。\\n被俘后经宗教审判以异端罪火刑处死，二十五年后复审判其无罪。其旗帜上的“耶稣玛利亚”字样与百合花纹章，至今仍是法兰西精神抵抗外来统治的终极象征。","貞德（約1412年-1431年），法蘭西民族英雄，天主教聖女。\\n出身農家卻自稱受神啟，于英法百年戰爭末期率軍解奧爾良之圍，護送查理七世在蘭斯加冕，扭轉法蘭西敗局。\\n被俘後經宗教審判以異端罪火刑處死，二十五年後複審判其無罪。其旗幟上的“耶穌瑪利亞”字樣與百合花紋章，至今仍是法蘭西精神抵抗外來統治的終極象徵。","Joan of Arc"]
["Hero_desc_20","旃陀罗笈多·孔雀（约公元前340年-前297年），印度孔雀王朝开国君主。\\n师从考底利耶，以军事谋略推翻难陀王朝，建立印度首个大一统帝国。其军队曾迫使塞琉古一世割让阿富汗地区，开创印度-希腊外交先河。\\n晚年皈依耆那教实行苦修，于舍卫城绝食而亡。其建立的中央集权体系与情报网络，为阿育王的统治奠定根基，标志着印度历史从列国时代向帝国时代的决定性转折。","旃陀羅笈多·孔雀（約西元前340年-前297年），印度孔雀王朝開國君主。\\n師從考底利耶，以軍事謀略推翻難陀王朝，建立印度首個大一統帝國。其軍隊曾迫使塞琉古一世割讓阿富汗地區，開創印度-希臘外交先河。\\n晚年皈依耆那教實行苦修，于舍衛城絕食而亡。其建立的中央集權體系與情報網絡，為阿育王的統治奠定根基，標誌著印度歷史從列國時代向帝國時代的決定性轉折。","Chandragupta"]
["Hero_desc_21","图特摩斯三世（公元前1481年-前1425年在位），古埃及第十八王朝法老。\\n幼年遭继母哈特谢普苏特摄政压制，亲政后十七次远征迦南，在美吉多战役中运用战术围困首创古代闪电战模式，将埃及疆域推至历史最大范围。\\n其建立的“帝国总督制”开创古代殖民管理体系，卡尔纳克神庙的征战年鉴柱至今铭刻着“古埃及拿破仑”将努比亚至幼发拉底河纳入太阳神权杖之下的武功。","圖特摩斯三世（西元前1481年-前1425年在位），古埃及第十八王朝法老。\\n幼年遭繼母哈特謝普蘇特攝政壓制，親政後十七次遠征迦南，在美吉多戰役中運用戰術圍困首創古代閃電戰模式，將埃及疆域推至歷史最大範圍。\\n其建立的“帝國總督制”開創古代殖民管理體系，卡爾納克神廟的征戰年鑒柱至今銘刻著“古埃及拿破崙”將努比亞至幼發拉底河納入太陽神權杖之下的武功。","Thutmose III"]
["Hero_desc_22","阿尔特米西亚一世（约公元前480年在位），哈利卡纳苏斯女王。\\n作为波斯帝国附庸参战萨拉米斯海战，其指挥的战舰以诡诈战术重创希腊舰队，希罗多德在《历史》中特别记载了这位令雅典人畏惧的女性统帅。\\n其陵墓曾被列入古代世界七大奇迹，虽毁于地震，但其融合希腊与波斯风格的建筑理念，仍通过哈利卡纳苏斯遗址传递着古代地中海文明的复杂交融。","阿爾特米西亞一世（約西元前480年在位），哈利卡納蘇斯女王。\\n作為波斯帝國附庸參戰薩拉米斯海戰，其指揮的戰艦以詭詐戰術重創希臘艦隊，希羅多德在《歷史》中特別記載了這位元令雅典人畏懼的女性統帥。\\n其陵墓曾被列入古代世界七大奇跡，雖毀於地震，但其融合希臘與波斯風格的建築理念，仍通過哈利卡納蘇斯遺址傳遞著古代地中海文明的複雜交融。","Artemisia I"]
["Hero_desc_23","克里斯蒂娜女王（1626年-1689年），瑞典瓦萨王朝君主。\\n六岁继承父亲古斯塔夫二世的王位，以“北方雄狮之女”身份结束三十年战争，却在盛年皈依天主教并放弃王位，震动欧洲政教格局。\\n迁居罗马后建立文学沙龙，收藏大量古籍与艺术品，其骸骨经三百年辗转最终安葬于圣彼得大教堂。这位集军事家、学者与宗教叛逆者于一身的传奇女性，至今仍在北欧历史中保持着最复杂的君主肖像。","克莉絲蒂娜女王（1626年-1689年），瑞典瓦薩王朝君主。\\n六歲繼承父親古斯塔夫二世的王位，以“北方雄獅之女”身份結束三十年戰爭，卻在盛年皈依天主教並放棄王位，震動歐洲政教格局。\\n遷居羅馬後建立文學沙龍，收藏大量古籍與藝術品，其骸骨經三百年輾轉最終安葬於聖彼得大教堂。這位集軍事家、學者與宗教叛逆者於一身的傳奇女性，至今仍在北歐歷史中保持著最複雜的君主肖像。","Christina of Sweden"]
["Hero_desc_24","伯里克利（约公元前495年-前429年），雅典黄金时代的缔造者。\\n执掌雅典政权期间，推动民主制度发展到顶峰，实行公职津贴制使平民能参与政治。领导重建帕特农神庙，扶持埃斯库罗斯等戏剧家，使雅典成为“全希腊的学校”。\\n其葬礼演说确立了公民责任与城邦荣光的经典定义。虽因伯罗奔尼撒战争战略引发争议，但其倡导的“雅典精神”仍深刻塑造了西方政治文明的基因。","伯裡克利（約西元前495年-前429年），雅典黃金時代的締造者。\\n執掌雅典政權期間，推動民主制度發展到頂峰，實行公職津貼制使平民能參與政治。領導重建派特農神廟，扶持埃斯庫羅斯等戲劇家，使雅典成為“全希臘的學校”。\\n其葬禮演說確立了公民責任與城邦榮光的經典定義。雖因伯羅奔尼薩斯戰爭戰略引發爭議，但其宣導的“雅典精神”仍深刻塑造了西方政治文明的基因。","Pericles"]
["Hero_desc_25","大卫·本·耶西（约公元前1040年-前970年），以色列联合王国的第二代君主。\\n少年时期击杀腓力士巨人歌利亚，统一以色列十二支派后定都耶路撒冷，将约柜迎入圣城确立宗教中心地位。其执政期间推行行政改革，建立常备军与税收体系。\\n创作的《诗篇》奠定希伯来诗歌文学传统，规划的圣殿建筑方案由其子所罗门实现。虽经历与拔示巴的丑闻动荡，其建立的王朝仍维系四百年之久，成为犹太教与基督教弥赛亚叙事的核心原型。","大衛·本·耶西（約西元前1040年-前970年），以色列聯合王國的第二代君主。\\n少年時期擊殺腓力士巨人歌利亞，統一以色列十二支派後定都耶路撒冷，將約櫃迎入聖城確立宗教中心地位。其執政期間推行行政改革，建立常備軍與稅收體系。\\n創作的《詩篇》奠定希伯來詩歌文學傳統，規劃的聖殿建築方案由其子所羅門實現。雖經歷與拔示巴的醜聞動盪，其建立的王朝仍維繫四百年之久，成為猶太教與基督教彌賽亞敘事的核心原型。","King David"]
["Hero_desc_26","克利欧佩特拉七世（公元前69年-前30年），托勒密埃及末代女王。\\n推动亚历山大港成为古代学术中心，大幅增加图书馆馆藏并资助解剖学研究，其支持的《尼罗河治理纲要》系统性提升了埃及农业产量。\\n改革埃及财政体系，建立与阿拉伯、印度直航的贸易网络，首次在埃及推行货币标准化。其主导的宗教融合政策使伊西斯崇拜传播至罗马世界，最后时刻保全的托勒密王朝遗产，为罗马帝国对埃及的治理提供了完整的行政模板。","克利歐佩特拉七世（西元前69年-前30年），托勒密埃及末代女王。\\n推動亞歷山大港成為古代學術中心，大幅增加圖書館館藏並資助解剖學研究，其支持的《尼羅河治理綱要》系統性提升了埃及農業產量。\\n改革埃及財政體系，建立與阿拉伯、印度直航的貿易網路，首次在埃及推行貨幣標準化。其主導的宗教融合政策使伊西斯崇拜傳播至羅馬世界，最後時刻保全的托勒密王朝遺產，為羅馬帝國對埃及的治理提供了完整的行政範本。","Cleopatra VII"]
["Hero_desc_27","狄多女王（约公元前9世纪），传说中迦太基的建城者与首任女王。\\n从推罗出逃后于北非海岸建立迦太基城邦，通过“牛皮计”划定城界，奠定了这座地中海强国的地理基础。她建立的贸易网络首次将腓尼基商业体系延伸至西西里与伊比利亚半岛。\\n创立的元老院议事制度与双重港军事防御体系，使迦太基在布匿战争前已发展为地中海西部最繁荣的城邦。其开创的海外殖民模式与海军传统，为汉尼拔时代的迦太基霸权埋下了决定性的基石。","狄多女王（約西元前9世紀），傳說中迦太基的建城者與首任女王。\\n從推羅出逃後於北非海岸建立迦太基城邦，通過“牛皮計”劃定城界，奠定了這座地中海強國的地理基礎。她建立的貿易網路首次將腓尼基商業體系延伸至西西里與伊比利亞半島。\\n創立的元老院議事制度與雙重港軍事防禦體系，使迦太基在布匿戰爭前已發展為地中海西部最繁榮的城邦。其開創的海外殖民模式與海軍傳統，為漢尼拔時代的迦太基霸權埋下了決定性的基石。","Queen Dido"]
["Hero_desc_28","托米丽司女王（约公元前6世纪），中亚马萨格泰部落联盟的统治者。\\n在居鲁士大帝东征时诱敌深入，于锡尔河战役全歼波斯军队，击杀居鲁士大帝并以其头颅浸血复仇。其战术开创了游牧民族对抗农耕帝国的经典战例，直接导致波斯帝国停止向中亚扩张。\\n建立的部落联盟制度维持草原政治平衡达半个世纪，其“血杯”传说通过希罗多德记载成为古代复仇叙事的原型，至今仍是中亚游牧文明的标志性历史记忆。","托米麗司女王（約西元前6世紀），中亞馬薩格泰部落聯盟的統治者。\\n在居魯士大帝東征時誘敵深入，於錫爾河戰役全殲波斯軍隊，擊殺居魯士大帝並以其頭顱浸血復仇。其戰術開創了遊牧民族對抗農耕帝國的經典戰例，直接導致波斯帝國停止向中亞擴張。\\n建立的部落聯盟制度維持草原政治平衡達半個世紀，其“血杯”傳說通過希羅多德記載成為古代復仇敘事的原型，至今仍是中亞遊牧文明的標誌性歷史記憶。","Tomyris"]
["Hero_desc_29","特丽布瓦娜女王（约公元790年-835年），柬埔寨吴哥王朝早期君主。\\n主持建造吴哥地区首个大型水利工程——因陀罗补罗水库，其设计的放射状灌溉网络使湄公河平原水稻产量倍增，为吴哥文明奠定了农业基础。\\n确立以梵语为官方文书语言，推动印度教神王信仰与本土精灵崇拜融合。其在位期间编纂的《王室典仪法典》，首次系统规范了高棉王国的行政结构与神庙供养制度，被后世奉为吴哥君主制度的奠基文献。","特麗布瓦娜女王（約西元790年-835年），柬埔寨吳哥王朝早期君主。\\n主持建造吳哥地區首個大型水利工程——因陀羅補羅水庫，其設計的放射狀灌溉網路使湄公河平原水稻產量倍增，為吳哥文明奠定了農業基礎。\\n確立以梵語為官方文書語言，推動印度教神王信仰與本土精靈崇拜融合。其在位期間編纂的《王室典儀法典》，首次系統規範了高棉王國的行政結構與神廟供養制度，被後世奉為吳哥君主制度的奠基文獻。","Tribhuwana Wijayatunggadewi"]
["Hero_desc_30","善德女王（？-647年），新罗第二十七代君主。\\n开创朝鲜半岛女性执政先例，确立花郎制度为国家军事教育体系，修筑瞻星台推动天文历法发展，其主持编撰的《三世争霸史》开创朝鲜纪传体史书传统。\\n联姻唐朝引进均田制与律令体系，建造的皇龙寺九层木塔成为东亚佛教建筑典范。临终前指定金春秋继位，为朝鲜半岛首个统一王朝新罗奠定法统基础，其推行的贵族科举制度直接影响后世的朝鲜两班体系。","善德女王（？-647年），新羅第二十七代君主。\\n開創朝鮮半島女性執政先例，確立花郎制度為國家軍事教育體系，修築瞻星台推動天文曆法發展，其主持編撰的《三世爭霸史》開創朝鮮紀傳體史書傳統。\\n聯姻唐朝引進均田制與律令體系，建造的皇龍寺九層木塔成為東亞佛教建築典範。臨終前指定金春秋繼位，為朝鮮半島首個統一王朝新羅奠定法統基礎，其推行的貴族科舉制度直接影響後世的朝鮮兩班體系。","Seondeok"]
["Hero_101_name_skill1","雄姿英发","雄姿英發","Heroic Presence",null,null,null,"秦始皇主动技能"]
["Hero_101_name_skill2","帝国威仪","帝國威儀","Imperial Majesty",null,null,null,"被动"]
["Hero_101_name_skill3","铁壁长城","鐵壁長城","Great Wall of Steel",null,null,null,"天赋"]
["Hero_101_name_skill4","秦灭六国","秦滅六國","Qin Unifies the Six States",null,null,null,"专属技能"]
["Hero_102_name_skill1","乘风破敌","乘風破敵","Take advantage of the wind to defeat the enemy",null,null,null,"李舜臣主动技能"]
["Hero_102_name_skill2","百战无惧","百戰無懼","Fearless in all battles",null,null,null,"被动"]
["Hero_102_name_skill3","汉江坚守","漢江堅守","Hold on to the Han River",null,null,null,"天赋"]
["Hero_102_name_skill4","釜山怒涛","釜山怒濤","Busan storms",null,null,null,"专属技能"]
["Hero_103_name_skill1","不朽冲锋","不朽衝鋒","Immortal Charge",null,null,null,"居鲁士大帝主动技能"]
["Hero_103_name_skill2","宽容统治","寬容統治","tolerant rule",null,null,null,"被动"]
["Hero_103_name_skill3","征服者之威","征服者之威","Conqueror's Power",null,null,null,"天赋"]
["Hero_103_name_skill4","巴比伦坚城","巴比倫堅城","fortified city of babylon",null,null,null,"专属技能"]
["Hero_104_name_skill1","莲下修罗","蓮下修羅","Shura under lotus",null,null,null,"阿育王主动技能"]
["Hero_104_name_skill2","光明杀契","光明殺契","Komei's death contract",null,null,null,"被动"]
["Hero_104_name_skill3","金佛铁心","金佛鐵心","Golden Buddha Iron Heart",null,null,null,"天赋"]
["Hero_104_name_skill4","孔雀王征伐","孔雀王征伐","The Mauryan Conquest",null,null,null,"专属技能"]
["Hero_105_name_skill1","自由之刃","自由之刃","Liberty Blade",null,null,null,"斯巴达克斯主动技能"]
["Hero_105_name_skill2","绝境反击","絕境反擊","Desperate Counterattack",null,null,null,"被动"]
["Hero_105_name_skill3","奴隶之嘲","奴隸之嘲","Slave's Taunt",null,null,null,"天赋"]
["Hero_105_name_skill4","角斗士怒吼","角鬥士怒吼","gladiator roar",null,null,null,"专属技能"]
["Hero_106_name_skill1","神王护体","神王護體","Divine King's Bodyguard",null,null,null,"伯里克利主动技能"]
["Hero_106_name_skill2","天命守护","天命守護","Guardian of destiny",null,null,null,"被动"]
["Hero_106_name_skill3","众神守望","眾神守望","Gods watch",null,null,null,"天赋"]
["Hero_106_name_skill4","不灭金躯","不滅金軀","Immortal golden body",null,null,null,"专属技能"]
["Hero_107_name_skill1","破阵一击","破陣一擊","Breaking the formation",null,null,null,"丰臣秀吉主动技能"]
["Hero_107_name_skill2","武士荣光","武士榮光","Samurai Glory",null,null,null,"被动"]
["Hero_107_name_skill3","太阁威仪","太閣威儀","Taige majesty",null,null,null,"天赋"]
["Hero_107_name_skill4","秀吉强袭","秀吉強襲","Hideyoshi's attack",null,null,null,"专属技能"]
["Hero_108_name_skill1","战神践踏","戰神踐踏","Ares Trample",null,null,null,"汉尼拔·巴卡主动技能"]
["Hero_108_name_skill2","迦太基铁流","迦太基鐵流","Carthage Iron Stream",null,null,null,"被动"]
["Hero_108_name_skill3","铁血统帅","鐵血統帥","Iron-blooded and handsome",null,null,null,"天赋"]
["Hero_108_name_skill4","巴卡咆哮","巴卡咆哮","Baka roars",null,null,null,"专属技能"]
["Hero_109_name_skill1","破敌狂攻","破敵狂攻","Destroy the enemy and attack wildly",null,null,null,"布狄卡主动技能"]
["Hero_109_name_skill2","凯尔特之魂","凱爾特之魂","Celtic Soul",null,null,null,"被动"]
["Hero_109_name_skill3","战意如火","戰意如火","Fighting spirit is like fire",null,null,null,"天赋"]
["Hero_109_name_skill4","凯尔特烈斩","凱爾特烈斬","Celtic Slash",null,null,null,"专属技能"]
["Hero_110_name_skill1","反抗怒吼","反抗怒吼","roar of defiance",null,null,null,"威廉·华莱士主动技能"]
["Hero_110_name_skill2","自由号角","自由號角","freedom horn",null,null,null,"被动"]
["Hero_110_name_skill3","斯特灵桥坚守","斯特靈橋堅守","Stirling Bridge Holds",null,null,null,"天赋"]
["Hero_110_name_skill4","苏格兰之光","蘇格蘭之光","scotland light",null,null,null,"专属技能"]
["Hero_201_name_skill1","烈火雷鸣","烈火雷鳴","Fire and Thunder",null,null,null,"织田信长主动技能"]
["Hero_201_name_skill2","天下布武","天下布武","The world is armed",null,null,null,"被动"]
["Hero_201_name_skill3","战国雄风","戰國雄風","Warring States period",null,null,null,"天赋"]
["Hero_201_name_skill4","信长烈斩","信長烈斬","Nobunaga's fierce killing",null,null,null,"专属技能"]
["Hero_202_name_skill1","马其顿威慑","馬其頓威懾","Macedonian Deterrence",null,null,null,"亚历山大主动技能"]
["Hero_202_name_skill2","王者号令","王者號令","The King's Order",null,null,null,"被动"]
["Hero_202_name_skill3","赫尔墨斯之怒","赫爾墨斯之怒","Wrath of Hermes",null,null,null,"天赋"]
["Hero_202_name_skill4","高加米拉突袭","高加米拉突襲","Raid on Gaugamela",null,null,null,"专属技能"]
["Hero_203_name_skill1","星月之刃","星月之刃","Blade of the Star and Moon",null,null,null,"萨拉丁主动技能"]
["Hero_203_name_skill2","虔诚信仰","虔誠信仰","devout faith",null,null,null,"被动"]
["Hero_203_name_skill3","圣城之盾","聖城之盾","Shield of the Holy City",null,null,null,"天赋"]
["Hero_203_name_skill4","耶路撒冷守护","耶路撒冷守護","Guardian of Jerusalem",null,null,null,"专属技能"]
["Hero_204_name_skill1","英勇破击","英勇破擊","Brave Charge",null,null,null,"理查一世主动技能"]
["Hero_204_name_skill2","狮心王者","獅心王者","Lionheart King",null,null,null,"被动"]
["Hero_204_name_skill3","统御誓言","統禦誓言","Oath of Dominion",null,null,null,"天赋"]
["Hero_204_name_skill4","胜利之剑","勝利之劍","Sword of Victory",null,null,null,"专属技能"]
["Hero_205_name_skill1","霜刀怒舞","霜刀怒舞","Frost Knife Dances in Fury",null,null,null,"花木兰主动技能"]
["Hero_205_name_skill2","巾帼英魂","巾幗英魂","Heroine soul",null,null,null,"被动"]
["Hero_205_name_skill3","军中无双","軍中無雙","Unparalleled in the Army",null,null,null,"天赋"]
["Hero_205_name_skill4","木兰破军","木蘭破軍","Mulan Pojun",null,null,null,"专属技能"]
["Hero_206_name_skill1","泰勇突袭","泰勇突襲","Tai Yong Raid",null,null,null,"兰甘亨主动技能"]
["Hero_206_name_skill2","暹罗之魂","暹羅之魂","Soul of Siam",null,null,null,"被动"]
["Hero_206_name_skill3","四方归化","四方歸化","Naturalization in all directions",null,null,null,"天赋"]
["Hero_206_name_skill4","佛光裁决","佛光裁決","Buddha's Light Judgment",null,null,null,"专属技能"]
["Hero_207_name_skill1","征服者重击","征服者重擊","Conqueror's Blow",null,null,null,"腓特烈一世主动技能"]
["Hero_207_name_skill2","红胡子压制","紅鬍子壓制","Red Beard Suppression",null,null,null,"被动"]
["Hero_207_name_skill3","圣战余威","聖戰餘威","The residual power of jihad",null,null,null,"天赋"]
["Hero_207_name_skill4","十字军怒袭","十字軍怒襲","Crusaders attack",null,null,null,"专属技能"]
["Hero_208_name_skill1","罗马冲锋","羅馬衝鋒","roman charge",null,null,null,"凯撒主动技能"]
["Hero_208_name_skill2","铁血荣耀","鐵血榮耀","Iron-Blooded Glory",null,null,null,"被动"]
["Hero_208_name_skill3","征服意志","征服意志","will to conquer",null,null,null,"天赋"]
["Hero_208_name_skill4","凯撒之力","凱撒之力","Caesar's power",null,null,null,"专属技能"]
["Hero_209_name_skill1","圣光突击","聖光突擊","Light Assault",null,null,null,"贞德主动技能"]
["Hero_209_name_skill2","烈焰誓约","烈焰誓約","Oath of Fire",null,null,null,"被动"]
["Hero_209_name_skill3","圣女庇佑","聖女庇佑","Holy Blessing",null,null,null,"天赋"]
["Hero_209_name_skill4","破敌圣枪","破敵聖槍","Holy Spear of Destroying Enemies",null,null,null,"专属技能"]
["Hero_210_name_skill1","破阵奔袭","破陣奔襲","break formation and attack",null,null,null,"旃陀罗笈多主动技能"]
["Hero_210_name_skill2","远征之魂","遠征之魂","Expedition Spirit",null,null,null,"被动"]
["Hero_210_name_skill3","天命之主","天命之主","Lord of Destiny",null,null,null,"天赋"]
["Hero_210_name_skill4","孔雀守护","孔雀守護","Peacock Guardian",null,null,null,"专属技能"]
["Hero_301_name_skill1","沉默法咒","沉默法咒","Silence Spell",null,null,null,"图特摩斯三世主动技能"]
["Hero_301_name_skill2","法老荣耀","法老榮耀","Glory of Pharaoh",null,null,null,"被动"]
["Hero_301_name_skill3","太阳之子","太陽之子","son of the sun",null,null,null,"天赋"]
["Hero_301_name_skill4","尼罗天罚","尼祿天罰","Nile's punishment",null,null,null,"专属技能"]
["Hero_302_name_skill1","制敌一击","制敵一擊","one strike",null,null,null,"阿尔特米西亚主动技能"]
["Hero_302_name_skill2","冷静指挥","冷靜指揮","Calm command",null,null,null,"被动"]
["Hero_302_name_skill3","坚韧意志","堅韌意志","Tenacity",null,null,null,"天赋"]
["Hero_302_name_skill4","统帅之弦","統帥之弦","Commander's String",null,null,null,"专属技能"]
["Hero_303_name_skill1","破敌流矢","破敵流矢","Break the enemy's arrow",null,null,null,"克里斯蒂娜主动技能"]
["Hero_303_name_skill2","睿智号令","睿智號令","Wisdom commands",null,null,null,"被动"]
["Hero_303_name_skill3","皇家意志","皇家意志","royal will",null,null,null,"天赋"]
["Hero_303_name_skill4","北境寒光","北境寒光","Northern cold light",null,null,null,"专属技能"]
["Hero_304_name_skill1","神域震击","神域震擊","Divine area tremor",null,null,null,"吉尔伽美什主动技能"]
["Hero_304_name_skill2","军魂之力","軍魂之力","The power of military soul",null,null,null,"被动"]
["Hero_304_name_skill3","幸运王者","幸運王者","lucky king",null,null,null,"天赋"]
["Hero_304_name_skill4","雅典之怒","雅典之怒","wrath of athens",null,null,null,"专属技能"]
["Hero_305_name_skill1","神圣一击","神聖一擊","holy blow",null,null,null,"大卫王主动技能"]
["Hero_305_name_skill2","勇者号令","勇者號令","Brave command",null,null,null,"被动"]
["Hero_305_name_skill3","巨人杀手","巨人殺手","giant killer",null,null,null,"天赋"]
["Hero_305_name_skill4","以色列之光","以色列之光","light of israel",null,null,null,"专属技能"]
["Hero_306_name_skill1","蛇吻奇袭","蛇吻奇襲","Serpent’s Kiss Ambush",null,null,null,"克利欧佩特拉主动技能"]
["Hero_306_name_skill2","艳后魅影","豔後魅影","Enchantress’ Phantom",null,null,null,"被动"]
["Hero_306_name_skill3","统御号令","統禦號令","Command of Dominion",null,null,null,"天赋"]
["Hero_306_name_skill4","荷鲁斯之眼","荷魯斯之眼","Eye of Horus",null,null,null,"专属技能"]
["Hero_307_name_skill1","泪火冲击","淚火衝擊","tear fire impact",null,null,null,"狄多女王主动技能"]
["Hero_307_name_skill2","迦太基恩泽","迦太基恩澤","Benefit of Carthage",null,null,null,"被动"]
["Hero_307_name_skill3","命运誓言","命運誓言","destiny oath",null,null,null,"天赋"]
["Hero_307_name_skill4","腓尼基之怒","腓尼基之怒","Phoenician Wrath",null,null,null,"专属技能"]
["Hero_308_name_skill1","草原突袭","草原突襲","prairie raid",null,null,null,"托米丽司主动技能"]
["Hero_308_name_skill2","血之复仇","血之復仇","blood revenge",null,null,null,"被动"]
["Hero_308_name_skill3","游牧之魂","遊牧之魂","Nomadic Soul",null,null,null,"天赋"]
["Hero_308_name_skill4","斯基泰疾风","斯基泰疾風","Scythian Wind",null,null,null,"专属技能"]
["Hero_309_name_skill1","莲花余烬","蓮花餘燼","lotus ember",null,null,null,"特丽布瓦娜主动技能"]
["Hero_309_name_skill2","恒河之罚","恒河之罰","Ganges Punishment",null,null,null,"被动"]
["Hero_309_name_skill3","余烬加深","餘燼加深","embers deepen",null,null,null,"天赋"]
["Hero_309_name_skill4","天降梵火","天降梵火","Brahma fire descends from heaven",null,null,null,"专属技能"]
["Hero_310_name_skill1","凤鸣御敌","鳳鳴禦敵","Fengming defends the enemy",null,null,null,"善德女王主动技能"]
["Hero_310_name_skill2","日晖守心 ","日暉守心","Sunlight keeps the heart",null,null,null,"被动"]
["Hero_310_name_skill3","玉羽屏障","玉羽屏障","Jade Feather Barrier",null,null,null,"天赋"]
["Hero_310_name_skill4","金鸾结界","金鸞結界","Golden Luan Barrier",null,null,null,"专属技能"]
["Hero_101_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并提高自身<color=#559d57>{1}</color>护甲，持续<color=#559d57>{2}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並提高自身<color=#559d57>{1}</color>護甲，持續<color=#559d57>{2}</color>秒","Attack enemies in front, dealing <color=#559d57>{0}</color> damage and increasing own armor by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["Hero_101_desc_skill2","我方单位多于敌方单位时，附近敌军暴击几率降低<color=#559d57>{0}</color>","我方單位多於敵方單位時，附近敵軍暴擊幾率降低<color=#559d57>{0}</color>","When allied units outnumber enemies, nearby enemies’ critical hit chance is reduced by <color=#559d57>{0}</color>"]
["Hero_101_desc_skill3","使我方英雄提高<color=#559d57>{0}</color>伤害减免","使我方英雄提高<color=#559d57>{0}</color>傷害減免","Increase allied heroes’ damage reduction by <color=#559d57>{0}</color>"]
["Hero_101_desc_skill4","剑指前方，对前方最多<color=#559d57>{0}</color>个敌军造成<color=#559d57>{1}</color>直线伤害，同时给我方英雄展开一个<color=#559d57>{2}</color>护甲的「护盾」，持续<color=#559d57>{3}</color>秒。","劍指前方，對前方最多<color=#559d57>{0}</color>個敵軍造成<color=#559d57>{1}</color>直線傷害，同時給我方英雄展開一個<color=#559d57>{2}</color>護甲的「護盾」，持續<color=#559d57>{3}</color>秒。","Point sword forward, dealing <color=#559d57>{1}</color> linear damage to up to <color=#559d57>{0}</color> enemies, while granting allies a shield of <color=#559d57>{2}</color> armor for <color=#559d57>{3}</color> seconds"]
["Hero_102_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，如果我方单位数量少于敌方，再额外造成<color=#559d57>{1}</color>伤害","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，如果我方單位數量少於敵方，再額外造成<color=#559d57>{1}</color>傷害","Attack the enemy in front, causing <color=#559d57>{0}</color> damage. If the number of our units is less than the enemy's, additional <color=#559d57>{1}</color> damage will be caused."]
["Hero_102_desc_skill2","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，如果我方单位数量少于敌方，再额外造成<color=#559d57>{1}</color>伤害","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，如果我方單位數量少於敵方，再額外造成<color=#559d57>{1}</color>傷害","Attack the enemy in front, causing <color=#559d57>{0}</color> damage. If the number of our units is less than the enemy's, additional <color=#559d57>{1}</color> damage will be caused."]
["Hero_102_desc_skill3","获得[反伤]效果，受到任意伤害会返还<color=#559d57>{0}</color>给对方","獲得[反傷]效果，受到任意傷害會返還<color=#559d57>{0}</color>給對方","Obtain the [Reverse Damage] effect. Any damage received will be returned to the opponent <color=#559d57>{0}</color>"]
["Hero_102_desc_skill4","对前方敌军造成<color=#559d57>{0}</color>伤害，并且提高[反伤]效果到<color=#559d57>{1}</color>，持续<color=#559d57>{2}</color>秒","對前方敵軍造成<color=#559d57>{0}</color>傷害，並且提高[反傷]效果到<color=#559d57>{1}</color>，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy in front, and increases the [reverse damage] effect to <color=#559d57>{1}</color>, lasting <color=#559d57>{2}</color> seconds"]
["Hero_103_desc_skill1","对前方敌军造成<color=#559d57>{0}</color>伤害，使自身免疫控制，持续<color=#559d57>{1}</color>秒","對前方敵軍造成<color=#559d57>{0}</color>傷害，使自身免疫控制，持續<color=#559d57>{1}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy in front, making itself immune to control for <color=#559d57>{1}</color> seconds"]
["Hero_103_desc_skill2","受到暴击后，抵御下一次受到的主动技能，每<color=#559d57>{0}</color>秒最多触发一次此效果","受到暴擊後，抵禦下一次受到的主動技能，每<color=#559d57>{0}</color>秒最多觸發一次此效果","After receiving a critical hit, resist the next active skill received. This effect can be triggered at most once every <color=#559d57>{0}</color> seconds."]
["Hero_103_desc_skill3","我方步兵单位提高<color=#559d57>{0}</color>护甲","我方步兵單位提高<color=#559d57>{0}</color>護甲","Increase the armor of our infantry units by <color=#559d57>{0}</color>"]
["Hero_103_desc_skill4","对前方敌军造成<color=#559d57>{0}</color>伤害，使全体我方英雄免疫控制，持续<color=#559d57>{1}</color>秒","對前方敵軍造成<color=#559d57>{0}</color>傷害，使全體我方英雄免疫控制，持續<color=#559d57>{1}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy in front, making all our heroes immune to control for <color=#559d57>{1}</color> seconds"]
["Hero_104_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，使其<color=#559d57>{1}</color>秒内，攻击力降低<color=#559d57>{2}</color>","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，使其<color=#559d57>{1}</color>秒內，攻擊力降低<color=#559d57>{2}</color>","Attack the enemy in front, causing <color=#559d57>{0}</color> damage and reducing its attack power to <color=#559d57>{2}</color> within <color=#559d57>{1}</color> seconds."]
["Hero_104_desc_skill2","造成暴击时，会恢复附近最低英雄生命（按自身生命<color=#559d57>{0}</color>取值），本效果每<color=#559d57>{1}</color>秒最多触发一次","造成暴擊時，會恢復附近最低英雄生命（按自身生命<color=#559d57>{0}</color>取值），本效果每<color=#559d57>{1}</color>秒最多觸發一次","When a critical hit is caused, the lowest nearby hero life will be restored (based on its own life <color=#559d57>{0}</color>). This effect can be triggered at most once every <color=#559d57>{1}</color> seconds."]
["Hero_104_desc_skill3","使我方英雄提高<color=#559d57>{0}</color>暴击率","使我方英雄提高<color=#559d57>{0}</color>暴擊率","Increase the critical hit rate of our hero <color=#559d57>{0}</color>"]
["Hero_104_desc_skill4","对前方敌军造成<color=#559d57>{0}</color>伤害，同时恢复自身<color=#559d57>{1}</color>生命","對前方敵軍造成<color=#559d57>{0}</color>傷害，同時恢復自身<color=#559d57>{1}</color>生命","Causes <color=#559d57>{0}</color> damage to the enemy in front and restores own <color=#559d57>{1}</color> life at the same time"]
["Hero_105_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并使自身提高<color=#559d57>{1}</color>伤害减免，持续<color=#559d57>{2}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並使自身提高<color=#559d57>{1}</color>傷害減免，持續<color=#559d57>{2}</color>秒","Attack the enemy in front, causing <color=#559d57>{0}</color> damage and increasing the damage reduction by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds."]
["Hero_105_desc_skill2","生命低于<color=#559d57>{0}</color>时，受到敌方近战攻击发动1次等同普攻攻击的伤害，此效果最多每<color=#559d57>{1}</color>秒触发一次","生命低於<color=#559d57>{0}</color>時，受到敵方近戰攻擊發動1次等同普攻攻擊的傷害，此效果最多每<color=#559d57>{1}</color>秒觸發一次","When the health is lower than <color=#559d57>{0}</color>, the enemy's melee attack will trigger 1 damage equal to the normal attack. This effect can be triggered once every <color=#559d57>{1}</color> seconds at most."]
["Hero_105_desc_skill3","每<color=#559d57>{0}</color>秒随机[嘲讽]一个近战单位，优先英雄，强制攻击自己","每<color=#559d57>{0}</color>秒隨機[嘲諷]一個近戰單位，優先英雄，強制攻擊自己","Every <color=#559d57>{0}</color> seconds, a melee unit is randomly [taunted], giving priority to heroes, and forcibly attacks itself."]
["Hero_105_desc_skill4","大声吼叫，发动攻击，对附近所有敌军造成<color=#559d57>{0}</color>伤害，并使自身提高<color=#559d57>{1}</color>伤害减免（和主动技能效果不可叠加），持续<color=#559d57>{2}</color>秒","大聲吼叫，發動攻擊，對附近所有敵軍造成<color=#559d57>{0}</color>傷害，並使自身提高<color=#559d57>{1}</color>傷害減免（和主動技能效果不可疊加），持續<color=#559d57>{2}</color>秒","Roar loudly and launch an attack, causing <color=#559d57>{0}</color> damage to all nearby enemies and increasing self-damage reduction by <color=#559d57>{1}</color> (the effects of active skills cannot be superimposed) for <color=#559d57>{2}</color> seconds."]
["Hero_106_desc_skill1","对前方敌军造成<color=#559d57>{0}</color>伤害，同时给自身展开一个<color=#559d57>{1}</color>护甲的「护盾」，持续<color=#559d57>{2}</color>秒。","對前方敵軍造成<color=#559d57>{0}</color>傷害，同時給自身展開一個<color=#559d57>{1}</color>護甲的「護盾」，持續<color=#559d57>{2}</color>秒。","Causes <color=#559d57>{0}</color> damage to the enemy in front, and at the same time develops a \"shield\" of <color=#559d57>{1}</color> armor for itself, lasting <color=#559d57>{2}</color> seconds."]
["Hero_106_desc_skill2","每<color=#559d57>{0}</color>秒[守护]1个生命最低的英雄，此单位受到伤害时转移<color=#559d57>{1}</color>给自身","每<color=#559d57>{0}</color>秒[守護]1個生命最低的英雄，此單位受到傷害時轉移<color=#559d57>{1}</color>給自身","Every <color=#559d57>{0}</color> seconds [Guard] 1 hero with the lowest health. When this unit receives damage, transfer <color=#559d57>{1}</color> to itself."]
["Hero_106_desc_skill3","使我方单位提高<color=#559d57>{0}</color>暴击抵抗","使我方單位提高<color=#559d57>{0}</color>暴擊抵抗","Increases our unit's critical strike resistance by <color=#559d57>{0}</color>"]
["Hero_106_desc_skill4","对附近所有敌军造成<color=#559d57>{0}</color>伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低<color=#559d57>{1}</color>，持续<color=#559d57>{2}</color>秒。","對附近所有敵軍造成<color=#559d57>{0}</color>傷害，自身無法攻擊和移動，同時進入[無敵]狀態，周圍英雄受到的傷害降低<color=#559d57>{1}</color>，持續<color=#559d57>{2}</color>秒。","Causes <color=#559d57>{0}</color> damage to all nearby enemies. It cannot attack or move. At the same time, it enters the [Invincible] state. The damage received by surrounding heroes is reduced by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds."]
["Hero_107_desc_skill1","对敌方造成<color=#559d57>{0}</color>伤害，并有<color=#559d57>{1}</color>概率[缴械]目标，无法普通攻击，持续<color=#559d57>{2}</color>秒","對敵方造成<color=#559d57>{0}</color>傷害，並有<color=#559d57>{1}</color>概率[繳械]目標，無法普通攻擊，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy, and has a <color=#559d57>{1}</color> probability of [disarming] the target, unable to perform normal attacks, lasting <color=#559d57>{2}</color> seconds"]
["Hero_107_desc_skill2","攻击缴械目标，伤害提高<color=#559d57>{0}</color>","攻擊繳械目標，傷害提高<color=#559d57>{0}</color>","Attacking a disarmed target increases damage <color=#559d57>{0}</color>"]
["Hero_107_desc_skill3","降低附近敌军<color=#559d57>{0}</color>攻击","降低附近敵軍<color=#559d57>{0}</color>攻擊","Reduce nearby enemy <color=#559d57>{0}</color> attack"]
["Hero_107_desc_skill4","对前方所有敌军造成<color=#559d57>{0}</color>伤害，并[缴械]目标，持续<color=#559d57>{1}</color>秒","對前方所有敵軍造成<color=#559d57>{0}</color>傷害，並[繳械]目標，持續<color=#559d57>{1}</color>秒","Causes <color=#559d57>{0}</color> damage to all enemies in front and [disarms] the target for <color=#559d57>{1}</color> seconds"]
["Hero_108_desc_skill1","对敌方造成<color=#559d57>{0}</color>伤害，并且[践踏]对方，使其<color=#559d57>{1}</color>秒内，每秒受到<color=#559d57>{2}</color>伤害","對敵方造成<color=#559d57>{0}</color>傷害，並且[踐踏]對方，使其<color=#559d57>{1}</color>秒內，每秒受到<color=#559d57>{2}</color>傷害","Causes <color=#559d57>{0}</color> damage to the enemy, and [tramples] the opponent, making it suffer <color=#559d57>{2}</color> damage every second for <color=#559d57>{1}</color> seconds."]
["Hero_108_desc_skill2","自身生命高于<color=#559d57>{0}</color>时，[践踏]伤害提高<color=#559d57>{1}</color>","自身生命高於<color=#559d57>{0}</color>時，[踐踏]傷害提高<color=#559d57>{1}</color>","When own life is higher than <color=#559d57>{0}</color>, [Trample] damage increases <color=#559d57>{1}</color>"]
["Hero_108_desc_skill3","我方英雄攻击有持续伤害的目标，有<color=#559d57>{0}</color>几率眩晕目标<color=#559d57>{1}</color>秒","我方英雄攻擊有持續傷害的目標，有<color=#559d57>{0}</color>幾率眩暈目標<color=#559d57>{1}</color>秒","Our hero attacks a target with continuous damage and has a <color=#559d57>{0}</color> chance of stunning the target for <color=#559d57>{1}</color> seconds"]
["Hero_108_desc_skill4","对前方敌军造成<color=#559d57>{0}</color>伤害，并[眩晕]目标<color=#559d57>{1}</color>秒","對前方敵軍造成<color=#559d57>{0}</color>傷害，並[眩暈]目標<color=#559d57>{1}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy in front and [stuns] the target for <color=#559d57>{1}</color> seconds"]
["Hero_109_desc_skill1","快速攻击前方敌军，造成3次伤害，依次为<color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>","快速攻擊前方敵軍，造成3次傷害，依次為<color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>","Quickly attack the enemy in front, causing 3 damage, in order: <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>"]
["Hero_109_desc_skill2","每次造成伤害，会对目标造成破甲效果，使其护甲降低<color=#559d57>{0}</color>，最多叠加<color=#559d57>{1}</color>层，持续<color=#559d57>{2}</color>秒","每次造成傷害，會對目標造成破甲效果，使其護甲降低<color=#559d57>{0}</color>，最多疊加<color=#559d57>{1}</color>層，持續<color=#559d57>{2}</color>秒","Each time damage is caused, it will cause an armor-piercing effect on the target, reducing its armor by <color=#559d57>{0}</color>, up to <color=#559d57>{1}</color> layers, and lasting <color=#559d57>{2}</color> seconds."]
["Hero_109_desc_skill3","我方步兵单位攻速提高<color=#559d57>{0}</color>","我方步兵單位攻速提高<color=#559d57>{0}</color>","Increase the attack speed of our infantry units<color=#559d57>{0}</color>"]
["Hero_109_desc_skill4","快速攻击前方敌军，造成4次伤害，依次为<color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>/<color=#559d57>{3}</color>","快速攻擊前方敵軍，造成4次傷害，依次為<color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>/<color=#559d57>{3}</color>","Quickly attack the enemy in front, causing 4 times of damage, in order: <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>/<color=#559d57>{3}</color>"]
["Hero_110_desc_skill1","对敌方造成<color=#559d57>{0}</color>伤害，降低目标<color=#559d57>{1}</color>攻速，持续<color=#559d57>{2}</color>秒","對敵方造成<color=#559d57>{0}</color>傷害，降低目標<color=#559d57>{1}</color>攻速，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy and reduces the target's attack speed for <color=#559d57>{2}</color> seconds."]
["Hero_110_desc_skill2","每次生命低于<color=#559d57>{0}</color>时，我方全体英雄免疫1次控制技能","每次生命低於<color=#559d57>{0}</color>時，我方全體英雄免疫1次控制技能","Every time the health is lower than <color=#559d57>{0}</color>, all our heroes will be immune to 1 control skill"]
["Hero_110_desc_skill3","全体友方英雄提高生命值<color=#559d57>{0}</color>","全體友方英雄提高生命值<color=#559d57>{0}</color>","Increase the health of all friendly heroes <color=#559d57>{0}</color>"]
["Hero_110_desc_skill4","对前方所有敌军造成<color=#559d57>{0}</color>伤害，并降低他们<color=#559d57>{1}</color>攻速，持续<color=#559d57>{2}</color>秒","對前方所有敵軍造成<color=#559d57>{0}</color>傷害，並降低他們<color=#559d57>{1}</color>攻速，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to all enemies in front and reduces their attack speed for <color=#559d57>{2}</color> seconds"]
["Hero_201_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，使其<color=#559d57>{1}</color>秒内，攻击力降低<color=#559d57>{2}</color>","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，使其<color=#559d57>{1}</color>秒內，攻擊力降低<color=#559d57>{2}</color>","Attack the enemy in front, causing <color=#559d57>{0}</color> damage and reducing its attack power to <color=#559d57>{2}</color> within <color=#559d57>{1}</color> seconds."]
["Hero_201_desc_skill2","我方骑兵英雄攻击减益效果的目标，伤害提高<color=#559d57>{0}</color>","我方騎兵英雄攻擊減益效果的目標，傷害提高<color=#559d57>{0}</color>","Our cavalry hero attacks the debuffed target, and the damage is increased <color=#559d57>{0}</color>"]
["Hero_201_desc_skill3","攻击力提高<color=#559d57>{0}</color>","攻擊力提高<color=#559d57>{0}</color>","Increased attack power<color=#559d57>{0}</color>"]
["Hero_201_desc_skill4","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，每比目标高<color=#559d57>{1}</color>点攻击，额外造成<color=#559d57>{2}</color>点无视护甲伤害","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，每比目標高<color=#559d57>{1}</color>點攻擊，額外造成<color=#559d57>{2}</color>點無視護甲傷害","Attacks the enemy in front, causing <color=#559d57>{0}</color> damage. For every <color=#559d57>{1}</color> attack point higher than the target, it will cause additional <color=#559d57>{2}</color> points of damage that ignores armor."]
["Hero_202_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并且[威慑]对方，使其<color=#559d57>{1}</color>秒内，每秒受到<color=#559d57>{2}</color>伤害","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並且[威懾]對方，使其<color=#559d57>{1}</color>秒內，每秒受到<color=#559d57>{2}</color>傷害","Attack the enemy in front, causing <color=#559d57>{0}</color> damage, and [deterring] the opponent, making it suffer <color=#559d57>{2}</color> damage every second for <color=#559d57>{1}</color> seconds."]
["Hero_202_desc_skill2","自身普通攻击获得[威慑]效果，同一敌方目标最多可被叠加<color=#559d57>{0}</color>层","自身普通攻擊獲得[威懾]效果，同一敵方目標最多可被疊加<color=#559d57>{0}</color>層","Own normal attacks gain the [Deterrence] effect, and the same enemy target can be superimposed up to <color=#559d57>{0}</color> layers"]
["Hero_202_desc_skill3","攻击速度提高<color=#559d57>{0}</color>","攻擊速度提高<color=#559d57>{0}</color>","Attack speed increased<color=#559d57>{0}</color>"]
["Hero_202_desc_skill4","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，目标每损失<color=#559d57>{1}</color>血量，额外造成<color=#559d57>{2}</color>伤害","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，目標每損失<color=#559d57>{1}</color>血量，額外造成<color=#559d57>{2}</color>傷害","Attack the enemy in front, causing <color=#559d57>{0}</color> damage. Each time the target loses <color=#559d57>{1}</color> health, it will cause additional <color=#559d57>{2}</color> damage."]
["Hero_203_desc_skill1","萨拉丁挥舞弯刀，对敌方造成<color=#559d57>{0}</color>伤害，并[净化]自身负面效果。","薩拉丁揮舞彎刀，對敵方造成<color=#559d57>{0}</color>傷害，並[淨化]自身負面效果。","Saladin wields his scimitar, causing <color=#559d57>{0}</color> damage to the enemy and [purifying] his own negative effects."]
["Hero_203_desc_skill2","抵御下一次受到的主动技能，每<color=#559d57>{0}</color>秒最多触发一次此效果","抵禦下一次受到的主動技能，每<color=#559d57>{0}</color>秒最多觸發一次此效果","Resist the next active skill received. This effect can be triggered at most once every <color=#559d57>{0}</color> seconds."]
["Hero_203_desc_skill3","初始我方骑兵单位获得<color=#559d57>{0}</color>护甲的[护盾]","初始我方騎兵單位獲得<color=#559d57>{0}</color>護甲的[護盾]","Initially, our cavalry unit gains [shield] of <color=#559d57>{0}</color> armor."]
["Hero_203_desc_skill4","对前方所有敌军造成<color=#559d57>{0}</color>伤害，同时[净化]我方所有单位的负面效果。","對前方所有敵軍造成<color=#559d57>{0}</color>傷害，同時[淨化]我方所有單位的負面效果。","Causes <color=#559d57>{0}</color> damage to all enemies in front, and [purifies] the negative effects of all our units."]
["Hero_204_desc_skill1","对前方敌军造成<color=#559d57>{0}</color>范围伤害，破坏目标的甲胄，使其护甲降低<color=#559d57>{1}</color>，持续<color=#559d57>{2}</color>秒。","對前方敵軍造成<color=#559d57>{0}</color>範圍傷害，破壞目標的甲胄，使其護甲降低<color=#559d57>{1}</color>，持續<color=#559d57>{2}</color>秒。","Deal <color=#559d57>{0}</color> AoE damage to enemies ahead, shattering armor and reducing it by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["Hero_204_desc_skill2","攻击[破甲]目标提高<color=#559d57>{0}</color>暴击伤害","攻擊[破甲]目標提高<color=#559d57>{0}</color>暴擊傷害","Attacking [Armor Broken] targets increases critical damage by <color=#559d57>{0}</color>"]
["Hero_204_desc_skill3","附近敌军技能冷却延长<color=#559d57>{0}</color>","附近敵軍技能冷卻延長<color=#559d57>{0}</color>","Nearby enemies’ skill cooldowns extended by <color=#559d57>{0}</color>"]
["Hero_204_desc_skill4","发动强力一击，对前方敌军造成<color=#559d57>{0}</color>的伤害","發動強力一擊，對前方敵軍造成<color=#559d57>{0}</color>的傷害","Deliver a powerful strike, dealing <color=#559d57>{0}</color> damage to enemies in front"]
["Hero_205_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并使骑兵单位提高<color=#559d57>{1}</color>攻击力，持续<color=#559d57>{2}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並使騎兵單位提高<color=#559d57>{1}</color>攻擊力，持續<color=#559d57>{2}</color>秒","Attack the enemy in front, causing <color=#559d57>{0}</color> damage and increasing the attack power of the cavalry unit by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds."]
["Hero_205_desc_skill2","每<color=#559d57>{0}</color>秒可以[闪避]1次远程单位普通攻击","每<color=#559d57>{0}</color>秒可以[閃避]1次遠端單位普通攻擊","You can [dodge] 1 normal attack from a remote unit every <color=#559d57>{0}</color> seconds"]
["Hero_205_desc_skill3","我方全体英雄提高<color=#559d57>{0}</color>暴击抵抗，<color=#559d57>{1}</color>爆伤抵抗","我方全體英雄提高<color=#559d57>{0}</color>暴擊抵抗，<color=#559d57>{1}</color>爆傷抵抗","All our heroes increase <color=#559d57>{0}</color> critical hit resistance, <color=#559d57>{1}</color> critical damage resistance"]
["Hero_205_desc_skill4","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并使全体友军提高<color=#559d57>{1}</color>攻击力，持续<color=#559d57>{2}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並使全體友軍提高<color=#559d57>{1}</color>攻擊力，持續<color=#559d57>{2}</color>秒","Attack the enemy in front, causing <color=#559d57>{0}</color> damage and increasing the <color=#559d57>{1}</color> attack power of all allies for <color=#559d57>{2}</color> seconds."]
["Hero_206_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并恢复自身<color=#559d57>{1}</color>血量","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並恢復自身<color=#559d57>{1}</color>血量","Attack the enemy in front, causing <color=#559d57>{0}</color> damage and restoring its own <color=#559d57>{1}</color> health."]
["Hero_206_desc_skill2","[链接]<color=#559d57>{0}</color>个英雄，优先近战，受到伤害时所有被链接英雄均摊","[連結]<color=#559d57>{0}</color>個英雄，優先近戰，受到傷害時所有被連結英雄均攤","[Link]<color=#559d57>{0}</color> heroes, priority is given to melee combat, and damage will be shared equally among all linked heroes."]
["Hero_206_desc_skill3","降低附近敌军<color=#559d57>{0}</color>攻击力","降低附近敵軍<color=#559d57>{0}</color>攻擊力","Reduce nearby enemy <color=#559d57>{0}</color> attack power"]
["Hero_206_desc_skill4","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并每<color=#559d57>{1}</color>秒恢复附近友方英雄血量（取自身<color=#559d57>{2}</color>生命计算)，持续<color=#559d57>{3}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並每<color=#559d57>{1}</color>秒恢復附近友方英雄血量（取自身<color=#559d57>{2}</color>生命計算)，持續<color=#559d57>{3}</color>秒","Attack the enemy in front, causing <color=#559d57>{0}</color> damage, and restore the blood volume of nearby friendly heroes every <color=#559d57>{1}</color> seconds (calculated based on own <color=#559d57>{2}</color> life), lasting <color=#559d57>{3}</color> seconds"]
["Hero_207_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并使自身提高<color=#559d57>{1}</color>暴击率，持续<color=#559d57>{2}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並使自身提高<color=#559d57>{1}</color>暴擊率，持續<color=#559d57>{2}</color>秒","Attack the enemy in front, causing <color=#559d57>{0}</color> damage, and increasing the critical hit rate by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds."]
["Hero_207_desc_skill2","生命高于目标时，暴击率提高<color=#559d57>{0}</color>","生命高於目標時，暴擊率提高<color=#559d57>{0}</color>","When the health is higher than the target, the critical hit rate is increased<color=#559d57>{0}</color>"]
["Hero_207_desc_skill3","降低附近敌军<color=#559d57>{0}</color>暴击率","降低附近敵軍<color=#559d57>{0}</color>暴擊率","Reduce the critical hit rate of nearby enemies <color=#559d57>{0}</color>"]
["Hero_207_desc_skill4","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，此技能初始暴击伤害为<color=#559d57>{1}</color>","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，此技能初始暴擊傷害為<color=#559d57>{1}</color>","Attack the enemy in front, causing <color=#559d57>{0}</color> damage. The initial critical hit damage of this skill is <color=#559d57>{1}</color>"]
["Hero_208_desc_skill1","对目标敌军发起[冲锋]（迅速接近目标），造成<color=#559d57>{0}</color>伤害","對目標敵軍發起[衝鋒]（迅速接近目標），造成<color=#559d57>{0}</color>傷害","Launch [Charge] against the target enemy (quickly approach the target), causing <color=#559d57>{0}</color> damage"]
["Hero_208_desc_skill2","被冲锋的目标[眩晕]会<color=#559d57>{0}</color>秒","被衝鋒的目標[眩暈]會<color=#559d57>{0}</color>秒","The charged target will be [stunned] for <color=#559d57>{0}</color> seconds"]
["Hero_208_desc_skill3","[冲锋]技能优先攻击弓兵英雄","[衝鋒]技能優先攻擊弓兵英雄","[Charge] skill prioritizes attacking archer heroes"]
["Hero_208_desc_skill4","对目标敌军发起[冲锋]（迅速接近目标），对其和周围小范围敌人造成<color=#559d57>{0}</color>伤害","對目標敵軍發起[衝鋒]（迅速接近目標），對其和周圍小範圍敵人造成<color=#559d57>{0}</color>傷害","Launch [Charge] against the target enemy (quickly approach the target), causing <color=#559d57>{0}</color> damage to it and surrounding enemies in a small area"]
["Hero_209_desc_skill1","攻击前方敌军，造成<color=#559d57>{0}</color>伤害，并[标记]目标，任何单位攻击[标记]的目标伤害提高<color=#559d57>{1}</color>，持续<color=#559d57>{2}</color>秒","攻擊前方敵軍，造成<color=#559d57>{0}</color>傷害，並[標記]目標，任何單位攻擊[標記]的目標傷害提高<color=#559d57>{1}</color>，持續<color=#559d57>{2}</color>秒","Attack the enemy in front, causing <color=#559d57>{0}</color> damage, and [mark] the target. The damage of any unit attacking the [marked] target is increased by <color=#559d57>{1}</color>, lasting <color=#559d57>{2}</color> seconds."]
["Hero_209_desc_skill2","自身受到伤害时，会转移其中的<color=#559d57>{0}</color>给1个被[标记]的敌军","自身受到傷害時，會轉移其中的<color=#559d57>{0}</color>給1個被[標記]的敵軍","When it is damaged, it will transfer the <color=#559d57>{0}</color> to an enemy that is [marked]"]
["Hero_209_desc_skill3","附近的任意骑兵英雄免疫控制效果，该效果每<color=#559d57>{0}</color>秒仅生效一次","附近的任意騎兵英雄免疫控制效果，該效果每<color=#559d57>{0}</color>秒僅生效一次","Any nearby cavalry heroes are immune to control effects. This effect only takes effect once every <color=#559d57>{0}</color> seconds."]
["Hero_209_desc_skill4","对1个被[标记]的敌军造成<color=#559d57>{0}</color>伤害，如果没有目标被[标记]，此技能无法施放","對1個被[標記]的敵軍造成<color=#559d57>{0}</color>傷害，如果沒有目標被[標記]，此技能無法施放","Causes <color=#559d57>{0}</color> damage to an enemy that is [marked]. If no target is [marked], this skill cannot be cast."]
["Hero_210_desc_skill1","对前方敌军造成<color=#559d57>{0}</color>伤害，并提高附近友军<color=#559d57>{1}</color>护甲，持续<color=#559d57>{2}</color>秒","對前方敵軍造成<color=#559d57>{0}</color>傷害，並提高附近友軍<color=#559d57>{1}</color>護甲，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy in front and increases the <color=#559d57>{1}</color> armor of nearby friendly troops for <color=#559d57>{2}</color> seconds."]
["Hero_210_desc_skill2","自身生命低于<color=#559d57>{0}</color>时，伤害减免提高<color=#559d57>{1}</color>","自身生命低於<color=#559d57>{0}</color>時，傷害減免提高<color=#559d57>{1}</color>","When own health is lower than <color=#559d57>{0}</color>, damage reduction is increased <color=#559d57>{1}</color>"]
["Hero_210_desc_skill3","自身生命值提高<color=#559d57>{0}</color>","自身生命值提高<color=#559d57>{0}</color>","Increase own health <color=#559d57>{0}</color>"]
["Hero_210_desc_skill4","对前方敌军造成<color=#559d57>{0}</color>伤害，并给自身获得[抵御]效果，可以免疫接下来受到的<color=#559d57>{1}</color>次敌军技能，持续<color=#559d57>{2}</color>秒","對前方敵軍造成<color=#559d57>{0}</color>傷害，並給自身獲得[抵禦]效果，可以免疫接下來受到的<color=#559d57>{1}</color>次敵軍技能，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the enemy in front, and gives itself the [Resist] effect, making it immune to the next <color=#559d57>{1}</color> enemy skills for <color=#559d57>{2}</color> seconds."]
["Hero_301_desc_skill1","对目标及其周围小范围敌军造成<color=#559d57>{0}</color>伤害，且有<color=#559d57>{1}</color>概率使目标[沉默]，无法施放技能，持续<color=#559d57>{2}</color>秒","對目標及其周圍小範圍敵軍造成<color=#559d57>{0}</color>傷害，且有<color=#559d57>{1}</color>概率使目標[沉默]，無法施放技能，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target and enemies in a small area around it, and has a <color=#559d57>{1}</color> probability of making the target [silent] and unable to cast skills for <color=#559d57>{2}</color> seconds"]
["Hero_301_desc_skill2","进入战场后每<color=#559d57>{0}</color>秒提高<color=#559d57>{1}</color>伤害，最高提高<color=#559d57>{2}</color>伤害","進入戰場後每<color=#559d57>{0}</color>秒提高<color=#559d57>{1}</color>傷害，最高提高<color=#559d57>{2}</color>傷害","After entering the battlefield, the damage will be increased by <color=#559d57>{1}</color> every <color=#559d57>{0}</color> seconds, up to a maximum of <color=#559d57>{2}</color>"]
["Hero_301_desc_skill3","自身生命提高<color=#559d57>{0}</color>，伤害减免提高<color=#559d57>{1}</color>","自身生命提高<color=#559d57>{0}</color>，傷害減免提高<color=#559d57>{1}</color>","The own life is increased <color=#559d57>{0}</color>, and the damage reduction is increased <color=#559d57>{1}</color>"]
["Hero_301_desc_skill4","对目标敌军及其周围大范围敌军造成<color=#559d57>{0}</color>伤害，且使目标[沉默]，持续<color=#559d57>{1}</color>秒","對目標敵軍及其周圍大範圍敵軍造成<color=#559d57>{0}</color>傷害，且使目標[沉默]，持續<color=#559d57>{1}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy and enemies in a large area around it, and makes the target [silent] for <color=#559d57>{1}</color> seconds"]
["Hero_302_desc_skill1","对目标敌军造成<color=#559d57>{0}</color>伤害，且有<color=#559d57>{1}</color>概率[击退]目标","對目標敵軍造成<color=#559d57>{0}</color>傷害，且有<color=#559d57>{1}</color>概率[擊退]目標","Causes <color=#559d57>{0}</color> damage to the target enemy, and has a <color=#559d57>{1}</color> probability of [repelling] the target."]
["Hero_302_desc_skill2","与目标距离越远伤害越高，此效果获得的伤害加成最高不超过<color=#559d57>{0}</color>","與目標距離越遠傷害越高，此效果獲得的傷害加成最高不超過<color=#559d57>{0}</color>","The farther away from the target, the higher the damage. The maximum damage bonus obtained by this effect does not exceed <color=#559d57>{0}</color>"]
["Hero_302_desc_skill3","我方弓兵英雄射程+<color=#559d57>{0}</color>","我方弓兵英雄射程+<color=#559d57>{0}</color>","Our archer hero range +<color=#559d57>{0}</color>"]
["Hero_302_desc_skill4","对目标敌军及其周围小范围敌军造成<color=#559d57>{0}</color>伤害，并且[击退]目标","對目標敵軍及其周圍小範圍敵軍造成<color=#559d57>{0}</color>傷害，並且[擊退]目標","Causes <color=#559d57>{0}</color> damage to the target enemy and its surrounding enemies in a small area, and [repels] the target."]
["Hero_303_desc_skill1","对目标敌军造成<color=#559d57>{0}</color>伤害，且有<color=#559d57>{1}</color>概率使目标[定身]，无法移动，持续<color=#559d57>{2}</color>秒","對目標敵軍造成<color=#559d57>{0}</color>傷害，且有<color=#559d57>{1}</color>概率使目標[定身]，無法移動，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy, and has a <color=#559d57>{1}</color> probability of making the target [immobilized], unable to move, lasting <color=#559d57>{2}</color> seconds"]
["Hero_303_desc_skill2","被定身的单位，技能冷却延长<color=#559d57>{0}</color>","被定身的單位，技能冷卻延長<color=#559d57>{0}</color>","The immobilized unit has its skill cooldown extended <color=#559d57>{0}</color>"]
["Hero_303_desc_skill3","每<color=#559d57>{0}</color>秒免疫一次控制类技能（击退、击晕、缴械、沉默、定身、减速等）","每<color=#559d57>{0}</color>秒免疫一次控制類技能（擊退、擊暈、繳械、沉默、定身、減速等）","Immune to control skills (knockback, stun, disarm, silence, immobilize, slowdown, etc.) every <color=#559d57>{0}</color> seconds"]
["Hero_303_desc_skill4","对一条直线上的所有敌军发射冰霜箭矢，造成<color=#559d57>{0}</color>伤害，并[定身]目标，持续<color=#559d57>{1}</color>秒","對一條直線上的所有敵軍發射冰霜箭矢，造成<color=#559d57>{0}</color>傷害，並[定身]目標，持續<color=#559d57>{1}</color>秒","Fires frost arrows at all enemies in a straight line, causing <color=#559d57>{0}</color> damage and [immobilizing] the target for <color=#559d57>{1}</color> seconds"]
["Hero_304_desc_skill1","对一名敌军及其周围小范围敌军造成攻击<color=#559d57>{0}</color>伤害。","對一名敵軍及其周圍小範圍敵軍造成攻擊<color=#559d57>{0}</color>傷害。","Causes attack damage to an enemy and nearby enemies in a small area."]
["Hero_304_desc_skill2","每次造成伤害后，最大攻击力提高<color=#559d57>{0}</color>，持续<color=#559d57>{1}</color>秒，最高叠加<color=#559d57>{2}</color>层","每次造成傷害後，最大攻擊力提高<color=#559d57>{0}</color>，持續<color=#559d57>{1}</color>秒，最高疊加<color=#559d57>{2}</color>層","After each damage is caused, the maximum attack power increases by <color=#559d57>{0}</color>, lasting for <color=#559d57>{1}</color> seconds, and can stack up to <color=#559d57>{2}</color> layers."]
["Hero_304_desc_skill3","我方英雄幸运值+<color=#559d57>{0}</color>","我方英雄幸運值+<color=#559d57>{0}</color>","Our hero’s luck value+<color=#559d57>{0}</color>"]
["Hero_304_desc_skill4","对目标敌军及周围大范围敌军释放天火，每秒对燃烧范围内的敌方造成<color=#559d57>{0}</color>的伤害，持续<color=#559d57>{1}</color>秒","對目標敵軍及周圍大範圍敵軍釋放天火，每秒對燃燒範圍內的敵方造成<color=#559d57>{0}</color>的傷害，持續<color=#559d57>{1}</color>秒","Release skyfire to the target enemy and a large area of ​​surrounding enemies, causing <color=#559d57>{0}</color> damage to enemies within the burning range every second, lasting <color=#559d57>{1}</color> seconds"]
["Hero_305_desc_skill1","对目标敌军造成<color=#559d57>{0}</color>伤害，有<color=#559d57>{1}</color>几率[眩晕]目标<color=#559d57>{2}</color>秒","對目標敵軍造成<color=#559d57>{0}</color>傷害，有<color=#559d57>{1}</color>幾率[眩暈]目標<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy, and has a <color=#559d57>{1}</color> chance of [stunning] the target for <color=#559d57>{2}</color> seconds"]
["Hero_305_desc_skill2","生命上限降低<color=#559d57>{0}</color>，技能冷却降低<color=#559d57>{1}</color>","生命上限降低<color=#559d57>{0}</color>，技能冷卻降低<color=#559d57>{1}</color>","The upper limit of life is reduced <color=#559d57>{0}</color>, and the skill cooldown is reduced <color=#559d57>{1}</color>"]
["Hero_305_desc_skill3","攻击生命上限高于自己的单位，伤害提高<color=#559d57>{0}</color>","攻擊生命上限高於自己的單位，傷害提高<color=#559d57>{0}</color>","Attacking units with a higher health limit than your own will increase the damage <color=#559d57>{0}</color>"]
["Hero_305_desc_skill4","对目标敌军及其周围小范围敌军造成<color=#559d57>{0}</color>范围伤害，并眩晕<color=#559d57>{1}</color>秒","對目標敵軍及其周圍小範圍敵軍造成<color=#559d57>{0}</color>範圍傷害，並眩暈<color=#559d57>{1}</color>秒","Causes <color=#559d57>{0}</color> area damage to the target enemy and its surrounding enemies in a small area, and stuns it for <color=#559d57>{1}</color> seconds."]
["Hero_306_desc_skill1","对目标敌军造成<color=#559d57>{0}</color>伤害，使目标陷入[混乱]状态，持续<color=#559d57>{1}</color>秒","對目標敵軍造成<color=#559d57>{0}</color>傷害，使目標陷入[混亂]狀態，持續<color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to target enemy, inflicting [Confusion> for <color=#559d57>{1}</color> seconds"]
["Hero_306_desc_skill2","[混乱]状态的敌方，攻击他自己阵营的几率提高<color=#559d57>{0}</color>","[混亂]狀態的敵方，攻擊他自己陣營的幾率提高<color=#559d57>{0}</color>","Enemies under [Confusion] have <color=#559d57>{0}</color> increased chance to attack their own allies"]
["Hero_306_desc_skill3","弓兵英雄技能冷却降低<color=#559d57>{0}</color>","弓兵英雄技能冷卻降低<color=#559d57>{0}</color>","Nearby allies’ skill cooldown reduced by <color=#559d57>{0}</color>"]
["Hero_306_desc_skill4","对目标敌军及其周围大范围敌军造成<color=#559d57>{0}</color>伤害，每个被命中的敌军陷入[混乱]状态，持续<color=#559d57>{1}</color>秒","對目標敵軍及其周圍大範圍敵軍造成<color=#559d57>{0}</color>傷害，每個被命中的敵軍陷入[混亂]狀態，持續<color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to target enemy and surrounding enemies; each hit enemy is inflicted with [Confusion] for <color=#559d57>{1}</color> seconds"]
["Hero_307_desc_skill1","攻击目标敌军两次，依次造成<color=#559d57>{0}</color>、<color=#559d57>{1}</color>的伤害，其中第二次为范围伤害","攻擊目標敵軍兩次，依次造成<color=#559d57>{0}</color>、<color=#559d57>{1}</color>的傷害，其中第二次為範圍傷害","Attack the target enemy twice, causing damage of <color=#559d57>{0}</color> and <color=#559d57>{1}</color> in sequence, the second time being area damage."]
["Hero_307_desc_skill2","每次造成伤害后，提高<color=#559d57>{0}</color>伤害，持续<color=#559d57>{1}</color>秒，最多叠加<color=#559d57>{2}</color>层","每次造成傷害後，提高<color=#559d57>{0}</color>傷害，持續<color=#559d57>{1}</color>秒，最多疊加<color=#559d57>{2}</color>層","Each time damage is caused, the damage will be increased by <color=#559d57>{0}</color> for <color=#559d57>{1}</color> seconds, with a maximum of <color=#559d57>{2}</color> layers added."]
["Hero_307_desc_skill3","附近友方英雄攻击速度<color=#559d57>{0}</color>","附近友方英雄攻擊速度<color=#559d57>{0}</color>","Attack speed of nearby friendly heroes<color=#559d57>{0}</color>"]
["Hero_307_desc_skill4","攻击目标敌军三次，依次造成<color=#559d57>{0}</color>、<color=#559d57>{1}</color>、<color=#559d57>{2}</color>的伤害，其中第三次为范围伤害","攻擊目標敵軍三次，依次造成<color=#559d57>{0}</color>、<color=#559d57>{1}</color>、<color=#559d57>{2}</color>的傷害，其中第三次為範圍傷害","Attack the target enemy three times, causing damage of <color=#559d57>{0}</color>, <color=#559d57>{1}</color>, <color=#559d57>{2}</color> in sequence, of which the third time is area damage."]
["Hero_308_desc_skill1","对目标敌军及其周围小范围敌军造成<color=#559d57>{0}</color>伤害，并驱散目标<color=#559d57>{1}</color>个增益效果","對目標敵軍及其周圍小範圍敵軍造成<color=#559d57>{0}</color>傷害，並驅散目標<color=#559d57>{1}</color>個增益效果","Causes <color=#559d57>{0}</color> damage to the target enemy and its surrounding enemies in a small area, and dispels <color=#559d57>{1}</color> buff effects from the target."]
