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["配置ID","等级",null,null,"名称Lang","名称","描述Lang","图标","特效","特效挂载点","添加时飘字Lang","飘字参数","飘字样式","飘字颜色类型","buffcd","buff组","免疫buff组","抵御技能","是否可被驱散或净化","同ID规则","最大叠加数量","叠加是否重置时间","状态类型","持续时间(帧)","功能参数",null,"释放者死亡是否移除","间隔时间(帧)","间隔功能参数","结束功能参数","事件功能触发类型","事件功能参数"]
["#",null,"校验列","英雄名称",{"$nulls":4},"直接使用资源名称即可","无=-1\n脚底=0\n腰部=1\n胸部=2\n头顶=3\n血条=4\n左手武器=5\n右手武器=6\n武器1=7",null,null,"0~4，对应1~5号字","大招暴击 = 0,\n技能暴击 = 1,\n普攻暴击 = 2,\n大招 = 3,\n技能 = 4,\n治疗 = 5,\n普攻 = 6,\n控制_击晕 = 7,\n免疫_闪避 = 8,\n吸收_护盾 = 9,\n加成 = 10,\n削弱 = 11,",null,"组ID#等级","组ID列表","[技能类型, 次数]","0/不配置=否\n1=是","更新=0\n添加=1\n叠加=2\n不改变=3\n添加层数=4","配置数量","0/不配置=否\n1=是",null,"改变属性配置的最后一位配置 \n不配置/0=返还改变属性（buff消失）\n1=不返还属性（buff不消失）",null,"备注",null,null,"调用伤害解析器",null,"受到暴击后 = 1,\n受到伤害时 = 2,\n造成所有技能伤害后= 3,\n造成普攻技能伤害后 = 4,\n造成技能伤害后（仅技能1） = 5,\n造成大招技能伤害后 = 6,\n造成技能和大招伤害后 = 7,"]
[10,1,{"$f":"A3&B3","v":"101"},null,"测试击退","击退",{"$nulls":4},"Buff_10",null,3,7,null,"[[10000, 1]]",null,null,null,3,null,null,"[\"击退\"]",90,"[\"击退\", [0,42.5]]"]
[11,1,"111",null,"测试定身","定身",{"$nulls":4},"Buff_11",null,3,7,{"$nulls":8},"[\"定身\"]",90,"[\"根据护甲产生护盾\", [20000, 0]]"]
[12,1,"121",null,"测试光环buff","范围内的我方英雄护甲提升10%",{"$nulls":13},0,null,null,null,1,"[\"改变属性\", [[\"最小防御x\", 1000], [\"最大防御x\", 1000]]]"]
[13,1,"131",null,"测试开场buff","我方英雄攻击力+15",{"$nulls":17},-1,"[\"改变属性\", [[\"最小攻击+\", 15], [\"最大攻击x\", 15]]]"]
[1011010,1,"10110101","秦始皇","雄姿英发护甲buff","提高自身15%护甲，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",120,"[\"改变属性\", [[\"最小防御x\", 1500], [\"最大防御x\", 1500]]]"]
[1011010,2,"10110102",null,"雄姿英发护甲buff","提高自身15%护甲，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",120,"[\"改变属性\", [[\"最小防御x\", 1500], [\"最大防御x\", 1500]]]"]
[1011010,3,"10110103",null,"雄姿英发护甲buff","提高自身15%护甲，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",120,"[\"改变属性\", [[\"最小防御x\", 1500], [\"最大防御x\", 1500]]]"]
[1011010,4,"10110104",null,"雄姿英发护甲buff","提高自身15%护甲，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",120,"[\"改变属性\", [[\"最小防御x\", 1500], [\"最大防御x\", 1500]]]"]
[1011010,5,"10110105",null,"雄姿英发护甲buff","提高自身15%护甲，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",120,"[\"改变属性\", [[\"最小防御x\", 1500], [\"最大防御x\", 1500]]]"]
[1012010,1,"10120101",null,"帝国威仪削暴击buff","我方单位多于敌方单位时，附近敌军暴击几率降低15%",{"$nulls":16},"[\"减益\"]",-1,"[\"改变属性\", [[\"暴击率+\", -1500]]]",null,1]
[1012010,2,"10120102",null,"帝国威仪削暴击buff","我方单位多于敌方单位时，附近敌军暴击几率降低15%",{"$nulls":16},"[\"减益\"]",-1,"[\"改变属性\", [[\"暴击率+\", -1500]]]",null,1]
[1012010,3,"10120103",null,"帝国威仪削暴击buff","我方单位多于敌方单位时，附近敌军暴击几率降低15%",{"$nulls":16},"[\"减益\"]",-1,"[\"改变属性\", [[\"暴击率+\", -1500]]]",null,1]
[1012010,4,"10120104",null,"帝国威仪削暴击buff","我方单位多于敌方单位时，附近敌军暴击几率降低15%",{"$nulls":16},"[\"减益\"]",-1,"[\"改变属性\", [[\"暴击率+\", -1500]]]",null,1]
[1012010,5,"10120105",null,"帝国威仪削暴击buff","我方单位多于敌方单位时，附近敌军暴击几率降低15%",{"$nulls":16},"[\"减益\"]",-1,"[\"改变属性\", [[\"暴击率+\", -1500]]]",null,1]
[1013010,1,"10130101",null,"铁壁长城免伤buff","使我方英雄提高10%伤害减免",{"$nulls":17},-1,"[\"改变属性\", [[\"伤害减免+\", 1000]]]",null,1]
[1013010,2,"10130102",null,"铁壁长城免伤buff","使我方英雄提高10%伤害减免",{"$nulls":17},-1,"[\"改变属性\", [[\"伤害减免+\", 1000]]]",null,1]
[1013010,3,"10130103",null,"铁壁长城免伤buff","使我方英雄提高10%伤害减免",{"$nulls":17},-1,"[\"改变属性\", [[\"伤害减免+\", 1000]]]",null,1]
[1013010,4,"10130104",null,"铁壁长城免伤buff","使我方英雄提高10%伤害减免",{"$nulls":17},-1,"[\"改变属性\", [[\"伤害减免+\", 1000]]]",null,1]
[1013010,5,"10130105",null,"铁壁长城免伤buff","使我方英雄提高10%伤害减免",{"$nulls":17},-1,"[\"改变属性\", [[\"伤害减免+\", 1000]]]",null,1]
[1014010,1,"10140101",null,"秦灭六国护盾buff","给我方英雄展开一个200%护甲的「护盾」，持续6秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"护盾\"]",180,"[\"根据护甲产生护盾\", [5000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1014010,2,"10140102",null,"秦灭六国护盾buff","给我方英雄展开一个200%护甲的「护盾」，持续6秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"护盾\"]",180,"[\"根据护甲产生护盾\", [5500, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1014010,3,"10140103",null,"秦灭六国护盾buff","给我方英雄展开一个200%护甲的「护盾」，持续6秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"护盾\"]",180,"[\"根据护甲产生护盾\", [6000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1014010,4,"10140104",null,"秦灭六国护盾buff","给我方英雄展开一个200%护甲的「护盾」，持续6秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"护盾\"]",180,"[\"根据护甲产生护盾\", [6500, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1014010,5,"10140105",null,"秦灭六国护盾buff","给我方英雄展开一个200%护甲的「护盾」，持续6秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"护盾\"]",180,"[\"根据护甲产生护盾\", [7000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1021010,1,"10210101","李舜臣","乘风破敌buff_lv1","我方单位数量少于敌方，再额外造成50%伤害",{"$nulls":19},"伤害解析器实现"]
[1021010,2,"10210102",null,"乘风破敌buff_lv2","我方单位数量少于敌方，再额外造成50%伤害",{"$nulls":19},"伤害解析器实现"]
[1021010,3,"10210103",null,"乘风破敌buff_lv3","我方单位数量少于敌方，再额外造成50%伤害",{"$nulls":19},"伤害解析器实现"]
[1021010,4,"10210104",null,"乘风破敌buff_lv4","我方单位数量少于敌方，再额外造成50%伤害",{"$nulls":19},"伤害解析器实现"]
[1021010,5,"10210105",null,"乘风破敌buff_lv5","我方单位数量少于敌方，再额外造成50%伤害",{"$nulls":19},"伤害解析器实现"]
[1022010,1,"10220101",null,"百战无惧buff_lv1","自身生命值提高30%，但获得[易伤]效果，承受伤害提高15%",{"$nulls":16},"[\"易伤\"]",-1,"[\"改变属性\", [[\"生命x\", 3000],[\"最大生命x\", 3000],[\"伤害减免+\", -1500]],1]"]
[1022010,2,"10220102",null,"百战无惧buff_lv2","自身生命值提高30%，但获得[易伤]效果，承受伤害提高15%",{"$nulls":16},"[\"易伤\"]",-1,"[\"改变属性\", [[\"生命x\", 3000],[\"最大生命x\", 3000],[\"伤害减免+\", -1500]],1]"]
[1022010,3,"10220103",null,"百战无惧buff_lv3","自身生命值提高30%，但获得[易伤]效果，承受伤害提高15%",{"$nulls":16},"[\"易伤\"]",-1,"[\"改变属性\", [[\"生命x\", 3000],[\"最大生命x\", 3000],[\"伤害减免+\", -1500]],1]"]
[1022010,4,"10220104",null,"百战无惧buff_lv4","自身生命值提高30%，但获得[易伤]效果，承受伤害提高15%",{"$nulls":16},"[\"易伤\"]",-1,"[\"改变属性\", [[\"生命x\", 3000],[\"最大生命x\", 3000],[\"伤害减免+\", -1500]],1]"]
[1022010,5,"10220105",null,"百战无惧buff_lv5","自身生命值提高30%，但获得[易伤]效果，承受伤害提高15%",{"$nulls":16},"[\"易伤\"]",-1,"[\"改变属性\", [[\"生命x\", 3000],[\"最大生命x\", 3000],[\"伤害减免+\", -1500]],1]"]
[1023010,1,"10230101",null,"汉江坚守反伤buff_lv1","受到任意伤害会返还20%给对方",{"$nulls":17},-1,"[\"改变属性\", [[\"反伤增伤+\",  2000]]]",null,1]
[1023010,2,"10230102",null,"汉江坚守反伤buff_lv2","受到任意伤害会返还20%给对方",{"$nulls":17},-1,"[\"改变属性\", [[\"反伤增伤+\",  2000]]]",null,1]
[1023010,3,"10230103",null,"汉江坚守反伤buff_lv3","受到任意伤害会返还20%给对方",{"$nulls":17},-1,"[\"改变属性\", [[\"反伤增伤+\",  2000]]]",null,1]
[1023010,4,"10230104",null,"汉江坚守反伤buff_lv4","受到任意伤害会返还20%给对方",{"$nulls":17},-1,"[\"改变属性\", [[\"反伤增伤+\",  2000]]]",null,1]
[1023010,5,"10230105",null,"汉江坚守反伤buff_lv5","受到任意伤害会返还20%给对方",{"$nulls":17},-1,"[\"改变属性\", [[\"反伤增伤+\",  2000]]]",null,1]
[1024010,1,"10240101",null,"釜山怒涛反伤buff_lv1","提高[反伤]20%，持续10秒",{"$nulls":16},"[\"增益\"]",300,"[\"改变属性\",  [[\"反伤增伤+\",  2000]]]"]
[1024010,2,"10240102",null,"釜山怒涛反伤buff_lv2","提高[反伤]20%，持续10秒",{"$nulls":16},"[\"增益\"]",300,"[\"改变属性\",  [[\"反伤增伤+\",  2000]]]"]
[1024010,3,"10240103",null,"釜山怒涛反伤buff_lv3","提高[反伤]20%，持续10秒",{"$nulls":16},"[\"增益\"]",300,"[\"改变属性\",  [[\"反伤增伤+\",  2000]]]"]
[1024010,4,"10240104",null,"釜山怒涛反伤buff_lv4","提高[反伤]20%，持续10秒",{"$nulls":16},"[\"增益\"]",300,"[\"改变属性\",  [[\"反伤增伤+\",  2000]]]"]
[1024010,5,"10240105",null,"釜山怒涛反伤buff_lv5","提高[反伤]20%，持续10秒",{"$nulls":16},"[\"增益\"]",300,"[\"改变属性\",  [[\"反伤增伤+\",  2000]]]"]
[1031010,1,"10310101","居鲁士大帝","不朽冲锋buff_lv1","自身免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1031010,2,"10310102",null,"不朽冲锋buff_lv2","自身免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1031010,3,"10310103",null,"不朽冲锋buff_lv3","自身免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1031010,4,"10310104",null,"不朽冲锋buff_lv4","自身免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1031010,5,"10310105",null,"不朽冲锋buff_lv5","自身免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1032010,1,"10320101",null,"宽容统治抵御_lv1","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":17},-1,null,null,1,null,null,null,1,"[\"添加buff\", [[1032011, 1]]]"]
[1032010,2,"10320102",null,"宽容统治抵御_lv2","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":17},-1,null,null,1,null,null,null,1,"[\"添加buff\", [[1032011, 2]]]"]
[1032010,3,"10320103",null,"宽容统治抵御_lv3","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":17},-1,null,null,1,null,null,null,1,"[\"添加buff\", [[1032011, 3]]]"]
[1032010,4,"10320104",null,"宽容统治抵御_lv4","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":17},-1,null,null,1,null,null,null,1,"[\"添加buff\", [[1032011, 4]]]"]
[1032010,5,"10320105",null,"宽容统治抵御_lv5","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":17},-1,null,null,1,null,null,null,1,"[\"添加buff\", [[1032011, 5]]]"]
[1032011,1,"10320111",null,"宽容统治抵御buff_lv1","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",null,null,null,-1,{"$nulls":4},180,null,null,"[12, 1, 2000]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[1032011,2,"10320112",null,"宽容统治抵御buff_lv2","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",null,null,null,-1,{"$nulls":4},180,null,null,"[12, 1, 2000]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[1032011,3,{"$f":"A59&B59","v":"10320113"},null,"宽容统治抵御buff_lv3","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",null,null,null,-1,{"$nulls":4},180,null,null,"[12, 1, 2000]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[1032011,4,"10320114",null,"宽容统治抵御buff_lv4","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",null,null,null,-1,{"$nulls":4},180,null,null,"[12, 1, 2000]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[1032011,5,"10320115",null,"宽容统治抵御buff_lv5","受到暴击后，抵御下一次受到的主动技能，每6秒最多触发一次此效果",null,null,null,-1,{"$nulls":4},180,null,null,"[12, 1, 2000]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[1033010,1,"10330101",null,"征服者之威步兵护甲buff_lv1","我方步兵单位提高18%护甲",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"最小防御x\", 1800], [\"最大防御x\", 1800]]]",null,1]
[1033010,2,"10330102",null,"征服者之威步兵护甲buff_lv2","我方步兵单位提高18%护甲",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"最小防御x\", 1800], [\"最大防御x\", 1800]]]",null,1]
[1033010,3,"10330103",null,"征服者之威步兵护甲buff_lv3","我方步兵单位提高18%护甲",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"最小防御x\", 1800], [\"最大防御x\", 1800]]]",null,1]
[1033010,4,"10330104",null,"征服者之威步兵护甲buff_lv4","我方步兵单位提高18%护甲",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"最小防御x\", 1800], [\"最大防御x\", 1800]]]",null,1]
[1033010,5,"10330105",null,"征服者之威步兵护甲buff_lv5","我方步兵单位提高18%护甲",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"最小防御x\", 1800], [\"最大防御x\", 1800]]]",null,1]
[1034010,1,"10340101",null,"巴比伦坚城免控buff_lv1","我方全体英雄免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1034010,2,"10340102",null,"巴比伦坚城免控buff_lv2","我方全体英雄免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1034010,3,"10340103",null,"巴比伦坚城免控buff_lv3","我方全体英雄免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1034010,4,"10340104",null,"巴比伦坚城免控buff_lv4","我方全体英雄免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1034010,5,"10340105",null,"巴比伦坚城免控buff_lv5","我方全体英雄免疫控制，持续3秒",null,null,"ef_buff_CyrusTheGreat_skill1_bxcf",-1,{"$nulls":6},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"增益\",\"免控\"]",90]
[1041010,1,"10410101","阿育王","莲下修罗","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":17},120,"[\"改变属性\", [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[1041010,2,"10410102",null,"莲下修罗","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":17},120,"[\"改变属性\", [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[1041010,3,"10410103",null,"莲下修罗","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":17},120,"[\"改变属性\", [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[1041010,4,"10410104",null,"莲下修罗","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":17},120,"[\"改变属性\", [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[1041010,5,"10410105",null,"莲下修罗","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":17},120,"[\"改变属性\", [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[1042010,1,"10420101",null,"光明杀契","造成暴击时，会恢复附近随机英雄生命（按自身生命10%取值），本效果每3秒最多触发一次",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":4},90,{"$nulls":8},91,null,"技能表伤害解析器实现",1,90,"[\"产生伤害\", [1042]]"]
[1042010,2,"10420102",null,"光明杀契","造成暴击时，会恢复附近随机英雄生命（按自身生命10%取值），本效果每3秒最多触发一次",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":4},90,{"$nulls":8},91,null,"技能表伤害解析器实现",1,90,"[\"产生伤害\", [1042]]"]
[1042010,3,"10420103",null,"光明杀契","造成暴击时，会恢复附近随机英雄生命（按自身生命10%取值），本效果每3秒最多触发一次",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":4},90,{"$nulls":8},91,null,"技能表伤害解析器实现",1,90,"[\"产生伤害\", [1042]]"]
[1042010,4,"10420104",null,"光明杀契","造成暴击时，会恢复附近随机英雄生命（按自身生命10%取值），本效果每3秒最多触发一次",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":4},90,{"$nulls":8},91,null,"技能表伤害解析器实现",1,90,"[\"产生伤害\", [1042]]"]
[1042010,5,"10420105",null,"光明杀契","造成暴击时，会恢复附近随机英雄生命（按自身生命10%取值），本效果每3秒最多触发一次",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":4},90,{"$nulls":8},91,null,"技能表伤害解析器实现",1,90,"[\"产生伤害\", [1042]]"]
[1043010,1,"10430101",null,"金佛铁心","使我方英雄提高10%暴击率",{"$nulls":17},-1,"[\"改变属性\", [[\"暴击率+\", 1000]]]",null,1]
[1043010,2,"10430102",null,"金佛铁心","使我方英雄提高10%暴击率",{"$nulls":17},-1,"[\"改变属性\", [[\"暴击率+\", 1000]]]",null,1]
[1043010,3,"10430103",null,"金佛铁心","使我方英雄提高10%暴击率",{"$nulls":17},-1,"[\"改变属性\", [[\"暴击率+\", 1000]]]",null,1]
[1043010,4,"10430104",null,"金佛铁心","使我方英雄提高10%暴击率",{"$nulls":17},-1,"[\"改变属性\", [[\"暴击率+\", 1000]]]",null,1]
[1043010,5,"10430105",null,"金佛铁心","使我方英雄提高10%暴击率",{"$nulls":17},-1,"[\"改变属性\", [[\"暴击率+\", 1000]]]",null,1]
[1044010,1,"10440101",null,"孔雀王征伐","对前方敌军造成200%伤害，同时恢复自身10%生命",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":15},"技能表伤害解析器实现"]
[1044010,2,"10440102",null,"孔雀王征伐","对前方敌军造成200%伤害，同时恢复自身10%生命",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":15},"技能表伤害解析器实现"]
[1044010,3,"10440103",null,"孔雀王征伐","对前方敌军造成200%伤害，同时恢复自身10%生命",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":15},"技能表伤害解析器实现"]
[1044010,4,"10440104",null,"孔雀王征伐","对前方敌军造成200%伤害，同时恢复自身10%生命",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":15},"技能表伤害解析器实现"]
[1044010,5,"10440105",null,"孔雀王征伐","对前方敌军造成200%伤害，同时恢复自身10%生命",null,null,"ef_buff_ashoka_skill1_guangmingshaqi_foot",0,{"$nulls":15},"技能表伤害解析器实现"]
[1051010,1,"10510101","斯巴达克斯","自由之刃","攻击前方敌军，造成120%伤害，并使自身提高20%伤害减免，持续2秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,1],[105,1]]",null,null,1,null,null,null,"[\"增益\"]",60,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]"]
[1051010,2,"10510102",null,"自由之刃","攻击前方敌军，造成120%伤害，并使自身提高20%伤害减免，持续2秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,2],[105,2]]",null,null,1,null,null,null,"[\"增益\"]",60,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]"]
[1051010,3,"10510103",null,"自由之刃","攻击前方敌军，造成120%伤害，并使自身提高20%伤害减免，持续2秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,3],[105,3]]",null,null,1,null,null,null,"[\"增益\"]",60,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]"]
[1051010,4,"10510104",null,"自由之刃","攻击前方敌军，造成120%伤害，并使自身提高20%伤害减免，持续2秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,4],[105,4]]",null,null,1,null,null,null,"[\"增益\"]",60,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]"]
[1051010,5,"10510105",null,"自由之刃","攻击前方敌军，造成120%伤害，并使自身提高20%伤害减免，持续2秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,5],[105,5]]",null,null,1,null,null,null,"[\"增益\"]",60,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]"]
[1052010,1,"10520101",null,"绝境反击","生命低于50%时，受到敌方近战攻击发动1次等同普攻攻击的伤害，此效果最多每2秒触发一次",{"$nulls":19},"技能编辑器实现",1]
[1052010,2,"10520102",null,"绝境反击","生命低于50%时，受到敌方近战攻击发动1次等同普攻攻击的伤害，此效果最多每2秒触发一次",{"$nulls":19},"技能编辑器实现",1]
[1052010,3,"10520103",null,"绝境反击","生命低于50%时，受到敌方近战攻击发动1次等同普攻攻击的伤害，此效果最多每2秒触发一次",{"$nulls":19},"技能编辑器实现",1]
[1052010,4,"10520104",null,"绝境反击","生命低于50%时，受到敌方近战攻击发动1次等同普攻攻击的伤害，此效果最多每2秒触发一次",{"$nulls":19},"技能编辑器实现",1]
[1052010,5,"10520105",null,"绝境反击","生命低于50%时，受到敌方近战攻击发动1次等同普攻攻击的伤害，此效果最多每2秒触发一次",{"$nulls":19},"技能编辑器实现",1]
[1053010,1,"10530101",null,"奴隶之嘲","每10秒随机[嘲讽]一个近战单位，优先英雄，强制攻击自己",null,null,"ef_buff_spartacus_talent",3,{"$nulls":4},300,"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"嘲讽\"]",301,"[\"嘲讽\"]",null,1]
[1053010,2,"10530102",null,"奴隶之嘲","每10秒随机[嘲讽]一个近战单位，优先英雄，强制攻击自己",null,null,"ef_buff_spartacus_talent",3,{"$nulls":4},300,"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"嘲讽\"]",301,"[\"嘲讽\"]",null,1]
[1053010,3,"10530103",null,"奴隶之嘲","每10秒随机[嘲讽]一个近战单位，优先英雄，强制攻击自己",null,null,"ef_buff_spartacus_talent",3,{"$nulls":4},300,"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"嘲讽\"]",301,"[\"嘲讽\"]",null,1]
[1053010,4,"10530104",null,"奴隶之嘲","每10秒随机[嘲讽]一个近战单位，优先英雄，强制攻击自己",null,null,"ef_buff_spartacus_talent",3,{"$nulls":4},300,"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"嘲讽\"]",301,"[\"嘲讽\"]",null,1]
[1053010,5,"10530105",null,"奴隶之嘲","每10秒随机[嘲讽]一个近战单位，优先英雄，强制攻击自己",null,null,"ef_buff_spartacus_talent",3,{"$nulls":4},300,"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"嘲讽\"]",301,"[\"嘲讽\"]",null,1]
[1054010,1,"10540101",null,"角斗士怒吼","大声吼叫，发动攻击，对附近所有敌军造成200%伤害，并使自身提高50%伤害减免（和主动技能效果不可叠加），持续5秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,1],[105,6]]",{"$nulls":6},"[\"增益\"]",150,"[\"改变属性\",  [[\"伤害减免+\",  5000]]]"]
[1054010,2,"10540102",null,"角斗士怒吼","大声吼叫，发动攻击，对附近所有敌军造成200%伤害，并使自身提高50%伤害减免（和主动技能效果不可叠加），持续5秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,2],[105,7]]",{"$nulls":6},"[\"增益\"]",150,"[\"改变属性\",  [[\"伤害减免+\",  5000]]]"]
[1054010,3,"10540103",null,"角斗士怒吼","大声吼叫，发动攻击，对附近所有敌军造成200%伤害，并使自身提高50%伤害减免（和主动技能效果不可叠加），持续5秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,3],[105,8]]",{"$nulls":6},"[\"增益\"]",150,"[\"改变属性\",  [[\"伤害减免+\",  5000]]]"]
[1054010,4,"10540104",null,"角斗士怒吼","大声吼叫，发动攻击，对附近所有敌军造成200%伤害，并使自身提高50%伤害减免（和主动技能效果不可叠加），持续5秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,4],[105,9]]",{"$nulls":6},"[\"增益\"]",150,"[\"改变属性\",  [[\"伤害减免+\",  5000]]]"]
[1054010,5,"10540105",null,"角斗士怒吼","大声吼叫，发动攻击，对附近所有敌军造成200%伤害，并使自身提高50%伤害减免（和主动技能效果不可叠加），持续5秒",null,null,"ef_buff_spartacus_skill1",-1,{"$nulls":5},"[[3,5],[105,10]]",{"$nulls":6},"[\"增益\"]",150,"[\"改变属性\",  [[\"伤害减免+\",  5000]]]"]
[1061010,1,"10610101","吉尔伽美什","神王护体","对前方敌军造成100%伤害，同时给自身展开一个150%护甲的「护盾」，持续3秒。",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",180,"[\"根据护甲产生护盾\", [2500, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1061010,2,"10610102",null,"神王护体","对前方敌军造成100%伤害，同时给自身展开一个150%护甲的「护盾」，持续3秒。",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",180,"[\"根据护甲产生护盾\", [3000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1061010,3,"10610103",null,"神王护体","对前方敌军造成100%伤害，同时给自身展开一个150%护甲的「护盾」，持续3秒。",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",180,"[\"根据护甲产生护盾\", [3500, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1061010,4,"10610104",null,"神王护体","对前方敌军造成100%伤害，同时给自身展开一个150%护甲的「护盾」，持续3秒。",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",180,"[\"根据护甲产生护盾\", [4000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1061010,5,"10610105",null,"神王护体","对前方敌军造成100%伤害，同时给自身展开一个150%护甲的「护盾」，持续3秒。",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",180,"[\"根据护甲产生护盾\", [4500, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾"]
[1062010,1,"10620101",null,"天命守护","每3秒[守护]1个生命最低的英雄，此单位受到伤害时转移50%给自身",{"$nulls":8},90,"[[5,6]]",{"$nulls":7},91,null,"技能编辑器配置时间间隔",1,null,null,null,2,"[\"分担伤害\", [5000]]"]
[1062010,2,"10620102",null,"天命守护","每3秒[守护]1个生命最低的英雄，此单位受到伤害时转移50%给自身",{"$nulls":8},90,"[[5,7]]",{"$nulls":7},91,null,"技能编辑器配置时间间隔",1,null,null,null,2,"[\"分担伤害\", [5000]]"]
[1062010,3,"10620103",null,"天命守护","每3秒[守护]1个生命最低的英雄，此单位受到伤害时转移50%给自身",{"$nulls":8},90,"[[5,8]]",{"$nulls":7},91,null,"技能编辑器配置时间间隔",1,null,null,null,2,"[\"分担伤害\", [5000]]"]
[1062010,4,"10620104",null,"天命守护","每3秒[守护]1个生命最低的英雄，此单位受到伤害时转移50%给自身",{"$nulls":8},90,"[[5,9]]",{"$nulls":7},91,null,"技能编辑器配置时间间隔",1,null,null,null,2,"[\"分担伤害\", [5000]]"]
[1062010,5,"10620105",null,"天命守护","每3秒[守护]1个生命最低的英雄，此单位受到伤害时转移50%给自身",{"$nulls":8},90,"[[5,10]]",{"$nulls":7},91,null,"技能编辑器配置时间间隔",1,null,null,null,2,"[\"分担伤害\", [5000]]"]
[1063010,1,"10630101",null,"众神守望","使我方单位增加10%暴击抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 1000]]]",null,1]
[1063010,2,{"$f":"A123&B123","v":"10630102"},null,"众神守望","使我方单位增加10%暴击抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 1000]]]",null,1]
[1063010,3,{"$f":"A124&B124","v":"10630103"},null,"众神守望","使我方单位增加10%暴击抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 1000]]]",null,1]
[1063010,4,{"$f":"A125&B125","v":"10630104"},null,"众神守望","使我方单位增加10%暴击抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 1000]]]",null,1]
[1063010,5,{"$f":"A126&B126","v":"10630105"},null,"众神守望","使我方单位增加10%暴击抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 1000]]]",null,1]
[1064010,1,{"$f":"A127&B127","v":"10640101"},null,"不灭金躯（无敌buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":9},"[[5,16]]",{"$nulls":6},"[\"无敌\",\"定身\",\"控制\",\"缴械\"]",150,null,"两个buff目标不同"]
[1064010,2,"10640102",null,"不灭金躯（无敌buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":9},"[[5,17]]",{"$nulls":6},"[\"无敌\",\"定身\",\"控制\",\"缴械\"]",150,null,"两个buff目标不同"]
[1064010,3,"10640103",null,"不灭金躯（无敌buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":9},"[[5,18]]",{"$nulls":6},"[\"无敌\",\"定身\",\"控制\",\"缴械\"]",150,null,"两个buff目标不同"]
[1064010,4,"10640104",null,"不灭金躯（无敌buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":9},"[[5,19]]",{"$nulls":6},"[\"无敌\",\"定身\",\"控制\",\"缴械\"]",150,null,"两个buff目标不同"]
[1064010,5,"10640105",null,"不灭金躯（无敌buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":9},"[[5,20]]",{"$nulls":6},"[\"无敌\",\"定身\",\"控制\",\"缴械\"]",150,null,"两个buff目标不同"]
[1064020,1,"10640201",null,"不灭金躯（友军减伤buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":17},150,"[\"改变属性\",  [[\"伤害减免+\",  7000]]]","两个buff目标不同"]
[1064020,2,"10640202",null,"不灭金躯（友军减伤buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":17},150,"[\"改变属性\",  [[\"伤害减免+\",  7000]]]","两个buff目标不同"]
[1064020,3,"10640203",null,"不灭金躯（友军减伤buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":17},150,"[\"改变属性\",  [[\"伤害减免+\",  7000]]]","两个buff目标不同"]
[1064020,4,"10640204",null,"不灭金躯（友军减伤buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":17},150,"[\"改变属性\",  [[\"伤害减免+\",  7000]]]","两个buff目标不同"]
[1064020,5,"10640205",null,"不灭金躯（友军减伤buff）","对附近最多5个敌军造成100%伤害，自身无法攻击和移动，同时进入[无敌]状态，周围英雄受到的伤害降低70%，持续5秒",{"$nulls":17},150,"[\"改变属性\",  [[\"伤害减免+\",  7000]]]","两个buff目标不同"]
[1071010,1,"10710101","丰臣秀吉","破阵一击缴械buff","对敌方造成120%伤害，并有50%概率[缴械]目标，无法普通攻击，持续3秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",90]
[1071010,2,"10710102",null,"破阵一击缴械buff","对敌方造成120%伤害，并有50%概率[缴械]目标，无法普通攻击，持续3秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",90]
[1071010,3,"10710103",null,"破阵一击缴械buff","对敌方造成120%伤害，并有50%概率[缴械]目标，无法普通攻击，持续3秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",90]
[1071010,4,"10710104",null,"破阵一击缴械buff","对敌方造成120%伤害，并有50%概率[缴械]目标，无法普通攻击，持续3秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",90]
[1071010,5,"10710105",null,"破阵一击缴械buff","对敌方造成120%伤害，并有50%概率[缴械]目标，无法普通攻击，持续3秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",90]
[1072010,1,"10720101",null,"武士荣光","攻击缴械目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"武士荣光伤害加成+\", 1500]]]",null,1]
[1072010,2,"10720102",null,"武士荣光","攻击缴械目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"武士荣光伤害加成+\", 1500]]]",null,1]
[1072010,3,"10720103",null,"武士荣光","攻击缴械目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"武士荣光伤害加成+\", 1500]]]",null,1]
[1072010,4,"10720104",null,"武士荣光","攻击缴械目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"武士荣光伤害加成+\", 1500]]]",null,1]