["Hero_308_desc_skill2","攻击力每比攻击目标高<color=#559d57>{0}</color>，则伤害提高<color=#559d57>{1}</color>，此效果上限<color=#559d57>{2}</color>","攻擊力每比攻擊目標高<color=#559d57>{0}</color>，則傷害提高<color=#559d57>{1}</color>，此效果上限<color=#559d57>{2}</color>","Each time the attack power is higher than the attack target <color=#559d57>{0}</color>, the damage increases <color=#559d57>{1}</color>, and the upper limit of this effect is <color=#559d57>{2}</color>"]
["Hero_308_desc_skill3","附近单位攻击力提高<color=#559d57>{0}</color>","附近單位攻擊力提高<color=#559d57>{0}</color>","The attack power of nearby units is increased<color=#559d57>{0}</color>"]
["Hero_308_desc_skill4","对目标敌军及其周围大范围敌军造成<color=#559d57>{0}</color>伤害，并驱散目标所有增益效果。","對目標敵軍及其周圍大範圍敵軍造成<color=#559d57>{0}</color>傷害，並驅散目標所有增益效果。","Causes <color=#559d57>{0}</color> damage to the target enemy and enemies in a large area around it, and dispels all buffs from the target."]
["Hero_309_desc_skill1","对目标敌军及其周围小范围敌军造成<color=#559d57>{0}</color>伤害，并灼烧他们，每秒额外受到<color=#559d57>{1}</color>伤害，持续<color=#559d57>{2}</color>秒","對目標敵軍及其周圍小範圍敵軍造成<color=#559d57>{0}</color>傷害，並灼燒他們，每秒額外受到<color=#559d57>{1}</color>傷害，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy and enemies in a small area around it, and burns them. They will receive additional <color=#559d57>{1}</color> damage every second for <color=#559d57>{2}</color> seconds."]
["Hero_309_desc_skill2","攻击[灼烧]目标，暴击伤害提高<color=#559d57>{0}</color>","攻擊[灼燒]目標，暴擊傷害提高<color=#559d57>{0}</color>","Attack [Burn] target, increase critical damage <color=#559d57>{0}</color>"]
["Hero_309_desc_skill3","提高我方英雄<color=#559d57>{0}</color>持续性伤害","提高我方英雄<color=#559d57>{0}</color>持續性傷害","Increase the sustained damage of our hero <color=#559d57>{0}</color>"]
["Hero_309_desc_skill4","对目标敌军及其周围大范围敌军造成<color=#559d57>{0}</color>伤害，并灼烧他们，每秒额外受到<color=#559d57>{1}</color>伤害，持续<color=#559d57>{2}</color>秒","對目標敵軍及其周圍大範圍敵軍造成<color=#559d57>{0}</color>傷害，並灼燒他們，每秒額外受到<color=#559d57>{1}</color>傷害，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy and enemies in a large area around it, and burns them. They will take additional <color=#559d57>{1}</color> damage every second for <color=#559d57>{2}</color> seconds."]
["Hero_310_desc_skill1","对目标敌军造成<color=#559d57>{0}</color>伤害，同时让最近的英雄提高<color=#559d57>{1}</color>伤害减免，持续<color=#559d57>{2}</color>秒","對目標敵軍造成<color=#559d57>{0}</color>傷害，同時讓最近的英雄提高<color=#559d57>{1}</color>傷害減免，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy and increases the damage reduction of the nearest hero by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds."]
["Hero_310_desc_skill2","自身生命高于<color=#559d57>{0}</color>时，我方弓兵单位每<color=#559d57>{1}</color>秒闪避一次近战普通攻击","自身生命高於<color=#559d57>{0}</color>時，我方弓兵單位每<color=#559d57>{1}</color>秒閃避一次近戰普通攻擊","When its life is higher than <color=#559d57>{0}</color>, our archer unit will dodge a melee normal attack every <color=#559d57>{1}</color> seconds"]
["Hero_310_desc_skill3","每<color=#559d57>{0}</color>秒抵御下一次受到的主动技能","每<color=#559d57>{0}</color>秒抵禦下一次受到的主動技能","Resist the next active skill every <color=#559d57>{0}</color> seconds"]
["Hero_310_desc_skill4","对目标敌军造成<color=#559d57>{0}</color>伤害，同时让附近英雄提高<color=#559d57>{1}</color>伤害减免，持续<color=#559d57>{2}</color>秒","對目標敵軍造成<color=#559d57>{0}</color>傷害，同時讓附近英雄提高<color=#559d57>{1}</color>傷害減免，持續<color=#559d57>{2}</color>秒","Causes <color=#559d57>{0}</color> damage to the target enemy and increases the damage reduction of nearby heroes by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds."]
["monster_100101_name_skill1","血祭","血祭","blood sacrifice"]
["monster_100201_name_skill1","掠食狂袭","掠食狂襲","Predatory Frenzy"]
["monster_100301_name_skill1","影步回避","影步回避","Shadow Step Avoidance"]
["monster_100401_name_skill1","影刃连击","影刃連擊","Shadow Blade Combo"]
["monster_100501_name_skill1","战斧疾袭","戰斧疾襲","Ax Strike"]
["monster_100601_name_skill1","贯穿弩矢","貫穿弩矢","Penetrating crossbow arrow"]
["monster_110701_name_skill1","枪锋暴起","槍鋒暴起","Gun point bursts"]
["monster_110701_name_skill2","暴伤突刺","暴傷突刺","critical injury thrust"]
["monster_110801_name_skill1","破胆连弩","破膽連弩","Breaking the courageous crossbow"]
["monster_110801_name_skill2","贯穿强弩","貫穿強弩","Penetrating the crossbow"]
["monster_120901_name_skill1","血月裂伤","血月裂傷","blood moon laceration"]
["monster_120901_name_skill2","血沸震慑","血沸震懾","Blood boiling shock"]
["monster_120901_name_skill3","屠夫幻步","屠夫幻步","Butcher's Phantom Step"]
["monster_121001_name_skill1","双斧疾袭","雙斧疾襲","Double ax attack"]
["monster_121001_name_skill2","战吼叠怒","戰吼疊怒","War Cry Stacked Fury"]
["monster_121001_name_skill3","狂斧无惧","狂斧無懼","Crazy and fearless"]
["monster_200101_name_skill1","苦役猛击","苦役猛擊","hard labor slam"]
["monster_200201_name_skill1","以血换伤","以血換傷","exchange blood for injury"]
["monster_200301_name_skill1","蓄势重击","蓄勢重擊","Preparing for a heavy blow"]
["monster_200401_name_skill1","荆棘反噬","荊棘反噬","Thorns bite back"]
["monster_200501_name_skill1","残血处决","殘血處決","Execution with remaining blood"]
["monster_200601_name_skill1","濒死狂怒","瀕死狂怒","death rage"]
["monster_210701_name_skill1","盾击钝化","盾擊鈍化","Shield Blow Blunt"]
["monster_210701_name_skill2","钢盾固守","鋼盾固守","Steel shield sticks"]
["monster_210801_name_skill1","战意高涨","戰意高漲","Fighting spirit rising"]
["monster_210801_name_skill2","断魂处决","斷魂處決","Execution"]
["monster_220901_name_skill1","狂爪猛袭","狂爪猛襲","Frenzy Claw Onslaught"]
["monster_220901_name_skill2","嗜血汲取","嗜血汲取","bloodthirsty drain"]
["monster_220901_name_skill3","反击风暴","反擊風暴","counterattack storm"]
["monster_221001_name_skill1","以血换伤","以血換傷","exchange blood for injury"]
["monster_221001_name_skill2","濒死连击","瀕死連擊","near death combo"]
["monster_221001_name_skill3","铁甲反噬","鐵甲反噬","Iron armor bites back"]
["monster_300101_name_skill1","正面横斩","正面橫斬","Front crossbar"]
["monster_300201_name_skill1","铁甲护盾","鐵甲護盾","Iron armor shield"]
["monster_300301_name_skill1","击退劲矢","擊退勁矢","repel the arrow"]
["monster_300401_name_skill1","贯穿弩射","貫穿弩射","Penetrating crossbow shot"]
["monster_300501_name_skill1","破城猛击","破城猛擊","Blast"]
["monster_300601_name_skill1","戟扫千军","戟掃千軍","Halberd sweeps away thousands of troops"]
["monster_310701_name_skill1","夺弓冲锋","奪弓衝鋒","Bow Charge"]
["monster_310701_name_skill2","旋风斩击","旋風斬擊","Whirlwind"]
["monster_310801_name_skill1","神射专注","神射專注","Sharpshooting focus"]
["monster_310801_name_skill2","穿云击退","穿雲擊退","Push back through the clouds"]
["monster_320901_name_skill1","将军铁壁","將軍鐵壁","General Iron Wall"]
["monster_320901_name_skill2","战意壁垒","戰意壁壘","Barrier of fighting spirit"]
["monster_320901_name_skill3","战争践踏","戰爭踐踏","war tramples"]
["monster_321001_name_skill1","鹰眼锁定","鷹眼鎖定","Eagle Eye Lock"]
["monster_321001_name_skill2","远狙裁决","遠狙裁決","Far Sniper Judgment"]
["monster_321001_name_skill3","怒风击退","怒風擊退","Furious wind repels"]
["monster_400101_name_skill1","三连短刃","三連短刃","Three short blades"]
["monster_400201_name_skill1","月刃影步","月刃影步","Moon Blade Shadow Step"]
["monster_400301_name_skill1","腐蚀秘语","腐蝕秘語","Secret Words of Corruption"]
["monster_400401_name_skill1","禁书汲血","禁書汲血","Forbidden books draw blood"]
["monster_400501_name_skill1","枪阵突刺","槍陣突刺","spear thrust"]
["monster_400601_name_skill1","暗夜裂缝","暗夜裂縫","Night Crack"]
["monster_410701_name_skill1","暗影破甲","暗影破甲","Shadow Armor"]
["monster_410701_name_skill2","禁言斩击","禁言斬擊","Forbidden Slash"]
["monster_410801_name_skill1","圣裁净身","聖裁淨身","The Holy Inquisitor cleanses the body"]
["monster_410801_name_skill2","凋零诅咒","凋零詛咒","Curse of Blight"]
["monster_420901_name_skill1","祛福断斩","祛福斷斬","Dispel fortune and cut off"]
["monster_420901_name_skill2","绯红祷愈","緋紅禱愈","Crimson Prayer for Healing"]
["monster_420901_name_skill3","绯红禁言","緋紅禁言","crimson ban"]
["monster_421001_name_skill1","灰烬腐蚀","灰燼腐蝕","Ash Corrosion"]
["monster_421001_name_skill2","裂魂易伤","裂魂易傷","The soul can be broken and easily injured"]
["monster_421001_name_skill3","末日混沌","末日混沌","Doomsday Chaos"]
["monster_100101_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并让目标流血，持续 4 秒 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>伤害","對目標造成 <color=#559d57>{0}</color>傷害，並讓目標流血，持續 4 秒 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>傷害","Deal <color=#559d57>{0}</color> damage to the target, and inflict Bleed on the target for 4 seconds <color=#559d57>{1}</color> seconds, dealing <color=#559d57>{2}</color> damage per second"]
["monster_100201_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>暴击，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>暴擊，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Critical Strike Chance by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_100301_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并让自身闪避一切普攻，持续 <color=#559d57>{1}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並讓自身閃避一切普攻，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and grant yourself Evasion of all basic attacks for <color=#559d57>{1}</color> seconds"]
["monster_100401_desc_skill1","对目标快速造成 2 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>，有 <color=#559d57>{2}</color>几率连续施放","對目標快速造成 2 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>，有 <color=#559d57>{2}</color>幾率連續施放","Rapidly deal 2 instances of damage to the target, <color=#559d57>{0}</color>/<color=#559d57>{1}</color> respectively, with a <color=#559d57>{2}</color> chance to cast consecutively"]
["monster_100501_desc_skill1","对目标快速造成 2 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>，并提高自身 <color=#559d57>{2}</color>攻速，持续 <color=#559d57>{3}</color>秒","對目標快速造成 2 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>，並提高自身 <color=#559d57>{2}</color>攻速，持續 <color=#559d57>{3}</color>秒","Rapidly deal 2 instances of damage to the target, <color=#559d57>{0}</color>/<color=#559d57>{1}</color> respectively, and increase your own Attack Speed by <color=#559d57>{2}</color> for <color=#559d57>{3}</color> seconds"]
["monster_100601_desc_skill1","对前方直线上所有目标造成 <color=#559d57>{0}</color>伤害","對前方直線上所有目標造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all targets in a straight line ahead"]
["monster_110701_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>暴击，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>暴擊，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Critical Strike Chance by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_110701_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>暴伤，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>暴傷，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Critical Damage by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_110801_desc_skill1","对目标及周围单位造成 3 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>，并降低他们 <color=#559d57>{3}</color>暴击，持续 <color=#559d57>{4}</color>秒","對目標及周圍單位造成 3 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>，並降低他們 <color=#559d57>{3}</color>暴擊，持續 <color=#559d57>{4}</color>秒","Deal 3 instances of damage to the target and surrounding units, <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color> respectively, and reduce their Critical Strike Chance by <color=#559d57>{3}</color> for <color=#559d57>{4}</color> seconds"]
["monster_110801_desc_skill2","对前方直线上所有目标造成 <color=#559d57>{0}</color>伤害","對前方直線上所有目標造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all targets in a straight line ahead"]
["monster_120901_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并让目标流血，持续 4 秒 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>伤害","對目標造成 <color=#559d57>{0}</color>傷害，並讓目標流血，持續 4 秒 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>傷害","Deal <color=#559d57>{0}</color> damage to the target, and inflict Bleed on the target for 4 seconds <color=#559d57>{1}</color> seconds, dealing <color=#559d57>{2}</color> damage per second"]
["monster_120901_desc_skill2","眩晕附近所有目标 <color=#559d57>{0}</color>秒，如果目标处于流血状态，则眩晕时间翻倍","眩暈附近所有目標 <color=#559d57>{0}</color>秒，如果目標處於流血狀態，則眩暈時間翻倍","Stun all nearby targets for <color=#559d57>{0}</color> seconds; if the target is bleeding, the stun duration is doubled"]
["monster_120901_desc_skill3","对目标造成 <color=#559d57>{0}</color>伤害，并让自身闪避一切普攻，持续 <color=#559d57>{1}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並讓自身閃避一切普攻，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and grant yourself Evasion of all basic attacks for <color=#559d57>{1}</color> seconds"]
["monster_121001_desc_skill1","对目标快速造成 2 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>，并提高自身 <color=#559d57>{2}</color>攻速，持续 <color=#559d57>{3}</color>秒","對目標快速造成 2 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>，並提高自身 <color=#559d57>{2}</color>攻速，持續 <color=#559d57>{3}</color>秒","Rapidly deal 2 instances of damage to the target, <color=#559d57>{0}</color>/<color=#559d57>{1}</color> respectively, and increase your own Attack Speed by <color=#559d57>{2}</color> for <color=#559d57>{3}</color> seconds"]
["monster_121001_desc_skill2","主动给自身叠加一层增伤 <color=#559d57>{0}</color>BUFF，持续 <color=#559d57>{1}</color>秒，最多叠加 <color=#559d57>{2}</color>层，每次造成伤害也可以叠加","主動給自身疊加一層增傷 <color=#559d57>{0}</color>BUFF，持續 <color=#559d57>{1}</color>秒，最多疊加 <color=#559d57>{2}</color>層，每次造成傷害也可以疊加","Actively stack 1 layer of Damage Increase <color=#559d57>{0}</color> BUFF on yourself, lasting for <color=#559d57>{1}</color> seconds, with a maximum of <color=#559d57>{2}</color> stacks; stacks can also be gained each time you deal damage"]
["monster_121001_desc_skill3","对目标造成 4 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>/<color=#559d57>{3}</color>，并让自身免疫任何控制效果，持续 <color=#559d57>{4}</color>秒","對目標造成 4 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>/<color=#559d57>{3}</color>，並讓自身免疫任何控制效果，持續 <color=#559d57>{4}</color>秒","Deal 4 instances of damage to the target, <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>/<color=#559d57>{3}</color> respectively, and grant yourself immunity to all control effects for <color=#559d57>{4}</color> seconds"]
["monster_200101_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>普攻伤害，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>普攻傷害，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Basic Attack Damage by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_200201_desc_skill1","扣除自身 <color=#559d57>{0}</color>血量，对目标造成 <color=#559d57>{1}</color>伤害","扣除自身 <color=#559d57>{0}</color>血量，對目標造成 <color=#559d57>{1}</color>傷害","Drain <color=#559d57>{0}</color> of your own HP, and deal <color=#559d57>{1}</color> damage to the target"]
["monster_200301_desc_skill1","蓄力 <color=#559d57>{0}</color>秒，对目标造成 <color=#559d57>{1}</color>伤害","蓄力 <color=#559d57>{0}</color>秒，對目標造成 <color=#559d57>{1}</color>傷害","Charge for <color=#559d57>{0}</color> seconds, then deal <color=#559d57>{1}</color> damage to the target"]
["monster_200401_desc_skill1","开启后，持续 <color=#559d57>{0}</color>秒，每次受到伤害都会反弹 <color=#559d57>{1}</color>给对方","開啟後，持續 <color=#559d57>{0}</color>秒，每次受到傷害都會反彈 <color=#559d57>{1}</color>給對方","After activation, lasts for <color=#559d57>{0}</color> seconds; each time you take damage, reflect <color=#559d57>{1}</color> of it back to the attacker"]
["monster_200501_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，目标每损失 <color=#559d57>{1}</color>血量，额外造成 <color=#559d57>{2}</color>伤害","對目標造成 <color=#559d57>{0}</color>傷害，目標每損失 <color=#559d57>{1}</color>血量，額外造成 <color=#559d57>{2}</color>傷害","Deal <color=#559d57>{0}</color> damage to the target; for every <color=#559d57>{1}</color> HP the target loses, deal an additional <color=#559d57>{2}</color> damage"]
["monster_200601_desc_skill1","对目标造 <color=#559d57>{0}</color>伤害，如果自身生命低于 <color=#559d57>{1}</color>，伤害提高 <color=#559d57>{2}</color>倍","對目標造 <color=#559d57>{0}</color>傷害，如果自身生命低於 <color=#559d57>{1}</color>，傷害提高 <color=#559d57>{2}</color>倍","Deal <color=#559d57>{0}</color> damage to the target; if your HP is below <color=#559d57>{1}</color>, damage is increased by <color=#559d57>{2}</color> times"]
["monster_210701_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并降低目标 <color=#559d57>{1}</color>攻速，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並降低目標 <color=#559d57>{1}</color>攻速，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and reduce the target's Attack Speed by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_210701_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>护甲，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>護甲，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Armor by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_210801_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>伤害，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>傷害，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Damage by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_210801_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，目标每损失 <color=#559d57>{1}</color>血量，额外造成 <color=#559d57>{2}</color>伤害","對目標造成 <color=#559d57>{0}</color>傷害，目標每損失 <color=#559d57>{1}</color>血量，額外造成 <color=#559d57>{2}</color>傷害","Deal <color=#559d57>{0}</color> damage to the target; for every <color=#559d57>{1}</color> HP the target loses, deal an additional <color=#559d57>{2}</color> damage"]
["monster_220901_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>普攻伤害，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>普攻傷害，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Basic Attack Damage by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_220901_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并恢复自身 <color=#559d57>{1}</color>血量","對目標造成 <color=#559d57>{0}</color>傷害，並恢復自身 <color=#559d57>{1}</color>血量","Deal <color=#559d57>{0}</color> damage to the target, and restore <color=#559d57>{1}</color> of your own HP"]
["monster_220901_desc_skill3","每次受到近战普通攻击都有 <color=#559d57>{0}</color>概率反击一次（伤害为自身普通攻击）","每次受到近戰普通攻擊都有 <color=#559d57>{0}</color>概率反擊一次（傷害為自身普通攻擊）","Each time you are hit by a melee basic attack, have a <color=#559d57>{0}</color> chance to counterattack once (damage equals your basic attack)"]
["monster_221001_desc_skill1","扣除自身 <color=#559d57>{0}</color>血量，对目标造成 <color=#559d57>{1}</color>伤害","扣除自身 <color=#559d57>{0}</color>血量，對目標造成 <color=#559d57>{1}</color>傷害","Drain <color=#559d57>{0}</color> of your own HP, and deal <color=#559d57>{1}</color> damage to the target"]
["monster_221001_desc_skill2","对目标造成 3 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>，如果自身生命低于 <color=#559d57>{3}</color>，伤害提高 <color=#559d57>{4}</color>倍","對目標造成 3 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>，如果自身生命低於 <color=#559d57>{3}</color>，傷害提高 <color=#559d57>{4}</color>倍","Deal 3 instances of damage to the target, <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color> respectively; if your HP is below <color=#559d57>{3}</color>, damage is increased by <color=#559d57>{4}</color> times"]
["monster_221001_desc_skill3","开启后，持续 <color=#559d57>{0}</color>秒，每次受到伤害都会反弹 <color=#559d57>{1}</color>给对方","開啟後，持續 <color=#559d57>{0}</color>秒，每次受到傷害都會反彈 <color=#559d57>{1}</color>給對方","After activation, lasts for <color=#559d57>{0}</color> seconds; each time you take damage, reflect <color=#559d57>{1}</color> of it back to the attacker"]
["monster_300101_desc_skill1","对正前方所有敌人造成 <color=#559d57>{0}</color>伤害","對正前方所有敵人造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all enemies directly ahead"]
["monster_300201_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并根据护甲产生护盾，持续 <color=#559d57>{1}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並根據護甲產生護盾，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and generate a shield based on Armor that lasts for <color=#559d57>{1}</color> seconds"]
["monster_300301_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并击退目标","對目標造成 <color=#559d57>{0}</color>傷害，並擊退目標","Deal <color=#559d57>{0}</color> damage to the target, and knock the target back"]
["monster_300401_desc_skill1","对前方直线上所有目标造成 <color=#559d57>{0}</color>伤害","對前方直線上所有目標造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all targets in a straight line ahead"]
["monster_300501_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害","對目標造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to the target"]
["monster_300601_desc_skill1","对正前方所有敌人造成 <color=#559d57>{0}</color>伤害","對正前方所有敵人造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all enemies directly ahead"]
["monster_310701_desc_skill1","优先对弓兵发动冲锋技能，迅速接近目标，造成 <color=#559d57>{0}</color>伤害","優先對弓兵發動衝鋒技能，迅速接近目標，造成 <color=#559d57>{0}</color>傷害","Prioritize charging at archer targets, quickly close in, and deal <color=#559d57>{0}</color> damage"]
["monster_310701_desc_skill2","对自身周围所有目标造成 <color=#559d57>{0}</color>伤害","對自身周圍所有目標造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all targets around you"]
["monster_310801_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>伤害，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>傷害，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Damage by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_310801_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并击退目标","對目標造成 <color=#559d57>{0}</color>傷害，並擊退目標","Deal <color=#559d57>{0}</color> damage to the target, and knock the target back"]
["monster_320901_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并根据护甲产生护盾，持续 <color=#559d57>{1}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並根據護甲產生護盾，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and generate a shield based on Armor that lasts for <color=#559d57>{1}</color> seconds"]
["monster_320901_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并让自身免疫 <color=#559d57>{1}</color>次主动技能，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並讓自身免疫 <color=#559d57>{1}</color>次主動技能，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and grant yourself immunity to <color=#559d57>{1}</color> active skills for <color=#559d57>{2}</color> seconds"]
["monster_320901_desc_skill3","自身周围所有目标造成 <color=#559d57>{0}</color>伤害，并眩晕他们 <color=#559d57>{1}</color>秒","自身周圍所有目標造成 <color=#559d57>{0}</color>傷害，並眩暈他們 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to all targets around you, and stun them for <color=#559d57>{1}</color> seconds"]
["monster_321001_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并提高自身 <color=#559d57>{1}</color>暴击，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並提高自身 <color=#559d57>{1}</color>暴擊，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and increase your own Critical Strike Chance by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_321001_desc_skill2","优先攻击最远目标，造成 <color=#559d57>{0}</color>伤害，并且根据距离提高伤害（最多额外提高 <color=#559d57>{1}</color>）","優先攻擊最遠目標，造成 <color=#559d57>{0}</color>傷害，並且根據距離提高傷害（最多額外提高 <color=#559d57>{1}</color>）","Prioritize attacking the farthest target, deal <color=#559d57>{0}</color> damage, and increase damage based on distance (up to an additional <color=#559d57>{1}</color> increase)"]
["monster_321001_desc_skill3","击退正前方所有目标，并且造成 <color=#559d57>{0}</color>伤害","擊退正前方所有目標，並且造成 <color=#559d57>{0}</color>傷害","Knock back all targets directly ahead, and deal <color=#559d57>{0}</color> damage"]
["monster_400101_desc_skill1","对目标造成 3 次伤害，分别为 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>","對目標造成 3 次傷害，分別為 <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color>","Deal 3 instances of damage to the target, <color=#559d57>{0}</color>/<color=#559d57>{1}</color>/<color=#559d57>{2}</color> respectively"]
["monster_400201_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并让自身闪避一切普攻，持续 <color=#559d57>{1}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並讓自身閃避一切普攻，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and grant yourself Evasion of all basic attacks for <color=#559d57>{1}</color> seconds"]
["monster_400301_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并腐蚀对方，持续 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>伤害，此效果可叠加","對目標造成 <color=#559d57>{0}</color>傷害，並腐蝕對方，持續 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>傷害，此效果可疊加","Deal <color=#559d57>{0}</color> damage to the target, and inflict Corrosion on the target for <color=#559d57>{1}</color> seconds, dealing <color=#559d57>{2}</color> damage per second; this effect can stack"]
["monster_400401_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并治疗自身 <color=#559d57>{1}</color>生命值","對目標造成 <color=#559d57>{0}</color>傷害，並治療自身 <color=#559d57>{1}</color>生命值","Deal <color=#559d57>{0}</color> damage to the target, and heal yourself for <color=#559d57>{1}</color> HP"]
["monster_400501_desc_skill1","对正前方所有敌人造成 <color=#559d57>{0}</color>伤害","對正前方所有敵人造成 <color=#559d57>{0}</color>傷害","Deal <color=#559d57>{0}</color> damage to all enemies directly ahead"]
["monster_400601_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并使对方流血，持续 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>伤害，此效果可叠加","對目標造成 <color=#559d57>{0}</color>傷害，並使對方流血，持續 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>傷害，此效果可疊加","Deal <color=#559d57>{0}</color> damage to the target, and inflict Bleed on the target for <color=#559d57>{1}</color> seconds, dealing <color=#559d57>{2}</color> damage per second; this effect can stack"]
["monster_410701_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并降低目标 <color=#559d57>{1}</color>护甲，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並降低目標 <color=#559d57>{1}</color>護甲，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and reduce the target's Armor by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_410701_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并使目标沉默，持续 <color=#559d57>{1}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並使目標沉默，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and silence the target for <color=#559d57>{1}</color> seconds"]
["monster_410801_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并净化自身所有减益状态","對目標造成 <color=#559d57>{0}</color>傷害，並淨化自身所有減益狀態","Deal <color=#559d57>{0}</color> damage to the target, and purify yourself of all debuffs"]
["monster_410801_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并使目标攻击力降低 <color=#559d57>{1}</color>，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，並使目標攻擊力降低 <color=#559d57>{1}</color>，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and reduce the target's Attack Power by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_420901_desc_skill1","对目标造成 <color=#559d57>{0}</color>伤害，并驱散目标所有增益状态","對目標造成 <color=#559d57>{0}</color>傷害，並驅散目標所有增益狀態","Deal <color=#559d57>{0}</color> damage to the target, and dispel all buffs from the target"]
["monster_420901_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，并治疗自身 <color=#559d57>{1}</color>生命值","對目標造成 <color=#559d57>{0}</color>傷害，並治療自身 <color=#559d57>{1}</color>生命值","Deal <color=#559d57>{0}</color> damage to the target, and heal yourself for <color=#559d57>{1}</color> HP"]
["monster_420901_desc_skill3","对自身周围所有目标造成 <color=#559d57>{0}</color>伤害，并沉默他们，持续 <color=#559d57>{1}</color>秒","對自身周圍所有目標造成 <color=#559d57>{0}</color>傷害，並沉默他們，持續 <color=#559d57>{1}</color>秒","Deal <color=#559d57>{0}</color> damage to all targets around you, and silence them for <color=#559d57>{1}</color> seconds"]
["monster_421001_desc_skill1","对全体目标造成 <color=#559d57>{0}</color>伤害，并腐蚀对方，持续 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>伤害，此效果可叠加","對全體目標造成 <color=#559d57>{0}</color>傷害，並腐蝕對方，持續 <color=#559d57>{1}</color>秒，每秒造成 <color=#559d57>{2}</color>傷害，此效果可疊加","Deal <color=#559d57>{0}</color> damage to all targets, and inflict Corrosion on them for <color=#559d57>{1}</color> seconds, dealing <color=#559d57>{2}</color> damage per second; this effect can stack"]
["monster_421001_desc_skill2","对目标造成 <color=#559d57>{0}</color>伤害，另外使目标受到的伤害提高 <color=#559d57>{1}</color>，持续 <color=#559d57>{2}</color>秒","對目標造成 <color=#559d57>{0}</color>傷害，另外使目標受到的傷害提高 <color=#559d57>{1}</color>，持續 <color=#559d57>{2}</color>秒","Deal <color=#559d57>{0}</color> damage to the target, and additionally increase the damage the target takes by <color=#559d57>{1}</color> for <color=#559d57>{2}</color> seconds"]
["monster_421001_desc_skill3","对全体目标造成 <color=#559d57>{0}</color>伤害，并让他们进入混乱状态，持续 <color=#559d57>{1}</color>秒，如果处于腐蚀状态，时间翻倍","對全體目標造成 <color=#559d57>{0}</color>傷害，並讓他們進入混亂狀態，持續 <color=#559d57>{1}</color>秒，如果處於腐蝕狀態，時間翻倍","Deal <color=#559d57>{0}</color> damage to all targets, and inflict Chaos on them for <color=#559d57>{1}</color> seconds; if they are corroded, the duration is doubled"]
["Hero_UI_1","解锁条件：英雄升至{0}星","解鎖條件：英雄升至{0}星","Unlock condition: Hero reaches {0} stars"]
["Hero_UI_2","升级条件：英雄升至{0}星","升級條件：英雄升至{0}星","Upgrade condition: Hero reaches {0} stars"]
["Hero_UI_3","级","級","Level"]
["Hero_UI_4","解锁条件：英雄穿戴专属武器且专属技能激活","解鎖條件：英雄穿戴專屬武器且專屬技能啟動","Unlock condition: Hero equips exclusive weapon and activates exclusive skill"]
["Hero_UI_5","{0}星","{0}星","{0} Stars"]
["Hero_UI_6","已满级","已滿級","Max Level"]
["Hero_UI_7","技能{0}_{1}级没有找到配置","技能{0}_{1}級沒有找到配置","Skill {0}_{1} level config not found"]
["Hero_UI_8","Lv.","Lv.","Lv."]
["Hero_UI_9","详情","詳情","Details"]
["Hero_UI_10","技能","技能","Skill"]
["Hero_UI_11","升星","升星","Star Upgrade"]
["Hero_UI_12","羁绊","羈絆","Bond"]
["Hero_UI_13","英雄","英雄","Hero"]
["Hero_UI_14","已招募","已招募","Recruited"]
["Hero_UI_15","已有","已有","Owned"]
["Hero_UI_16","图鉴","圖鑒","Codex"]
["Hero_UI_17","生命","生命","HP / Health"]
["Hero_UI_18","体力","體力","Stamina"]
["Hero_UI_19","统兵数量：","統兵數量：","Troop Capacity:"]
["Hero_UI_20","当前等级部队容量：","當前等級部隊容量：","Current Level Troop Limit:"]
["Hero_UI_21","下一等级增加：","下一等級增加：","Next Level Increase:"]
["Hero_UI_22"," {0}级额外增加："," {0}級額外增加：","Extra Bonus at Level {0}:"]
["Hero_UI_23","当前加成效果:","當前加成效果:","Current Bonus Effect:"]
["Hero_UI_24","下一级加成效果:","下一級加成效果:","Next Level Bonus Effect:"]
["Hero_UI_25","升 级","升 級","Level Up"]
["Hero_UI_26","属性详情","屬性詳情","Attribute Details"]
["Hero_UI_27","属性","屬性","Attribute"]
["Hero_UI_28","消耗英雄卡牌进行升星","消耗英雄卡牌進行升星","Consume hero cards to upgrade stars"]
["Hero_UI_29","升星预览","升星預覽","Star upgrade preview"]
["Hero_UI_30","解锁技能","解鎖技能","Unlock Skill"]
["Hero_UI_31","获取更多","獲取更多","Get More"]
["Hero_UI_32","该英雄已上阵，无法进行操作","該英雄已上陣，無法進行操作","This hero is already deployed and cannot be operated"]
["Hero_UI_33","羁绊关系<color=#ff9b1a>{0}</color>人在同一队伍，则激活效果","羈絆關係<color=#ff9b1a>{0}</color>人在同一隊伍，則啟動效果","If <color=#ff9b1a>{0} </color>bonded heroes are in the same team, the effect activates"]
["Hero_UI_34","等级{0}","等級{0}","Level{0}"]
["Hero_UI_35","查看满级效果","查看滿級效果","Check the full level effect"]
["Hero_UI_36","当前等级效果","當前等級效果","Current level effect"]
["Hero_UI_37","满级","滿級","Full level"]
["Hero_UI_38","攻击","攻擊","attack"]
["Hero_UI_39","防御","防禦","defense"]
["Hero_UI_40","已解锁","已解鎖","Unlocked"]
["Hero_UI_41","已激活","已啟動","Activated"]
["Hero_UI_42","未激活","未啟動","Not activated"]
["Hero_UI_43","使用数量  {0}/{1}","使用數量  {0}/{1}","Quantity used {0}/{1}"]
["Hero_UI_44","英雄招募","英雄招募","Hero Recruitment"]
["Hero_UI_45","该英雄不在城内，无法编辑装备","該英雄不在城內，無法編輯裝備","The hero is not in the city and cannot edit equipment."]
["Hero_UI_46","穿戴该装备的英雄不在城内，无法编辑装备","穿戴該裝備的英雄不在城內，無法編輯裝備","The hero wearing the equipment is not in the city and the equipment cannot be edited."]
["Hero_UI_47","已在该英雄详情界面","已在該英雄詳情介面","Already in the hero details interface"]
["Hero_UI_48","该英雄在[{0}]中上阵，是否继续选择该英雄作为升星材料？","該英雄在[{0}]中上陣，是否繼續選擇該英雄作為升星材料？","This hero went into battle in [{0}]. Do you want to continue to select this hero as a star-raising material?"]
["Hero_UI_49","未招募","未招募","Not recruiting"]
["Hero_UI_50","暂无同名英雄","暫無同名英雄","There is no hero with the same name yet"]
["Hero_UI_51","未选择英雄卡牌，无法升星","未選擇英雄卡牌，無法升星","If no hero card is selected, the star cannot be upgraded."]
["Hero_UI_52","暂无可穿戴的装备","暫無可穿戴的裝備","No equipment to wear yet"]
["Hero_UI_53","该英雄星级经验已满，无法继续选择","該英雄星級經驗已滿，無法繼續選擇","The hero star level experience is full and cannot be selected anymore."]
["Hero_UI_54","星级已满","星級已滿","Stars are full"]
["Hero_UI_55","英雄等级不足，无法穿戴","英雄等級不足，無法穿戴","The hero level is insufficient and cannot be worn."]
["Hero_UI_56","天赋升级成功","天賦升級成功","Talent upgrade successful"]
["Hero_UI_57","处于英雄预览中，无法跳转","處於英雄預覽中，無法跳轉","In the hero preview, unable to jump"]
["Hero_UI_58","升级主城和征兵所可提升部队容量","升級主城和徵兵所可提升部隊容量","Upgrading the main city and recruiting station can increase troop capacity"]
["Hero_Equip_UI_1","脱下","脫下","take off"]
["Hero_Equip_UI_2","穿戴","穿戴","wear"]
["Hero_Equip_UI_3","强化","強化","strengthen"]
["Hero_Equip_UI_4","专属技能","專屬技能","Exclusive skills"]
["Hero_Equip_UI_5","英雄使用等级：{0}","英雄使用等級：{0}","Hero usage level: {0}"]
["Hero_Equip_UI_6","一键脱下","一鍵脫下","Take it off with one click"]
["Hero_Equip_UI_7","快速穿戴","快速穿戴","Quick to put on"]
["Hero_Equip_UI_8","装备列表","裝備列表","Equipment list"]
["Hero_Equip_UI_9","分配","分配","distribute"]
["Hero_Equip_UI_10","{0}已经佩于{1},是否继续穿戴？","{0}已經佩於{1},是否繼續穿戴？","{0} is already worn on {1}, do you want to continue wearing it?"]
["Hero_EquipType_1","武器","武器","arms"]
["Hero_EquipType_2","护甲","護甲","Armor"]
["Hero_EquipType_3","头盔","頭盔","helmet"]
["Hero_EquipType_4","战靴","戰靴","combat boots"]
["Hero_fetter_name_1","帝国神话","帝國神話","imperial myth"]
["Hero_fetter_name_2","王者霸业","王者霸業","King's hegemony"]
["Hero_fetter_name_3","国之壁垒","國之壁壘","national barrier"]
["Hero_fetter_name_4","王权神授","王權神授","divine right of kings"]
["Hero_fetter_name_5","英灵史诗","英靈史詩","Epic of Heroes"]
["Hero_fetter_name_6","天命君主","天命君主","destiny monarch"]
["Hero_fetter_name_7","战国血刃","戰國血刃","Warring States Blood Blade"]
["Hero_fetter_name_8","远征统帅","遠征統帥","expedition commander"]
["Hero_fetter_name_9","复仇者审判","復仇者審判","Avengers Trial"]
["Hero_fetter_name_10","不屈旌旗","不屈旌旗","unyielding banner"]
["Hero_fetter_name_11","十字征途","十字征途","cross journey"]
["Hero_fetter_name_12","破军之星","破軍之星","Breaking Army Star"]
["Hero_fetter_name_13","圣约之治","聖約之治","Covenant Rule"]
["Hero_fetter_name_14","治世法典","治世法典","Code of governance"]
["Hero_fetter_name_15","天理国制","天理國制","Tenrikoku system"]
["Hero_fetter_name_16","建国基石","建國基石","cornerstone of the founding of the nation"]
["Hero_fetter_name_17","智慧冠冕","智慧冠冕","crown of wisdom"]
["Hero_fetter_desc_1","自身提高<color=#559d57>5%</color>伤害减免","自身提高<color=#559d57>5%</color>傷害減免","Increases damage reduction by <color=#559d57>5%</color>"]
["Hero_fetter_desc_2","自身提高<color=#559d57>5%</color>伤害加成","自身提高<color=#559d57>5%</color>傷害加成","Increases self's damage bonus by <color=#559d57>5%</color>"]
["Hero_fetter_desc_3","自身提高<color=#559d57>5%</color>伤害减免","自身提高<color=#559d57>5%</color>傷害減免","Increases damage reduction by <color=#559d57>5%</color>"]
["Hero_fetter_desc_4","自身提高<color=#559d57>6%</color>暴击率","自身提高<color=#559d57>6%</color>暴擊率","Increase the critical hit rate by <color=#559d57>6%</color>"]
["Hero_fetter_desc_5","自身提高<color=#559d57>12%</color>暴击伤害","自身提高<color=#559d57>12%</color>暴擊傷害","Increases critical hit damage by <color=#559d57>12%</color>"]
["Hero_fetter_desc_6","自身提高<color=#559d57>5%</color>伤害减免","自身提高<color=#559d57>5%</color>傷害減免","Increases damage reduction by <color=#559d57>5%</color>"]
["Hero_fetter_desc_7","自身提高<color=#559d57>4%</color>伤害加成","自身提高<color=#559d57>4%</color>傷害加成","Increases self's damage bonus by <color=#559d57>4%</color>"]
["Hero_fetter_desc_8","自身提高<color=#559d57>5%</color>伤害加成","自身提高<color=#559d57>5%</color>傷害加成","Increases self's damage bonus by <color=#559d57>5%</color>"]
["Hero_fetter_desc_9","自身提高<color=#559d57>10%</color>暴击伤害","自身提高<color=#559d57>10%</color>暴擊傷害","Increases critical hit damage by <color=#559d57>10%</color>"]
["Hero_fetter_desc_10","自身提高<color=#559d57>5%</color>暴击率","自身提高<color=#559d57>5%</color>暴擊率","Increase the critical hit rate by <color=#559d57>5%</color>"]
["Hero_fetter_desc_11","自身提高<color=#559d57>6%</color>暴击抵抗","自身提高<color=#559d57>6%</color>暴擊抵抗","Increases self's critical hit resistance by <color=#559d57>6%</color>"]
["Hero_fetter_desc_12","自身提高<color=#559d57>5%</color>暴击抵抗","自身提高<color=#559d57>5%</color>暴擊抵抗","Increases self's critical hit resistance by <color=#559d57>5%</color>"]
["Hero_fetter_desc_13","自身提高<color=#559d57>12%</color>暴伤抵抗","自身提高<color=#559d57>12%</color>暴傷抵抗","Increases self's resistance to critical damage by <color=#559d57>12%</color>"]
["Hero_fetter_desc_14","自身提高<color=#559d57>3</color>点幸运","自身提高<color=#559d57>3</color>點幸運","Improve yourself by <color=#559d57>3</color> points of luck"]
["Hero_fetter_desc_15","自身提高<color=#559d57>4%</color>伤害减免","自身提高<color=#559d57>4%</color>傷害減免","Increases damage reduction by <color=#559d57>4%</color>"]
["Hero_fetter_desc_16","自身提高<color=#559d57>4%</color>伤害加成","自身提高<color=#559d57>4%</color>傷害加成","Increases self's damage bonus by <color=#559d57>4%</color>"]
["Hero_fetter_desc_17","自身提高<color=#559d57>10%</color>暴伤抵抗","自身提高<color=#559d57>10%</color>暴傷抵抗","Increases self's resistance to critical damage by <color=#559d57>10%</color>"]
["Equip_1","装备已被锁定，无法分解","裝備已被鎖定，無法分解","Equipment is locked and cannot be dismantled"]
["Equip_2","装备已锁定，无法强化","裝備已鎖定，無法強化","Equipment is locked and cannot be enhanced"]
["Equip_3","装备锁定成功","裝備鎖定成功","Equipment locked successfully"]
["Bag_UI_1","背包","背包","Backpack"]
["Bag_UI_2","道具","道具","Item"]
["Bag_UI_3","材料","材料","Material"]
["Bag_UI_4","装备","裝備","Equipment"]
["Bag_UI_5","出售","出售","Sell"]
["Bag_UI_6","使用","使用","Use"]
["Bag_UI_7","分解","分解","Break Down"]
["Bag_UI_8","强化","強化","Strengthen"]
["Bag_UI_9","选择一种奖励","選擇一種獎勵","Select a reward"]
["Bag_UI_10","您获得了{0}","您獲得了{0}","You got {0}"]
["Item_name_1","银币","銀幣","Silver"]
["Item_name_2","金币","金幣","Gold"]
["Item_name_3","F币","F幣","F Coin"]
["Item_name_4","绑金","綁金","Bound Gold"]
["Item_name_5","精力","精力","Stamina"]
["Item_name_7","存储精力"]
["Item_name_101","木材","木材","Wood"]
["Item_name_102","铁矿","鐵礦","Iron Ore"]
["Item_name_103","石料","石料","Stone"]
["Item_name_104","粮食","糧食","Food"]
["Item_name_111","木材（非绑定）","木材（非綁定）","wood(unbinding)"]
["Item_name_112","铁矿（非绑定）","鐵礦（非綁定）","Iron Ore (unbinding)"]
["Item_name_113","石料（非绑定）","石料（非綁定）","Stone(unbinding)"]
["Item_name_114","粮食（非绑定）","糧食（非綁定）","Grain (unbinding)"]
["Item_name_201","平民士兵","平民士兵","Militia"]
["Item_name_202","见习士兵","見習士兵","Veteran Soldier"]
["Item_name_203","精锐士兵","精銳士兵","Senior Soldier"]
["Item_name_204","资深士兵","資深士兵","Battle-Hardened Soldier"]
["Item_name_205","禁卫士兵","禁衛士兵","Fearless Soldier"]
["Item_name_206","皇家士兵","皇家士兵","Legendary Soldier"]
["Item_name_1001","赛季成就积分","賽季成就積分","Season achievement points"]
["Item_name_1002","个人成就积分","個人成就積分","personal achievement points"]
["Item_name_10001","领主经验","領主經驗","Lord EXP"]
["Item_name_10002","帝国晶矿","帝國晶礦","Imperial Crystal Mine"]
["Item_name_10003","VIP点数","VIP點數","VIP points"]
["Item_name_10101","赛季积分","賽季積分","Season points"]
["Item_name_10102","联盟贡献","聯盟貢獻","Alliance contribution"]
["Item_name_10103","赛季纹章","賽季紋章","Season coat of arms"]
["Item_name_10104","功勋","功勳","meritorious deeds"]
["Item_name_20001","联盟经验","聯盟經驗","Alliance experience"]
["Item_name_20101","联盟赛季积分","聯盟賽季積分","League season points"]
["Item_name_20201","联盟木材","聯盟木材","alliance lumber"]
["Item_name_20202","联盟铁矿","聯盟鐵礦","alliance iron ore"]
["Item_name_20203","联盟石料","聯盟石料","alliance stone"]
["Item_name_20204","联盟粮食","聯盟糧食","alliance grain"]
["Item_name_20205","联盟F币","聯盟F幣","Alliance F Coin"]
["Item_name_100011","精铁武器图纸","精鐵武器圖紙","Fine Iron Weapon Blueprints"]
["Item_name_100012","精铁头盔图纸","精鐵頭盔圖紙","Fine Iron Helmet Blueprint"]
["Item_name_100013","精铁护甲图纸","精鐵護甲圖紙","Fine Iron Armor Blueprints"]
["Item_name_100014","精铁战靴图纸","精鐵戰靴圖紙","Fine Iron Boots Blueprint"]
["Item_name_100021","秘银武器图纸","秘銀武器圖紙","Mithril Weapon Blueprints"]
["Item_name_100022","秘银头盔图纸","秘銀頭盔圖紙","Mithril Helmet Blueprints"]
["Item_name_100023","秘银护甲图纸","秘銀護甲圖紙","Mithril Armor Blueprints"]
["Item_name_100024","秘银战靴图纸","秘銀戰靴圖紙","Mithril Boots Blueprint"]
["Item_name_100031","淬金武器图纸","淬金武器圖紙","Tempered weapon blueprints"]
["Item_name_100032","淬金头盔图纸","淬金頭盔圖紙","Tempered Helmet Blueprint"]
["Item_name_100033","淬金护甲图纸","淬金護甲圖紙","Tempered Armor Blueprints"]
["Item_name_100034","淬金战靴图纸","淬金戰靴圖紙","Tempered combat boots blueprint"]
["Item_name_100005","淬金古卷","淬金古卷","Tempered Ancient Scroll"]
["Item_name_100006","远古工艺残页","遠古工藝殘頁","Fragments of ancient craftsmanship"]
["Item_name_100101","铁锭","鐵錠","iron ingot"]
["Item_name_100102","银锭","銀錠","silver ingot"]
["Item_name_100103","金锭","金錠","gold ingot"]
["Item_name_100104","陨星锭","隕星錠","Meteor Ingot"]
["Item_name_100201","粗砺磨石","粗礪磨石","rough grindstone"]
["Item_name_100202","翡翠淬石","翡翠淬石","Jade quenched stone"]
["Item_name_100203","海蓝晶石","海藍晶石","Aquamarine"]
["Item_name_100204","秘纹紫晶","秘紋紫晶","Secret Amethyst"]
["Item_name_100205","熔岩曜石","熔岩曜石","lava obsidian"]
["Item_name_100206","圣辉宝钻","聖輝寶鑽","Holy Diamond"]
["Item_name_100301","粗铁矿","粗鐵礦","Coarse iron ore"]
["Item_name_100302","硬铜矿","硬銅礦","hard copper ore"]
["Item_name_100303","秘银矿","秘銀礦","Mithril Ore"]
["Item_name_100304","星辉矿","星輝礦","Star Mine"]
["Item_name_100305","龙心矿","龍心礦","Dragon Heart Mine"]
["Item_name_100411","重铸石（白）","重鑄石（白）","Recast stone (white)"]
["Item_name_100412","重铸石（绿）","重鑄石（綠）","Recast stone (green)"]
["Item_name_100413","精铁砂","精鐵砂","Refined iron sand"]
["Item_name_100414","淬火砂","淬火砂","Quenching sand"]
["Item_name_100415","龙息砂","龍息砂","dragon breath sand"]
["Item_name_100416","圣遗砂","聖遺砂","holy relic sand"]
["Item_name_100421","洗练石（白）","洗練石（白）","Cleansing stone (white)"]
["Item_name_100422","洗练石（绿）","洗練石（綠）","Cleansing stone (green)"]
["Item_name_100423","研磨剂","研磨劑","Abrasive"]
["Item_name_100424","洗练剂","洗練劑","scouring agent"]
["Item_name_100425","熔炉淬液","熔爐淬液","Furnace quenching liquid"]
["Item_name_100426","炼金秘水","煉金秘水","Alchemical secret water"]
["Item_name_100501","骑士秘典","騎士秘典","Codex of Knights"]
["Item_name_100502","英雄启示录","英雄啟示錄","Heroic Apocalypse"]
["Item_name_100601","承天龙渊图纸","承天龍淵圖紙","Chengtian Longyuan drawings"]
["Item_name_100602","十二天冕图纸","十二天冕圖紙","Twelve Heavenly Crown Drawings"]
["Item_name_100603","玄龙御甲图纸","玄龍禦甲圖紙","Xuanlong Royal Armor Drawings"]
["Item_name_100604","云纹天履图纸","雲紋天履圖紙","Cloud pattern skywalk drawings"]
["Item_name_100605","龟舰战刃图纸","龜艦戰刃圖紙","Turtle Ship Glaive Blueprints"]
["Item_name_100606","海魂战盔图纸","海魂戰盔圖紙","Sea Soul Battle Helmet Blueprint"]
["Item_name_100607","护国海甲图纸","護國海甲圖紙","Protecting the country sea armor blueprints"]
["Item_name_100608","水军战靴图纸","水軍戰靴圖紙","navy boots drawings"]
["Item_name_100609","波斯王刃图纸","波斯王刃圖紙","Persian King's Blade Blueprints"]
["Item_name_100610","旭日王盔图纸","旭日王盔圖紙","Helmet of the Rising Sun King Blueprint"]
["Item_name_100611","波斯王甲图纸","波斯王甲圖紙","Persian king armor drawings"]
["Item_name_100612","王庭战靴图纸","王庭戰靴圖紙","Royal court boots blueprint"]
["Item_name_100613","法轮之剑图纸","法輪之劍圖紙","Sword of Falun drawings"]
["Item_name_100614","梵金圣盔图纸","梵金聖盔圖紙","Brahman Gold Holy Helm Drawing"]
["Item_name_100615","仁王圣甲图纸","仁王聖甲圖紙","Drawings of the Holy Armor of Nioh"]
["Item_name_100616","福德行靴图纸","福德行靴圖紙","Ford walking boots drawings"]
["Item_name_100617","角斗双刃图纸","角鬥雙刃圖紙","Gladiator Double Blade Blueprint"]
["Item_name_100618","角斗铁盔图纸","角鬥鐵盔圖紙","Gladiator Iron Helmet Drawings"]
["Item_name_100619","斗士硬甲图纸","鬥士硬甲圖紙","Fighter Hard Armor Blueprints"]
["Item_name_100620","竞技战靴图纸","競技戰靴圖紙","Competitive boots drawings"]
["Item_name_100621","史诗王斧图纸","史詩王斧圖紙","Epic Kingaxe Blueprints"]
["Item_name_100622","史诗王盔图纸","史詩王盔圖紙","Epic King's Helmet Blueprints"]
["Item_name_100623","众神王甲图纸","眾神王甲圖紙","Drawings of King Armor of the Gods"]
["Item_name_100624","古王战靴图纸","古王戰靴圖紙","Ancient king's boots blueprint"]
["Item_name_100625","太阁名刀图纸","太閣名刀圖紙","Taige famous sword drawings"]
["Item_name_100626","金桃战盔图纸","金桃戰盔圖紙","Golden Peach Battle Helmet Blueprint"]
["Item_name_100627","太阁武甲图纸","太閣武甲圖紙","Taige armor drawings"]
["Item_name_100628","樱纹战靴图纸","櫻紋戰靴圖紙","Cherry pattern boots drawings"]
["Item_name_100629","狮心圣剑图纸","獅心聖劍圖紙","Leopard Soul Glaive Blueprints"]
["Item_name_100630","狮纹圣盔图纸","獅紋聖盔圖紙","Jia Taishou Helmet Drawing"]
["Item_name_100631","圣殿骑甲图纸","聖殿騎甲圖紙","Alp armor drawings"]
["Item_name_100632","圣光骑靴图纸","聖光騎靴圖紙","Mountain expedition boots blueprint"]
["Item_name_100633","自由巨剑图纸","自由巨劍圖紙","Free Greatsword Blueprints"]
["Item_name_100634","苏格兰盔图纸","蘇格蘭盔圖紙","Scottish helmet drawings"]
["Item_name_100635","蓝勇战甲图纸","藍勇戰甲圖紙","Blue Yong armor drawings"]
["Item_name_100636","自由战靴图纸","自由戰靴圖紙","Free Boots Blueprints"]
["Item_name_100637","凯尔战矛图纸","凱爾戰矛圖紙","Kayle's Spear Blueprint"]
["Item_name_100638","女王战盔图纸","女王戰盔圖紙","Queen's Helmet Drawing"]
["Item_name_100639","凯尔战甲图纸","凱爾戰甲圖紙","Kayle's armor blueprints"]
["Item_name_100640","荒原战靴图纸","荒原戰靴圖紙","Wasteland Boots Blueprint"]
["Item_name_100641","第六天刀图纸","第六天刀圖紙","Sixth Heavenly Sword Drawing"]
["Item_name_100642","修罗鬼盔图纸","修羅鬼盔圖紙","Shura ghost helmet drawings"]
["Item_name_100643","红莲武甲图纸","紅蓮武甲圖紙","Red lotus armor drawings"]
["Item_name_100644","烈火战靴图纸","烈火戰靴圖紙","Fire boots blueprint"]
["Item_name_100645","征服王剑图纸","征服王劍圖紙","Conquering King Sword Blueprint"]
["Item_name_100646","马其战盔图纸","馬其戰盔圖紙","Horse helmet drawings"]
["Item_name_100647","赫利战甲图纸","赫利戰甲圖紙","Hurley armor blueprints"]
["Item_name_100648","征途军靴图纸","征途軍靴圖紙","Journey military boots drawings"]
["Item_name_100649","圣城弯刀图纸","聖城彎刀圖紙","Holy City Scimitar Drawing"]
["Item_name_100650","沙狮战盔图纸","沙獅戰盔圖紙","Sand Lion War Helmet Blueprint"]
["Item_name_100651","圣军骑甲图纸","聖軍騎甲圖紙","Holy Army Cavalry Armor Blueprints"]
["Item_name_100652","沙海骑靴图纸","沙海騎靴圖紙","Sand Sea Riding Boots Blueprint"]
["Item_name_100653","豹魂战刃图纸","豹魂戰刃圖紙","Lionheart Holy Sword Blueprint"]
["Item_name_100654","迦太守盔图纸","迦太守盔圖紙","Lion Pattern Holy Helm Drawing"]
["Item_name_100655","阿尔卑甲图纸","阿爾卑甲圖紙","Templar Cavalry Armor Blueprints"]
["Item_name_100656","山征战靴图纸","山征戰靴圖紙","Holy Light Riding Boots Blueprint"]
["Item_name_100657","木兰战刃图纸","木蘭戰刃圖紙","Mulan Glaive Blueprint"]
["Item_name_100658","花魂战盔图纸","花魂戰盔圖紙","Flower Soul Battle Helmet Blueprint"]
["Item_name_100659","巾帼战甲图纸","巾幗戰甲圖紙","Heroine armor blueprints"]
["Item_name_100660","木兰战靴图纸","木蘭戰靴圖紙","Mulan boots drawings"]
["Item_name_100661","暹罗王刃图纸","暹羅王刃圖紙","Siam King Blade drawings"]
["Item_name_100662","象纹王盔图纸","象紋王盔圖紙","Elephant King Helmet Drawing"]
["Item_name_100663","暹罗王甲图纸","暹羅王甲圖紙","King of Siam drawings"]
["Item_name_100664","金象战靴图纸","金象戰靴圖紙","Golden elephant boots blueprint"]
["Item_name_100665","红胡巨剑图纸","紅胡巨劍圖紙","Red Bear Giant Sword Drawings"]
["Item_name_100666","帝国铁盔图纸","帝國鐵盔圖紙","Imperial Iron Helm Blueprint"]
["Item_name_100667","皇家重甲图纸","皇家重甲圖紙","Royal heavy armor blueprints"]
["Item_name_100668","红胡军靴图纸","紅胡軍靴圖紙","Red Hu military boots drawings"]
["Item_name_100669","罗马军剑图纸","羅馬軍劍圖紙","Roman sword drawings"]
["Item_name_100670","罗马鹰盔图纸","羅馬鷹盔圖紙","Roman eagle helmet drawings"]
["Item_name_100671","帝国军甲图纸","帝國軍甲圖紙","Imperial Armor Blueprints"]
["Item_name_100672","军团行靴图纸","軍團行靴圖紙","Legion Boots Drawing"]
["Item_name_100673","圣焰长枪图纸","聖焰長槍圖紙","Holy Flame Spear Blueprint"]
["Item_name_100674","圣洁铁盔图纸","聖潔鐵盔圖紙","Holy Iron Helm Blueprint"]
["Item_name_100675","圣女白甲图纸","聖女白甲圖紙","Holy Maiden White Armor Drawing"]
["Item_name_100676","圣光靴甲图纸","聖光靴甲圖紙","Holy light boots blueprint"]
["Item_name_100677","孔雀王刃图纸","孔雀王刃圖紙","Peacock King Blade drawings"]
["Item_name_100678","孔雀王盔图纸","孔雀王盔圖紙","Peacock King Helmet Drawing"]
["Item_name_100679","天成王甲图纸","天成王甲圖紙","Tiancheng Wangjia drawings"]
["Item_name_100680","王朝战靴图纸","王朝戰靴圖紙","Dynasty boots blueprints"]
["Item_name_100681","法老战刃图纸","法老戰刃圖紙","Pharaoh's Glaive Blueprints"]
["Item_name_100682","圣鹰战盔图纸","聖鷹戰盔圖紙","Holy Eagle War Helmet Blueprint"]
["Item_name_100683","法老金甲图纸","法老金甲圖紙","Pharaoh's golden armor drawings"]
["Item_name_100684","尼罗战靴图纸","尼祿戰靴圖紙","Nile boots drawings"]
["Item_name_100685","海灵弓弦图纸","海靈弓弦圖紙","Hai Ling Bow String Drawing"]
["Item_name_100686","海怒战盔图纸","海怒戰盔圖紙","Sea Fury War Helmet Blueprints"]
["Item_name_100687","海神战甲图纸","海神戰甲圖紙","Poseidon armor blueprints"]
["Item_name_100688","海风战靴图纸","海風戰靴圖紙","Sea Breeze Boots Drawings"]
["Item_name_100689","北境慧剑图纸","北境慧劍圖紙","Northern Wisdom Sword Blueprint"]
["Item_name_100690","北风女盔图纸","北風女盔圖紙","North wind female helmet drawings"]
["Item_name_100691","智慧王甲图纸","智慧王甲圖紙","Wisdom King Armor Drawing"]
["Item_name_100692","北境行靴图纸","北境行靴圖紙","Northern hiking boots drawings"]
["Item_name_100693","雅典长矛图纸","雅典長矛圖紙","Athenian spear drawing"]
["Item_name_100694","雅典守盔图纸","雅典守盔圖紙","Athenian helmet drawing"]
["Item_name_100695","城邦护甲图纸","城邦護甲圖紙","City-state armor blueprints"]
["Item_name_100696","学者行靴图纸","學者行靴圖紙","Scholar's Boots Drawing"]
["Item_name_100697","圣辉王弓图纸","聖輝王弓圖紙","Holy King's Bow Drawing"]
["Item_name_100698","圣城王盔图纸","聖城王盔圖紙","Holy City King Helmet Drawing"]
["Item_name_100699","牧者圣甲图纸","牧者聖甲圖紙","Shepherd's Armor Blueprint"]
["Item_name_100700","圣城行靴图纸","聖城行靴圖紙","Holy City Walking Boots Drawing"]
["Item_name_100701","蛇权权杖图纸","蛇權權杖圖紙","Snake Scepter Drawing"]
["Item_name_100702","蛇冠金盔图纸","蛇冠金盔圖紙","Snake Crown Golden Helmet Drawing"]
["Item_name_100703","尼罗圣甲图纸","尼祿聖甲圖紙","Nile Armor Drawing"]
["Item_name_100704","蛇纹金靴图纸","蛇紋金靴圖紙","Snake pattern gold boots drawings"]
["Item_name_100705","海港王刃图纸","海港王刃圖紙","Harbor King Blade drawings"]
["Item_name_100706","腓城王盔图纸","腓城王盔圖紙","Drawing of King's Helmet of Philippe"]
["Item_name_100707","女王海甲图纸","女王海甲圖紙","Queen sea armor drawings"]
["Item_name_100708","腓城行靴图纸","腓城行靴圖紙","Drawings of walking boots in Philadelphia"]
["Item_name_100709","草原王刃图纸","草原王刃圖紙","Grassland King Blade blueprint"]
["Item_name_100710","草原鹰盔图纸","草原鷹盔圖紙","Prairie Eagle Helmet Drawings"]
["Item_name_100711","草原战甲图纸","草原戰甲圖紙","Grassland armor blueprints"]
["Item_name_100712","草原战靴图纸","草原戰靴圖紙","Grassland Boots Drawings"]
["Item_name_100713","尼泊王刃图纸","尼泊王刃圖紙","King of Nepal drawings"]
["Item_name_100714","山鹰女盔图纸","山鷹女盔圖紙","Eagle female helmet drawings"]
["Item_name_100715","山国圣甲图纸","山國聖甲圖紙","Mountain Kingdom Holy Armor Blueprint"]
["Item_name_100716","山风行靴图纸","山風行靴圖紙","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["Item_name_100717","藏地圣杖图纸","藏地聖杖圖紙","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["Item_name_100718","雪域女盔图纸","雪域女盔圖紙","Snowy women's helmet drawings"]
["Item_name_100719","藏地圣甲图纸","藏地聖甲圖紙","Tibetan Holy Armor Drawings"]
["Item_name_100720","雪域行靴图纸","雪域行靴圖紙","Snow walking boots drawings"]
["Item_name_119001","制式兵装匣","制式兵裝匣","Standard armor box"]
["Item_name_119002","工匠兵装匣","工匠兵裝匣","Artisan Armor Box"]
["Item_name_119003","骑士兵装匣","騎士兵裝匣","Cavalry Soldier Box"]
["Item_name_119004","贵族兵装匣","貴族兵裝匣","Noble Armor Box"]
["Item_name_119005","制式步兵兵装匣","制式步兵兵裝匣","Standard infantry armor box"]
["Item_name_119006","制式骑兵兵装匣","制式騎兵兵裝匣","Standard cavalry armor box"]
["Item_name_119007","制式弓兵兵装匣","制式弓兵兵裝匣","Standard archer armor box"]
["Item_name_119008","工匠步兵兵装匣","工匠步兵兵裝匣","Artisan Infantry Armor Box"]
["Item_name_119009","工匠骑兵兵装匣","工匠騎兵兵裝匣","Artisan Cavalry Armor Box"]
["Item_name_119010","工匠弓兵兵装匣","工匠弓兵兵裝匣","Artisan Archer Armor Box"]
["Item_name_119011","骑士步兵兵装匣","騎士步兵兵裝匣","Knight Infantry Armor Box"]
["Item_name_119012","骑士骑兵兵装匣","騎士騎兵兵裝匣","Knight cavalry armor box"]
["Item_name_119013","骑士弓兵兵装匣","騎士弓兵兵裝匣","Knight Archer Armor Box"]
["Item_name_119014","贵族步兵兵装匣","貴族步兵兵裝匣","Noble Infantry Armor Box"]
["Item_name_119015","贵族骑兵兵装匣","貴族騎兵兵裝匣","Noble Cavalry Armor Box"]
["Item_name_119016","贵族弓兵兵装匣","貴族弓兵兵裝匣","Noble Archer Armor Box"]
["Item_name_119017","暗金图纸宝箱","暗金圖紙寶箱","Dark gold blueprint treasure chest"]
["Item_name_119018","步兵暗金图纸宝箱","步兵暗金圖紙寶箱","Infantry Dark Gold Blueprint Treasure Box"]
["Item_name_119019","骑兵暗金图纸宝箱","騎兵暗金圖紙寶箱","Cavalry Dark Gold Drawing Treasure Chest"]
["Item_name_119020","弓兵暗金图纸宝箱","弓兵暗金圖紙寶箱","Archer Dark Gold Blueprint Treasure Box"]
["Item_name_119997","随机测试宝箱","隨機測試寶箱","Randomly test treasure chests"]
["Item_name_119998","选择测试宝箱","選擇測試寶箱","Select test chest"]
["Item_name_119999","ALL测试宝箱","ALL測試寶箱","ALL test treasure chest"]
["Item_name_120001","活力药剂","活力藥劑","Vitality Potion"]
["Item_name_120002","军团蜜酒","軍團蜜酒","Legion Mead"]
["Item_name_120003","生命之息","生命之息","breath of life"]
["Item_name_130001","抽卡券","抽卡券","card draw ticket"]
["Item_name_140001","VIP点数*10","VIP點數*10","VIP points*10"]
["Item_name_140002","VIP点数*50","VIP點數*50","VIP points*50"]
["Item_name_140003","VIP点数*100","VIP點數*100","VIP points*100"]
["Item_name_140004","VIP点数*500","VIP點數*500","VIP points*500"]
["Item_name_140005","VIP点数*1000","VIP點數*1000","VIP points*1000"]
["Item_name_150001","VIP天数*1d","VIP天數*1d","Number of VIP days*1d"]
["Item_name_150002","VIP点数*7d","VIP點數*7d","VIP points*7d"]
["Item_name_150003","VIP点数*30d","VIP點數*30d","VIP points*30d"]
["Item_name_311001","粗铁短剑","粗鐵短劍","Crude Iron Shortsword"]
["Item_name_311002","铆接半盔","鉚接半盔","Riveted Half-Helm"]
["Item_name_311003","皮衬布甲","皮襯布甲","Padded Leather Armor"]
["Item_name_311004","锁链布靴","鎖鏈布靴","Chain Boots"]
["Item_name_312001","锥头骑枪","錐頭騎槍","Crude Iron Shortsword"]
["Item_name_312002","护颈铁盔","護頸鐵盔","Riveted Half-Helm"]
["Item_name_312003","链衬皮甲","鏈襯皮甲","Padded Leather Armor"]
["Item_name_312004","铆钉马靴","鉚釘馬靴","Chain Boots"]
["Item_name_313001","柘木短弓","柘木短弓","Crude Iron Shortsword"]
["Item_name_313002","软革护额","軟革護額","Riveted Half-Helm"]
["Item_name_313003","加厚棉甲","加厚棉甲","Padded Leather Armor"]
["Item_name_313004","绑腿布靴","綁腿布靴","Chain Boots"]
["Item_name_321001","锻钢长剑","鍛鋼長劍","Crude Iron Shortsword"]
["Item_name_321002","铸铁护盔","鑄鐵護盔","Riveted Half-Helm"]
["Item_name_321003","链甲护胸","鏈甲護胸","Padded Leather Armor"]
["Item_name_321004","胫甲战靴","脛甲戰靴","Chain Boots"]
["Item_name_322001","破甲骑枪","破甲騎槍","Crude Iron Shortsword"]
["Item_name_322002","护面轻盔","護面輕盔","Riveted Half-Helm"]
["Item_name_322003","骑兵胸甲","騎兵胸甲","Padded Leather Armor"]
["Item_name_322004","骑战胫靴","騎戰脛靴","Chain Boots"]
["Item_name_323001","硬木长弓","硬木長弓","Crude Iron Shortsword"]
["Item_name_323002","皮革兜帽","皮革兜帽","Riveted Half-Helm"]
["Item_name_323003","链甲皮衫","鏈甲皮衫","Padded Leather Armor"]
["Item_name_323004","加厚猎靴","加厚獵靴","Chain Boots"]
["Item_name_331001","骑士大剑","騎士大劍","Crude Iron Shortsword"]
["Item_name_331002","覆面精盔","覆面精盔","Riveted Half-Helm"]
["Item_name_331003","纹饰板甲","紋飾板甲","Padded Leather Armor"]
["Item_name_331004","全胫甲靴","全脛甲靴","Chain Boots"]
["Item_name_332001","银纹骑枪","銀紋騎槍","Crude Iron Shortsword"]
["Item_name_332002","羽饰银盔","羽飾銀盔","Riveted Half-Helm"]
["Item_name_332003","浮雕板甲","浮雕板甲","Padded Leather Armor"]
["Item_name_332004","精钢马铠靴","精鋼馬鎧靴","Chain Boots"]
["Item_name_333001","复合猎弓","複合獵弓","Crude Iron Shortsword"]
["Item_name_333002","射手轻盔","射手輕盔","Riveted Half-Helm"]
["Item_name_333003","披风链甲衫","披風鏈甲衫","Padded Leather Armor"]
["Item_name_333004","护趾胫靴","護趾脛靴","Chain Boots"]
["Item_name_341001","雕金大剑","雕金大劍","Holy Sword: Judgment"]
["Item_name_341002","金徽巨盔","金徽巨盔","Dragonhead Helm"]
["Item_name_341003","银金板甲","銀金板甲","Blackgold Sacred Armor"]
["Item_name_341004","侦察猎靴","偵察獵靴","Lionclaw Boots"]
["Item_name_342001","雕金骑枪","雕金騎槍","Holy Sword: Judgment"]
["Item_name_342002","狮面羽盔","獅面羽盔","Dragonhead Helm"]
["Item_name_342003","勋爵马铠","勳爵馬鎧","Blackgold Sacred Armor"]
["Item_name_342004","誓约骑靴","誓約騎靴","Lionclaw Boots"]
["Item_name_343001","银弦猎弓","銀弦獵弓","Holy Sword: Judgment"]
["Item_name_343002","荣耀仪盔","榮耀儀盔","Dragonhead Helm"]
["Item_name_343003","影袭鳞甲","影襲鱗甲","Blackgold Sacred Armor"]
["Item_name_343004","金纹猎靴","金紋獵靴","Lionclaw Boots"]
["Item_name_351001","王族圣剑","王族聖劍","Holy Sword: Judgment"]
["Item_name_351002","龙首战盔","龍首戰盔","Dragonhead Helm"]
["Item_name_351003","纹章圣铠","紋章聖鎧","Blackgold Sacred Armor"]
["Item_name_351004","狮爪战靴","獅爪戰靴","Lionclaw Boots"]
["Item_name_352001","王族骑枪","王族騎槍","Holy Sword: Judgment"]
["Item_name_352002","统帅骑盔","統帥騎盔","Dragonhead Helm"]
["Item_name_352003","碎星仪铠","碎星儀鎧","Blackgold Sacred Armor"]
["Item_name_352004","荣辉圣靴","榮輝聖靴","Lionclaw Boots"]
["Item_name_353001","王族重弓","王族重弓","Holy Sword: Judgment"]
["Item_name_353002","月影兜帽","月影兜帽","Dragonhead Helm"]
["Item_name_353003","圣佑轻甲","聖佑輕甲","Blackgold Sacred Armor"]
["Item_name_353004","远征猎靴","遠征獵靴","Lionclaw Boots"]
["Item_name_361011","承天龙渊","承天龍淵","Heavenly Dragon Abyss Sword"]
["Item_name_361012","十二天冕","十二天冕","Crown of Twelve Heavens"]
["Item_name_361013","玄龙御甲","玄龍禦甲","Dark Dragon Armor"]
["Item_name_361014","云纹天履","雲紋天履","Cloud-Pattern Imperial Boots"]
["Item_name_361021","龟舰战刃","龜艦戰刃","Heavenly Dragon Abyss Sword"]
["Item_name_361022","海魂战盔","海魂戰盔","Crown of Twelve Heavens"]
["Item_name_361023","护国海甲","護國海甲","Dark Dragon Armor"]
["Item_name_361024","水军战靴","水軍戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_361031","波斯王刃","波斯王刃","Heavenly Dragon Abyss Sword"]
["Item_name_361032","旭日王盔","旭日王盔","Crown of Twelve Heavens"]
["Item_name_361033","波斯王甲","波斯王甲","Dark Dragon Armor"]
["Item_name_361034","王庭战靴","王庭戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_361041","法轮之剑","法輪之劍","Heavenly Dragon Abyss Sword"]
["Item_name_361042","梵金圣盔","梵金聖盔","Crown of Twelve Heavens"]
["Item_name_361043","仁王圣甲","仁王聖甲","Dark Dragon Armor"]
["Item_name_361044","福德行靴","福德行靴","Cloud-Pattern Imperial Boots"]
["Item_name_361051","角斗双刃","角鬥雙刃","Heavenly Dragon Abyss Sword"]
["Item_name_361052","角斗铁盔","角鬥鐵盔","Crown of Twelve Heavens"]
["Item_name_361053","斗士硬甲","鬥士硬甲","Dark Dragon Armor"]
["Item_name_361054","竞技战靴","競技戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_361061","史诗王斧","史詩王斧","Heavenly Dragon Abyss Sword"]
["Item_name_361062","史诗王盔","史詩王盔","Crown of Twelve Heavens"]
["Item_name_361063","众神王甲","眾神王甲","Dark Dragon Armor"]
["Item_name_361064","古王战靴","古王戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_361071","太阁名刀","太閣名刀","Heavenly Dragon Abyss Sword"]
["Item_name_361072","金桃战盔","金桃戰盔","Crown of Twelve Heavens"]
["Item_name_361073","太阁武甲","太閣武甲","Dark Dragon Armor"]
["Item_name_361074","樱纹战靴","櫻紋戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_361081","狮心圣剑","獅心聖劍","Heavenly Dragon Abyss Sword"]
["Item_name_361082","狮纹圣盔","獅紋聖盔","Crown of Twelve Heavens"]
["Item_name_361083","圣殿骑甲","聖殿騎甲","Dark Dragon Armor"]
["Item_name_361084","圣光骑靴","聖光騎靴","Cloud-Pattern Imperial Boots"]
["Item_name_361091","自由巨剑","自由巨劍","Heavenly Dragon Abyss Sword"]
["Item_name_361092","苏格兰盔","蘇格蘭盔","Crown of Twelve Heavens"]
["Item_name_361093","蓝勇战甲","藍勇戰甲","Dark Dragon Armor"]
["Item_name_361094","自由战靴","自由戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_361101","凯尔战矛","凱爾戰矛","Heavenly Dragon Abyss Sword"]
["Item_name_361102","女王战盔","女王戰盔","Crown of Twelve Heavens"]
["Item_name_361103","凯尔战甲","凱爾戰甲","Dark Dragon Armor"]
["Item_name_361104","荒原战靴","荒原戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_362011","第六天刀","第六天刀","Heavenly Dragon Abyss Sword"]
["Item_name_362012","修罗鬼盔","修羅鬼盔","Crown of Twelve Heavens"]
["Item_name_362013","红莲武甲","紅蓮武甲","Dark Dragon Armor"]
["Item_name_362014","烈火战靴","烈火戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_362021","征服王剑","征服王劍","Heavenly Dragon Abyss Sword"]
["Item_name_362022","马其战盔","馬其戰盔","Crown of Twelve Heavens"]
["Item_name_362023","赫利战甲","赫利戰甲","Dark Dragon Armor"]
["Item_name_362024","征途军靴","征途軍靴","Cloud-Pattern Imperial Boots"]
["Item_name_362031","圣城弯刀","聖城彎刀","Heavenly Dragon Abyss Sword"]
["Item_name_362032","沙狮战盔","沙獅戰盔","Crown of Twelve Heavens"]
["Item_name_362033","圣军骑甲","聖軍騎甲","Dark Dragon Armor"]
["Item_name_362034","沙海骑靴","沙海騎靴","Cloud-Pattern Imperial Boots"]
["Item_name_362041","豹魂战刃","豹魂戰刃","Heavenly Dragon Abyss Sword"]
["Item_name_362042","迦太守盔","迦太守盔","Crown of Twelve Heavens"]
["Item_name_362043","阿尔卑甲","阿爾卑甲","Dark Dragon Armor"]
["Item_name_362044","山征战靴","山征戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_362051","木兰战刃","木蘭戰刃","Heavenly Dragon Abyss Sword"]
["Item_name_362052","花魂战盔","花魂戰盔","Crown of Twelve Heavens"]
["Item_name_362053","巾帼战甲","巾幗戰甲","Dark Dragon Armor"]
["Item_name_362054","木兰战靴","木蘭戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_362061","暹罗王刃","暹羅王刃","Heavenly Dragon Abyss Sword"]
["Item_name_362062","象纹王盔","象紋王盔","Crown of Twelve Heavens"]
["Item_name_362063","暹罗王甲","暹羅王甲","Dark Dragon Armor"]
["Item_name_362064","金象战靴","金象戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_362071","红胡巨剑","紅胡巨劍","Heavenly Dragon Abyss Sword"]
["Item_name_362072","帝国铁盔","帝國鐵盔","Crown of Twelve Heavens"]
["Item_name_362073","皇家重甲","皇家重甲","Dark Dragon Armor"]
["Item_name_362074","红胡军靴","紅胡軍靴","Cloud-Pattern Imperial Boots"]
["Item_name_362081","罗马军剑","羅馬軍劍","Heavenly Dragon Abyss Sword"]
["Item_name_362082","罗马鹰盔","羅馬鷹盔","Crown of Twelve Heavens"]
["Item_name_362083","帝国军甲","帝國軍甲","Dark Dragon Armor"]
["Item_name_362084","军团行靴","軍團行靴","Cloud-Pattern Imperial Boots"]
["Item_name_362091","圣焰长枪","聖焰長槍","Heavenly Dragon Abyss Sword"]
["Item_name_362092","圣洁铁盔","聖潔鐵盔","Crown of Twelve Heavens"]
["Item_name_362093","圣女白甲","聖女白甲","Dark Dragon Armor"]
["Item_name_362094","圣光靴甲","聖光靴甲","Cloud-Pattern Imperial Boots"]
["Item_name_362101","孔雀王刃","孔雀王刃","Heavenly Dragon Abyss Sword"]
["Item_name_362102","孔雀王盔","孔雀王盔","Crown of Twelve Heavens"]
["Item_name_362103","天成王甲","天成王甲","Dark Dragon Armor"]
["Item_name_362104","王朝战靴","王朝戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_363011","法老战刃","法老戰刃","Heavenly Dragon Abyss Sword"]
["Item_name_363012","圣鹰战盔","聖鷹戰盔","Crown of Twelve Heavens"]
["Item_name_363013","法老金甲","法老金甲","Dark Dragon Armor"]
["Item_name_363014","尼罗战靴","尼祿戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_363021","海灵弓弦","海靈弓弦","Heavenly Dragon Abyss Sword"]
["Item_name_363022","海怒战盔","海怒戰盔","Crown of Twelve Heavens"]
["Item_name_363023","海神战甲","海神戰甲","Dark Dragon Armor"]
["Item_name_363024","海风战靴","海風戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_363031","北境慧剑","北境慧劍","Heavenly Dragon Abyss Sword"]
["Item_name_363032","北风女盔","北風女盔","Crown of Twelve Heavens"]
["Item_name_363033","智慧王甲","智慧王甲","Dark Dragon Armor"]
["Item_name_363034","北境行靴","北境行靴","Cloud-Pattern Imperial Boots"]
["Item_name_363041","雅典长矛","雅典長矛","Heavenly Dragon Abyss Sword"]
["Item_name_363042","雅典守盔","雅典守盔","Crown of Twelve Heavens"]
["Item_name_363043","城邦护甲","城邦護甲","Dark Dragon Armor"]
["Item_name_363044","学者行靴","學者行靴","Cloud-Pattern Imperial Boots"]
["Item_name_363051","圣辉王弓","聖輝王弓","Heavenly Dragon Abyss Sword"]
["Item_name_363052","圣城王盔","聖城王盔","Crown of Twelve Heavens"]
["Item_name_363053","牧者圣甲","牧者聖甲","Dark Dragon Armor"]
["Item_name_363054","圣城行靴","聖城行靴","Cloud-Pattern Imperial Boots"]
["Item_name_363061","蛇权权杖","蛇權權杖","Heavenly Dragon Abyss Sword"]
["Item_name_363062","蛇冠金盔","蛇冠金盔","Crown of Twelve Heavens"]
["Item_name_363063","尼罗圣甲","尼祿聖甲","Dark Dragon Armor"]
["Item_name_363064","蛇纹金靴","蛇紋金靴","Cloud-Pattern Imperial Boots"]
["Item_name_363071","海港王刃","海港王刃","Heavenly Dragon Abyss Sword"]
["Item_name_363072","腓城王盔","腓城王盔","Crown of Twelve Heavens"]
["Item_name_363073","女王海甲","女王海甲","Dark Dragon Armor"]
["Item_name_363074","腓城行靴","腓城行靴","Cloud-Pattern Imperial Boots"]
["Item_name_363081","草原王刃","草原王刃","Heavenly Dragon Abyss Sword"]
["Item_name_363082","草原鹰盔","草原鷹盔","Crown of Twelve Heavens"]
["Item_name_363083","草原战甲","草原戰甲","Dark Dragon Armor"]
["Item_name_363084","草原战靴","草原戰靴","Cloud-Pattern Imperial Boots"]
["Item_name_363091","尼泊王刃","尼泊王刃","Heavenly Dragon Abyss Sword"]
["Item_name_363092","山鹰女盔","山鷹女盔","Crown of Twelve Heavens"]
["Item_name_363093","山国圣甲","山國聖甲","Dark Dragon Armor"]
["Item_name_363094","山风行靴","山風行靴","Cloud-Pattern Imperial Boots"]
["Item_name_363101","藏地圣杖","藏地聖杖","Heavenly Dragon Abyss Sword"]
["Item_name_363102","雪域女盔","雪域女盔","Crown of Twelve Heavens"]
["Item_name_363103","藏地圣甲","藏地聖甲","Dark Dragon Armor"]
["Item_name_363104","雪域行靴","雪域行靴","Cloud-Pattern Imperial Boots"]
["Item_desc_1","帝国最常见的货币，用于日常交易与基础消费。","帝國最常見的貨幣，用於日常交易與基礎消費。","The most common currency, used for daily trade and basic expenses"]
["Item_desc_2","帝国贵重货币，常用于购置稀有物品。","帝國貴重貨幣，常用於購置稀有物品。","Valuable currency, often used to purchase rare items"]
["Item_desc_3","天降陨金溶于大地，可用于各大商会的特殊交易。","天降隕金溶於大地，可用於各大商會的特殊交易。","Special token, exchangeable in various guilds"]
["Item_desc_4","只能个人使用，无法自由交易。","只能個人使用，無法自由交易。","Personal use only, cannot be freely traded"]
["Item_desc_5","部队远征探险的行动点，在战斗中消耗。","部隊遠征探險的行動點，在戰鬥中消耗。","Used for expedition battles"]
["Item_desc_6","用于部队行军","用於部隊行軍","Used for troops marching"]
["Item_desc_101","经过粗加工的木材，主要用于城建和制造。","經過粗加工的木材，主要用於城建和製造。","Basic material for construction and crafting"]
["Item_desc_102","质地坚硬的铁矿石，用于招募正规军的主要材料。","質地堅硬的鐵礦石，用於鍛造工具與加固城防。","Basic material for construction and crafting"]
["Item_desc_103","坚固的建筑石料，用于营建各类军事设施。","堅固的建築石料，用於營建軍事設施、徵募士兵。","A solid building stone used in the construction of various military facilities."]