[1072010,5,"10720105",null,"武士荣光","攻击缴械目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"武士荣光伤害加成+\", 1500]]]",null,1]
[1073010,1,"10730101",null,"太阁威仪","降低附近敌军15%攻击",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1500], [\"最大攻击x\", -1500]]]",null,1]
[1073010,2,"10730102",null,"太阁威仪","降低附近敌军15%攻击",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1500], [\"最大攻击x\", -1500]]]",null,1]
[1073010,3,"10730103",null,"太阁威仪","降低附近敌军15%攻击",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1500], [\"最大攻击x\", -1500]]]",null,1]
[1073010,4,"10730104",null,"太阁威仪","降低附近敌军15%攻击",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1500], [\"最大攻击x\", -1500]]]",null,1]
[1073010,5,"10730105",null,"太阁威仪","降低附近敌军15%攻击",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1500], [\"最大攻击x\", -1500]]]",null,1]
[1074010,1,"10740101",null,"秀吉强袭","对前方所有敌军造成200%伤害，并[缴械]目标，持续5秒",null,null,"ef_buff_toyotomidideyoshi_skill1",6,{"$nulls":5},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",150]
[1074010,2,"10740102",null,"秀吉强袭","对前方所有敌军造成200%伤害，并[缴械]目标，持续5秒",null,null,"ef_buff_toyotomidideyoshi_skill1",6,{"$nulls":5},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",150]
[1074010,3,"10740103",null,"秀吉强袭","对前方所有敌军造成200%伤害，并[缴械]目标，持续5秒",null,null,"ef_buff_toyotomidideyoshi_skill1",6,{"$nulls":5},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",150]
[1074010,4,"10740104",null,"秀吉强袭","对前方所有敌军造成200%伤害，并[缴械]目标，持续5秒",null,null,"ef_buff_toyotomidideyoshi_skill1",6,{"$nulls":5},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",150]
[1074010,5,"10740105",null,"秀吉强袭","对前方所有敌军造成200%伤害，并[缴械]目标，持续5秒",null,null,"ef_buff_toyotomidideyoshi_skill1",6,{"$nulls":5},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"缴械\"]",150]
[1081010,1,{"$f":"A157&B157","v":"10810101"},"理查一世","英勇破击buff_lv1","对前方最多5个敌军造成100%范围伤害，破坏目标的甲胄，使其护甲降低15%，持续5秒。",null,null,"ef_buff_richardI_skill1",3,{"$nulls":5},"[[2,1]]",null,null,1,null,null,null,"[\"减益\",\"破甲\"]",150,"[\"改变属性\", [[\"最小防御x\", -1500], [\"最大防御x\", -1500]]]"]
[1081010,2,"10810102",null,"英勇破击buff_lv2","对前方最多5个敌军造成100%范围伤害，破坏目标的甲胄，使其护甲降低15%，持续5秒。",null,null,"ef_buff_richardI_skill1",3,{"$nulls":5},"[[2,2]]",null,null,1,null,null,null,"[\"减益\",\"破甲\"]",150,"[\"改变属性\", [[\"最小防御x\", -1500], [\"最大防御x\", -1500]]]"]
[1081010,3,"10810103",null,"英勇破击buff_lv3","对前方最多5个敌军造成100%范围伤害，破坏目标的甲胄，使其护甲降低15%，持续5秒。",null,null,"ef_buff_richardI_skill1",3,{"$nulls":5},"[[2,3]]",null,null,1,null,null,null,"[\"减益\",\"破甲\"]",150,"[\"改变属性\", [[\"最小防御x\", -1500], [\"最大防御x\", -1500]]]"]
[1081010,4,"10810104",null,"英勇破击buff_lv4","对前方最多5个敌军造成100%范围伤害，破坏目标的甲胄，使其护甲降低15%，持续5秒。",null,null,"ef_buff_richardI_skill1",3,{"$nulls":5},"[[2,4]]",null,null,1,null,null,null,"[\"减益\",\"破甲\"]",150,"[\"改变属性\", [[\"最小防御x\", -1500], [\"最大防御x\", -1500]]]"]
[1081010,5,"10810105",null,"英勇破击buff_lv5","对前方最多5个敌军造成100%范围伤害，破坏目标的甲胄，使其护甲降低15%，持续5秒。",null,null,"ef_buff_richardI_skill1",3,{"$nulls":5},"[[2,5]]",null,null,1,null,null,null,"[\"减益\",\"破甲\"]",150,"[\"改变属性\", [[\"最小防御x\", -1500], [\"最大防御x\", -1500]]]"]
[1082010,1,"10820101",null,"狮心王者buff_lv1","攻击[破甲]目标提高30%暴击伤害",{"$nulls":17},-1,"[\"改变属性\",  [[\"狮心王破甲暴伤加成+\",3000]]]",null,1]
[1082010,2,"10820102",null,"狮心王者buff_lv2","攻击[破甲]目标提高30%暴击伤害",{"$nulls":17},-1,"[\"改变属性\",  [[\"狮心王破甲暴伤加成+\",3000]]]",null,1]
[1082010,3,"10820103",null,"狮心王者buff_lv3","攻击[破甲]目标提高30%暴击伤害",{"$nulls":17},-1,"[\"改变属性\",  [[\"狮心王破甲暴伤加成+\",3000]]]",null,1]
[1082010,4,"10820104",null,"狮心王者buff_lv4","攻击[破甲]目标提高30%暴击伤害",{"$nulls":17},-1,"[\"改变属性\",  [[\"狮心王破甲暴伤加成+\",3000]]]",null,1]
[1082010,5,"10820105",null,"狮心王者buff_lv5","攻击[破甲]目标提高30%暴击伤害",{"$nulls":17},-1,"[\"改变属性\",  [[\"狮心王破甲暴伤加成+\",3000]]]",null,1]
[1083010,1,"10830101",null,"统御誓言buff_lv1","敌方英雄技能冷却延长10%",{"$nulls":17},-1,"[\"改变属性\",  [[\"CDx\", 1000]]]",null,1]
[1083010,2,"10830102",null,"统御誓言buff_lv2","敌方英雄技能冷却延长10%",{"$nulls":17},-1,"[\"改变属性\",  [[\"CDx\", 1000]]]",null,1]
[1083010,3,"10830103",null,"统御誓言buff_lv3","敌方英雄技能冷却延长10%",{"$nulls":17},-1,"[\"改变属性\",  [[\"CDx\", 1000]]]",null,1]
[1083010,4,"10830104",null,"统御誓言buff_lv4","敌方英雄技能冷却延长10%",{"$nulls":17},-1,"[\"改变属性\",  [[\"CDx\", 1000]]]",null,1]
[1083010,5,"10830105",null,"统御誓言buff_lv5","敌方英雄技能冷却延长10%",{"$nulls":17},-1,"[\"改变属性\",  [[\"CDx\", 1000]]]",null,1]
[1084010,1,"10840101",null,"胜利之剑","发动强力一击，对前方敌军造成350%的伤害",{"$nulls":19},"技能表实现"]
[1084010,2,"10840102",null,"胜利之剑","发动强力一击，对前方敌军造成350%的伤害",{"$nulls":19},"技能表实现"]
[1084010,3,"10840103",null,"胜利之剑","发动强力一击，对前方敌军造成350%的伤害",{"$nulls":19},"技能表实现"]
[1084010,4,"10840104",null,"胜利之剑","发动强力一击，对前方敌军造成350%的伤害",{"$nulls":19},"技能表实现"]
[1084010,5,"10840105",null,"胜利之剑","发动强力一击，对前方敌军造成350%的伤害",{"$nulls":19},"技能表实现"]
[1091010,1,"10910101","布狄卡","破敌狂攻","快速攻击前方敌军，造成3次伤害，依次为60%/80%/120%",{"$nulls":19},"技能编辑器实现"]
[1091010,2,"10910102",null,"破敌狂攻","快速攻击前方敌军，造成3次伤害，依次为60%/80%/120%",{"$nulls":19},"技能编辑器实现"]
[1091010,3,"10910103",null,"破敌狂攻","快速攻击前方敌军，造成3次伤害，依次为60%/80%/120%",{"$nulls":19},"技能编辑器实现"]
[1091010,4,"10910104",null,"破敌狂攻","快速攻击前方敌军，造成3次伤害，依次为60%/80%/120%",{"$nulls":19},"技能编辑器实现"]
[1091010,5,"10910105",null,"破敌狂攻","快速攻击前方敌军，造成3次伤害，依次为60%/80%/120%",{"$nulls":19},"技能编辑器实现"]
[1092010,1,"10920101",null,"凯尔特之魂","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对技能伤害目标添加buff\", [[1092020, 1]]]"]
[1092010,2,"10920102",null,"凯尔特之魂","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对技能伤害目标添加buff\", [[1092020, 2]]]"]
[1092010,3,"10920103",null,"凯尔特之魂","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对技能伤害目标添加buff\", [[1092020, 3]]]"]
[1092010,4,"10920104",null,"凯尔特之魂","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对技能伤害目标添加buff\", [[1092020, 4]]]"]
[1092010,5,"10920105",null,"凯尔特之魂","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对技能伤害目标添加buff\", [[1092020, 5]]]"]
[1092020,1,"10920201",null,"凯尔特之魂（削甲buff）","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",null,null,"ef_buff_boudica_passive",3,{"$nulls":5},"[[2,1]]",null,null,1,4,5,1,"[\"减益\",\"破甲\"]",150,"[\"改变属性\",  [[\"最小防御x\", -500], [\"最大防御x\", -500]]]",null,1]
[1092020,2,"10920202",null,"凯尔特之魂（削甲buff）","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",null,null,"ef_buff_boudica_passive",3,{"$nulls":5},"[[2,2]]",null,null,1,4,5,1,"[\"减益\",\"破甲\"]",150,"[\"改变属性\",  [[\"最小防御x\", -500], [\"最大防御x\", -500]]]",null,1]
[1092020,3,"10920203",null,"凯尔特之魂（削甲buff）","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",null,null,"ef_buff_boudica_passive",3,{"$nulls":5},"[[2,3]]",null,null,1,4,5,1,"[\"减益\",\"破甲\"]",150,"[\"改变属性\",  [[\"最小防御x\", -500], [\"最大防御x\", -500]]]",null,1]
[1092020,4,"10920204",null,"凯尔特之魂（削甲buff）","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",null,null,"ef_buff_boudica_passive",3,{"$nulls":5},"[[2,4]]",null,null,1,4,5,1,"[\"减益\",\"破甲\"]",150,"[\"改变属性\",  [[\"最小防御x\", -500], [\"最大防御x\", -500]]]",null,1]
[1092020,5,"10920205",null,"凯尔特之魂（削甲buff）","每次造成伤害，会对目标造成破甲效果，使其护甲降低5%，最多叠加5层，持续5秒",null,null,"ef_buff_boudica_passive",3,{"$nulls":5},"[[2,5]]",null,null,1,4,5,1,"[\"减益\",\"破甲\"]",150,"[\"改变属性\",  [[\"最小防御x\", -500], [\"最大防御x\", -500]]]",null,1]
[1093010,1,{"$f":"A192&B192","v":"10930101"},null,"战意如火","我方步兵单位攻速提高10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"攻速+\", 1000]]]",null,1]
[1093010,2,"10930102",null,"战意如火","我方步兵单位攻速提高10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"攻速+\", 1000]]]",null,1]
[1093010,3,"10930103",null,"战意如火","我方步兵单位攻速提高10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"攻速+\", 1000]]]",null,1]
[1093010,4,"10930104",null,"战意如火","我方步兵单位攻速提高10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"攻速+\", 1000]]]",null,1]
[1093010,5,"10930105",null,"战意如火","我方步兵单位攻速提高10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"攻速+\", 1000]]]",null,1]
[1094010,1,"10940101",null,"凯尔特烈斩","快速攻击前方敌军，造成4次伤害，依次为60%/80%/120%/180%",{"$nulls":19},"技能编辑器实现"]
[1094010,2,"10940102",null,"凯尔特烈斩","快速攻击前方敌军，造成4次伤害，依次为60%/80%/120%/181%",{"$nulls":19},"技能编辑器实现"]
[1094010,3,"10940103",null,"凯尔特烈斩","快速攻击前方敌军，造成4次伤害，依次为60%/80%/120%/182%",{"$nulls":19},"技能编辑器实现"]
[1094010,4,"10940104",null,"凯尔特烈斩","快速攻击前方敌军，造成4次伤害，依次为60%/80%/120%/183%",{"$nulls":19},"技能编辑器实现"]
[1094010,5,"10940105",null,"凯尔特烈斩","快速攻击前方敌军，造成4次伤害，依次为60%/80%/120%/184%",{"$nulls":19},"技能编辑器实现"]
[1101010,1,"11010101","威廉·华莱士","反抗怒吼","对敌方造成120%伤害，降低目标20%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,1]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -2000]]]"]
[1101010,2,"11010102",null,"反抗怒吼","对敌方造成120%伤害，降低目标20%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,2]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -2000]]]"]
[1101010,3,"11010103",null,"反抗怒吼","对敌方造成120%伤害，降低目标20%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,3]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -2000]]]"]
[1101010,4,"11010104",null,"反抗怒吼","对敌方造成120%伤害，降低目标20%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,4]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -2000]]]"]
[1101010,5,"11010105",null,"反抗怒吼","对敌方造成120%伤害，降低目标20%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,5]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -2000]]]"]
[1102010,1,"11020101",null,"自由号角","每次生命低于50%时，我方全体英雄免疫1次控制技能",{"$nulls":10},"{\"ids\": [1], \"count\" : 1, \"autoRemove\" : true}",{"$nulls":5},"[\"增益\",\"免控\"]",-1,null,null,1]
[1102010,2,"11020102",null,"自由号角","每次生命低于50%时，我方全体英雄免疫1次控制技能",{"$nulls":10},"{\"ids\": [1], \"count\" : 1, \"autoRemove\" : true}",{"$nulls":5},"[\"增益\",\"免控\"]",-1,null,null,1]
[1102010,3,"11020103",null,"自由号角","每次生命低于50%时，我方全体英雄免疫1次控制技能",{"$nulls":10},"{\"ids\": [1], \"count\" : 1, \"autoRemove\" : true}",{"$nulls":5},"[\"增益\",\"免控\"]",-1,null,null,1]
[1102010,4,"11020104",null,"自由号角","每次生命低于50%时，我方全体英雄免疫1次控制技能",{"$nulls":10},"{\"ids\": [1], \"count\" : 1, \"autoRemove\" : true}",{"$nulls":5},"[\"增益\",\"免控\"]",-1,null,null,1]
[1102010,5,"11020105",null,"自由号角","每次生命低于50%时，我方全体英雄免疫1次控制技能",{"$nulls":10},"{\"ids\": [1], \"count\" : 1, \"autoRemove\" : true}",{"$nulls":5},"[\"增益\",\"免控\"]",-1,null,null,1]
[1103010,1,"11030101",null,"斯特灵桥坚守","全体友方英雄提高生命值10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000]]]"]
[1103010,2,"11030102",null,"斯特灵桥坚守","全体友方英雄提高生命值10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000]]]"]
[1103010,3,"11030103",null,"斯特灵桥坚守","全体友方英雄提高生命值10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000]]]"]
[1103010,4,"11030104",null,"斯特灵桥坚守","全体友方英雄提高生命值10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000]]]"]
[1103010,5,"11030105",null,"斯特灵桥坚守","全体友方英雄提高生命值10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000]]]"]
[1104010,1,"11040101",null,"苏格兰之光","对前方所有敌军造成200%伤害，并降低他们30%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,1]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -3000]]]"]
[1104010,2,"11040102",null,"苏格兰之光","对前方所有敌军造成200%伤害，并降低他们30%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,2]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -3000]]]"]
[1104010,3,"11040103",null,"苏格兰之光","对前方所有敌军造成200%伤害，并降低他们30%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,3]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -3000]]]"]
[1104010,4,"11040104",null,"苏格兰之光","对前方所有敌军造成200%伤害，并降低他们30%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,4]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -3000]]]"]
[1104010,5,"11040105",null,"苏格兰之光","对前方所有敌军造成200%伤害，并降低他们30%攻速，持续3秒",null,null,"ef_buff_WilliamWallace_skill1_fklh",0,{"$nulls":5},"[[2,5]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"攻速+\", -3000]]]"]
[2011010,1,"20110101","织田信长","烈火雷鸣","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":9},"[[2,1]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[2011010,2,"20110102",null,"烈火雷鸣","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":9},"[[2,2]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[2011010,3,"20110103",null,"烈火雷鸣","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":9},"[[2,3]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[2011010,4,"20110104",null,"烈火雷鸣","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":9},"[[2,4]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[2011010,5,"20110105",null,"烈火雷鸣","攻击前方敌军，造成120%伤害，使其3秒内，攻击力降低25%",{"$nulls":9},"[[2,5]]",null,null,1,null,null,null,"[\"减益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", -2500], [\"最大攻击x\", -2500]]]"]
[2012010,1,"20120101",null,"天下布武","我方骑兵英雄攻击减益效果的目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"天下布武伤害加成+\", 1500]]]",null,1]
[2012010,2,"20120102",null,"天下布武","我方骑兵英雄攻击减益效果的目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"天下布武伤害加成+\", 1500]]]",null,1]
[2012010,3,"20120103",null,"天下布武","我方骑兵英雄攻击减益效果的目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"天下布武伤害加成+\", 1500]]]",null,1]
[2012010,4,"20120104",null,"天下布武","我方骑兵英雄攻击减益效果的目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"天下布武伤害加成+\", 1500]]]",null,1]
[2012010,5,"20120105",null,"天下布武","我方骑兵英雄攻击减益效果的目标，伤害增加15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"天下布武伤害加成+\", 1500]]]",null,1]
[2013010,1,"20130101",null,"战国雄风","攻击力提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", 1500], [\"最大攻击x\", 1500]]]",null,1]
[2013010,2,"20130102",null,"战国雄风","攻击力提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", 1500], [\"最大攻击x\", 1500]]]",null,1]
[2013010,3,"20130103",null,"战国雄风","攻击力提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", 1500], [\"最大攻击x\", 1500]]]",null,1]
[2013010,4,"20130104",null,"战国雄风","攻击力提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", 1500], [\"最大攻击x\", 1500]]]",null,1]
[2013010,5,"20130105",null,"战国雄风","攻击力提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", 1500], [\"最大攻击x\", 1500]]]",null,1]
[2014010,1,"20140101",null,"信长烈斩","攻击前方敌军，造成160%伤害，每比目标高10点攻击，额外造成1点无视护甲伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2014010,2,"20140102",null,"信长烈斩","攻击前方敌军，造成160%伤害，每比目标高10点攻击，额外造成1点无视护甲伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2014010,3,"20140103",null,"信长烈斩","攻击前方敌军，造成160%伤害，每比目标高10点攻击，额外造成1点无视护甲伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2014010,4,"20140104",null,"信长烈斩","攻击前方敌军，造成160%伤害，每比目标高10点攻击，额外造成1点无视护甲伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2014010,5,"20140105",null,"信长烈斩","攻击前方敌军，造成160%伤害，每比目标高10点攻击，额外造成1点无视护甲伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2021010,1,"20210101","亚历山大","马其顿威慑（威慑buff）","攻击前方敌军，造成120%伤害，并且[威慑]对方，使其3秒内，每秒受到30%伤害",null,null,"ef_buff_alexander_skill1_wsDot",2,{"$nulls":5},"[[2,1],[4,1]]",null,null,1,1,1,1,"[\"减益\",\"dot\"]",91,null,null,null,30,"[\"产生伤害\", [2021]]"]
[2021010,2,"20210102",null,"马其顿威慑（威慑buff）","攻击前方敌军，造成120%伤害，并且[威慑]对方，使其3秒内，每秒受到30%伤害",null,null,"ef_buff_alexander_skill1_wsDot",2,{"$nulls":5},"[[2,2],[4,2]]",null,null,1,1,1,1,"[\"减益\",\"dot\"]",91,null,null,null,30,"[\"产生伤害\", [2021]]"]
[2021010,3,"20210103",null,"马其顿威慑（威慑buff）","攻击前方敌军，造成120%伤害，并且[威慑]对方，使其3秒内，每秒受到30%伤害",null,null,"ef_buff_alexander_skill1_wsDot",2,{"$nulls":5},"[[2,3],[4,3]]",null,null,1,1,1,1,"[\"减益\",\"dot\"]",91,null,null,null,30,"[\"产生伤害\", [2021]]"]
[2021010,4,"20210104",null,"马其顿威慑（威慑buff）","攻击前方敌军，造成120%伤害，并且[威慑]对方，使其3秒内，每秒受到30%伤害",null,null,"ef_buff_alexander_skill1_wsDot",2,{"$nulls":5},"[[2,4],[4,4]]",null,null,1,1,1,1,"[\"减益\",\"dot\"]",91,null,null,null,30,"[\"产生伤害\", [2021]]"]
[2021010,5,"20210105",null,"马其顿威慑（威慑buff）","攻击前方敌军，造成120%伤害，并且[威慑]对方，使其3秒内，每秒受到30%伤害",null,null,"ef_buff_alexander_skill1_wsDot",2,{"$nulls":5},"[[2,5],[4,5]]",null,null,1,1,1,1,"[\"减益\",\"dot\"]",91,null,null,null,30,"[\"产生伤害\", [2021]]"]
[2022010,1,"20220101",null,"王者号令(叠层buff)","自身普通攻击获得[威慑]效果，同一敌方目标最多可被叠加3层",{"$nulls":9},"[[4,1]]",{"$nulls":7},-1,"[\"改变属性\",  [[\"王者号令额外层数+\", 3]]]","普攻挂伤害解析器",1]
[2022010,2,"20220102",null,"王者号令(叠层buff)","自身普通攻击获得[威慑]效果，同一敌方目标最多可被叠加3层",{"$nulls":9},"[[4,2]]",{"$nulls":7},-1,"[\"改变属性\",  [[\"王者号令额外层数+\", 3]]]","普攻挂伤害解析器",1]
[2022010,3,"20220103",null,"王者号令(叠层buff)","自身普通攻击获得[威慑]效果，同一敌方目标最多可被叠加3层",{"$nulls":9},"[[4,3]]",{"$nulls":7},-1,"[\"改变属性\",  [[\"王者号令额外层数+\", 3]]]","普攻挂伤害解析器",1]
[2022010,4,"20220104",null,"王者号令(叠层buff)","自身普通攻击获得[威慑]效果，同一敌方目标最多可被叠加3层",{"$nulls":9},"[[4,4]]",{"$nulls":7},-1,"[\"改变属性\",  [[\"王者号令额外层数+\", 3]]]","普攻挂伤害解析器",1]
[2022010,5,"20220105",null,"王者号令(叠层buff)","自身普通攻击获得[威慑]效果，同一敌方目标最多可被叠加3层",{"$nulls":9},"[[4,5]]",{"$nulls":7},-1,"[\"改变属性\",  [[\"王者号令额外层数+\", 3]]]","普攻挂伤害解析器",1]
[2023010,1,"20230101",null,"赫尔墨斯之怒","攻击速度提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"攻速+\", 1500]]]",null,1]
[2023010,2,"20230102",null,"赫尔墨斯之怒","攻击速度提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"攻速+\", 1500]]]",null,1]
[2023010,3,"20230103",null,"赫尔墨斯之怒","攻击速度提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"攻速+\", 1500]]]",null,1]
[2023010,4,"20230104",null,"赫尔墨斯之怒","攻击速度提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"攻速+\", 1500]]]",null,1]
[2023010,5,{"$f":"A256&B256","v":"20230105"},null,"赫尔墨斯之怒","攻击速度提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"攻速+\", 1500]]]",null,1]
[2024010,1,"20240101",null,"高加米拉突袭","攻击前方敌军，造成220%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2024010,2,"20240102",null,"高加米拉突袭","攻击前方敌军，造成220%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2024010,3,"20240103",null,"高加米拉突袭","攻击前方敌军，造成220%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2024010,4,"20240104",null,"高加米拉突袭","攻击前方敌军，造成220%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2024010,5,"20240105",null,"高加米拉突袭","攻击前方敌军，造成220%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":19},"技能表伤害解析器实现"]
[2031010,1,"20310101","萨拉丁","星月之刃净化buff_lv1","[净化]自身负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2031010,2,"20310102",null,"星月之刃净化buff_lv2","[净化]自身负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2031010,3,"20310103",null,"星月之刃净化buff_lv3","[净化]自身负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2031010,4,"20310104",null,"星月之刃净化buff_lv4","[净化]自身负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2031010,5,"20310105",null,"星月之刃净化buff_lv5","[净化]自身负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2032010,1,"20320101",null,"虔诚信仰buff_lv1","抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[2032010,2,"20320102",null,"虔诚信仰buff_lv2","抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[2032010,3,"20320103",null,"虔诚信仰buff_lv3","抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[2032010,4,"20320104",null,"虔诚信仰buff_lv4","抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[2032010,5,"20320105",null,"虔诚信仰buff_lv5","抵御下一次受到的主动技能，每6秒最多触发一次此效果",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,null,1]
[2033010,1,"20330101",null,"圣城之盾","初始我方骑兵单位获得80%护甲的[护盾]",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",-1,"[\"根据护甲产生护盾\", [8000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[2033010,2,"20330102",null,"圣城之盾","初始我方骑兵单位获得80%护甲的[护盾]",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",-1,"[\"根据护甲产生护盾\", [8000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[2033010,3,"20330103",null,"圣城之盾","初始我方骑兵单位获得80%护甲的[护盾]",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",-1,"[\"根据护甲产生护盾\", [8000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[2033010,4,"20330104",null,"圣城之盾","初始我方骑兵单位获得80%护甲的[护盾]",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",-1,"[\"根据护甲产生护盾\", [8000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[2033010,5,"20330105",null,"圣城之盾","初始我方骑兵单位获得80%护甲的[护盾]",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\",\"护盾\"]",-1,"[\"根据护甲产生护盾\", [8000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[2034010,1,"20340101",null,"耶路撒冷守护","对前方所有敌军造成200%伤害，同时[净化]我方所有单位的负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2034010,2,"20340102",null,"耶路撒冷守护","对前方所有敌军造成200%伤害，同时[净化]我方所有单位的负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2034010,3,"20340103",null,"耶路撒冷守护","对前方所有敌军造成200%伤害，同时[净化]我方所有单位的负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2034010,4,"20340104",null,"耶路撒冷守护","对前方所有敌军造成200%伤害，同时[净化]我方所有单位的负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2034010,5,"20340105",null,"耶路撒冷守护","对前方所有敌军造成200%伤害，同时[净化]我方所有单位的负面效果。",null,null,"ef_buff_Saladin_skill1_xyzr",2,{"$nulls":13},30,"[\"驱散\",[2],  1]","buff组实现"]
[2041010,1,"20410101","汉尼拔·巴卡","战神践踏","对敌方造成60%伤害，并且[践踏]对方，使其3秒内，每秒受到30%伤害",null,null,"effect_hero_hannibalbarca_skill1_buff",0,{"$nulls":5},"[[2,1]]",null,null,1,null,null,null,"[\"践踏\",\"dot\"]",91,null,"技能表_伤害解析器实现dot",null,30,"[\"产生伤害\", [1081]]"]
[2041010,2,"20410102",null,"战神践踏","对敌方造成60%伤害，并且[践踏]对方，使其3秒内，每秒受到30%伤害",null,null,"effect_hero_hannibalbarca_skill1_buff",0,{"$nulls":5},"[[2,2]]",null,null,1,null,null,null,"[\"践踏\",\"dot\"]",91,null,"技能表_伤害解析器实现dot",null,30,"[\"产生伤害\", [1081]]"]
[2041010,3,"20410103",null,"战神践踏","对敌方造成60%伤害，并且[践踏]对方，使其3秒内，每秒受到30%伤害",null,null,"effect_hero_hannibalbarca_skill1_buff",0,{"$nulls":5},"[[2,3]]",null,null,1,null,null,null,"[\"践踏\",\"dot\"]",91,null,"技能表_伤害解析器实现dot",null,30,"[\"产生伤害\", [1081]]"]
[2041010,4,"20410104",null,"战神践踏","对敌方造成60%伤害，并且[践踏]对方，使其3秒内，每秒受到30%伤害",null,null,"effect_hero_hannibalbarca_skill1_buff",0,{"$nulls":5},"[[2,4]]",null,null,1,null,null,null,"[\"践踏\",\"dot\"]",91,null,"技能表_伤害解析器实现dot",null,30,"[\"产生伤害\", [1081]]"]
[2041010,5,"20410105",null,"战神践踏","对敌方造成60%伤害，并且[践踏]对方，使其3秒内，每秒受到30%伤害",null,null,"effect_hero_hannibalbarca_skill1_buff",0,{"$nulls":5},"[[2,5]]",null,null,1,null,null,null,"[\"践踏\",\"dot\"]",91,null,"技能表_伤害解析器实现dot",null,30,"[\"产生伤害\", [1081]]"]
[2042010,1,"20420101",null,"迦太基铁流","自身生命高于60%时，[践踏]伤害提高50%",{"$nulls":17},-1,"[\"改变属性\",  [[\"迦太基铁流伤害加成+\", 5000], [\"迦太基铁流生命比例\", 6000]]]",null,1]
[2042010,2,"20420102",null,"迦太基铁流","自身生命高于60%时，[践踏]伤害提高50%",{"$nulls":17},-1,"[\"改变属性\",  [[\"迦太基铁流伤害加成+\", 5000], [\"迦太基铁流生命比例\", 6000]]]",null,1]
[2042010,3,"20420103",null,"迦太基铁流","自身生命高于60%时，[践踏]伤害提高50%",{"$nulls":17},-1,"[\"改变属性\",  [[\"迦太基铁流伤害加成+\", 5000], [\"迦太基铁流生命比例\", 6000]]]",null,1]
[2042010,4,"20420104",null,"迦太基铁流","自身生命高于60%时，[践踏]伤害提高50%",{"$nulls":17},-1,"[\"改变属性\",  [[\"迦太基铁流伤害加成+\", 5000], [\"迦太基铁流生命比例\", 6000]]]",null,1]
[2042010,5,"20420105",null,"迦太基铁流","自身生命高于60%时，[践踏]伤害提高50%",{"$nulls":17},-1,"[\"改变属性\",  [[\"迦太基铁流伤害加成+\", 5000], [\"迦太基铁流生命比例\", 6000]]]",null,1]
[2043010,1,"20430101",null,"铁血统帅","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对有dot的目标概率添加buff\", [1500, 2043020, 1]]"]
[2043010,2,"20430102",null,"铁血统帅","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对有dot的目标概率添加buff\", [1500, 2043020, 2]]"]
[2043010,3,"20430103",null,"铁血统帅","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对有dot的目标概率添加buff\", [1500, 2043020, 3]]"]
[2043010,4,"20430104",null,"铁血统帅","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对有dot的目标概率添加buff\", [1500, 2043020, 4]]"]
[2043010,5,"20430105",null,"铁血统帅","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"对有dot的目标概率添加buff\", [1500, 2043020, 5]]"]
[2043020,1,"20430201",null,"铁血统帅眩晕BUFF","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",30,null,null,1]
[2043020,2,"20430202",null,"铁血统帅眩晕BUFF","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",30,null,null,1]
[2043020,3,"20430203",null,"铁血统帅眩晕BUFF","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",30,null,null,1]
[2043020,4,"20430204",null,"铁血统帅眩晕BUFF","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",30,null,null,1]
[2043020,5,"20430205",null,"铁血统帅眩晕BUFF","我方英雄攻击有持续伤害的目标，有15%几率眩晕目标1秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",30,null,null,1]
[2044010,1,"20440101",null,"巴卡咆哮","对前方敌军造成200%伤害，并[眩晕]目标3秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",90]