["Item_desc_104","精选贮备的优质粮食，用于征募士兵的基础战略物资。","精選貯備的優質糧食，用於徵募高級正規軍。","Selected and stored high-quality food is used as basic strategic materials for recruiting soldiers."]
["Item_desc_111","经过粗加工的木材，主要用于城建和制造。","經過粗加工的木材，主要用於城建和製造。","Basic material for construction and crafting"]
["Item_desc_112","质地坚硬的铁矿石，用于招募正规军的主要材料。","質地堅硬的鐵礦石，用於鍛造工具與加固城防。","Basic material for construction and crafting"]
["Item_desc_113","坚固的建筑石料，用于营建各类军事设施。","堅固的建築石料，用於營建軍事設施、徵募士兵。","A solid building stone used in the construction of various military facilities."]
["Item_desc_114","精选贮备的优质粮食，用于征募士兵的基础战略物资。","精選貯備的優質糧食，用於徵募高級正規軍。","Selected and stored high-quality food is used as basic strategic materials for recruiting soldiers."]
["Item_desc_201","装备简陋的民兵，可无条件迅速补充战线。","裝備簡陋的民兵，可無條件迅速補充戰線。","The poorly equipped militia can quickly replenish the front without any conditions."]
["Item_desc_202","接受基础训练的年轻新兵，正接受实战磨砺。","接受基礎訓練的年輕新兵，正接受實戰磨礪。","Hardened warriors, more reliable in battle"]
["Item_desc_203","经过严格选拔与训练的职业战士，是军队的中坚力量。","經過嚴格選拔與訓練的職業戰士，是軍隊的中堅力量。","Experienced core soldiers"]
["Item_desc_204","历经多次战役的资深战士，拥有宝贵的战场经验与韧性。","歷經多次戰役的資深戰士，擁有寶貴的戰場經驗與韌性。","Veteran soldiers with both offense and defense"]
["Item_desc_205","派遣要地戍守与要员护卫的精英，装备精良，忠诚无畏。","派遣要地戍守與要員護衛的精英，裝備精良，忠誠無畏。","Fearless warriors with high morale"]
["Item_desc_206","直接效忠王室的顶尖武力，象征至高无上的权威与尊严。","直接效忠王室的頂尖武力，象徵至高無上的權威與尊嚴。","Legendary elites, unmatched in the army"]
["Item_desc_1001","通过参与赛季活动获得的积分，可换取限定奖励。","通過參與賽季活動獲得的積分，可換取限定獎勵。","Points earned by participating in seasonal activities can be exchanged for limited rewards."]
["Item_desc_1002","见证领主成长之路获得的成就积分，可换取专属奖励。","見證領主成長之路獲得的成就積分，可換取專屬獎勵。","The achievement points earned by witnessing the lord's growth can be exchanged for exclusive rewards."]
["Item_desc_10001","积累领主成长与提升领地实力的关键，稳固统治的基石。","積累領主成長與提升領地實力的關鍵，穩固統治的基石。","Key to lord growth and territory strength"]
["Item_desc_10002","攻城略地与野外征战获取的荣誉，见证远征的霸业。","攻城掠地與野外征戰獲取的榮譽，見證遠征的霸業。","The honors gained through siege of cities and field battles bear witness to the hegemony of the expedition."]
["Item_desc_10003","象征尊贵身份的特殊货币，开启专属增益与服务通道。","象徵尊貴身份的特殊貨幣，開啟專屬增益與服務通道。","A special currency that symbolizes noble status and opens exclusive gain and service channels."]
["Item_desc_10101","用于赛季排名结算与兑换奖励的核心货币。","用於賽季排名結算與兌換獎勵的核心貨幣。","The core currency used for season ranking settlement and redemption rewards."]
["Item_desc_10102","记录个人对联盟的奉献，用以结算奖励与晋升。","記錄個人對聯盟的奉獻，用以結算獎勵與晉升。","Record personal contributions to the alliance to settle rewards and promotions."]
["Item_desc_10103","结算赛季成就所获的永久凭证，用于兑换限定奖励。","結算賽季成就所獲的永久憑證，用於兌換限定獎勵。","Permanent vouchers obtained from completing season achievements can be used to redeem limited rewards."]
["Item_desc_10104","与其他领主对战累计的个人战功值，见证勇武与策略。","與其他領主對戰累計的個人戰功值，見證勇武與策略。","The accumulated personal merit points from the battles with other lords, witness the bravery and strategy."]
["Item_desc_20001","用以提升联盟等级与解锁集体科技。","用以提升聯盟等級與解鎖集體科技。","Used to upgrade the alliance level and unlock collective technology."]
["Item_desc_20101","用于赛季排名结算与兑换奖励的核心货币。","用於賽季排名結算與兌換獎勵的核心貨幣。","The core currency used for season ranking settlement and redemption rewards."]
["Item_desc_20201","经过粗加工的木材，主要用于城建和制造。","經過粗加工的木材，主要用於城建和製造。","Roughly processed wood is mainly used for urban construction and manufacturing."]
["Item_desc_20202","质地坚硬的铁矿石，用于锻造工具与加固城防。","質地堅硬的鐵礦石，用於鍛造工具與加固城防。","A hard iron ore used for forging tools and strengthening city defenses."]
["Item_desc_20203","坚固的建筑石料，用于营建军事设施、征募士兵。","堅固的建築石料，用於營建軍事設施、徵募士兵。","A solid building stone used to build military facilities and recruit soldiers."]
["Item_desc_20204","精选贮备的优质粮食，用于征募高级正规军。","精選貯備的優質糧食，用於徵募高級正規軍。","Selected and stored high-quality grains are used to recruit senior regular troops."]
["Item_desc_20205","远古天降陨金溶于地脉后被发掘出的奇迹黄金，可用于各大商会的特殊交易。","遠古天降隕金溶於地脈後被發掘出的奇跡黃金，可用於各大商會的特殊交易。","The miraculous gold discovered after ancient meteorite gold dissolved in the earth's veins can be used in special transactions of major chambers of commerce."]
["Item_desc_100011","精铁工艺的武器锻造图纸，可用于研制一般品质的武器。","精鐵工藝的武器鍛造圖紙，可用於研製一般品質的武器。","Weapon forging blueprints of refined iron craft can be used to develop weapons of average quality."]
["Item_desc_100012","精铁工艺的头盔锻造图纸，可用于研制一般品质的头盔。","精鐵工藝的頭盔鍛造圖紙，可用於研製一般品質的頭盔。","Helmet forging blueprints using refined iron technology can be used to develop helmets of general quality."]
["Item_desc_100013","精铁工艺的护甲锻造图纸，可用于研制一般品质的护甲。","精鐵工藝的護甲鍛造圖紙，可用於研製一般品質的護甲。","The armor forging blueprints of fine iron technology can be used to develop armor of general quality."]
["Item_desc_100014","精铁工艺的战靴锻造图纸，可用于研制一般品质的战靴。","精鐵工藝的戰靴鍛造圖紙，可用於研製一般品質的戰靴。","The forging blueprints of combat boots made of fine iron technology can be used to develop combat boots of average quality."]
["Item_desc_100021","秘银工艺的武器锻造图纸，可用于研制精良品质的武器。","秘銀工藝的武器鍛造圖紙，可用于研製精良品質的武器。","The weapon forging blueprints of mithril craft can be used to develop high-quality weapons."]
["Item_desc_100022","秘银工艺的头盔锻造图纸，可用于研制精良品质的头盔。","秘銀工藝的頭盔鍛造圖紙，可用于研製精良品質的頭盔。","Helmet forging blueprints of mithril craft can be used to develop high-quality helmets."]
["Item_desc_100023","秘银工艺的护甲锻造图纸，可用于研制精良品质的护甲。","秘銀工藝的護甲鍛造圖紙，可用于研製精良品質的護甲。","The armor forging blueprints of mithril craft can be used to develop high-quality armor."]
["Item_desc_100024","秘银工艺的战靴锻造图纸，可用于研制精良品质的战靴。","秘銀工藝的戰靴鍛造圖紙，可用于研製精良品質的戰靴。","The combat boot forging blueprint of Mithril craft can be used to develop high-quality combat boots."]
["Item_desc_100031","淬金工艺的武器锻造图纸，可用于研制高级品质的武器。","淬金工藝的武器鍛造圖紙，可用於研製高級品質的武器。","Weapon forging drawings of the quenching process can be used to develop high-quality weapons."]
["Item_desc_100032","淬金工艺的头盔锻造图纸，可用于研制高级品质的头盔。","淬金工藝的頭盔鍛造圖紙，可用於研製高級品質的頭盔。","The helmet forging drawings of the quenching process can be used to develop high-quality helmets."]
["Item_desc_100033","淬金工艺的护甲锻造图纸，可用于研制高级品质的护甲。","淬金工藝的護甲鍛造圖紙，可用於研製高級品質的護甲。","The armor forging blueprints of the quenching process can be used to develop high-quality armor."]
["Item_desc_100034","淬金工艺的战靴锻造图纸，可用于研制高级品质的战靴。","淬金工藝的戰靴鍛造圖紙，可用於研製高級品質的戰靴。","The forging blueprints of combat boots using the quenching process can be used to develop high-quality combat boots."]
["Item_desc_100005","由古代匠师封存的淬金工艺密卷，可能记载着橙色品质装备的完整锻法。","由古代匠師封存的淬金工藝密卷，可能記載著橙色品質裝備的完整鍛法。","The secret volume of quenching craftsmanship sealed by ancient craftsmen may record the complete forging method of orange-quality equipment."]
["Item_desc_100006","远古锻造工艺的图纸碎片，可能记载着暗金品质装备的完整锻法。","遠古鍛造工藝的圖紙碎片，可能記載著暗金品質裝備的完整鍛法。","Fragments of ancient forging blueprints may record the complete forging method of dark gold quality equipment."]
["Item_desc_100101","粗略加工的金属块，锻造兵装的核心材料。\\n由王国冶铁工坊统一铸造的铁锭，质地可靠，广泛用于制造士兵的武器与甲胄。","由王國冶鐵工坊統一鑄造的鐵錠，質地可靠，廣泛用於製造士兵的武器與甲胄。","A roughly processed metal block, the core material for forging military equipment.\nThe iron ingots cast uniformly by the Kingdom's iron smelting workshops are of reliable quality and are widely used to make weapons and armor for soldiers."]
["Item_desc_100102","简易加工的金属块，锻造兵装的核心材料。\\n产自著名银矿并经熔炉特殊淬火工艺处理，质地坚韧且色泽光亮，常用于打造骑士的精致配件与仪式武器。","產自著名銀礦並經矮人特殊淬火工藝處理，質地堅韌且色澤光亮，常用于打造騎士的精緻配件與儀式武器。","A simply processed metal block, the core material for forging military equipment.\nProduced from famous silver mines and treated by a special quenching process in the furnace, it is tough and bright in color. It is often used to create exquisite accessories and ceremonial weapons for knights."]
["Item_desc_100103","精致加工的金属块，锻造兵装的核心材料。\\n由王室铸币局监制的纯金锭，不仅价值高昂，更因其极佳的延展性而被用于装饰顶级装备或锻造贵族象征物。"," 由王室鑄幣局監製的純金錠，不僅價值高昂，更因其極佳的延展性而被用於裝飾頂級裝備或鍛造貴族象徵物。","Exquisitely processed metal block, the core material for forging military equipment.\nPure gold ingots produced under the supervision of the Royal Mint are not only highly valuable, but are also used to decorate top-level equipment or forge noble symbols due to their excellent malleability."]
["Item_desc_100104","极为罕见的天外金属，锻造兵装的核心材料。\\n仅在古籍记载的坠落之地偶有发现。其超凡的硬度与独特的纹理，被视为神迹般的锻造材料。","極為罕見的天外金屬，僅在古籍記載的墜落之地偶有發現。其超凡的硬度與獨特的紋理，被視為神跡般的鍛造材料","Extremely rare extraterrestrial metal, the core material for forging military equipment.\nIt is only found occasionally in places where it fell as recorded in ancient books. Its extraordinary hardness and unique texture make it regarded as a miraculous forging material."]
["Item_desc_100201","粗糙的石块，强化兵装的核心材料。\\n采石场中常见的粗石，被铁匠学徒用于练习最基础的武器打磨与装备加固。"," 採石場中常見的粗石，被鐵匠學徒用於練習最基礎的武器打磨與裝備加固。","Rough stone, the core material for strengthening military equipment.\nThe rough stones commonly found in quarries are used by blacksmith apprentices to practice the most basic weapon polishing and equipment reinforcement."]
["Item_desc_100202","普通的宝石，强化兵装的核心材料。\\n多产于林间溪畔，其自然韧性被猎人与巡林客用于淬炼武器，以提升耐久。"," 多產于林間溪畔，其自然韌性被獵人與巡林客用於淬煉武器，以提升耐久。","Ordinary gems, core materials for strengthening weapons.\nMostly found along forest streams, its natural toughness is used by hunters and rangers to temper weapons to increase their durability."]
["Item_desc_100203","常见的宝石，强化兵装的核心材料。\\n仅见于深海崖壁或北方冰矿，其沉静的色泽与坚固特质深受海军与北境骑士信赖。","僅見於深海崖壁或北方冰礦，其沉靜的色澤與堅固特質深受海軍與北境騎士信賴。","Common gems, core materials for strengthening weapons.\nOnly found on deep sea cliffs or northern ice mines, its calm color and solid qualities are trusted by the navy and northern knights."]
["Item_desc_100204","稀有的矿石，强化兵装的核心材料。\\n深藏于古老矿脉或遗迹深处，其天然秘纹被学者认为记载着古老的强化秘法。","深藏於古老礦脈或遺跡深處，其天然秘紋被學者認為記載著古老的強化秘法。","Rare ores, core materials for strengthening weapons.\nHidden deep in ancient mineral veins or ruins, its natural secret patterns are believed by scholars to record ancient strengthening secrets."]
["Item_desc_100205","罕见的矿石，强化兵装的核心材料。\\n仅从火山地带或远古熔炉深处寻得，其炽热能量被用于铸造最精良的武器与板甲。","僅從火山地帶或矮人熔爐深處尋得，其熾熱能量被用於鑄造最精良的武器與板甲。","Rare ore, the core material for strengthening weapons.\nFound only in volcanic regions or deep within ancient forges, its fiery energy is used to forge the finest weapons and plate armor."]
["Item_desc_100206","帝国最珍稀的宝矿之一，强化兵装的核心材料。\\n传说由圣徒祈祷或天降陨光凝结而成，仅用于祝福君王佩剑或圣殿骑士团的至高圣物。","傳說由聖徒祈禱或天降隕光凝結而成，僅用於祝福君王佩劍或聖殿騎士團的至高聖物。","One of the rarest treasures in the empire, it is the core material for strengthening military equipment.\nLegend has it that it was condensed from the prayers of saints or the light from heaven, and was only used to bless the sword of the king or the supreme holy object of the Knights Templar."]
["Item_desc_100301","常见矿石，适合冶炼低阶装备","常見礦石，適合冶煉低階裝備","Common ore, suitable for smelting low-level equipment"]
["Item_desc_100302","常见矿石，适合冶炼低阶装备","常見礦石，適合冶煉低階裝備","Common ore, suitable for smelting low-level equipment"]
["Item_desc_100303","稀有矿石，适合冶炼中阶装备","稀有礦石，適合冶煉中階裝備","Rare ore, suitable for smelting mid-level equipment"]
["Item_desc_100304","特殊矿石，蕴含神秘力量","特殊礦石，蘊含神秘力量","Special minerals contain mysterious power"]
["Item_desc_100305","源自巨龙之脉的罕见矿石，极其珍贵","源自巨龍之脈的罕見礦石，極其珍貴","A rare ore originating from the dragon's veins, extremely precious"]
["Item_desc_100411","重铸石（白）","重鑄石（白）","Recast stone (white)"]
["Item_desc_100412","重铸石（绿）","重鑄石（綠）","Recast stone (green)"]
["Item_desc_100413","由精良装备分解所得的均匀铁砂，是铁匠铺中最常用的重铸基础材料。","由精良裝備分解所得的均勻鐵砂，是鐵匠鋪中最常用的重鑄基礎材料。","Uniform iron sand obtained by decomposing sophisticated equipment is the most commonly used base material for recasting in blacksmith shops."]
["Item_desc_100414","在淬火液中反复处理稀有装备后沉淀的冷冽晶砂，能稳固提升重铸成功率。","在淬火液中反復處理稀有裝備後沉澱的冷冽晶砂，能穩固提升重鑄成功率。","The cold crystal sand that precipitates after repeated treatment of rare equipment in quenching fluid can steadily increase the success rate of recasting."]
["Item_desc_100415","据传需以特殊炉火（或喻为龙息）熔炼史诗装备方能获得的炽热金属细砂。","據傳需以特殊爐火（或喻為龍息）熔煉史詩裝備方能獲得的熾熱金屬細砂。","It is said that the hot metal fine sand can be obtained by smelting epic equipment in a special furnace (or dragon's breath)."]
["Item_desc_100416","仅能从蕴含神圣力量或传奇历史的装备中萃取的砂砾，其存在本身即为奇迹。","僅能從蘊含神聖力量或傳奇歷史的裝備中萃取的砂礫，其存在本身即為奇跡。","Grit can only be extracted from equipment imbued with divine power or legendary history, and its very existence is a miracle."]
["Item_desc_100421","洗练石（白）","洗練石（白）","Cleansing stone (white)"]
["Item_desc_100422","洗练石（绿）","洗練石（綠）","Cleansing stone (green)"]
["Item_desc_100423","铁匠学徒广泛使用的粗糙石英砂混合油脂，用于初步修正装备的瑕疵。","鐵匠學徒廣泛使用的粗糙石英砂混合油脂，用於初步修正裝備的瑕疵。","Coarse quartz sand mixed with grease was widely used by blacksmith apprentices for initial correction of defects in equipment."]
["Item_desc_100424","采用东方香料与矿盐调制的昂贵清洁剂，能提升装备的耐久与金属光泽。","採用東方香料與礦鹽調製的昂貴清潔劑，能提升裝備的耐久與金屬光澤。","Expensive cleaning agents made from oriental spices and mineral salts can improve the durability and metallic luster of your equipment."]
["Item_desc_100425","传承自古法的高温淬火油液，可在重锻中显著改变并提升装备的内在品质。","傳承自古法的高溫淬火油液，可在重鍛中顯著改變並提升裝備的內在品質。","The high-temperature quenching oil inherited from ancient times can significantly change and enhance the inherent quality of equipment during heavy forging."]
["Item_desc_100426","仅存于少数古籍中的传奇配方，能使金属暂时软化以接受全新的特性灌注。","僅存於少數古籍中的傳奇配方，能使金屬暫時軟化以接受全新的特性灌注。","A legendary formula that only exists in a few ancient books, it can temporarily soften metal to accept the infusion of new properties."]
["Item_desc_100501","军团内部传阅的秘典，用于提升英雄等级。\\n硝制羊皮封装，详录骑士团传承的武技、骑术与阵型心得，是实用战斗智慧的载体。","硝制羊皮封裝，詳錄騎士團傳承的武技、騎術與陣型心得，是實用戰鬥智慧的載體。","A secret book circulated within the legion, used to improve the hero's level.\nEncapsulated in tanned sheepskin, it records in detail the martial arts, riding skills and formation experience inherited by the Knights. It is a carrier of practical combat wisdom."]
["Item_desc_100502","帝国珍贵藏书之一，用于提升英雄的天赋等级。\\n以神秘合金镶边装帧，其内文似有灵光，据说能引导阅览者窥见命运，洞悉自身潜在伟力。","以神秘合金鑲邊裝幀，其內文似有靈光，據說能引導閱覽者窺見命運，洞悉自身潛在偉力。","One of the empire's rare collections of books, used to improve the hero's talent level.\nBound with a mysterious alloy, the text inside seems to have a spiritual light, which is said to guide the reader to glimpse their destiny and gain insight into their own potential power."]
["Item_desc_100601","秦始皇武器-图纸","秦始皇武器-圖紙","Qin Shihuang's weapons - drawings"]
["Item_desc_100602","秦始皇头盔-图纸","秦始皇頭盔-圖紙","Qin Shihuang's Helmet - Drawing"]
["Item_desc_100603","秦始皇护甲-图纸","秦始皇護甲-圖紙","Qin Shihuang Armor - Blueprint"]
["Item_desc_100604","秦始皇战靴-图纸","秦始皇戰靴-圖紙","Qin Shihuang's boots - drawings"]
["Item_desc_100605","李舜臣武器-图纸","李舜臣武器-圖紙","Yi Sun-shin weapons-drawings"]
["Item_desc_100606","李舜臣头盔-图纸","李舜臣頭盔-圖紙","Yi Sun-shin Helmet-Drawings"]
["Item_desc_100607","李舜臣护甲-图纸","李舜臣護甲-圖紙","Yi Sun-shin Armor - Blueprint"]
["Item_desc_100608","李舜臣战靴-图纸","李舜臣戰靴-圖紙","Yi Sun-shin boots - drawings"]
["Item_desc_100609","居鲁士大帝武器-图纸","居魯士大帝武器-圖紙","Cyrus the Great Weapons - Blueprints"]
["Item_desc_100610","居鲁士大帝头盔-图纸","居魯士大帝頭盔-圖紙","Cyrus the Great Helmet - Drawings"]
["Item_desc_100611","居鲁士大帝护甲-图纸","居魯士大帝護甲-圖紙","Cyrus the Great Armor - Blueprints"]
["Item_desc_100612","居鲁士大帝战靴-图纸","居魯士大帝戰靴-圖紙","Cyrus the Great Boots - Blueprints"]
["Item_desc_100613","阿育王武器-图纸","阿育王武器-圖紙","Ashoka Weapons - Blueprints"]
["Item_desc_100614","阿育王头盔-图纸","阿育王頭盔-圖紙","Ashoka Helmet - Drawing"]
["Item_desc_100615","阿育王护甲-图纸","阿育王護甲-圖紙","Ashoka Armor - Blueprint"]
["Item_desc_100616","阿育王战靴-图纸","阿育王戰靴-圖紙","Ashoka Boots-Drawings"]
["Item_desc_100617","斯巴达克斯武器-图纸","斯巴達克斯武器-圖紙","Spartacus Weapons - Blueprints"]
["Item_desc_100618","斯巴达克斯头盔-图纸","斯巴達克斯頭盔-圖紙","Spartacus Helmet - Drawings"]
["Item_desc_100619","斯巴达克斯护甲-图纸","斯巴達克斯護甲-圖紙","Spartacus Armor - Blueprints"]
["Item_desc_100620","斯巴达克斯战靴-图纸","斯巴達克斯戰靴-圖紙","Spartacus Boots-Drawings"]
["Item_desc_100621","吉尔伽美什武器-图纸","吉爾伽美什武器-圖紙","Weapons of Gilgamesh - Blueprints"]
["Item_desc_100622","吉尔伽美什头盔-图纸","吉爾伽美什頭盔-圖紙","Helmet of Gilgamesh - Drawings"]
["Item_desc_100623","吉尔伽美什护甲-图纸","吉爾伽美什護甲-圖紙","Armor of Gilgamesh - Blueprints"]
["Item_desc_100624","吉尔伽美什战靴-图纸","吉爾伽美什戰靴-圖紙","Boots of Gilgamesh - Blueprints"]
["Item_desc_100625","丰臣秀吉武器-图纸","豐臣秀吉武器-圖紙","Toyotomi Hideyoshi Weapons - Drawings"]
["Item_desc_100626","丰臣秀吉头盔-图纸","豐臣秀吉頭盔-圖紙","Toyotomi Hideyoshi Helmet - Drawing"]
["Item_desc_100627","丰臣秀吉护甲-图纸","豐臣秀吉護甲-圖紙","Toyotomi Hideyoshi Armor - Blueprints"]
["Item_desc_100628","丰臣秀吉战靴-图纸","豐臣秀吉戰靴-圖紙","Toyotomi Hideyoshi boots - drawings"]
["Item_desc_100629","理查一世武器-图纸","理查一世武器-圖紙","Hannibal Barca Weapons - Blueprints"]
["Item_desc_100630","理查一世头盔-图纸","理查一世頭盔-圖紙","Hannibal Barca Helmet - Drawings"]
["Item_desc_100631","理查一世护甲-图纸","理查一世護甲-圖紙","Hannibal Barca Armor - Blueprints"]
["Item_desc_100632","理查一世战靴-图纸","理查一世戰靴-圖紙","Hannibal Barca Boots - Drawings"]
["Item_desc_100633","布狄卡武器-图纸","布狄卡武器-圖紙","Boudicca Weapons - Blueprints"]
["Item_desc_100634","布狄卡头盔-图纸","布狄卡頭盔-圖紙","Boudicca Helmet - Drawing"]
["Item_desc_100635","布狄卡护甲-图纸","布狄卡護甲-圖紙","Boudicca Armor - Blueprint"]
["Item_desc_100636","布狄卡战靴-图纸","布狄卡戰靴-圖紙","Boudica Boots-Drawings"]
["Item_desc_100637","威廉·华莱士武器-图纸","威廉·華萊士武器-圖紙","William Wallace Arms - Drawings"]
["Item_desc_100638","威廉·华莱士头盔-图纸","威廉·華萊士頭盔-圖紙","William Wallace Helmet - Drawing"]
["Item_desc_100639","威廉·华莱士护甲-图纸","威廉·華萊士護甲-圖紙","William Wallace Armor - Blueprints"]
["Item_desc_100640","威廉·华莱士战靴-图纸","威廉·華萊士戰靴-圖紙","William Wallace Boots - Drawings"]
["Item_desc_100641","织田信长武器-图纸","織田信長武器-圖紙","Oda Nobunaga Weapons-Drawings"]
["Item_desc_100642","织田信长头盔-图纸","織田信長頭盔-圖紙","Oda Nobunaga Helmet-Drawings"]
["Item_desc_100643","织田信长护甲-图纸","織田信長護甲-圖紙","Oda Nobunaga Armor - Blueprint"]
["Item_desc_100644","织田信长战靴-图纸","織田信長戰靴-圖紙","Oda Nobunaga boots - drawings"]
["Item_desc_100645","亚历山大武器-图纸","亞歷山大武器-圖紙","Alexander Arms - Blueprints"]
["Item_desc_100646","亚历山大头盔-图纸","亞歷山大頭盔-圖紙","Alexander Helmet - Drawings"]
["Item_desc_100647","亚历山大护甲-图纸","亞歷山大護甲-圖紙","Alexander Armor - Blueprints"]
["Item_desc_100648","亚历山大战靴-图纸","亞歷山大戰靴-圖紙","Alexander Boots-Drawings"]
["Item_desc_100649","萨拉丁武器-图纸","薩拉丁武器-圖紙","Saladin Weapons - Blueprints"]
["Item_desc_100650","萨拉丁头盔-图纸","薩拉丁頭盔-圖紙","Saladin Helmet - Blueprint"]
["Item_desc_100651","萨拉丁护甲-图纸","薩拉丁護甲-圖紙","Saladin Armor - Blueprint"]
["Item_desc_100652","萨拉丁战靴-图纸","薩拉丁戰靴-圖紙","Saladin Boots - Blueprints"]
["Item_desc_100653","汉尼拔·巴卡武器-图纸","漢尼拔·巴卡武器-圖紙","Richard I Arms - Drawings"]
["Item_desc_100654","汉尼拔·巴卡头盔-图纸","漢尼拔·巴卡頭盔-圖紙","Richard I Helmet - Drawing"]
["Item_desc_100655","汉尼拔·巴卡护甲-图纸","漢尼拔·巴卡護甲-圖紙","Richard I Armor - Blueprints"]
["Item_desc_100656","汉尼拔·巴卡战靴-图纸","漢尼拔·巴卡戰靴-圖紙","King Richard I's Boots - Drawings"]
["Item_desc_100657","花木兰武器-图纸","花木蘭武器-圖紙","Mulan Weapons-Blueprints"]
["Item_desc_100658","花木兰头盔-图纸","花木蘭頭盔-圖紙","Mulan Helmet-Drawings"]
["Item_desc_100659","花木兰护甲-图纸","花木蘭護甲-圖紙","Mulan Armor-Blueprint"]
["Item_desc_100660","花木兰战靴-图纸","花木蘭戰靴-圖紙","Mulan boots-drawings"]
["Item_desc_100661","兰甘亨武器-图纸","蘭甘亨武器-圖紙","Ramkhamhaeng weapons - blueprints"]
["Item_desc_100662","兰甘亨头盔-图纸","蘭甘亨頭盔-圖紙","Ramkhamhaeng Helmet - Drawings"]
["Item_desc_100663","兰甘亨护甲-图纸","蘭甘亨護甲-圖紙","Ram Kamhaeng Armor - Blueprints"]
["Item_desc_100664","兰甘亨战靴-图纸","蘭甘亨戰靴-圖紙","Ramkhamhaeng boots-drawings"]
["Item_desc_100665","腓特烈一世武器-图纸","腓特烈一世武器-圖紙","Weapons of Frederick I - Drawings"]
["Item_desc_100666","腓特烈一世头盔-图纸","腓特烈一世頭盔-圖紙","Helmet of Frederick I - Drawing"]
["Item_desc_100667","腓特烈一世护甲-图纸","腓特烈一世護甲-圖紙","Frederick I Armor - Blueprints"]
["Item_desc_100668","腓特烈一世战靴-图纸","腓特烈一世戰靴-圖紙","Frederick I's Boots - Drawings"]
["Item_desc_100669","凯撒武器-图纸","凱撒武器-圖紙","Caesar's Arms - Blueprints"]
["Item_desc_100670","凯撒头盔-图纸","凱撒頭盔-圖紙","Caesar's Helmet - Drawing"]
["Item_desc_100671","凯撒护甲-图纸","凱撒護甲-圖紙","Caesar Armor - Blueprints"]
["Item_desc_100672","凯撒战靴-图纸","凱撒戰靴-圖紙","Caesar Boots-Drawings"]
["Item_desc_100673","贞德武器-图纸","貞德武器-圖紙","Joan of Arc Weapons - Blueprints"]
["Item_desc_100674","贞德头盔-图纸","貞德頭盔-圖紙","Joan of Arc Helmet - Drawings"]
["Item_desc_100675","贞德护甲-图纸","貞德護甲-圖紙","Joan of Arc Armor - Blueprints"]
["Item_desc_100676","贞德战靴-图纸","貞德戰靴-圖紙","Jeanne d'Arc Boots-Drawings"]
["Item_desc_100677","旃陀罗笈多武器-图纸","旃陀羅笈多武器-圖紙","Chandragupta Weapons-Drawings"]
["Item_desc_100678","旃陀罗笈多头盔-图纸","旃陀羅笈多頭盔-圖紙","Chandragupta Helmet - Drawing"]
["Item_desc_100679","旃陀罗笈多护甲-图纸","旃陀羅笈多護甲-圖紙","Chandragupta Armor - Blueprints"]
["Item_desc_100680","旃陀罗笈多战靴-图纸","旃陀羅笈多戰靴-圖紙","Chandragupta Boots-Drawings"]
["Item_desc_100681","图特摩斯三世武器-图纸","圖特摩斯三世武器-圖紙","Weapons of Thutmose III - Drawings"]
["Item_desc_100682","图特摩斯三世头盔-图纸","圖特摩斯三世頭盔-圖紙","Helmet of Thutmose III - Drawing"]
["Item_desc_100683","图特摩斯三世护甲-图纸","圖特摩斯三世護甲-圖紙","Thutmose III Armor - Blueprints"]
["Item_desc_100684","图特摩斯三世战靴-图纸","圖特摩斯三世戰靴-圖紙","Thutmose III Boots-Drawings"]
["Item_desc_100685","阿尔特米西亚武器-图纸","阿爾特米西亞武器-圖紙","Artemisian Weapons - Blueprints"]
["Item_desc_100686","阿尔特米西亚头盔-图纸","阿爾特米西亞頭盔-圖紙","Artemisian Helmet - Drawings"]
["Item_desc_100687","阿尔特米西亚护甲-图纸","阿爾特米西亞護甲-圖紙","Artemisian Armor - Blueprints"]
["Item_desc_100688","阿尔特米西亚战靴-图纸","阿爾特米西亞戰靴-圖紙","Artemisia Boots - Blueprints"]
["Item_desc_100689","克里斯蒂娜武器-图纸","克莉絲蒂娜武器-圖紙","Christina Arms - Blueprints"]
["Item_desc_100690","克里斯蒂娜头盔-图纸","克莉絲蒂娜頭盔-圖紙","Christina Helmet - Drawing"]
["Item_desc_100691","克里斯蒂娜护甲-图纸","克莉絲蒂娜護甲-圖紙","Christina Armor - Blueprint"]
["Item_desc_100692","克里斯蒂娜战靴-图纸","克莉絲蒂娜戰靴-圖紙","Christina Boots - Drawings"]
["Item_desc_100693","伯里克利武器-图纸","伯裡克利武器-圖紙","Arms of Pericles - Drawings"]
["Item_desc_100694","伯里克利头盔-图纸","伯裡克利頭盔-圖紙","Helmet of Pericles - Drawing"]
["Item_desc_100695","伯里克利护甲-图纸","伯裡克利護甲-圖紙","Armor of Pericles - Blueprints"]
["Item_desc_100696","伯里克利战靴-图纸","伯裡克利戰靴-圖紙","Pericles Boots-Drawings"]
["Item_desc_100697","大卫王武器-图纸","大衛王武器-圖紙","King David's Arms - Drawings"]
["Item_desc_100698","大卫王头盔-图纸","大衛王頭盔-圖紙","King David's Helmet - Drawing"]
["Item_desc_100699","大卫王护甲-图纸","大衛王護甲-圖紙","King David Armor - Blueprints"]
["Item_desc_100700","大卫王战靴-图纸","大衛王戰靴-圖紙","King David's Boots - Drawings"]
["Item_desc_100701","克利欧佩特拉武器-图纸","克利歐佩特拉武器-圖紙","Cleopatra's Weapons - Drawings"]
["Item_desc_100702","克利欧佩特拉头盔-图纸","克利歐佩特拉頭盔-圖紙","Cleopatra's Helmet - Drawing"]
["Item_desc_100703","克利欧佩特拉护甲-图纸","克利歐佩特拉護甲-圖紙","Cleopatra's Armor - Blueprints"]
["Item_desc_100704","克利欧佩特拉战靴-图纸","克利歐佩特拉戰靴-圖紙","Cleopatra's Boots - Drawings"]
["Item_desc_100705","狄多女王武器-图纸","狄多女王武器-圖紙","Queen Dido Weapons - Blueprints"]
["Item_desc_100706","狄多女王头盔-图纸","狄多女王頭盔-圖紙","Queen Dido Helmet - Blueprint"]
["Item_desc_100707","狄多女王护甲-图纸","狄多女王護甲-圖紙","Queen Dido Armor - Blueprint"]
["Item_desc_100708","狄多女王战靴-图纸","狄多女王戰靴-圖紙","Queen Dido Boots - Blueprints"]
["Item_desc_100709","托米丽司武器-图纸","托米麗司武器-圖紙","Tomyris Weapons-Blueprints"]
["Item_desc_100710","托米丽司头盔-图纸","托米麗司頭盔-圖紙","Tomiris Helmet - Blueprint"]
["Item_desc_100711","托米丽司护甲-图纸","托米麗司護甲-圖紙","Tomyris Armor - Blueprint"]
["Item_desc_100712","托米丽司战靴-图纸","托米麗司戰靴-圖紙","Tomyris Boots - Blueprints"]
["Item_desc_100713","特丽布瓦娜武器-图纸","特麗布瓦娜武器-圖紙","Tribwana Weapons - Blueprints"]
["Item_desc_100714","特丽布瓦娜头盔-图纸","特麗布瓦娜頭盔-圖紙","Tribhuvana Helmet - Drawings"]
["Item_desc_100715","特丽布瓦娜护甲-图纸","特麗布瓦娜護甲-圖紙","Tribwana Armor - Blueprint"]
["Item_desc_100716","特丽布瓦娜战靴-图纸","特麗布瓦娜戰靴-圖紙","Tribwana Boots-Drawings"]
["Item_desc_100717","善德女王武器-图纸","善德女王武器-圖紙","Queen Seondeok Weapons-Blueprints"]
["Item_desc_100718","善德女王头盔-图纸","善德女王頭盔-圖紙","Queen Seondeok's Helmet - Blueprint"]
["Item_desc_100719","善德女王护甲-图纸","善德女王護甲-圖紙","Queen Seondeok Armor - Blueprint"]
["Item_desc_100720","善德女王战靴-图纸","善德女王戰靴-圖紙","Queen Seondeok's Boots - Blueprints"]
["Item_desc_119001","内装训练营绿色品质的基础兵装，是新兵熟悉武器护甲的标准配给。","內裝訓練營綠色品質的基礎兵裝，是新兵熟悉武器護甲的標準配給。","The green-quality basic military uniforms of the built-in training camp are standard rations for new recruits to familiarize themselves with weapons and armor."]
["Item_desc_119002","帝国军械库封存的蓝色品质制式装备，是补充一线部队损耗的可靠来源。","帝國軍械庫封存的藍色品質制式裝備，是補充一線部隊損耗的可靠來源。","The blue-quality standard equipment sealed in the Imperial Armory is a reliable source to supplement the losses of frontline troops."]
["Item_desc_119003","仅供应骑士阶层的紫色品质精良装备箱，其中可能含有传承或定制的特殊部件。","僅供應騎士階層的紫色品質精良裝備箱，其中可能含有傳承或定制的特殊部件。","Purple-quality fine equipment boxes are only available to the knight class, which may contain inherited or customized special parts."]
["Item_desc_119004","源自皇家武库或史诗战场的橙色品质顶级装备收藏，每一件都可能承载着传奇。","源自皇家武庫或史詩戰場的橙色品質頂級裝備收藏，每一件都可能承載著傳奇。","A collection of orange-quality top-notch equipment from royal arsenals or epic battlefields, each piece may carry a legend."]
["Item_desc_119005","绿色品质的步兵兵装匣。内含帝国步兵基础制式武器与皮甲，用于补充新兵营日常训练损耗。","綠色品質的步兵兵裝匣。內含帝國步兵基礎制式武器與皮甲，用於補充新兵營日常訓練損耗。","Green quality infantry armor box. It contains the basic standard weapons and leather armor of the imperial infantry, which are used to supplement the daily training losses of the new army camp."]
["Item_desc_119006","绿色品质的骑兵兵装匣。封装有骑兵基础马具与简易骑枪，是训练新晋骑兵的标准化补给。","綠色品質的騎兵兵裝匣。封裝有騎兵基礎馬具與簡易騎槍，是訓練新晉騎兵的標準化補給。","Green quality cavalry armor box. Packaged with basic cavalry harness and simple lance, it is a standardized supply for training new cavalry."]
["Item_desc_119007","绿色品质的弓兵兵装匣。装有短弓、箭袋与轻便护具，用于武装新征募的射手与侦察单位。","綠色品質的弓兵兵裝匣。裝有短弓、箭袋與輕便護具，用於武裝新徵募的射手與偵察單位。","Green quality archer armor box. Equipped with a short bow, quiver and light protective gear, it is used to arm newly recruited archers and recon units."]
["Item_desc_119008","蓝色品质的步兵兵装匣。由熟练匠人打造，内含精钢武器与链甲组件，能满足前线征战的装备需求。","藍色品質的步兵兵裝匣。由熟練匠人打造，內含精鋼武器與鏈甲元件，能滿足前線征戰的裝備需求。","Blue quality infantry armor box. Made by skilled craftsmen, it contains stainless steel weapons and chain armor components, which can meet the equipment needs of frontline battles."]
["Item_desc_119009","蓝色品质的骑兵兵装匣。装有经过平衡调试的骑枪与镶铁皮铠，是提升主力骑兵部队战力的关键补给。","藍色品質的騎兵兵裝匣。裝有經過平衡調試的騎槍與鑲鐵皮鎧，是提升主力騎兵部隊戰力的關鍵補給。","Blue quality cavalry armor box. Equipped with a balanced and adjusted lance and iron-inlaid armor, it is a key supply to enhance the combat effectiveness of the main cavalry unit."]
["Item_desc_119010","蓝色品质的弓兵兵装匣。内含复合长弓与精制鳞甲，专为一线射手部队提供可靠的远程火力支持。","藍色品質的弓兵兵裝匣。內含複合長弓與精製鱗甲，專為一線射手部隊提供可靠的遠端火力支援。","Blue quality archer armor box. Contains a composite longbow and refined scale armor, designed to provide reliable long-range firepower support for front-line shooter troops."]
["Item_desc_119011","紫色品质的步兵兵装匣。封装着为重装步兵士官打造的纹章武器与部分板甲，象征战功与精锐身份。","紫色品質的步兵兵裝匣。封裝著為重裝步兵士官打造的紋章武器與部分板甲，象徵戰功與精銳身份。","Purple quality infantry armor box. It encapsulates the heraldic weapons and part of the plate armor created for hoplite non-commissioned officers, symbolizing military exploits and elite status."]
["Item_desc_119012","紫色品质的骑兵兵装匣。内含符合骑士标准的全套骑枪、面甲巨盔与复合板甲，是授予功勋骑兵的荣耀装备。","紫色品質的騎兵兵裝匣。內含符合騎士標準的全套騎槍、面甲巨盔與複合板甲，是授予功勳騎兵的榮耀裝備。","Purple quality cavalry armor box. It contains a full set of lances, visor giant helmets and composite plate armor that meet knight standards. It is an honorary equipment awarded to meritorious cavalry."]
["Item_desc_119013","紫色品质的弓兵兵装匣。装有为精锐射手准备的强力战弓、专用护目盔与静默护甲，用于执行高价值任务。","紫色品質的弓兵兵裝匣。裝有為精銳射手準備的強力戰弓、專用護目盔與靜默護甲，用於執行高價值任務。","Purple quality archer armor box. Equipped with a powerful war bow, special visor and silent armor for elite marksmen to perform high-value missions."]
["Item_desc_119014","橙色品质的步兵兵装匣。可能开出古老家族传承的仪式大剑或将军铠甲，每一件都承载着显赫历史。","橙色品質的步兵兵裝匣。可能開出古老家族傳承的儀式大劍或將軍鎧甲，每一件都承載著顯赫歷史。","Orange quality infantry armor box. There may be a ceremonial sword or a general's armor inherited from an ancient family, each piece carrying a distinguished history."]
["Item_desc_119015","橙色品质的骑兵兵装匣。有几率获得镌刻徽记的传奇骑枪或统帅重铠，是权力与武勋的终极象征。","橙色品質的騎兵兵裝匣。有幾率獲得鐫刻徽記的傳奇騎槍或統帥重鎧，是權力與武勳的終極象徵。","Orange quality cavalry armor box. There is a chance to obtain a legendary lance or commander's heavy armor engraved with the emblem, which is the ultimate symbol of power and martial arts."]
["Item_desc_119016","橙色品质的弓兵兵装匣。可能封存着为王族射手特制的圣物级长弓或受祝轻甲，代表着无上的精准与荣耀。","橙色品質的弓兵兵裝匣。可能封存著為王族射手特製的聖物級長弓或受祝輕甲，代表著無上的精准與榮耀。","Orange quality archer armor box. There may be a sacred longbow or blessed light armor specially made for royal archers, which represents supreme precision and glory."]
["Item_desc_119017","暗金图纸宝箱","暗金圖紙寶箱","Dark gold blueprint treasure chest"]
["Item_desc_119018","步兵暗金图纸宝箱","步兵暗金圖紙寶箱","Infantry Dark Gold Blueprint Treasure Box"]
["Item_desc_119019","骑兵暗金图纸宝箱","騎兵暗金圖紙寶箱","Cavalry Dark Gold Drawing Treasure Chest"]
["Item_desc_119020","弓兵暗金图纸宝箱","弓兵暗金圖紙寶箱","Archer Dark Gold Blueprint Treasure Box"]
["Item_desc_119997","开启后可获得随机奖励","開啟後可獲得隨機獎勵","Grants random rewards upon opening"]
["Item_desc_119998","开启后可自主挑选奖励","開啟後可自主挑選獎勵","Allows selection of rewards upon opening"]
["Item_desc_119999","开启后可一次性获取全部奖励","開啟後可一次性獲取全部獎勵","Grants all rewards at once upon opening"]
["Item_desc_120001","恢复部队英雄80体力","恢復部隊英雄80體力","Restore 80 stamina of the troop hero"]
["Item_desc_120002","恢复部队英雄2000兵力","恢復部隊英雄2000兵力","Restore the troop hero's 2000 troops"]
["Item_desc_120003","消除部队重伤状态","消除部隊重傷狀態","Eliminate serious injury status of troops"]
["Item_desc_130001","抽卡券","抽卡券","card draw ticket"]
["Item_desc_140001","VIP点数*10","VIP點數*10","VIP points*10"]
["Item_desc_140002","VIP点数*50","VIP點數*50","VIP points*50"]
["Item_desc_140003","VIP点数*100","VIP點數*100","VIP points*100"]
["Item_desc_140004","VIP点数*500","VIP點數*500","VIP points*500"]
["Item_desc_140005","VIP点数*1000","VIP點數*1000","VIP points*1000"]
["Item_desc_150001","VIP天数*1d","VIP天數*1d","Number of VIP days*1d"]
["Item_desc_150002","VIP点数*7d","VIP點數*7d","VIP points*7d"]
["Item_desc_150003","VIP点数*30d","VIP點數*30d","VIP points*30d"]
["Item_desc_311001","以粗铁锻造的实用短兵器，易于掌控，是新兵的标准配备。","以粗鐵鍛造的實用短兵器，易於掌控，是新兵的標準配備。","A practical short weapon forged from thick iron, easy to control, and a standard equipment for recruits."]
["Item_desc_311002","由数块铁片铆接而成的简易头盔，能防护头部的关键部位。","由數塊鐵片鉚接而成的簡易頭盔，能防護頭部的關鍵部位。","A simple helmet made of several pieces of iron riveted together to protect key parts of the head."]
["Item_desc_311003","在厚实麻布外衬以硬化皮甲的护具，提供基础的躯干防护。","在厚實麻布外襯以硬化皮甲的護具，提供基礎的軀幹防護。","A protective gear made of thick linen lined with hardened leather armor to provide basic torso protection."]
["Item_desc_311004","在布料长靴的胫部编入锁链，以抵御来自下方的割伤。","在布料長靴的脛部編入鎖鏈，以抵禦來自下方的割傷。","Weave chains into the shins of fabric boots to protect against cuts from below."]
["Item_desc_312001","长度适中的木质骑枪，顶部为简易铁锥，用于冲锋刺击。","長度適中的木質騎槍，頂部為簡易鐵錐，用於衝鋒刺擊。","A wooden lance of moderate length with a simple iron awl on the top, used for charging and stabbing."]
["Item_desc_312002","带简易护颈的铆接铁盔，可防御流矢与侧方劈砍。","帶簡易護頸的鉚接鐵盔，可防禦流矢與側方劈砍。","A riveted iron helmet with a simple neck protector, which can protect against stray arrows and side slashes."]
["Item_desc_312003","关键部位内衬锁链的皮质护甲，轻便且有一定防护。","關鍵部位內襯鎖鏈的皮質護甲，輕便且有一定防護。","Leather armor lined with chains at key parts, lightweight and protective."]
["Item_desc_312004","关键部位铆有铁片的皮靴，兼具防护与控马功能。","關鍵部位鉚有鐵片的皮靴，兼具防護與控馬功能。","Leather boots riveted with iron plates in key parts, which have both the functions of protection and horse control."]
["Item_desc_313001","以柘木与牛筋制成的简易短弓，射程有限但便于携带与快速射击。","以柘木與牛筋製成的簡易短弓，射程有限但便於攜帶與快速射擊。","A simple short bow made of mulberry wood and beef tendon. It has a limited range but is easy to carry and shoot quickly."]
["Item_desc_313002","由软皮革制成的简易头带，主要用以固定头发与吸收汗水，防护有限。","由軟皮革製成的簡易頭帶，主要用以固定頭髮與吸收汗水，防護有限。","A simple headband made of soft leather, mainly used to fix hair and absorb sweat, with limited protection."]
["Item_desc_313003","由多层致密棉布缝制而成的轻便护甲，对流矢与劈砍有基础缓冲。","由多層緻密棉布縫製而成的輕便護甲，對流矢與劈砍有基礎緩衝。","Lightweight armor sewn from multiple layers of dense cotton, providing basic cushioning against arrows and slashes."]
["Item_desc_313004","以厚布缠绕小腿并固定的简易靴具，便于在复杂地形中保持灵活。","以厚布纏繞小腿並固定的簡易靴具，便於在複雜地形中保持靈活。","A simple boot made of thick cloth wrapped around the calf and fixed to help maintain flexibility in complex terrain."]
["Item_desc_321001","由熟练匠人采用包钢法锻造的制式武器，在各地民兵队长中颇受信赖。","由熟練匠人採用包鋼法鍛造的制式武器，在各地民兵隊長中頗受信賴。","The standard weapons forged by skilled craftsmen using the steel-clad method are highly trusted by militia captains everywhere."]
["Item_desc_321002","采用浇铸工艺成型的带护鼻头盔，防护可靠，是城镇卫队的常见装备。","採用澆鑄工藝成型的帶護鼻頭盔，防護可靠，是城鎮衛隊的常見裝備。","The helmet with nose guard formed by casting process is reliable in protection and is a common equipment of the town guard."]
["Item_desc_321003","由精铁环编织而成，轻便且防护优异，多为士官或有经验的佣兵所使用。","由精鐵環編織而成，輕便且防護優異，多為士官或有經驗的傭兵所使用。","Woven from fine iron rings, it is lightweight and has excellent protection. It is mostly used by non-commissioned officers or experienced mercenaries."]
["Item_desc_321004","正面加装弧形胫甲，能有效抵御战场上的流矢与来自下盘的砍击。","正面加裝弧形脛甲，能有效抵禦戰場上的流矢與來自下盤的砍擊。","The curved greaves installed on the front can effectively resist stray arrows on the battlefield and slashes from the lower wall."]
["Item_desc_322001","枪头经过加厚与特殊淬火处理的骑枪，具备更强的穿透锁甲能力。","槍頭經過加厚與特殊淬火處理的騎槍，具備更強的穿透鎖甲能力。","The lance has a thickened and specially quenched gun head, which has a stronger ability to penetrate mail."]
["Item_desc_322002","带简易护面甲的铁盔，在保持视野的同时提升了面部防护。","帶簡易護面甲的鐵盔，在保持視野的同時提升了面部防護。","An iron helmet with a simple visor improves facial protection while maintaining vision."]
["Item_desc_322003","在皮甲关键部位铆接弧形钢板的护具，有效兼顾了灵活性与防护。","在皮甲關鍵部位鉚接弧形鋼板的護具，有效兼顧了靈活性與防護。","The protective gear is riveted with curved steel plates in key parts of the leather armor, effectively balancing flexibility and protection."]
["Item_desc_322004","特为骑兵设计，靴筒加高并内衬铁片，以抵御马下步兵的劈砍。","特為騎兵設計，靴筒加高並內襯鐵片，以抵禦馬下步兵的劈砍。","Specially designed for cavalry, the boots are elevated and lined with iron sheets to withstand the chops of dismounted infantry."]
["Item_desc_323001","以坚韧紫杉木制成的长弓，射程与威力远超短弓，需要更强臂力操控。","以堅韌紫杉木製成的長弓，射程與威力遠超短弓，需要更強臂力操控。","The long bow made of tough yew wood has far greater range and power than the short bow and requires stronger arm strength to control."]
["Item_desc_323002","带护颈的硬化皮革兜帽，在提供基础防护的同时，能有效降低行动声响。","帶護頸的硬化皮革兜帽，在提供基礎防護的同時，能有效降低行動聲響。","The hardened leather hood with neck guard can effectively reduce the sound of movement while providing basic protection."]
["Item_desc_323003","在轻便皮甲内衬细密锁子甲的特制护具，为射手提供了关键的躯干防护。","在輕便皮甲內襯細密鎖子甲的特製護具，為射手提供了關鍵的軀幹防護。","Special protective gear made of lightweight leather armor lined with fine chainmail provides critical torso protection for the shooter."]
["Item_desc_323004","鞋底加厚并缝有防滑纹路的皮靴，能帮助射手在多种地形下保持稳定。","鞋底加厚並縫有防滑紋路的皮靴，能幫助射手在多種地形下保持穩定。","Leather boots with thickened soles and anti-slip textures sewn into them can help shooters maintain stability on a variety of terrains."]
["Item_desc_331001","由为骑士侍从锻造的双手剑演变而来，兼具精良工艺与实用破甲能力。","由為騎士侍從鍛造的雙手劍演變而來，兼具精良工藝與實用破甲能力。","Evolved from the two-handed sword forged for the knight's squire, it has both sophisticated craftsmanship and practical armor-breaking capabilities."]
["Item_desc_331002","面部带有可开合护面的精工头盔，为精锐士官在混战中提供周全保护。","面部帶有可開合護面的精工頭盔，為精銳士官在混戰中提供周全保護。","The precision-made helmet with a retractable visor on the face provides comprehensive protection for elite non-commissioned officers in melee combat."]
["Item_desc_331003","关键部位由整体钢板锻造，表面饰有家族或军团徽记，彰显身份与荣耀。","關鍵部位由整體鋼板鍛造，表面飾有家族或軍團徽記，彰顯身份與榮耀。","The key parts are forged from a solid steel plate, and the surface is decorated with family or regimental emblems to highlight identity and glory."]
["Item_desc_331004","从脚背至膝盖由精钢片完全防护的沉重战靴，是重步兵立足阵线的基石。","從腳背至膝蓋由精鋼片完全防護的沉重戰靴，是重步兵立足陣線的基石。","Heavy combat boots, which are completely protected by fine steel sheets from the instep to the knees, are the cornerstone of the heavy infantry's front line."]
["Item_desc_332001","王室工坊特制，枪杆嵌有加固铁芯，其重型枪头能轻易贯穿多层面甲。","王室工坊特製，槍桿嵌有加固鐵芯，其重型槍頭能輕易貫穿多層面甲。","Specially made in the royal workshop, the gun barrel is embedded with a reinforced iron core, and its heavy-duty gun head can easily penetrate multiple layers of armor."]
["Item_desc_332002","盔顶饰以青铜狮鬃的威严巨盔，兼具无匹防护与震慑敌胆的战场威仪。","盔頂飾以青銅獅鬃的威嚴巨盔，兼具無匹防護與震懾敵膽的戰場威儀。","The majestic giant helmet is decorated with a bronze lion's mane on the top of the helmet, which combines unparalleled protection with a battlefield majesty that frightens the enemy."]
["Item_desc_332003","由大师甲匠一体锻造成型的弧面钢甲，是重骑兵冲击敌阵的信心之源。","由大師甲匠一體鍛造成型的弧面鋼甲，是重騎兵衝擊敵陣的信心之源。","The curved steel armor, forged in one piece by a master armorer, is the source of confidence for heavy cavalry to attack enemy formations."]
["Item_desc_332004","与战马胫甲联动的精钢战靴，骑士落马时仍能维持卓越的下盘防护。","與戰馬脛甲聯動的精鋼戰靴，騎士落馬時仍能維持卓越的下盤防護。","The stainless steel boots that are linked to the greaves of the war horse can still maintain excellent lower body protection when the knight falls off the horse."]
["Item_desc_333001","采用角木层压工艺的强力猎弓，其精准与威力深受斥候与资深射手的信赖。","採用角木層壓工藝的強力獵弓，其精准與威力深受斥候與資深射手的信賴。","A powerful hunting bow made of hornwood lamination technology, its accuracy and power are deeply trusted by scouts and experienced shooters."]
["Item_desc_333002","带护颈的轻质铆接铁盔，视野开阔，是弓兵小队长的标准配置。","帶護頸的輕質鉚接鐵盔，視野開闊，是弓兵小隊長的標準配置。","A lightweight riveted iron helmet with a neck guard and a wide field of vision is the standard equipment of the archer squad leader."]
["Item_desc_333003","在精工链甲衫外覆有防水披风的护具，兼顾防护、隐蔽与野外适应性。","在精工鏈甲衫外覆有防水披風的護具，兼顧防護、隱蔽與野外適應性。","A protective gear with a waterproof cloak on top of a fine chainmail shirt, taking into account protection, concealment and adaptability in the wild."]
["Item_desc_333004","靴头与胫骨处镶有钢片的特制皮靴，专为保护射手在复杂地形中的足部而设计。","靴頭與脛骨處鑲有鋼片的特製皮靴，專為保護射手在複雜地形中的足部而設計。","Special leather boots with steel plates inlaid on the toe and shin, specially designed to protect the shooter's feet in complex terrain."]
["Item_desc_341001","剑身镌刻家族箴言并鎏金，其本身便是武勋与高贵血统的证明，威力无匹。","劍身鐫刻家族箴言並鎏金，其本身便是武勳與高貴血統的證明，威力無匹。","The blade of the sword is engraved with the family motto and gilded, which itself is proof of martial prowess and noble lineage, and is unparalleled in power."]
["Item_desc_341002","盔体硕大，前额饰有黄金徽记，象征着佩戴者显赫的军阶与荣耀。","盔體碩大，前額飾有黃金徽記，象徵著佩戴者顯赫的軍階與榮耀。","The helmet is large and decorated with a gold emblem on the forehead, symbolizing the wearer's distinguished military rank and honor."]
["Item_desc_341003","以白银镶边、黄金勾勒纹路的全身板甲，其艺术价值与防护力皆属传世珍品。","以白銀鑲邊、黃金勾勒紋路的全身板甲，其藝術價值與防護力皆屬傳世珍品。","The full-body plate armor is trimmed with silver and outlined with gold. Its artistic value and protective power are both treasures handed down from generation to generation."]
["Item_desc_341004","胫甲表面蚀刻繁复的金色胜利纹章，只有功勋卓著的将军才有资格装备的殊荣。","脛甲表面蝕刻繁複的金色勝利紋章，只有功勳卓著的將軍才有資格裝備的殊榮。","The complex golden victory emblems are etched on the surface of the greaves, and only generals with outstanding achievements are eligible to wear them."]
["Item_desc_342001","枪身缠绕金丝，枪头雕有繁复胜利纹章，其每一次冲锋都彰显着无与伦比的家族荣耀与武勇。","槍身纏繞金絲，槍頭雕有繁複勝利紋章，其每一次衝鋒都彰顯著無與倫比的家族榮耀與武勇。","The body of the gun is wrapped with gold wire, and the head of the gun is engraved with a complex emblem of victory. Every charge demonstrates the unparalleled family glory and bravery."]