[2044010,2,"20440102",null,"巴卡咆哮","对前方敌军造成200%伤害，并[眩晕]目标3秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",90]
[2044010,3,"20440103",null,"巴卡咆哮","对前方敌军造成200%伤害，并[眩晕]目标3秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",90]
[2044010,4,"20440104",null,"巴卡咆哮","对前方敌军造成200%伤害，并[眩晕]目标3秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",90]
[2044010,5,"20440105",null,"巴卡咆哮","对前方敌军造成200%伤害，并[眩晕]目标3秒",null,null,"ef_buff_hannibalbarca_talent_dizziness",3,{"$nulls":5},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\"]",90]
[2051010,1,"20510101","花木兰","霜刀怒舞","攻击前方敌军，造成120%伤害，并使骑兵单位提高10%攻击力，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2051010,2,"20510102",null,"霜刀怒舞","攻击前方敌军，造成120%伤害，并使骑兵单位提高10%攻击力，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2051010,3,"20510103",null,"霜刀怒舞","攻击前方敌军，造成120%伤害，并使骑兵单位提高10%攻击力，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2051010,4,"20510104",null,"霜刀怒舞","攻击前方敌军，造成120%伤害，并使骑兵单位提高10%攻击力，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2051010,5,"20510105",null,"霜刀怒舞","攻击前方敌军，造成120%伤害，并使骑兵单位提高10%攻击力，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2052010,1,"20520101",null,"巾帼英魂","每3秒可以[闪避]1次远程单位普通攻击",{"$nulls":8},90,null,null,"[16, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",91,null,"技能编辑器——时间间隔",1]
[2052010,2,"20520102",null,"巾帼英魂","每3秒可以[闪避]1次远程单位普通攻击",{"$nulls":8},90,null,null,"[16, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",91,null,"技能编辑器——时间间隔",1]
[2052010,3,"20520103",null,"巾帼英魂","每3秒可以[闪避]1次远程单位普通攻击",{"$nulls":8},90,null,null,"[16, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",91,null,"技能编辑器——时间间隔",1]
[2052010,4,"20520104",null,"巾帼英魂","每3秒可以[闪避]1次远程单位普通攻击",{"$nulls":8},90,null,null,"[16, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",91,null,"技能编辑器——时间间隔",1]
[2052010,5,"20520105",null,"巾帼英魂","每3秒可以[闪避]1次远程单位普通攻击",{"$nulls":8},90,null,null,"[16, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",91,null,"技能编辑器——时间间隔",1]
[2053010,1,"20530101",null,"军中无双","我方全体英雄增加5%暴击抵抗，10%爆伤抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 500], [\"暴击伤害抵抗+\", 1000]]]",null,1]
[2053010,2,"20530102",null,"军中无双","我方全体英雄增加5%暴击抵抗，10%爆伤抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 500], [\"暴击伤害抵抗+\", 1000]]]",null,1]
[2053010,3,"20530103",null,"军中无双","我方全体英雄增加5%暴击抵抗，10%爆伤抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 500], [\"暴击伤害抵抗+\", 1000]]]",null,1]
[2053010,4,{"$f":"A320&B320","v":"20530104"},null,"军中无双","我方全体英雄增加5%暴击抵抗，10%爆伤抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 500], [\"暴击伤害抵抗+\", 1000]]]",null,1]
[2053010,5,{"$f":"A321&B321","v":"20530105"},null,"军中无双","我方全体英雄增加5%暴击抵抗，10%爆伤抵抗",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击抵抗+\", 500], [\"暴击伤害抵抗+\", 1000]]]",null,1]
[2054010,1,{"$f":"A322&B322","v":"20540101"},null,"木兰破军","攻击前方敌军，造成200%伤害，并使全体友军提高10%攻击力，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2054010,2,{"$f":"A323&B323","v":"20540102"},null,"木兰破军","攻击前方敌军，造成200%伤害，并使全体友军提高10%攻击力，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2054010,3,{"$f":"A324&B324","v":"20540103"},null,"木兰破军","攻击前方敌军，造成200%伤害，并使全体友军提高10%攻击力，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2054010,4,{"$f":"A325&B325","v":"20540104"},null,"木兰破军","攻击前方敌军，造成200%伤害，并使全体友军提高10%攻击力，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2054010,5,"20540105",null,"木兰破军","攻击前方敌军，造成200%伤害，并使全体友军提高10%攻击力，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]"]
[2061010,1,"20610101","兰甘亨","泰勇突袭","攻击前方敌军，造成120%伤害，并恢复自身5%血量"]
[2061010,2,"20610102",null,"泰勇突袭","攻击前方敌军，造成120%伤害，并恢复自身5%血量"]
[2061010,3,"20610103",null,"泰勇突袭","攻击前方敌军，造成120%伤害，并恢复自身5%血量"]
[2061010,4,"20610104",null,"泰勇突袭","攻击前方敌军，造成120%伤害，并恢复自身5%血量"]
[2061010,5,"20610105",null,"泰勇突袭","攻击前方敌军，造成120%伤害，并恢复自身5%血量"]
[2062010,1,"20620101",null,"暹罗之魂","自身伤害降低10%，自身生命提高20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"伤害加成+\", -1000],[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2062010,2,"20620102",null,"暹罗之魂","自身伤害降低10%，自身生命提高20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"伤害加成+\", -1000],[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2062010,3,"20620103",null,"暹罗之魂","自身伤害降低10%，自身生命提高20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"伤害加成+\", -1000],[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2062010,4,"20620104",null,"暹罗之魂","自身伤害降低10%，自身生命提高20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"伤害加成+\", -1000],[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2062010,5,"20620105",null,"暹罗之魂","自身伤害降低10%，自身生命提高20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"伤害加成+\", -1000],[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2063010,1,"20630101",null,"四方归化","降低附近敌军10%攻击力",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1000], [\"最大攻击x\", -1000]]]",null,1]
[2063010,2,"20630102",null,"四方归化","降低附近敌军10%攻击力",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1000], [\"最大攻击x\", -1000]]]",null,1]
[2063010,3,"20630103",null,"四方归化","降低附近敌军10%攻击力",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1000], [\"最大攻击x\", -1000]]]",null,1]
[2063010,4,"20630104",null,"四方归化","降低附近敌军10%攻击力",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1000], [\"最大攻击x\", -1000]]]",null,1]
[2063010,5,"20630105",null,"四方归化","降低附近敌军10%攻击力",{"$nulls":17},-1,"[\"改变属性\",  [[\"最小攻击x\", -1000], [\"最大攻击x\", -1000]]]",null,1]
[2064010,1,"20640101",null,"佛光裁决（血量最低）","攻击前方敌军，造成200%伤害，并每秒恢复血量最低友方英雄血量1%（取自身3%生命计算)，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",91,null,null,null,30,"[\"产生伤害\", [2064]]"]
[2064010,2,"20640102",null,"佛光裁决（血量最低）","攻击前方敌军，造成200%伤害，并每秒恢复血量最低友方英雄血量1%（取自身3%生命计算)，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",91,null,null,null,30,"[\"产生伤害\", [2065]]"]
[2064010,3,"20640103",null,"佛光裁决（血量最低）","攻击前方敌军，造成200%伤害，并每秒恢复血量最低友方英雄血量1%（取自身3%生命计算)，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",91,null,null,null,30,"[\"产生伤害\", [2066]]"]
[2064010,4,"20640104",null,"佛光裁决（血量最低）","攻击前方敌军，造成200%伤害，并每秒恢复血量最低友方英雄血量1%（取自身3%生命计算)，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",91,null,null,null,30,"[\"产生伤害\", [2067]]"]
[2064010,5,"20640105",null,"佛光裁决（血量最低）","攻击前方敌军，造成200%伤害，并每秒恢复血量最低友方英雄血量1%（取自身3%生命计算)，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",91,null,null,null,30,"[\"产生伤害\", [2068]]"]
[2071010,1,"20710101","腓特烈一世","征服者重击","攻击前方敌军，造成120%伤害，并使自身提高5%暴击率，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"暴击率+\",500 ]]]"]
[2071010,2,"20710102",null,"征服者重击","攻击前方敌军，造成120%伤害，并使自身提高5%暴击率，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"暴击率+\",500 ]]]"]
[2071010,3,"20710103",null,"征服者重击","攻击前方敌军，造成120%伤害，并使自身提高5%暴击率，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"暴击率+\",500 ]]]"]
[2071010,4,"20710104",null,"征服者重击","攻击前方敌军，造成120%伤害，并使自身提高5%暴击率，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"暴击率+\",500 ]]]"]
[2071010,5,"20710105",null,"征服者重击","攻击前方敌军，造成120%伤害，并使自身提高5%暴击率，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"暴击率+\",500 ]]]"]
[2072010,1,"20720101",null,"红胡子压制","生命高于目标时，暴击率提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"红胡子压制暴击率+\",1500 ]]]",null,1]
[2072010,2,"20720102",null,"红胡子压制","生命高于目标时，暴击率提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"红胡子压制暴击率+\",1500 ]]]",null,1]
[2072010,3,"20720103",null,"红胡子压制","生命高于目标时，暴击率提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"红胡子压制暴击率+\",1500 ]]]",null,1]
[2072010,4,"20720104",null,"红胡子压制","生命高于目标时，暴击率提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"红胡子压制暴击率+\",1500 ]]]",null,1]
[2072010,5,"20720105",null,"红胡子压制","生命高于目标时，暴击率提高15%",{"$nulls":17},-1,"[\"改变属性\",  [[\"红胡子压制暴击率+\",1500 ]]]",null,1]
[2073010,1,"20730101",null,"圣战余威","降低附近敌军10%暴击率",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击率+\",-1000 ]]]",null,1]
[2073010,2,"20730102",null,"圣战余威","降低附近敌军10%暴击率",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击率+\",-1000 ]]]",null,1]
[2073010,3,"20730103",null,"圣战余威","降低附近敌军10%暴击率",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击率+\",-1000 ]]]",null,1]
[2073010,4,"20730104",null,"圣战余威","降低附近敌军10%暴击率",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击率+\",-1000 ]]]",null,1]
[2073010,5,"20730105",null,"圣战余威","降低附近敌军10%暴击率",{"$nulls":17},-1,"[\"改变属性\",  [[\"暴击率+\",-1000 ]]]",null,1]
[2074010,1,"20740101",null,"十字军怒袭","攻击前方敌军，造成200%伤害，此技能初始暴击伤害为50%",{"$nulls":19},"技能表伤害解析器实现"]
[2074010,2,"20740102",null,"十字军怒袭","攻击前方敌军，造成200%伤害，此技能初始暴击伤害为50%",{"$nulls":19},"技能表伤害解析器实现"]
[2074010,3,"20740103",null,"十字军怒袭","攻击前方敌军，造成200%伤害，此技能初始暴击伤害为50%",{"$nulls":19},"技能表伤害解析器实现"]
[2074010,4,"20740104",null,"十字军怒袭","攻击前方敌军，造成200%伤害，此技能初始暴击伤害为50%",{"$nulls":19},"技能表伤害解析器实现"]
[2074010,5,"20740105",null,"十字军怒袭","攻击前方敌军，造成200%伤害，此技能初始暴击伤害为50%",{"$nulls":19},"技能表伤害解析器实现"]
[2081010,1,"20810101","凯撒","罗马冲锋","对目标敌军发起[冲锋]（迅速接近目标），造成130%伤害",{"$nulls":19},"技能编辑器实现"]
[2081010,2,"20810102",null,"罗马冲锋","对目标敌军发起[冲锋]（迅速接近目标），造成130%伤害",{"$nulls":19},"技能编辑器实现"]
[2081010,3,"20810103",null,"罗马冲锋","对目标敌军发起[冲锋]（迅速接近目标），造成130%伤害",{"$nulls":19},"技能编辑器实现"]
[2081010,4,"20810104",null,"罗马冲锋","对目标敌军发起[冲锋]（迅速接近目标），造成130%伤害",{"$nulls":19},"技能编辑器实现"]
[2081010,5,"20810105",null,"罗马冲锋","对目标敌军发起[冲锋]（迅速接近目标），造成130%伤害",{"$nulls":19},"技能编辑器实现"]
[2082010,1,"20820101",null,"铁血荣耀","被冲锋的目标[眩晕]会1秒",{"$nulls":17},-1,null,null,1,null,null,null,7,"[\"对技能伤害目标添加buff\", [[2082020, 1]]]"]
[2082010,2,"20820102",null,"铁血荣耀","被冲锋的目标[眩晕]会1秒",{"$nulls":17},-1,null,null,1,null,null,null,7,"[\"对技能伤害目标添加buff\", [[2082020, 2]]]"]
[2082010,3,"20820103",null,"铁血荣耀","被冲锋的目标[眩晕]会1秒",{"$nulls":17},-1,null,null,1,null,null,null,7,"[\"对技能伤害目标添加buff\", [[2082020, 3]]]"]
[2082010,4,"20820104",null,"铁血荣耀","被冲锋的目标[眩晕]会1秒",{"$nulls":17},-1,null,null,1,null,null,null,7,"[\"对技能伤害目标添加buff\", [[2082020, 4]]]"]
[2082010,5,"20820105",null,"铁血荣耀","被冲锋的目标[眩晕]会1秒",{"$nulls":17},-1,null,null,1,null,null,null,7,"[\"对技能伤害目标添加buff\", [[2082020, 5]]]"]
[2082020,1,"20820201",null,"铁血荣耀(眩晕buff)","被冲锋的目标[眩晕]会1秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"眩晕\"]",30,null,null,1]
[2082020,2,"20820202",null,"铁血荣耀(眩晕buff)","被冲锋的目标[眩晕]会1秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"眩晕\"]",30,null,null,1]
[2082020,3,"20820203",null,"铁血荣耀(眩晕buff)","被冲锋的目标[眩晕]会1秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"眩晕\"]",30,null,null,1]
[2082020,4,"20820204",null,"铁血荣耀(眩晕buff)","被冲锋的目标[眩晕]会1秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"眩晕\"]",30,null,null,1]
[2082020,5,"20820205",null,"铁血荣耀(眩晕buff)","被冲锋的目标[眩晕]会1秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"眩晕\"]",30,null,null,1]
[2083010,1,"20830101",null,"征服意志","[冲锋]技能优先攻击弓兵英雄，[冲锋]伤害提高30%",{"$nulls":17},-1,"[\"改变属性\",  [[\"征服意志伤害加成+\",3000 ]]]",null,1]
[2083010,2,"20830102",null,"征服意志","[冲锋]技能优先攻击弓兵英雄，[冲锋]伤害提高30%",{"$nulls":17},-1,"[\"改变属性\",  [[\"征服意志伤害加成+\",3000 ]]]",null,1]
[2083010,3,"20830103",null,"征服意志","[冲锋]技能优先攻击弓兵英雄，[冲锋]伤害提高30%",{"$nulls":17},-1,"[\"改变属性\",  [[\"征服意志伤害加成+\",3000 ]]]",null,1]
[2083010,4,"20830104",null,"征服意志","[冲锋]技能优先攻击弓兵英雄，[冲锋]伤害提高30%",{"$nulls":17},-1,"[\"改变属性\",  [[\"征服意志伤害加成+\",3000 ]]]",null,1]
[2083010,5,"20830105",null,"征服意志","[冲锋]技能优先攻击弓兵英雄，[冲锋]伤害提高30%",{"$nulls":17},-1,"[\"改变属性\",  [[\"征服意志伤害加成+\",3000 ]]]",null,1]
[2084010,1,"20840101",null,"凯撒之力","对目标敌军发起[冲锋]（迅速接近目标），对其和周围小范围敌人造成240%伤害",{"$nulls":19},"技能编辑器实现"]
[2084010,2,"20840102",null,"凯撒之力","对目标敌军发起[冲锋]（迅速接近目标），对其和周围小范围敌人造成240%伤害",{"$nulls":19},"技能编辑器实现"]
[2084010,3,{"$f":"A389&B389","v":"20840103"},null,"凯撒之力","对目标敌军发起[冲锋]（迅速接近目标），对其和周围小范围敌人造成240%伤害",{"$nulls":19},"技能编辑器实现"]
[2084010,4,{"$f":"A390&B390","v":"20840104"},null,"凯撒之力","对目标敌军发起[冲锋]（迅速接近目标），对其和周围小范围敌人造成240%伤害",{"$nulls":19},"技能编辑器实现"]
[2084010,5,{"$f":"A391&B391","v":"20840105"},null,"凯撒之力","对目标敌军发起[冲锋]（迅速接近目标），对其和周围小范围敌人造成240%伤害",{"$nulls":19},"技能编辑器实现"]
[2091010,1,{"$f":"A392&B392","v":"20910101"},"贞德","圣光突击","攻击前方敌军，造成120%伤害，并[标记]目标，任何单位攻击[标记]的目标伤害增加10%，持续3秒",null,null,"ef_buff_joanofarc_skill1_MarkVulnerable",3,{"$nulls":5},"[[2,1]]",null,null,1,null,null,null,"[\"减益\",\"标记\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  -1000]]]"]
[2091010,2,{"$f":"A393&B393","v":"20910102"},null,"圣光突击","攻击前方敌军，造成120%伤害，并[标记]目标，任何单位攻击[标记]的目标伤害增加10%，持续3秒",null,null,"ef_buff_joanofarc_skill1_MarkVulnerable",3,{"$nulls":5},"[[2,2]]",null,null,1,null,null,null,"[\"减益\",\"标记\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  -1000]]]"]
[2091010,3,{"$f":"A394&B394","v":"20910103"},null,"圣光突击","攻击前方敌军，造成120%伤害，并[标记]目标，任何单位攻击[标记]的目标伤害增加10%，持续3秒",null,null,"ef_buff_joanofarc_skill1_MarkVulnerable",3,{"$nulls":5},"[[2,3]]",null,null,1,null,null,null,"[\"减益\",\"标记\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  -1000]]]"]
[2091010,4,"20910104",null,"圣光突击","攻击前方敌军，造成120%伤害，并[标记]目标，任何单位攻击[标记]的目标伤害增加10%，持续3秒",null,null,"ef_buff_joanofarc_skill1_MarkVulnerable",3,{"$nulls":5},"[[2,4]]",null,null,1,null,null,null,"[\"减益\",\"标记\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  -1000]]]"]
[2091010,5,"20910105",null,"圣光突击","攻击前方敌军，造成120%伤害，并[标记]目标，任何单位攻击[标记]的目标伤害增加10%，持续3秒",null,null,"ef_buff_joanofarc_skill1_MarkVulnerable",3,{"$nulls":5},"[[2,5]]",null,null,1,null,null,null,"[\"减益\",\"标记\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  -1000]]]"]
[2092010,1,"20920101",null,"烈焰誓约","自身受到伤害时，会转移其中的25%给1个被[标记]的敌军",{"$nulls":9},"[[5,11]]",{"$nulls":7},-1,null,null,1,null,null,null,2,"[\"转移伤害\", [8,2,1,2500]]"]
[2092010,2,"20920102",null,"烈焰誓约","自身受到伤害时，会转移其中的25%给1个被[标记]的敌军",{"$nulls":9},"[[5,12]]",{"$nulls":7},-1,null,null,1,null,null,null,2,"[\"转移伤害\", [8,2,1,2500]]"]
[2092010,3,"20920103",null,"烈焰誓约","自身受到伤害时，会转移其中的25%给1个被[标记]的敌军",{"$nulls":9},"[[5,13]]",{"$nulls":7},-1,null,null,1,null,null,null,2,"[\"转移伤害\", [8,2,1,2500]]"]
[2092010,4,"20920104",null,"烈焰誓约","自身受到伤害时，会转移其中的25%给1个被[标记]的敌军",{"$nulls":9},"[[5,14]]",{"$nulls":7},-1,null,null,1,null,null,null,2,"[\"转移伤害\", [8,2,1,2500]]"]
[2092010,5,"20920105",null,"烈焰誓约","自身受到伤害时，会转移其中的25%给1个被[标记]的敌军",{"$nulls":9},"[[5,15]]",{"$nulls":7},-1,null,null,1,null,null,null,2,"[\"转移伤害\", [8,2,1,2500]]"]
[2093010,1,"20930101",null,"圣女庇佑","附近的任意骑兵英雄免疫控制效果，该效果每6秒仅生效一次",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[2093010,2,"20930102",null,"圣女庇佑","附近的任意骑兵英雄免疫控制效果，该效果每6秒仅生效一次",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[2093010,3,"20930103",null,"圣女庇佑","附近的任意骑兵英雄免疫控制效果，该效果每6秒仅生效一次",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[2093010,4,"20930104",null,"圣女庇佑","附近的任意骑兵英雄免疫控制效果，该效果每6秒仅生效一次",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[2093010,5,"20930105",null,"圣女庇佑","附近的任意骑兵英雄免疫控制效果，该效果每6秒仅生效一次",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[2094010,1,"20940101",null,"破敌圣枪","对1个被[标记]的敌军造成240%伤害，如果没有目标被[标记]，此技能无法施放",{"$nulls":19},"技能编辑器实现"]
[2094010,2,"20940102",null,"破敌圣枪","对1个被[标记]的敌军造成240%伤害，如果没有目标被[标记]，此技能无法施放",{"$nulls":19},"技能编辑器实现"]
[2094010,3,"20940103",null,"破敌圣枪","对1个被[标记]的敌军造成240%伤害，如果没有目标被[标记]，此技能无法施放",{"$nulls":19},"技能编辑器实现"]
[2094010,4,"20940104",null,"破敌圣枪","对1个被[标记]的敌军造成240%伤害，如果没有目标被[标记]，此技能无法施放",{"$nulls":19},"技能编辑器实现"]
[2094010,5,"20940105",null,"破敌圣枪","对1个被[标记]的敌军造成240%伤害，如果没有目标被[标记]，此技能无法施放",{"$nulls":19},"技能编辑器实现"]
[2101010,1,"21010101","旃陀罗笈多","破阵奔袭","对前方敌军造成120%伤害，并提高附近友军10%护甲",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小防御x\", 1000], [\"最大防御x\", 1000]]]"]
[2101010,2,"21010102",null,"破阵奔袭","对前方敌军造成120%伤害，并提高附近友军10%护甲",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小防御x\", 1000], [\"最大防御x\", 1000]]]"]
[2101010,3,"21010103",null,"破阵奔袭","对前方敌军造成120%伤害，并提高附近友军10%护甲",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小防御x\", 1000], [\"最大防御x\", 1000]]]"]
[2101010,4,"21010104",null,"破阵奔袭","对前方敌军造成120%伤害，并提高附近友军10%护甲",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小防御x\", 1000], [\"最大防御x\", 1000]]]"]
[2101010,5,"21010105",null,"破阵奔袭","对前方敌军造成120%伤害，并提高附近友军10%护甲",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"最小防御x\", 1000], [\"最大防御x\", 1000]]]"]
[2102010,1,"21020101",null,"远征之魂","自身生命低于50%时，伤害减免提高20%",null,null,"ef_buff_chandragupta_passive",0,{"$nulls":12},"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]",null,1]
[2102010,2,"21020102",null,"远征之魂","自身生命低于50%时，伤害减免提高20%",null,null,"ef_buff_chandragupta_passive",0,{"$nulls":12},"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]",null,1]
[2102010,3,"21020103",null,"远征之魂","自身生命低于50%时，伤害减免提高20%",null,null,"ef_buff_chandragupta_passive",0,{"$nulls":12},"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]",null,1]
[2102010,4,"21020104",null,"远征之魂","自身生命低于50%时，伤害减免提高20%",null,null,"ef_buff_chandragupta_passive",0,{"$nulls":12},"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]",null,1]
[2102010,5,"21020105",null,"远征之魂","自身生命低于50%时，伤害减免提高20%",null,null,"ef_buff_chandragupta_passive",0,{"$nulls":12},"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]",null,1]
[2103010,1,"21030101",null,"天命之主","自身生命值提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2103010,2,"21030102",null,"天命之主","自身生命值提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2103010,3,"21030103",null,"天命之主","自身生命值提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2103010,4,"21030104",null,"天命之主","自身生命值提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2103010,5,"21030105",null,"天命之主","自身生命值提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 2000],[\"最大生命x\", 2000]]]"]
[2104010,1,"21040101",null,"孔雀守护","对前方敌军造成200%伤害，并给自身获得[抵御]效果，可以免疫接下来受到的3次敌军技能，持续6秒",{"$nulls":11},"[12, 3]",{"$nulls":4},"[\"增益\",\"抵御技能\"]",180]
[2104010,2,"21040102",null,"孔雀守护","对前方敌军造成200%伤害，并给自身获得[抵御]效果，可以免疫接下来受到的3次敌军技能，持续6秒",{"$nulls":11},"[12, 3]",{"$nulls":4},"[\"增益\",\"抵御技能\"]",180]
[2104010,3,"21040103",null,"孔雀守护","对前方敌军造成200%伤害，并给自身获得[抵御]效果，可以免疫接下来受到的3次敌军技能，持续6秒",{"$nulls":11},"[12, 3]",{"$nulls":4},"[\"增益\",\"抵御技能\"]",180]
[2104010,4,"21040104",null,"孔雀守护","对前方敌军造成200%伤害，并给自身获得[抵御]效果，可以免疫接下来受到的3次敌军技能，持续6秒",{"$nulls":11},"[12, 3]",{"$nulls":4},"[\"增益\",\"抵御技能\"]",180]
[2104010,5,"21040105",null,"孔雀守护","对前方敌军造成200%伤害，并给自身获得[抵御]效果，可以免疫接下来受到的3次敌军技能，持续6秒",{"$nulls":11},"[12, 3]",{"$nulls":4},"[\"增益\",\"抵御技能\"]",180]
[3011010,1,"30110101","图特摩斯三世","沉默法咒","对目标敌军造成120%伤害，且有25%概率使目标[沉默]，无法施放技能，持续3秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3011010,2,"30110102",null,"沉默法咒","对目标敌军造成120%伤害，且有25%概率使目标[沉默]，无法施放技能，持续3秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3011010,3,"30110103",null,"沉默法咒","对目标敌军造成120%伤害，且有25%概率使目标[沉默]，无法施放技能，持续3秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3011010,4,"30110104",null,"沉默法咒","对目标敌军造成120%伤害，且有25%概率使目标[沉默]，无法施放技能，持续3秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3011010,5,"30110105",null,"沉默法咒","对目标敌军造成120%伤害，且有25%概率使目标[沉默]，无法施放技能，持续3秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3012010,1,"30120101",null,"法老荣耀","进入战场后每1秒提高1%伤害，最高增加40%伤害",{"$nulls":13},2,40,null,"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害加成+\",  100]]]",null,1]
[3012010,2,"30120102",null,"法老荣耀","进入战场后每1秒提高1%伤害，最高增加40%伤害",{"$nulls":13},2,40,null,"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害加成+\",  100]]]",null,1]
[3012010,3,"30120103",null,"法老荣耀","进入战场后每1秒提高1%伤害，最高增加40%伤害",{"$nulls":13},2,40,null,"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害加成+\",  100]]]",null,1]
[3012010,4,"30120104",null,"法老荣耀","进入战场后每1秒提高1%伤害，最高增加40%伤害",{"$nulls":13},2,40,null,"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害加成+\",  100]]]",null,1]
[3012010,5,"30120105",null,"法老荣耀","进入战场后每1秒提高1%伤害，最高增加40%伤害",{"$nulls":13},2,40,null,"[\"增益\"]",-1,"[\"改变属性\",  [[\"伤害加成+\",  100]]]",null,1]
[3013010,1,"30130101",null,"太阳之子","自身生命提高10%，伤害减免提高10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000],[\"伤害减免+\", 1000]]]"]
[3013010,2,"30130102",null,"太阳之子","自身生命提高10%，伤害减免提高10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000],[\"伤害减免+\", 1000]]]"]
[3013010,3,"30130103",null,"太阳之子","自身生命提高10%，伤害减免提高10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000],[\"伤害减免+\", 1000]]]"]
[3013010,4,"30130104",null,"太阳之子","自身生命提高10%，伤害减免提高10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000],[\"伤害减免+\", 1000]]]"]
[3013010,5,"30130105",null,"太阳之子","自身生命提高10%，伤害减免提高10%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", 1000],[\"最大生命x\", 1000],[\"伤害减免+\", 1000]]]"]
[3014010,1,"30140101",null,"尼罗天罚","对目标敌军及其周围大范围敌军造成200%伤害，且使目标[沉默]，持续3秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3014010,2,"30140102",null,"尼罗天罚","对目标敌军及其周围大范围敌军造成200%伤害，且使目标[沉默]，持续3秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3014010,3,"30140103",null,"尼罗天罚","对目标敌军及其周围大范围敌军造成200%伤害，且使目标[沉默]，持续3秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3014010,4,"30140104",null,"尼罗天罚","对目标敌军及其周围大范围敌军造成200%伤害，且使目标[沉默]，持续3秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3014010,5,"30140105",null,"尼罗天罚","对目标敌军及其周围大范围敌军造成200%伤害，且使目标[沉默]，持续3秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"减益\",\"控制\",\"沉默\"]",90,null,"AOE使用解析器"]
[3021010,1,"30210101","阿尔特米西亚","制敌一击","对目标敌军造成140%伤害，且有30%概率[击退]目标",{"$nulls":9},"[[1,1],[10000, 1]]",{"$nulls":6},"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3021010,2,"30210102",null,"制敌一击","对目标敌军造成140%伤害，且有30%概率[击退]目标",{"$nulls":9},"[[1,2],[10000, 2]]",{"$nulls":6},"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3021010,3,"30210103",null,"制敌一击","对目标敌军造成140%伤害，且有30%概率[击退]目标",{"$nulls":9},"[[1,3],[10000, 3]]",{"$nulls":6},"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3021010,4,"30210104",null,"制敌一击","对目标敌军造成140%伤害，且有30%概率[击退]目标",{"$nulls":9},"[[1,4],[10000, 4]]",{"$nulls":6},"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3021010,5,"30210105",null,"制敌一击","对目标敌军造成140%伤害，且有30%概率[击退]目标",{"$nulls":9},"[[1,5],[10000, 5]]",{"$nulls":6},"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3022010,1,"30220101",null,"冷静指挥","与目标距离越远伤害越高，此效果获得的伤害加成最高不超过35%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"冷静指挥伤害加成比例+\", 10],[\"冷静指挥伤害加成上限\", 3500]]]","0.1米写死，10=每1米，伤害+1%",1]
[3022010,2,{"$f":"A458&B458","v":"30220102"},null,"冷静指挥","与目标距离越远伤害越高，此效果获得的伤害加成最高不超过35%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"冷静指挥伤害加成比例+\", 10],[\"冷静指挥伤害加成上限\", 3500]]]","0.1米写死，10=每1米，伤害+1%",1]
[3022010,3,"30220103",null,"冷静指挥","与目标距离越远伤害越高，此效果获得的伤害加成最高不超过35%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"冷静指挥伤害加成比例+\", 10],[\"冷静指挥伤害加成上限\", 3500]]]","0.1米写死，10=每1米，伤害+1%",1]
[3022010,4,"30220104",null,"冷静指挥","与目标距离越远伤害越高，此效果获得的伤害加成最高不超过35%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"冷静指挥伤害加成比例+\", 10],[\"冷静指挥伤害加成上限\", 3500]]]","0.1米写死，10=每1米，伤害+1%",1]
[3022010,5,"30220105",null,"冷静指挥","与目标距离越远伤害越高，此效果获得的伤害加成最高不超过35%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"冷静指挥伤害加成比例+\", 10],[\"冷静指挥伤害加成上限\", 3500]]]",null,1]
[3023010,1,"30230101",null,"坚韧意志","我方弓兵英雄射程+1",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"额外攻击距离+\", 1000]]]",null,1]
[3023010,2,"30230102",null,"坚韧意志","我方弓兵英雄射程+1",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"额外攻击距离+\", 1000]]]",null,1]
[3023010,3,"30230103",null,"坚韧意志","我方弓兵英雄射程+1",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"额外攻击距离+\", 1000]]]",null,1]
[3023010,4,"30230104",null,"坚韧意志","我方弓兵英雄射程+1",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"额外攻击距离+\", 1000]]]",null,1]
[3023010,5,"30230105",null,"坚韧意志","我方弓兵英雄射程+1",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",[[\"额外攻击距离+\", 1000]]]",null,1]