["Item_desc_342002","面甲铸成威严狮首，盔顶饰有象征战功的珍贵翎羽，是统帅与传奇骑士的身份标识。","面甲鑄成威嚴獅首，盔頂飾有象徵戰功的珍貴翎羽，是統帥與傳奇騎士的身份標識。","The visor is made of a majestic lion's head, and the top of the helmet is decorated with precious feathers symbolizing military achievements, which is the identity of the commander and the legendary knight."]
["Item_desc_342003","为战马量身打造的精锻板甲，与其主人的铠甲纹饰相配，是战场上一体化的权力与力量的展示。","為戰馬量身打造的精鍛板甲，與其主人的鎧甲紋飾相配，是戰場上一體化的權力與力量的展示。","The precision-forged plate armor tailor-made for the war horse matches the armor decoration of its owner. It is an integrated display of power and strength on the battlefield."]
["Item_desc_342004","靴筒镌刻着效忠誓言与家族徽记的精钢战靴，象征着骑士对领主誓言的履行与脚下土地的守护。","靴筒鐫刻著效忠誓言與家族徽記的精鋼戰靴，象徵著騎士對領主誓言的履行與腳下土地的守護。","The stainless steel boots with the oath of allegiance and family emblem engraved on the boots symbolize the knight's fulfillment of the oath to the lord and the protection of the land beneath his feet."]
["Item_desc_343001","弓弦以银线缠绕特制，弹力与韧性极佳，是帝国制弓大师为顶尖射手打造的杰作。","弓弦以銀線纏繞特製，彈力與韌性極佳，是帝國制弓大師為頂尖射手打造的傑作。","The bow string is specially wrapped with silver wire and has excellent elasticity and toughness. It is a masterpiece created by the imperial bow master for top archers."]
["Item_desc_343002","盔檐刻有橄榄枝与箭矢交错的胜利纹，仅在凯旋式或重要外交护卫任务时佩戴。","盔簷刻有橄欖枝與箭矢交錯的勝利紋，僅在凱旋式或重要外交護衛任務時佩戴。","The brim of the helmet is engraved with a victory pattern of intertwined olive branches and arrows. It is only worn during triumphal ceremonies or important diplomatic escort missions."]
["Item_desc_343003","甲片经哑光处理，在暗处几乎不反光，是执行夜间渗透与猎杀任务的无声屏障。","甲片經啞光處理，在暗處幾乎不反光，是執行夜間滲透與獵殺任務的無聲屏障。","The nail plates are matte-finished and almost non-reflective in dark places, making them a silent barrier for nighttime infiltration and hunting missions."]
["Item_desc_343004","靴身以金线绣有古老的狩猎符文，既彰显贵族身份，亦能适应最复杂的野外地形。","靴身以金線繡有古老的狩獵符文，既彰顯貴族身份，亦能適應最複雜的野外地形。","The boots are embroidered with ancient hunting runes in gold thread, which not only shows their noble status, but also can adapt to the most complex wild terrain."]
["Item_desc_351001","唯有王室血脉或立下救国之功者方可持有的仪式武器，象征统治的法理与至高武德。","唯有王室血脈或立下救國之功者方可持有的儀式武器，象徵統治的法理與至高武德。","Ceremonial weapons that can only be held by those of royal blood or those who have made contributions to saving the country, symbolizing the legal principles and supreme martial ethics of rule."]
["Item_desc_351002","面甲被铸成威严的龙首造型，既是无懈可击的防护，也是用以震慑敌人的象征性装饰。","面甲被鑄成威嚴的龍首造型，既是無懈可擊的防護，也是用以震懾敵人的象徵性裝飾。","The visor is cast into the shape of a majestic dragon head, which is both impeccable protection and a symbolic decoration to intimidate the enemy."]
["Item_desc_351003","甲身铭刻着王国创始史诗的鎏金浮雕，其本身便是陈列于宝库中的传奇与活生生的历史。","甲身銘刻著王國創始史詩的鎏金浮雕，其本身便是陳列于寶庫中的傳奇與活生生的歷史。","The body of the armor is engraved with a gilt relief sculpture of the kingdom's founding epic, which itself is the legend and living history displayed in the treasure house."]
["Item_desc_351004","靴底铸有狮爪纹路，步伐沉稳如雄狮，其设计象征着穿戴者守护王国土地的坚定誓言。","靴底鑄有獅爪紋路，步伐沉穩如雄獅，其設計象徵著穿戴者守護王國土地的堅定誓言。","The soles of the boots are cast with lion paw patterns, and the steps are as steady as a lion. Its design symbolizes the wearer's firm oath to protect the land of the kingdom."]
["Item_desc_352001","由王室专属铸匠以秘法锻造的纯钢骑枪，枪身刻有继承纹章，是王权在战场上的延伸。","由王室專屬鑄匠以秘法鍛造的純鋼騎槍，槍身刻有繼承紋章，是王權在戰場上的延伸。","A pure steel lance forged by a secret method by the exclusive forger of the royal family. The body of the gun is engraved with the coat of arms of inheritance, which is an extension of the royal power on the battlefield."]
["Item_desc_352002","盔顶饰有象征至高指挥权的三色翎羽，其威严设计足以在万军之中昭示统帅的身份。","盔頂飾有象徵至高指揮權的三色翎羽，其威嚴設計足以在萬軍之中昭示統帥的身份。","The top of the helmet is decorated with three-color feathers that symbolize supreme command. Its majestic design is enough to reveal the identity of the commander among thousands of troops."]
["Item_desc_352003","星仪铠甲面留有传说中“碎星之战”的古老刻痕，是授予帝国最高荣誉骑士的终极防护与荣耀见证。","星儀鎧甲面留有傳說中“碎星之戰”的古老刻痕，是授予帝國最高榮譽騎士的終極防護與榮耀見證。","The surface of the star armor has ancient carvings from the legendary \"Battle of Broken Stars\", which is the ultimate protection and glorious witness awarded to the knights with the highest honor in the empire."]
["Item_desc_352004","靴跟与马镫镶嵌红宝石，其每一次策马驰骋都被视为在战场上铭刻胜利与荣耀的轨迹。","靴跟與馬鐙鑲嵌紅寶石，其每一次策馬馳騁都被視為在戰場上銘刻勝利與榮耀的軌跡。","The heels of his boots and stirrups are inlaid with rubies, and every gallop he rides on is seen as marking a path of victory and glory on the battlefield."]
["Item_desc_353001","专为王室禁卫射手打造的强力战弓，其设计历经数代改良，象征帝国弓术的巅峰。","專為王室禁衛射手打造的強力戰弓，其設計歷經數代改良，象徵帝國弓術的巔峰。","A powerful war bow specially built for the royal guards' archers. Its design has been improved for several generations, symbolizing the pinnacle of imperial archery."]
["Item_desc_353002","采用特殊织法与染料制成的兜帽，在月光下能与环境融为一体，是精英斥候的象征。","採用特殊織法與染料製成的兜帽，在月光下能與環境融為一體，是精英斥候的象徵。","The hood, made with a special weave and dye, blends in with the environment under the moonlight and is a symbol of the elite scout."]
["Item_desc_353003","经古老仪式祝福的合金鳞甲，轻盈坚固，被认为能偏转致命的流矢。","經古老儀式祝福的合金鱗甲，輕盈堅固，被認為能偏轉致命的流矢。","The alloy scales blessed by ancient rituals are light and strong and are believed to deflect deadly arrows."]
["Item_desc_353004","采用多层鞣制皮革与防水工艺，专为极端环境下的长途奔袭与潜伏任务打造。","採用多層鞣制皮革與防水工藝，專為極端環境下的長途奔襲與潛伏任務打造。","Made of multi-layer tanned leather and waterproof technology, it is specially designed for long-distance running and lurking missions in extreme environments."]
["Item_desc_361011","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361012","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361013","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361014","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361021","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361022","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361023","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361024","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361031","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361032","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361033","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361034","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361041","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361042","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361043","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361044","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361051","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361052","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361053","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361054","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361061","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361062","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361063","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361064","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361071","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361072","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361073","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361074","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361081","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361082","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361083","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361084","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361091","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361092","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361093","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361094","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_361101","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_361102","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_361103","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_361104","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362011","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362012","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362013","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362014","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362021","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362022","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362023","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362024","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362031","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362032","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362033","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362034","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362041","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362042","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362043","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362044","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362051","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362052","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362053","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362054","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362061","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362062","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362063","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362064","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362071","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362072","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362073","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362074","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362081","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362082","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362083","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362084","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362091","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362092","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362093","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362094","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_362101","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_362102","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_362103","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_362104","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363011","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363012","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363013","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363014","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363021","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363022","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363023","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363024","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363031","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363032","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363033","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363034","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363041","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363042","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363043","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363044","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363051","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363052","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363053","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363054","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363061","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363062","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363063","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363064","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363071","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363072","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363073","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363074","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363081","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363082","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363083","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363084","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363091","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363092","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363093","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363094","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_363101","铭刻“受命于天”的帝王宝剑，象征天命正统","銘刻“受命於天”的帝王寶劍，象徵天命正統","The imperial sword with the inscription \"Ordered by Heaven\" symbolizes the orthodoxy of destiny."]
["Item_desc_363102","悬垂白玉旒珠的冕冠，至尊无上","懸垂白玉旒珠的冕冠，至尊無上","The crown with hanging white jade beads is supreme."]
["Item_desc_363103","玄鸟与夔龙纹护佑的御用甲胄","玄鳥與夔龍紋護佑的御用甲胄","Royal armor protected by black bird and Kui dragon patterns"]
["Item_desc_363104","绣有如意云纹的帝王御靴，步履如登云霄","繡有如意雲紋的帝王禦靴，步履如登雲霄","Imperial boots embroidered with Ruyi cloud patterns, walking like climbing into the sky"]
["Item_desc_200101","可获得英雄[秦始皇]","可獲得英雄[秦始皇]","Hero available [Qin Shihuang]"]
["Item_desc_200102","可获得英雄[李舜臣]","可獲得英雄[李舜臣]","Obtainable hero [Yi Sun-shin]"]
["Item_desc_200103","可获得英雄[居鲁士大帝]","可獲得英雄[居魯士大帝]","Hero available [Cyrus the Great]"]
["Item_desc_200104","可获得英雄[阿育王]","可獲得英雄[阿育王]","Hero available [Ashoka]"]
["Item_desc_200105","可获得英雄[斯巴达克斯]","可獲得英雄[斯巴達克斯]","Obtainable hero [Spartacus]"]
["Item_desc_200106","可获得英雄[吉尔伽美什]","可獲得英雄[吉爾伽美什]","Obtainable hero [Gilgamesh]"]
["Item_desc_200107","可获得英雄[丰臣秀吉]","可獲得英雄[豐臣秀吉]","Obtainable hero [Toyotomi Hideyoshi]"]
["Item_desc_200108","可获得英雄[理查一世]","可獲得英雄[理查一世]","Obtainable hero [Hannibal Barca]"]
["Item_desc_200109","可获得英雄[布狄卡]","可獲得英雄[布狄卡]","Hero available [Boudica]"]
["Item_desc_200110","可获得英雄[威廉·华莱士]","可獲得英雄[威廉·華萊士]","Obtainable hero [William Wallace]"]
["Item_desc_200201","可获得英雄[亚历山大]","可獲得英雄[亞歷山大]","Available hero [Alexander]"]
["Item_desc_200202","可获得英雄[织田信长]","可獲得英雄[織田信長]","Hero available [Oda Nobunaga]"]
["Item_desc_200203","可获得英雄[萨拉丁]","可獲得英雄[薩拉丁]","Available hero [Saladin]"]
["Item_desc_200204","可获得英雄[汉尼拔·巴卡]","可獲得英雄[漢尼拔·巴卡]","Obtainable hero [Richard I]"]
["Item_desc_200205","可获得英雄[花木兰]","可獲得英雄[花木蘭]","Hero available [Mulan]"]
["Item_desc_200206","可获得英雄[兰甘亨]","可獲得英雄[蘭甘亨]","Obtainable hero [Lam Kamhaeng]"]
["Item_desc_200207","可获得英雄[腓特烈一世]","可獲得英雄[腓特烈一世]","Obtainable hero [Frederick I]"]
["Item_desc_200208","可获得英雄[凯撒]","可獲得英雄[凱撒]","Obtainable hero [Caesar]"]
["Item_desc_200209","可获得英雄[贞德]","可獲得英雄[貞德]","Obtainable hero [Joan of Arc]"]
["Item_desc_200210","可获得英雄[旃陀罗笈多]","可獲得英雄[旃陀羅笈多]","Obtainable hero [Chandragupta]"]
["Item_desc_200301","可获得英雄[图特摩斯三世]","可獲得英雄[圖特摩斯三世]","Hero available [Thutmose III]"]
["Item_desc_200302","可获得英雄[阿尔特米西亚]","可獲得英雄[阿爾特米西亞]","Available heroes [Artemisia]"]
["Item_desc_200303","可获得英雄[克里斯蒂娜]","可獲得英雄[克莉絲蒂娜]","Available hero [Christina]"]
["Item_desc_200304","可获得英雄[伯里克利]","可獲得英雄[伯裡克利]","Available heroes [Pericles]"]
["Item_desc_200305","可获得英雄[大卫王]","可獲得英雄[大衛王]","Obtainable hero [King David]"]
["Item_desc_200306","可获得英雄[克利欧佩特拉]","可獲得英雄[克利歐佩特拉]","Hero available [Cleopatra]"]
["Item_desc_200307","可获得英雄[狄多女王]","可獲得英雄[狄多女王]","Hero available [Queen Dido]"]
["Item_desc_200308","可获得英雄[托米丽司]","可獲得英雄[托米麗司]","The hero [Tomiris] can be obtained"]
["Item_desc_200309","可获得英雄[特丽布瓦娜]","可獲得英雄[特麗布瓦娜]","Hero available [Tribwana]"]
["Item_desc_200310","可获得英雄[善得女王]","可獲得英雄[善得女王]","Obtainable hero [Queen Seondeok]"]
["Item_UI_1","获取来源","獲取來源","Source"]
["Item_UI_2","拥有数量：","擁有數量：","Quantity owned："]
["Item_UI_3","兵种 ","兵種","Arms"]
["Item_UI_4","兵力 ","兵力","troops"]
["Item_UI_5","体力","體力","physical strength"]
["Item_UI_6","{0}{1}级解锁","{0}{1}級解鎖","{0}{1} level unlocked"]
["Item_UI_7","本日使用次数：{0}/{1}","本日使用次數：{0}/{1}","Number of uses today: {0}/{1}"]
["Item_UI_8","未上阵","未上陣","Not in action"]
["Item_Tips_1","该部队无英雄处于重伤中","該部隊無英雄處於重傷中","No heroes in this unit are seriously injured"]
["Item_Tips_2","该部队不处于主城或调动点，无法使用","該部隊不處於主城或調動點，無法使用","This unit is not in the main city or mobilization point and cannot be used."]
["Item_Tips_3","使用后消除该部队所有英雄的重伤状态","使用後消除該部隊所有英雄的重傷狀態","After use, the serious injury status of all heroes in this unit will be eliminated."]
["Item_Tips_4","使用药品后将超出{0}英雄体力上限，无法使用","使用藥品後將超出{0}英雄體力上限，無法使用","After using medicine, the {0} hero's physical limit will be exceeded and cannot be used."]
["Item_Tips_5","使用后恢复该部队所有英雄{0}点体力","使用後恢復該部隊所有英雄{0}點體力","After use, all heroes in this unit will be restored to {0} points of physical strength."]
["Item_Tips_6","该部队英雄携带士兵数量已满，无法使用","該部隊英雄攜帶士兵數量已滿，無法使用","The number of soldiers carried by the hero of this unit is full and cannot be used."]
["Item_Tips_7","使用后，超出部队可携带数量的士兵将直接销毁","使用後，超出部隊可攜帶數量的士兵將直接銷毀","After use, soldiers that exceed the number that the unit can carry will be destroyed directly."]
["Item_Tips_8","使用后恢复该部队英雄携带的{0}士兵","使用後恢復該部隊英雄攜帶的{0}士兵","After use, the {0} soldiers carried by the hero of this unit are restored."]
["Item_Tips_9","今日使用次数已达上限","今日使用次數已達上限","The number of uses today has reached the limit"]
["Bandit_LV1","1级流寇","1級流寇","Level 1 bandit"]
["Bandit_LV2","2级流寇","2級流寇","Level 2 bandit"]
["Bandit_LV3","3级流寇","3級流寇","Level 3 bandit"]
["Bandit_LV4","4级流寇","4級流寇","Level 4 bandit"]
["Bandit_LV5","5级流寇","5級流寇","Level 5 bandit"]
["Bandit_LV6","6级流寇","6級流寇","Level 6 bandit"]
["Bandit_LV7","7级流寇","7級流寇","Level 7 bandit"]
["Resource_Field_Garrison_LV1","1级资源田守军","1級資源田守軍","Level 1 resource field defender"]
["Resource_Field_Garrison_LV2","2级资源田守军","2級資源田守軍","Level 2 Resource Field Guards"]
["Resource_Field_Garrison_LV3","3级资源田守军","3級資源田守軍","Level 3 Resource Field Guards"]
["Resource_Field_Garrison_LV4","4级资源田守军","4級資源田守軍","Level 4 Resource Field Guards"]
["Resource_Field_Garrison_LV5","5级资源田守军","5級資源田守軍","Level 5 Resource Field Guards"]
["Resource_mine_wood_LV1_name","1级木材","1級木材","Level 1 Wood"]
["Resource_mine_wood_LV2_name","2级木材","2級木材","Level 2 Wood"]
["Resource_mine_wood_LV3_name","3级木材","3級木材","Level 3 Wood"]
["Resource_mine_wood_LV4_name","4级木材","4級木材","Level 4 Wood"]
["Resource_mine_wood_LV5_name","5级木材","5級木材","Level 5 Wood"]
["Resource_mine_iron_LV1_name","1级铁矿","1級鐵礦","Level 1 Iron Ore"]
["Resource_mine_iron_LV2_name","2级铁矿","2級鐵礦","Level 2 Iron Ore"]
["Resource_mine_iron_LV3_name","3级铁矿","3級鐵礦","Level 3 Iron Ore"]
["Resource_mine_iron_LV4_name","4级铁矿","4級鐵礦","Level 4 Iron Ore"]
["Resource_mine_iron_LV5_name","5级铁矿","5級鐵礦","Level 5 Iron Ore"]
["Resource_mine_Stone_LV1_name","1级石料","1級石料","Level 1 Stone"]
["Resource_mine_Stone_LV2_name","2级石料","2級石料","Level 2 Stone"]
["Resource_mine_Stone_LV3_name","3级石料","3級石料","Level 3 Stone"]
["Resource_mine_Stone_LV4_name","4级石料","4級石料","Level 4 Stone"]
["Resource_mine_Stone_LV5_name","5级石料","5級石料","Level 5 Stone"]
["Soldier_name_1","平民士兵","平民士兵","Militia"]
["Soldier_name_2","见习士兵","見習士兵","Seasoned Soldier"]
["Soldier_name_3","精锐士兵","精銳士兵","Veteran Soldier"]
["Soldier_name_4","资深士兵","資深士兵","Battle-Hardened Soldier"]
["Soldier_name_5","禁卫士兵","禁衛士兵","Fearless Soldier"]
["Soldier_name_6","皇家士兵","皇家士兵","Legendary Soldier"]
["Soldier_name_7","平民步兵","平民步兵","Recruit Infantry"]
["Soldier_name_8","见习步兵","見習步兵","Seasoned Infantry"]
["Soldier_name_9","精锐步兵","精銳步兵","Veteran Infantry"]
["Soldier_name_10","资深步兵","資深步兵","Battle-Hardened Infantry"]
["Soldier_name_11","禁卫步兵","禁衛步兵","Fearless Infantry"]
["Soldier_name_12","皇家步兵","皇家步兵","Legendary Infantry"]
["Soldier_name_13","平民骑兵","平民騎兵","Recruit Cavalry"]
["Soldier_name_14","见习骑兵","見習騎兵","Seasoned Cavalry"]
["Soldier_name_15","精锐骑兵","精銳騎兵","Veteran Cavalry"]
["Soldier_name_16","资深骑兵","資深騎兵","Battle-Hardened Cavalry"]
["Soldier_name_17","禁卫骑兵","禁衛騎兵","Fearless Cavalry"]
["Soldier_name_18","皇家骑兵","皇家騎兵","Legendary Cavalry"]
["Soldier_name_19","平民弓兵","平民弓兵","Recruit Archer"]
["Soldier_name_20","见习弓兵","見習弓兵","Seasoned Archer"]
["Soldier_name_21","精锐弓兵","精銳弓兵","Veteran Archer"]
["Soldier_name_22","资深弓兵","資深弓兵","Battle-Hardened Archer"]
["Soldier_name_23","禁卫弓兵","禁衛弓兵","Fearless Archer"]
["Soldier_name_24","皇家弓兵","皇家弓兵","Legendary Archer"]
["Soldier_type_1","步兵","步兵","Infantry"]
["Soldier_type_2","骑兵","騎兵","Cavalry"]
["Soldier_type_3","弓兵","弓兵","Archer"]
["Troops_UI_1","部队","部隊","Troops"]
["Troops_UI_2","一","一","One"]
["Troops_UI_3","二","二","Two"]
["Troops_UI_4","三","三","Three"]
["Troops_UI_5","四","四","Four"]
["Troops_UI_6","五","五","Five"]
["Troops_UI_7","正在为{0}分配兵力","正在為{0}分配兵力","Assigning troops to {0}"]
["Troops_UI_8","快速分兵","快速分兵","Quick Troop Split"]
["Troops_UI_9","确定分配","確定分配","Confirm Assignment"]
["Troops_UI_10","该部队未解锁，请前往城建提升<color=#ff9b1a>{0}</color>等级","該部隊未解鎖，請前往城建提升<color=#ff9b1a>{0}</color>等級","This troop is locked. Please upgrade <color=#ff9b1a>{0}</color> level in the Main Castle"]
["Troops_UI_11","英雄外派中","英雄外派中","Hero is on Expedition"]
["Troops_UI_12","分配不同等级的兵","分配不同等級的兵","Assign troops of different levels"]
["Troops_UI_13","布阵","佈陣","Formation"]
["Troops_UI_14","当前队伍已满，请确定队伍空位","當前隊伍已滿，請確定隊伍空位","Current team is full, please check for empty slots"]
["Troops_UI_15","队伍更换","隊伍更換","Team Change"]
["Troops_UI_16","是否变更队伍","是否變更隊伍","Change Team?"]
["Troops_UI_17","{0}已在部队{1}中，是否将该英雄上阵至本队伍中？","{0}已在部隊{1}中，是否將該英雄上陣至本隊伍中？","{0} is already in Troop {1}. Deploy this hero to the current team?"]
["Troops_UI_18","上阵失败，无法上阵同名英雄","上陣失敗，無法上陣同名英雄","Cannot deploy duplicate heroes"]
["Troops_UI_19","分配兵力","分配兵力","Assign Troops"]
["Troops_UI_20","请上阵英雄","請上陣英雄","Please deploy a hero"]
["Troops_UI_21","请分配兵力","請分配兵力","Please assign troops"]
["Troops_UI_22","分配不同等级士兵，将会把现在分配的士兵返还至兵营中，是否确定分配？","分配不同等級士兵，將會把現在分配的士兵返還至兵營中，是否確定分配？","Assigning troops of different levels will return the current troops to the barracks. Confirm assignment?"]
["Troops_UI_23","兵力：{0}","兵力：{0}","Troops: {0}"]
["Troops_UI_24","{0}：已分配兵力{1}","{0}：已分配兵力{1}","{0}: Assigned Troops {1}"]
["Troops_UI_25","{0}：负重{1}","{0}：負重{1}","{0}: Load {1}"]
["Troops_UI_26","主将加成","主將加成","Commander Bonus After the battle"]
["Troops_UI_27","战斗开始后，护甲{0}","戰鬥開始後，護甲{0}","begins, defense {0}"]
["Troops_UI_28","带兵数量 <color=#62bf4d>+{0}</color>","帶兵數量 <color=#62bf4d>+{0}</color>","Number of troops {0}+"]
["Troops_UI_29","<color=#ff9b1a>{0}</color>已上阵，是否将<color=#ff9b1a>{1}</color>替换到该位置？替换后，士兵将返还至兵营。","<color=#ff9b1a>{0}</color>已上陣，是否將<color=#ff9b1a>{1}</color>替換到該位置？替換後，士兵將返還至兵營。","<color=#ff9b1a>{0}</color> has been put into battle. Do you want to replace <color=#ff9b1a>{1}</color> at this position? After replacement, the soldier will be returned to the barracks."]
["Troops_UI_30","{0}×{1}已返还至兵营中","{0}×{1}已返還至兵營中","{0}×{1} has been returned to the barracks"]
["TeamHero_UI_1","英雄带兵数量已达上限","英雄帶兵數量已達上限","The hero has reached the upper limit of the number of troops he can lead"]
["HeroCard_Tired_UI_1","疲惫:","疲憊:","Exhausted:"]
["HeroCard_Wound_UI_1","重伤:","重傷:","Wounded:"]
["HeroCard_Outpost_UI_1","外派中","外派中","Dispatched"]
["ArmyWindow_Hero_UI_1","请上阵英雄","請上陣英雄","Please Deploy a Hero"]
["FormationWindow_UI_1","同名英雄已上阵","同名英雄已上陣","A Hero with the Same Name is Already Deployed"]
["FormationWindow_UI_2","当前状态不可操作","當前狀態不可操作","Operation Not Allowed in Current State"]
["FormationWindow_UI_3","英雄数量：","英雄數量：","Number of heroes:"]
["FormationWindow_UI_4","上阵数量：","上陣數量：","Number of heroes deployed:"]
["TeamHero_UI_2","主将","主將","Commander"]
["TeamHero_UI_3","副将","副將","Sub-general"]
["TeamHero_UI_4","{0}尚未解锁","{0}尚未解鎖","{0} Not Unlocked"]
["Formation_UI_1","当前状态不可上阵","當前狀態不可上陣","Cannot Deploy in Current State"]
["Formation_UI_2","无法变更站位","無法變更站位","Cannot Change Position"]
["Formation_UI_3","无法变更部队","無法變更部隊","Cannot Change Troop"]
["Formation_UI_4","未招募","未招募","Not Recruited"]
["Formation_UI_5","选择英雄","选择英雄","Choose a Hero"]
["Statuses_UI_1","重伤","重傷","Severely Wounded"]
["Statuses_UI_2","外派","外派","Assigned / Dispatched"]
["Statuses_UI_3","疲惫","疲憊","Exhausted"]
["Army_UI_1","站位","站位","Formation Position"]
["Army_UI_2","兵力","兵力","Troop Strength"]
["Army_UI_3","负重","負重","Carrying Capacity"]
["Army_UI_4","回城自动补给","回城自動補給","Auto Replenish When Returning to City"]
["Army_UI_5","回城自动治疗","回城自動治療","Auto Heal When Returning to City"]
["Adventure_UI_1","探险说明","探險說明","Adventure description"]
["Adventure_UI_2","<color=#ffc857>【探险消耗】</color>\\n每次探险消耗一定精力值\\n<color=#ffc857>【挑战次数】</color>\\n关卡可重复挑战\\n每个关卡每天限定挑战次数\\n挑战次数每日刷新\\n<color=#ffc857>【关卡奖励】</color>\\n首次掉落：仅第一次通关可获得\\n随机掉落：每次通关概率获得\\n<color=#ffc857>【扫荡】</color>\\n关卡获得3星后开启扫荡功能\\n扫荡消耗精力直接获得奖励","<color=#ffc857>【探險消耗】</color>\\n每次探險消耗一定精力值\\n<color=#ffc857>【挑戰次數】</color>\\n關卡可重複挑戰\\n每個關卡每天限定挑戰次數\\n挑戰次數每日刷新\\n<color=#ffc857>【關卡獎勵】</color>\\n首次掉落：僅第一次通關可獲得\\n隨機掉落：每次通關概率獲得\\n<color=#ffc857>【掃蕩】</color>\\n關卡獲得3星後開啟掃蕩功能\\n掃蕩消耗精力直接獲得獎勵\\n<color=#ffc857>【進度重置】</color>\\n跨賽季重置","<color=#ffc857>[Adventure Consumption]</color>\nEach adventure consumes a certain amount of energy.\n<color=#ffc857>[Number of challenges]</color>\nLevels can be repeated challenges\nEach level has a limited number of challenges per day\nThe number of challenges is refreshed daily\n<color=#ffc857>[Level Rewards]</color>\nFirst drop: only available after clearing the level for the first time\nRandom drops: Probability obtained every time you pass a level\n<color=#ffc857>【Sweep】</color>\nAfter getting 3 stars on a level, the sweep function is enabled.\nSweeping consumes energy and directly obtains rewards."]
["Adventure_UI_3","章节地图","章節地圖","Chapter Map"]
["Adventure_UI_4","奖励","獎勵","award"]
["Adventure_UI_5","首通","首通","First pass"]
["Adventure_UI_6","敌人信息","敵人信息","enemy information"]
["Adventure_UI_7","三星开启扫荡","三星開啟掃蕩","Samsung launches sweep"]
["Adventure_UI_8","挑战","挑戰","challenge"]
["Adventure_UI_9","剩余次数：","剩餘次數：","Remaining times:"]
["Adventure_UI_10","精力不足，无法进行探险","精力不足，無法進行探險","Not enough energy to go on an adventure"]
["Adventure_UI_11","扫荡","掃蕩","sweep"]
["Adventure_UI_12","挑战目标","挑戰目標","challenge goals"]
["Adventure_UI_13","完成关卡","完成關卡","Complete the level"]
["Adventure_UI_14","英雄血量高于{0}%","英雄血量高於{0}%","The hero's health is higher than {0}%"]
["Adventure_UI_15","购买次数","購買次數","Number of purchases"]
["Adventure_UI_16","购买探险次数","購買探險次數","Purchase adventures"]
["Adventure_UI_17","探险阵容有空位可上阵英雄，是否进行布阵后继续探险？","探險陣容有空位可上陣英雄，是否進行佈陣後繼續探險？","There are vacancies in the expedition lineup for heroes. Do you want to continue the adventure after setting up the lineup?"]
["Adventure_UI_18","掉落奖励","掉落獎勵","Drop rewards"]
["Adventure_UI_19","首次掉落","首次掉落","first drop"]
["Adventure_UI_20","概率掉落","概率掉落","Probability of dropping"]
["Adventure_UI_21","点击扫荡按钮，开始扫荡","點擊掃蕩按鈕，開始掃蕩","Click the sweep button to start the sweep"]
["Adventure_UI_22","单次消耗：","單次消耗：","Single consumption:"]
["Adventure_UI_23","扫荡{0}次","掃蕩{0}次","Sweep {0} times"]
["Adventure_UI_24","精力不足，无法扫荡","精力不足，無法掃蕩","Not enough energy to sweep"]
["Adventure_UI_25","第{0}波","第{0}波","Wave {0}"]
["Adventure_UI_26","跳过","跳過","jump over"]
["Adventure_UI_27","新章节开启","新章節開啟","New chapter opens"]
["Adventure_UI_28","{0}已开启，点击前往探索","{0}已開啟，點擊前往探索","{0} is turned on, click to explore"]
["Adventure_UI_29","获得奖励","獲得獎勵","Get rewarded"]
["Adventure_UI_30","提升途径","提升途徑","Ways to improve"]
["Adventure_UI_31","剩余次数不足，无法扫荡","剩餘次數不足，無法掃蕩","There are not enough times left to sweep"]
["Adventure_UI_32","消耗：","消耗：","Consumption:"]
["Adventure_UI_33","第{0}章","第{0}章","Chapter {0}"]
["Adventure_UI_34","敬请期待","敬請期待","Stay tuned"]
["Adventure_UI_35","章节未解锁","章節未解鎖","Chapter not unlocked"]
["Adventure_UI_36","已获得","已獲得","Obtained"]
["Adventure_UI_37","通关{0}才可解锁{1}","通關{0}才可解鎖{1}","Pass {0} to unlock {1}"]
["Adventure_UI_38","剩余次数不足，无法探险","剩餘次數不足，無法探險","Not enough times left to explore"]
["Adventure_UI_39","当前关卡未解锁，无法探险","當前關卡未解鎖，無法探險","The current level is not unlocked and cannot be explored."]
["Adventure_UI_101","获得胜利","獲得勝利","gain victory"]
["Adventure_UI_102","无英雄阵亡","無英雄陣亡","No heroes died"]
["Adventure_UI_103","全队血量高于60%","全隊血量高於60%","The whole team's HP is higher than 60%"]
["Adventure_Chapter_1","荒野要塞","荒野要塞","wild fortress"]
["Adventure_Chapter_2","峡谷要塞","峽谷要塞","Canyon Fortress"]
["Adventure_Chapter_3","雪地要塞","雪地要塞","snow fortress"]
["Adventure_Chapter_4","沙漠要塞","沙漠要塞","desert fortress"]
["Adventure_Chapter_5","流寇营地","流寇營地","Rogue camp"]
["Adventure_Chapter_6","囚徒刑场","囚徒刑場","penitentiary"]
["Adventure_Chapter_7","叛军要塞","叛軍要塞","Rebel Fortress"]
["Adventure_Chapter_8","异教徒祭坛","異教徒祭壇","pagan altar"]
["Adventure_Name_1","破晓要塞","破曉要塞","Daybreak Keep"]
["Adventure_Name_2","铁壁关隘","鐵壁關隘","iron wall pass"]
["Adventure_Name_3","王冠之丘","王冠之丘","crown hill"]
["Adventure_Name_4","烬灰城堡","燼灰城堡","Cinder Castle"]
["Adventure_Name_5","血色封邑","血色封邑","Blood fiefdom"]
["Adventure_Name_6","战痕平原","戰痕平原","Battle-Scarred Plains"]
["Adventure_Name_7","圣徽堡垒","聖徽堡壘","Holy Symbol Fortress"]
["Adventure_Name_8","暗影王庭","暗影王庭","Shadow Court"]
["Adventure_Name_9","帝国残垣","帝國殘垣","ruins of empire"]
["Adventure_Name_10","龙骨营地","龍骨營地","Keel Camp"]
["Adventure_Name_11","赤焰关口","赤焰關口","Red Flame Pass"]
["Adventure_Name_12","霜铁前线","霜鐵前線","Frost Iron Front"]
["Adventure_Name_13","钢棘城门","鋼棘城門","Steel Thorn Gate"]
["Adventure_Name_14","王座废墟","王座廢墟","throne ruins"]
["Adventure_Name_15","叛军之巢","叛軍之巢","Rebel Nest"]
["Adventure_Name_16","苍旗壁垒","蒼旗壁壘","Cangqi Barrier"]
["Adventure_Name_17","荒原石阵","荒原石陣","Wasteland Stonehenge"]
["Adventure_Name_18","枯木山脊","枯木山脊","deadwood ridge"]
["Adventure_Name_19","迷雾谷底","迷霧穀底","Misty valley bottom"]
["Adventure_Name_20","暮色荒丘","暮色荒丘","twilight hills"]
["Adventure_Name_21","风蚀圣林","風蝕聖林","Wind-eroded Sacred Forest"]
["Adventure_Name_22","静寂洞穴","靜寂洞穴","Cave of Silence"]
["Adventure_Name_23","碧岩裂谷","碧岩裂谷","Biyan Rift"]
["Adventure_Name_24","沉眠沼泽","沉眠沼澤","Sleeping Swamp"]
["Adventure_Name_25","黑雾密林","黑霧密林","Black mist jungle"]
["Adventure_Name_26","月影峡谷","月影峽谷","Moonlight Gorge"]
["Adventure_Name_27","断桥之岸","斷橋之岸","The shore of the broken bridge"]
["Adventure_Name_28","白骨旷野","白骨曠野","Field of Bones"]
["Adventure_Name_29","寂光圣泉","寂光聖泉","Silent Light Holy Spring"]
["Adventure_Name_30","灰烬荒原","灰燼荒原","Ashmoor"]
["Adventure_Name_31","余烬之径","餘燼之徑","trail of embers"]
["Adventure_Name_32","迷途废林","迷途廢林","Lost forest"]
["Adventure_Name_33","黎明修院","黎明修院","dawn monastery"]
["Adventure_Name_34","神罚祭坛","神罰祭壇","Altar of Divine Punishment"]
["Adventure_Name_35","圣痕修道","聖痕修道","Stigmata Monasticism"]
["Adventure_Name_36","光寂礼堂","光寂禮堂","Guangji Auditorium"]
["Adventure_Name_37","赎罪尖塔","贖罪尖塔","Spire of Atonement"]
["Adventure_Name_38","余晖主座","餘暉主座","Afterglow"]
["Adventure_Name_39","苍圣大殿","蒼聖大殿","Cang Sheng Hall"]
["Adventure_Name_40","碎圣回廊","碎聖回廊","Corridor of the Broken Saint"]
["Adventure_Name_41","祈祷之庭","祈禱之庭","Court of prayer"]
["Adventure_Name_42","黑祷圣所","黑禱聖所","Black Prayer Sanctuary"]
["Adventure_Name_43","断翼教堂","斷翼教堂","Broken Wing Church"]
["Adventure_Name_44","罪焰祭坛","罪焰祭壇","Altar of Sinfire"]
["Adventure_Name_45","寂魂圣井","寂魂聖井","Holy Well of Silent Souls"]
["Adventure_Name_46","永眠神墓","永眠神墓","eternal rest grave"]
["Adventure_Name_47","黎明之祠","黎明之祠","Temple of Dawn"]
["Adventure_Name_48","堕落殿堂","墮落殿堂","Fallen Hall"]
["Adventure_Name_49","禁咒之塔","禁咒之塔","Tower of Forbidden Curse"]
["Adventure_Name_50","秘焰书阁","秘焰書閣","Secret Flame Bookstore"]
["Adventure_Name_51","星陨法阵","星隕法陣","Starfall Array"]
["Adventure_Name_52","暗咒图书","暗咒圖書","Dark Curse Books"]
["Adventure_Name_53","深渊符室","深淵符室","Abyss Talisman Room"]
["Adventure_Name_54","幽痕之环","幽痕之環","Ring of Ghost Marks"]
["Adventure_Name_55","虚烬魔印","虛燼魔印","Void Ember Seal"]
["Adventure_Name_56","苍光碑林","蒼光碑林","Cangguang Stele Forest"]
["Adventure_Name_57","幽影典册","幽影典冊","Book of Shadows"]
["Adventure_Name_58","古魂石环","古魂石環","Ancient Soul Stone Ring"]
["Adventure_Name_59","幽火之径","幽火之徑","Trail of Fire"]
["Adventure_Name_60","沉默术域","沉默術域","Silence Domain"]
["Adventure_Name_61","漆黑符坛","漆黑符壇","Dark Talisman Altar"]
["Adventure_Name_62","余烬魔坛","餘燼魔壇","Altar of Embers"]
["Adventure_Name_63","破印之境","破印之境","The border of hain"]
["Adventure_Name_64","月蚀塔楼","月蝕塔樓","Eclipse Tower"]
["Adventure_Monster_Name_1","叛军流浪者兵团","荒原流浪者兵團","Rebel Rangers"]
["Adventure_Monster_Name_2","叛军旧誓者军团","斷崖守望者軍團","Rebel Oldsworn Legion"]
["Adventure_Monster_Name_3","血誓守望者军团","霜裔蠻族衛隊","Bloodsworn Warden Legion"]
["Adventure_Monster_Name_4","灰林断矢军团","流沙駝騎兵團","Ashwood Broken Arrow Legion"]
["Adventure_Monster_Name_5","血疤者部落","血疤老兵戰團","bloody village"]
["Adventure_Monster_Name_6","暮月刑杀号众","泥沼亡語者部族","Duyue tortures and kills everyone"]
["Adventure_Monster_Name_7","枷影行刑者","霧影獵手團","Shadow Executioner"]
["Adventure_Monster_Name_8","凯尔誓行军","骸骨拾荒者部落","Kyle vows to march"]
["Adventure_Monster_Name_9","灰旌领誓者","岩窟穴居人戰幫","Gray Banner Bearer"]
["Adventure_Monster_Name_10","枯林行猎众","枯枝遊騎兵團","Hunters in the dry forest"]
["Adventure_Monster_Name_11","荒原余烬众","鐵門重盾衛隊","Wasteland Embers"]
["Adventure_Monster_Name_12","钢棘拒马者","鋼棘拒馬者","Steel-thorned Horse Rejector"]
["Adventure_Monster_Name_13","残刑铁律众","灼熱長戟兵團","Cruelty to the Iron Lawmen"]
["Adventure_Monster_Name_14","铁枷屠誓团","寒霜鋼鐵先鋒","Iron Shackles Swear Group"]
["Adventure_Monster_Name_15","狱血裁决者盟","流浪刀斧手幫派","Hellblood Judgers Alliance"]
["Adventure_Monster_Name_16","王谷圣盔军","猩紅叛旗軍","Kingsvale Helms"]
["Adventure_Monster_Name_17","暗誓屠锋团","暗謀策士團","Dark Oath Tufeng Group"]
["Adventure_Monster_Name_18","静默游荡者兵团","帝國遺老兵團","Silent Rogue Corps"]
["Adventure_Monster_Name_19","断崖幸存军团","獵龍者傭兵團","Cliff Survival Corps"]
["Adventure_Monster_Name_20","苍鹰旗帜卫队","蒼鷹旗幟衛隊","Goshawk Color Guard"]
["Adventure_Monster_Name_21","银辉流影军团","銀輝聖武士團","Silver Shadow Legion"]
["Adventure_Monster_Name_22","荒城裂旗团","晨禱修士衛隊","Deserted City Split Flag Regiment"]
["Adventure_Monster_Name_23","暗月崇拜者","苦行僧守衛","Darkmoon Worshipers"]
["Adventure_Monster_Name_24","守夜冥思者","守夜冥思者","Night Meditator"]
["Adventure_Monster_Name_25","墓穴守夜骑士","墓穴守夜騎士","Tomb Vigil Knight"]
["Adventure_Monster_Name_26","破军戍卫盟","暗月崇拜者","Breaking the Army and Guarding Alliance"]
["Adventure_Monster_Name_27","弃誓悼亡会","腐化聖殿騎士","memorial service"]
["Adventure_Monster_Name_28","余烬守望者","暗影誦經者","Ember Watcher"]
["Adventure_Monster_Name_29","失冠者流亡军","煉罪之火祭司","The Exile Army of the Lost Champions"]
["Adventure_Monster_Name_30","守誓弃卒众","天譴執行者","Keep the oath and abandon the soldiers"]
["Adventure_Monster_Name_31","流浪褐衣团","舊王朝幽靈守衛","Wandering brown group"]
["Adventure_Monster_Name_32","帝骑玄甲尉","餘燼守望者","Imperial Cavalry Xuan Jiawei"]
["Adventure_Monster_Name_33","焦土流浪兵团","失冠者流亡軍","Scorched Earth Wanderers"]
["Adventure_Monster_Name_34","血裔贵族私兵","血裔貴族私兵","Blood noble private soldier"]
["Adventure_Monster_Name_35","影王暗卫","影王暗衛","Shadow King's Secret Guard"]
["Adventure_Monster_Name_36","封印破坏者","封印破壞者","Seal Breaker"]
["Adventure_Monster_Name_37","英灵守卫","遠古英靈守衛","Heroic Guard"]
["Adventure_Monster_Name_38","碑文守护者","碑文守護者","Keeper of the Tablet"]
["Adventure_Monster_Name_39","灰烬巡路者","灰燼巡路者","Ash Walker"]
["Adventure_Monster_Name_40","林间失魂者","林間失魂者","Lost soul in the forest"]
["Adventure_Monster_Name_41","迷雾行者","谷底迷霧行者","Mistwalker"]
["Adventure_Monster_Name_42","风语德鲁伊","風語德魯伊","Windwhisper Druid"]
["Adventure_Monster_Name_43","洞窟缄默者","洞窟緘默者","Cave Silent"]
["Adventure_Monster_Name_44","月影追踪者","月影追蹤者","moonstalker"]
["Adventure_Monster_Name_45","断桥阻截者","斷橋阻截者","bridge blocker"]
["Adventure_Monster_Name_46","黄昏掠袭者","黃昏掠襲者","dusk raider"]
["Adventure_Monster_Name_47","战灰继焰军","焦土流浪兵團","War Ashes Following the Flame Army"]
["Adventure_Monster_Name_48","自由骑士团","折翼修士團","freedom knights"]
["Adventure_Monster_Name_49","圣泉静默守卫","聖泉靜默守衛","Silent Guard of the Holy Spring"]
["Adventure_Monster_Name_50","溃兵收容旅","風語德魯伊","broken troops containment brigade"]
["Adventure_Monster_Name_51","咒法监视者","咒法監視者","Spellwatcher"]
["Adventure_Monster_Name_52","流亡王庭军","禁火藏書守衛","Wang Tingjun in exile"]
["Adventure_Monster_Name_53","铁砧佣兵战团","觀星者學徒","Anvil Mercenary Chapter"]
["Adventure_Monster_Name_54","荒野巡礼队 ","陰影知識守衛","Wilderness Rangers"]
["Adventure_Monster_Name_55","月辉城邦联军","深淵符文祭司","Moonlight City Alliance Army"]
["Adventure_Monster_Name_56","幽迹追踪者","幽跡追蹤者","ghost tracker"]
["Adventure_Monster_Name_57","虚无烙印者","虛無烙印者","The Mark of Nothingness"]
["Adventure_Monster_Name_58","赎罪铁卫","靈火引路人","Iron Guard of Atonement"]
["Adventure_Monster_Name_59","绿林河谷盟","靜默施法者","Green Forest Valley League"]
["Adventure_Monster_Name_60","王庭旧徽私兵 ","暗符繪製者","Wangting Old Hui Private"]
["Adventure_Monster_Name_61","坠落圣徒残部","墜落聖徒殘部","Remnants of the Fallen Saints"]
["Adventure_Monster_Name_62","禁言领域守卫","禁言領域守衛","Forbidden Realm Guard"]
["Adventure_Monster_Name_63","焚风幸存者","焚風倖存者","Foehn Survivor"]
["Adventure_Monster_Name_64","审判庭先锋军 ","夜墨儀式祭司","Inquisition Vanguard"]
["Monster_name_1","破锋者","破鋒者","Breaker"]
["Monster_name_2","荒野掠食者","荒野掠食者","wilderness predator"]
["Monster_name_3","盗猎者","盜獵者","poacher"]
["Monster_name_4","隐匿之刃","隱匿之刃","Hidden Blade"]
["Monster_name_5","荒原狂战","荒原狂戰","Wilderness War"]
["Monster_name_6","流沙匪帮","流寇6","quicksand gang"]
["Monster_name_7","荒原响马","流寇7","Wasteland Thief"]
["Monster_name_8","裂谷恶徒","流寇8","Rift Villain"]
["Monster_name_9","血月屠夫","血月屠夫","Blood Moon Butcher"]
["Monster_name_10","屠戮者","屠戮者","Slayer"]
["Monster_name_11","镣铐苦役","囚徒1","shackles to hard labor"]
["Monster_name_12","地牢哀魂","囚徒2","Dungeon Haunt"]
["Monster_name_13","石穴囚犯","囚徒3","prisoner of cave"]
["Monster_name_14","铁栏罪人","囚徒4","Iron bars sinner"]
["Monster_name_15","烙印之徒","囚徒5","Branded Disciple"]
["Monster_name_16","黑牢残众","囚徒6","The remnants of the prison"]
["Monster_name_17","锁链奴工","囚徒7","chain slave"]
["Monster_name_18","刑架余孽","囚徒8","The remnants of the torture rack"]
["Monster_name_19","污垢囚兵","囚徒9","Dirt Prisoner"]
["Monster_name_20","深坑囚徒","囚徒10","Prisoner of the Pit"]
["Monster_name_21","叛变士兵","叛變士兵","mutinous soldier"]
["Monster_name_22","溃逃民兵","潰逃民兵","Fleeing militia"]
["Monster_name_23","佣兵弓手","傭兵弓手","Mercenary Archer"]
["Monster_name_24","佣兵弩手","傭兵弩手","Mercenary Crossbowman"]
["Monster_name_25","斥候骑兵","斥候騎兵","Scout Cavalry"]
["Monster_name_26","流亡骑兵","流亡騎兵","Exiled Cavalry"]
["Monster_name_27","掠夺骑士","掠奪騎士","Plunder Knight"]
["Monster_name_28","叛军神射手","叛軍神射手","Rebel Sharpshooter"]
["Monster_name_29","不屈者将军","不屈者將軍","Indomitable General"]
["Monster_name_30","鹰眼神射","鷹眼神射","eagle eye shot"]
["Monster_name_31","狂热者","狂熱者","fanatic"]
["Monster_name_32","忠诚之刃","忠誠之刃","Loyal Blade"]
["Monster_name_33","低语者 ","低語者","Whisperer"]
["Monster_name_34","禁忌学者 ","禁忌學者","taboo scholar"]
["Monster_name_35","黄昏守卫 ","黃昏守衛","Dusk Guard"]
["Monster_name_36","暗夜骑士","暗夜騎士","dark knight"]
["Monster_name_37","暗影守卫","暗影守衛","Shadow Guard"]
["Monster_name_38","审判官","審判官","Inquisitor"]
["Monster_name_39","绯红主祭","緋紅主祭","Crimson officiant"]
["Monster_name_40","灰烬先知","灰燼先知","Ash Seer"]
["Monster_name_41","秦始皇","秦始皇","Qin Shihuang"]
["Monster_name_42","李舜臣","李舜臣","Yi Sun-shin"]
["Monster_name_43","居鲁士大帝","居魯士大帝","Cyrus the Great"]
["Monster_name_44","阿育王","阿育王","Ashoka"]
["Monster_name_45","斯巴达克斯","斯巴達克斯","Spartacus"]
["Monster_name_46","吉尔伽美什","吉爾伽美什","Gilgamesh"]
["Monster_name_47","丰臣秀吉","豐臣秀吉","Toyotomi Hideyoshi"]
["Monster_name_48","汉尼拔·巴卡","漢尼拔·巴卡","Hannibal Baca"]
["Monster_name_49","布狄卡","布狄卡","Boudica"]
["Monster_name_50","威廉·华莱士","威廉·華萊士","William Wallace"]
["Monster_name_51","克利欧佩特拉","克利歐佩特拉","Cleopatra"]
["Monster_name_52","花木兰","花木蘭","Mulan"]
["Monster_name_53","织田信长","織田信長","Oda Nobunaga"]
["Monster_name_54","理查一世","理查一世","Richard I"]
["Monster_name_55","图特摩斯三世","圖特摩斯三世","Thutmose III"]
["Monster_name_56","亚历山大","亞歷山大","Alexander"]
["Monster_name_57","克里斯蒂娜","克莉絲蒂娜","Christina"]
["Battle_UI_1","暂停","暫停","Pause"]
["Battle_UI_2","继续","繼續","Continue"]
["Battle_UI_3","跳过","跳過","jump over"]
["Battle_UI_101","击晕","擊暈","Stun"]
["Battle_UI_102","免疫","免疫","Immunity"]
["Battle_UI_103","闪避","閃避","Dodge"]
["Battle_UI_104","攻击加成","攻擊加成","Attack Bonus"]
["Battle_UI_105","削弱攻击","削弱攻擊","Weaken Attack"]
["Battle_UI_106","吸收{0}","吸收{0}","Absorb{0}"]
["Battle_UI_107","抵御","抵禦","抵御"]
["Battle_UI_108","免疫","免疫","免疫"]
["Battle_UI_109","{0} (溢出{1})","{0} (溢出{1})","{0} (overflow {1})"]
["BattleReport_UI_1","全部","全部","all"]
["BattleReport_UI_2","开拓","開拓","open up"]
["BattleReport_UI_3","交战","交戰","war"]
["BattleReport_UI_4","侦查","偵查","Investigate"]
["BattleReport_UI_5","收藏","收藏","collect"]
["BattleReport_UI_6","个人","個人","personal"]
["BattleReport_UI_7","联盟","聯盟","alliance"]
["BattleReport_UI_8","战报","戰報","battle report"]
["BattleReport_UI_9","进攻","進攻","attack"]
["BattleReport_UI_10","防守","防守","defense"]
["BattleReport_UI_11","第{0}场","第{0}場","Game {0}"]
["BattleReport_UI_12","功勋","功勳","meritorious deeds"]
["BattleReport_UI_13","体力","體力","physical strength"]
["BattleReport_UI_14","拆除【{0}】的【{1}】{2}耐久","拆除【{0}】的【{1}】{2}耐久","Remove the [{1}]{2} durability of [{0}]"]
["BattleReport_UI_15","【{0}】被攻击 耐久","【{0}】被攻擊 耐久","【{0}】Durable when attacked"]
["BattleReport_UI_16","连战 <color=#ff9b1a>{0}</color> 场      斩获功勋 <color=#ff9b1a>{1}</color>","連戰 <color=#ff9b1a>{0}</color> 場      斬獲功勳 <color=#ff9b1a>{1}</color>","Lien Chan <color=#ff9b1a>{0}</color> won meritorious service <color=#ff9b1a>{1}</color>"]
["BattleReport_UI_17","战报详情","戰報詳情","Battle report details"]
["BattleReport_UI_18","战损","戰損","Battle damage"]
["BattleReport_UI_19","战果","戰果","Result"]
["BattleReport_UI_20","兵力统计","兵力統計","troop statistics"]
["BattleReport_UI_21","攻击方","攻擊方","Attacker"]
["BattleReport_UI_22","防御方","防禦方","defender"]
["BattleReport_UI_23","己方","己方","own side"]
["BattleReport_UI_24","名称","名稱","name"]
["BattleReport_UI_25","总兵力","總兵力","Total strength"]
["BattleReport_UI_26","受伤","受傷","Injuried"]
["BattleReport_UI_27","死亡","死亡","die"]
["BattleReport_UI_28","湮灭","湮滅","annihilation"]
["BattleReport_UI_101","占领了地块[{0}] 坐标{1}","佔領了地塊[{0}] 座標{1}","Occupied plot [{0}] coordinates {1}"]
["BattleReport_UI_102","地块[{0}]被{1}占领 坐标{2}","地塊[{0}]被{1}佔領 座標{2}","Lot [{0}] is occupied by {1}, coordinates {2}"]
["BattleReport_UI_103","成功掠夺{0}","成功掠奪{0}","Successfully plundered {0}"]
["BattleReport_UI_104","城市被攻击 耐久–{0}","城市被攻擊 耐久–{0}","The city is attacked Durable – {0}"]
["BattleReport_UI_105","进攻城市 耐久–{0}","進攻城市 耐久–{0}","Attack City Durability – {0}"]
["BattleReport_UI_201","兵力不足，无英雄上阵","兵力不足，無英雄上陣","Insufficient troops, no heroes to go into battle"]
["Resource_type_wood","木材","木材","Wood"]
["Resource_type_iron","铁矿","鐵礦","Iron Ore"]
["Resource_type_Stone","石料","石料","Stone"]
["Command_Capture","攻占","攻佔","Occupy"]
["Command_March","行军","行軍","March"]
["Command_Mining","开采","開採","Mine"]
["Command_Garrison","驻守","駐守","Garrison"]
["Resource_tips1","领主","領主","Lord"]
["Guild_tips_1","联盟名不能为空","聯盟名不能為空","Guild name cannot be empty"]
["Guild_tips_2","联盟简称不能为空","聯盟簡稱不能為空","Guild abbreviation cannot be empty"]
["Guild_tips_3","主城等级不足","主城等級不足","Lord level too low"]
["Guild_UI_1","联盟","聯盟","Guild"]
["Guild_UI_2","成员","成員","Member"]
["Guild_UI_3","管理","管理","Manage"]
["Guild_UI_4","领主","領主","Lord"]
["Guild_UI_5","您未加入联盟","您未加入聯盟","You have not joined a guild"]
["Guild_UI_6","请输入联盟名(最大{0}字)","請輸入聯盟名(最大{0}字)","Enter guild name (max {0} characters)"]
["Guild_UI_7","请输入联盟简称(最大{0}字)","請輸入聯盟簡稱(最大{0}字)","Enter guild abbreviation (max {0} characters)"]
["Guild_UI_8","自身达到{0}级","自身達到{0}級","Reach level {0}"]
["Guild_UI_9","请输入联盟ID或名称","請輸入聯盟ID或名稱","Please enter the alliance ID or name"]
["Guild_UI_10","{0}不足，无法创建","{0}不足，無法創建","Insufficient {0}, cannot be created"]
["Buff_1","提高{0}护甲","提高{0}護甲","Increase {0} Armor"]
["Buff_2","提高{0}护甲","提高{0}護甲","Increase {0} Armor"]
["Buff_3","降低{0}暴击率","降低{0}暴擊率","Reduce {0} Critical Rate"]
["Buff_4","护盾","護盾","Shield"]
["Buff_5","混乱","混亂","Confusion"]
["Buff_6","增强{0}混乱","增強{0}混亂","Enhance {0} Confusion"]
["Buff_7","降低{0}冷却","降低{0}冷卻","Reduce {0} Cooldown"]
["Buff_8","降低{0}护甲","降低{0}護甲","Reduce {0} Armor"]
["Buff_9","延长{0}冷却","延長{0}冷卻","Extend {0} Cooldown"]
["Buff_10","击退","擊退","repel"]
["Buff_11","定身","定身","Set one's body"]
["Buff_101","提高{0}攻击","提高{0}攻擊","Increase {0} attack"]
["Buff_102","提高{0}生命","提高{0}生命","Increase {0} health"]
["Buff_204101","降低{0}护甲","降低{0}護甲","Reduce {0} Armor"]
["Buff_204102","降低{0}护甲","降低{0}護甲","Reduce {0} Armor"]
["Buff_204103","降低{0}护甲","降低{0}護甲","Reduce {0} Armor"]
["Buff_204104","降低{0}护甲","降低{0}護甲","Reduce {0} Armor"]
["Buff_204105","降低{0}护甲","降低{0}護甲","Reduce {0} Armor"]
["Buff_204201","提高{0}暴伤","提高{0}暴傷","Increase {0} Critical Damage"]
["Buff_204301","延长{0}冷却","延長{0}冷卻","Extend {0} Cooldown"]
["Buff_309101","莲花余烬","蓮花餘燼","Lotus Ember"]
["State_birth_name_01","翡翠平原","翡翠平原","Emerald Plains"]
["State_birth_name_02","天府州","天府州","Birth State Name Test 02"]
["State_birth_name_03","沃野","沃野","Resource State Name Test 03"]
["State_birth_name_04","千屿州","千嶼州","Resource State Name Test 04"]
["State_birth_name_05","霜脊高地","霜脊高地","Resource State Name Test 05"]
["State_birth_name_06","烁砂州","爍砂州","Resource State Name Test 06"]
["State_resource_name_01","天园之地","天園之地","Resource State Name Test 01"]
["State_resource_name_02","龙脊之地","龍脊之地","Resource State Name Test 02"]
["State_resource_name_03","莱茵之地","萊茵之地","Resource State Name Test 03"]
["State_core_name_01","列王州","列王州","Land of the Crown"]
["State_birth_01_province_name_1001","丰饶境","豐饒境","Greenstream Province"]
["State_birth_01_province_name_1002","金穗境","金穗境","Golden Ear Province"]
["State_birth_01_province_name_1003","朔光境","朔光境","Breeze Province"]
["State_birth_01_province_name_1004","秘湾境","秘灣境","Dawn Province"]
["State_birth_01_province_name_1005","绿茵境","綠茵境","Rock Province"]
["Plot_Vacant_Land_name","空地","空地","Empty Land"]
["Alliance_Station_name","联盟驻地","聯盟駐地","Alliance Station"]
["Alliance_Station_des","联盟驻地是联盟的核心要塞。","聯盟駐地是聯盟的核心要塞。","Alliance Station is the Core Fortress of the Alliance"]
["Facility_name_1","主城","主城","King's Hall"]
["Facility_name_10100","仓库","倉庫","Warehouse"]
["Facility_name_10101","地窖","地窖","Farm"]
["Facility_name_10200","农场","農場","Quarry"]
["Facility_name_10201","采石处","採石處","Lumber Yard"]
["Facility_name_10300","伐木场","伐木場","Ironworks"]
["Facility_name_10301","铁矿厂","鐵礦廠","Residential Building"]
["Facility_name_10400","集市","集市","Market"]
["Facility_name_10500","铁匠铺","鐵匠鋪","Blacksmith"]
["Facility_name_10600","农场","農場","Training Ground"]
["Facility_name_10601","采石处","採石處","Exploration Pavilion"]
["Facility_name_10700","伐木场","伐木場","Horse Training Ground"]
["Facility_name_10701","铁矿厂","鐵礦廠","Circular Altar"]
["Facility_name_10800","磨坊","磨坊","Barracks"]
["Facility_name_10801","石匠屋","石匠屋","Military Combat - Martial"]
["Facility_name_10900","锯木厂","鋸木廠","Military Combat - Strategy"]
["Facility_name_10901","冶炼厂","冶煉廠","Recruitment Office"]
["Facility_name_20200","军舍","軍舍","Military Combat - Defense"]
["Facility_name_20300","兵营","兵營","Military Combat - Speed"]
["Facility_name_20400","征兵处","徵兵處","General Appointment Platform"]
["Facility_name_20500","力量训练","力量訓練","Cooperation - Wei"]
["Facility_name_20501","防御训练","防禦訓練","Cooperation - Shu"]
["Facility_name_20600","耐力训练","耐力訓練","Cooperation - Wu"]
["Facility_name_20700","攻击指挥所","指揮所-攻","Cooperation - Qun"]
["Facility_name_20800","防御指挥所","指揮所-防","Military Camp"]
["Facility_name_20900","操场","操場","Command Altar"]
["Facility_name_20901","马场","馬場","Infantry Camp (Shield)"]
["Facility_name_21000","靶场","靶場","Cavalry Camp"]
["Facility_name_30300","军机营","軍機營","Archer Camp"]
["Facility_name_30400","工程营","工程營","Spearman Camp"]
["Facility_name_30500","城墙","城牆","Siege Camp"]
["Facility_name_30600","哨望塔","哨望塔","Engineering Camp"]
["Facility_name_30700","城防军","城防軍","Military Intelligence Camp"]
["Facility_name_30800","城卫营","城衛營","City Wall"]
["Facility_name_30900","箭楼","箭樓","Beacon Tower"]
["Facility_name_30901","垛口","垛口","City Defense Troops"]
["Facility_name_31000","外务署","外務署","Fortification Camp"]
["Facility_desc_1","作为王国中枢，解锁全局功能设施，并提升各类建筑的等级上限。\\n提升主城等级，可提高部队可带兵上限。","王國核心建築，解鎖全域設施並提升各類建築上限","King's Hall"]
["Facility_desc_10100","安全存放物资，大幅提升资源最大储量","安全存放物資，大幅提升資源最大儲量","Warehouse"]
["Facility_desc_10101","隐藏贵重物资，使其免遭敌军掠夺","隱藏貴重物資，使其免遭敵軍掠奪","Farm"]
["Facility_desc_10200","耕种良田，持续产出供军队所需的粮食","耕種良田，持續產出供軍隊所需的糧食","Quarry"]
["Facility_desc_10201","开凿山岩，稳定获取城建必需的石料","開鑿山岩，穩定獲取城建必需的石料","Lumber Yard"]
["Facility_desc_10300","砍伐森林，为领地不断提供木材","砍伐森林，為領地不斷提供木材","Ironworks"]
["Facility_desc_10301","深挖矿脉，源源不断产出铁矿资源","深挖礦脈，源源不斷產出鐵礦資源","Residential Building"]
["Facility_desc_10400","开启以银币兑换资源的贸易途径","開啟以銀幣兌換資源的貿易途徑","Market"]
["Facility_desc_10500","锻造兵刃盔甲，开放装备锻造与升级功能","鍛造兵刃盔甲，開放裝備鍛造與升級功能","Blacksmith"]
["Facility_desc_10600","耕种良田，持续产出供军队所需的粮食","耕種良田，持續產出供軍隊所需的糧食","Training Ground"]
["Facility_desc_10601","开凿山岩，稳定获取城建必需的石料","開鑿山岩，穩定獲取城建必需的石料","Exploration Pavilion"]
["Facility_desc_10700","砍伐森林，为领地不断提供木材","砍伐森林，為領地不斷提供木材","Horse Training Ground"]
["Facility_desc_10701","深挖矿脉，源源不断产出铁矿资源","深挖礦脈，源源不斷產出鐵礦資源","Circular Altar"]
["Facility_desc_10800","强化谷物加工，提高农场整体产量","強化穀物加工，提高農場整體產量","Barracks"]
["Facility_desc_10801","提升石料加工效率，增加采石场产量","提升石料加工效率，增加採石場產量","Military Combat - Martial"]
["Facility_desc_10900","改良木材加工，使伐木场产能提升","改良木材加工，使伐木場產能提升","Military Combat - Strategy"]
["Facility_desc_10901","炼制优质铁料，增强铁矿厂资源效率","煉製優質鐵料，增強鐵礦廠資源效率","Recruitment Office"]
["Facility_desc_20200","扩编军团规模，增加可操控的队伍数量","擴編軍團規模，增加可操控的隊伍數量","Military Combat - Defense"]
["Facility_desc_20300","训练士兵，解锁更高阶的可招募兵种","訓練士兵，解鎖更高階的可招募兵種","Military Combat - Speed"]
["Facility_desc_20400","提升征募效率，加快士兵招募速度","提升徵募效率，加快士兵招募速度","General Appointment Platform"]
["Facility_desc_20500","强化英雄武力，提高其攻击能力","強化英雄武力，提高其攻擊能力","Cooperation - Wei"]
["Facility_desc_20501","提高英雄防护，使其拥有更强防御力","提高英雄防護，使其擁有更強防禦力","Cooperation - Shu"]
["Facility_desc_20600","锻炼英雄体魄，增加生命上限","鍛煉英雄體魄，增加生命上限","Cooperation - Wu"]
["Facility_desc_20700","提升部队进攻时的整体伤害","提升部隊進攻時的整體傷害","Cooperation - Qun"]
["Facility_desc_20800","减少部队承受的伤害，增强防守能力","減少部隊承受的傷害，增強防守能力","Military Camp"]
["Facility_desc_20900","强化步兵训练，全面提升步兵属性","強化步兵訓練，全面提升步兵屬性","Command Altar"]
["Facility_desc_20901","强化步兵训练，全面提升步兵属性","強化步兵訓練，全面提升步兵屬性","Infantry Camp (Shield)"]
["Facility_desc_21000","训练弓手，提高弓兵攻击与射击精度","訓練弓手，提高弓兵攻擊與射擊精度","Cavalry Camp"]
["Facility_desc_30300","可在沙盘布置营帐，展开军事部署","可在沙盤佈置營帳，展開軍事部署","Archer Camp"]
["Facility_desc_30400","提升营帐建造等级，强化前线建设能力","提升營帳建造等級，強化前線建設能力","Spearman Camp"]
["Facility_desc_30500","巍峨高墙，提高主城防御与耐久","巍峨高牆，提高主城防禦與耐久","Siege Camp"]
["Facility_desc_30600","瞭望四野，扩大城市视野与侦查范围","瞭望四野，擴大城市視野與偵查範圍","Engineering Camp"]
["Facility_desc_30700","训练守军，提高主城防御部队数量","訓練守軍，提高主城防禦部隊數量","Military Intelligence Camp"]
["Facility_desc_30800","增强城防部队属性，使守军更坚实","增強城防部隊屬性，使守軍更堅實","City Wall"]
["Facility_desc_30900","向敌军倾泻箭雨，提高城内部队攻击力","向敵軍傾瀉箭雨，提高城內部隊攻擊力","Beacon Tower"]
["Facility_desc_30901","加固城防，使城内部队获得额外防御","加固城防，使城內部隊獲得額外防禦","City Defense Troops"]
["Facility_desc_31000","扩张领地影响力，提升城池势力范围","擴張領地影響力，提升城池勢力範圍","Fortification Camp"]
["Facility_UI_1","空闲中","空閒中","Idle"]
["Facility_UI_2","升级中","升級中","Upgrading"]
["Facility_UI_3","未解锁","未解鎖","Not unlocked"]
["Facility_UI_4","建造队列","建造佇列","build queue"]
["Facility_UI_5","没有可用的队列","沒有可用的佇列","No queue available"]
["Facility_UI_6","请先在{0}中解锁{1}","請先在{0}中解鎖{1}","Please unlock {1} in {0} first"]
["Facility_UI_7","是否消耗{0}{1}解锁一条建造队列？","是否消耗{0}{1}解鎖一條建造佇列？","Do you want to spend {0}{1} to unlock a construction queue?"]
["Facility_UI_8","暂无空闲升级队列",null,0]
["Facility_UI_100","城建","城建","urban construction"]
["Facility_UI_101","城建说明","城建說明","Urban construction instructions"]
["Facility_UI_102","<color=#ffc857>【城建功能】</color>\\n提升城建建筑等级可以提升资源获取速度、战斗实力等\\n主城拥有1个免费队列\\n<color=#ffc857>【立即完成】</color>\\n可以使用一定金币立即完成建筑的建造\\n<color=#ffc857>【主城】</color>\\n主城是其他城建建筑和功能解锁的核心，需要优先提升主城等级\\n<color=#ffc857>【主城建材】</color>\\n主城建材是提升主城等级的道具\\n主城建材可以通过完成任务和讨伐流寇获得","<color=#ffc857>【城建功能】</color>\\n提升城建建築等級可以提升資源獲取速度、戰鬥實力等\\n主城擁有1個免費佇列\\n<color=#ffc857>【立即完成】</color>\\n可以使用一定金幣立即完成建築的建造\\n<color=#ffc857>【主城】</color>\\n主城是其他城建建築和功能解鎖的核心，需要優先提升主城等級\\n<color=#ffc857>【主城建材】</color>\\n主城建材是提升主城等級的道具\\n主城建材可以通過完成任務和討伐流寇獲得","<color=#ffc857>[Urban Construction Function]</color>\nImproving the level of urban construction buildings can increase the speed of resource acquisition, combat strength, etc.\nThe main city has 1 free queue\n<color=#ffc857>[Complete immediately]</color>\nA certain amount of gold coins can be used to immediately complete the construction of the building.\n<color=#ffc857>【Main City】</color>\nThe main city is the core for unlocking other city-building buildings and functions. It is necessary to prioritize improving the level of the main city.\n<color=#ffc857>[Main City Building Materials]</color>\nMain city building materials are props used to improve the level of the main city.\nMain city building materials can be obtained by completing tasks and defeating bandits."]
["Facility_UI_201","特殊效果：","特殊效果：","Special effects:"]
["Facility_UI_202","无","無","none"]
["Facility_UI_203","确定后将中止建造，并返回{0}的建造资源","確定後將中止建造，並返回{0}的建造資源","After confirmation, the construction will be terminated and the construction resources of {0} will be returned."]
["Facility_UI_204","建造时间","建造時間","Construction time"]
["Facility_UI_205","领主","領主","lord"]
["Facility_UI_206","等级达到{0}级","等級達到{0}級","Level reached {0}"]
["Facility_UI_207","立即完成","立即完成","Complete now"]
["Facility_UI_208","队列解锁","佇列解鎖","queue unlock"]
["Facility_UI_209","是否消耗{0}{1}立即完成{2}的建造？","是否消耗{0}{1}立即完成{2}的建造？","Do you want to consume {0}{1} to immediately complete the construction of {2}?"]
["Facility_UI_210","建造","建造","put up"]
["Facility_UI_211","升级","升級","upgrade"]
["Facility_UI_301","{0}不足，无法建造","{0}不足，無法建造","Insufficient {0} and cannot be constructed"]
["Facility_UI_302","领主等级未达到{0}级，无法建造","領主等級未達到{0}級，無法建造","The lord level has not reached {0} level and cannot be constructed."]
["Facility_UI_303","前置建筑{0}未达到{1}级，无法建造","前置建築{0}未達到{1}級，無法建造","The front building {0} has not reached level {1} ​​and cannot be constructed."]
["Facility_Prop_1","资源上限","資源上限","Resource cap"]
["Facility_Prop_2","资源保护上限","資源保護上限","Resource protection upper limit"]
["Facility_Prop_3","锻造等级","鍛造等級","Forging level"]
["Facility_Prop_4","粮食产量/小时","糧食產量/小時","Grain output/hour"]
["Facility_Prop_5","石料产量/小时","石料產量/小時","Stone production/hour"]
["Facility_Prop_6","木材产量/小时","木材產量/小時","Timber production/hour"]
["Facility_Prop_7","铁矿产量/小时","鐵礦產量/小時","Iron ore output/hour"]
["Facility_Prop_8","解锁集市","解鎖集市","Unlock the bazaar"]
["Facility_Prop_9","粮食产量加成","糧食產量加成","Grain production bonus"]
["Facility_Prop_10","石料产量加成","石料產量加成","Stone production bonus"]
["Facility_Prop_11","木材产量加成","木材產量加成","Timber production bonus"]
["Facility_Prop_12","铁矿产量加成","鐵礦產量加成","Iron ore production bonus"]
["Facility_Prop_13","部队数量","部隊數量","Number of troops"]
["Facility_Prop_14","预备兵上限","預備兵上限","Reserve troop limit"]
["Facility_Prop_15","征兵速度","徵兵速度","recruitment speed"]
["Facility_Prop_16","部队速度","部隊速度","troop speed"]
["Facility_Prop_17","带兵上限","帶兵上限","Maximum number of troops"]
["Facility_Prop_18","营帐等级上限","營帳等級上限","Upper limit of camp level"]
["Facility_Prop_19","营帐上限","營帳上限","Account limit"]
["Facility_Prop_20","城池耐久","城池耐久","The city is durable"]
["Facility_Prop_21","视野范围","視野範圍","field of view"]
["Facility_Prop_22","城防军数量","城防軍數量","Number of city defense troops"]
["Facility_Prop_23","城防军部队属性加成","城防軍部隊屬性加成","City defense army unit attribute bonus"]
["Facility_Prop_24","增加城市内部队战斗时的攻击力","增加城市內部隊戰鬥時的攻擊力","Increase the attack power of troops fighting in the city"]
["Facility_Prop_25","增加城市内部队战斗时的防御力","增加城市內部隊戰鬥時的防禦力","Increase the defense power of troops fighting in the city"]
["Facility_Prop_26","征兵士兵最大等级","徵兵士兵最大等級","Maximum level of conscription soldiers"]
["Facility_Prop_27","城池势力范围","城池勢力範圍","City sphere of influence"]
["Facility_Prop_28","提升部队伤害","提升部隊傷害","Increase troop damage"]
["Facility_Prop_29","减免部队伤害","減免部隊傷害","Reduce troop damage"]
["Facility_Prop_30","英雄攻击加成","英雄攻擊加成","Hero attack bonus"]
["Facility_Prop_31","英雄防御加成","英雄防禦加成","Hero defense bonus"]
["Facility_Prop_32","英雄生命加成","英雄生命加成","Hero life bonus"]
["Facility_Prop_33","步兵全属性加成","步兵全屬性加成","Infantry all attribute bonus"]
["Facility_Prop_34","骑兵全属性加成","騎兵全屬性加成","Cavalry all attribute bonus"]
["Facility_Prop_35","弓兵全属性加成","弓兵全屬性加成","All attribute bonuses for archers"]
["Facility_Prop_36","沙盘采集粮食容量加成","沙盤採集糧食容量加成","Sandbox food collection capacity bonus"]
["Facility_Prop_37","沙盘采集石头容量加成","沙盤採集石頭容量加成","Sand table stone collection capacity bonus"]
["Facility_Prop_38","沙盘采集木材容量加成","沙盤採集木材容量加成","Sandbox wood collection capacity bonus"]
["Facility_Prop_39","沙盘采集铁矿容量加成","沙盤採集鐵礦容量加成","Sand table iron ore mining capacity bonus"]
["Facility_Prop_40","采集速度",null,"Acquisition speed"]
["Facility_Prop_41","声望值",null,"Reputation"]
["Facility_Prop_42","主城耐久伤害降低",null,"Main city durability damage reduced"]
["Facility_Prop_43","在主城战斗的本盟部队增伤",null,"Increased damage to alliance troops fighting in the main city"]
["Facility_Prop_44","在主城战斗的本盟部队减伤",null,"Damage reduction for alliance troops fighting in the main city"]
["Facility_Prop_45","城防军部队等级",null,"City defense force level"]
["Facility_Prop_46","城防军队伍数量",null,"Number of city defense troops"]
["Facility_Prop_special_1","沙盘采集粮食容量提升25%","沙盤採集糧食容量提升25%","The grain collection capacity of the sand table is increased by 25%."]
["Facility_Prop_special_2","沙盘采集石头容量加成25%","沙盤採集石頭容量加成25%","The stone collection capacity of the sand table is increased by 25%"]
["Facility_Prop_special_3","沙盘采集木材容量加成25%","沙盤採集木材容量加成25%","Sand table wood collection capacity increased by 25%"]
["Facility_Prop_special_4","沙盘采集铁矿容量加成25%","沙盤採集鐵礦容量加成25%","Sand table iron ore mining capacity bonus is 25%"]
["Mountain_name","山","山","Mountain"]
["Water_name","水","水","Water"]
["InternalAffairs","内政","內政","Internal Affairs"]
["Military","军事","軍事","Military"]
["CityDefense","城防","城防","City Defense"]
["Sunday","星期日","星期日","Sunday"]
["Monday","星期一","星期一","Monday"]
["Tuesday","星期二","星期二","Tuesday"]
["Wednesday","星期三","星期三","Wednesday"]
["Thursday","星期四","星期四","Thursday"]
["Friday","星期五","星期五","Friday"]
["Saturday","星期六","星期六","Saturday"]
["S-Sunday","周日","周日","Sunday"]
["S-Monday","周一","週一","on Monday"]
["S-Tuesday","周二","週二","Tuesday"]
["S-Wednesday","周三","週三","Wednesday"]
["S-Thursday","周四","週四","Thursday"]
["S-Friday","周五","週五","Friday"]
["S-Saturday","周六","週六","Saturday"]
["Year","年","年","Year"]
["Month","月","月","moon"]
["Today","日","日","day"]
["Day","天","天","sky"]
["Hour","时","時","hour"]
["Min","分","分","point"]
["Sec","秒","秒","Second"]
["InterfaceJump_1","提升英雄星级","提升英雄星級","Improve hero star level"]
["InterfaceJump_2","提升装备属性","提升裝備屬性","Improve equipment attributes"]
["InterfaceJump_3","修改部队阵容","修改部隊陣容","Modify troop lineup"]
["Barrack_UI_1","自动征兵中","自動徵兵中","Automatic recruitment is in progress"]
["Barrack_UI_2","总兵力","總兵力","Total strength"]
["Barrack_UI_3","消耗材料","消耗材料","Consumable materials"]
["Barrack_UI_4","预计时间：","預計時間：","Estimated time:"]
["Barrack_UI_5","开始征召","開始徵召","Start recruiting"]
["Barrack_UI_6","自动征召","自動徵召","automatic call up"]
["Barrack_UI_7","未解锁更高级的士兵","未解鎖更高級的士兵","No higher level soldiers unlocked"]
["Barrack_UI_8","是否取消{0}的自动征召，开始{1}的自动征召","是否取消{0}的自動徵召，開始{1}的自動徵召","Whether to cancel the automatic recruitment of {0} and start the automatic recruitment of {1}"]
["Barrack_UI_9","征召已满","徵召已滿","Recruitment is full"]
["Barrack_UI_10","预计征召:","預計徵召:","Expected call-up:"]
["Barrack_UI_11","征召中","徵召中","Recruiting"]
["Barrack_UI_12","已征召：","已徵召：","Recruited:"]
["Barrack_UI_13","取消征召","取消徵召","Cancel call-up"]
["Barrack_UI_14","升级中","升級中","Upgrading"]
["Barrack_UI_15","预计升级：","預計升級：","Expected upgrades:"]
["Barrack_UI_16","已升级：","已升級：","Upgraded:"]
["Barrack_UI_17","征兵数量不能为0 ","徵兵數量不能為0","The number of conscripts cannot be 0"]
["Barrack_UI_18","消耗：","消耗：","Consumption:"]
["Barrack_UI_19","训练{0}：","訓練{0}：","Training {0}:"]
["Barrack_UI_20","取消{0}征兵会根据队列中未完成征兵的预备兵数量返回{1}的征兵资源 ","取消{0}徵兵會根據佇列中未完成徵兵的預備兵數量返回{1}的徵兵資源","Canceling {0} recruitment will return {1} recruitment resources based on the number of reserve soldiers in the queue who have not completed recruitment."]
["Barrack_UI_21","征召士兵","徵召士兵","Recruiting soldiers"]
["Barrack_UI_22","士兵升级","士兵升級","Soldier upgrade"]
["Barrack_UI_23","开始升级","開始升級","Start upgrading"]
["Barrack_UI_24","一键升级","一鍵升級","One-click upgrade"]
["Barrack_UI_25","取消士兵升级会根据队列中未完成升级的士兵数量返还{0}的升级资源","取消士兵升級會根據佇列中未完成升級的士兵數量返還{0}的升級資源","Canceling a soldier upgrade will return {0} upgrade resources based on the number of soldiers in the queue who have not completed the upgrade."]
["Barrack_UI_26","升级数量不能为0","升級數量不能為0","The number of upgrades cannot be 0"]
["Barrack_UI_27","取消升级","取消升級","Cancel upgrade"]
["Barrack_UI_28","升级已完成","升級已完成","Upgrade completed"]
["Barrack_UI_29","兵种克制","兵種克制","Arms restraint"]
["Barrack_UI_30","<color=#ffc857>【步兵】</color>\\n步兵拥有较高的生命值和防御力，是军队的防御基石，克制弓兵","<color=#ffc857>【步兵】</color>\\n步兵擁有較高的生命值和防禦力，是軍隊的防禦基石，克制弓兵","<color=#ffc857>[Infantry]</color>\nInfantry has high health and defense and is the cornerstone of the army's defense. It can restrain archers."]
["Barrack_UI_31","<color=#ffc857>【骑兵】</color>\\n骑兵拥有高移速和较高攻击力，是军队的机动尖刀，克制步兵","<color=#ffc857>【騎兵】</color>\\n騎兵擁有高移速和較高攻擊力，是軍隊的機動尖刀，克制步兵","<color=#ffc857>[Cavalry]</color>\nCavalry has high movement speed and high attack power. It is the mobile sharp knife of the army and can restrain infantry."]
["Barrack_UI_32","<color=#ffc857>【弓兵】</color>\\n弓兵拥有较远射程和高攻击力，是军队的远程火力，克制骑兵","<color=#ffc857>【弓兵】</color>\\n弓兵擁有較遠射程和高攻擊力，是軍隊的遠程火力，克制騎兵","<color=#ffc857>【Archer】</color>\nArchers have a long range and high attack power. They are the long-range firepower of the army and can restrain cavalry."]
["Barrack_UI_33","步兵拥有较高的生命值和防御力，是军队的防御基石，克制弓兵"]
["Barrack_UI_34","骑兵拥有高移速和较高攻击力，是军队的机动尖刀，克制步兵"]
["Barrack_UI_35","弓兵拥有较远射程和高攻击力，是军队的远程火力，克制骑兵"]
["Barrack_UI_101","兵营说明","兵營說明","Barracks description"]
["Barrack_UI_102","<color=#ffc857>【征召士兵】</color>\\n可消耗资源于兵营征召士兵\\n可勾选自动征兵，启用后将按固定间隔自动消耗资源，补充至当前可征召上限\\n征兵过程可随时取消，取消后返还剩余所需资源的100%\\n<color=#ffc857>【士兵等级】</color>\\n士兵等级将随兵营等级提升逐步解锁\\n<color=#ffc857>【士兵升级】</color>\\n可消耗资源于兵营升级士兵\\n征召和升级共用一条队列","<color=#ffc857>【徵召士兵】</color>\\n玩家可以消耗資源在兵營進行士兵徵召\\n徵兵佇列每秒結算一次，徵召完成的士兵可立刻在部隊中分配給英雄\\n士兵徵兵佇列可以勾選自動徵兵，勾選後每隔一段時間將自動嘗試消耗資源征滿士兵佇列\\n士兵徵兵佇列可以中途取消，取消會返還剩餘徵兵資源的100%且取消當前佇列的自動徵兵勾選\\n<color=#ffc857>【士兵等級】</color>\\n士兵有不同的等級，不同等級的士兵徵兵消耗的資源與時間都不同\\n不同等級的士兵有不同的屬性\\n所有等級的士兵共用一個徵兵上限\\n不同等級的士兵會隨著兵營等級的提升而解鎖\\n<color=#ffc857>【士兵升級】</color>\\n玩家可以消耗資源在兵營進行士兵升級\\n可自由選擇升級後的士兵等級\\n士兵升級需要消耗士兵與一定量的資源\\n升級消耗的時間與徵召相同等級的士兵的時間一致\\n徵召和升級共用一條佇列，在徵召時無法進行升級，在升級時無法進行徵召\\n升級佇列結算規則與徵召相同\\n升級目標士兵必須是已解鎖的士兵\\n可以中途取消士兵升級，取消升級返還取消時的剩餘100%的資源","<color=#ffc857>【Recruit soldiers】</color>\nCan consume resources to recruit soldiers in the barracks\nAutomatic recruitment can be checked. Once enabled, resources will be automatically consumed at fixed intervals to replenish the current recruitment limit.\nThe recruitment process can be canceled at any time, and 100% of the remaining required resources will be returned after cancellation.\n<color=#ffc857>[Soldier Level]</color>\nSoldier levels will be gradually unlocked as the barracks level increases.\n<color=#ffc857>[Soldier Upgrade]</color>\nConsume resources to upgrade soldiers in the barracks\nRecruitment and upgrades share the same queue"]
["Barrack_UI_201","当前等级士兵数量为0，无法进行升级","當前等級士兵數量為0，無法進行升級","The number of soldiers at the current level is 0 and cannot be upgraded."]
["Barrack_UI_202","{0}资源不足，无法进行士兵征召","{0}資源不足，無法進行士兵徵召","{0}Insufficient resources, unable to recruit soldiers"]
["Barrack_UI_203","{0}资源不足，无法进行士兵升级","{0}資源不足，無法進行士兵升級","{0}Insufficient resources, unable to upgrade soldiers"]
["Barrack_UI_204","士兵数量已满，无法征召","士兵數量已滿，無法徵召","The number of soldiers is full and cannot be recruited."]
["Smithy_UI_1","<color=#ffc857>【锻造】</color>\\n可消耗资源在铁匠铺中进行装备锻造\\n<color=#ffc857>【装备】</color>\\n锻造出来的装备会在属性区间中随机获得属性\\n只有英雄专属装备才会带有专属词条\\n专属装备只能通过图纸进行锻造获得\\n每件装备有对应的兵种，英雄只能穿戴兵种一致的装备\\n<color=#ffc857>【材料】</color>\\n通过讨伐地图上的流寇，玩家可以获得锻造材料和图纸\\n通过探险关卡推进也可以获得锻造材料和图纸\\n低级材料可合成高级材料\\n<color=#ffc857>【强化】</color>\\n消耗强化材料可以强化装备，提升基础属性值\\n不同品质装备有不同的强化等级上限\\n<color=#ffc857>【分解】</color>\\n装备允许分解\\n分解装备根据品质返还特定材料\\n分解装备根据强化等级返还强化材料\\n根据分解装备的随机属性数量，每条随机属性根据概率计算可掉落品质对应数量的重铸石","<color=#ffc857>【鍛造】</color>\\n可消耗資源在鐵匠鋪中進行裝備鍛造\\n<color=#ffc857>【裝備】</color>\\n鍛造出來的裝備會在屬性區間中隨機獲得屬性\\n只有英雄專屬裝備才會帶有專屬詞條\\n專屬裝備只能通過圖紙進行鍛造獲得\\n每件裝備有對應的兵種，英雄只能穿戴兵種一致的裝備\\n<color=#ffc857>【材料】</color>\\n通過討伐地圖上的流寇，玩家可以獲得鍛造材料和圖紙\\n通過探險關卡推進也可以獲得鍛造材料和圖紙\\n低級材料可合成高級材料\\n<color=#ffc857>【強化】</color>\\n消耗強化材料可以強化裝備，提升基礎屬性值\\n不同品質裝備有不同的強化等級上限\\n<color=#ffc857>【分解】</color>\\n裝備允許分解\\n分解裝備根據品質返還特定材料\\n分解裝備根據強化等級返還強化材料\\n根據分解裝備的隨機屬性數量，每條隨機屬性根據概率計算可掉落品質對應數量的重鑄石","<color=#ffc857>【Forging】</color>\nConsumable resources can be used to forge equipment in the blacksmith shop.\n<color=#ffc857>[Equipment]</color>\nThe forged equipment will randomly obtain attributes in the attribute range.\nOnly hero-specific equipment will have exclusive entries.\nExclusive equipment can only be obtained through forging through blueprints.\nEach piece of equipment has a corresponding troop type, and heroes can only wear equipment with the same troop type.\n<color=#ffc857>[Material]</color>\nBy defeating bandits on the map, players can obtain forging materials and blueprints.\nYou can also obtain forging materials and blueprints by advancing through adventure levels.\nLow-level materials can be synthesized into high-level materials\n<color=#ffc857>[Enhancement]</color>\nConsuming strengthening materials can strengthen equipment and improve basic attribute values.\nDifferent quality equipment has different upper limit of enhancement level.\n<color=#ffc857>[Decomposition]</color>\nEquipment is allowed to disassemble\nDecomposing equipment returns specific materials based on quality.\nDecomposing equipment returns strengthening materials according to the strengthening level.\nAccording to the number of random attributes of the decomposed equipment, each random attribute can drop a number of recast stones corresponding to the quality calculated based on probability."]
["Smithy_UI_101","锻造","鍛造","forging"]
["Smithy_UI_102","强化","強化","strengthen"]
["Smithy_UI_103","分解","分解","break down"]
["Smithy_UI_104","合成","合成","synthesis"]
["Smithy_UI_105","重铸","重鑄","recast"]
["Smithy_UI_106","洗练","洗練","Refining"]
["Smithy_UI_201","暂无满足条件的装备","暫無滿足條件的裝備","There is currently no equipment that meets the conditions."]
["Smithy_UI_202","全部装备","全部裝備","All equipment"]
["Smithy_UI_203","英雄使用等级：{0}","英雄使用等級：{0}","Hero usage level: {0}"]
["Smithy_UI_204","强化等级：","強化等級：","Strengthening level:"]
["Smithy_UI_205","装备属性","裝備屬性","Equipment attributes"]
["Smithy_UI_206","随机获得{0}~{1}条属性","隨機獲得{0}~{1}條屬性","Randomly obtain {0}~{1} attributes"]
["Smithy_UI_207","锻造所需材料","鍛造所需材料","Materials required for forging"]
["Smithy_UI_208","材料合成","材料合成","material synthesis"]
["Smithy_UI_209","锻造","鍛造","forging"]
["Smithy_UI_210","可锻造","可鍛造","Forgeable"]
["Smithy_UI_211","锻造条件","鍛造條件","Forging conditions"]
["Smithy_UI_212","随机装备","隨機裝備","Random equipment"]
["Smithy_UI_213","随机获得1条基础属性","隨機獲得1條基礎屬性","Randomly obtain 1 basic attribute"]
["Smithy_UI_214","随机获得0~1条词条","隨機獲得0~1條詞條","Randomly obtain 0~1 entries"]
["Smithy_UI_215","{0} 等级+{1}","{0} 等級+{1}","{0} level+{1}"]
["Smithy_UI_301","强化所需材料","強化所需材料","Materials needed to strengthen"]
["Smithy_UI_302","成功率{0}","成功率{0}","Success rate {0}"]
["Smithy_UI_303","消耗{0}","消耗{0}","Consumption {0}"]
["Smithy_UI_304","强化","強化","strengthen"]
["Smithy_UI_401","分解可获得","分解可獲得","Available by decomposition"]
["Smithy_UI_402","分解","分解","break down"]
["Smithy_UI_403","批量分解","批量分解","Batch breakdown"]
["Smithy_UI_404","分解完成","分解完成","Decomposition completed"]
["Smithy_UI_405","快速选择","快速選擇","Quick selection"]
["Smithy_UI_406","{0}品质装备","{0}品質裝備","{0}Quality Equipment"]
["Smithy_UI_407","{0}及以下品质装备","{0}及以下品質裝備","{0} and below quality equipment"]
["Smithy_UI_408","分解可获得材料","分解可獲得材料","Materials available from decomposition"]
["Smithy_UI_501","合成数量","合成數量","Synthetic quantity"]
["Smithy_UI_502","合成材料","合成材料","synthetic material"]
["Smithy_UI_503","合成","合成","synthesis"]
["Smithy_UI_504","材料来源","材料來源","Material source"]
["Smithy_UI_601","当前"]
["Smithy_UI_602","评分:"]
["Smithy_UI_603","装备大全"]
["Smithy_UI_604","专属装备"]
["Smithy_UI_605","常规装备"]
["Smithy_UI_606","词条总览"]
["Smithy_UI_607","词条详情"]
["Smithy_UI_608","将会从以下词条中随机"]
["Smithy_UI_609","装备分解"]
["Smithy_UI_610","材料合成"]
["Smithy_UI_611","装备大全"]
["Smithy_UI_612","稀有（10级）"]
["Smithy_UI_613","史诗（20级）"]
["Smithy_UI_614","传说（30级）"]
["Smithy_UI_615","专属（40级）"]
["Smithy_UI_616","属性详情"]
["Smithy_UI_617","将会从以下属性中随机"]
["Smithy_UI_618","{0}专属"]
["Smithy_UI_619","强化等级上限：{0}"]
["Smithy_Tips_1","材料合成完成","材料合成完成","Material synthesis completed"]
["Smithy_Tips_2","锻造材料不足","鍛造材料不足","Insufficient forging materials"]
["Smithy_Tips_3","获得装备","獲得裝備","Get equipment"]
["Smithy_Tips_4","前往穿戴","前往穿戴","Go to wear"]
["Smithy_Tips_5","成功率说明\\n每次强化有一定概率成功\\n每5%成功率消耗固定数量F币，提升成功率上限为30%","成功率說明\\n每次強化有一定概率成功\\n每5%成功率消耗固定數量F幣，提升成功率上限為30%","Success rate description\nEach reinforcement has a certain probability of success.\nEvery 5% success rate consumes a fixed number of F coins, and the upper limit of the success rate is 30%."]
["Smithy_Tips_6","强化材料不足","強化材料不足","Insufficient reinforcement materials"]
["Smithy_Tips_7","强化等级已达上限","強化等級已達上限","The enhancement level has reached the upper limit"]
["Smithy_Tips_8","装备已被锁定，无法分解","裝備已被鎖定，無法分解","The equipment has been locked and cannot be disassembled"]
["Smithy_Tips_9","分解提示","分解提示","Decomposition tips"]
["Smithy_Tips_10","是否确定分解装备{0}？","是否確定分解裝備{0}？","Are you sure you want to disassemble equipment {0}?"]
["Smithy_Tips_11","合成{0}成功","合成{0}成功","Synthesis {0} successful"]
["Smithy_Tips_12","装备穿戴中，无法分解","裝備穿戴中，無法分解","The equipment is being worn and cannot be disassembled."]
["Smithy_Tips_13","英雄外出中，无法分解","英雄外出中，無法分解","The hero is out and cannot be decomposed"]
["Troops_Num_1","部队一","部隊一","Troop one"]
["Troops_Num_2","部队二","部隊二","Troop 2"]
["Troops_Num_3","部队三","部隊三","Troop three"]
["Troops_Num_4","部队四","部隊四","Troop four"]
["Troops_Num_5","部队五","部隊五","Troop Five"]
["Troops_Num_6","部队六","部隊六","Troop Six"]
["Troops_Num_7","部队七","部隊七","Troop seven"]
["Troops_Num_8","部队八","部隊八","Troop eight"]
["Troops_Num_9","部队九","部隊九","Troop nine"]
["Troops_Num_10","部队十","部隊十","Troop Ten"]
["Army_State_Injury","重伤","重傷","seriously injured"]
["Army_State_ Tired","疲惫","疲憊","exhausted"]
["Army_State_Shortage","兵力不足","兵力不足","Insufficient troops"]
["Army_Insufficient","预备兵不足","預備兵不足","Insufficient reserves"]
["Resource_Field_Guard_tips1","部队详情","部隊詳情","Troop details"]
["Resource_Field_Guard_tips2","部队数量","部隊數量","Number of troops"]
["Resource_Field_Guard_tips3","士兵数量","士兵數量","number of soldiers"]
["Resource_Field_Guard_tips4","推荐兵力","推薦兵力","Recommended troops"]
["Resource_Field_Guard_tips5","无联盟","無聯盟","No alliance"]
["Resource_Field_Guard_tips6","采集量","採集量","Collection volume"]
["Resource_Field_Guard_tips7","采集时间","採集時間","Collection time"]
["League_UI_1","联盟说明","聯盟說明","Alliance description"]
["League_UI_2","<color=#ffc857>【联盟玩法】</color>\\n加入联盟可以获得联盟的资源生产增益\\n可以开启联盟玩法\\n可以和联盟一起攻城掠地，获得联盟庇护，同时广结联盟好友\\n<color=#ffc857>【赛季结算】</color>\\n加入联盟可以获得联盟的资源生产增益\\n可以开启联盟玩法\\n可以和联盟一起攻城掠地，获得联盟庇护，同时广结联盟好友","<color=#ffc857>【聯盟玩法】</color>\\n加入聯盟可以獲得聯盟的資源生產增益\\n可以開啟聯盟玩法\\n可以和聯盟一起攻城掠地，獲得聯盟庇護，同時廣結聯盟好友\\n<color=#ffc857>【賽季結算】</color>\\n加入聯盟可以獲得聯盟的資源生產增益\\n可以開啟聯盟玩法\\n可以和聯盟一起攻城掠地，獲得聯盟庇護，同時廣結聯盟好友","<color=#ffc857>[Alliance gameplay]</color>\nJoining an alliance can gain the alliance's resource production gains.\nAlliance play can be enabled\nYou can conquer cities and lands with the alliance, gain alliance protection, and make friends in the alliance at the same time.\n<color=#ffc857>[Season Settlement]</color>\nJoining an alliance can gain the alliance's resource production gains.\nAlliance play can be enabled\nYou can conquer cities and lands with the alliance, gain alliance protection, and make friends in the alliance at the same time."]
["League_UI_101","联盟列表 ","聯盟列表","Alliance list"]
["League_UI_102","加入联盟说明","加入聯盟說明","Instructions for joining the alliance"]
["League_UI_103","<color=#ffc857>【加入联盟】</color>\\n加入联盟可以获得联盟的资源生产增益\\n可以开启联盟玩法\\n可以和联盟一起攻城掠地，获得联盟庇护，同时广结联盟好友","<color=#ffc857>【加入聯盟】</color>\\n加入聯盟可以獲得聯盟的資源生產增益\\n可以開啟聯盟玩法\\n可以和聯盟一起攻城掠地，獲得聯盟庇護，同時廣結聯盟好友","<color=#ffc857>【Join the Alliance】</color>\nJoining an alliance can gain the alliance's resource production gains.\nAlliance play can be enabled\nYou can conquer cities and lands with the alliance, gain alliance protection, and make friends in the alliance at the same time."]
["League_UI_104","创建联盟","創建聯盟","Create an alliance"]
["League_UI_105","联盟邀请","聯盟邀請","Alliance invitation"]
["League_UI_106","搜索","搜索","search"]
["League_UI_107","联盟","聯盟","alliance"]
["League_UI_108","等级","等級","grade"]
["League_UI_109","所属地","所屬地","Place of affiliation"]
["League_UI_110","赛季","賽季","season"]
["League_UI_111","赛季时间","賽季時間","season time"]
["League_UI_112","请输入联盟ID、名称或简称","請輸入聯盟ID、名稱或簡稱","Please enter the alliance ID, name or abbreviation"]
["League_UI_113","刷新","刷新","refresh"]
["League_UI_114","赛季进度不一致","賽季進度不一致","Season progress is inconsistent"]
["League_UI_115","{0}小时后可加入或创建联盟","{0}小時後可加入或創建聯盟","You can join or create an alliance in {0} hours"]
["League_UI_116","申请加入","申請加入","Apply to join"]
["League_UI_117","已申请","已申請","Already applied"]
["League_UI_118","邀请人","邀請人","Inviter"]
["League_UI_119","操作","操作","operate"]
["League_UI_120","清空邀请","清空邀請","clear invitation"]
["League_UI_201","创建联盟","創建聯盟","Create an alliance"]
["League_UI_202","联盟名称","聯盟名稱","Alliance name"]
["League_UI_203","请输入联盟名","請輸入聯盟名","Please enter alliance name"]
["League_UI_204","联盟简称","聯盟簡稱","Alliance abbreviation"]
["League_UI_205","请输入联盟简称（仅限英文和数字）","請輸入聯盟簡稱（僅限英文和數位）","Please enter the alliance abbreviation (English and numbers only)"]
["League_UI_206","创建联盟条件","創建聯盟條件","Create alliance conditions"]
["League_UI_207","主城等级达到{0}级","主城等級達到{0}級","The level of the main city reaches {0}"]
["League_UI_208","领主等级","領主等級","Lord level"]
["League_UI_209","消耗","消耗","consume"]
["League_UI_210","选择","選擇","choose"]
["League_UI_212","修改旗帜","修改旗幟","Modify flag"]
["League_UI_213","旗帜样式","旗幟樣式","flag style"]
["League_UI_214","旗帜图标","旗幟圖示","flag icon"]
["League_UI_215","主城等级","主城等級","Main city level"]
["League_UI_301"," <color=#ffc857>【联盟贡献】</color>\\n联盟贡献可以提升联盟的等级，加入联盟期间占领资源地或者参与流寇讨伐，都可以获得联盟贡献\\n<color=#ffc857>【退出联盟】</color>\\n退出联盟会清空联盟贡献，并失去所在联盟的资源生产增益\\n退出联盟后将变为无联盟状态，无法借联盟土地\\n除新手期外，退出联盟后需要8小时才能再次加入联盟或创建联盟\\n<color=#ffc857>【赛季结算】</color>\\n赛季结算时，联盟人数达到20人，则通过背包发放给盟主1个联盟令（联盟令记录本赛季结算时本联盟的各项数据，可用于下赛季创建联盟或绑定联盟，记录联盟历程）"," <color=#ffc857>【聯盟貢獻】</color>\\n聯盟貢獻可以提升聯盟的等級，加入聯盟期間佔領資源地或者參與流寇討伐，都可以獲得聯盟貢獻\\n<color=#ffc857>【退出聯盟】</color>\\n退出聯盟會清空聯盟貢獻，並失去所在聯盟的資源生產增益\\n退出聯盟後將變為無聯盟狀態，無法借聯盟土地\\n除新手期外，退出聯盟後需要8小時才能再次加入聯盟或創建聯盟\\n<color=#ffc857>【賽季結算】</color>\\n賽季結算時，聯盟人數達到20人，則通過背包發放給盟主1個聯盟令（聯盟令記錄本賽季結算時本聯盟的各項資料，可用于下賽季創建聯盟或綁定聯盟，記錄聯盟歷程）","<color=#ffc857>[Alliance Contribution]</color>\nAlliance contribution can improve the level of the alliance. During the period of joining the alliance, you can obtain alliance contribution by occupying resource areas or participating in rogue crusade.\n<color=#ffc857>【Exit the alliance】</color>\nLeaving the alliance will clear the alliance contribution and lose the resource production gain of the alliance.\nAfter leaving the alliance, you will become unaffiliated and cannot borrow alliance land.\nExcept for the novice period, it takes 8 hours after leaving the alliance to join the alliance again or create an alliance.\n<color=#ffc857>[Season Settlement]</color>\nAt the end of the season, if the number of people in the alliance reaches 20, 1 alliance order will be issued to the leader through the backpack (the alliance order records various data of the alliance at the end of the season, and can be used to create an alliance or bind an alliance next season, and record the history of the alliance)"]
["League_UI_302","简称","簡稱","abbreviation"]
["League_UI_303","编号","編號","serial number"]
["League_UI_304","等级：","等級：","grade:"]
["League_UI_305","升级","升級","upgrade"]
["League_UI_306","盟主","盟主","leader"]
["League_UI_307","声望","聲望","prestige"]
["League_UI_308","城池数量","城池數量","Number of cities"]
["League_UI_309","驻地位置","駐地位置","station location"]
["League_UI_310","霸业积分","霸業積分","Hegemony Points"]
["League_UI_311","公告","公告","announcement"]
["League_UI_312","外交","外交","diplomatic"]
["League_UI_313","商店","商店","shop"]
["League_UI_314","战争","戰爭","war"]
["League_UI_315","仓库","倉庫","plan"]
["League_UI_316","任务","任務","Task"]
["League_UI_317","日志","日誌","log"]
["League_UI_318","设置","設置","set up"]
["League_UI_319","俘虏","俘虜","captive"]
["League_UI_320","设施","設施","facility"]
["League_UI_321","科技","科技","science and technology"]
["League_UI_322","城池","城池","city"]
["League_UI_323","申请入盟","申請入盟","Apply for membership"]
["League_UI_324","成员","成員","member"]
["League_UI_326","联系官员","聯繫官員","Contact an official"]
["League_UI_330","俘虏状态","俘虜狀態","Captive state"]
["League_UI_331","俘虏方联盟:","俘虜方聯盟:","Captive Alliance:"]
["League_UI_332","被俘虏后，会进入24小时战乱期战乱期过后，可以通过缴纳一定联盟资源或被盟友攻城，解救驻地脱离俘虏。","被俘虜後，會進入24小時戰亂期戰亂期過後，可以通過繳納一定聯盟資源或被盟友攻城，解救駐地脫離俘虜。","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["League_UI_333","联盟经验不足无法升级","聯盟經驗不足無法升級","Insufficient alliance experience cannot be upgraded"]
["League_UI_401","联盟等级","聯盟等級","alliance level"]
["League_UI_402","<color=#ffc857>【联盟等级】</color>\\n联盟等级上限为20级，满级之前可以通过联盟成员的活跃行为获得联盟升级所需经验\\n<color=#ffc857>【联盟经验获得途径】</color>\\n采集资源\\n讨伐流寇胜利\\n攻打联盟boss胜利\\n占领城池成功\\n完成科技研究\\n<color=#ffc857>【联盟等级升级】</color>\\n联盟升级后，可以增加城池上限、成员上限、资源田产量、联盟建筑数量上限等\\n联盟升到10级后，解锁联盟科技系统","<color=#ffc857>【聯盟等級】</color>\\n聯盟等級上限為20級，滿級之前可以通過聯盟成員的活躍行為獲得聯盟升級所需經驗\\n<color=#ffc857>【聯盟經驗獲得途徑】</color>\\n採集資源\\n討伐流寇勝利\\n攻打聯盟boss勝利\\n佔領城池成功\\n完成科技研究\\n<color=#ffc857>【聯盟等級升級】</color>\\n聯盟升級後，可以增加城池上限、成員上限、資源田產量、聯盟建築數量上限等\\n聯盟升到10級後，解鎖聯盟科技系統","<color=#ffc857>[Alliance Level]</color>\nThe upper limit of the alliance level is 20. Before reaching the maximum level, you can obtain the experience required for alliance upgrade through the active behavior of alliance members.\n<color=#ffc857>[How to obtain alliance experience]</color>\nCollect resources\nVictory against rogue bandits\nDefeat the alliance boss and win\nSuccessfully captured the city\nComplete technology research\n<color=#ffc857>[Alliance level upgrade]</color>\nAfter the alliance is upgraded, you can increase the city limit, member limit, resource field output, alliance building number limit, etc.\nAfter the alliance reaches level 10, the alliance technology system is unlocked"]
["League_UI_403","Lv.{0}","Lv.{0}","Lv.{0}"]
["League_UI_404","升级详情","升級詳情","Upgrade details"]
["League_UI_405","升级","升級","upgrade"]
["League_UI_406","当前等级","當前等級","current level"]
["League_UI_413","科技学习成功","科技學習成功","Technology learning success"]
["League_UI_501","人员","人員","personnel"]
["League_UI_502","攻城","攻城","siege city"]
["League_UI_515","{0}联盟俘虏了我方驻地{1} ","{0}聯盟俘虜了我方駐地{1}","{0}The Alliance captured our base{1}"]
["League_UI_520","暂无相关权限，无法学习","暫無相關許可權，無法學習","No relevant permissions, unable to learn"]
["League_UI_521","资源不足，无法学习","資源不足，無法學習","Insufficient resources to learn"]
["League_UI_522","{0}{1}/{2}级","{0}{1}/{2}級","Level {0}{1}/{2}"]
["League_UI_601","联盟设置","聯盟設置","Alliance settings"]
["League_UI_602","联盟简称","聯盟簡稱","Alliance abbreviation"]
["League_UI_603","联盟名称","聯盟名稱","Alliance name"]
["League_UI_604","联盟审核","聯盟審核","Alliance review"]
["League_UI_605","玩家等级","玩家等級","player level"]
["League_UI_606","（含以上可以进行申请）","（含以上可以進行申請）","(Including the above, you can apply)"]
["League_UI_607","加入是否需要审批","加入是否需要審批","Does joining require approval?"]
["League_UI_608","联盟公告","聯盟公告","Alliance Announcement"]
["League_UI_609","修改简称","修改簡稱","Modify short name"]
["League_UI_610","当前简称","當前簡稱","Current abbreviation"]
["League_UI_611","请输入联盟简称（仅限英文和数字）","請輸入聯盟簡稱（僅限英文和數位）","Please enter the alliance abbreviation (English and numbers only)"]
["League_UI_612","确定修改","確定修改","Confirm modification"]
["League_UI_613","修改名称","修改名稱","Modify name"]
["League_UI_614","当前名称","當前名稱","current name"]
["League_UI_615","请输入新联盟名称","請輸入新聯盟名稱","Please enter a new alliance name"]
["League_UI_616","修改的简称不能与当前简称一致","修改的簡稱不能與當前簡稱一致","The modified short name cannot be consistent with the current short name"]
["League_UI_617","修改的名称不能与当前简称一致","修改的名稱不能與當前簡稱一致","The modified name cannot be consistent with the current abbreviation"]
["League_UI_701","我的","我的","mine"]
["League_UI_702","请输入成员名称","請輸入成員名稱","Please enter member name"]
["League_UI_703","历史基础","歷史基礎","historical basis"]
["League_UI_704","本周基础","本周基礎","This week's basics"]
["League_UI_705","职位","職位","Position"]
["League_UI_706","功勋","功勳","meritorious deeds"]
["League_UI_707","贡献","貢獻","contribute"]
["League_UI_708","坐标","座標","coordinate"]
["League_UI_711","申请列表","申請列表","Application list"]
["League_UI_712","权限管理","許可權管理","Permission management"]
["League_UI_713","是否退出联盟？退出后需等待5分钟后才可以加入联盟，同时会减去储存在联盟中的赛季积分。","是否退出聯盟？退出後需等待5分鐘後才可以加入聯盟，同時會減去儲存在聯盟中的賽季積分。","Withdraw from the alliance? After exiting, you need to wait 5 minutes before joining the league, and the season points stored in the league will be deducted."]
["League_UI_714","退出","退出","quit"]
["League_UI_715","是否退出联盟？退出后需等待{0}小时后才可以加入联盟，同时会减去储存在联盟中的赛季积分，该联盟将被解散。","是否退出聯盟？退出後需等待{0}小時後才可以加入聯盟，同時會減去儲存在聯盟中的賽季積分，該聯盟將被解散。","Withdraw from the alliance? After withdrawing, you need to wait {0} hours before joining the alliance. At the same time, the season points stored in the alliance will be deducted, and the alliance will be disbanded."]
["League_UI_716","官职","官職","official position"]
["League_UI_717","人员管理","人員管理","people management"]
["League_UI_718","城池管理","城池管理","City management"]
["League_UI_719","联盟建设","聯盟建設","Alliance building"]
["League_UI_720","法令","法令","decree"]
["League_UI_721","指挥","指揮","command"]
["League_UI_722","任命官员","任命官員","Appoint officials"]
["League_UI_723","保存","保存","keep"]
["League_UI_724","当前无管理权限","當前無管理許可權","Currently no administrative rights"]
["League_UI_725","禅让盟主","禪讓盟主","surrender leader"]
["League_UI_726","卸任职位","卸任職位","Retirement of office"]
["League_UI_727","选择成员任命为{0}","選擇成員任命為{0}","Select member appointed as {0}"]
["League_UI_728","确定任命","確定任命","confirm appointment"]
["League_UI_729","无法任命自己","無法任命自己","unable to appoint oneself"]
["League_UI_730","同意","同意","agree"]
["League_UI_731","拒绝","拒絕","reject"]
["League_UI_732","一键同意","一鍵同意","Agree with one click"]
["League_UI_733","一键拒绝","一鍵拒絕","Reject with one click"]
["League_UI_734","联盟人数：<color=#ffc857>{0}</color>/{1}","聯盟人數：<color=#ffc857>{0}</color>/{1}","Number of people in the alliance: <color=#ffc857>{0}</color>/{1}"]
["League_UI_735","成员信息","成員資訊","Member information"]
["League_UI_736","基础","基礎","Base"]
["League_UI_737","战斗","戰鬥","fighting"]
["League_UI_738","讨伐","討伐","crusade"]
["League_UI_739","退出联盟","退出聯盟","Withdraw from the alliance"]
["League_UI_740","请离联盟","請離聯盟","Please leave the alliance"]
["League_UI_741","聊天","聊天","chat"]
["League_UI_742","时段","時段","time period"]
["League_UI_743","攻城次数","攻城次數","Number of sieges"]
["League_UI_744","讨伐次数","討伐次數","Number of expeditions"]
["League_UI_745","占领敌方资源地","佔領敵方資源地","Occupy enemy resource areas"]
["League_UI_746","击溃玩家主城","擊潰玩家主城","Defeat the player's main city"]
["League_UI_747","杀敌数量","殺敵數量","Number of enemies killed"]
["League_UI_748","攻城值","攻城值","Siege value"]
["League_UI_749","讨伐数量","討伐數量","Quantity of subjugation"]
["League_UI_750","盟主转让<color=#ff9b1a>{0}</color>中<color=#ff9b1a> {1}</color>","盟主轉讓<color=#ff9b1a>{0}</color>中<color=#ff9b1a> {1}</color>","League leader transfer <color=#ff9b1a>{0}</color> in <color=#ff9b1a> {1}</color>"]
["League_UI_751","发起弹劾","發起彈劾","initiate impeachment"]
["League_UI_752","发起弹劾后{0}小时内为投票时间，弹劾成功后您将成为新任盟主，是否确定发起弹劾？","發起彈劾後{0}小時內為投票時間，彈劾成功後您將成為新任盟主，是否確定發起彈劾？","The voting time will be within {0} hours after the impeachment is initiated. After the impeachment is successful, you will become the new leader. Are you sure to initiate the impeachment?"]
["League_UI_753","弹劾","彈劾","Impeach"]
["League_UI_754","弹劾盟主","彈劾盟主","Impeach the leader"]
["League_UI_755","发起弹劾后{0}小时内为投票时间，结束后赞同数>{0}且超过反对数则弹劾成功","發起彈劾後{0}小時內為投票時間，結束後贊同數>{0}且超過反對數則彈劾成功","The voting time will be within {0} hours after the impeachment is initiated. After the end, the number of votes in favor >{0} and the number of votes in favor exceeds the number of votes against, the impeachment will be successful."]
["League_UI_756","盟主被弹劾中：{0}","盟主被彈劾中：{0}","The alliance leader is being impeached: {0}"]
["League_UI_757","弹劾发起者：{0}","彈劾發起者：{0}","Impeachment initiator: {0}"]
["League_UI_758","反对票数：{0}","反對票數：{0}","Number of negative votes: {0}"]
["League_UI_759","反对弹劾","反對彈劾","Oppose impeachment"]
["League_UI_760","同意票数：{0}","同意票數：{0}","Agree votes: {0}"]
["League_UI_761","同意弹劾","同意彈劾","agree to impeachment"]
["League_UI_762","您已进行投票","您已進行投票","You have voted"]
["League_UI_763","修改成功","修改成功","Modification successful"]
["League_UI_764","成员列表","成員列表","Member list"]
["League_UI_765","当前成员","當前成員","current members"]
["League_UI_766","未任命","未任命","Not appointed"]
["League_UI_767","您已被请离联盟","您已被請離聯盟","You have been asked to leave the alliance"]
["League_UI_768","选择成员卸任{0}","選擇成員卸任{0}","Select member to resign{0}"]
["League_UI_769","选择成员","選擇成員","Select members"]
["League_UI_770","职位变更","職位變更","Position change"]
["League_UI_771","<color=#ffc857>【固有权限】</color>\\n盟主：任命官员和城主、立国、购买同盟礼包、合盟、解散同盟\\n副盟主：任命城主、立国、购买同盟礼包\\n<color=#ffc857>【可设置权限】</color>\\n<color=#ffc857>人员管理</color>\\n批准入盟：通过或拒绝非联盟玩家入盟申请\\n请离成员：将联盟成员踢出联盟\\n成员邀请：邀请非联盟玩家加入联盟\\n<color=#ffc857>外交</color>\\n外交关系:联邦、友盟的设立与解除\\n联盟设置:公告修改，加入联盟条件修改，简称、名称、旗帜修改\\n<color=#ffc857>城池管理</color>\\n城池宣战:对城池进行宣战或取消宣战\\n<color=#ffc857>联盟建设</color>\\n联盟等级:提升联盟的等级\\n联盟科技:学习联盟科技\\n联盟设施:建造、升级、拆除联盟设施  \\n<color=#ffc857>法令</color>\\n法令管理:发布、编辑、删除、置顶联盟法令\\n信件管理:发布联盟信件\\n<color=#ffc857>指挥</color>\\n标记和指挥:进行联盟标记和指挥设置\\n计策:使用联盟计策\\n操作联盟军团:操作联盟集结军团","<color=#ffc857>【固有許可權】</color>\\n盟主：任命官員和城主、立國、購買同盟禮包、合盟、解散同盟\\n副盟主：任命城主、立國、購買同盟禮包\\n<color=#ffc857>【可設置許可權】</color>\\n<color=#ffc857>人員管理</color>\\n批准入盟：通過或拒絕非聯盟玩家入盟申請\\n請離成員：將聯盟成員踢出聯盟\\n成員邀請：邀請非聯盟玩家加入聯盟\\n<color=#ffc857>外交</color>\\n外交關係:聯邦、友盟的設立與解除\\n聯盟設置:公告修改，加入聯盟條件修改，簡稱、名稱、旗幟修改\\n<color=#ffc857>城池管理</color>\\n城池宣戰:對城池進行宣戰或取消宣戰\\n<color=#ffc857>聯盟建設</color>\\n聯盟等級:提升聯盟的等級\\n聯盟科技:學習聯盟科技\\n聯盟設施:建造、升級、拆除聯盟設施  \\n<color=#ffc857>法令</color>\\n法令管理:發佈、編輯、刪除、置頂聯盟法令\\n信件管理:發佈聯盟信件\\n<color=#ffc857>指揮</color>\\n標記和指揮:進行聯盟標記和指揮設置\\n計策:使用聯盟計策\\n操作聯盟軍團:操作聯盟集結軍團","<color=#ffc857>[Inherent Permissions]</color>\nAlliance leader: Appoint officials and city lords, establish a country, purchase alliance gift packs, form alliances, and dissolve alliances\nDeputy leader: Appoint city leader, establish a country, purchase alliance gift packs\n<color=#ffc857>[Permissions can be set]</color>\n<color=#ffc857>Personnel Management</color>\nApproval to join the alliance: pass or reject the application of non-league players to join the alliance\nPlease leave members: kick alliance members out of the alliance\nMember Invitation: Invite non-alliance players to join the alliance\n<color=#ffc857>Diplomacy</color>\nDiplomatic relations: establishment and dissolution of federations and alliances of friends\nAlliance settings: Announcement modification, alliance conditions modification, abbreviation, name, flag modification\n<color=#ffc857>City Management</color>\nCity declaration of war: declare or cancel the declaration of war on the city\n<color=#ffc857>Alliance Building</color>\nAlliance Level: Improve the level of the alliance\nAlliance Technology:Learn Alliance Technology\nAlliance facilities: Construct, upgrade, and dismantle alliance facilities\n<color=#ffc857>Decree</color>\nLaw management: publish, edit, delete, and pin alliance laws\nLetter management: publish alliance letters\n<color=#ffc857>Command</color>\nTag and Command: Make alliance tag and command settings\nStrategies: Use Alliance Strategies\nOperation Alliance Legion: Operation Alliance Gathers Legion"]
["League_UI_772","联盟权限","聯盟許可權","Alliance permissions"]
["League_UI_773","是否卸任{0}的{1}职位","是否卸任{0}的{1}職位","Whether to resign from the {1} position of {0}"]
["League_UI_774","是否取消转让盟主","是否取消轉讓盟主","Whether to cancel the transfer of alliance leader"]
["League_UI_775","是否将{0}的职位{1}替换为{2}","是否將{0}的職位{1}替換為{2}","Whether to replace {0}'s position {1} with {2}"]
["League_UI_776","是否将{0}任命为{1}","是否將{0}任命為{1}","Whether to appoint {0} to {1}"]
["League_UI_777","当前职位已被任命","當前職位已被任命","Current position has been filled"]
["League_UI_778","是否转让盟主给{0}","是否轉讓盟主給{0}","Whether to transfer the alliance leader to {0}"]
["League_UI_779","搜索成员不存在","搜索成員不存在","Search member does not exist"]
["League_UI_780","退出联盟冷却中，还需{0}后才可创建/加入联盟","退出聯盟冷卻中，還需{0}後才可創建/加入聯盟","Exiting the alliance is on cooldown. It will take {0} more time to create/join the alliance."]
["League_UI_801","器械","器械","instrument"]
["League_UI_802","大营","大營","Daying"]
["League_UI_803","旗帜","旗幟","banner"]
["League_UI_804","防御工事","防禦工事","defense construction"]
["League_UI_805","联盟资源田","聯盟資源田","Alliance Resource Field"]
["League_UI_806","建筑名","建築名","Building name"]
["League_UI_807","类型","類型","type"]
["League_UI_808","位置","位置","Location"]
["League_UI_809","状态","狀態","state"]
["League_UI_810","攻城大营","攻城大營","siege camp"]
["League_UI_811","联盟大营","聯盟大營","Alliance Camp"]
["League_UI_812","攻城车","攻城車","siege engine"]
["League_UI_813","箭塔","箭塔","arrow tower"]
["League_UI_814","拒马","拒馬","reject the horse"]
["League_UI_815","联盟木材","聯盟木材","alliance lumber"]
["League_UI_816","联盟石头","聯盟石頭","alliance stone"]
["League_UI_817","联盟粮食","聯盟糧食","alliance grain"]
["League_UI_818","联盟铁矿","聯盟鐵礦","alliance iron ore"]
["League_UI_819","空闲中","空閒中","idle"]
["League_UI_820","建造中","建造中","Under construction"]
["League_UI_821","拆除中","拆除中","Under demolition"]
["League_TechName_101","驻地耐久","駐地耐久","Station durability"]
["League_TechName_102","仓库上限","倉庫上限","Warehouse limit"]
["League_TechName_103","大营等级","大營等級","Camp level"]
["League_TechName_104","设施等级","設施等級","Facility level"]
["League_TechName_105","大营数量","大營數量","Number of camps"]
["League_TechName_106","设施数量","設施數量","Number of facilities"]
["League_TechName_107","资源田数量","資源田數量","Number of resource fields"]
["League_TechName_108","资源田等级","資源田等級","Resource field level"]
["League_TechName_109","资源田产量","資源田產量","Resource field yield"]
["League_TechName_110","驻地部队","駐地部隊","garrison troops"]
["League_TechName_111","仓库保护值","倉庫保護值","Warehouse protection value"]
["League_TechName_112","旗帜数量","旗幟數量","Number of flags"]
["League_TechName_113","联盟BOSS","聯盟BOSS","Alliance BOSS"]
["League_Prop_101","成员人数上限","成員人數上限","Maximum number of members"]
["League_Prop_102","城池上限","城池上限","City limit"]
["League_Prop_103","联盟大营数量上限","聯盟大營數量上限","Maximum number of alliance camps"]
["League_Prop_104","联盟大营等级上限","聯盟大營等級上限","Alliance camp level limit"]
["League_Prop_105","攻城大营数量上限","攻城大營數量上限","Maximum number of siege camps"]
["League_Prop_106","攻城大营等级上限","攻城大營等級上限","Siege camp level cap"]
["League_Prop_107","旗帜数量上限","旗幟數量上限","Maximum number of flags"]
["League_Prop_108","拒马数量上限","拒馬數量上限","Maximum number of rejected horses"]
["League_Prop_109","拒马等级上限","拒馬等級上限","The upper limit of horse rejection level"]
["League_Prop_110","箭塔数量上限","箭塔數量上限","Maximum number of arrow towers"]
["League_Prop_111","箭塔等级上限","箭塔等級上限","Arrow tower level limit"]
["League_Prop_112","联盟资源田数量上限","聯盟資源田數量上限","Maximum number of alliance resource fields"]
["League_Prop_113","联盟资源田等级上限","聯盟資源田等級上限","Alliance resource field level limit"]
["League_Prop_114","联盟资源田产量提升","聯盟資源田產量提升","Alliance resource field production increased"]
["League_Prop_115","联盟仓库资源存储上限","聯盟倉庫資源存儲上限","Alliance warehouse resource storage limit"]
["League_Prop_116","联盟仓库资源保护上限","聯盟倉庫資源保護上限","Alliance warehouse resource protection limit"]
["League_Prop_117","联盟木材产量","聯盟木材產量","Union Timber Production"]
["League_Prop_118","联盟石料产量","聯盟石料產量","Alliance stone production"]
["League_Prop_119","联盟粮食产量","聯盟糧食產量","Alliance grain production"]
["League_Prop_120","联盟铁矿产量","聯盟鐵礦產量","Alliance iron ore production"]
["League_Prop_121","可建造驻地","可建造駐地","Buildable garrison"]
["League_Prop_122","驻地耐久","駐地耐久","Station durability"]
["League_Prop_123","驻地城防部队数量","駐地城防部隊數量","The number of city defense troops stationed in the city"]
["League_Prop_124","联盟boss等级上限","聯盟boss等級上限","Alliance boss level cap"]
["League_Prop_125","攻城车数量上限","攻城車數量上限","Maximum number of siege vehicles"]
["League_UI_911","功能效果","功能效果","Functional effect"]
["League_UI_923","学习","學習","study"]
["League_UI_1001","小队","小隊","squad"]
["League_UI_1002","已参加","已參加","Already participated"]
["League_UI_1003","集结中...{0}","集結中...{0}","Assembling...{0}"]
["League_UI_1004","参与人数：{0}","參與人數：{0}","Number of participants: {0}"]
["League_UI_1005","讨伐中","討伐中","Crusade in progress"]
["League_UI_1006","联盟旗帜","聯盟旗幟","confederate flag"]
["League_UI_1007","集结","集結","Assemble"]
["League_UI_1008","已集结玩家","已集結玩家","Players gathered"]
["League_UI_1009","已到达","已到達","Arrived"]
["League_UI_1010","参与集结","參與集結","Participate in assembly"]
["League_UI_1011","兵力 {0}","兵力 {0}","Troops {0}"]
["League_UI_1012","已参与","已參與","Already participated"]
["League_UI_1013","取消集结","取消集結","Cancel rally"]
["League_UI_1014","立即出发","立即出發","Set off immediately"]
["League_UI_1015","分享集结","分享集結","Share collection"]
["League_UI_1016","确定将该玩家移出玩家","確定將該玩家移出玩家","Confirm to remove this player from player"]
["League_UI_1017","确定解散本次集结队伍","確定解散本次集結隊伍","Determined to disband this assembled team"]
["League_UI_1018","部队还未到集结点","部隊還未到集結點","The troops have not yet reached the assembly point"]
["League_UI_1019","不可单人出发","不可單人出發","Not allowed to travel alone"]
["League_UI_1201","<color=#ffc857>【城池】</color>\\n联盟占领城池后，玩家可以迁城到城池势力范围内，成为城池居民\\n占领城池后，会给联盟带来联盟资源的产量提升","<color=#ffc857>【城池】</color>\\n聯盟佔領城池後，玩家可以遷城到城池勢力範圍內，成為城池居民\\n佔領城池後，會給聯盟帶來聯盟資源的產量提升","<color=#ffc857>【City】</color>\nAfter the alliance captures the city, players can move the city to the city's sphere of influence and become residents of the city.\nAfter occupying the city, it will increase the output of alliance resources for the alliance."]
["League_UI_1202","请输入城池名字","請輸入城池名字","Please enter the city name"]
["League_UI_1203","全部","全部","all"]
["League_UI_1204","赛季积分","賽季積分","Season points"]
["League_UI_1205","城主","城主","castle lord"]
["League_UI_1206","任命","任命","appointment"]
["League_UI_1207","无","無","none"]
["League_UI_1208","取消任命","取消任命","Cancel appointment"]
["League_UI_1209","暂无城池","暫無城池","No city yet"]
["League_UI_1210","城池总数：{0}","城池總數：{0}","Total number of cities: {0}"]
["League_UI_1211","赛季积分：{0}","賽季積分：{0}","Season points: {0}"]
["League_UI_1212","城主任命","城主任命","Appointment by the city lord"]
["League_UI_1213","城主","城主","castle lord"]
["League_UI_1214","取消任命","取消任命","Cancel appointment"]
["League_UI_1215","{0}已是{1}城主，任命失败","{0}已是{1}城主，任命失敗","{0} is already the city lord of {1}. The appointment failed."]
["League_UI_1301","联盟任务","聯盟任務","alliance mission"]
["League_UI_1306","阶段一","階段一","Stage one"]
["League_UI_1307","阶段二","階段二","Stage 2"]
["League_UI_1308","阶段三","階段三","Stage three"]
["League_UI_1309","已完成","已完成","Completed"]
["League_UI_1310","可领取","可領取","Available for collection"]
["League_UI_1311","未完成","未完成","Not completed"]
["League_UI_1312","奖励","獎勵","award"]
["League_UI_1313","章节说明：{0}","章節說明：{0}","Chapter Description: {0}"]
["League_UI_1314","分红","分紅","dividend"]
["League_UI_1315","资源类型","資源類型","Resource type"]
["League_UI_1316","存储量","存儲量","Storage capacity"]
["League_UI_1317","产量","產量","Yield"]
["League_UI_1318","保护上限","保護上限","Protection limit"]
["League_UI_1319","税率调整","稅率調整","tax rate adjustment"]
["League_UI_1320","税率：{0}","稅率：{0}","Tax rate: {0}"]
["League_UI_1321","调整","調整","Adjustment"]
["League_UI_1322","{0}税率调整","{0}稅率調整","{0}tax rate adjustment"]
["League_UI_1323","当前税率","當前稅率","Current tax rate"]
["League_UI_1324","税率范围","稅率範圍","tax rate range"]
["League_UI_1325","税率调整","稅率調整","tax rate adjustment"]
["League_UI_1326","今日调整次数","今日調整次數","Number of adjustments today"]
["League_UI_1327","刷新倒计时{0}","刷新倒計時{0}","Refresh countdown {0}"]
["League_UI_1328","本周分配","本周分配","Assignment this week"]
["League_UI_1329","本次获得","本次獲得","Obtained this time"]
["League_UI_1330","分配","分配","distribute"]
["League_UI_1331","今日分配次数","今日分配次數","Number of allocations today"]
["League_UI_1332","选中人数：{0}","選中人數：{0}","Number of people selected: {0}"]
["League_UI_1333","当前F币数量：{0}","當前F幣數量：{0}","Current number of F coins: {0}"]
["League_UI_1334","分配F币：","分配F幣：","Distribute F coins:"]
["League_UI_1335","入库","入庫","Warehouse"]
["League_UI_1336","出库","出庫","out of warehouse"]
["League_UI_1337","{0}调整了{1}税率{2}->{3}","{0}調整了{1}稅率{2}->{3}","{0}Adjusted {1} tax rate {2}->{3}"]
["League_UI_1338","{0}采集了{1}x{2}，入库：{3}","{0}採集了{1}x{2}，入庫：{3}","{0} collected {1}x{2} and put it into storage: {3}"]
["League_UI_1339","{0}消耗{1}x{2}，学习了科技{3}","{0}消耗{1}x{2}，學習了科技{3}","{0} consumes {1}x{2} and learns technology {3}"]
["League_UI_1340","资源日志","資源日誌","Resource log"]
["League_UI_1341","F币日志","F幣日誌","F coin log"]
["League_UI_1342","{0}分配了F币x{1} 查看>","{0}分配了F幣x{1} 查看>","{0} allocated F coins x{1} View>"]
["League_UI_1343","分红详情","分紅詳情","Dividend details"]
["League_UI_1344","联盟每日税率调整次数耗尽，请明天再试","聯盟每日稅率調整次數耗盡，請明天再試","The number of daily tax rate adjustments for the alliance has been exhausted. Please try again tomorrow."]
["League_UI_1345","全选","全選","Select all"]
["League_UI_1346","联盟每日F币分红次数耗尽，请明天再次尝试","聯盟每日F幣分紅次數耗盡，請明天再次嘗試","The number of daily F-coin dividends in the alliance has been exhausted. Please try again tomorrow."]
["League_UI_1347","联盟F币不足，请重新分配","聯盟F幣不足，請重新分配","Alliance F coins are insufficient, please reallocate"]
["League_UI_1348","暂无日志","暫無日誌","No logs yet"]
["League_UI_1349","资源收集","資源收集","Resource collection"]
["League_UI_1350","攻城拔寨","攻城拔寨","Siege the city"]
["League_UI_1351","<color=#ffc857>【联盟任务】</color>\\n联盟任务主要分为进程任务章节和活跃任务章节\\n每个章节有3个阶段任务\\n3个阶段任务在章节开启时同时开启，任务进度可同步进行\\n<color=#ffc857>【进程任务章节】</color>\\n开启时间：任务功能解锁时所有章节自动开启\\n刷新规则：整个赛季时间内持续累积，赛季结束重置任务进度和奖励领取状态\\n<color=#ffc857>【活跃任务章节】</color>\\n开启时间：霸业进度到达特定阶段后开启\\n刷新规则：每周重置，重置任务进度和奖励领取状态\\n<color=#ffc857>【奖励领取限制】</color>\\n联盟任务完成后，联盟内所有玩家可领取奖励奖励\\n新加入成员可领取加入前已完成的任务奖励\\n一个赛季中，每个玩家每个进程任务奖励限制只能领取一次进程任务奖励\\n每个玩家每个活跃任务在一个重置周期内只能领取一次","<color=#ffc857>【聯盟任務】</color>\\n聯盟任務主要分為進程任務章節和活躍任務章節\\n每個章節有3個階段任務\\n3個階段任務在章節開啟時同時開啟，任務進度可同步進行\\n<color=#ffc857>【進程任務章節】</color>\\n開啟時間：任務功能解鎖時所有章節自動開啟\\n刷新規則：整個賽季時間內持續累積，賽季結束重置任務進度和獎勵領取狀態\\n<color=#ffc857>【活躍任務章節】</color>\\n開啟時間：霸業進度到達特定階段後開啟\\n刷新規則：每週重置，重置任務進度和獎勵領取狀態\\n<color=#ffc857>【獎勵領取限制】</color>\\n聯盟任務完成後，聯盟內所有玩家可領取獎勵獎勵\\n新加入成員可領取加入前已完成的任務獎勵\\n一個賽季中，每個玩家每個進程任務獎勵限制只能領取一次進程任務獎勵\\n每個玩家每個活躍任務在一個重置週期內只能領取一次","<color=#ffc857>[Alliance Mission]</color>\nAlliance tasks are mainly divided into process task chapters and active task chapters.\nEach chapter has 3 stages of tasks\nThe three stages of tasks are started at the same time when the chapter is opened, and the task progress can be synchronized.\n<color=#ffc857>[Process Task Chapter]</color>\nOpening time: All chapters are automatically opened when the mission function is unlocked\nRefresh rules: Continuous accumulation throughout the season, task progress and reward collection status will be reset at the end of the season\n<color=#ffc857>[Active Mission Chapter]</color>\nOpening time: Opened after the hegemony progress reaches a specific stage\nRefresh rules: reset every week, reset task progress and reward collection status\n<color=#ffc857>【Reward Collection Restrictions】</color>\nAfter the alliance mission is completed, all players in the alliance can receive rewards.\nNew members can receive rewards for tasks completed before joining.\nIn a season, each player can only receive one progress task reward for each progress task reward.\nEach player can only receive each active task once within a reset cycle."]
["League_UI_1401","联盟外交","聯盟外交","alliance diplomacy"]
["League_UI_1402","<color=#ffc857>【外交】</color>\\n<color=#ffc857>【联盟外交】</color>\\n联盟盟主、副盟主及外交官可以设置联盟外交关系\\n联盟之间存在中立、敌对、友好的关系\\n<color=#ffc857>【中立】</color>\\n当联盟建立后与其他联盟都默认为中立关系\\n中立状态下，联盟之间的部队相遇不会发生战斗，也无法攻占其他中立联盟的资源地\\n<color=#ffc857>【敌对】</color>\\n在一定游戏阶段后，所有中立关系自动变更为敌对关系\\n敌对状态下，联盟之间的部队相遇会发生战斗，也可以攻占其他敌对联盟的土地\\n<color=#ffc857>【友盟】</color>\\n友盟状态是双向状态，将对方联盟设置为友盟状态后需要得到对方同意，友盟状态才得以成立\\n两个互为友盟状态的联盟，双方的部队相遇时不会发生战斗，也不可以攻占友盟的资源领地，友盟之间可以互相驻守\\n可以借用友盟的码头或关卡通行，但是不可以借用友盟成员的土地连地\\n处于友盟状态的两个联盟可以解除友盟状态，需要双方确定解除双方的友盟状态才可解除，需要12小时的读条时间\\n友盟之间不能共享互相的同盟科技、城池加成和联盟等级等资源加成\\n友盟有数量上限<color=#ffc857>【联邦】</color>\\n联邦状态是多向状态，创立联邦是要得到所有联邦成员的同意，联邦状态才得以成立\\n邀请联盟加入联邦也是需要其他联邦内的联盟确定同意才可以加入\\n两个互为联邦状态的联盟，双方的部队相遇时不会发生战斗，也不可以攻占联邦联盟的资源领地，联邦之间可以互相驻守\\n可以借用联邦的码头或关卡通行，也可以借用联邦成员的土地连地\\n处于联邦状态的联盟可以退出联邦，需要所有成员确定退出联邦才可解除，需要12小时的读条时间\\n联邦之间不能共享互相的同盟科技、城池加成和联盟等级等资源加成\\n联邦成员有数量上限","<color=#ffc857>【外交】</color>\\n<color=#ffc857>【聯盟外交】</color>\\n聯盟盟主、副盟主及外交官可以設置聯盟外交關係\\n聯盟之間存在中立、敵對、友好的關係\\n<color=#ffc857>【中立】</color>\\n當聯盟建立後與其他聯盟都默認為中立關係\\n中立狀態下，聯盟之間的部隊相遇不會發生戰鬥，也無法攻佔其他中立聯盟的資源地\\n<color=#ffc857>【敵對】</color>\\n在一定遊戲階段後，所有中立關係自動變更為敵對關係\\n敵對狀態下，聯盟之間的部隊相遇會發生戰鬥，也可以攻佔其他敵對聯盟的土地\\n<color=#ffc857>【友盟】</color>\\n友盟狀態是雙向狀態，將對方聯盟設置為友盟狀態後需要得到對方同意，友盟狀態才得以成立\\n兩個互為友盟狀態的聯盟，雙方的部隊相遇時不會發生戰鬥，也不可以攻佔友盟的資源領地，友盟之間可以互相駐守\\n可以借用友盟的碼頭或關卡通行，但是不可以借用友盟成員的土地連地\\n處於友盟狀態的兩個聯盟可以解除友盟狀態，需要雙方確定解除雙方的友盟狀態才可解除，需要12小時的讀條時間\\n友盟之間不能共用互相的同盟科技、城池加成和聯盟等級等資源加成\\n友盟有數量上限<color=#ffc857>【聯邦】</color>\\n聯邦狀態是多向狀態，創立聯邦是要得到所有聯邦成員的同意，聯邦狀態才得以成立\\n邀請聯盟加入聯邦也是需要其他聯邦內的聯盟確定同意才可以加入\\n兩個互為聯邦狀態的聯盟，雙方的部隊相遇時不會發生戰鬥，也不可以攻佔聯邦聯盟的資源領地，聯邦之間可以互相駐守\\n可以借用聯邦的碼頭或關卡通行，也可以借用聯邦成員的土地連地\\n處於聯邦狀態的聯盟可以退出聯邦，需要所有成員確定退出聯邦才可解除，需要12小時的讀條時間\\n聯邦之間不能共用互相的同盟科技、城池加成和聯盟等級等資源加成\\n聯邦成員有數量上限","<color=#ffc857>【Diplomacy】</color>\n<color=#ffc857>[Alliance Diplomacy]</color>\nAlliance leaders, deputy leaders and diplomats can set up alliance diplomatic relations\nThere are neutral, hostile, and friendly relationships between alliances\n<color=#ffc857>【Neutral】</color>\nWhen an alliance is established, it defaults to a neutral relationship with other alliances.\nIn a neutral state, no battle will occur when troops from alliances meet, and resources of other neutral alliances cannot be captured.\n<color=#ffc857>【Hostile】</color>\nAfter a certain game stage, all neutral relationships will automatically change to hostile relationships.\nIn a hostile state, battles will occur when troops from alliances meet, and the lands of other hostile alliances can also be captured.\n<color=#ffc857>【Youmeng】</color>\nThe alliance state is a two-way state. After setting the other party's alliance to the alliance state, you need to get the other party's consent before the alliance state can be established.\nTwo alliances that are allies of each other will not fight when their troops meet, nor can they capture the resource territory of the alliance. Alliances can garrison each other.\nYou can borrow the docks or checkpoints of the League of Friends to travel, but you cannot borrow the land of League members to connect the land.\nTwo alliances that are in the alliance state can cancel the alliance state. Both parties need to confirm that they will cancel the alliance status. It takes 12 hours to read the alliance.\nAllies cannot share each other's alliance technology, city bonuses, alliance level and other resource bonuses.\nThere is an upper limit on the number of friendly alliances <color=#ffc857>[Federation]</color>\nThe federal state is a multi-directional state. The creation of a federation requires the consent of all federal members before the federal state can be established.\nInviting an alliance to join the federation also requires the approval of other alliances in the federation before joining.\nTwo alliances that are mutually in a federal state will not fight when their troops meet, nor can they capture the resource territory of the federal alliance. Federations can garrison each other.\nYou can borrow federal terminals or customs clearance to travel, or you can borrow federal members' land to connect to the land.\nAn alliance in a federated state can withdraw from the federation. All members must confirm their withdrawal from the federation before it can be dissolved. It takes 12 hours to read the article.\nFederations cannot share each other’s alliance technology, city bonuses, alliance level and other resource bonuses.\nThere is an upper limit on the number of federation members"]
["League_UI_1403","总声望","總聲望","total reputation"]
["League_UI_1404","所属洲","所屬洲","Continent"]
["League_UI_1405","关系","關係","relation"]
["League_UI_1406","本联盟","本聯盟","this alliance"]
["League_UI_1407","同联邦","同聯邦","with the federation"]
["League_UI_1408","友盟","友盟","Umeng"]
["League_UI_1409","中立","中立","neutral"]
["League_UI_1410","敌对","敵對","hostility"]
["League_UI_1411","联盟排名","聯盟排名","league ranking"]
["League_UI_1412","关系申请","關係申請","Relationship application"]
["League_UI_1413","退出联邦","退出聯邦","Withdraw from the Federation"]
["League_UI_1414","缔结联邦","締結聯邦","Confederate"]
["League_UI_1415","取消友盟","取消友盟","cancel alliance"]
["League_UI_1416","添加友盟","添加友盟","Add Umeng"]
["League_UI_1417","{0}邀请与你缔结联邦","{0}邀請與你締結聯邦","{0} invites you to form a federation"]
["League_UI_1418","{0}邀请与你成为友盟","{0}邀請與你成為友盟","{0}Invites you to become an ally"]
["League_UI_1419","{0}请求缔结联邦","{0}請求締結聯邦","{0}Request to form a federation"]
["League_UI_1420","{0}请求退出联邦","{0}請求退出聯邦","{0}Request to withdraw from the federation"]
["League_UI_1421","{0}友盟数量已满，无法成为友盟","{0}友盟數量已滿，無法成為友盟","{0}The number of allies is full and cannot become an ally."]