[3024010,1,"30240101",null,"统帅之弦","对目标敌军及其周围小范围敌军造成200%伤害，并且[击退]目标",{"$nulls":9},"[[1,1],[10000, 1]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3024010,2,"30240102",null,"统帅之弦","对目标敌军及其周围小范围敌军造成200%伤害，并且[击退]目标",{"$nulls":9},"[[1,2],[10000, 2]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3024010,3,"30240103",null,"统帅之弦","对目标敌军及其周围小范围敌军造成200%伤害，并且[击退]目标",{"$nulls":9},"[[1,3],[10000, 3]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3024010,4,"30240104",null,"统帅之弦","对目标敌军及其周围小范围敌军造成200%伤害，并且[击退]目标",{"$nulls":9},"[[1,4],[10000, 4]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3024010,5,"30240105",null,"统帅之弦","对目标敌军及其周围小范围敌军造成200%伤害，并且[击退]目标",{"$nulls":9},"[[1,5],[10000, 5]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]","AOE使用解析器"]
[3031010,1,"30310101","克里斯蒂娜","破敌流矢","对目标敌军造成120%伤害，且有25%概率使目标[定身]，无法移动，持续3秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90,null,"AOE使用解析器"]
[3031010,2,"30310102",null,"破敌流矢","对目标敌军造成120%伤害，且有25%概率使目标[定身]，无法移动，持续3秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90,null,"AOE使用解析器"]
[3031010,3,"30310103",null,"破敌流矢","对目标敌军造成120%伤害，且有25%概率使目标[定身]，无法移动，持续3秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90,null,"AOE使用解析器"]
[3031010,4,"30310104",null,"破敌流矢","对目标敌军造成120%伤害，且有25%概率使目标[定身]，无法移动，持续3秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90,null,"AOE使用解析器"]
[3031010,5,"30310105",null,"破敌流矢","对目标敌军造成120%伤害，且有25%概率使目标[定身]，无法移动，持续3秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90,null,"AOE使用解析器"]
[3032010,1,"30320101",null,"睿智号令","被定身的单位，技能冷却延长20%",{"$nulls":17},-1,"[\"改变属性\", [[\"睿智号令CD延长+\", 2000]]]",null,1]
[3032010,2,"30320102",null,"睿智号令","被定身的单位，技能冷却延长20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"睿智号令CD延长+\", 2000]]]",null,1]
[3032010,3,"30320103",null,"睿智号令","被定身的单位，技能冷却延长20%",{"$nulls":17},-1,"[\"改变属性\",[[\"睿智号令CD延长+\", 2000]]]",null,1]
[3032010,4,"30320104",null,"睿智号令","被定身的单位，技能冷却延长20%",{"$nulls":17},-1,"[\"改变属性\",  [[\"睿智号令CD延长+\", 2000]]]",null,1]
[3032010,5,"30320105",null,"睿智号令","被定身的单位，技能冷却延长20%",{"$nulls":17},-1,"[\"改变属性\", [[\"睿智号令CD延长+\", 2000]]]",null,1]
[3033010,1,"30330101",null,"皇家意志","每6秒免疫一次控制类技能（击退、击晕、缴械、沉默、定身、减速等）",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[3033010,2,"30330102",null,"皇家意志","每6秒免疫一次控制类技能（击退、击晕、缴械、沉默、定身、减速等）",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[3033010,3,"30330103",null,"皇家意志","每6秒免疫一次控制类技能（击退、击晕、缴械、沉默、定身、减速等）",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[3033010,4,"30330104",null,"皇家意志","每6秒免疫一次控制类技能（击退、击晕、缴械、沉默、定身、减速等）",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[3033010,5,"30330105",null,"皇家意志","每6秒免疫一次控制类技能（击退、击晕、缴械、沉默、定身、减速等）",{"$nulls":8},180,null,"{\"ids\": [1], \"count\" : 1}",null,null,3,null,null,"[\"免控\"]",181,null,null,1]
[3034010,1,"30340101",null,"北境寒光","对一条直线上的所有敌军发射冰霜箭矢，造成240%伤害，并[定身]目标，持续3秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90]
[3034010,2,"30340102",null,"北境寒光","对一条直线上的所有敌军发射冰霜箭矢，造成240%伤害，并[定身]目标，持续3秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90]
[3034010,3,"30340103",null,"北境寒光","对一条直线上的所有敌军发射冰霜箭矢，造成240%伤害，并[定身]目标，持续3秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90]
[3034010,4,"30340104",null,"北境寒光","对一条直线上的所有敌军发射冰霜箭矢，造成240%伤害，并[定身]目标，持续3秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90]
[3034010,5,"30340105",null,"北境寒光","对一条直线上的所有敌军发射冰霜箭矢，造成240%伤害，并[定身]目标，持续3秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"定身\",\"控制\",\"减益\"]",90]
[3041010,1,"30410101","伯里克利","神域震击","对一名敌军及其周围小范围敌军造成攻击120%伤害。",{"$nulls":19},"技能编辑器实现"]
[3041010,2,"30410102",null,"神域震击","对一名敌军及其周围小范围敌军造成攻击120%伤害。",{"$nulls":19},"技能编辑器实现"]
[3041010,3,"30410103",null,"神域震击","对一名敌军及其周围小范围敌军造成攻击120%伤害。",{"$nulls":19},"技能编辑器实现"]
[3041010,4,"30410104",null,"神域震击","对一名敌军及其周围小范围敌军造成攻击120%伤害。",{"$nulls":19},"技能编辑器实现"]
[3041010,5,{"$f":"A496&B496","v":"30410105"},null,"神域震击","对一名敌军及其周围小范围敌军造成攻击120%伤害。",{"$nulls":19},"技能编辑器实现"]
[3042010,1,"30420101",null,"军魂之力","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"添加buff\", [[3042011, 1]]]"]
[3042010,2,"30420102",null,"军魂之力","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"添加buff\", [[3042011, 2]]]"]
[3042010,3,"30420103",null,"军魂之力","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"添加buff\", [[3042011, 3]]]"]
[3042010,4,"30420104",null,"军魂之力","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"添加buff\", [[3042011, 4]]]"]
[3042010,5,"30420105",null,"军魂之力","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"添加buff\", [[3042011, 5]]]"]
[3042011,1,"30420111",null,"军魂之力（叠伤buff）","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",null,null,"ef_buff_pericles_passive_out",6,{"$nulls":9},4,20,1,"[\"增益\"]",150,"[\"改变属性\", [[\"最大攻击x\" ,100]]]",null,1]
[3042011,2,"30420112",null,"军魂之力（叠伤buff）","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",null,null,"ef_buff_pericles_passive_out",6,{"$nulls":9},4,20,1,"[\"增益\"]",150,"[\"改变属性\", [[\"最大攻击x\" ,100]]]",null,1]
[3042011,3,"30420113",null,"军魂之力（叠伤buff）","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",null,null,"ef_buff_pericles_passive_out",6,{"$nulls":9},4,20,1,"[\"增益\"]",150,"[\"改变属性\", [[\"最大攻击x\" ,100]]]",null,1]
[3042011,4,"30420114",null,"军魂之力（叠伤buff）","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",null,null,"ef_buff_pericles_passive_out",6,{"$nulls":9},4,20,1,"[\"增益\"]",150,"[\"改变属性\", [[\"最大攻击x\" ,100]]]",null,1]
[3042011,5,"30420115",null,"军魂之力（叠伤buff）","每次造成伤害后，最大攻击力增加1%，持续5秒，最高叠加20层",null,null,"ef_buff_pericles_passive_out",6,{"$nulls":9},4,20,1,"[\"增益\"]",150,"[\"改变属性\", [[\"最大攻击x\" ,100]]]",null,1]
[3043010,1,"30430101",null,"幸运王者","我方英雄幸运值+5",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"幸运值+\" ,500]]]",null,1]
[3043010,2,"30430102",null,"幸运王者","我方英雄幸运值+5",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"幸运值+\" ,500]]]",null,1]
[3043010,3,"30430103",null,"幸运王者","我方英雄幸运值+5",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"幸运值+\" ,500]]]",null,1]
[3043010,4,"30430104",null,"幸运王者","我方英雄幸运值+5",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"幸运值+\" ,500]]]",null,1]
[3043010,5,"30430105",null,"幸运王者","我方英雄幸运值+5",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"幸运值+\" ,500]]]",null,1]
[3044010,1,"30440101",null,"雅典之怒","对目标敌军及周围超大范围敌军释放天火，每秒对燃烧范围内的敌方造成100%的伤害，持续3秒",{"$nulls":9},"[[2,1]]",null,null,1,null,null,null,"[\"dot\"]",91,null,"dot配置补充",null,30,"[\"产生伤害\", [3044]]"]
[3044010,2,"30440102",null,"雅典之怒","对目标敌军及周围超大范围敌军释放天火，每秒对燃烧范围内的敌方造成100%的伤害，持续3秒",{"$nulls":9},"[[2,2]]",null,null,1,null,null,null,"[\"dot\"]",91,null,"dot配置补充",null,30,"[\"产生伤害\", [3044]]"]
[3044010,3,"30440103",null,"雅典之怒","对目标敌军及周围超大范围敌军释放天火，每秒对燃烧范围内的敌方造成100%的伤害，持续3秒",{"$nulls":9},"[[2,3]]",null,null,1,null,null,null,"[\"dot\"]",91,null,"dot配置补充",null,30,"[\"产生伤害\", [3044]]"]
[3044010,4,"30440104",null,"雅典之怒","对目标敌军及周围超大范围敌军释放天火，每秒对燃烧范围内的敌方造成100%的伤害，持续3秒",{"$nulls":9},"[[2,4]]",null,null,1,null,null,null,"[\"dot\"]",91,null,"dot配置补充",null,30,"[\"产生伤害\", [3044]]"]
[3044010,5,"30440105",null,"雅典之怒","对目标敌军及周围超大范围敌军释放天火，每秒对燃烧范围内的敌方造成100%的伤害，持续3秒",{"$nulls":9},"[[2,5]]",null,null,1,null,null,null,"[\"dot\"]",91,null,"dot配置补充",null,30,"[\"产生伤害\", [3044]]"]
[3051010,1,"30510101","大卫王","神圣一击（眩晕buff）","对目标敌军造成120%伤害，有30%几率[眩晕]目标1秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",30,null,"AOE使用解析器"]
[3051010,2,"30510102",null,"神圣一击（眩晕buff）","对目标敌军造成120%伤害，有30%几率[眩晕]目标1秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",30,null,"AOE使用解析器"]
[3051010,3,"30510103",null,"神圣一击（眩晕buff）","对目标敌军造成120%伤害，有30%几率[眩晕]目标1秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",30,null,"AOE使用解析器"]
[3051010,4,"30510104",null,"神圣一击（眩晕buff）","对目标敌军造成120%伤害，有30%几率[眩晕]目标1秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",30,null,"AOE使用解析器"]
[3051010,5,"30510105",null,"神圣一击（眩晕buff）","对目标敌军造成120%伤害，有30%几率[眩晕]目标1秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",30,null,"AOE使用解析器"]
[3052010,1,{"$f":"A522&B522","v":"30520101"},null,"勇者号令","生命上限降低5%，技能冷却降低20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", -500],[\"最大生命x\", -500],[\"CDx\", -2000]]]"]
[3052010,2,"30520102",null,"勇者号令","生命上限降低5%，技能冷却降低20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", -500],[\"最大生命x\", -500],[\"CDx\", -2000]]]"]
[3052010,3,"30520103",null,"勇者号令","生命上限降低5%，技能冷却降低20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", -500],[\"最大生命x\", -500],[\"CDx\", -2000]]]"]
[3052010,4,"30520104",null,"勇者号令","生命上限降低5%，技能冷却降低20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", -500],[\"最大生命x\", -500],[\"CDx\", -2000]]]"]
[3052010,5,"30520105",null,"勇者号令","生命上限降低5%，技能冷却降低20%",{"$nulls":17},-1,"[\"改变属性\", [[\"生命x\", -500],[\"最大生命x\", -500],[\"CDx\", -2000]]]"]
[3053010,1,"30530101",null,"巨人杀手","攻击生命上限高于自己的单位，伤害增加10%",{"$nulls":17},-1,"[\"改变属性\", [[\"大卫王伤害加成+\", 1000]]]",null,1]
[3053010,2,"30530102",null,"巨人杀手","攻击生命上限高于自己的单位，伤害增加10%",{"$nulls":17},-1,"[\"改变属性\", [[\"大卫王伤害加成+\", 1000]]]",null,1]
[3053010,3,"30530103",null,"巨人杀手","攻击生命上限高于自己的单位，伤害增加10%",{"$nulls":17},-1,"[\"改变属性\", [[\"大卫王伤害加成+\", 1000]]]",null,1]
[3053010,4,"30530104",null,"巨人杀手","攻击生命上限高于自己的单位，伤害增加10%",{"$nulls":17},-1,"[\"改变属性\", [[\"大卫王伤害加成+\", 1000]]]",null,1]
[3053010,5,"30530105",null,"巨人杀手","攻击生命上限高于自己的单位，伤害增加10%",{"$nulls":17},-1,"[\"改变属性\", [[\"大卫王伤害加成+\", 1000]]]",null,1]
[3054010,1,"30540101",null,"以色列之光","对目标敌军及其周围小范围敌军造成200%范围伤害，并眩晕1.5秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",45,null,"AOE使用解析器"]
[3054010,2,"30540102",null,"以色列之光","对目标敌军及其周围小范围敌军造成200%范围伤害，并眩晕1.5秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",45,null,"AOE使用解析器"]
[3054010,3,"30540103",null,"以色列之光","对目标敌军及其周围小范围敌军造成200%范围伤害，并眩晕1.5秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",45,null,"AOE使用解析器"]
[3054010,4,"30540104",null,"以色列之光","对目标敌军及其周围小范围敌军造成200%范围伤害，并眩晕1.5秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",45,null,"AOE使用解析器"]
[3054010,5,"30540105",null,"以色列之光","对目标敌军及其周围小范围敌军造成200%范围伤害，并眩晕1.5秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"眩晕\",\"控制\",\"减益\"]",45,null,"AOE使用解析器"]
[3061010,1,"30610101","克利欧佩特拉","克利欧佩特拉的混乱buff_lv1","对目标敌军造成120%伤害，使50%概率目标陷入[混乱]状态，持续1秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3061010,2,"30610102",null,"克利欧佩特拉的混乱buff_lv2","对目标敌军造成120%伤害，使50%概率目标陷入[混乱]状态，持续1秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3061010,3,"30610103",null,"克利欧佩特拉的混乱buff_lv3","对目标敌军造成120%伤害，使50%概率目标陷入[混乱]状态，持续1秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3061010,4,"30610104",null,"克利欧佩特拉的混乱buff_lv4","对目标敌军造成120%伤害，使50%概率目标陷入[混乱]状态，持续1秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3061010,5,"30610105",null,"克利欧佩特拉的混乱buff_lv5","对目标敌军造成120%伤害，使50%概率目标陷入[混乱]状态，持续1秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3062010,1,"30620101",null,"艳后魅影buff_lv1","提高[混乱]状态的几率10%",{"$nulls":17},-1,"[\"改变属性\", [[\"混乱攻击队友的概率+\", 3000]]]",null,1]
[3062010,2,"30620102",null,"艳后魅影buff_lv2","提高[混乱]状态的几率10%",{"$nulls":17},-1,"[\"改变属性\", [[\"混乱攻击队友的概率+\", 3000]]]",null,1]
[3062010,3,"30620103",null,"艳后魅影buff_lv3","提高[混乱]状态的几率10%",{"$nulls":17},-1,"[\"改变属性\", [[\"混乱攻击队友的概率+\", 3000]]]",null,1]
[3062010,4,"30620104",null,"艳后魅影buff_lv4","提高[混乱]状态的几率10%",{"$nulls":17},-1,"[\"改变属性\", [[\"混乱攻击队友的概率+\", 3000]]]",null,1]
[3062010,5,"30620105",null,"艳后魅影buff_lv5","提高[混乱]状态的几率10%",{"$nulls":17},-1,"[\"改变属性\", [[\"混乱攻击队友的概率+\", 3000]]]",null,1]
[3063010,1,"30630101",null,"统御号令buff_lv1","降低冷却10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"CDx\", -1000]]]",null,1]
[3063010,2,"30630102",null,"统御号令buff_lv2","降低冷却10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"CDx\", -1000]]]",null,1]
[3063010,3,"30630103",null,"统御号令buff_lv3","降低冷却10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"CDx\", -1000]]]",null,1]
[3063010,4,"30630104",null,"统御号令buff_lv4","降低冷却10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"CDx\", -1000]]]",null,1]