["League_UI_1422","友盟数量已满，无法成为友盟","友盟數量已滿，無法成為友盟","The number of allies is full and cannot become an alliance."]
["League_UI_1423","已存在友盟申请，无需重复申请","已存在友盟申請，無需重複申請","There is already a Umeng application, no need to apply again"]
["League_UI_1424","已与{0}成为友盟","已與{0}成為友盟","Already become allies with {0}"]
["League_UI_1425","已与{0}成为联邦","已與{0}成為聯邦","Already federated with {0}"]
["League_UI_1426","对方已有联邦，无法缔结联邦","對方已有聯邦，無法締結聯邦","The other party already has a federation and cannot form a federation."]
["League_UI_1427","联邦成员已满，无法缔结联邦","聯邦成員已滿，無法締結聯邦","The federation members are full and cannot form a federation."]
["League_UI_1428","已存在联邦申请，无需重复申请","已存在聯邦申請，無需重複申請","There is already a federal application, no need to apply again"]
["League_UI_1429","关系解除倒计时：{0}","關係解除倒計時：{0}","Countdown to relationship dissolution: {0}"]
["League_UI_1430","联邦","聯邦","federal"]
["League_UI_1431","暂无申请","暫無申請","No application yet"]
["League_UI_1432","发送添加友盟申请成功","發送添加友盟申請成功","The application to add Umeng was successfully sent."]
["League_UI_1433","发送缔结联邦申请成功","發送締結聯邦申請成功","Sending the application for concluding a federation successfully"]
["League_UI_1501","盟主","盟主","leader"]
["League_UI_1502","副盟主","副盟主","Deputy leader"]
["League_UI_1503","指挥官","指揮官","commander"]
["League_UI_1504","外交官","外交官","diplomat"]
["League_UI_1505","骑士长","騎士長","Knight Commander"]
["League_UI_1506","普通成员","普通成員","ordinary member"]
["League_UI_1507","圣盾队长","聖盾隊長","Captain of the Shield"]
["League_UI_1508","巡林队长","巡林隊長","ranger captain"]
["League_UI_1509","斥候队长","斥候隊長","Scout Captain"]
["League_UI_1510","弩手队长","弩手隊長","crossbowman captain"]
["League_UI_1511","重骑队长","重騎隊長","Captain of heavy cavalry"]
["League_UI_1512","突击队长","突擊隊長","commando captain"]
["League_UI_1513","近卫队长","近衛隊長","captain of the guard"]
["League_UI_1601","<color=#ffc857>{0}</color>创建了联盟","<color=#ffc857>{0}</color>創建了聯盟","<color=#ffc857>{0}</color> created the alliance"]
["League_UI_1602","<color=#ffc857>{0}</color>加入了联盟","<color=#ffc857>{0}</color>加入了聯盟","<color=#ffc857>{0}</color> joined the alliance"]
["League_UI_1603","<color=#ffc857>{0}</color>退出了联盟","<color=#ffc857>{0}</color>退出了聯盟","<color=#ffc857>{0}</color> withdrew from the alliance"]
["League_UI_1604","{0}.<color=#ffc857>{1}</color>将<color=#ffc857>{2}</color>请离联盟","{0}.<color=#ffc857>{1}</color>將<color=#ffc857>{2}</color>請離聯盟","{0}.<color=#ffc857>{1}</color> will please <color=#ffc857>{2}</color> leave the alliance"]
["League_UI_1605","<color=#ffc857>{0}</color>的{1}职位被撤销","<color=#ffc857>{0}</color>的{1}職位被撤銷","<color=#ffc857>{0}</color>’s {1} position has been revoked"]
["League_UI_1606","<color=#ffc857>{0}</color>的城池{1}城主职位被任命","<color=#ffc857>{0}</color>的城池{1}城主職位被任命","<color=#ffc857>{0}</color>’s city {1} city lord position was appointed"]
["League_UI_1607","<color=#ffc857>{0}</color>的城池{1}城主职位被撤销","<color=#ffc857>{0}</color>的城池{1}城主職位被撤銷","<color=#ffc857>{0}</color>’s position as city leader of city {1} has been revoked"]
["League_UI_1608","盟主.<color=#ffc857>{0}</color>委任<color=#ffc857>{1}</color>为{2}","盟主.<color=#ffc857>{0}</color>委任<color=#ffc857>{1}</color>為{2}","Leader.<color=#ffc857>{0}</color> appoints <color=#ffc857>{1}</color> as {2}"]
["League_UI_1609","<color=#ffc857>{0}</color>对地区的城池宣战","<color=#ffc857>{0}</color>對地區的城池宣戰","<color=#ffc857>{0}</color>Declares war on the city in the area"]
["League_UI_1610","<color=#ffc857>{0}</color>终止了对地区的城池宣战","<color=#ffc857>{0}</color>終止了對地區的城池宣戰","<color=#ffc857>{0}</color> Terminates declaration of war on regional cities"]
["League_UI_1611","我方攻占了地区的{0}城池","我方攻佔了地區的{0}城池","We captured {0} city in the area"]
["League_UI_1612","{0}联盟攻占了我方的{1}城池","{0}聯盟攻佔了我方的{1}城池","{0}The alliance captured our {1} city"]
["League_UI_1613","{0}联盟掠夺了我方驻地{1}","{0}聯盟掠奪了我方駐地{1}","{0}The alliance plundered our base{1}"]
["League_UI_1614","联盟{0}建造了建筑{1}","聯盟{0}建造了建築{1}","Alliance {0} built building {1}"]
["League_UI_1615","联盟管理<color=#ffc857>{0}</color>成功放弃了建筑{1}","聯盟管理<color=#ffc857>{0}</color>成功放棄了建築{1}","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["League_UI_1616","和联盟{0}的关系已成为{1}","和聯盟{0}的關係已成為{1}","The relationship with alliance {0} has become {1}"]
["League_UI_1617","和联盟{0}的{1}关系已解除","和聯盟{0}的{1}關係已解除","The {1} relationship with alliance {0} has been terminated"]
["League_UI_1618","<color=#ffc857>{0}</color>调整了{1}税率{2}->{3}","<color=#ffc857>{0}</color>調整了{1}稅率{2}->{3}","<color=#ffc857>{0}</color>Adjusted {1} tax rate {2}->{3}"]
["League_UI_1619","<color=#ffc857>{0}</color>采集了{1}x{2}，入库：{3}","<color=#ffc857>{0}</color>採集了{1}x{2}，入庫：{3}","<color=#ffc857>{0}</color> collected {1}x{2} and put it into the database: {3}"]
["League_UI_1620","<color=#ffc857>{0}</color>消耗{1}x{2}，学习了科技{3}","<color=#ffc857>{0}</color>消耗{1}x{2}，學習了科技{3}","<color=#ffc857>{0}</color>Consumption {1}x{2}, learned technology {3}"]
["League_UI_1621","<color=#ffc857>{0}</color>调整了F币税率{1}->{2}","<color=#ffc857>{0}</color>調整了F幣稅率{1}->{2}","<color=#ffc857>{0}</color>Adjusted F currency tax rate {1}->{2}"]
["League_UI_1622","<color=#ffc857>{0}</color>分配了F币x{1} 查看>","<color=#ffc857>{0}</color>分配了F幣x{1} 查看>","<color=#ffc857>{0}</color>F coins x{1} are allocated View>"]
["League_UI_1623","<color=#ffc857>{0}</color>采集了F币x{1}，入库：{2}","<color=#ffc857>{0}</color>採集了F幣x{1}，入庫：{2}","<color=#ffc857>{0}</color> collected F coins x{1} and put them into storage: {2}"]
["League_UI_1624","你已成功加入{0}联盟","你已成功加入{0}聯盟","You have successfully joined the {0} alliance"]
["Mail_UI_1","邮件","郵件","mail"]
["Mail_UI_2","邮件说明","郵件說明","Email description"]
["Mail_UI_3","<color=#ffc857>【法令邮件】</color>\\n只有被联盟赋予【法令】权限的玩家才可以发布、编辑、删除法令，最多可以同时颁布10条法令\\n<color=#ffc857>【联盟邮件】</color>\\n只有被联盟赋予【法令】权限的玩家可以发送联盟邮件\\n<color=#ffc857>【指挥邮件】</color>\\n只有被联盟赋予【指挥】权限的玩家可以在沙盘内对地块进行联盟标记，官员标记时可以输入邮件的标题与描述，并发送邮件至指挥邮件中\\n<color=#ffc857>【系统邮件】</color>\\n每一封系统邮件最多保存30天，超过30天后系统邮件被清空邮件时，会自动将删除的邮件内的附件放到玩家背包","<color=#ffc857>【法令郵件】</color>\\n只有被聯盟賦予【法令】許可權的玩家才可以發佈、編輯、刪除法令，最多可以同時頒佈10條法令\\n<color=#ffc857>【聯盟郵件】</color>\\n只有被聯盟賦予【法令】許可權的玩家可以發送聯盟郵件\\n<color=#ffc857>【指揮郵件】</color>\\n只有被聯盟賦予【指揮】許可權的玩家可以在沙盤內對地塊進行聯盟標記，官員標記時可以輸入郵件的標題與描述，並發送郵件至指揮郵件中\\n<color=#ffc857>【系統郵件】</color>\\n每一封系統郵件最多保存30天，超過30天后系統郵件被清空郵件時，會自動將刪除的郵件內的附件放到玩家背包","<color=#ffc857>【Legal Mail】</color>\nOnly players who have been granted [Decree] authority by the alliance can publish, edit, and delete decrees. Up to 10 decrees can be promulgated at the same time.\n<color=#ffc857>[Alliance Email]</color>\nOnly players granted [Legal] authority by the alliance can send alliance emails\n<color=#ffc857>[Command Email]</color>\nOnly players who have been granted [Command] authority by the alliance can mark plots in the sandbox for alliance marking. Officials can enter the title and description of the email when marking, and send the email to the command email.\n<color=#ffc857>[System Mail]</color>\nEach system email can be saved for a maximum of 30 days. When the system email is cleared after 30 days, the attachments in the deleted email will be automatically placed in the player's backpack."]
["Mail_UI_101","法令","法令","decree"]
["Mail_UI_102","联盟","聯盟","alliance"]
["Mail_UI_103","指挥","指揮","command"]
["Mail_UI_104","系统","系統","system"]
["Mail_UI_201","刚刚","剛剛","just"]
["Mail_UI_202","分钟前","分鐘前","minutes ago"]
["Mail_UI_203","小时前","小時前","hours ago"]
["Mail_UI_204","天前","天前","days ago"]
["Mail_UI_205","月前","月前","month ago"]
["Mail_UI_206","很久前","很久前","a long time ago"]
["Mail_UI_301","颁布人:","頒佈人:","Issued by:"]
["Mail_UI_302","官职:","官職:","Official position:"]
["Mail_UI_303","来源:","來源:","source:"]
["Mail_UI_401","颁布","頒佈","promulgate"]
["Mail_UI_402","颁布法令","頒佈法令","issue decree"]
["Mail_UI_403","标题","標題","title"]
["Mail_UI_404","请输入标题，不超过{0}个字","請輸入標題，不超過{0}個字","Please enter a title, no more than {0} characters"]
["Mail_UI_405","收件人","收件人","recipient"]
["Mail_UI_406","请输入内容，不超过{0}个字","請輸入內容，不超過{0}個字","Please enter content, no more than {0} characters"]
["Mail_UI_407","联盟成员","聯盟成員","Alliance members"]
["Mail_UI_408","法令置顶","法令置頂","Decree on top"]
["Mail_UI_409","确定要删除该法令吗？","確定要刪除該法令嗎？","Are you sure you want to delete this decree?"]
["Mail_UI_410","为何要举报邮件？","為何要舉報郵件？","Why report an email?"]
["Mail_UI_411","写邮件","寫郵件","write email"]
["Mail_UI_412","联盟邮件","聯盟郵件","Alliance mail"]
["Mail_UI_413","发送","發送","send"]
["Mail_UI_501","一键读取","一鍵讀取","One click to read"]
["Mail_UI_502","一键删除","一鍵刪除","Delete with one click"]
["Mail_UI_503","是否删除邮件？","是否刪除郵件？","Delete message?"]
["Mail_UI_504","是否一键删除所有可删除的邮件？","是否一鍵刪除所有可刪除的郵件？","Delete all deletable emails with one click?"]
["Mail_UI_505","附件未领取，无法删除","附件未領取，無法刪除","The attachment has not been received and cannot be deleted."]
["Mail_UI_601","暂无邮件","暫無郵件","No email yet"]
["Mail_Tips_1","请输入标题","請輸入標題","Please enter a title"]
["Mail_Tips_2","请输入内容","請輸入內容","Please enter content"]
["Mail_Tips_3","请输入标题与内容","請輸入標題與內容","Please enter title and content"]
["Mail_Tips_4","法令邮件已达上限","法令郵件已達上限","Legal mail limit has been reached"]
["Mail_Tips_5","法令颁布成功","法令頒佈成功","The decree was promulgated successfully"]
["Mail_Tips_6","联盟邮件发送成功","聯盟郵件發送成功","Alliance email sent successfully"]
["Mail_Tips_7","标题不能为空格","標題不能為空格","Title cannot be spaces"]
["Mail_Tips_8","内容不能为空格","內容不能為空格","Content cannot be spaces"]
["Mail_Tips_9","不能输入图片","不能輸入圖片","Can't enter picture"]
["Mail_Title_1001","官职变动","官職變動","Changes in official positions"]
["Mail_Title_1002","任命取消","任命取消","Appointment cancelled"]
["Mail_Title_1003","发起攻城","發起攻城","Launch a siege"]
["Mail_Title_1004","联盟盟主被弹劾","聯盟盟主被彈劾","Alliance leader impeached"]
["Mail_Title_1005","联盟盟主被弹劾","聯盟盟主被彈劾","Alliance leader impeached"]
["Mail_Title_1006","被请离联盟","被請離聯盟","Asked to leave the alliance"]
["Mail_Title_1007","入盟成功","入盟成功","Successfully joined the alliance"]
["Mail_Title_1101","联盟驻地建造成功！","聯盟駐地建造成功！","The alliance station was built successfully!"]
["Mail_Title_1102","联盟驻地被拆除！","聯盟駐地被拆除！","The Alliance garrison was demolished!"]
["Mail_Title_1201","缔结联邦成功","締結聯邦成功","Confederation successful"]
["Mail_Title_1202","结交友盟成功","結交友盟成功","Successfully made allies"]
["Mail_Title_1203","缔结联邦失败","締結聯邦失敗","Confederation failed"]
["Mail_Title_1204","结交友盟失败","結交友盟失敗","Failed to make allies"]
["Mail_Title_1205","缔结联邦失败","締結聯邦失敗","Confederation failed"]
["Mail_Title_1206","结交友盟失败","結交友盟失敗","Failed to make allies"]
["Mail_Title_1207","取消联邦关系","取消聯邦關係","Cancel federal ties"]
["Mail_Title_1208","取消友盟关系","取消友盟關係","Cancel alliance relationship"]
["Mail_Title_2101","分红奖励","分紅獎勵","Dividend rewards"]
["Mail_Title_3101","讨伐解散","討伐解散","crusade disbanded"]
["Mail_Title_3102","讨伐失败","討伐失敗","The crusade failed"]
["Mail_Title_3103","讨伐成功","討伐成功","Successful crusade"]
["Mail_Title_3201","采集完成","採集完成","Collection completed"]
["Mail_Title_3202","首次攻占","首次攻佔","first capture"]
["Mail_Title_3301","集结小队结算","集結小隊結算","Assemble team settlement"]
["Mail_Title_3302","联盟集结结算","聯盟集結結算","Alliance Settlement Settlement"]
["Mail_Title_3401","宝箱开启成功","寶箱開啟成功","Treasure chest opened successfully"]
["Mail_Title_3402","挖矿成功","挖礦成功","Mining successful"]
["Mail_Title_4101","赛中结算","賽中結算","In-race settlement"]
["Mail_Title_4102","声望冲榜结算","聲望沖榜結算","Reputation Ranking Settlement"]
["Mail_Title_4103","联盟冲榜结算","聯盟沖榜結算","Alliance ranking settlement"]
["Mail_Title_5101","交易成功","交易成功","Transaction successful"]
["Mail_Title_5102","交易成功","交易成功","Transaction successful"]
["Mail_Title_5103","求购超时","求購超時","Purchase timeout"]
["Mail_Title_5104","求购成功","求購成功","Purchase successful"]
["Mail_Title_5105","取消求购","取消求購","Cancel purchase request"]
["Mail_Title_5106","取回商品","取回商品","Retrieve product"]
["Mail_Title_6101","礼包赠礼","禮包贈禮","gift pack gift"]
["Mail_Title_6102","礼包赠礼","禮包贈禮","gift pack gift"]
["Mail_Title_7101","群聊解散通知","群聊解散通知","Group chat disbandment notification"]
["Mail_Title_7102","你已被移除群聊","你已被移除群聊","You have been removed from the group chat"]
["Mail_Title_100001","今日福利送达","今日福利送達","Today's welfare delivery"]
["Mail_Content_1001","{0}的职位变更为{1}","{0}的職位變更為{1}","{0}'s position changed to {1}"]
["Mail_Content_1002","{0}的{1}任命被取消","{0}的{1}任命被取消","{0}'s {1} appointment was canceled"]
["Mail_Content_1003","发起人：{0}\n进攻时间：{1}\n进攻地点：{2}\n联盟攻城需要每一位成员积极参与。点击攻城大营{3}使用集结指令即可参与攻城。","發起人：{0}\n進攻時間：{1}\n進攻地點：{2}\n聯盟攻城需要每一位元成員積極參與。點擊攻城大營{3}使用集結指令即可參與攻城。","Initiator: {0} Attack time: {1} Attack location: {2} Alliance siege requires the active participation of every member. Click on the siege camp {3} and use the rally command to participate in the siege."]
["Mail_Content_1004","您已被{0}弹劾，发起弹劾后{1}小时为投票期","您已被{0}彈劾，發起彈劾後{1}小時為投票期","You have been impeached by {0}. The voting period will be {1} hours after the impeachment is initiated."]
["Mail_Content_1005","{0}已被{1}弹劾，发起弹劾后{1}小时为投票期，前往联盟界面进行投票。","{0}已被{1}彈劾，發起彈劾後{1}小時為投票期，前往聯盟介面進行投票。","{0} has been impeached by {1}. {1} hours after the impeachment is initiated will be the voting period. Go to the alliance interface to vote."]
["Mail_Content_1006","您已被{0}请离联盟。","您已被{0}請離聯盟。","You have been asked to leave the alliance by {0}."]
["Mail_Content_1007","你已成功加入{0}联盟","你已成功加入{0}聯盟","You have successfully joined the {0} alliance"]
["Mail_Content_1101","{0}{1}已建成","{0}{1}已建成","{0}{1} has been built"]
["Mail_Content_1102","{0}{1}被拆除","{0}{1}被拆除","{0}{1} was demolished"]
["Mail_Content_1201","恭喜，您所在联盟已与{0}成为联邦","恭喜，您所在聯盟已與{0}成為聯邦","Congratulations, your alliance has become a federation with {0}"]
["Mail_Content_1202","恭喜，您所在联盟已与{0}成为友盟","恭喜，您所在聯盟已與{0}成為友盟","Congratulations, your alliance has become a friendly alliance with {0}"]
["Mail_Content_1203","您所在联盟提交的与{0}成为联邦申请已被拒绝","您所在聯盟提交的與{0}成為聯邦申請已被拒絕","The application submitted by your alliance to become a federation with {0} has been rejected"]
["Mail_Content_1204","您所在联盟提交的与{0}成为友盟申请已被拒绝","您所在聯盟提交的與{0}成為友盟申請已被拒絕","The application submitted by your alliance to become an alliance with {0} has been rejected"]
["Mail_Content_1205","您所在联盟已拒绝与{0}成为联邦的申请","您所在聯盟已拒絕與{0}成為聯邦的申請","Your alliance has rejected the application to become a federation with {0}"]
["Mail_Content_1206","您所在联盟已拒绝与{0}成为友盟的申请","您所在聯盟已拒絕與{0}成為友盟的申請","Your alliance has rejected the application to become an alliance with {0}"]
["Mail_Content_1207","您所在联盟已与{0}解除联邦关系","您所在聯盟已與{0}解除聯邦關係","Your alliance has terminated its federal relationship with {0}"]
["Mail_Content_1208","您所在联盟已与{0}解除友盟关系","您所在聯盟已與{0}解除友盟關係","Your alliance has terminated its alliance relationship with {0}"]
["Mail_Content_2101","恭喜您在本次分红中获得奖励，请查收","恭喜您在本次分紅中獲得獎勵，請查收","Congratulations on getting a reward in this dividend, please check it"]
["Mail_Content_3101","{0}的讨伐小队解散，讨伐结束","{0}的討伐小隊解散，討伐結束","The expedition team of {0} is disbanded and the expedition is over."]
["Mail_Content_3102","本次讨伐失败！","本次討伐失敗！","This crusade failed!"]
["Mail_Content_3103","恭喜您成功讨伐【{0}】！\\n奖励见附件，请注意查收。\\n{1}","恭喜您成功討伐【{0}】！\\n獎勵見附件，請注意查收。\\n{1}","Congratulations on your successful crusade against [{0}]!\nPlease see the attachment for rewards, please check them carefully.\n{1}"]
["Mail_Content_3201","您的部队采集了{0}x{1}，已存储至您的仓库。","您的部隊採集了{0}x{1}，已存儲至您的倉庫。","Your troops collected {0}x{1} and stored it in your warehouse."]
["Mail_Content_3202","恭喜您首次攻占系统城！\\n奖励见附件，请注意查收。\\n","恭喜您首次攻佔系統城！\\n獎勵見附件，請注意查收。\\n","Congratulations on capturing System City for the first time!\nPlease see the attachment for rewards, please check them carefully."]
["Mail_Content_3301","恭喜您在本次小队集结中获得奖励，请查收","恭喜您在本次小隊集結中獲得獎勵，請查收","Congratulations on getting the reward in this team gathering, please check it"]
["Mail_Content_3302","恭喜您在本次联盟集结中获得奖励，请查收","恭喜您在本次聯盟集結中獲得獎勵，請查收","Congratulations on getting rewards in this alliance gathering, please check"]
["Mail_Content_3401","恭喜您成功开启{0}！\\n奖励见附件，请注意查收","恭喜您成功開啟{0}！\\n獎勵見附件，請注意查收","Congratulations on successfully opening {0}!\nPlease see the attachment for rewards, please check carefully."]
["Mail_Content_3402","恭喜您在本次挖矿中获得奖励，请查收","恭喜您在本次挖礦中獲得獎勵，請查收","Congratulations on getting the reward in this mining, please check it"]
["Mail_Content_4101","恭喜您所在的联盟在赛中结算中排名第{0}名，奖励见附件，请注意查收。","恭喜您所在的聯盟在賽中結算中排名第{0}名，獎勵見附件，請注意查收。","Congratulations to your alliance for ranking {0} in the game settlement. Please see the attachment for rewards. Please check them carefully."]
["Mail_Content_4102","恭喜您在声望冲榜中排名第{0}名，奖励见附件，请注意查收。","恭喜您在聲望沖榜中排名第{0}名，獎勵見附件，請注意查收。","Congratulations on ranking {0} on the reputation list. Please see the attachment for your reward. Please check it carefully."]
["Mail_Content_4103","恭喜您所在的联盟在联盟冲榜中排名第{0}名，奖励见附件，请注意查收。","恭喜您所在的聯盟在聯盟沖榜中排名第{0}名，獎勵見附件，請注意查收。","Congratulations on your alliance ranking {0} in the alliance rankings. Please see the attachment for rewards. Please check them."]
["Mail_Content_5101","交易成功，总计花费{0}x{1}，买下{2}x{3}","交易成功，總計花費{0}x{1}，買下{2}x{3}","The transaction was successful, the total cost was {0}x{1}, and {2}x{3} was purchased."]
["Mail_Content_5102","交易成功，卖出{0}x{1}，总计获得{2}x{3}","交易成功，賣出{0}x{1}，總計獲得{2}x{3}","The transaction was successful, {0}x{1} was sold, and the total gain was {2}x{3}"]
["Mail_Content_5103","{0}x{1}求购超时，请重新尝试","{0}x{1}求購超時，請重新嘗試","{0}x{1} purchase timeout, please try again"]
["Mail_Content_5104","求购成功，总计花费{0}x{1}，成功求购{2}x{3}。\\n剩余{0}x{4}已返还","求購成功，總計花費{0}x{1}，成功求購{2}x{3}。\\n剩餘{0}x{4}已返還","The purchase was successful, the total cost was {0}x{1}, and the purchase was {2}x{3}.\nThe remaining {0}x{4} has been returned"]
["Mail_Content_5105","求购已取消，已将{0}x{1}返还","求購已取消，已將{0}x{1}返還","The purchase has been canceled and {0}x{1} has been returned"]
["Mail_Content_5106","已取回{0}x{1}","已取回{0}x{1}","{0}x{1} has been retrieved"]
["Mail_Content_6101","您赠送给{0}的礼包{1}x{2}已送出，总计花费{1}金币。","您贈送給{0}的禮包{1}x{2}已送出，總計花費{1}金幣。","The gift package {1}x{2} you gave to {0} has been sent, with a total cost of {1} gold coins."]
["Mail_Content_6102","您的好友{0}为你准备了一份礼物，请注意查收。","您的好友{0}為你準備了一份禮物，請注意查收。","Your friend {0} has prepared a gift for you, please check it."]
["Mail_Content_7101","群聊【{0}】已被解散","群聊【{0}】已被解散","Group chat [{0}] has been dismissed"]
["Mail_Content_7102","你已被群主移除群聊【{0}】","你已被群主移除群聊【{0}】","You have been removed from the group chat [{0}] by the group owner"]
["Mail_Content_100001","第{0}天福利已下发，请及时领取！","第{0}天福利已下發，請及時領取！","The benefits on day {0} have been distributed, please claim them in time!"]
["Task_UI_101","任务","任務","Task"]
["Task_UI_102","第{0}章","第{0}章","Chapter {0}"]
["Task_UI_103","章节奖励","章節獎勵","Chapter rewards"]
["Task_UI_104","每日任务","每日任務","daily tasks"]
["Task_UI_105","每周任务","每週任務","weekly tasks"]
["Task_UI_106","主线","主線","Main line"]
["Task_UI_107","每日","每日","daily"]
["Task_UI_108","每周","每週","weekly"]
["Task_UI_109","前往","前往","Go to"]
["Task_UI_110","完成进度{0}/{1}","完成進度{0}/{1}","Completion progress {0}/{1}"]
["Task_UI_111","主线任务已完成，前往霸业\\n请玩家关注霸业进度推进，继续与盟友攻略扩大势力，为霸业努力。","主線任務已完成，前往霸業\\n請玩家關注霸業進度推進，繼續與盟友攻略擴大勢力，為霸業努力。","The main mission has been completed, go to Hegemony\nPlayers are requested to pay attention to the progress of the hegemony, continue to work with allies to expand their power, and work hard for the hegemony."]
["Task_desc_116","奖励","獎勵","award"]
["Task_desc_1001","登录{0}日游戏","登錄{0}日遊戲","Log into the game {0} days"]
["Task_desc_1002","累计获得{0}次霸业奖励","累計獲得{0}次霸業獎勵","Obtained {0} hegemony rewards in total"]
["Task_desc_1003","获得{0}个{1}","獲得{0}個{1}","Get {0}{1}"]
["Task_desc_1004","加入/创建1个联盟","加入/創建1個聯盟","Join/create 1 alliance"]
["Task_desc_1005","领主等级达到{0}级","領主等級達到{0}級","The lord level reaches {0} level"]
["Task_desc_1006","获得{0}个英雄","獲得{0}個英雄","Get {0} heroes"]
["Task_desc_1007","{0}个英雄星级达到{1}星","{0}個英雄星級達到{1}星","{0} hero star rating reaches {1} star"]
["Task_desc_1008","累计招募到{0}名{1}类型武将","累計招募到{0}名{1}類型武將","A total of {0} generals of {1} type have been recruited."]
["Task_desc_1009","累计招募{0}次","累計招募{0}次","Total recruitment {0} times"]
["Task_desc_1010","部队累计上阵{0}名英雄","部隊累計上陣{0}名英雄","A total of {0} heroes have been deployed in the army."]
["Task_desc_1011","获得{0}件{1}品质装备","獲得{0}件{1}品質裝備","Obtain {0} pieces of {1} quality equipment"]
["Task_desc_1012","锻造{0}次装备","鍛造{0}次裝備","Forged {0} equipment"]
["Task_desc_1013","强化{0}件装备至等级{1}","強化{0}件裝備至等級{1}","Enhance {0} pieces of equipment to level {1}"]
["Task_desc_1014","强化成功{0}次装备","強化成功{0}次裝備","Strengthened equipment successfully {0} times"]
["Task_desc_1015","打造获得{0}件{1}品质装备","打造獲得{0}件{1}品質裝備","Craft and obtain {0} pieces of {1} quality equipment"]
["Task_desc_1016","穿戴{0}件装备","穿戴{0}件裝備","Wear {0} pieces of equipment"]
["Task_desc_1017","使{0}名英雄穿戴{1}件装备","使{0}名英雄穿戴{1}件裝備","Make {0} heroes wear {1} pieces of equipment"]
["Task_desc_1018","分解{0}件装备","分解{0}件裝備","Disassemble {0} pieces of equipment"]
["Task_desc_1019","训练{0}个{1}","訓練{0}個{1}","Training {0}{1}"]
["Task_desc_1020","拥有{0}个士兵","擁有{0}個士兵","Has {0} soldiers"]
["Task_desc_1021","{0}支部队兵力达到{1}","{0}支部隊兵力達到{1}","{0} troops reached {1}"]
["Task_desc_1022","探险通关{0}次","探險通關{0}次","Adventure passes {0} times"]
["Task_desc_1023","探险通关{0}{1}","探險通關{0}{1}","Adventure Clearance{0}{1}"]
["Task_desc_1024","扫荡关卡{0}次","掃蕩關卡{0}次","Cleared the level {0} times"]
["Task_desc_1025","建造{1}","建造{1}","Build {1}"]
["Task_desc_1026","{1}达到{0}级","{1}達到{0}級","{1} reached level {0}"]
["Task_desc_1027","建造/升级{0}次建筑","建造/升級{0}次建築","Build/upgrade {0} buildings"]
["Task_desc_1028","在沙盘地图中获得{0}次","在沙盤地圖中獲得{0}次","Obtained {0} times in the sandbox map"]
["Task_desc_1029","在沙盘地图中获得{0}单位{1}","在沙盤地圖中獲得{0}單位{1}","Obtain {0}units{1} in the sandbox map"]
["Task_desc_1030","在沙盘地图中获得{0}任意资源","在沙盤地圖中獲得{0}任意資源","Obtain {0} any resources in the sandbox map"]
["Task_desc_1031","攻占{0}个{1}级以上的资源田","攻佔{0}個{1}級以上的資源田","Capture {0} resource fields above level {1}"]
["Task_desc_1032","拆除城市或关隘{0}耐久","拆除城市或關隘{0}耐久","Destroy a city or pass {0} Durable"]
["Task_desc_1033","攻占城市成功{0}次","攻佔城市成功{0}次","Successfully captured the city {0} times"]
["Task_desc_1034","成功攻占{0}座{1}级城池","成功攻佔{0}座{1}級城池","Participated in and successfully captured {0} {1} level cities"]
["Task_desc_1035","成功攻占{0}座郡城","成功攻佔{0}座郡城","Participated in and successfully captured {0} counties and cities"]
["Task_desc_1036","成功攻占{0}座州府","成功攻佔{0}座州府","Participated in and successfully captured {0} state capitals"]
["Task_desc_1037","累计拆除{0}点玩家建筑耐久","累計拆除{0}點玩家建築耐久","Accumulative demolition of {0} point player building durability"]
["Task_desc_1038","累计消灭{0}城池关卡的驻城部队","累計消滅{0}城池關卡的駐城部隊","Cumulative destruction of {0} garrison troops at the city level"]
["Task_desc_1039","获取功勋{0}","獲取功勳{0}","Get merit {0}"]
["Task_desc_1040","声望达到{0}","聲望達到{0}","Reputation reaches {0}"]
["Task_desc_1041","讨伐流寇{0}次","討伐流寇{0}次","Defeat rogues {0} times"]
["Task_desc_1042","联盟等级达到{0}级","聯盟等級達到{0}級","The alliance level reaches {0} level"]
["Task_desc_1043","联盟boss成功征讨{0}次","聯盟boss成功征討{0}次","Alliance boss successfully conquered {0} times"]
["Task_desc_1044","加入{0}个联邦","加入{0}個聯邦","Join {0} federations"]
["Task_desc_1045","拥有{0}个友盟","拥有{0}個友盟","Add {0} allies"]
["Task_desc_1046","联盟科技[{1}]达到{0}级","聯盟科技[{1}]達到{0}級","Alliance Technology [{1}] reaches level {0}"]
["Task_desc_1047","建造{0}个联盟建筑<color=#ffc857>{1}</color>","建造{0}個聯盟建築<color=#ffc857>{1}</color>","Build {0} alliance buildings <color=#ffc857>{1}</color>"]
["Task_desc_1048","{0}个联盟建筑[{1}]升级到{2}级","{0}個聯盟建築[{1}]升級到{2}級","{0} alliance buildings [{1}] upgraded to level {2}"]
["Task_desc_1049","在沙盘地图中获得{0}次","在沙盤地圖中獲得{0}次","Obtained {0} times in the sandbox map"]
["Task_desc_1050","在沙盘地图中获得{0}单位{1}","在沙盤地圖中獲得{0}單位{1}","Obtain {0}units{1} in the sandbox map"]
["Task_desc_1051","在沙盘地图中获得{0}任意资源","在沙盤地圖中獲得{0}任意資源","Obtain {0} any resources in the sandbox map"]
["Task_desc_1052","获取功勋{0}","獲取功勳{0}","Get merit {0}"]
["Task_desc_1053","讨伐流寇{0}次","討伐流寇{0}次","Defeat rogues {0} times"]
["Task_desc_1054","成功攻占{0}座{1}级城池","成功攻佔{0}座{1}級城池","Participated in and successfully captured {0} {1} level cities"]
["Task_desc_1055","成功攻占{0}座郡城","成功攻佔{0}座郡城","Participated in and successfully captured {0} counties and cities"]
["Task_desc_1056","成功攻占{0}座州府","成功攻佔{0}座州府","Participated in and successfully captured {0} state capitals"]
["Task_desc_1057","累计拆除{0}点玩家建筑耐久","累計拆除{0}點玩家建築耐久","Accumulative demolition of {0} point player building durability"]
["Task_desc_1058","累计消灭{0}城池关卡的驻城部队","累計消滅{0}城池關卡的駐城部隊","Cumulative destruction of {0} garrison troops at the city level"]
["Task_desc_1059","拆除城市或关隘{0}耐久","拆除城市或關隘{0}耐久","Destroy a city or pass {0} Durable"]
["Task_desc_1060","攻占城市成功{0}次","攻佔城市成功{0}次","Successfully captured the city {0} times"]
["Task_desc_1061","获得{0}个{1}","獲得{0}個{1}",0]
["Task_desc_10000","中期活动结束",null,""]
["Task_desc_10001","全服{0}个{1}级及以上土地占领",null,""]
["Task_desc_10002","全服消灭贼寇{0}个",null,""]
["Task_desc_10003","全服{0}个不低于{1}级的城池被占领",null,""]
["Task_desc_10004","{0}个资源州州府被占领",null,""]
["Task_desc_10005","{0}个{1}级城池被占领",null,""]
["Task_desc_10006","{0}被占领",null,""]
["Task_desc_10007","活动结束时，联盟等级{0}级及以上",null,""]
["Task_desc_10008","结束时本同盟霸业积分达到{0}",null,""]
["Bandit_Number","兵力","兵力","troops"]
["Bandit_Recommend_LV","推荐等级","推薦等級","Recommended level"]
["Bandit_Reward","讨伐奖励","討伐獎勵","Crusade rewards"]
["Task_Name_101","荒野拓城","荒野拓城","Wilderness Expansion City"]
["Task_Name_102","粮草屯仓","糧草屯倉","Grain and grass warehouse"]
["Task_Name_103","民兵整训","民兵整訓","Militia training"]
["Task_Name_104","隘口筑防","隘口築防","fortification of passes"]
["Task_Name_105","匪患清剿","匪患清剿","Clear out banditry"]
["Task_Name_106","兵甲锻铸","兵甲鍛鑄","Armor forging"]
["Task_Name_107","精锐募练","精銳募練","Elite recruitment and training"]
["Task_Name_108","邻盟缔约","鄰盟締約","Neighborhood Treaty"]
["Task_Name_109","据点竞夺","據點競奪","Competition for strongholds"]
["Task_Name_110","要塞升固","要塞升固","The fortress is strengthened"]
["Task_Name_111","商路拓通","商路拓通","Expanding trade routes"]
["Task_Name_112","盟约合纵","盟約合縱","covenant alliance"]
["Task_Name_113","烽烟跨疆","烽煙跨疆","The flames of war spread across borders"]
["Task_Name_114","王城围战","王城圍戰","Siege of the Royal City"]
["Task_Name_115","王座问鼎","王座問鼎","Aspiring to the throne"]
["Task_Name_116","四方归服","四方歸服","All parties surrendered"]
["Task_Name_117","治世初成","治世初成","First reign"]
["Task_Name_1001","第1章","第1章","Chapter 1"]
["Task_Name_1002","第2章","第2章","Chapter 2"]
["Task_Name_1003","第3章","第3章","Chapter 3"]
["Task_Name_1004","第4章","第4章","Chapter 4"]
["Task_Name_1005","第5章","第5章","Chapter 5"]
["Task_Name_1006","第6章","第6章","Chapter 6"]
["Task_Name_1007","第7章","第7章","Chapter 7"]
["Task_Name_1008","第8章","第8章","Chapter 8"]
["Task_Name_1009","第9章","第9章","Chapter 9"]
["Task_Name_1010","第10章","第10章","Chapter 10"]
["Task_Name_1011","第11章","第11章","Chapter 11"]
["Task_Name_1012","第12章","第12章","Chapter 12"]
["Task_Name_1013","第13章","第13章","Chapter 13"]
["Task_Name_1014","第14章","第14章","Chapter 14"]
["Task_Name_1015","第15章","第15章","Chapter 15"]
["Task_Name_1016","第16章","第16章","Chapter 16"]
["Task_Name_1017","第17章","第17章","Chapter 17"]
["Task_Name_2001","联盟跃升","聯盟躍升","alliance jump"]
["Task_Name_2002","科技精进","科技精進","Technological advancement"]
["Task_Name_2003","盟寨筑立","盟寨築立","Alliance stronghold established"]
["Task_Name_2004","盟堡焕新","盟堡煥新","League of Legends brand new"]
["Task_Name_3001","资源收集","資源收集","Resource collection"]
["Task_Name_3002","攻城拔寨","攻城拔寨","Siege the city"]
["Task_Desc_2001","凝心聚力，等级攀升","凝心聚力，等級攀升","Concentrate your efforts and rise in level"]
["Task_Desc_2002","钻研术法，科技进阶","鑽研術法，科技進階","Studying techniques and advancing technology"]
["Task_Desc_2003","策骑拓土，筑寨立盟","策騎拓土，築寨立盟","Riding horses to expand the soil, building strongholds and establishing alliances"]
["Task_Desc_2004","翻新营垒，等级跃升","翻新營壘，等級躍升","Renovate the fort and increase the level"]
["Task_Desc_3001","深入沙盘，采收资源","深入沙盤，採收資源","Go deep into the sandbox and harvest resources"]
["Task_Desc_3002","协同出征，攻城克寨","協同出征，攻城克寨","Collaborate to conquer the city and conquer the village"]
["Task_Desc_4001","险隘设垒，筑牢防线","險隘設壘，築牢防線","Set up forts at dangerous passes and build a strong line of defense"]
["Task_Desc_4002","清缴盗匪，拓张领地","清繳盜匪，拓張領地","Eliminate bandits and expand territory"]
["Task_Desc_4003","开设工坊，锻制兵甲","開設工坊，鍛制兵甲","Open a workshop and forge armor"]
["Task_Desc_4004","招募精锐，革新军备","招募精銳，革新軍備","Recruit elites and innovate armaments"]
["Task_Desc_4005","开启盟会，缔约结盟","開啟盟會，締約結盟","Open an alliance and conclude an alliance"]
["Task_Desc_4006","争夺据点，垄断资源","爭奪據點，壟斷資源","Fight for strongholds and monopolize resources"]
["Task_Desc_5001","莽原选址，筑城建基","莽原選址，築城建基","Choosing a site in the wilderness and building a city foundation"]
["Task_Desc_5002","广开田亩，屯积粮草","廣開田畝，屯積糧草","Open up acres of land and stockpile grain and grass"]
["Task_Desc_5003","征召流民，整训民兵","徵召流民，整訓民兵","Recruit refugees and train militia"]
["Siege_Base_Name","攻城地基","攻城地基","siege foundation"]
["Wharf_Name","码头","碼頭","pier"]
["Alliance_Base_Name","联盟驻地","聯盟駐地","alliance station"]
["Siege_Camp_Name","攻城大营","攻城大營","siege camp"]
["Alliance_Camp_Name","联盟大营","聯盟大營","Alliance Camp"]
["Alliance_Base_Foundation_Name","联盟驻地地基","聯盟駐地地基","Alliance station foundation"]
["Alliance_Flag_Name","联盟旗帜","聯盟旗幟","confederate flag"]
["Arrow_Tower_Name","箭塔","箭塔","arrow tower"]
["Cheval_De_Frise_Name","拒马","拒馬","reject the horse"]
["Alliance_Lumber_Mill_Name","联盟伐木厂","聯盟伐木廠","union lumber mill"]
["Alliance_Quarry_Name","联盟采石场","聯盟採石場","alliance quarry"]
["Alliance_Farmland_Name","联盟农田","聯盟農田","alliance farmland"]
["Lianmeng_Iron_Mine_Name","联盟铁矿","聯盟鐵礦","alliance iron ore"]
["Player_City_Name","主城","主城","main city"]
["Player_Base_Name","地基","地基","foundation"]
["Camp_Tent_Name","营账","營帳","Accounts"]
["System_City_name_test","系统城","系統城","System City"]
["Move_Into_Alliance_Base_Tips1","您将花费{0,1}将主城迁入联盟驻地内，是否迁入？","您將花費{0,1}將主城遷入聯盟駐地內，是否遷入？","You will spend {0,1} to move the main city into the alliance garrison. Do you want to move in?"]
["Move_Into_Alliance_Base_Tips2","您已迁入联盟驻地","您已遷入聯盟駐地","You have moved to an alliance location"]
["Chat_Tab_1","世界","世界","world"]
["Chat_Tab_2","沙盘","沙盤","sand table"]
["Chat_Tab_3","联盟","聯盟","alliance"]
["Chat_Tab_4","系统","系統","system"]
["Chat_101","发送","發送","send"]
["Chat_102","输入文字({0}字)","輸入文字({0}字)","Enter text ({0} words)"]
["Chat_103","免费","免費","free"]
["Chat_201","暂无消息","暫無消息","No news yet"]
["Chat_301","频道{0}（请输入{1}~{2}）","頻道{0}（請輸入{1}~{2}）","Channel {0} (please enter {1}~{2})"]
["Chat_302","已进入频道{0}(当前人数:{1})","已進入頻道{0}(當前人數:{1})","Entered channel {0} (current number of people: {1})"]
["Chat_401","官方问答","官方問答","Official Q&A"]
["Chat_501","{0}条新消息","{0}條新消息","{0} new messages"]
["Chat_601","复制","複製","copy"]
["Chat_Tips_101","无法进入联盟频道，请先加入联盟","無法進入聯盟頻道，請先加入聯盟","Unable to enter the alliance channel, please join the alliance first"]
["Chat_Tips_102","无法进入沙盘频道，沙盘未开启","無法進入沙盤頻道，沙盤未開啟","Unable to enter the sandbox channel, the sandbox is not opened"]
["Chat_Tips_103","复制成功，已将文本复制到剪切板","複製成功，已將文本複製到剪切板","Copy successful, the text has been copied to the clipboard"]
["Chat_Tips_104","{0}不足，无法发言","{0}不足，無法發言","{0} is not enough to speak"]
["Chat_Tips_105","等级不足{0}级，无法发言","等級不足{0}級，無法發言","The level is less than {0} and cannot speak."]
["Chat_Tips_201","该玩家等级不足{0}级，不满足入盟条件","該玩家等級不足{0}級，不滿足入盟條件","The player's level is less than {0} and does not meet the conditions for joining the alliance."]
["Chat_Tips_301","是否确定将<color=#ffc857>{0}</color>拉入黑名单","是否確定將<color=#ffc857>{0}</color>拉入黑名單","Are you sure to add <color=#ffc857>{0}</color> to the blacklist?"]
["Chat_Tips_401","已退出沙盘频道","已退出沙盤頻道","Have exited the sandbox channel"]
["Chat_Tips_402","已退出联盟频道","已退出聯盟頻道","Has exited the alliance channel"]
["Chat_Tips_501","不可发送空消息","不可發送空消息","Empty messages cannot be sent"]
["Chat_Tips_601","不可发送空格消息","不可發送空格消息","Space messages cannot be sent"]
["Chat_Tips_701","不可超过{0}字","不可超過{0}字","Cannot exceed {0} words"]
["Chat_Report_1","为何要举报玩家<color=#ffc857>{0}</color>","為何要舉報玩家<color=#ffc857>{0}</color>","Why report players<color=#ffc857>{0}</color>"]
["Chat_Type_1001","愿与领主结为好友，征战四海！","願與領主結為好友，征戰四海！","I am willing to become friends with the lord and conquer the world!"]
["Chat_Type_1002","恭喜领主升级到Lv.{0}","恭喜領主升級到Lv.{0}","Congratulations to the lord for upgrading to Lv.{0}"]
["Chat_Type_1003","{0}Lv.{1}已升级完成","{0}Lv.{1}已升級完成","{0}Lv.{1} has been upgraded"]
["Chat_Type_1004","{0}×{1}已征召","{0}×{1}已徵召","{0}×{1} has been recruited"]
["Chat_Type_1005","{0}×{1}已完成升级","{0}×{1}已完成升級","{0}×{1} has completed the upgrade"]
["Chat_Type_1006","{0}达到上限","{0}達到上限","{0}reached the upper limit"]
["Chat_Type_1007","恭喜获得：{0}","恭喜獲得：{0}","Congratulations on getting: {0}"]
["Chat_Type_1008","{0}成功强化为+{1}","{0}成功強化為+{1}","{0} was successfully strengthened to +{1}"]
["Chat_Type_1009","恭喜获得：{0}×{1}，税收扣除：{2}×{3}","恭喜獲得：{0}×{1}，稅收扣除：{2}×{3}","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["Friend_Tab_1","好友","好友","friends"]
["Friend_Tab_2","最近","最近","recently"]
["Friend_Tab_3","群组","群組","group"]
["Friend_Tab_4","我的好友({0}/{1})","我的好友({0}/{1})","My friends({0}/{1})"]
["Friend_Tab_5","黑名单({0}/{1})","黑名單({0}/{1})","Blacklist({0}/{1})"]
["Friend_Tab_6","最近私聊({0}/{1})","最近私聊({0}/{1})","Recent private chats ({0}/{1})"]
["Friend_Tab_7","群组({0}/{1})","群組({0}/{1})","Group({0}/{1})"]
["Friend_101","输入玩家名字或编号","輸入玩家名字或編號","Enter player name or number"]
["Friend_102","跨赛","跨賽","Cross-race"]
["Friend_103","同意","同意","agree"]
["Friend_104","拒绝","拒絕","reject"]
["Friend_105","暂无好友","暫無好友","No friends yet"]
["Friend_106","暂无私聊","暫無私聊","No private chats yet"]
["Friend_107","暂无群组","暫無群組","No group yet"]
["Friend_108","暂无黑名单","暫無黑名單","No blacklist yet"]
["Friend_109","输入群组名称","輸入群組名稱","Enter group name"]
["Friend_201","添加","添加","Add to"]
["Friend_202","添加好友","添加好友","Add friends"]
["Friend_203","推荐好友","推薦好友","Recommend friends"]
["Friend_204","换一批","換一批","Change a batch"]
["Friend_205","开启申请（开启后，他人可向你发送好友申请）","開啟申請（開啟後，他人可向你發送好友申請）","Open the application (after opening, others can send you friend applications)"]
["Friend_206","暂无推荐","暫無推薦","No recommendations yet"]
["Friend_207","[好友缔交]<color=#ffc857>{0}</color>已与主公结为好友","[好友締交]<color=#ffc857>{0}</color>已與主公結為好友","[Friendship]<color=#ffc857>{0}</color> has become a friend with the lord"]
["Friend_208","未搜索到结果","未搜索到結果","No results found"]
["Friend_209","开启申请（开启后，他人可向你发送入群申请）","開啟申請（開啟後，他人可向你發送入群申請）","Open the application (after opening, others can send you application to join the group)"]
["Friend_210","搜索结果","搜索結果","Search results"]
["Friend_211","加好友","加好友","Add friends"]
["Friend_301","申请","申請","Apply"]
["Friend_302","好友申请","好友申請","friend request"]
["Friend_303","申请人数（<color=#ffc857>{0}</color>/{1}）","申請人數（<color=#ffc857>{0}</color>/{1}）","Number of applicants (<color=#ffc857>{0}</color>/{1})"]
["Friend_304","一键清空","一鍵清空","Clear with one click"]
["Friend_305","添加全部","添加全部","add all"]
["Friend_306","我的邀请","我的邀請","my invitation"]
["Friend_307","群组申请","群組申請","Group application"]
["Friend_308","声望：{0}","聲望：{0}","Reputation: {0}"]
["Friend_401","请输入不超过{0}个字的群组名称","請輸入不超過{0}個字的群組名稱","Please enter a group name not exceeding {0} characters"]
["Friend_402","请输入玩家名称/ID","請輸入玩家名稱/ID","Please enter player name/ID"]
["Friend_403","提示：拖动移除群组","提示：拖動移除群組","Tip: Drag to remove groups"]
["Friend_404","人数：{0}/{1}","人數：{0}/{1}","Number of people: {0}/{1}"]
["Friend_405","确认编辑","確認編輯","Confirm edit"]
["Friend_406","解散群组","解散群組","Dismiss group"]
["Friend_407","是否解散群组？","是否解散群組？","Disband the group?"]
["Friend_408","已向好友发送申请","已向好友發送申請","Application has been sent to friends"]
["Friend_409","【{0}】邀请您加入群组【{1}】","【{0}】邀請您加入群組【{1}】","[{0}] invites you to join the group [{1}]"]
["Friend_410","查看群组成员","查看群組成員","View group members"]
["Friend_411","编辑群组成员","編輯群組成員","Edit group members"]
["Friend_412","开启消息","開啟消息","Open message"]
["Friend_413","消息免打扰","消息免打擾","Do not disturb messages"]
["Friend_414","退出群组","退出群組","Exit group"]
["Friend_415","是否退出群组{0}?","是否退出群組{0}?","Leave group {0}?"]
["Friend_416","新建","新建","New"]
["Friend_417","申请","申請","Apply"]
["Friend_501","设置","設置","set up"]
["Friend_502","接受来自陌生人的信息","接受來自陌生人的資訊","Accept messages from strangers"]
["Friend_601","请输入文字（{0}字）","請輸入文字（{0}字）","Please enter text ({0} words)"]
["Friend_602","发送","發送","send"]
["Friend_701","是否确定删除好友<color=#ffc857>{0}</color>","是否確定刪除好友<color=#ffc857>{0}</color>","Are you sure to delete the friend<color=#ffc857>{0}</color>"]
["Friend_801","官方问答","官方問答","Official Q&A"]
["Friend_901","暂无申请","暫無申請","No application yet"]
["Friend_1001","创建","創建","create"]
["Friend_Chat_Time_101","昨天","昨天","yesterday"]
["Friend_Chat_Time_201","周一","週一","on Monday"]
["Friend_Chat_Time_202","周二","週二","Tuesday"]
["Friend_Chat_Time_203","周三","週三","Wednesday"]
["Friend_Chat_Time_204","周四","週四","Thursday"]
["Friend_Chat_Time_205","周五","週五","Friday"]
["Friend_Chat_Time_206","周六","週六","Saturday"]
["Friend_Chat_Time_207","周日","周日","Sunday"]
["Friend_Chat_Time_301","{0}-{1}","{0}-{1}","{0}-{1}"]
["Friend_Chat_Time_401","很久","很久","long time"]
["Friend_Tips_1","申请成功，已向对方提交申请","申請成功，已向對方提交申請","The application was successful and the application has been submitted to the other party"]
["Friend_Tips_2","申请已发送，请等待对方回复","申請已發送，請等待對方回復","The application has been sent, please wait for the other party's reply"]
["Friend_Tips_3","申请失败，该玩家已经是你的好友","申請失敗，該玩家已經是你的好友","The application failed, the player is already your friend"]
["Friend_Tips_4","玩家已满，无法再添加好友","玩家已滿，無法再添加好友","The number of players is full and no more friends can be added."]
["Friend_Tips_5","申请失败，该玩家不接受好友申请","申請失敗，該玩家不接受好友申請","The application failed. This player does not accept friend applications."]
["Friend_Tips_6","搜索失败，输入内容不能为空","搜索失敗，輸入內容不能為空","Search failed, the input content cannot be empty"]
["Friend_Tips_7","添加成功，已将对方加入好友列表","添加成功，已將對方加入好友列表","Added successfully, the other party has been added to the friend list"]
["Friend_Tips_8","添加失败，对方好友已满","添加失敗，對方好友已滿","Failed to add, the other party's friends are full"]
["Friend_Tips_9","添加失败，好友列表已满","添加失敗，好友列表已滿","Failed to add, friend list is full"]
["Friend_Tips_10","申请失败，对方拒绝好友申请","申請失敗，對方拒絕好友申請","The application failed and the other party rejected the friend application."]
["Friend_Tips_11","已解除好友关系","已解除好友關係","Unfriended"]
["Friend_Tips_12","创建失败，群名中有敏感词","創建失敗，群名中有敏感詞","Creation failed. There are sensitive words in the group name."]
["Friend_Tips_13","创建失败，群名不能为空","創建失敗，群名不能為空","Creation failed, group name cannot be empty"]
["Friend_Tips_14","邀请失败，成员已满","邀請失敗，成員已滿","Invitation failed, members are full"]
["Friend_Tips_15","群建立成功，已向好友发送申请","群建立成功，已向好友發送申請","The group was successfully established and the application has been sent to friends."]
["Friend_Tips_16","群名中有屏蔽字，无法创建","群名中有遮罩字，無法創建","There are blocked words in the group name and cannot be created."]
["Friend_Tips_17","群名不能为空","群名不能為空","Group name cannot be empty"]
["Friend_Tips_18","群名不能包含特殊字符","群名不能包含特殊字元","Group name cannot contain special characters"]
["Friend_Tips_19","无法搜索到该好友，请确认是否输入了正确的玩家名称/ID","無法搜索到該好友，請確認是否輸入了正確的玩家名稱/ID","The friend cannot be found. Please confirm whether you have entered the correct player name/ID."]
["Friend_Tips_20","该群组已解散","該群組已解散","This group has been disbanded"]
["Friend_Tips_21","群已满","群已滿","The group is full"]
["Friend_Tips_22","已加入【{0}】","已加入【{0}】","Already joined【{0}】"]
["Friend_Tips_23","您的群组数量已达上限","您的群組數量已達上限","You have reached the maximum number of groups"]
["Friend_Tips_24","申请人已达上限","申請人已達上限","Applicants have reached the limit"]
["Friend_Tips_25","对方已将你拉黑，无法发送信息","對方已將你拉黑，無法發送資訊","The other party has blocked you and cannot send messages."]
["Friend_Tips_26","请将该玩家移出黑名单后再发送好友申请","請將該玩家移出黑名單後再發送好友申請","Please remove this player from the blacklist before sending a friend request."]
["Friend_Tips_27","对方设置不接受陌生人消息，请加为好友后再发起聊天","對方設置不接受陌生人消息，請加為好友後再發起聊天","The other party is set not to accept messages from strangers. Please add them as friends before initiating a chat."]
["Friend_Tips_28","编辑成功！","編輯成功！","Editing successful!"]
["Friend_Tips_29","没有聊天对象!","沒有聊天物件!","No one to chat with!"]
["Friend_Tips_30","对方已经是你的好友！","對方已經是你的好友！","The other party is already your friend!"]
["Mark_Tab_1","建筑","建築","architecture"]
["Mark_Tab_2","收藏","收藏","collect"]
["Mark_Tab_3","联盟","聯盟","alliance"]
["Mark_101","建筑中{0}","建築中{0}","Under construction {0}"]
["Mark_102","升级中{0}","升級中{0}","Upgrading{0}"]
["Mark_103","放弃中{0}","放棄中{0}","Giving up {0}"]
["Mark_201","添加收藏","添加收藏","Add to favorites"]
["Mark_301","联盟标记","聯盟標記","alliance mark"]
["Mark_302","进攻","進攻","attack"]
["Mark_303","防守","防守","defense"]
["Mark_304","建造","建造","put up"]
["Mark_305","撤退","撤退","withdrawal"]
["Mark_306","集合","集合","gather"]
["Mark_307","扎营","紮營","Set up camp"]
["Mark_308","未选择","未選擇","Not selected"]
["Mark_309","请输入标记标题文本","請輸入標記標題文本","Please enter tag title text"]
["Mark_310","请输入标记描述文本","請輸入標記描述文本","Please enter tag description text"]
["Mark_311","{0}：{1}标记{2}为{3}！","{0}：{1}標記{2}為{3}！","{0}: {1} marks {2} as {3}!"]
["Mark_Tips_1","是否放弃标记?","是否放棄標記?","Discard mark?"]
["Mark_Tips_2","是否删除该盟标?","是否刪除該盟標?","Delete this alliance logo?"]
["Mark_Tips_3","是否跳转到坐标{0}","是否跳轉到座標{0}","Whether to jump to coordinate {0}"]
["Mark_Tips_4","添加失败，标题不允许输入特殊字符！","添加失敗，標題不允許輸入特殊字元！","Adding failed, special characters are not allowed in the title!"]
["Mark_Tips_5","添加失败，收藏名超过最大长度！","添加失敗，收藏名超過最大長度！","Failed to add, the collection name exceeds the maximum length!"]
["Mark_Tips_6","标记取消成功，已从收藏列表中移除","標記取消成功，已從收藏列表中移除","The mark was canceled successfully and has been removed from the favorites list"]
["Mark_Tips_7","收藏失败，收藏已达到上限","收藏失敗，收藏已達到上限","Collection failed, the collection has reached the upper limit"]
["Mark_Tips_8","盟标创建失败，盟标标题含有特殊字符","盟標創建失敗，盟標標題含有特殊字元","The creation of the league label failed. The title of the league label contains special characters."]
["Mark_Tips_9","盟标创建失败，盟标标题含有敏感词","盟標創建失敗，盟標標題含有敏感詞","The creation of the league label failed. The title of the league label contains sensitive words."]
["Mark_Tips_10","盟标标题不能为空","盟標標題不能為空","Alliance title cannot be empty"]
["Mark_Tips_11","联盟标记已满","聯盟標記已滿","Alliance mark is full"]
["Mark_Tips_12","联盟标记不存在，已被其他官员删除","聯盟標記不存在，已被其他官員刪除","Alliance mark does not exist and has been removed by another official"]
["Mark_Tips_13","盟标描述不能为空","盟標描述不能為空","Alliance description cannot be empty"]
["Mark_Tips_14","盟标标题与描述不能为空","盟標標題與描述不能為空","Alliance title and description cannot be empty"]
["Mark_Tips_15","收藏名字不能为空！",null,0]
["Alliance_Base_Des_Long","建成后获得联盟领土\\n支持盟友部队快速调动\\n支持征兵\\n可迁城至联盟驻地内城","建成後獲得聯盟領土\\n支持盟友部隊快速調動\\n支持徵兵\\n可遷城至聯盟駐地內城","Gain alliance territory after completion\nSupport the rapid mobilization of allied forces\nsupport the draft\nCan move the city to the inner city of the alliance garrison"]
["Alliance_Base_Des_Short","联盟驻地是联盟的核心要塞。","聯盟駐地是聯盟的核心要塞。","The alliance garrison is the core fortress of the alliance."]
["Siege_Camp_Des_Long","可集结攻城部队并自动攻城","可集結攻城部隊並自動攻城","Can gather siege troops and attack the city automatically"]
["Siege_Camp_Des_Short","集结攻城部队","集結攻城部隊","Assemble siege troops"]
["Alliance_Flag_Des_Long","联盟旗帜可以用来扩张联盟领土","聯盟旗幟可以用來擴張聯盟領土","Alliance flags can be used to expand alliance territory"]
["Alliance_Flag_Des_Short","扩张联盟领土","擴張聯盟領土","Expand alliance territory"]
["City_Relocation_Foundation_Des","可消耗{0}{1}迁入单格主城。迁入期间受联盟驻地保护。\\n部队出发点变为联盟驻地","可消耗{0}{1}遷入單格主城。遷入期間受聯盟駐地保護。\\n部隊出發點變為聯盟駐地","You can spend {0}{1} to move into a single-cell main city. During the move-in period, it was protected by the alliance garrison.\nThe starting point of the troops becomes the alliance garrison."]
["City_Relocation_Foundation_Name","迁城地基","遷城地基","foundation for moving city"]
["Command_Relocate_Capital","迁城","遷城","Move to the city"]
["Resource_mine_food_LV1_name","1级粮食","1級糧食","Level 1 food"]
["Resource_mine_food_LV2_name","2级粮食","2級糧食","Level 2 food"]
["Resource_mine_food_LV3_name","3级粮食","3級糧食","Level 3 food"]
["Resource_mine_food_LV4_name","4级粮食","4級糧食","Level 4 Grain"]
["Resource_mine_food_LV5_name","5级粮食","5級糧食","Level 5 food"]
["Command_Suppress","讨伐","討伐","crusade"]
["Command_Siege","攻城","攻城","siege city"]
["Command_Mobilize","调动","調動","transfer"]
["Command_Withdraw","撤退","撤退","withdrawal"]
["Command_Assemble","集结","集結","Assemble"]
["Command_Entrust","委托","委託","entrust"]
["Command_Plunder","掠夺","掠奪","plunder"]
["Command_SiegeAssemble","攻城集结","攻城集結","Siege rally"]
["MarchState_Standby","待命","待命","Standby"]
["MarchState_Stay","停留","停留","stay"]
["MarchState_Retreat","回城","回城","castle"]
["MarchState_Occupy","占领","佔領","occupied"]
["MarchState_Gather","开采","開採","Mining"]
["MarchState_Garrison","驻守","駐守","garrison"]
["MarchState_Siege","攻城","攻城","siege city"]
["MarchState_Redeploy","调动","調動","transfer"]
["MarchState_Assemble","集结","集結","Assemble"]
["MarchState_Conscript","征兵","徵兵","conscription"]
["MarchState_Entrust","委托","委託","entrust"]
["MarchState_Snatch","掠夺","掠奪","plunder"]
["MarchState_SiegeAssemble","攻城集结","攻城集結","Siege rally"]
["MarchState_March","行军","行軍","march"]
["MarchState_MarchRedeploy","调动行军","調動行軍","Mobilize the march"]
["MarchState_MarchAssemble","行军集结","行軍集結","Marching and gathering"]
["MarchState_TransportBack","运输回城","運輸回城","Transport back to the city"]
["MarchState_MarchEntrust","委托行军","委託行軍","commissioned march"]
["MarchState_MarchSiegeAssemble","攻城集结行军","攻城集結行軍","Siege, gather and march"]
["MarchState_Rout","战败撤退","戰敗撤退","Defeated and retreated"]
["MarchState_Battle","战斗","戰鬥","fighting"]
["MarchState_BattleWait","战斗等待","戰鬥等待","The battle awaits"]
["Army_State_Ride","乘坐载具","乘坐載具","Ride a vehicle"]
["Army_State_Tired","疲惫","疲憊","exhausted"]
["Army_State_Light_Load","轻载","輕載","light load"]
["Army_State_Medium_Load","中载","中載","Medium load"]
["Army_State_Full_Load","满载","滿載","Fully loaded"]
["Player_Base_Des_Short","地基建成后可将主城迁城到地基上","地基建成後可將主城遷城到地基上","After the foundation is completed, the main city can be moved to the foundation."]
["Defending_Troops_Recover","守军恢复{0}","守軍恢復{0}","Defender recovery {0}"]
["Construction_Site_Selection_Tips","单击地块以选择 {0} 中心点","按一下地塊以選擇 {0} 中心點","Click on the parcel to select the {0} center point"]
["Command_Relocate_Capital_Tips1","部队未回城，无法迁城或再起","部隊未回城，無法遷城或再起","The troops have not returned to the city and cannot move to the city or rise again."]
["Collect_Tips","采集量","採集量","Collection volume"]
["Assemble_UI_1","提示","提示","hint"]
["Assemble_UI_2","确定取消","確定取消","Confirm cancellation"]
["Assemble_UI_3","是否取消集结？","是否取消集結？","Cancel the assembly?"]
["Assemble_UI_4","是否请离此玩家？","是否請離此玩家？","Do you want to leave this player?"]
["Assemble_UI_5","已集结玩家：{0}","已集結玩家：{0}","Players gathered: {0}"]
["Assemble_UI_6","讨伐中...","討伐中...","Crusade in progress..."]
["Stationed_personnel_Tips","成员数量    {0}/{1}","成員數量    {0}/{1}","Number of members {0}/{1}"]
["Assemble_UI_7","守军兵力","守軍兵力","garrison strength"]
["Assemble_UI_8","领主","領主","lord"]
["Assemble_UI_9","{0}后离开","{0}後離開","Leaving after {0}"]
["Assemble_UI_10","当前坐标不在联盟领地范围，无法迁城","當前座標不在聯盟領地範圍，無法遷城","The current coordinates are not within the alliance territory and cannot be moved to the city."]
["Assemble_UI_11","兵力 {0}","兵力 {0}","Troops {0}"]
["Assemble_UI_12","已到达","已到達","Arrived"]
["Assemble_UI_13","集结中...{0}","集結中...{0}","Assembling...{0}"]
["Assemble_UI_14","参与人数:{0}/4","參與人數:{0}/4","Number of participants:{0}/4"]
["ErrorCode_Normal_0","请求服务器失败","請求伺服器失敗","Request to server failed"]
["ErrorCode_0","is ok","is ok","is ok"]
["ErrorCode_1","error","error","error"]
["ErrorCode_10","请求服务器失败_10","請求伺服器失敗_10","Request to server failed_10"]
["ErrorCode_11","请求服务器失败_11","請求伺服器失敗_11","Request to server failed_11"]
["ErrorCode_12","请求服务器失败_12","請求伺服器失敗_12","Request to server failed_12"]
["ErrorCode_20","请求服务器失败_20","請求伺服器失敗_20","Request to server failed_20"]
["ErrorCode_21","请求服务器失败_21","請求伺服器失敗_21","Request to server failed_21"]
["ErrorCode_22","请求服务器失败_22","請求伺服器失敗_22","Request to server failed_22"]
["ErrorCode_23","请求服务器失败_23","請求伺服器失敗_23","Request to server failed_23"]
["ErrorCode_24","请求服务器失败_24","請求伺服器失敗_24","Request to server failed_24"]
["ErrorCode_25","请求服务器失败_25","請求伺服器失敗_25","Request to server failed_25"]
["ErrorCode_26","请求服务器失败_26","請求伺服器失敗_26","Request to server failed_26"]
["ErrorCode_27","请求服务器失败_27","請求伺服器失敗_27","Request to server failed_27"]
["ErrorCode_28","请求服务器失败_28","請求伺服器失敗_28","Request to server failed_28"]
["ErrorCode_29","请求服务器失败_29","請求伺服器失敗_29","Request to server failed_29"]
["ErrorCode_30","请求服务器失败_30","請求伺服器失敗_30","Request to server failed_30"]
["ErrorCode_31","请求服务器失败_31","請求伺服器失敗_31","Request to server failed_31"]
["ErrorCode_32","请求服务器失败_32","請求伺服器失敗_32","Request to server failed_32"]
["ErrorCode_33","请求服务器失败_33","請求伺服器失敗_33","Request to server failed_33"]
["ErrorCode_34","请求服务器失败_34","請求伺服器失敗_34","Request to server failed_34"]
["ErrorCode_35","请求服务器失败_35","請求伺服器失敗_35","Request to server failed_35"]
["ErrorCode_36","请求服务器失败_36","請求伺服器失敗_36","Request to server failed_36"]
["ErrorCode_37","请求服务器失败_37","請求伺服器失敗_37","Request to server failed_37"]
["ErrorCode_100","pid错误","pid錯誤","pid error"]
["ErrorCode_101","数据未找到","數據未找到","Data not found"]
["ErrorCode_102","db error","db error","db error"]
["ErrorCode_103","玩家id传入错误","玩家id傳入錯誤","Player ID input error"]
["ErrorCode_104","记录未找到","記錄未找到","Record not found"]
["ErrorCode_105","数据序列化错误","資料序列化錯誤","Data serialization error"]
["ErrorCode_106","请求参数错误","請求參數錯誤","Request parameter error"]
["ErrorCode_107","路由未找到","路由未找到","Route not found"]
["ErrorCode_108","路由请求类型错误","路由請求類型錯誤","Routing request type error"]
["ErrorCode_109","路由已禁用","路由已禁用","Route disabled"]
["ErrorCode_201","游戏服已经达到最大人数","遊戲服已經達到最大人數","The game server has reached the maximum number of people"]
["ErrorCode_202","游戏服已关闭,请留意开服公告","遊戲服已關閉,請留意開服公告","The game server has been closed, please pay attention to the server opening announcement"]
["ErrorCode_203","游戏已维护中,请留意开服公告","遊戲已維護中,請留意開服公告","The game is under maintenance, please pay attention to the server opening announcement"]
["ErrorCode_204","修改游戏服状态错误","修改遊戲服狀態錯誤","Modify game server status error"]
["ErrorCode_205","请求频率太快，请稍后再试","請求頻率太快，請稍後再試","The request frequency is too fast, please try again later"]
["ErrorCode_206","节点请求错误","節點請求錯誤","Node request error"]
["ErrorCode_207","联盟节点未找到","聯盟節點未找到","Alliance node not found"]
["ErrorCode_208","地图节点未找到","地圖節點未找到","Map node not found"]
["ErrorCode_209","地图维护中","地圖維護中","Map under maintenance"]
["ErrorCode_210","地图已关闭","地圖已關閉","Map is closed"]
["ErrorCode_211","修改地图状态错误","修改地圖狀態錯誤","Modify map status error"]
["ErrorCode_212","游戏节点ID为空","遊戲節點ID為空","Game node ID is empty"]
["ErrorCode_213","地图节点ID为空","地圖節點ID為空","Map node ID is empty"]
["ErrorCode_302","次数不足","次數不足","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["ErrorCode_303","最大等级","最大等級","maximum level"]
["ErrorCode_304","非法字符串","非法字串","Illegal string"]
["ErrorCode_305","字符串长度超出范围","字串長度超出範圍","String length out of range"]
["ErrorCode_306","空字符串","空字串","empty string"]
["ErrorCode_307","重名","重名","Duplicate name"]
["ErrorCode_308","排行榜不存在","排行榜不存在","Ranking does not exist"]
["ErrorCode_309","奖励已领取","獎勵已領取","Reward has been collected"]
["ErrorCode_310","重复的请求","重複的請求","Duplicate request"]
["ErrorCode_311","玩家信息不存在","玩家資訊不存在","Error 500 (Server Error)!!1500.That’s an error.There was an error. Please try again later.That’s all we know."]
["ErrorCode_314","操作太快","操作太快","operating too fast"]
["ErrorCode_315","非法参数","非法參數","Illegal parameters"]
["ErrorCode_316","暂不支持该操作","暫不支援該操作","This operation is not supported yet"]
["ErrorCode_10101","配置不存在：主角等级","配置不存在：主角等級","Configuration does not exist: protagonist level"]
["ErrorCode_10201","配置不存在：英雄","配置不存在：英雄","Configuration does not exist: hero"]
["ErrorCode_10202","配置不存在：英雄星级","配置不存在：英雄星級","Configuration does not exist: hero star"]
["ErrorCode_10203","配置不存在：英雄队伍","配置不存在：英雄隊伍","Configuration does not exist: hero team"]
["ErrorCode_10301","道具不存在配置中","道具不存在配置中","The prop does not exist in the configuration"]
["ErrorCode_10302","道具合成配置不存在","道具合成配置不存在","The prop synthesis configuration does not exist"]
["ErrorCode_10303","道具池配置不存在","道具池配置不存在","The prop pool configuration does not exist"]
["ErrorCode_10304","配置不存在：宝箱","配置不存在：寶箱","Configuration does not exist: treasure chest"]
["ErrorCode_10305","配置不存在：药品","配置不存在：藥品","Configuration does not exist:drug"]
["ErrorCode_10306","配置不存在：掉落池","配置不存在：掉落池","Configuration does not exist: drop pool"]
["ErrorCode_10401","配置不存在：建筑队列","配置不存在：建築佇列","Configuration does not exist: construction queue"]
["ErrorCode_10402","配置不存在：建筑等级","配置不存在：建築等級","Configuration does not exist: building level"]
["ErrorCode_10501","配置不存在：招募","配置不存在：招募","Configuration does not exist: Recruitment"]
["ErrorCode_10601","配置不存在：地图行军","配置不存在：地圖行軍","Configuration does not exist: map march"]
["ErrorCode_10602","配置不存在：地图建筑","配置不存在：地圖建築","Configuration does not exist: map building"]
["ErrorCode_10603","配置不存在：地图行军状态","配置不存在：地圖行軍狀態","Configuration does not exist: map march state"]
["ErrorCode_10604","配置不存在：地图建筑升级","配置不存在：地圖建築升級","Configuration does not exist: map building upgrade"]
["ErrorCode_10606","地图城池配置不存在","地圖城池配置不存在","The map city configuration does not exist"]
["ErrorCode_10701","任务配置未找到","任務配置未找到","Task configuration not found"]
["ErrorCode_10702","任务组配置未找到","任務組配置未找到","Task group configuration not found"]
["ErrorCode_10801","邮件配置未找到","郵件配置未找到","Email configuration not found"]
["ErrorCode_10901","装备配置不存在","裝備配置不存在","Equipment configuration does not exist"]
["ErrorCode_10902","装备等级配置不存在","裝備等級配置不存在","Equipment level configuration does not exist"]
["ErrorCode_10903","装备品质配置未找到","裝備品質配置未找到","Equipment quality configuration not found"]
["ErrorCode_10904","装备降品配置未找到","裝備降品配置未找到","Equipment downgrade configuration not found"]
["ErrorCode_10905","装备基础属性配置不存在","裝備基礎屬性配置不存在","The basic attribute configuration of the equipment does not exist"]
["ErrorCode_10906","装备附加属性配置不存在","裝備附加屬性配置不存在","Equipment additional attribute configuration does not exist"]
["ErrorCode_11001","技能池配置不存在","技能池配置不存在","Skill pool configuration does not exist"]
["ErrorCode_11002","技能等级配置不存在","技能等級配置不存在","Skill level configuration does not exist"]
["ErrorCode_11101","士兵等级配置不存在","士兵等級配置不存在","Soldier level configuration does not exist"]
["ErrorCode_11102","士兵兵种配置不存在","士兵兵種配置不存在","Soldier class configuration does not exist"]
["ErrorCode_11103","升级士兵配置不存在","升級士兵配置不存在","Upgraded soldier configuration does not exist"]
["ErrorCode_11201","探险配置不存在","探險配置不存在","Adventure configuration does not exist"]
["ErrorCode_11202","探险奖励配置不存在","探險獎勵配置不存在","Adventure reward configuration does not exist"]
["ErrorCode_11301","关卡配置不存在","關卡配置不存在","Level configuration does not exist"]
["ErrorCode_11401","商店配置不存在","商店配置不存在","Store configuration does not exist"]
["ErrorCode_11402","商品库配置不存在","商品庫配置不存在","Product library configuration does not exist"]
["ErrorCode_11501","联盟仓库配置不存在","聯盟倉庫配置不存在","Alliance warehouse configuration does not exist"]
["ErrorCode_11601","交易所商品配置不存在","交易所商品配置不存在","Exchange product configuration does not exist"]
["ErrorCode_11602","交易所货柜配置不存在","交易所貨櫃配置不存在","Exchange container configuration does not exist"]
["ErrorCode_100000","传入参数错误","傳入參數錯誤","Incoming parameter error"]
["ErrorCode_100001","帐号名长度错误","帳號名長度錯誤","Account name length is wrong"]
["ErrorCode_100002","密码长度错误","密碼長度錯誤","Password length wrong"]
["ErrorCode_100003","注册失败,帐号名已存在","註冊失敗,帳號名已存在","Registration failed, account name already exists"]
["ErrorCode_100004","token序列化错误","token序列化錯誤","token serialization error"]
["ErrorCode_100005","token验证错误","token驗證錯誤","token verification error"]
["ErrorCode_100006","token已经过期","token已經過期","token has expired"]
["ErrorCode_100007","平台帐号验证失败","平臺帳號驗證失敗","Platform account verification failed"]
["ErrorCode_100008","帐号登录sdk返回错误","帳號登錄sdk返回錯誤","Account login sdk returns error"]
["ErrorCode_100009","帐号登录错误0x000 (签名验证错误）","帳號登錄錯誤0x000 (簽名驗證錯誤）","Account login error 0x000 (signature verification error)"]
["ErrorCode_100010","帐号登录错误0x001 (sdk_id)","帳號登錄錯誤0x001 (sdk_id)","Account login error 0x001 (sdk_id)"]
["ErrorCode_100011","帐号登录错误0x002 (sdkConfig)","帳號登錄錯誤0x002 (sdkConfig)","Account login error 0x002 (sdkConfig)"]
["ErrorCode_100012","帐号登录错误0x003 (登录时客户端传入的参数错误)","帳號登錄錯誤0x003 (登錄時用戶端傳入的參數錯誤)","Account login error 0x003 (the parameters passed in by the client during login are incorrect)"]
["ErrorCode_100013","帐号登录错误0x004 (登录时sdk返回的错误)","帳號登錄錯誤0x004 (登錄時sdk返回的錯誤)","Account login error 0x004 (error returned by SDK when logging in)"]
["ErrorCode_100014","登录时绑定用户Id失败","登錄時綁定用戶Id失敗","Failed to bind user ID during login"]
["ErrorCode_100015","登录时指定的游戏服务不可用","登錄時指定的遊戲服務不可用","The game service specified during login is unavailable"]
["ErrorCode_100016","登录时异常","登錄時異常","Exception when logging in"]
["ErrorCode_100017","登录超时，请重新登录 (游戏服重启了，需重新登录)","登錄超時，請重新登錄 (遊戲服重啟了，需重新登錄)","Login timeout, please log in again (the game server has been restarted, you need to log in again)"]
["ErrorCode_101000","玩家未登录","玩家未登錄","Player is not logged in"]
["ErrorCode_101001","玩家重复登录   (踢下线)","玩家重複登錄   (踢下線)","Player logs in repeatedly (kicked offline)"]
["ErrorCode_101002","玩家已经登录","玩家已經登錄","Player has logged in"]
["ErrorCode_101003","创建玩家失败   (db异常)","創建玩家失敗   (db異常)","Failed to create player (db exception)"]
["ErrorCode_101004","玩家未找到","玩家未找到","Player not found"]
["ErrorCode_101005","玩家登录游戏服错误","玩家登錄遊戲服錯誤","Player login game server error"]
["ErrorCode_101006","昵称长度不能小于2个字","昵稱長度不能小於2個字","Nickname length cannot be less than 2 characters"]
["ErrorCode_101007","昵称长度不能大于8个字","昵稱長度不能大於8個字","Nickname length cannot be longer than 8 characters"]
["ErrorCode_101008","玩家ID错误","玩家ID錯誤","Wrong player ID"]
["ErrorCode_101009","昵称仅可使用中文数字字母","昵稱僅可使用中文數位字母","Nicknames can only use Chinese numbers and letters"]
["ErrorCode_101010","昵称中带有敏感字符","昵稱中帶有敏感字元","Nickname contains sensitive characters"]
["ErrorCode_101013","创建订单失败","創建訂單失敗","Failed to create order"]
["ErrorCode_101014","订单ID错误","訂單ID錯誤","Wrong order ID"]
["ErrorCode_102001","英雄id未找到","英雄id未找到","Hero id not found"]
["ErrorCode_102002","不存在该英雄","不存在該英雄","This hero does not exist"]
["ErrorCode_102003","英雄容量上限","英雄容量上限","Hero capacity limit"]
["ErrorCode_102004","英雄无法招募","英雄無法招募","Heroes cannot be recruited"]
["ErrorCode_102005","英雄无法重生","英雄無法重生","Heroes cannot be reborn"]
["ErrorCode_102006","英雄很忙","英雄很忙","The hero is busy"]
["ErrorCode_102007","英雄属性点不足","英雄屬性點不足","Insufficient hero attribute points"]
["ErrorCode_102008","英雄不在阵型上","英雄不在陣型上","The hero is not in formation"]
["ErrorCode_102009","英雄进阶上限","英雄進階上限","Hero advancement limit"]
["ErrorCode_102010","英雄进阶不匹配","英雄進階不匹配","Hero advancement does not match"]
["ErrorCode_102011","英雄体力不足","英雄體力不足","The hero lacks physical strength"]
["ErrorCode_102012","英雄属性无需重置","英雄屬性無需重置","No need to reset hero attributes"]
["ErrorCode_102013","英雄技能学习失败","英雄技能學習失敗","Hero skill learning failed"]
["ErrorCode_102014","英雄未穿戴装备","英雄未穿戴裝備","The hero is not wearing equipment"]
["ErrorCode_102015","英雄未穿戴该装备","英雄未穿戴該裝備","The hero is not wearing this equipment"]
["ErrorCode_102016","英雄体力超出上限，无法使用","英雄體力超出上限，無法使用","The hero's physical strength exceeds the upper limit and cannot be used."]
["ErrorCode_102017","升星英雄不足","升星英雄不足","Not enough heroes rising to stars"]
["ErrorCode_102018","英雄恢复生命值错误","英雄恢復生命值錯誤","Hero health regeneration error"]
["ErrorCode_102019","暂无可治疗英雄","暫無可治療英雄","No healing hero available yet"]
["ErrorCode_102020","部队未解锁","部隊未解鎖","Troops not unlocked"]
["ErrorCode_102021","部队索引位置错误","部隊索引位置錯誤","Troop index location wrong"]
["ErrorCode_102022","部队位置未解锁","部隊位置未解鎖","Troop location is not unlocked"]
["ErrorCode_102023","阵型索引位置已有英雄","陣型索引位置已有英雄","There is already a hero at the formation index position"]
["ErrorCode_102024","部队正忙","部隊正忙","The troops are busy"]
["ErrorCode_102025","部队超出兵力上限","部隊超出兵力上限","Troops exceed troop strength limit"]
["ErrorCode_102026","部队超出统御上限","部隊超出統禦上限","Troops exceed command limit"]
["ErrorCode_102027","部队位置无变化","部隊位置無變化","No change in troop positions"]
["ErrorCode_102028","阵型索引位置错误","陣型索引位置錯誤","Formation index position error"]
["ErrorCode_102029","队伍成员上限","隊伍成員上限","Maximum team members"]
["ErrorCode_102030","补兵数量错误","補兵數量錯誤","Wrong number of reinforcements"]
["ErrorCode_102031","当前英雄已上阵","當前英雄已上陣","The current hero is already in battle"]
["ErrorCode_102032","上阵相同英雄","上陣相同英雄","Battle with the same hero"]
["ErrorCode_102033","队伍无人上阵","隊伍無人上陣","No one on the team"]
["ErrorCode_102034","阵容类型错误","陣容類型錯誤","Wrong lineup type"]
["ErrorCode_102035","阵容队伍未解锁","陣容隊伍未解鎖","The lineup is not unlocked"]
["ErrorCode_102036","当前兵力已满","當前兵力已滿","The current troop strength is full"]
["ErrorCode_102037","当前队伍没有上阵主将","當前隊伍沒有上陣主將","The current team does not have a leader"]
["ErrorCode_102038","队伍英雄已重伤","隊伍英雄已重傷","The team hero has been seriously injured"]
["ErrorCode_102039","队伍成员不存在","隊伍成員不存在","Team member does not exist"]
["ErrorCode_102040","成员已在征兵中","成員已在徵兵中","Members are already recruiting"]
["ErrorCode_102041","不存在征兵或征兵已完成","不存在徵兵或徵兵已完成","Conscription does not exist or has been completed"]
["ErrorCode_102042","当前队伍正在城外征兵中 无法使用补兵药","當前隊伍正在城外徵兵中 無法使用補兵藥","The current team is recruiting troops outside the city and cannot use replenishing medicine."]
["ErrorCode_103000","道具数据未找到","道具數據未找到","Prop data not found"]
["ErrorCode_103001","道具不存在背包中","道具不存在背包中","The item does not exist in the backpack"]
["ErrorCode_103003","道具使用类型错误   (类型没有实现或配置错误)","道具使用類型錯誤   (類型沒有實現或配置錯誤)","Prop usage type error (type is not implemented or configured incorrectly)"]
["ErrorCode_103004","道具使用选择id错误","道具使用選擇id錯誤","Prop usage selection id is wrong"]
["ErrorCode_103005","道具使用数量错误","道具使用數量錯誤","Wrong quantity of props used"]
["ErrorCode_103006","道具数量不够","道具數量不夠","Not enough props"]
["ErrorCode_103007","道具不能使用","道具不能使用","Props cannot be used"]
["ErrorCode_103008","道具不可出售","道具不可出售","Props are not for sale"]
["ErrorCode_103009","道具数量错误","道具數量錯誤","Wrong number of props"]
["ErrorCode_103010","道具使用失败","道具使用失敗","Failed to use props"]
["ErrorCode_103011","道具扣除失败","道具扣除失敗","Prop deduction failed"]
["ErrorCode_103012","使用时选择的道具id错误","使用時選擇的道具id錯誤","The prop id selected when using is wrong"]
["ErrorCode_103013","道具添加失败","道具添加失敗","Failed to add props"]
["ErrorCode_103014","金币不足","金幣不足","Not enough gold coins"]
["ErrorCode_103016","不能合成当前道具","不能合成當前道具","Cannot synthesize current props"]
["ErrorCode_103018","使用次数已达上限","使用次數已達上限","The number of uses has reached the limit"]
["ErrorCode_103019","道具类型错误","道具類型錯誤","Wrong prop type"]
["ErrorCode_103020","道具单次添加数量超过上限","道具單次添加數量超過上限","The number of props added at a time exceeds the upper limit"]
["ErrorCode_103021","合成不能为空","合成不能為空","The composition cannot be empty"]
["ErrorCode_103022","当前道具不能合成","當前道具不能合成","The current props cannot be synthesized"]
["ErrorCode_103023","合成消耗不存在","合成消耗不存在","Synthesis consumption does not exist"]
["ErrorCode_103024","超出单次使用数量上限","超出單次使用數量上限","Exceeded the maximum number of items for single use"]
["ErrorCode_104001","货币数量错误","貨幣數量錯誤","Wrong currency amount"]
["ErrorCode_104002","货币类型错误","貨幣類型錯誤","Wrong currency type"]
["ErrorCode_104003","货币数量不够","貨幣數量不夠","Not enough money"]
["ErrorCode_104004","联盟货币不支持","聯盟貨幣不支持","Alliance currency is not supported"]
["ErrorCode_105004","任务已经结束","任務已經結束","The task has ended"]
["ErrorCode_105006","任务未找到","任務未找到","Task not found"]
["ErrorCode_105007","任务未完成不能领取","任務未完成不能領取","Cannot be collected if the task is not completed"]
["ErrorCode_105008","任务组不存在章节奖励","任務組不存在章節獎勵","There are no chapter rewards for task groups"]
["ErrorCode_106001","邮件数据未找到","郵件資料未找到","Email data not found"]
["ErrorCode_106002","邮件请求参数错误","郵件請求參數錯誤","Email request parameter error"]
["ErrorCode_106003","邮件类型错误","郵件類型錯誤","Wrong email type"]
["ErrorCode_106004","邮件收藏失败","郵件收藏失敗","Email collection failed"]
["ErrorCode_106005","邮件接收玩家信息错误","郵件接收玩家資訊錯誤","Error receiving player information via email"]
["ErrorCode_106006","邮件接收玩家不能为空","郵件接收玩家不能為空","The mail receiving player cannot be empty"]
["ErrorCode_106007","邮件接收玩家数量超过上限","郵件接收玩家數量超過上限","The number of players receiving emails exceeds the upper limit"]
["ErrorCode_106008","邮件发送玩家错误","郵件發送玩家錯誤","Email sending player error"]
["ErrorCode_106009","邮件标题长度不符","郵件標題長度不符","Email title length does not match"]
["ErrorCode_106011","邮件内容长度不符","郵件內容長度不符","The length of the email content does not match"]
["ErrorCode_106012","邮件内容过长","郵件內容過長","Email content is too long"]
["ErrorCode_106013","邮件奖励已经被领取","郵件獎勵已經被領取","The email reward has been claimed"]
["ErrorCode_106015","邮件未读取，不能删除","郵件未讀取，不能刪除","The email has not been read and cannot be deleted"]
["ErrorCode_106016","邮件奖励未领取，不能删除","郵件獎勵未領取，不能刪除","The email reward has not been claimed and cannot be deleted."]
["ErrorCode_106017","暂无可领取邮件","暫無可領取郵件","No mail available yet"]
["ErrorCode_106018","邮件数量已达上限","郵件數量已達上限","The number of messages has reached the limit"]
["ErrorCode_106019","邮件删除失败","郵件刪除失敗","Email deletion failed"]
["ErrorCode_106020","暂无可读取邮件","暫無可讀取郵件","There are currently no messages to read"]
["ErrorCode_106021","当前邮件暂不支持置顶","當前郵件暫不支持置頂","The current email does not support pinning."]
["ErrorCode_106022","法令邮件不能删除","法令郵件不能刪除","Legal emails cannot be deleted"]
["ErrorCode_106023","邮件已删除","郵件已刪除","Message deleted"]
["ErrorCode_106024","暂无可删除邮件","暫無可刪除郵件","No emails to delete yet"]
["ErrorCode_107001","资产类型错误","資產類型錯誤","Wrong asset type"]
["ErrorCode_107002","资源为空(检查配置)","資源為空(檢查配置)","Resource is empty (check configuration)"]
["ErrorCode_108001","获取历史聊天记录请求太快","獲取歷史聊天記錄請求太快","Get chat history request too fast"]
["ErrorCode_108002","聊天室发送类型错误","聊天室發送類型錯誤","Chat room sending type error"]
["ErrorCode_108003","发送失败，聊天室表情包错误","發送失敗，聊天室表情包錯誤","Sending failed, chat room emoticon package error"]
["ErrorCode_108004","发送失败，聊天室发送消息太快","發送失敗，聊天室發送消息太快","Sending failed, the chat room sent the message too quickly"]
["ErrorCode_108005","发送失败，聊天室不允许发空消息","發送失敗，聊天室不允許發空消息","Sending failed, the chat room does not allow empty messages"]
["ErrorCode_108006","无法进入，该聊天室频道不可用","無法進入，該聊天室頻道不可用","Unable to enter, the chat room channel is unavailable"]
["ErrorCode_108007","聊天组添加失败","聊天組添加失敗","Failed to add chat group"]
["ErrorCode_108008","创建失败，群组名称不能为空","創建失敗，群組名稱不能為空","Creation failed, group name cannot be empty"]
["ErrorCode_108009","发送失败，聊天消息太长","發送失敗，聊天消息太長","Sending failed, chat message is too long"]
["ErrorCode_108010","发送失败，聊天内容不可用(只能是数字、字符、中文)","發送失敗，聊天內容不可用(只能是數位、字元、中文)","Sending failed, chat content is not available (can only be numbers, characters, Chinese)"]
["ErrorCode_108011","创建失败，聊天群组名称太长","創建失敗，聊天群組名稱太長","Creation failed, chat group name is too long"]
["ErrorCode_108012","创建失败，聊天群组名称包含非法字符","創建失敗，聊天群組名稱包含非法字元","Creation failed, chat group name contains illegal characters"]
["ErrorCode_108013","邀请失败，聊天群组只能邀请好友","邀請失敗，聊天群組只能邀請好友","Invitation failed, chat group can only invite friends"]
["ErrorCode_108014","聊天群组人数超过限制","聊天群組人數超過限制","The number of people in the chat group exceeds the limit"]
["ErrorCode_108015","创建失败，聊天群组创建数量超过限制","創建失敗，聊天群組創建數量超過限制","Creation failed, the number of chat groups created exceeds the limit"]
["ErrorCode_108016","聊天群组不存在","聊天群組不存在","Chat group does not exist"]
["ErrorCode_108017","群组权限不足，该功能仅群主可以使用","群組許可權不足，該功能僅群主可以使用","Insufficient group permissions, this function can only be used by the group owner"]
["ErrorCode_108018","群组邀请不存在，或者已被删除","群組邀請不存在，或者已被刪除","The group invitation does not exist or has been deleted"]
["ErrorCode_108019","拥有的群数量达到限制","擁有的群數量達到限制","The number of groups you own has reached the limit"]
["ErrorCode_108020","等级不足5级,不能发言","等級不足5級,不能發言","The level is less than level 5 and cannot speak."]
["ErrorCode_108021","在黑名单中,不能私聊","在黑名單中,不能私聊","In the blacklist, private chat is not allowed"]
["ErrorCode_108022","领主等级不足5级,不能创建群组","領主等級不足5級,不能創建群組","The lord level is less than level 5 and cannot create a group."]
["ErrorCode_108101","领主等级不足5级,无法添加好友","領主等級不足5級,無法添加好友","The lord level is less than level 5 and cannot add friends."]
["ErrorCode_108102","好友已满，无法再添加好友","好友已滿，無法再添加好友","The number of friends is full and no more friends can be added."]
["ErrorCode_108103","该玩家已经是你的好友","該玩家已經是你的好友","This player is already your friend"]
["ErrorCode_108104","好友不存在","好友不存在","Friend does not exist"]
["ErrorCode_108105","好友邀请不存在，或者已被删除","好友邀請不存在，或者已被刪除","The friend invitation does not exist or has been deleted"]
["ErrorCode_108106","不能添加自己","不能添加自己","Can't add myself"]
["ErrorCode_108107","已向对方提交申请","已向對方提交申請","Application has been submitted to the other party"]
["ErrorCode_108108","在黑名单中,不能添加好友","在黑名單中,不能添加好友","In the blacklist, you cannot add friends"]
["ErrorCode_108109","该玩家不接受好友申请","該玩家不接受好友申請","This player does not accept friend requests"]
["ErrorCode_108110","申请已发送，请等待对方回复","申請已發送，請等待對方回復","The application has been sent, please wait for the other party's reply"]
["ErrorCode_108111","对方领主等级不足5级，未解锁好友功能","對方領主等級不足5級，未解鎖好友功能","The opponent's lord is less than level 5 and has not unlocked the friend function."]
["ErrorCode_108112","对方在黑名单中","對方在黑名單中","The other party is on the blacklist"]
["ErrorCode_108113","对方好友数量达到上限","對方好友數量達到上限","The number of friends of the other party has reached the upper limit"]
["ErrorCode_108114","添加好友成功","添加好友成功","Add friend successfully"]
["ErrorCode_108201","玩家不在黑名单中","玩家不在黑名單中","The player is not in the blacklist"]
["ErrorCode_108202","玩家已经在黑名单中,不需要重复拉黑","玩家已經在黑名單中,不需要重複拉黑","The player is already on the blacklist and does not need to be blacklisted again."]
["ErrorCode_108203","黑名单数量已经达到上限","黑名單數量已經達到上限","The number of blacklists has reached the upper limit"]
["ErrorCode_108301","举报内容不能为空","舉報內容不能為空","Report content cannot be empty"]
["ErrorCode_108302","举报内容包含非法字符","舉報內容包含非法字元","Report content containing illegal characters"]
["ErrorCode_108303","举报过于频繁","舉報過於頻繁","Report too often"]
["ErrorCode_108304","举报内容过长","舉報內容過長","Report content that is too long"]
["ErrorCode_109001","活动未找到","活動未找到","Event not found"]
["ErrorCode_109002","活动请求对象未找到","活動請求物件未找到","Activity request object not found"]
["ErrorCode_109003","解析活动数据错误","解析活動資料錯誤","Error parsing activity data"]
["ErrorCode_109004","编码活动数据错误","編碼活動資料錯誤","Encoding activity data error"]
["ErrorCode_109005","活动未开启","活動未開啟","The event is not started"]
["ErrorCode_109006","活动任务未找到","活動任務未找到","Activity task not found"]
["ErrorCode_109007","活动任务状态不对","活動任務狀態不對","Activity task status is incorrect"]
["ErrorCode_110001","战斗校验失败","戰鬥校驗失敗","Battle check failed"]
["ErrorCode_110002","出战队伍为空","出戰隊伍為空","The participating team is empty"]
["ErrorCode_110003","出战英雄不匹配","出戰英雄不匹配","Heroes in battle do not match"]
["ErrorCode_110004","战斗武将已阵亡","戰鬥武將已陣亡","The fighting general has died"]
["ErrorCode_111002","装备不存在","裝備不存在","Equipment does not exist"]
["ErrorCode_111003","装备强化失败","裝備強化失敗","Equipment enhancement failed"]
["ErrorCode_111004","装备GUID已穿戴","裝備GUID已穿戴","Equipment GUID is worn"]
["ErrorCode_111005","武器与绑定的英雄错误","武器與綁定的英雄錯誤","Weapon and bound hero bug"]
["ErrorCode_111007","装备强化,玩家等级不够","裝備強化,玩家等級不夠","Equipment enhancement, player level is not enough"]
["ErrorCode_111008","装备强化,扣除金币不够","裝備強化,扣除金幣不夠","Equipment enhancement, gold coins deducted is not enough"]
["ErrorCode_111009","装备强化,扣除道具不够","裝備強化,扣除道具不夠","Equipment enhancement, deducting props is not enough"]
["ErrorCode_111010","装备品质错误","裝備品質錯誤","Equipment quality error"]
["ErrorCode_111011","装备品质已达到最高","裝備品質已達到最高","Equipment quality has reached the highest level"]
["ErrorCode_111013","装备品质提升被合并的条件错误","裝備品質提升被合併的條件錯誤","The conditions for equipment quality improvement to be merged are wrong."]
["ErrorCode_111014","装备品质，被合并的装备正在穿戴中","裝備品質，被合併的裝備正在穿戴中","Equipment quality, the merged equipment is being worn"]
["ErrorCode_111015","装备guid错误","裝備guid錯誤","Equipment guid error"]
["ErrorCode_111016","装备guid删除错误","裝備guid刪除錯誤","Equipment guid deletion error"]
["ErrorCode_111018","装备不能降品","裝備不能降品","Equipment cannot be downgraded"]
["ErrorCode_111019","装备未穿戴不能强化","裝備未穿戴不能強化","Equipment cannot be enhanced if it is not worn."]
["ErrorCode_111020","装备等级不足","裝備等級不足","Insufficient equipment level"]
["ErrorCode_111021","装备没有专属技能","裝備沒有專屬技能","Equipment has no exclusive skills"]
["ErrorCode_111022","装备专属技能已解锁","裝備專屬技能已解鎖","Equipment exclusive skills have been unlocked"]
["ErrorCode_111025","装备等级到最大等级","裝備等級到最大等級","Equipment level to maximum level"]
["ErrorCode_112001","充值项id错误","充值項id錯誤","Wrong recharge item id"]
["ErrorCode_112002","充值项类型错误","充值項類型錯誤","Wrong recharge item type"]
["ErrorCode_112003","充值项参数错误","充值項參數錯誤","Recharge item parameter error"]
["ErrorCode_112004","充值限购","充值限購","Recharge purchase limit"]
["ErrorCode_113001","后台添加道具开关关闭","後臺添加道具開關關閉","The switch to add props in the background is turned off"]
["ErrorCode_113002","后台添加道具传进来的道具类型非法","後臺添加道具傳進來的道具類型非法","The type of props passed in when adding props in the background is illegal."]
["ErrorCode_115000","技能不存在","技能不存在","Skill does not exist"]
["ErrorCode_115002","技能学习已满","技能學習已滿","Skill learning is complete"]
["ErrorCode_115003","技能已学习","技能已學習","Skill learned"]
["ErrorCode_115004","技能位置出错","技能位置出錯","Wrong skill position"]
["ErrorCode_115005","技能等级限制","技能等級限制","Skill level restrictions"]
["ErrorCode_115006","技能已达最大阶级","技能已達最大階級","Skills have reached the maximum level"]
["ErrorCode_115007","技能不匹配","技能不匹配","Skills mismatch"]
["ErrorCode_115009","技能升级消耗错误","技能升級消耗錯誤","Skill upgrade consumption error"]
["ErrorCode_115010","技能未解锁","技能未解鎖","Skills not unlocked"]
["ErrorCode_115011","技能已达最大等级","技能已達最大等級","The skill has reached the maximum level"]
["ErrorCode_116000","建筑未解锁","建築未解鎖","Building is not unlocked"]
["ErrorCode_116001","建筑正在升级","建築正在升級","Building is being upgraded"]
["ErrorCode_116002","建筑队列已满","建築佇列已滿","Construction queue is full"]
["ErrorCode_116003","建筑已达最大等级","建築已達最大等級","The building has reached the maximum level"]
["ErrorCode_116004","建筑没有在升级队列中","建築沒有在升級佇列中","The building is not in the upgrade queue"]
["ErrorCode_116005","建筑队列已经解锁，不需要重复解锁","建築佇列已經解鎖，不需要重複解鎖","The building queue has been unlocked and does not need to be unlocked again."]
["ErrorCode_116006","领主等级不满足条件，无法建造","領主等級不滿足條件，無法建造","The lord level does not meet the conditions and cannot be built."]
["ErrorCode_116007","建筑队列须按顺序解锁","建築佇列須按順序解鎖","Building queues must be unlocked in order"]
["ErrorCode_116008","建筑升级前置条件未满足","建築升級前置條件未滿足","The prerequisites for building upgrade are not met."]
["ErrorCode_116100","征兵数量已达上限","徵兵數量已達上限","The number of conscripts has reached the upper limit"]
["ErrorCode_116101","征兵未进行","徵兵未進行","Conscription not taking place"]
["ErrorCode_116102","征兵数量不足","徵兵數量不足","Insufficient number of conscripts"]
["ErrorCode_116105","征兵兵种不一致","徵兵兵種不一致","Recruitment types are inconsistent"]
["ErrorCode_116106","征兵等级未解锁","徵兵等級未解鎖","Recruitment level is not unlocked"]
["ErrorCode_116107","征兵中","徵兵中","Recruiting"]
["ErrorCode_116108","征兵升级中","徵兵升級中","Recruitment is being upgraded"]
["ErrorCode_116110","当前士兵已达最大等级","當前士兵已達最大等級","The current soldier has reached the maximum level"]
["ErrorCode_116111","升级消耗不存在","升級消耗不存在","Upgrade consumption does not exist"]
["ErrorCode_116112","升级数量不足","升級數量不足","Not enough upgrades"]
["ErrorCode_116113","当前暂无升级士兵","當前暫無升級士兵","There are currently no upgraded soldiers"]
["ErrorCode_117000","已经加入联盟","已經加入聯盟","Already joined the alliance"]
["ErrorCode_117001","等级不满足要求","等級不滿足要求","Level does not meet requirements"]
["ErrorCode_117002","创建联盟失败","創建聯盟失敗","Failed to create alliance"]
["ErrorCode_117003","请输入联盟名称","請輸入聯盟名稱","Please enter the alliance name"]
["ErrorCode_117004","联盟名称过长","聯盟名稱過長","Alliance name is too long"]
["ErrorCode_117005","请输入联盟简称","請輸入聯盟簡稱","Please enter the alliance name"]
["ErrorCode_117006","联盟简称过长","聯盟簡稱過長","Alliance abbreviation is too long"]
["ErrorCode_117007","名称包含特殊字符","名稱包含特殊字元","Name contains special characters"]
["ErrorCode_117008","联盟不存在","聯盟不存在","Alliance does not exist"]
["ErrorCode_117009","该名称已被占用，请更换其他名称","該名稱已被佔用，請更換其他名稱","This name is already occupied, please change it to another name"]
["ErrorCode_117010","该简称已被占用，请更换其他名称","該簡稱已被佔用，請更換其他名稱","This abbreviation is already occupied, please change it to another name."]
["ErrorCode_117011","你还没加入联盟","你還沒加入聯盟","You haven't joined the alliance yet"]
["ErrorCode_117012","联盟已存在","聯盟已存在","Alliance already exists"]
["ErrorCode_117013","联盟成员数已达上限","聯盟成員數已達上限","The number of alliance members has reached the upper limit"]
["ErrorCode_117014","联盟成员列表不存在","聯盟成員列表不存在","Alliance member list does not exist"]
["ErrorCode_117015","盟主不能退出联盟","盟主不能退出聯盟","The leader cannot withdraw from the alliance"]
["ErrorCode_117016","联盟成员不存在","聯盟成員不存在","Alliance member does not exist"]
["ErrorCode_117017","联盟操作权限不足","聯盟操作許可權不足","Insufficient alliance operation permissions"]
["ErrorCode_117018","不能操作自己","不能操作自己","Can't operate myself"]
["ErrorCode_117019","已经加入其他联盟","已經加入其他聯盟","Already joined other alliances"]
["ErrorCode_117020","请勿重复申请","請勿重複申請","Please do not apply repeatedly"]
["ErrorCode_117021","入盟申请不存在","入盟申請不存在","The application for membership does not exist"]
["ErrorCode_117022","创建/加入联盟冷却中","創建/加入聯盟冷卻中","Creating/Joining Alliance Cooling Down"]
["ErrorCode_117023","搜索联盟不存在","搜索聯盟不存在","Search alliance does not exist"]
["ErrorCode_117024","联盟邮件数据不存在","聯盟郵件資料不存在","Alliance email data does not exist"]
["ErrorCode_117025","联盟未加入地图","聯盟未加入地圖","Alliance has not joined the map"]
["ErrorCode_117026","当前为联盟盟主，不能直接退出联盟","當前為聯盟盟主，不能直接退出聯盟","You are currently the leader of the alliance and cannot leave the alliance directly."]
["ErrorCode_117027","联盟经验不足","聯盟經驗不足","Alliance experience is insufficient"]
["ErrorCode_117028","联盟已达最大等级","聯盟已達最大等級","The alliance has reached the maximum level"]
["ErrorCode_117029","联盟等级配置不存在","聯盟等級配置不存在","Alliance level configuration does not exist"]
["ErrorCode_117030","联盟背景配置不存在","聯盟背景配置不存在","Alliance background configuration does not exist"]
["ErrorCode_117031","联盟背景类型错误","聯盟背景類型錯誤","Wrong alliance background type"]
["ErrorCode_117032","联盟图标配置不存在","聯盟圖示配置不存在","Alliance icon configuration does not exist"]
["ErrorCode_117033","联盟图标类型错误","聯盟圖示類型錯誤","Wrong alliance icon type"]
["ErrorCode_117034","加入联盟所需主城等级不足","加入聯盟所需主城等級不足","The main city level required to join the alliance is insufficient."]
["ErrorCode_117035","联盟职位不存在","聯盟職位不存在","Alliance position does not exist"]
["ErrorCode_117036","不能设置自己职位","不能設置自己職位","Can't set own position"]
["ErrorCode_117037","已为官无法任命","已為官無法任命","Already an official and unable to be appointed"]
["ErrorCode_117038","分配权限不存在","分配許可權不存在","Assign permission does not exist"]
["ErrorCode_117039","职位存在不能设置权限","職位存在不能設置許可權","The position exists and permissions cannot be set."]
["ErrorCode_117040","联盟日志数据不存在","聯盟日誌資料不存在","Alliance log data does not exist"]
["ErrorCode_117041","您不是盟主","您不是盟主","You are not the leader"]
["ErrorCode_117042","转让玩家不是联盟成员","轉讓玩家不是聯盟成員","The transferring player is not a member of the alliance"]
["ErrorCode_117043","当前已存在转让申请","當前已存在轉讓申請","There is currently a transfer request"]
["ErrorCode_117044","不存在转让申请","不存在轉讓申請","There is no transfer application"]
["ErrorCode_117045","当前弹劾未结束","當前彈劾未結束","The current impeachment is not over yet"]
["ErrorCode_117046","弹劾条件不满足","彈劾條件不滿足","Impeachment conditions not met"]
["ErrorCode_117047","盟主不能弹劾自己","盟主不能彈劾自己","The leader cannot impeach himself"]
["ErrorCode_117048","不能设置为盟主","不能設置為盟主","Cannot be set as leader"]
["ErrorCode_117049","联盟驻地不存在","聯盟駐地不存在","Alliance station does not exist"]
["ErrorCode_117050","联盟驻地建造中","聯盟駐地建造中","Alliance station is under construction"]
["ErrorCode_117051","当前位置已入驻","當前位置已入駐","The current location has been occupied"]
["ErrorCode_117052","税率调整次数不足","稅率調整次數不足","Insufficient number of tax rate adjustments"]
["ErrorCode_117053","税率调整值不合法","稅率調整值不合法","The tax rate adjustment value is illegal"]
["ErrorCode_117054","F币数量不合法","F幣數量不合法","The number of F coins is illegal"]
["ErrorCode_117055","F币分配剩余数量不足","F幣分配剩餘數量不足","The remaining quantity of F coins allocated is insufficient."]
["ErrorCode_117056","F币数量不足","F幣數量不足","Insufficient number of F coins"]
["ErrorCode_117057","联盟弹劾中 不能踢出","聯盟彈劾中 不能踢出","The Alliance is impeaching and cannot be kicked out."]
["ErrorCode_117058","联盟弹劾中 不能转让","聯盟彈劾中 不能轉讓","The Alliance is under impeachment and cannot be transferred."]
["ErrorCode_117059","联盟外交申请已存在，无需重复申请","聯盟外交申請已存在，無需重複申請","The alliance diplomatic application already exists, no need to apply again"]
["ErrorCode_117060","联盟已加入联邦，无法缔结联邦","聯盟已加入聯邦，無法締結聯邦","The alliance has joined the federation and cannot form a federation."]
["ErrorCode_117061","当前已结成友盟关系","當前已結成友盟關係","Currently an alliance has been formed"]
["ErrorCode_117062","友盟数已满，无法成为友盟","友盟數已滿，無法成為友盟","The number of allies is full and cannot become an ally."]
["ErrorCode_117063","外交申请不存在","外交申請不存在","Diplomatic application does not exist"]
["ErrorCode_117064","联邦不存在","聯邦不存在","Federation does not exist"]
["ErrorCode_117065","联邦成员已满，无法缔结联邦","聯邦成員已滿，無法締結聯邦","The federation members are full and cannot form a federation."]
["ErrorCode_117066","未加入联邦","未加入聯邦","Not a member of the Federation"]
["ErrorCode_117067","申请已处理","申請已處理","Application has been processed"]
["ErrorCode_117068","非友盟关系","非友盟關係","non-alliance relations"]
["ErrorCode_117069","非联邦关系","非聯邦關係","non-federal relations"]
["ErrorCode_117070","当前解除关系中","當前解除關係中","Currently dissolving the relationship"]
["ErrorCode_117071","不能向自己所在联盟发送外交申请","不能向自己所在聯盟發送外交申請","Cannot send diplomatic requests to own alliance"]
["ErrorCode_117100","科技未解锁","科技未解鎖","Technology not unlocked"]
["ErrorCode_117101","科技升级前置条件未满足","科技升級前置條件未滿足","The prerequisites for technology upgrade are not met."]
["ErrorCode_117102","科技已达最大等级","科技已達最大等級","Technology has reached its maximum level"]
["ErrorCode_117103","科技升级消耗不足","科技升級消耗不足","Insufficient consumption of technology upgrades"]
["ErrorCode_117201","城池不存在","城池不存在","The city does not exist"]
["ErrorCode_117202","城池已有城主","城池已有城主","The city already has a city lord"]
["ErrorCode_117203","已经任命其他城池的城主","已經任命其他城池的城主","City lords of other cities have been appointed"]
["ErrorCode_117204","联盟建筑不存在","聯盟建築不存在","Alliance building does not exist"]
["ErrorCode_117205","联盟建筑正在摧毁中","聯盟建築正在摧毀中","Alliance buildings are being destroyed"]
["ErrorCode_117206","系统建筑不可摧毁","系統建築不可摧毀","System buildings are indestructible"]
["ErrorCode_117207","当前建筑不可摧毁","當前建築不可摧毀","The current building is indestructible"]
["ErrorCode_118000","不支持的行军类型","不支援的行軍類型","Unsupported march type"]
["ErrorCode_118001","部队不存在","部隊不存在","Troops do not exist"]
["ErrorCode_118002","部队不能行军","部隊不能行軍","Troops cannot march"]
["ErrorCode_118003","地图寻路失败","地圖尋路失敗","Map pathfinding failed"]
["ErrorCode_118004","找不到联盟驻地点","找不到聯盟駐地點","Alliance location not found"]
["ErrorCode_118005","部队不能撤退","部隊不能撤退","Troops cannot retreat"]
["ErrorCode_118006","部队不在行军中","部隊不在行軍中","The troops are not on the march"]
["ErrorCode_118007","资源占领失败: 非中立资源","資源佔領失敗: 非中立資源","Resource occupation failed: non-neutral resource"]
["ErrorCode_118008","资源占领失败: 盟友资源","資源佔領失敗: 盟友資源","Resource capture failed: Ally resources"]
["ErrorCode_118009","未知的地图对象类型","未知的地圖對象類型","Unknown map object type"]
["ErrorCode_118010","地图资源不存在","地圖資源不存在","The map resource does not exist"]
["ErrorCode_118011","地图资源消失","地圖資源消失","Map resources disappear"]
["ErrorCode_118012","地图资源不是我的","地圖資源不是我的","The map resource is not mine"]
["ErrorCode_118013","资源正在采集中","資源正在採集中","Resources are being collected"]
["ErrorCode_118014","资源不属于同盟","資源不屬於同盟","The resource does not belong to the alliance"]
["ErrorCode_118015","资源掠夺失败: 中立资源","資源掠奪失敗: 中立資源","Resource plunder failed: Neutral resources"]
["ErrorCode_118016","资源掠夺失败: 盟友资源","資源掠奪失敗: 盟友資源","Resource plunder failed: Ally resources"]
["ErrorCode_118017","地块不可行走","地塊不可行走","The land is not walkable"]
["ErrorCode_118018","地块有阻档","地塊有阻檔","The land is blocked"]
["ErrorCode_118019","建筑数量限制","建築數量限制","Building quantity limit"]
["ErrorCode_118020","迁城失败:冷却中","遷城失敗:冷卻中","City relocation failed: cooling down"]
["ErrorCode_118021","迁城失败:未加入联盟","遷城失敗:未加入聯盟","City relocation failed: did not join the alliance"]
["ErrorCode_118022","迁城失败:没有地基","遷城失敗:沒有地基","City relocation failed: no foundation"]
["ErrorCode_118023","迁城失败:有部队在地图中","遷城失敗:有部隊在地圖中","City relocation failed: there are troops on the map"]
["ErrorCode_118024","迁城失败:地基建造中","遷城失敗:地基建造中","City relocation failed: foundation under construction"]
["ErrorCode_118025","行军失败:粮草不足","行軍失敗:糧草不足","The march failed: lack of food and grass"]
["ErrorCode_118026","迁城失败：没有主城","遷城失敗：沒有主城","City relocation failed: no main city"]
["ErrorCode_118027","迁城失败：没有联盟驻地","遷城失敗：沒有聯盟駐地","City relocation failed: no alliance garrison"]
["ErrorCode_118028","没有攻城地基","沒有攻城地基","No siege foundations"]
["ErrorCode_118029","建筑不属于联盟","建築不屬於聯盟","The building does not belong to the alliance"]
["ErrorCode_118030","建筑正在建造中","建築正在建造中","Building is under construction"]
["ErrorCode_118031","城池不存在","城池不存在","The city does not exist"]
["ErrorCode_118032","没有攻城大营","沒有攻城大營","No siege camp"]
["ErrorCode_118033","攻城大营建造中","攻城大營建造中","Siege camp under construction"]
["ErrorCode_118034","已经宣战","已經宣戰","War has been declared"]
["ErrorCode_118035","地图建筑","地圖建築","map building"]
["ErrorCode_118036","行军不可终止","行軍不可終止","The march cannot be terminated"]
["ErrorCode_118037","撤退失败：不是调动点","撤退失敗：不是調動點","Retreat failed: not a mobilization point"]
["ErrorCode_118038","队伍战斗中","隊伍戰鬥中","The team is fighting"]
["ErrorCode_118039","宣战CD中","宣戰CD中","Declaring War on CD"]
["ErrorCode_118040","不是同盟建筑","不是同盟建築","Not an alliance building"]
["ErrorCode_118041","行军调动目标无效","行軍調動目標無效","March mobilization target is invalid"]
["ErrorCode_118042","不是同盟城池","不是同盟城池","Not an alliance city"]
["ErrorCode_118043","有英雄未分配兵力","有英雄未分配兵力","There are heroes who have not been allocated troops."]
["ErrorCode_118044","不可建造","不可建造","Not buildable"]
["ErrorCode_118045","没有覆盖建筑","沒有覆蓋建築","no covered building"]
["ErrorCode_118046","建筑不属于玩家","建築不屬於玩家","The building does not belong to the player"]
["ErrorCode_118047","不是联盟建筑","不是聯盟建築","Not an alliance building"]
["ErrorCode_118048","不是个人建筑","不是個人建築","Not a personal building"]
["ErrorCode_118049","未找到集结信息","未找到集結資訊","No rally information found"]
["ErrorCode_118050","不是你的集结队伍","不是你的集結隊伍","Not your assembled team."]
["ErrorCode_118051","不能踢出队长","不能踢出隊長","Can't kick out captain"]
["ErrorCode_118052","不在集结队伍中","不在集結隊伍中","Not in the assembled team"]
["ErrorCode_118053","集结队伍不在主城","集結隊伍不在主城","The assembled team is not in the main city"]
["ErrorCode_118054","目标不可集结","目標不可集結","Target cannot be assembled"]
["ErrorCode_118055","集结目标不存在","集結目標不存在","The rally target does not exist"]
["ErrorCode_118056","集结目标属于同盟","集結目標屬於同盟","The rally target belongs to the alliance"]
["ErrorCode_118057","集结队伍不属于同盟","集結隊伍不屬於同盟","The assembled team does not belong to the alliance"]
["ErrorCode_118058","集结队伍已出发","集結隊伍已出發","The assembled team has set off"]
["ErrorCode_118059","集结队伍已满员","集結隊伍已滿員","The assembly team is full"]
["ErrorCode_118060","行军对象繁忙无法集结","行軍物件繁忙無法集結","The marching objects are too busy to assemble"]
["ErrorCode_118061","行军对象重伤无法集结","行軍物件重傷無法集結","The marching object is seriously injured and unable to assemble"]
["ErrorCode_118062","单人队伍不能出发","單人隊伍不能出發","Single-player teams cannot start"]
["ErrorCode_118063","成员未到达不能出发","成員未到達不能出發","Cannot depart if members have not arrived"]
["ErrorCode_118064","当前状态不可撤退","當前狀態不可撤退","Current status cannot be retreated"]
["ErrorCode_118065","已经加入集结队伍","已經加入集結隊伍","Already joined the assembly team"]
["ErrorCode_118066","获取坐标失败","獲取座標失敗","Failed to obtain coordinates"]
["ErrorCode_118067","领地包含障碍物","領地包含障礙物","Territory contains obstacles"]
["ErrorCode_118068","领地与系统领地重合","領地與系統領地重合","Territory overlaps with system territory"]
["ErrorCode_118069","领地与敌方领地重合","領地與敵方領地重合","Territory overlaps with enemy territory"]
["ErrorCode_118070","领地未连接","領地未連接","Territory not connected"]
["ErrorCode_118071","未宣战","未宣戰","undeclared war"]
["ErrorCode_118072","地图对象不存在","地圖對象不存在","Map object does not exist"]
["ErrorCode_118073","当前建筑正在升级中","當前建築正在升級中","The current building is being upgraded"]
["ErrorCode_118074","当前建筑正在保护中","當前建築正在保護中","The building is currently under conservation"]
["ErrorCode_118075","无法攻击，请先加入联盟","無法攻擊，請先加入聯盟","Unable to attack, please join the alliance first"]
["ErrorCode_118076","当前建筑为自己的建筑","當前建築為自己的建築","The current building is your own building"]
["ErrorCode_118077","再起冷却中","再起冷卻中","Restarting cooling"]
["ErrorCode_118100","地图未开启","地圖未開啟","Map is not open"]
["ErrorCode_118101","TODO 找不到出生点","TODO 找不到出生點","TODO Can't find the birth point"]
["ErrorCode_118102","地图标记已存在","地圖標記已存在","Map marker already exists"]
["ErrorCode_118103","地图标记不存在","地圖標記不存在","Map marker does not exist"]
["ErrorCode_118104","地图标记内容","地圖標記內容","Map marker content"]
["ErrorCode_118105","地图标记数量已达上限","地圖標記數量已達上限","The maximum number of map markers has been reached"]
["ErrorCode_118106","地图标记标题长度不符","地圖標記標題長度不符","Map marker title length does not match"]
["ErrorCode_118107","地图标记描述长度不符","地圖標記描述長度不符","Map marker description length does not match"]
["ErrorCode_118108","地图标记指令不存在","地圖標記指令不存在","Map mark command does not exist"]
["ErrorCode_118109","地基建造冷却中","地基建造冷卻中","Foundation construction is cooling down"]
["ErrorCode_118110","地图建筑升级表不存在","地圖建築升級表不存在","Map building upgrade table does not exist"]
["ErrorCode_118111","升级消耗不存在","升級消耗不存在","Upgrade consumption does not exist"]
["ErrorCode_118112","营帐下标已达上限","營帳下標已達上限","The bid for the camp account has reached the upper limit"]
["ErrorCode_118113","不可升级","不可升級","Not upgradeable"]
["ErrorCode_118114","迁城失败，行军对象不在主城","遷城失敗，行軍物件不在主城","The move to the city failed. The march target is not in the main city."]
["ErrorCode_118115","再起失败，行军对象不在主城","再起失敗，行軍物件不在主城","Failed to rise again. The march target is not in the main city."]
["ErrorCode_118116","攻城失败，未加入联盟","攻城失敗，未加入聯盟","The siege failed and did not join the alliance."]
["ErrorCode_118117","进攻失败，联盟领土不接壤","進攻失敗，聯盟領土不接壤","Attack failed, alliance territory is not bordering"]
["ErrorCode_118118","调动数已达上限","調動數已達上限","The number of transfers has reached the upper limit"]
["ErrorCode_119003","探险章节星数不满足","探險章節星數不滿足","The number of stars in the adventure chapter is not satisfied"]
["ErrorCode_119004","当前章节未解锁","當前章節未解鎖","The current chapter is not unlocked"]
["ErrorCode_119005","当前关卡未解锁","當前關卡未解鎖","The current level is not unlocked"]
["ErrorCode_119006","奖励已领取","獎勵已領取","Reward has been collected"]
["ErrorCode_119007","关卡ID错误","關卡ID錯誤","Wrong level ID"]
["ErrorCode_119009","关卡挑战次数不足","關卡挑戰次數不足","Insufficient number of level challenges"]
["ErrorCode_119010","精力不足","精力不足","lack of energy"]
["ErrorCode_119011","关卡未满星","關卡未滿星","The level is not full of stars"]
["ErrorCode_119012","探险阵容不存在","探險陣容不存在","The expedition lineup does not exist"]
["ErrorCode_119013","探险战斗结果校验失败","探險戰鬥結果校驗失敗","Adventure battle result verification failed"]
["ErrorCode_119014","探险挑战失败","探險挑戰失敗","Adventure challenge failed"]
["ErrorCode_119015","探险怪物组配置错误","探險怪物組配置錯誤","Adventure monster group configuration error"]
["ErrorCode_119016","当前关卡购买次数不足","當前關卡購買次數不足","Insufficient purchases for the current level"]
["ErrorCode_119017","购买次数错误","購買次數錯誤","Wrong number of purchases"]
["ErrorCode_119018","探险战斗异常","探險戰鬥異常","Adventure combat anomaly"]
["ErrorCode_119019","暂无可领取奖励","暫無可領取獎勵","No rewards available yet"]
["ErrorCode_120000","战报不存在","戰報不存在","Battle report does not exist"]
["ErrorCode_122001","商店未开启","商店未開啟","The store is not open"]
["ErrorCode_122002","商店数据不存在","商店資料不存在","Store data does not exist"]
["ErrorCode_122003","购买次数错误","購買次數錯誤","Wrong number of purchases"]
["ErrorCode_122004","购买次数已达上限","購買次數已達上限","The number of purchases has reached the limit"]
["ErrorCode_122005","商店类型错误","商店類型錯誤","Wrong store type"]
["ErrorCode_123000","主线章节配置不存在","主線章節配置不存在","Mainline chapter configuration does not exist"]
["ErrorCode_123001","当前章节奖励已领取","當前章節獎勵已領取","The current chapter reward has been collected"]
["ErrorCode_123002","当前章节未开启","當前章節未開啟","The current chapter is not open"]
["ErrorCode_127000","交易所出售货柜数量已达到上限","交易所出售貨櫃數量已達到上限","The number of containers sold by the exchange has reached the upper limit"]
["ErrorCode_127001","交易所求购货柜数量已达到上限","交易所求購貨櫃數量已達到上限","The number of containers purchased by the exchange has reached the upper limit"]
["ErrorCode_127002","交易所物品单价不合法","交易所物品單價不合法","The unit price of exchange items is illegal"]
["ErrorCode_127003","交易所物品数量不合法","交易所物品數量不合法","The number of exchange items is illegal"]
["ErrorCode_127004","交易所商品配置错误","交易所商品配置錯誤","Exchange product configuration error"]
["ErrorCode_127005","交易所出售货柜数量不足","交易所出售貨櫃數量不足","Insufficient number of containers for sale on the exchange"]
["ErrorCode_127006","交易所求购货柜数量不足","交易所求購貨櫃數量不足","The number of containers purchased by the exchange is insufficient"]
["ErrorCode_127007","交易的商品不存在","交易的商品不存在","The product being traded does not exist"]
["ErrorCode_127008","商品数量不足","商品數量不足","Insufficient product quantity"]
["ErrorCode_127009","商品已经下架或者已售罄","商品已經下架或者已售罄","The product has been removed from the shelves or sold out"]
["ErrorCode_127010","每日购买次数达到上限","每日購買次數達到上限","Daily purchase limit reached"]
["ErrorCode_127011","商品未下架，无需重新上架","商品未下架，無需重新上架","The product has not been removed from the shelves and does not need to be re-listed."]
["ErrorCode_127012","商品未下架，不能取回","商品未下架，不能取回","The product has not been removed from the shelves and cannot be retrieved."]
["ErrorCode_127013","交易最低手续费不能低于单价","交易最低手續費不能低於單價","The minimum transaction fee cannot be lower than the unit price"]
["ErrorCode_124001","名称中包含敏感字符","名稱中包含敏感字元","Name contains sensitive characters"]
["ErrorCode_124002","名称已存在","名稱已存在","name already exists"]
["ErrorCode_118078","进攻失败，联盟领土不接壤","進攻失敗，聯盟領土不接壤","Attack failed, alliance territory is not bordering"]
["ErrorCode_124003","该名称已被占用，请更换其他名称","該名稱已被佔用，請更換其他名稱","This name is already occupied, please change it to another name"]
["Construction_Foundation_Tips","冷却时间剩余{0}，不能建造地基","冷卻時間剩餘{0}，不能建造地基","Cooling time remains {0}, foundation cannot be built"]
["City_Relocation_Tips","迁城冷却时间剩余{0}，不能迁城","遷城冷卻時間剩餘{0}，不能遷城","The relocation cooldown time remains {0}, and the city cannot be relocated."]
["Building_Type_Alliance_Base","联盟驻地","聯盟駐地","alliance station"]
["Trading_1","购买","購買","Buy"]
["Trading_2","出售","出售","sell"]
["Trading_3","求购","求購","Want to buy"]
["Trading_4","交易记录","交易記錄","transaction history"]
["Trading_Type_1","全部","全部","all"]
["Trading_Type_2","装备","裝備","equipment"]
["Trading_Type_3","材料","材料","Material"]
["Trading_Type_4","资源","資源","resource"]
["Trading_Field_1","商品","商品","merchandise"]
["Trading_Field_2","物品数量","物品數量","Item quantity"]
["Trading_Field_3","剩余时间","剩餘時間","time left"]
["Trading_Field_4","价格","價格","price"]
["Trading_Field_5","操作","操作","operate"]
["Trading_Field_6","(今日剩余:{0}/{1})","(今日剩餘:{0}/{1})","(Today’s remaining: {0}/{1})"]
["Trading_Field_7","购买日期","購買日期","Purchase date"]
["Trading_Field_8","出售日期","出售日期","sale date"]
["Trading_Field_9","手续费","手續費","handling fee"]
["Trading_Search_1","请输入名字或简称","請輸入名字或簡稱","Please enter first name or abbreviation"]
["Trading_Help_1","交易行规则","交易行規則","trading house rules"]
["Trading_Help_2","<color=#ffc857>【流通规则】</color>\\n装备与材料类商品仅可在同赛季的玩家之间进行交易。\\n资源类商品仅可在同一沙盘内的玩家之间进行交易。\\n<color=#ffc857>【开启与关闭规则】</color>\\n装备与材料类商品的交易功能，将在玩家达到指定等级后自动开启。\\n资源类商品的交易将根据赛季进程动态开启或关闭；交易关闭后，系统会通过邮件将玩家已上架及求购的商品与金币返还。\\n<color=#ffc857>【上架单位】</color>\\n对于部分以单位售卖的材料与资源类的商品，其定价模式为：商品总价基于单位数量与单个单位价格的乘积计算。\\n<color=#ffc857>【手续费规则】</color>\\n交易成功后，商品将通过邮件发放给交易双方，系统将按成交价扣除10%作为手续费。\\n<color=#ffc857>【求购规则】</color>\\n玩家可针对材料与资源类商品发布求购订单，系统将按设定价格范围从商店上的最低价自动匹配交易，每次匹配设有一定时间间隔。","<color=#ffc857>【流通規則】</color>\\n裝備與材料類商品僅可在同賽季的玩家之間進行交易。\\n資源類商品僅可在同一沙盤內的玩家之間進行交易。\\n<color=#ffc857>【開啟與關閉規則】</color>\\n裝備與材料類商品的交易功能，將在玩家達到指定等級後自動開啟。\\n資源類商品的交易將根據賽季進程動態開啟或關閉；交易關閉後，系統會通過郵件將玩家已上架及求購的商品與金幣返還。\\n<color=#ffc857>【上架單位】</color>\\n對於部分以單位售賣的材料與資源類的商品，其定價模式為：商品總價基於單位數量與單個單位價格的乘積計算。\\n<color=#ffc857>【手續費規則】</color>\\n交易成功後，商品將通過郵件發放給交易雙方，系統將按成交價扣除10%作為手續費。\\n<color=#ffc857>【求購規則】</color>\\n玩家可針對材料與資源類商品發佈求購訂單，系統將按設定價格範圍從商店上的最低價自動匹配交易，每次匹配設有一定時間間隔。","<color=#ffc857>[Circulation Rules]</color>\nEquipment and materials can only be traded between players in the same season.\nResource commodities can only be traded between players in the same sandbox.\n<color=#ffc857>[Open and close rules]</color>\nThe trading function for equipment and materials will be automatically enabled after the player reaches the specified level.\nThe transaction of resource commodities will be dynamically opened or closed according to the progress of the season; after the transaction is closed, the system will return the products and gold coins that the player has put on the shelves and purchased through email.\n<color=#ffc857>【Online Unit】</color>\nFor some materials and resource products sold in units, the pricing model is: the total price of the product is calculated based on the product of the unit quantity and the price of a single unit.\n<color=#ffc857>[Handling fee rules]</color>\nAfter the transaction is successful, the goods will be sent to both parties via email, and the system will deduct 10% of the transaction price as a handling fee.\n<color=#ffc857>[Purchase Rules]</color>\nPlayers can place purchase orders for materials and resources, and the system will automatically match the transaction from the lowest price on the store according to the set price range, with a certain time interval for each match."]
["Trading_Unit_1","十","十","ten"]
["Trading_Unit_2","百","百","Hundred"]
["Trading_Unit_3","千","千","thousand"]
["Trading_Unit_4","万","萬","Ten thousand"]
["Trading_Unit_5","/十","/十","/ten"]
["Trading_Unit_6","/百","/百","/Hundred"]
["Trading_Unit_7","/千","/千","/thousand"]
["Trading_Unit_8","/万","/萬","/Ten thousand"]
["Trading_Ui_1","单价：{0}{1}","單價：{0}{1}","Unit price: {0}{1}"]
["Trading_Ui_2","剩余数量:{0}","剩餘數量:{0}","Remaining quantity: {0}"]
["Trading_Ui_3","持有:{0}","持有:{0}","Holding: {0}"]
["Trading_Ui_4","总价","總價","total price"]
["Trading_Ui_5","取消","取消","Cancel"]
["Trading_Ui_6","暂无商品","暫無商品","No products yet"]
["Trading_Ui_7","下架","下架","Removed from shelves"]
["Trading_Ui_8","重新上架","重新上架","Relist"]
["Trading_Ui_9","取回","取回","retrieve"]
["Trading_Ui_10","可取回","可取回","Retrievable"]
["Trading_Ui_11","上架货柜:{0}/{1}","上架貨櫃:{0}/{1}","Shelf container:{0}/{1}"]
["Trading_Ui_12","增加货柜","增加貨櫃","add container"]
["Trading_Ui_13","是否花费{0}{1}增加{2}个货柜","是否花費{0}{1}增加{2}個貨櫃","Whether to spend {0}{1} to add {2} containers"]
["Trading_Ui_14","单价:","單價:","unit price:"]
["Trading_Ui_15","数量:","數量:","quantity:"]
["Trading_Ui_16","实际收益:","實際收益:","Actual income:"]
["Trading_Ui_17","(扣除{0}%的手续费)","(扣除{0}%的手續費)","(Deduct {0}% handling fee)"]
["Trading_Ui_18","可上架物品","可上架物品","Items that can be put on the shelf"]
["Trading_Ui_19","点击商品上架","點擊商品上架","Click to put the product on the shelves"]
["Trading_Ui_20","未解绑","未解綁","Not unbundled"]
["Trading_Ui_21","解绑","解綁","unbundle"]
["Trading_Ui_22","定价范围:{0}~{1}","定價範圍:{0}~{1}","Pricing range:{0}~{1}"]
["Trading_Ui_23","最高求购价：","最高求購價：","Highest purchase price:"]
["Trading_Ui_24","最高求购价：暂无","最高求購價：暫無","Highest purchase price: None yet"]
["Trading_Ui_25","请输入商品单价","請輸入商品單價","Please enter the unit price of the product"]
["Trading_Ui_26","请输入商品单位价","請輸入商品單位價","Please enter the unit price of the product"]
["Trading_Ui_27","最大上架数量:{0}","最大上架數量:{0}","Maximum number of shelves: {0}"]
["Trading_Ui_28","请输入数字","請輸入數位","Please enter a number"]
["Trading_Ui_29","求购货柜:{0}/{1}","求購貨櫃:{0}/{1}","Container wanted: {0}/{1}"]
["Trading_Ui_30","重新求购","重新求購","Re-purchase"]
["Trading_Ui_31","已超时","已超時","Timed out"]
["Trading_Ui_32","可求购商品","可求購商品","Products available for purchase"]
["Trading_Ui_33","点击商品求购","點擊商品求購","Click on the product to purchase"]
["Trading_Ui_34","最低求购价：","最低求購價：","Minimum purchase price:"]
["Trading_Ui_35","暂无","暫無","None yet"]
["Trading_Ui_36","上架","上架","On the shelves"]
["Trading_Ui_37","暂无记录","暫無記錄","No record yet"]
["Trading_Ui_38","(单价: {0} {1})","(單價: {0} {1})","(Unit price: {0} {1})"]
["Trading_Tips_1","资源交易已关闭","資源交易已關閉","Resource trading is closed"]
["Trading_Tips_2","操作过于频繁，请等待 {0} 秒后重试","操作過於頻繁，請等待 {0} 秒後重試","The operation is too frequent, please wait {0} seconds and try again."]
["Trading_Tips_3","今日购买次数不足","今日購買次數不足","Not enough purchases today"]
["Trading_Tips_4","已达购买上限","已達購買上限","Purchase limit reached"]
["Trading_Tips_5","购买成功，商品已发送至系统邮件","購買成功，商品已發送至系統郵件","The purchase was successful and the product has been sent to the system email"]
["Trading_Tips_6","金币不足","金幣不足","Not enough gold coins"]
["Trading_Tips_7","商品已下架","商品已下架","The product has been removed from the shelves"]
["Trading_Tips_8","商品数据发生变动，请重新查看","商品資料發生變動，請重新查看","Product data has changed, please check again"]
["Trading_Tips_9","【{0}】不足","【{0}】不足","【{0}】Insufficient"]
["Trading_Tips_10","该装备已穿戴/已锁定，无法上架","該裝備已穿戴/已鎖定，無法上架","The equipment has been worn/locked and cannot be put on the shelves"]
["Trading_Tips_11","价格不能低于最低限价","價格不能低於最低限價","The price cannot be lower than the minimum price"]
["Trading_Tips_12","价格不能超过最高限价","價格不能超過最高限價","The price cannot exceed the maximum price"]
["Trading_Tips_13","不得超过{0}","不得超過{0}","Must not exceed {0}"]
["Trading_Tips_14","不能超过自身持有数量","不能超過自身持有數量","Cannot exceed the amount held by oneself"]
["Trading_Tips_15","持有量不足{0}","持有量不足{0}","Insufficient holdings {0}"]
["Trading_Tips_16","请输入商品的价格与数量","請輸入商品的價格與數量","Please enter the price and quantity of the product"]
["Trading_Tips_17","出售空柜不足","出售空櫃不足","Not enough empty cabinets for sale"]
["Trading_Tips_18","求购空柜不足","求購空櫃不足","Insufficient empty cabinets for purchase"]
["Trading_Tips_19","已达上限","已達上限","The limit has been reached"]
["Trading_Tips_20","请输入有效数字","請輸入有效數字","Please enter valid numbers"]
["Trading_Tips_21","是否下架{0}x{1}{2}?","是否下架{0}x{1}{2}?","Remove {0}x{1}{2}?"]
["Trading_Tips_22","已增加空柜","已增加空櫃","Empty cabinets added"]
["Trading_Tips_23","上架成功","上架成功","Listed successfully"]
["Trading_Tips_24","下架成功","下架成功","Removed successfully"]
["Trading_Tips_25","取回成功","取回成功","Retrieval successful"]
["Trading_Tips_26","重新上架成功","重新上架成功","Relisted successfully"]
["Trading_Tips_27","求购成功","求購成功","Purchase successful"]
["Trading_Tips_28","取消求购成功","取消求購成功","Cancellation of purchase successfully"]
["Trading_Tips_29","重新求购成功","重新求購成功","Re-purchase successful"]
["Build_Tips1","当前位置不可建造","當前位置不可建造","The current location cannot be built"]
["Build_Tips2","您的领土无法与其他联盟的领土重叠","您的領土無法與其他聯盟的領土重疊","Your territory cannot overlap with another alliance's territory"]
["Build_Tips3","您的建筑无法与其他建筑重叠","您的建築無法與其他建築重疊","Your building cannot overlap other buildings"]
["Build_Tips4","联盟旗帜必须建造在与现有联盟领土接壤的地方","聯盟旗幟必須建造在與現有聯盟領土接壤的地方","Confederate flags must be built bordering existing Confederate territory"]
["Build_Tips5","您的建筑必须建造在联盟领土内","您的建築必須建造在聯盟領土內","Your building must be constructed within alliance territory"]
["Build_Tips6","宁德建筑无法与他人的资源田重叠","寧德建築無法與他人的資源田重疊","Ningde buildings cannot overlap with other people's resource fields"]
["Build_Tips7","当前位置不可建造","當前位置不可建造","The current location cannot be built"]
["Information_Ui_1","加入联盟","加入聯盟","Join the alliance"]
["Information_Ui_2","消息","消息","information"]
["Information_Ui_3","好友","好友","friends"]
["Information_Ui_4","其他","其他","other"]
["Information_Ui_5","客服","客服","customer service"]
["Information_Ui_6","设置","設置","set up"]
["Information_Ui_7","外观","外觀","Appearance"]
["Information_Ui_8","排行","排行","ranking"]
["Information_Ui_9","成就","成就","Achievement"]
["Information_Ui_10","在野","在野","in opposition"]
["Information_Ui_11","最长不超过30字","最長不超過30字","No more than 30 words"]
["Information_Ui_12","个人数据","個人資料","personal data"]
["Information_Ui_13","第{0}名","第{0}名","No. {0}"]
["Information_Ui_14","个人信息","個人資訊","personal information"]
["Information_Ui_15","征战天数","征戰天數","Days of battle"]
["Information_Ui_16","最高声望","最高聲望","highest reputation"]
["Information_Ui_17","最高声望排名","最高聲望排名","highest reputation ranking"]
["Information_Ui_18","霸业次数","霸業次數","Number of times of dominance"]
["Information_Ui_19","最高功勋","最高功勳","highest merit"]
["Information_Ui_20","最高功勋排名","最高功勳排名","Highest merit ranking"]
["Information_Ui_21","未开启","未開啟","Not turned on"]
["Information_Ui_22","个人简介","個人簡介","Profile"]
["Information_Ui_23","请输入个人简介（最多30个字)","請輸入個人簡介（最多30個字)","Please enter your personal profile (maximum 30 characters)"]
["Information_Ui_24","改名冷却时间：{0}","改名冷卻時間：{0}","Cooldown time for name change: {0}"]
["Information_Ui_25","{0} 后可再次改名","{0} 後可再次改名","You can change your name again after {0}"]
["Information_Ui_26","王者加冕，开启帝国篇章！","群雄逐鹿，問鼎天下！","The king is crowned and the chapter of the empire begins!"]
["Information_Ui_27","剩余时间：","剩餘時間：","time left:"]
["Information_Ui_28","永久","永久","permanent"]
["Information_Ui_29","外观","外觀","Appearance"]
["Information_Ui_30","头像","頭像","avatar"]
["Information_Ui_31","个人背景","個人背景","personal background"]
["Information_Ui_32","已获得","已獲得","Obtained"]
["Information_Ui_33","使用中","使用中","In use"]
["Information_Ui_34","前往获取","前往獲取","Go to get"]
["Information_Ui_35","活动已结束","活動已結束","Event has ended"]
["Information_Ui_36","更换","更換","replace"]
["Information_Ui_37","获取方式：","獲取方式：","How to get it:"]
["Information_Ui_38","问鼎次数","問鼎次數","Number of championships"]
["Information_Ui_39","数据设置","數據設置","Data settings"]
["Information_Ui_40","按住左侧，拖动调整顺序","按住左側，拖動調整順序","Press and hold the left side and drag to adjust the order"]
["Information_Ui_41","基础","基礎","Base"]
["Information_Ui_42","进阶","進階","Advanced"]
["Information_Ui_43","隐私","隱私","privacy"]
["Information_Ui_44","角色编号","角色編號","role number"]
["Information_Ui_45","所处赛季","所處賽季","Season"]
["Information_Ui_46","赛区编号","賽區編號","Division number"]
["Information_Ui_47","暂无","暫無","None yet"]
["Information_Ui_48","登出","登出","Sign out"]
["Information_Ui_49","音乐","音樂","music"]
["Information_Ui_50","总音量","總音量","total volume"]
["Information_Ui_51","背景音乐","背景音樂","background music"]
["Information_Ui_52","游戏音效","遊戲音效","Game sound effects"]
["Information_Ui_53","角色配音","角色配音","Character dubbing"]
["Information_Ui_54","通用","通用","Universal"]
["Information_Ui_55","攻略站","攻略站","Strategy station"]
["Information_Ui_56","客服中心","客服中心","Customer service center"]
["Information_Ui_57","礼包兑换","禮包兌換","Gift pack redemption"]
["Information_Ui_58","还原默认","還原默認","Restore default"]
["Information_Ui_59","报错反馈","報錯回饋","Error feedback"]
["Information_Ui_60","语言设置","語言設置","Language settings"]
["Information_Ui_61","画质","畫質","Image quality"]
["Information_Ui_62","游戏","遊戲","game"]
["Information_Ui_63","主界面气泡消息","主介面氣泡消息","Main interface bubble message"]
["Information_Ui_64","新信件预览","新信件預覽","New message preview"]
["Information_Ui_65","好友消息预览","好友消息預覽","Friend message preview"]
["Information_Ui_66","用户协议","使用者協定","User Agreement"]
["Information_Ui_67","隐私政策","隱私政策","privacy policy"]
["Information_Ui_68","接收来自陌生人的消息","接收來自陌生人的消息","Receive messages from strangers"]
["Information_Ui_69","定位","定位","position"]
["Information_Ui_70","开启定位信息","開啟定位資訊","Turn on location information"]
["Information_Ui_71","画面效果","畫面效果","Picture effect"]
["Information_Ui_72","均衡","均衡","balanced"]
["Information_Ui_73","精细","精細","fine"]
["Information_Ui_74","极致","極致","extreme"]
["Information_Ui_75","帧率","幀率","Frame rate"]
["Information_Ui_76","抗锯齿","抗鋸齒","Anti-aliasing"]
["Information_Ui_77","默认聊天频道","預設聊天頻道","Default chat channel"]
["Information_Ui_78","关键词显示","關鍵字顯示","Keyword display"]
["Information_Ui_79","礼包兑换码","禮包兌換碼","Gift pack redemption code"]
["Information_Ui_80","请输入礼包码","請輸入禮包碼","Please enter the gift code"]
["Information_Ui_81","排序","排序","sort"]
["Information_Ui_82","完成","完成","Finish"]
["Information_Ui_83","展示内容设置(最多选择6项)：","展示內容設置(最多選擇6項)：","Display content settings (select up to 6 items):"]
["Information_Ui_84","进度预览","進度預覽","Progress preview"]
["Information_Ui_85","进度","進度","schedule"]
["Information_Tips_1","名称不能为空","名稱不能為空","Name cannot be empty"]
["Information_Tips_2","名称过短","名稱過短","Name is too short"]
["Information_Tips_3","道具不足","道具不足","Lack of tools"]
["Information_Tips_4","修改成功","修改成功","Modification successful"]
["Information_Tips_5","最多只能选6个展示","最多只能選6個展示","You can only select up to 6 displays"]
["Information_Tips_6","改名所需道具不足","改名所需道具不足","Insufficient items required for name change"]
["Information_Tips_7","改名冷却中","改名冷卻中","Name change is cooling down"]
["Information_Tips_8","名称中包含敏感字符","名稱中包含敏感字元","Name contains sensitive characters"]
["Information_Tips_9","名称已存在","名稱已存在","name already exists"]
["Information_Tips_10","设置成功","設置成功","Setup successful"]
["AppearanceHead_desc_1","承载新的“黄金城主”的预言，开启王国的荣耀。","承載新的“黃金城主”的預言，開啟王國的榮耀。","Carrying the prophecy of the new \"Golden City Lord\", it opens up the glory of the kingdom."]
["AppearanceHead_desc_2","承载新的“黄金城主”的预言，开启王国的荣耀。","承載新的“黃金城主”的預言，開啟王國的榮耀。","Carrying the prophecy of the new \"Golden City Lord\", it opens up the glory of the kingdom."]
["AppearanceHead_desc_3","可将主界面头像和聊天头像更改为<color=#ffc857>{0}</color>","可將主介面頭像和聊天頭像更改為<color=#ffc857>{0}</color>","You can change the main interface avatar and chat avatar to <color=#ffc857>{0}</color>"]
["AppearanceHead_source_1","默认解锁","默認解鎖","Unlocked by default"]
["AppearanceHead_source_2","默认解锁","默認解鎖","Unlocked by default"]
["AppearanceHead_source_3","通过招募到英雄<color=#ffc857>{0}</color>解锁","通過招募到英雄<color=#ffc857>{0}</color>解鎖","Unlocked by recruiting hero <color=#ffc857>{0}</color>"]
["InfoBg_name_1","王国荣耀","王國榮耀","kingdom glory"]
["InfoBg_name_2","征服之路","征服之路","road of conquest"]
["AppearanceBg_desc_101","帝国迎来了新的领主，即将书写荣耀的篇章。","帝國迎來了新的領主，即將書寫榮耀的篇章。","The empire has ushered in a new lord and is about to write a glorious chapter."]
["AppearanceBg_desc_102","王者加冕之日，开启帝国征途之时。可将个人主页外观变为<color=#ffc857>征服之路</color>","王者加冕之日，開啟帝國征途之時。可將個人主頁外觀變為<color=#ffc857>征服之路</color>","The day when the king is crowned and the journey of the empire begins. You can change the appearance of your personal homepage to <color=#ffc857>Road to Conquest</color>"]
["AppearanceBg_source_101","默认解锁","默認解鎖","Unlocked by default"]
["AppearanceBg_source_102","奇珍礼遇","奇珍禮遇","Exotic gifts"]
["HeroHead_name_1","帝国领主","帝國領主","Imperial Lord"]
["HeroHead_name_2","帝国领主","帝國領主","Imperial Lord"]
["State_1001_City_Name1","翡翠城","翡翠城","Emerald City"]
["State_1001_City_Name2","丰饶城","豐饒城","City of Plenty"]
["State_1001_City_Name3","望野镇","望野鎮","Wangye Town"]
["State_1001_City_Name4","月幕镇","月幕鎮","Yuemu Town"]
["State_1001_City_Name5","金穗城","金穗城","golden spike city"]
["State_1001_City_Name6","麦辉镇","麥輝鎮","Maihui Town"]
["State_1001_City_Name7","乐原镇","樂原鎮","Leyuan Town"]
["State_1001_City_Name8","朔光城","朔光城","Shuoguang City"]
["State_1001_City_Name9","萃汀镇","萃汀鎮","Cuiting Town"]
["State_1001_City_Name10","影谷镇","影穀鎮","shadow valley town"]
["State_1001_City_Name11","秘湾城","秘灣城","secret cove city"]
["State_1001_City_Name12","风堤镇","風堤鎮","Fengdi Town"]
["State_1001_City_Name13","穆林镇","穆林鎮","Mullin Township"]
["State_1001_City_Name14","绿茵城","綠茵城","green city"]
["State_1001_City_Name15","镜湖镇","鏡湖鎮","Jinghu Town"]
["State_1001_City_Name16","森语镇","森語鎮","Senyu Town"]
["Building_Type_Acropolis","卫城","衛城","acropolis"]
["Acropolis_Des_Long","攻占卫城后可宣战\\n可集结攻城部队并自动攻城","攻佔衛城後可宣戰\\n可集結攻城部隊並自動攻城","After capturing the Acropolis, you can declare war\nCan gather siege troops and attack the city automatically"]
["City_Type1","普通城池","普通城池","Ordinary city"]
["City_Des1","城镇是重要的战略要地\\n支持盟友部队快速调动\\n支持征兵","城鎮是重要的戰略要地\\n支持盟友部隊快速調動\\n支持徵兵","Cities are important strategic locations\nSupport the rapid mobilization of allied forces\nsupport the draft"]
["Camp_Tent_Long","可以进行调动和征兵","可以進行調動和徵兵","Can be mobilized and recruited"]
["Camp_Tent_Short","可调动部队","可調動部隊","Mobilized troops"]
["Building_Attributes_Durability","耐久度","耐久度","Durability"]
["Building_Attributes_Deployment_Quantity","调动部队数量","調動部隊數量","The number of troops mobilized"]
["System_City_Name_State_Capital_Acropolis","州府卫城","州府衛城","Acropolis of the state capital"]
["System_City_Name_Royal_City_Acropolis","王城卫城","王城衛城","Royal City Acropolis"]
["City_Type4","卫城","衛城","acropolis"]
["City_State_Capital_Acropolis_Des1","王权之拳，铁壁之心\\n攻占卫城后可对州府宣战\\n可集结攻城部队并自动攻城","王權之拳，鐵壁之心\\n攻佔衛城後可對州府宣戰\\n可集結攻城部隊並自動攻城","Fist of Royal Power, Heart of Iron Wall\nAfter capturing the Acropolis, you can declare war on the state capital.\nCan gather siege troops and attack the city automatically"]
["City_Royal_City_Acropolis_Des1","天穹之冠，文明之心\\n攻占卫城后可对王城宣战\\n可集结攻城部队并自动攻城","天穹之冠，文明之心\\n攻佔衛城後可對王城宣戰\\n可集結攻城部隊並自動攻城","The crown of the sky, the heart of civilization\nAfter capturing the Acropolis, you can declare war on the Royal City.\nCan gather siege troops and attack the city automatically"]
["City_Type2","州府","州府","State capital"]
["City_Defender_Main_Force_LV1","驻城部队","駐城部隊","garrison"]
["City_Defender","守军部队","守軍部隊","garrison troops"]
["City_building_Defender_101","地基驻城部队","地基駐城部隊","Ground garrison troops"]
["City_building_Defender_102","驻地驻城部队","駐地駐城部隊","garrison troops"]
["City_building_Defender_103","大营驻城部队","大營駐城部隊","Daying garrison troops"]
["City_building_Defender_104","大营驻城部队","大營駐城部隊","Daying garrison troops"]
["City_building_Defender_201","地基守军部队","地基守軍部隊","Foundation Defense Troops"]
["City_building_Defender_202","驻地守军部队","駐地守軍部隊","garrison troops"]
["City_building_Defender_203","大营守军部队","大營守軍部隊","Camp garrison troops"]
["City_building_Defender_204","大营守军部队","大營守軍部隊","Camp garrison troops"]
["Achievement_Name_1","赛季成就","賽季成就","Season achievements"]
["Achievement_Name_2","个人成就","個人成就","personal achievement"]
["Achievement_Name_101","欣欣向荣","欣欣向榮","Thriving"]
["Achievement_Name_102","兵强马壮","兵強馬壯","Strong soldiers and strong horses"]
["Achievement_Name_103","攻无不克","攻無不克","Invincible"]
["Achievement_Name_104","招贤纳士","招賢納士","Recruitment"]
["Achievement_Name_105","所向披靡","所向披靡","invincible"]
["Achievement_Name_106","攻城略地","攻城掠地","Conquer a city"]
["Achievement_Name_107","君临天下","君臨天下","Rule the world"]
["Achievement_Name_1001","欣欣向荣","欣欣向榮","Thriving"]
["Achievement_Name_1002","开荒拓垦","開荒拓墾","open up wasteland"]
["Achievement_Name_1003","筑基立业","築基立業","Build a foundation and establish a business"]
["Achievement_Name_1101","兵强马壮","兵強馬壯","Strong soldiers and strong horses"]
["Achievement_Name_1102","沙场点兵","沙場點兵","Soldiers on the battlefield"]
["Achievement_Name_1103","军功显赫","軍功顯赫","Distinguished military achievements"]
["Achievement_Name_1201","攻无不克","攻無不克","Invincible"]
["Achievement_Name_1202","开疆拓土","開疆拓土","expand territory"]
["Achievement_Name_1203","建功立业","建功立業","Make great contributions"]
["Achievement_Name_2001","将遇良才·骑","將遇良才·騎","Will meet a good man and ride a horse"]
["Achievement_Name_2002","将遇良才·弓","將遇良才·弓","Will meet a good talent·Gong"]
["Achievement_Name_2003","将遇良才·步","將遇良才·步","Will meet good talents·step"]
["Achievement_Name_2004","求贤若渴","求賢若渴","thirsty for talent"]
["Achievement_Name_2101","战功赫赫","戰功赫赫","illustrious military exploits"]
["Achievement_Name_2102","摧营拔寨","摧營拔寨","Destroy the camp"]
["Achievement_Name_2103","平贼定叛","平賊定叛","Defeat the thieves and decide the rebellion"]
["Achievement_Name_2201","摧枯拉朽","摧枯拉朽","Devastated"]
["Achievement_Name_2202","逢战先登","逢戰先登","Arrive first in battle"]
["Achievement_Name_2203","攻城掠地","攻城掠地","Conquer the city"]
["Achievement_Name_2301","军临天下","軍臨天下","The army conquers the world"]
["Achievement_Name_2302","成就霸业","成就霸業","Achieve hegemony"]
["Achievement_Name_3001","赛季成就积分","賽季成就積分","Season achievement points"]
["Achievement_Name_4001","个人成就积分","個人成就積分","personal achievement points"]
["Achievement_Name_1001_1","欣欣向荣1","欣欣向榮1","Thriving 1"]
["Achievement_Name_1001_2","欣欣向荣2","欣欣向榮2","Thriving 2"]
["Achievement_Name_1001_3","欣欣向荣3","欣欣向榮3","Thriving 3"]
["Achievement_Name_1002_1","开荒拓垦1","開荒拓墾1","Reclamation and reclamation 1"]
["Achievement_Name_1002_2","开荒拓垦2","開荒拓墾2","Reclamation 2"]
["Achievement_Name_1002_3","开荒拓垦3","開荒拓墾3","Reclamation 3"]
["Achievement_Name_1003_1","筑基立业1","築基立業1","Building a foundation and establishing a business 1"]
["Achievement_Name_1003_2","筑基立业2","築基立業2","Building a foundation and establishing a business 2"]
["Achievement_Name_1003_3","筑基立业3","築基立業3","Building a foundation and establishing a business 3"]
["Achievement_Name_1101_1","兵强马壮1","兵強馬壯1","Strong soldiers and strong horses 1"]
["Achievement_Name_1101_2","兵强马壮2","兵強馬壯2","Strong soldiers and strong horses 2"]
["Achievement_Name_1101_3","兵强马壮3","兵強馬壯3","Strong soldiers and strong horses 3"]
["Achievement_Name_1102_1","沙场点兵1","沙場點兵1","Soldiers on the battlefield 1"]
["Achievement_Name_1102_2","沙场点兵2","沙場點兵2","Soldiers on the battlefield 2"]
["Achievement_Name_1102_3","沙场点兵3","沙場點兵3","Soldiers on the battlefield 3"]
["Achievement_Name_1103_1","军功显赫1","軍功顯赫1","illustrious military exploits 1"]
["Achievement_Name_1103_2","军功显赫2","軍功顯赫2","illustrious military exploits 2"]
["Achievement_Name_1103_3","军功显赫3","軍功顯赫3","illustrious military exploits 3"]
["Achievement_Name_1201_1","攻无不克1","攻無不克1","Invincible 1"]
["Achievement_Name_1201_2","攻无不克2","攻無不克2","Invincible 2"]
["Achievement_Name_1201_3","攻无不克3","攻無不克3","Invincible 3"]
["Achievement_Name_1202_1","开疆拓土1","開疆拓土1","Open up territory and expand territory 1"]
["Achievement_Name_1203_1","建功立业1","建功立業1","Make great contributions 1"]
["Achievement_Name_2001_1","将遇良才·骑1","將遇良才·騎1","Will meet a good talent·Ride 1"]
["Achievement_Name_2001_2","将遇良才·骑2","將遇良才·騎2","Will meet a good talent · Riding 2"]
["Achievement_Name_2001_3","将遇良才·骑3","將遇良才·騎3","Will meet good talents·Ride 3"]
["Achievement_Name_2002_1","将遇良才·弓1","將遇良才·弓1","Will meet good talents·Gong 1"]
["Achievement_Name_2002_2","将遇良才·弓2","將遇良才·弓2","Meeting a Talent · Gong 2"]
["Achievement_Name_2002_3","将遇良才·弓3","將遇良才·弓3","Will meet good talents·Gong 3"]
["Achievement_Name_2003_1","将遇良才·步1","將遇良才·步1","Meeting a Talent · Step 1"]
["Achievement_Name_2003_2","将遇良才·步2","將遇良才·步2","Meeting a Talent · Step 2"]
["Achievement_Name_2003_3","将遇良才·步3","將遇良才·步3","Meeting a Talent · Step 3"]
["Achievement_Name_2004_1","求贤若渴1","求賢若渴1","Thirst for talents 1"]
["Achievement_Name_2004_2","求贤若渴2","求賢若渴2","Thirst for talent 2"]
["Achievement_Name_2004_3","求贤若渴3","求賢若渴3","Thirst for talent 3"]
["Achievement_Name_2004_4","求贤若渴4","求賢若渴4","Thirst for talent 4"]
["Achievement_Name_2004_5","求贤若渴5","求賢若渴5","Thirst for talent 5"]
["Achievement_Name_2004_6","求贤若渴6","求賢若渴6","Thirst for talent 6"]
["Achievement_Name_2101_1","战功赫赫1","戰功赫赫1","illustrious military exploits 1"]
["Achievement_Name_2101_2","战功赫赫2","戰功赫赫2","Battle Glory 2"]
["Achievement_Name_2101_3","战功赫赫3","戰功赫赫3","Battle Glory 3"]
["Achievement_Name_2102_1","摧营拔寨1","摧營拔寨1","Destroy the camp 1"]
["Achievement_Name_2102_2","摧营拔寨2","摧營拔寨2","Destroy the camp 2"]
["Achievement_Name_2102_3","摧营拔寨3","摧營拔寨3","Destroy the camp 3"]
["Achievement_Name_2103_1","平贼定叛1","平賊定叛1","Defeat thieves and decide rebellion 1"]
["Achievement_Name_2103_2","平贼定叛2","平賊定叛2","Defeat the thief and decide the rebellion 2"]
["Achievement_Name_2103_3","平贼定叛3","平賊定叛3","Defeating thieves and setting up rebellion 3"]
["Achievement_Name_2201_1","摧枯拉朽1","摧枯拉朽1","Destroy everything 1"]
["Achievement_Name_2201_2","摧枯拉朽2","摧枯拉朽2","Destroy the dead 2"]
["Achievement_Name_2201_3","摧枯拉朽3","摧枯拉朽3","Destroy the dead 3"]
["Achievement_Name_2202_1","逢战先登1","逢戰先登1","Be the first to arrive in battle 1"]
["Achievement_Name_2202_2","逢战先登2","逢戰先登2","Be the first to arrive in battle 2"]
["Achievement_Name_2202_3","逢战先登3","逢戰先登3","Be the first to arrive in battle 3"]
["Achievement_Name_2203_1","攻城掠地1","攻城掠地1","Siege the city 1"]
["Achievement_Name_2203_2","攻城掠地2","攻城掠地2","Siege 2"]
["Achievement_Name_2203_3","攻城掠地3","攻城掠地3","Siege 3"]
["Achievement_Name_2301_1","君临天下1","君臨天下1","King of the world 1"]
["Achievement_Name_2301_2","君临天下2","君臨天下2","King of the World 2"]
["Achievement_Name_2301_3","君临天下3","君臨天下3","King of the world 3"]
["Achievement_Name_2302_1","成就霸业1","成就霸業1","Achieve hegemony 1"]
["Achievement_Name_2302_2","成就霸业2","成就霸業2","Achievements in Hegemony 2"]
["Achievement_Name_2302_3","成就霸业3","成就霸業3","Achievements in Hegemony 3"]
["Shop_Name_101","日常商店","日常商店","everyday store"]
["Shop_Name_102","贡献商店","貢獻商店","Contribute to the store"]
["Shop_Name_103","功勋商店","功勳商店","merit store"]
["Shop_Name_104","赛季商店","賽季商店","Season shop"]
["Shop_Name_105","VIP商店","VIP商店","VIP store"]
["Shop_UI_101","{0}折","{0}折","{0} discount"]
["Shop_UI_102","限购次数：{0}/{1}","限購次數：{0}/{1}","Purchase limit: {0}/{1}"]
["Shop_UI_103","购买","購買","Buy"]
["Shop_UI_104","一键购买","一鍵購買","One click purchase"]
["Shop_UI_105","下次刷新","下次刷新","Refresh next time"]
["Shop_UI_106","开放倒计时","開放倒計時","Open countdown"]
["Shop_UI_107","霸业限定","霸業限定","Hegemony Limited"]
["Shop_UI_108","售罄","售罄","sold out"]
["Shop_UI_109","已售罄","已售罄","Sold out"]
["Shop_UI_110","VIP{0}解锁","VIP{0}解鎖","VIP{0} unlocked"]
["Shop_UI_111","本次将为您购买一下道具","本次將為您購買一下道具","This time we will buy some props for you"]
["Shop_UI_112","使用金币购买道具","使用金幣購買道具","Use gold coins to purchase items"]
["Shop_UI_113","若银币不足以购买全部道具，将优先购买折扣比例高的道具","若銀幣不足以購買全部道具，將優先購買折扣比例高的道具","If the silver coins are not enough to purchase all the props, props with a higher discount ratio will be purchased first."]
["Shop_Tips_101","商店未解锁","商店未解鎖","Store is not unlocked"]
["Shop_Tips_102","已达购买上限","已達購買上限","Purchase limit reached"]
["Shop_Tips_103","拥有{0}不足","擁有{0}不足","Not enough to have {0}"]
["Shop_Tips_104","暂无可购买道具","暫無可購買道具","There are currently no items available for purchase"]
["Shop_Tips_105","未获得霸业","未獲得霸業","Didn't get hegemony"]
["Shop_Tips_106","拥有{0}不足，购买失败","擁有{0}不足，購買失敗","Insufficient possession of {0}, purchase failed"]
["Shop_Discount_1","-10%","-10%","-10%"]
["Shop_Discount_2","-20%","-20%","-20%"]
["Shop_Discount_3","-30%","-30%","-30%"]
["Shop_Discount_4","-40%","-40%","-40%"]
["Shop_Discount_5","-50%","-50%","-50%"]
["Shop_Discount_6","-60%","-60%","-60%"]
["Shop_Discount_7","-70%","-70%","-70%"]
["Shop_Discount_8","-80%","-80%","-80%"]
["Shop_Discount_9","-90%","-90%","-90%"]
["System_City_name_101001","翡翠城","翡翠城","Emerald City"]
["System_City_name_101002","丰饶城","豐饒城","City of Plenty"]
["System_City_name_101003","金穗城","金穗城","golden spike city"]
["System_City_name_101004","朔光城","朔光城","Shuoguang City"]
["System_City_name_101005","秘湾城","秘灣城","secret cove city"]
["System_City_name_101006","绿茵城","綠茵城","green city"]
["System_City_name_101007","望野镇","望野鎮","Wangye Town"]
["System_City_name_101008","麦辉镇","麥輝鎮","Maihui Town"]
["System_City_name_101009","萃汀镇","萃汀鎮","Cuiting Town"]
["System_City_name_101010","风堤镇","風堤鎮","Fengdi Town"]
["System_City_name_101011","镜湖镇","鏡湖鎮","Jinghu Town"]
["System_City_name_101012","月幕镇","月幕鎮","Yuemu Town"]
["System_City_name_101013","乐原镇","樂原鎮","Leyuan Town"]
["System_City_name_101014","影谷镇","影穀鎮","shadow valley town"]
["System_City_name_101015","穆林镇","穆林鎮","Mullin Township"]
["System_City_name_101016","森语镇","森語鎮","Senyu Town"]
["Item_name_210001","白银宝箱","白銀寶箱","silver treasure chest"]
["Item_name_210002","黄金宝箱","黃金寶箱","gold treasure chest"]
["Item_name_210003","暗金宝箱","暗金寶箱","Unique gold treasure chest"]
["Item_desc_210001","白银宝箱","白銀寶箱","silver treasure chest"]
["Item_desc_210002","黄金宝箱","黃金寶箱","gold treasure chest"]
["Item_desc_210003","暗金宝箱","暗金寶箱","Unique gold treasure chest"]
["System_City_name_101201","雾峡","霧峽","Wuxia"]
["System_City_name_101202","幽峡","幽峽","Youxia"]
["System_City_name_101203","银风谷","銀風穀","Silverwind Valley"]
["System_City_name_101301","月港","月港","Yuegang"]
["System_City_name_101302","金酒湾","金酒灣","gin bay"]
["System_City_name_101303","渡口","渡口","ferry"]
["System_City_name_101401","秘湾","秘灣","Secret Bay"]
["System_City_name_101402","灰巢湾","灰巢灣","gray nest bay"]
["Main_City_Appearance_Name_Default","潮汐之城","潮汐之城","tidal city"]
["Main_City_Appearance_Name_East_Asia","紫微天工殿","紫微天工殿","Ziwei Tiangong Hall"]
["Main_City_Appearance_Name_Europe","圣权穹顶城","聖權穹頂城","Holy Power Dome"]
["Main_City_Appearance_Name_Middle_East","千柱智慧宫","千柱智慧宮","Thousand Pillars Wisdom Palace"]
["Main_City_Appearance_Name_Test","万神殿柱廊","白虹飲澗","Pantheon Colonnade"]
["Main_City_Appearance_Des_Default","可将主城外观恢复为默认样式的<color=#ffc857>潮汐之城</color>\\n亚特兰蒂斯文明构筑的镶晶建筑，与地脉洋流能源相互牵引，象征该文明对自然伟力的终极驾驭与神秘知识。","可將主城外觀恢復為預設樣式的潮汐之城。\\n亞特蘭蒂斯文明構築的鑲晶建築，與地脈洋流能源相互牽引，象徵該文明對自然偉力的終極駕馭與神秘知識。","<color=#ffc857>Tidal City</color> which can restore the appearance of the main city to the default style\nThe crystal-encrusted buildings built by the Atlantis civilization are pulled together by the energy of the earth's ocean currents, symbolizing the civilization's ultimate control and mysterious knowledge of the power of nature."]
["Main_City_Appearance_Des_East_Asia","可将主城外观设置为<color=#ffc857>紫薇天工殿</color>\\n依山傍水、礼制严谨的宫殿群，体现东亚华夏文明追求天人合一的哲学与中央集权的秩序，是和谐与永恒的文明图腾。","可將主城外觀設置為紫薇天工殿。\\n依山傍水、禮制嚴謹的宮殿群，體現東亞華夏文明追求天人合一的哲學與中央集權的秩序，是和諧與永恆的文明圖騰。","The appearance of the main city can be set to <color=#ffc857>Ziwei Tiangong Hall</color>\nThe palace complex with strict etiquette and mountains and rivers embodies the East Asian Chinese civilization's philosophy of pursuing the unity of nature and man and its centralized order. It is a totem of harmony and eternity."]
["Main_City_Appearance_Des_Europe","可将主城外观设置为<color=#ffc857>圣权穹顶城</color>\\n欧洲文明为代表的高耸哥特式石制主座堂，尖拱与花窗融合神圣信仰与王权，象征对精神升华与不朽的追求。","可將主城外觀設置為聖權穹頂城。\\n歐洲文明為代表的高聳哥特式石制主座堂，尖拱與花窗融合神聖信仰與王權，象徵對精神昇華與不朽的追求。","The appearance of the main city can be set to <color=#ffc857>Holy Power Dome City</color>\nThe towering Gothic stone main cathedral represents European civilization. Its pointed arches and flower windows combine sacred faith and royal power, symbolizing the pursuit of spiritual sublimation and immortality."]
["Main_City_Appearance_Des_Middle_East","可将主城外观设置为<color=#ffc857>千柱智慧宫</color>\\n石柱支撑的星图穹顶，融合中东文明的几何智慧与星象学，体现该文明学术、商贸枢纽的实用主义哲学。","可將主城外觀設置為千柱智慧宮。\\n石柱支撐的星圖穹頂，融合中東文明的幾何智慧與星象學，體現該文明學術、商貿樞紐的實用主義哲學。","The appearance of the main city can be set to <color=#ffc857>Thousand Pillars Wisdom Palace</color>\nThe star map dome supported by stone pillars integrates the geometric wisdom and astrology of the Middle Eastern civilization, embodying the pragmatism philosophy of this civilization's academic and commercial hub."]
["Main_City_Appearance_Des_Test","可将主城外观设置为<color=#ffc857>万神殿柱廊</color>\\n由洁白巨柱与三角楣构筑的宏伟柱廊。其理性对称的结构与对人神共居理念的追求。","可將主城外觀設置為白虹飲澗","The appearance of the main city can be set to <color=#ffc857>Pantheon Colonnade</color>\nA magnificent colonnade constructed of white giant columns and triangular lintels. Its rational and symmetrical structure and pursuit of the concept of cohabitation of humans and gods."]
["Main_City_Appearance_Tips1_Default","剩余时间：赛季内有效","剩餘時間：賽季內有效","Remaining time: valid during the season"]
["Main_City_Appearance_Tips1_East_Asia","主城升至10级解锁","主城升至10級解鎖","Unlocked when the main city reaches level 10"]
["Main_City_Appearance_Tips1_Europe","主城升至10级解锁","主城升至10級解鎖","Unlocked when the main city reaches level 10"]
["Main_City_Appearance_Tips1_Middle_East","主城升至10级解锁","主城升至10級解鎖","Unlocked when the main city reaches level 10"]
["Main_City_Appearance_Tips1_Test","活动获得","活動獲得","Activity acquisition"]
["Item_name_210004","圣典工匠秘箱","暗金圖紙寶箱","Codex Craftsman's Secret Chest"]
["Item_desc_210004","据说封存适用于某些英雄的暗金品质兵装图纸。\\n古代工匠圣殿覆灭前，被秘密转移的至高文明锻造技艺遗产。","隨機開出部分英雄的暗金裝備圖紙","It is said that dark gold quality weapon blueprints suitable for certain heroes have been sealed.\nThe forging skill heritage of the supreme civilization that was secretly transferred before the destruction of the ancient craftsman temple."]
["Item_name_210005","英雄随机宝箱·一","英雄隨機寶箱·壹","Hero random treasure chest·1"]
["Item_name_210006","英雄随机宝箱·二","英雄隨機寶箱·贰","Hero Random Treasure Chest·2"]
["Item_desc_210005","随机开出主线产出英雄","隨機開出主線英雄","Randomly generate heroes from the main line"]
["Item_desc_210006","随机开出非主线产出英雄","隨機開出非主線英雄","Randomly select non-mainline heroes"]
["City_Wall_Name","城墙","城牆","city ​​wall"]
["Resource_Output","{0}/时","{0}/時","{0}/minute"]
["Build_Limit_Tips1","已达到上限","已達到上限","The limit has been reached"]
["Retreat_Tips1","耗时   {0}","耗時   {0}","Time taken {0}"]
["Retreat_Tips2","距离   {0}","距離   {0}","Distance {0}"]
["Retreat_Tips3","请选择撤退的地点","請選擇撤退的地點","Please select a retreat location"]
["Marquee_Tips1","恭喜<color=#ffc857>{0}</color>获得{1}","恭喜<color=#ffc857>{0}</color>獲得{1}","Congratulations to <color=#ffc857>{0}</color> for winning {1}"]
["Marquee_Tips2","等道具","等道具","etc. tools"]
["Marquee_Tips3","等英雄","等英雄","Waiting for a hero"]
["Common_UI_1","领地 <color=#fff5df>{0}</color>","領地 <color=#fff5df>{0}</color>","Territory <color=#fff5df>{0}</color>"]
["Garrison_Name","守军",null,"garrison"]
["Declare_War_Tips1","无法攻击，请先加入联盟",null,"Unable to attack, please join the alliance first"]
["Declare_War_Tips2","无法宣战，没有权限",null,"Unable to declare war, no authority"]
["City_Type5","关卡",null,"level"]
["City_Type6","渡口",null,"ferry"]
["City_Type7","码头",null,"pier"]
["DailyCheckIn_Title_1","每日签到",null,0]
["DailyCheckIn_Slogan_1","惊喜天天有，好礼送不停",null,0]
["DailyCheckIn_1","第{0}天",null,0]
["DailyCheckIn_2","补签",null,0]
["DailyCheckIn_3","累计签到",null,0]
["DailyCheckIn_4","{0}天",null,0]
["DisplaySet_Title_1","隐藏",null,0]
["DisplaySet_1","隐藏部队模型",null,0]
["DisplaySet_2","隐藏部队名字",null,0]
["DisplaySet_3","隐藏建筑名字",null,0]
["DisplaySet_4","最低视角时自动触发设置",null,0]
["DisplaySet_Tips_1","提示",null,0]
["DisplaySet_Tips_2","已隐藏大地图部队模型和名字，可点击右上角按钮进行恢复",null,0]
["List_desc_1","排行榜",null,""]
["List_desc_2","个人",null,""]
["List_desc_3","个人声望榜",null,""]
["List_desc_4","个人功勋榜",null,""]
["List_desc_5","赛季积分榜",null,""]
["List_desc_6","排名",null,""]
["List_desc_7","姓名",null,""]
["List_desc_8","行省",null,""]
["List_desc_9","联盟",null,""]
["List_desc_10","未上榜",null,""]
["List_desc_11","赛季积分",null,""]
["List_desc_12","<color=#ffc857>【赛季积分】</color>",null,""]
["List_desc_13","联盟声望榜",null,""]
["List_desc_14","霸业积分榜",null,""]
["List_desc_15","盟主",null,""]
["List_desc_16","成员",null,""]
["List_desc_17","联盟总声望",null,""]
["List_desc_18","霸业积分",null,""]
["List_desc_19","城池积分",null,""]
["List_desc_20","全部",null,""]
["List_desc_21","暂无排行",null,""]
["List_desc_22","暂未加入联盟",null,""]
["List_desc_23","上榜最低声望为{0}",null,""]
["List_desc_24","-"]
["Activity_Title_1","领主等级目标",null,""]
["Activity_Title_2","个人繁荣度排名",null,""]
["Activity_Title_3","联盟排名",null,""]
["Activity_Title_4","七日签到",null,""]
["Activity_Title_5","日常签到",null,""]
["Activity_Title_6","新手7日任务",null,""]
["Network_tips_1","网络连接波动…",null,""]
["Network_tips_2","数据加载中…",null,""]
["Network_tips_3","网络连接断开，正在尝试重连",null,""]
["Network_UI_1","无网络连接，请检查网络状态后点击重连",null,""]
["Network_UI_2","返回登录",null,""]
["Network_UI_3","重连",null,""]
["Supremacy_UI_1","霸业",null,""]
["Supremacy_UI_2","新功能开启",null,""]
["Supremacy_UI_3","达成条件",null,""]
["Supremacy_UI_4","已完成",null,""]
["Supremacy_UI_5","已结束",null,""]
["Supremacy_UI_6","结束",null,""]
["Supremacy_UI_7","已于{0} 完成",null,""]
["Supremacy_UI_8","达成奖励",null,""]
["Supremacy_Title_1","英雄露颖",null,""]
["Supremacy_Title_2","荡贼逐寇",null,""]
["Supremacy_Title_3","攻城拔寨",null,""]
["Supremacy_Title_4","割据一方",null,""]
["Supremacy_Title_5","兵临城下",null,""]
["Supremacy_Title_6","中兴之主",null,""]
["Supremacy_Title_7","势如破竹",null,""]
["Supremacy_Title_8","群雄逐鹿",null,""]
["Supremacy_Title_9","问鼎中原",null,""]
["Supremacy_Title_10","天下归心",null,""]
["VIP_desc_1","VIP",null,""]
["VIP_desc_2","会员",null,""]
["VIP_desc_3","连续登录天数：{0}",null,""]
["VIP_desc_4","今日可领取VIP点数：{0}",null,""]
["VIP_desc_5","激活",null,""]
["VIP_desc_6","VIP{0}特权",null,""]
["VIP_desc_7","每日宝箱",null,""]
["VIP_desc_8","VIP{0}专享宝箱",null,""]
["VIP_desc_9","VIP{0}",null,""]
["VIP_desc_10","获取VIP点数",null,""]
["VIP_desc_11","每日最多可以通过金币购买{0}VIP点数",null,""]
["VIP_desc_12","{0}VIP点数",null,""]
["VIP_desc_13","使用",null,""]
["VIP_desc_14","购买",null,""]
["VIP_desc_15","购买并使用",null,""]
["VIP_desc_16","使用后获得VIP点数",null,""]
["VIP_desc_17","拥有数量：{0}",null,""]
["VIP_desc_18","特权",null,""]
["VIP_desc_19","获得VIP点数：{0}",null,""]
["VIP_desc_20","明日获得点数：{0}",null,""]
["VIP_desc_21","每日登录可积累特权点数",null,""]
["VIP_desc_22","激活VIP特权",null,""]
["VIP_desc_23","剩余特权时间：",null,""]
["VIP_desc_24","{0}天VIP时长",null,""]
["VIP_desc_25","激活VIP时长{0}天",null,""]
["VIP_desc_26","免费",null,""]
["VIP_desc_27","已购买",null,""]
["VIP_desc_28","未解锁",null,""]
["VIP_desc_29","new",null,""]
["VIP_desc_30","暂无权限",null,""]
["VIP_desc_31","购买已达上限，购买失败",null,""]
["VIP_desc_32","木头产量提升",null,""]
["VIP_desc_33","石头产量提升",null,""]
["VIP_desc_34","粮食产量提升",null,""]
["VIP_desc_35","铁矿产量提升",null,""]
["VIP_desc_36","城建速度提升",null,""]
["VIP_desc_37","精力上限增加",null,""]
["VIP_desc_38","精力恢复时间减少",null,""]
["VIP_desc_39","精力池存储上限增加",null,""]
["VIP_desc_40","行军速度提升",null,""]
["VIP_desc_41","英雄生命值提升",null,""]
["VIP_desc_42","英雄攻击提升",null,""]
["VIP_desc_43","英雄防御提升",null,""]
["VIP_desc_44","英雄体力上限提升",null,""]
["VIP_desc_45","独特主城造型",null,""]
["VIP_desc_46","交易行解锁",null,""]
["VIP_desc_47","<color=#ffc857>【VIP】</color>"]
["VIP_desc_48","<color=#ffc857>【VIP点数】</color>"]
["VIP_desc_49","特权未解锁"]
["VIP_desc_50","%"]
["VIP_desc_51","暂未激活"]
["VIP_desc_52","道具购买"]
["VIP_desc_53","购买 {0}   {1}/{2}"]
["VIP_desc_54","消耗："]
["VIP_desc_55","道具使用"]
["VIP_desc_56","使用 {0}   {1}"]
["VIP_desc_57","限购次数：{0}"]
["VIP_desc_58","购买 {0}   {1}"]
["Supremacy_desc_1","·英雄不会自动恢复体力",null,""]
["Supremacy_desc_2","·出生州内联盟默认友好",null,""]
["Supremacy_desc_3","·不会自动恢复 <color=#ff9b1a>资源</color>",null,""]
["Supremacy_desc_4","·开启 <color=#ff9b1a>讨伐贼寇</color>玩法",null,""]
["Supremacy_desc_5","·讨伐贼寇 <color=#ff9b1a>调动时间</color>缩短",null,""]
["Supremacy_desc_6","·夜战功能加强",null,""]
["Supremacy_desc_7","·开启 <color=#ff9b1a>练兵</color>功能",null,""]
["Supremacy_desc_8","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_9","·领地上限+3",null,""]
["Supremacy_desc_10","·贼寇和商店等级提升",null,""]
["Supremacy_desc_11","·开启限时卡包: <color=#ff9b1a>祸起黄巾</color>",null,""]
["Supremacy_desc_12","· <color=#ff9b1a>立国</color>活动开启",null,""]
["Supremacy_desc_13","·开启 <color=#ff9b1a>土地开发</color>功能",null,""]
["Supremacy_desc_14","·讨伐贼寇调动时间恢复正常",null,""]
["Supremacy_desc_15","·解除出生州友好关系预告",null,""]
["Supremacy_desc_16","·开启城池加固功能",null,""]
["Supremacy_desc_17","·开启武勋商店",null,""]
["Supremacy_desc_18","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_19","·贼寇和商店等级提升",null,""]
["Supremacy_desc_20","·领地上限+5",null,""]
["Supremacy_desc_21","·随机城池霸业积分限时翻倍",null,""]
["Supremacy_desc_22","· <color=#ff9b1a>选州再起</color>增加损失",null,""]
["Supremacy_desc_23","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_24","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_25","·领地上限+5",null,""]
["Supremacy_desc_26","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_27","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_28","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["Supremacy_desc_29","·查看 <color=#ff9b1a>霸业规则</color>",null,""]
["Supremacy_desc_30","·开启限时卡包: <color=#ff9b1a>群雄逐鹿</color>",null,""]
["SystemUnlock_Des_1","领主等级达到5级后解锁",null,""]
["SystemUnlock_Des_2","领主等级达到5级且建造兵营后解锁",null,""]
["SystemUnlock_Des_3","任意商店开启后解锁",null,""]
["SystemUnlock_Des_4","领主等级达到5级后解锁",null,""]
["SystemUnlock_Des_5","领主等级达到5级后解锁",null,""]
["SystemUnlock_Des_6","领主等级达到5级后解锁",null,""]
["SystemUnlock_Des_7","领主等级达到5级后解锁",null,""]
["SystemUnlock_Des_8","领主等级达到10级后解锁",null,""]
["SystemUnlock_Des_9","暂无",null,""]
["SystemUnlock_Des_3001","领主等级达到10级后解锁",null,""]
["SystemUnlock_Des_3002","加入联盟后解锁",null,""]
["SystemUnlock_Des_3003","领主等级达到15级后解锁",null,""]
["SystemUnlock_Des_6001","领主等级达到1级后解锁",null,""]
["SystemUnlock_Des_6002","领主等级达到5级后解锁",null,""]
["SystemUnlock_Des_6003","领主等级达到10级后解锁",null,""]
["SystemUnlock_Des_6004","领主等级达到15级后解锁",null,""]
["SystemUnlock_Des_6005","领主等级达到20级后解锁",null,""]
["SystemUnlock_Des_7001","领主等级达到12级后解锁",null,""]
["SystemUnlock_Des_7002","领主等级达到13级后解锁",null,""]
["enAble_Des_3002","加入联盟后开启",null,""]
["MiniGame_Ui_1","边境之门",null,""]
["MiniGame_Ui_2","第{0}关"]
["MiniGame_Ui_3","获得奖励"]
["MiniGame_Ui_4","返回"]
["MiniGame_Ui_5","再次挑战"]
["MiniGame_Ui_6","胜利"]
["MiniGame_Ui_7","失败"]
["MiniGame_Tiips_1","第{0}关未解锁，请先通关探险{1}"]
["MiniGame_Tiips_2","该关卡已通关"]
["MiniGame_Tiips_3","宝箱已领取"]
["Main_UI_1","等级"]
["Main_resource_Title_1","资源总览"]
["Main_resource_UI_1","总量"]
["Main_resource_UI_2","绑定"]
["Main_resource_UI_3","非绑定"]
["Main_resource_UI_4","保护"]
["Main_resource_UI_5","产量"]
["Main_resource_UI_6","产量详情"]
["Main_resource_UI_7","内城建筑产量(绑定)"]
["Main_resource_UI_8","沙盘领地产量"]
["Main_resource_UI_9","城池产量"]
["Main_resource_UI_10","VIP特权加成"]
["Main_resource_UI_11","联盟科技加成"]
["Main_resource_UI_12","小时"]
["Main_resource_tips_1","绑定资源"]
["Main_resource_tips_2","绑定资源通过城建建筑产出，VIP特权可对该产量进行加成。"]
["Main_resource_tips_3","非绑定资源"]
["Main_resource_tips_4","非绑定资源通过占领资源点、占领城池产出，非绑定资源可进行交易，联盟科技可对该产量进行加成。"]
["Main_resource_tips_5","保护资源"]
["Main_resource_tips_6","保护资源是不会因为敌人的掠夺而损耗的资源，提升仓库等级可以增加资源保护量。"]
["Main_territory_Title_1","领地"]
["Main_territory_UI_1","领地数量:"]
["Main_territory_UI_2","全选"]
["Main_territory_UI_3","{0}级资源点"]
["Main_territory_UI_4","名字"]
["Main_territory_UI_5","坐标"]
["Main_territory_UI_6","状态"]
["Main_territory_UI_7","免战保护"]
["Main_territory_UI_8","放弃"]
["Main_territory_UI_9","放弃中"]
["Main_territory_UI_10","当前无领地"]

{"sheet":"Sheet2","index":1,"n_rows":415,"n_cols":2,"rows_kept":415,"cut":false,"hidden":false,"merged":[]}
[]
["ErrorCode_0","is ok"]
["ErrorCode_1","error"]
["ErrorCode_10","session uid not bind"]
["ErrorCode_11","discovery not fond node id"]
["ErrorCode_12","node request error"]
["ErrorCode_20","rpc net error"]
["ErrorCode_21","rpc data unmarshal error"]
["ErrorCode_22","rpc data marshal error"]
["ErrorCode_23","rpc remote method executor error"]
["ErrorCode_24","actor target path is nil"]
["ErrorCode_25","actor function name is error"]
["ErrorCode_26","convert to path error"]
["ErrorCode_27","marshal arg error"]
["ErrorCode_28","unmarshal arg error"]
["ErrorCode_29","actor call fail"]
["ErrorCode_30","source equal target"]
["ErrorCode_31","actor publish remote error"]
["ErrorCode_32","actor child id not found"]
["ErrorCode_33","actor call timeout"]
["ErrorCode_34","actor id is nil"]
["ErrorCode_100","pid错误"]
["ErrorCode_101","数据未找到"]
["ErrorCode_102","db error"]
["ErrorCode_103","玩家id传入错误"]
["ErrorCode_104","记录未找到"]
["ErrorCode_105","数据序列化错误"]
["ErrorCode_106","请求参数错误"]
["ErrorCode_107","路由未找到"]
["ErrorCode_108","路由请求类型错误"]
["ErrorCode_109","路由已禁用"]
["ErrorCode_201","游戏服已经达到最大人数"]
["ErrorCode_202","游戏服已关闭,请留意开服公告"]
["ErrorCode_203","游戏已维护中,请留意开服公告"]
["ErrorCode_204","修改游戏服状态错误"]
["ErrorCode_205","请求频率太快，请稍后再试"]
["ErrorCode_206","节点请求错误"]
["ErrorCode_207","联盟节点未找到"]
["ErrorCode_208","地图节点未找到"]
["ErrorCode_209","地图维护中"]
["ErrorCode_210","地图已关闭"]
["ErrorCode_211","修改地图状态错误"]
["ErrorCode_302","次数不足"]
["ErrorCode_303","最大等级"]
["ErrorCode_304","非法字符串"]
["ErrorCode_305","字符串长度超出范围"]
["ErrorCode_306","空字符串"]
["ErrorCode_307","重名"]
["ErrorCode_308","排行榜不存在"]
["ErrorCode_309","奖励已领取"]
["ErrorCode_310","重复的请求"]
["ErrorCode_311","玩家信息不存在"]
["ErrorCode_314","操作太快"]
["ErrorCode_315","非法参数"]
["ErrorCode_10101","配置不存在：主角等级"]
["ErrorCode_10201","配置不存在：英雄"]
["ErrorCode_10202","配置不存在：英雄星级"]
["ErrorCode_10203","配置不存在：英雄队伍"]
["ErrorCode_10301","道具不存在配置中"]
["ErrorCode_10302","道具合成配置不存在"]
["ErrorCode_10303","道具池配置不存在"]
["ErrorCode_10304","配置不存在：宝箱"]
["ErrorCode_10305","配置不存在：药品"]
["ErrorCode_10306","配置不存在：掉落池"]
["ErrorCode_10401","配置不存在：建筑队列"]
["ErrorCode_10402","配置不存在：建筑等级"]
["ErrorCode_10501","配置不存在：招募"]
["ErrorCode_10601","配置不存在：地图行军"]
["ErrorCode_10602","配置不存在：地图建筑"]
["ErrorCode_10701","任务配置未找到"]
["ErrorCode_10702","任务组配置未找到"]
["ErrorCode_10801","邮件配置未找到"]
["ErrorCode_10901","装备配置不存在"]
["ErrorCode_10902","装备等级配置不存在"]
["ErrorCode_10903","装备品质配置未找到"]
["ErrorCode_10904","装备降品配置未找到"]
["ErrorCode_10905","装备基础属性配置不存在"]
["ErrorCode_10906","装备附加属性配置不存在"]
["ErrorCode_11001","技能池配置不存在"]
["ErrorCode_11002","技能等级配置不存在"]
["ErrorCode_11101","士兵等级配置不存在"]
["ErrorCode_11102","士兵兵种配置不存在"]
["ErrorCode_11103","升级士兵配置不存在"]
["ErrorCode_11201","探险配置不存在"]
["ErrorCode_11202","探险奖励配置不存在"]
["ErrorCode_11301","关卡配置不存在"]
["ErrorCode_11401","商店配置不存在"]
["ErrorCode_11402","商品库配置不存在"]
["ErrorCode_100000","传入参数错误"]
["ErrorCode_100001","帐号名长度错误"]
["ErrorCode_100002","密码长度错误"]
["ErrorCode_100003","注册失败,帐号名已存在"]
["ErrorCode_100004","token序列化错误"]
["ErrorCode_100005","token验证错误"]
["ErrorCode_100006","token已经过期"]
["ErrorCode_100007","平台帐号验证失败"]
["ErrorCode_100008","帐号登录sdk返回错误"]
["ErrorCode_100009","帐号登录错误0x000 (签名验证错误）"]
["ErrorCode_100010","帐号登录错误0x001 (sdk_id)"]
["ErrorCode_100011","帐号登录错误0x002 (sdkConfig)"]
["ErrorCode_100012","帐号登录错误0x003 (登录时客户端传入的参数错误)"]
["ErrorCode_100013","帐号登录错误0x004 (登录时sdk返回的错误)"]
["ErrorCode_100014","登录时绑定用户Id失败"]
["ErrorCode_100015","登录时指定的游戏服务不可用"]
["ErrorCode_100016","登录时异常"]
["ErrorCode_100017","登录超时，请重新登录 (游戏服重启了，需重新登录)"]
["ErrorCode_101000","玩家未登录"]
["ErrorCode_101001","玩家重复登录   (踢下线)"]
["ErrorCode_101002","玩家已经登录"]
["ErrorCode_101003","创建玩家失败   (db异常)"]
["ErrorCode_101004","玩家未找到"]
["ErrorCode_101005","玩家登录游戏服错误"]
["ErrorCode_101006","昵称长度不能小于2个字"]
["ErrorCode_101007","昵称长度不能大于8个字"]
["ErrorCode_101008","玩家ID错误"]
["ErrorCode_101009","昵称仅可使用中文数字字母"]
["ErrorCode_101010","昵称中带有敏感字符"]
["ErrorCode_101013","创建订单失败"]
["ErrorCode_101014","订单ID错误"]
["ErrorCode_102001","英雄id未找到"]
["ErrorCode_102002","不存在该英雄"]
["ErrorCode_102003","英雄容量上限"]
["ErrorCode_102004","英雄无法招募"]
["ErrorCode_102005","英雄无法重生"]
["ErrorCode_102006","英雄很忙"]
["ErrorCode_102007","英雄属性点不足"]
["ErrorCode_102008","英雄不在阵型上"]
["ErrorCode_102009","英雄进阶上限"]
["ErrorCode_102010","英雄进阶不匹配"]
["ErrorCode_102011","英雄体力不足"]
["ErrorCode_102012","英雄属性无需重置"]
["ErrorCode_102013","英雄技能学习失败"]
["ErrorCode_102014","英雄未穿戴装备"]
["ErrorCode_102015","英雄未穿戴该装备"]
["ErrorCode_102016","英雄体力超出上限，无法使用"]
["ErrorCode_102017","升星英雄不足"]
["ErrorCode_102018","英雄恢复生命值错误"]
["ErrorCode_102019","暂无可治疗英雄"]
["ErrorCode_102020","部队未解锁"]
["ErrorCode_102021","部队索引位置错误"]
["ErrorCode_102022","部队位置未解锁"]
["ErrorCode_102023","阵型索引位置已有英雄"]
["ErrorCode_102024","部队正忙"]
["ErrorCode_102025","部队超出兵力上限"]
["ErrorCode_102026","部队超出统御上限"]
["ErrorCode_102027","部队位置无变化"]
["ErrorCode_102028","阵型索引位置错误"]
["ErrorCode_102029","队伍成员上限"]
["ErrorCode_102030","补兵数量错误"]
["ErrorCode_102031","当前英雄已上阵"]
["ErrorCode_102032","上阵相同英雄"]
["ErrorCode_102033","队伍无人上阵"]
["ErrorCode_102034","阵容类型错误"]
["ErrorCode_102035","阵容队伍未解锁"]
["ErrorCode_102036","当前兵力已满"]
["ErrorCode_102037","当前队伍没有上阵主将"]
["ErrorCode_102038","队伍英雄已重伤"]
["ErrorCode_103000","道具数据未找到"]
["ErrorCode_103001","道具不存在背包中"]
["ErrorCode_103003","道具使用类型错误   (类型没有实现或配置错误)"]
["ErrorCode_103004","道具使用选择id错误"]
["ErrorCode_103005","道具使用数量错误"]
["ErrorCode_103006","道具数量不够"]
["ErrorCode_103007","道具不能使用"]
["ErrorCode_103008","道具不可出售"]
["ErrorCode_103009","道具数量错误"]
["ErrorCode_103010","道具使用失败"]
["ErrorCode_103011","道具扣除失败"]
["ErrorCode_103012","使用时选择的道具id错误"]
["ErrorCode_103013","道具添加失败"]
["ErrorCode_103014","金币不足"]
["ErrorCode_103016","不能合成当前道具"]
["ErrorCode_103018","使用次数已达上限"]
["ErrorCode_103019","道具类型错误"]
["ErrorCode_104001","货币数量错误"]
["ErrorCode_104002","货币类型错误"]
["ErrorCode_104003","货币数量不够"]
["ErrorCode_105004","任务已经结束"]
["ErrorCode_105006","任务未找到"]
["ErrorCode_105007","任务未完成不能领取"]
["ErrorCode_105008","任务组不存在章节奖励"]
["ErrorCode_106001","邮件数据未找到"]
["ErrorCode_106002","邮件请求参数错误"]
["ErrorCode_106003","邮件类型错误"]
["ErrorCode_106004","邮件收藏失败"]
["ErrorCode_106005","邮件接收玩家信息错误"]
["ErrorCode_106006","邮件接收玩家不能为空"]
["ErrorCode_106007","邮件接收玩家数量超过上限"]
["ErrorCode_106008","邮件发送玩家错误"]
["ErrorCode_106009","邮件标题长度不符"]
["ErrorCode_106011","邮件内容长度不符"]
["ErrorCode_106012","邮件内容过长"]
["ErrorCode_106013","邮件奖励已经被领取"]
["ErrorCode_106015","邮件未读取，不能删除"]
["ErrorCode_106016","邮件奖励未领取，不能删除"]
["ErrorCode_106017","暂无可领取邮件"]
["ErrorCode_106018","邮件数量已达上限"]
["ErrorCode_106019","邮件删除失败"]
["ErrorCode_106020","暂无可读取邮件"]
["ErrorCode_106021","当前邮件暂不支持置顶"]
["ErrorCode_107001","资产类型错误"]
["ErrorCode_107002","资源为空(检查配置)"]
["ErrorCode_108001","获取历史聊天记录请求太快"]
["ErrorCode_108002","聊天室发送类型错误"]
["ErrorCode_108003","发送失败，聊天室表情包错误"]
["ErrorCode_108004","发送失败，聊天室发送消息太快"]
["ErrorCode_108005","发送失败，聊天室不允许发空消息"]
["ErrorCode_108006","无法进入，该聊天室频道不可用"]
["ErrorCode_108007","聊天组添加失败"]
["ErrorCode_108008","创建失败，群组名称不能为空"]
["ErrorCode_108009","发送失败，聊天消息太长"]
["ErrorCode_108010","发送失败，聊天内容不可用(只能是数字、字符、中文)"]
["ErrorCode_108011","创建失败，聊天群组名称太长"]
["ErrorCode_108012","创建失败，聊天群组名称包含非法字符"]
["ErrorCode_108013","邀请失败，聊天群组只能邀请好友"]
["ErrorCode_108014","聊天群组人数超过限制"]
["ErrorCode_108015","创建失败，聊天群组创建数量超过限制"]
["ErrorCode_108016","聊天群组不存在"]
["ErrorCode_108017","群组权限不足，该功能仅群主可以使用"]
["ErrorCode_108018","群组邀请不存在，或者已被删除"]
["ErrorCode_108019","拥有的群数量达到限制"]
["ErrorCode_108020","等级不足,不能发言"]
["ErrorCode_108021","在黑名单中,不能私聊"]
["ErrorCode_108022","领主等级不足,不能创建群组"]
["ErrorCode_108101","领主等级不足,无法添加好友"]
["ErrorCode_108102","好友数量已经达到上限"]
["ErrorCode_108103","已经是好友了"]
["ErrorCode_108104","好友不存在"]
["ErrorCode_108105","好友邀请不存在，或者已被删除"]
["ErrorCode_108106","不能添加自己"]
["ErrorCode_108201","玩家不在黑名单中"]
["ErrorCode_108202","玩家已经在黑名单中,不需要重复拉黑"]
["ErrorCode_108203","黑名单数量已经达到上限"]
["ErrorCode_108301","举报内容不能为空"]
["ErrorCode_108302","举报内容包含非法字符"]
["ErrorCode_108303","举报过于频繁"]
["ErrorCode_108304","举报内容过长"]
["ErrorCode_109001","活动未找到"]
["ErrorCode_109002","活动请求对象未找到"]
["ErrorCode_109003","解析活动数据错误"]
["ErrorCode_109004","编码活动数据错误"]
["ErrorCode_109005","活动未开启"]
["ErrorCode_109006","活动任务未找到"]
["ErrorCode_109007","活动任务状态不对"]
["ErrorCode_110001","战斗校验失败"]
["ErrorCode_110002","出战队伍为空"]
["ErrorCode_110003","出战英雄不匹配"]
["ErrorCode_110004","战斗武将已阵亡"]
["ErrorCode_111002","装备不存在"]
["ErrorCode_111003","装备强化失败"]
["ErrorCode_111004","装备GUID已穿戴"]
["ErrorCode_111005","武器与绑定的英雄错误"]
["ErrorCode_111007","装备强化,玩家等级不够"]
["ErrorCode_111008","装备强化,扣除金币不够"]
["ErrorCode_111009","装备强化,扣除道具不够"]
["ErrorCode_111010","装备品质错误"]
["ErrorCode_111011","装备品质已达到最高"]
["ErrorCode_111013","装备品质提升被合并的条件错误"]
["ErrorCode_111014","装备品质，被合并的装备正在穿戴中"]
["ErrorCode_111015","装备guid错误"]
["ErrorCode_111016","装备guid删除错误"]
["ErrorCode_111018","装备不能降品"]
["ErrorCode_111019","装备未穿戴不能强化"]
["ErrorCode_111020","装备等级不足"]
["ErrorCode_111021","装备没有专属技能"]
["ErrorCode_111022","装备专属技能已解锁"]
["ErrorCode_111025","装备等级到最大等级"]
["ErrorCode_112001","充值项id错误"]
["ErrorCode_112002","充值项类型错误"]
["ErrorCode_112003","充值项参数错误"]
["ErrorCode_112004","充值限购"]
["ErrorCode_113001","后台添加道具开关关闭"]
["ErrorCode_113002","后台添加道具传进来的道具类型非法"]
["ErrorCode_115000","技能不存在"]
["ErrorCode_115002","技能学习已满"]
["ErrorCode_115003","技能已学习"]
["ErrorCode_115004","技能位置出错"]
["ErrorCode_115005","技能等级限制"]
["ErrorCode_115006","技能已达最大阶级"]
["ErrorCode_115007","技能不匹配"]
["ErrorCode_115009","技能升级消耗错误"]
["ErrorCode_115010","技能未解锁"]
["ErrorCode_115011","技能已达最大等级"]
["ErrorCode_116000","建筑未解锁"]
["ErrorCode_116001","建筑正在升级"]
["ErrorCode_116002","建筑队列已满"]
["ErrorCode_116003","建筑已达最大等级"]
["ErrorCode_116004","建筑没有在升级队列中"]
["ErrorCode_116005","建筑队列已经解锁,不需要重复解锁"]
["ErrorCode_116006","领主等级不够,不能升级"]
["ErrorCode_116007","建筑队列须按顺序解锁"]
["ErrorCode_116008","建筑升级前置条件未满足"]
["ErrorCode_116100","征兵数量上限"]
["ErrorCode_116101","征兵未进行"]
["ErrorCode_116102","征兵数量不足"]
["ErrorCode_116105","征兵兵种不一致"]
["ErrorCode_116106","征兵等级未解锁"]
["ErrorCode_116107","征兵中"]
["ErrorCode_116108","征兵升级中"]
["ErrorCode_116110","当前士兵已达最大等级"]
["ErrorCode_116111","升级消耗不存在"]
["ErrorCode_116112","升级数量不足"]
["ErrorCode_116113","当前暂无升级士兵"]
["ErrorCode_117000","已经加入联盟"]
["ErrorCode_117001","等级不满足要求"]
["ErrorCode_117002","创建联盟失败"]
["ErrorCode_117003","请输入联盟名称"]
["ErrorCode_117004","联盟名称过长"]
["ErrorCode_117005","请输入联盟简称"]
["ErrorCode_117006","联盟简称过长"]
["ErrorCode_117007","名称包含特殊字符"]
["ErrorCode_117008","联盟不存在"]
["ErrorCode_117009","该名称已被占用，请更换其他名称"]
["ErrorCode_117010","该简称已被占用，请更换其他名称"]
["ErrorCode_117011","你还没加入联盟"]
["ErrorCode_117012","联盟已存在"]
["ErrorCode_117013","联盟成员数已达上限"]
["ErrorCode_117014","联盟成员列表不存在"]
["ErrorCode_117015","盟主不能退出联盟"]
["ErrorCode_117016","联盟成员不存在"]
["ErrorCode_117017","联盟操作权限不足"]
["ErrorCode_117018","不能操作自己"]
["ErrorCode_117019","已经加入其他联盟"]
["ErrorCode_117020","请勿重复申请"]
["ErrorCode_117021","入会申请不存在"]
["ErrorCode_117022","退出联盟冷却中"]
["ErrorCode_117023","搜索联盟不存在"]
["ErrorCode_117024","联盟邮件数据不存在"]
["ErrorCode_117025","联盟未加入地图"]
["ErrorCode_117026","当前为联盟盟主，不能直接退出联盟"]
["ErrorCode_118000","不支持的行军类型"]
["ErrorCode_118001","部队不存在"]
["ErrorCode_118002","部队不能行军"]
["ErrorCode_118003","地图寻路失败"]
["ErrorCode_118004","找不到联盟驻地点"]
["ErrorCode_118005","部队不能撤退"]
["ErrorCode_118006","部队不在行军中"]
["ErrorCode_118007","资源占领失败: 非中立资源"]
["ErrorCode_118008","资源占领失败: 盟友资源"]
["ErrorCode_118009","未知的地图对象类型"]
["ErrorCode_118010","地图资源不存在"]
["ErrorCode_118011","地图资源消失"]
["ErrorCode_118012","地图资源不是我的"]
["ErrorCode_118013","资源正在采集中"]
["ErrorCode_118014","资源不属于同盟"]
["ErrorCode_118015","资源掠夺失败: 中立资源"]
["ErrorCode_118016","资源掠夺失败: 盟友资源"]
["ErrorCode_118017","地块不可行走"]
["ErrorCode_118018","地块有阻档"]
["ErrorCode_118019","建筑数量限制"]
["ErrorCode_118020","迁城失败:冷却中"]
["ErrorCode_118021","迁城失败:未加入联盟"]
["ErrorCode_118022","迁城失败:没有地基"]
["ErrorCode_118023","迁城失败:有部队在地图中"]
["ErrorCode_118024","迁城失败:地基建造中"]
["ErrorCode_118025","行军失败:粮草不足"]
["ErrorCode_118026","迁城失败：没有主城"]
["ErrorCode_118027","迁城失败：没有联盟驻地"]
["ErrorCode_118028","没有攻城地基"]
["ErrorCode_118029","建筑不属于联盟"]
["ErrorCode_118030","建筑正在建造中"]
["ErrorCode_118031","城池不存在"]
["ErrorCode_118032","没有攻城大营"]
["ErrorCode_118033","攻城大营建造中"]
["ErrorCode_118034","已经宣战"]
["ErrorCode_118035","地图建筑"]
["ErrorCode_118036","行军不可终止"]
["ErrorCode_118037","撤退失败：不是调动点"]
["ErrorCode_118038","队伍战斗中"]
["ErrorCode_118039","宣战CD中"]
["ErrorCode_118040","不是同盟建筑"]
["ErrorCode_118041","行军调动目标无效"]
["ErrorCode_118042","不是同盟城池"]
["ErrorCode_118043","没有分配兵力"]
["ErrorCode_118049","未找到集结信息"]
["ErrorCode_118050","不是你的集结队伍"]
["ErrorCode_118051","不能踢出队长"]
["ErrorCode_118052","不在集结队伍中"]
["ErrorCode_118053","集结队伍不在主城"]
["ErrorCode_118054","目标不可集结"]
["ErrorCode_118055","集结目标不存在"]
["ErrorCode_118056","集结目标属于同盟"]
["ErrorCode_118057","集结队伍不属于同盟"]
["ErrorCode_118058","集结队伍已出发"]
["ErrorCode_118059","集结队伍已满员"]
["ErrorCode_118060","行军对象繁忙无法集结"]
["ErrorCode_118061","行军对象重伤无法集结"]
["ErrorCode_118062","单人队伍不能出发"]
["ErrorCode_118063","成员未到达不能出发"]
["ErrorCode_118064","当前状态不可撤退"]
["ErrorCode_118065","已经加入集结队伍"]
["ErrorCode_118066","获取坐标失败"]
["ErrorCode_118100","地图未开启"]
["ErrorCode_119003","探险章节星数不满足"]
["ErrorCode_119004","当前章节未解锁"]
["ErrorCode_119005","当前关卡未解锁"]
["ErrorCode_119006","奖励已领取"]
["ErrorCode_119007","关卡ID错误"]
["ErrorCode_119009","关卡挑战次数不足"]
["ErrorCode_119010","精力不足"]
["ErrorCode_119011","关卡未满星"]
["ErrorCode_119012","探险阵容不存在"]
["ErrorCode_119013","探险战斗结果校验失败"]
["ErrorCode_119014","探险挑战失败"]
["ErrorCode_119015","探险怪物组配置错误"]
["ErrorCode_119016","当前关卡购买次数不足"]
["ErrorCode_119017","购买次数错误"]
["ErrorCode_119018","探险战斗异常"]
["ErrorCode_120000","战报不存在"]
["ErrorCode_122001","商店未开启"]
["ErrorCode_122002","商店数据不存在"]
["ErrorCode_122004","购买次数已达上限"]
["ErrorCode_123000","主线章节配置不存在"]
["ErrorCode_123001","当前章节奖励已领取"]
["ErrorCode_123002","当前章节未开启"]