[3063010,5,"30630105",null,"统御号令buff_lv5","降低冷却10%",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\",  [[\"CDx\", -1000]]]",null,1]
[3064010,1,"30640101",null,"荷鲁斯之眼","对目标敌军及其周围大范围敌军造成240%伤害，每个被命中的敌军有50%几率陷入[混乱]状态，持续2秒",{"$nulls":9},"[[1,1],[2,1]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3064010,2,"30640102",null,"荷鲁斯之眼","对目标敌军及其周围大范围敌军造成240%伤害，每个被命中的敌军有50%几率陷入[混乱]状态，持续2秒",{"$nulls":9},"[[1,2],[2,2]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3064010,3,"30640103",null,"荷鲁斯之眼","对目标敌军及其周围大范围敌军造成240%伤害，每个被命中的敌军有50%几率陷入[混乱]状态，持续2秒",{"$nulls":9},"[[1,3],[2,3]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3064010,4,"30640104",null,"荷鲁斯之眼","对目标敌军及其周围大范围敌军造成240%伤害，每个被命中的敌军有50%几率陷入[混乱]状态，持续2秒",{"$nulls":9},"[[1,4],[2,4]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3064010,5,"30640105",null,"荷鲁斯之眼","对目标敌军及其周围大范围敌军造成240%伤害，每个被命中的敌军有50%几率陷入[混乱]状态，持续2秒",{"$nulls":9},"[[1,5],[2,5]]",null,null,1,null,null,null,"[\"混乱\",\"减益\",\"控制\",\"沉默\"]",30,null,"AOE使用解析器"]
[3071010,1,"30710101","狄多女王","泪火冲击","攻击目标敌军两次，依次造成100%、150%的伤害",{"$nulls":19},"技能编辑器实现"]
[3071010,2,"30710102",null,"泪火冲击","攻击目标敌军两次，依次造成100%、150%的伤害",{"$nulls":19},"技能编辑器实现"]
[3071010,3,"30710103",null,"泪火冲击","攻击目标敌军两次，依次造成100%、150%的伤害",{"$nulls":19},"技能编辑器实现"]
[3071010,4,"30710104",null,"泪火冲击","攻击目标敌军两次，依次造成100%、150%的伤害",{"$nulls":19},"技能编辑器实现"]
[3071010,5,"30710105",null,"泪火冲击","攻击目标敌军两次，依次造成100%、150%的伤害",{"$nulls":19},"技能编辑器实现"]
[3072010,1,"30720101",null,"迦太基恩泽","每次造成伤害后，增加2%伤害，持续5秒，最多叠加10层",{"$nulls":13},2,10,null,"[\"增益\"]",150,null,null,1,null,null,null,3,"[\"改变属性\", [[\"伤害加成+\" ,200]]]"]
[3072010,2,"30720102",null,"迦太基恩泽","每次造成伤害后，增加2%伤害，持续5秒，最多叠加10层",{"$nulls":13},2,10,null,"[\"增益\"]",150,null,null,1,null,null,null,3,"[\"改变属性\", [[\"伤害加成+\" ,200]]]"]
[3072010,3,"30720103",null,"迦太基恩泽","每次造成伤害后，增加2%伤害，持续5秒，最多叠加10层",{"$nulls":13},2,10,null,"[\"增益\"]",150,null,null,1,null,null,null,3,"[\"改变属性\", [[\"伤害加成+\" ,200]]]"]
[3072010,4,"30720104",null,"迦太基恩泽","每次造成伤害后，增加2%伤害，持续5秒，最多叠加10层",{"$nulls":13},2,10,null,"[\"增益\"]",150,null,null,1,null,null,null,3,"[\"改变属性\", [[\"伤害加成+\" ,200]]]"]
[3072010,5,"30720105",null,"迦太基恩泽","每次造成伤害后，增加2%伤害，持续5秒，最多叠加10层",{"$nulls":13},2,10,null,"[\"增益\"]",150,null,null,1,null,null,null,3,"[\"改变属性\", [[\"伤害加成+\" ,200]]]"]
[3073010,1,{"$f":"A567&B567","v":"30730101"},null,"命运誓言","附近友方英雄攻击速度10%",{"$nulls":16},"[\"增益\"]",10,"[\"改变属性\",  [[\"攻速+\", 3000]]]",null,1]
[3073010,2,"30730102",null,"命运誓言","附近友方英雄攻击速度10%",{"$nulls":16},"[\"增益\"]",10,"[\"改变属性\",  [[\"攻速+\", 3000]]]",null,1]
[3073010,3,"30730103",null,"命运誓言","附近友方英雄攻击速度10%",{"$nulls":16},"[\"增益\"]",10,"[\"改变属性\",  [[\"攻速+\", 3000]]]",null,1]
[3073010,4,"30730104",null,"命运誓言","附近友方英雄攻击速度10%",{"$nulls":16},"[\"增益\"]",10,"[\"改变属性\",  [[\"攻速+\", 3000]]]",null,1]
[3073010,5,"30730105",null,"命运誓言","附近友方英雄攻击速度10%",{"$nulls":16},"[\"增益\"]",10,"[\"改变属性\",  [[\"攻速+\", 3000]]]",null,1]
[3074010,1,"30740101",null,"腓尼基之怒(增加子弹命中段数)","攻击目标敌军三次，依次造成100%、120%、180%的伤害，其中第三次为范围伤害",{"$nulls":19},"技能编辑器实现"]
[3074010,2,"30740102",null,"腓尼基之怒(增加子弹命中段数)","攻击目标敌军三次，依次造成100%、120%、180%的伤害，其中第三次为范围伤害",{"$nulls":19},"技能编辑器实现"]
[3074010,3,"30740103",null,"腓尼基之怒(增加子弹命中段数)","攻击目标敌军三次，依次造成100%、120%、180%的伤害，其中第三次为范围伤害",{"$nulls":19},"技能编辑器实现"]
[3074010,4,"30740104",null,"腓尼基之怒(增加子弹命中段数)","攻击目标敌军三次，依次造成100%、120%、180%的伤害，其中第三次为范围伤害",{"$nulls":19},"技能编辑器实现"]
[3074010,5,"30740105",null,"腓尼基之怒(增加子弹命中段数)","攻击目标敌军三次，依次造成100%、120%、180%的伤害，其中第三次为范围伤害",{"$nulls":19},"技能编辑器实现"]
[3081010,1,"30810101","托米丽司","草原突袭","对目标敌军造成90%伤害，并驱散目标1个增益效果",{"$nulls":10},"{\"ids\": [3], \"count\" : 1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3081010,2,"30810102",null,"草原突袭","对目标敌军造成90%伤害，并驱散目标1个增益效果",{"$nulls":10},"{\"ids\": [3], \"count\" : 1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3081010,3,"30810103",null,"草原突袭","对目标敌军造成90%伤害，并驱散目标1个增益效果",{"$nulls":10},"{\"ids\": [3], \"count\" : 1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3081010,4,"30810104",null,"草原突袭","对目标敌军造成90%伤害，并驱散目标1个增益效果",{"$nulls":10},"{\"ids\": [3], \"count\" : 1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3081010,5,"30810105",null,"草原突袭","对目标敌军造成90%伤害，并驱散目标1个增益效果",{"$nulls":10},"{\"ids\": [3], \"count\" : 1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3082010,1,"30820101",null,"血之复仇（伤害加成改为万分比）","攻击力每比攻击目标高1%，则伤害增加1%，此效果上限30%",{"$nulls":17},-1,"[\"改变属性\",[[\"血之复仇伤害加成比例+\", 10000],[\"血之复仇伤害加成上限\", 3000]]]","攻击压制1%米写死，10000=1%伤害提高",1]
[3082010,2,{"$f":"A583&B583","v":"30820102"},null,"血之复仇（伤害加成改为万分比）","攻击力每比攻击目标高1%，则伤害增加1%，此效果上限30%",{"$nulls":17},-1,"[\"改变属性\",[[\"血之复仇伤害加成比例+\", 10000],[\"血之复仇伤害加成上限\", 3000]]]","攻击压制1%米写死，10000=1%伤害提高",1]
[3082010,3,"30820103",null,"血之复仇（伤害加成改为万分比）","攻击力每比攻击目标高1%，则伤害增加1%，此效果上限30%",{"$nulls":17},-1,"[\"改变属性\",[[\"血之复仇伤害加成比例+\", 10000],[\"血之复仇伤害加成上限\", 3000]]]","攻击压制1%米写死，10000=1%伤害提高",1]
[3082010,4,"30820104",null,"血之复仇（伤害加成改为万分比）","攻击力每比攻击目标高1%，则伤害增加1%，此效果上限30%",{"$nulls":17},-1,"[\"改变属性\",[[\"血之复仇伤害加成比例+\", 10000],[\"血之复仇伤害加成上限\", 3000]]]","攻击压制1%米写死，10000=1%伤害提高",1]
[3082010,5,"30820105",null,"血之复仇（伤害加成改为万分比）","攻击力每比攻击目标高1%，则伤害增加1%，此效果上限30%",{"$nulls":17},-1,"[\"改变属性\",[[\"血之复仇伤害加成比例+\", 10000],[\"血之复仇伤害加成上限\", 3000]]]","攻击压制1%米写死，10000=1%伤害提高",1]
[3083010,1,"30830101",null,"游牧之魂","附近单位攻击力提高10%",{"$nulls":17},1,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]",null,1]
[3083010,2,"30830102",null,"游牧之魂","附近单位攻击力提高10%",{"$nulls":17},1,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]",null,1]
[3083010,3,"30830103",null,"游牧之魂","附近单位攻击力提高10%",{"$nulls":17},1,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]",null,1]
[3083010,4,"30830104",null,"游牧之魂","附近单位攻击力提高10%",{"$nulls":17},1,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]",null,1]
[3083010,5,"30830105",null,"游牧之魂","附近单位攻击力提高10%",{"$nulls":17},1,"[\"改变属性\",  [[\"最小攻击x\", 1000], [\"最大攻击x\", 1000]]]",null,1]
[3084010,1,"30840101",null,"斯基泰疾风","对目标敌军及其周围大范围敌军造成260%伤害，并驱散目标所有增益效果。",{"$nulls":10},"{\"ids\": [3], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3084010,2,"30840102",null,"斯基泰疾风","对目标敌军及其周围大范围敌军造成260%伤害，并驱散目标所有增益效果。",{"$nulls":10},"{\"ids\": [3], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3084010,3,"30840103",null,"斯基泰疾风","对目标敌军及其周围大范围敌军造成260%伤害，并驱散目标所有增益效果。",{"$nulls":10},"{\"ids\": [3], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3084010,4,"30840104",null,"斯基泰疾风","对目标敌军及其周围大范围敌军造成260%伤害，并驱散目标所有增益效果。",{"$nulls":10},"{\"ids\": [3], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3084010,5,"30840105",null,"斯基泰疾风","对目标敌军及其周围大范围敌军造成260%伤害，并驱散目标所有增益效果。",{"$nulls":10},"{\"ids\": [3], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[3],  1]","AOE使用解析器"]
[3091010,1,"30910101","特丽布瓦娜","莲花余烬（灼烧buff）","对目标敌军造成90%伤害，并[灼烧]他们，每秒额外受到30%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,1],[4,1]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30911]]"]
[3091010,2,"30910102",null,"莲花余烬（灼烧buff）","对目标敌军造成90%伤害，并[灼烧]他们，每秒额外受到30%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,2],[4,2]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30911]]"]
[3091010,3,"30910103",null,"莲花余烬（灼烧buff）","对目标敌军造成90%伤害，并[灼烧]他们，每秒额外受到30%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,3],[4,3]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30911]]"]
[3091010,4,"30910104",null,"莲花余烬（灼烧buff）","对目标敌军造成90%伤害，并[灼烧]他们，每秒额外受到30%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,4],[4,4]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30911]]"]
[3091010,5,"30910105",null,"莲花余烬（灼烧buff）","对目标敌军造成90%伤害，并[灼烧]他们，每秒额外受到30%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,5],[4,5]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30911]]"]
[3092010,1,"30920101",null,"恒河之罚","攻击[灼烧]目标，暴击伤害提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"恒河之罚暴击伤害+\", 2000]]]",null,1]
[3092010,2,"30920102",null,"恒河之罚","攻击[灼烧]目标，暴击伤害提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"恒河之罚暴击伤害+\", 2000]]]",null,1]
[3092010,3,"30920103",null,"恒河之罚","攻击[灼烧]目标，暴击伤害提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"恒河之罚暴击伤害+\", 2000]]]",null,1]
[3092010,4,"30920104",null,"恒河之罚","攻击[灼烧]目标，暴击伤害提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"恒河之罚暴击伤害+\", 2000]]]",null,1]
[3092010,5,"30920105",null,"恒河之罚","攻击[灼烧]目标，暴击伤害提高20%",{"$nulls":17},-1,"[\"改变属性\", [[\"恒河之罚暴击伤害+\", 2000]]]",null,1]
[3093010,1,"30930101",null,"余烬加深","提高我方英雄25%持续性伤害",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"余烬加深伤害加成+\", 2500]]]",null,1]
[3093010,2,"30930102",null,"余烬加深","提高我方英雄25%持续性伤害",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"余烬加深伤害加成+\", 2500]]]",null,1]
[3093010,3,"30930103",null,"余烬加深","提高我方英雄25%持续性伤害",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"余烬加深伤害加成+\", 2500]]]",null,1]
[3093010,4,"30930104",null,"余烬加深","提高我方英雄25%持续性伤害",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"余烬加深伤害加成+\", 2500]]]",null,1]
[3093010,5,"30930105",null,"余烬加深","提高我方英雄25%持续性伤害",{"$nulls":16},"[\"增益\"]",-1,"[\"改变属性\", [[\"余烬加深伤害加成+\", 2500]]]",null,1]
[3094010,1,"30940101",null,"天降梵火（灼烧buff）","对目标敌军及其周围超大范围敌军造成200%伤害，并[灼烧]他们，每秒额外受到50%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,1],[4,1]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30941]]"]
[3094010,2,"30940102",null,"天降梵火（灼烧buff）","对目标敌军及其周围超大范围敌军造成200%伤害，并[灼烧]他们，每秒额外受到50%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,2],[4,2]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30941]]"]
[3094010,3,"30940103",null,"天降梵火（灼烧buff）","对目标敌军及其周围超大范围敌军造成200%伤害，并[灼烧]他们，每秒额外受到50%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,3],[4,3]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30941]]"]
[3094010,4,{"$f":"A615&B615","v":"30940104"},null,"天降梵火（灼烧buff）","对目标敌军及其周围超大范围敌军造成200%伤害，并[灼烧]他们，每秒额外受到50%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,4],[4,4]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30941]]"]
[3094010,5,"30940105",null,"天降梵火（灼烧buff）","对目标敌军及其周围超大范围敌军造成200%伤害，并[灼烧]他们，每秒额外受到50%伤害，持续3秒",null,null,"ef_buff_tribhuwana_skill1",2,{"$nulls":5},"[[2,5],[4,5]]",null,null,1,null,null,null,"[\"dot\",\"减益\"]",91,null,"AOE使用解析器",null,30,"[\"产生伤害\", [30941]]"]
[3101010,1,"31010101","善德女王","凤鸣御敌","对目标敌军造成120%伤害，同时让最近的英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3101010,2,"31010102",null,"凤鸣御敌","对目标敌军造成120%伤害，同时让最近的英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3101010,3,"31010103",null,"凤鸣御敌","对目标敌军造成120%伤害，同时让最近的英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3101010,4,"31010104",null,"凤鸣御敌","对目标敌军造成120%伤害，同时让最近的英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3101010,5,"31010105",null,"凤鸣御敌","对目标敌军造成120%伤害，同时让最近的英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3102010,1,"31020101",null,"日晖守心","自身生命高于50%时，我方弓兵英雄每6秒闪避一次近战普通攻击",{"$nulls":8},180,null,null,"[1, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3102010,2,"31020102",null,"日晖守心","自身生命高于50%时，我方弓兵英雄每6秒闪避一次近战普通攻击",{"$nulls":8},180,null,null,"[1, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3102010,3,"31020103",null,"日晖守心","自身生命高于50%时，我方弓兵英雄每6秒闪避一次近战普通攻击",{"$nulls":8},180,null,null,"[1, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3102010,4,"31020104",null,"日晖守心","自身生命高于50%时，我方弓兵英雄每6秒闪避一次近战普通攻击",{"$nulls":8},180,null,null,"[1, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3102010,5,"31020105",null,"日晖守心","自身生命高于50%时，我方弓兵英雄每6秒闪避一次近战普通攻击",{"$nulls":8},180,null,null,"[1, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3103010,1,"31030101",null,"玉羽屏障","自身每6秒抵御下一次受到的主动技能",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3103010,2,"31030102",null,"玉羽屏障","自身每6秒抵御下一次受到的主动技能",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3103010,3,"31030103",null,"玉羽屏障","自身每6秒抵御下一次受到的主动技能",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3103010,4,"31030104",null,"玉羽屏障","自身每6秒抵御下一次受到的主动技能",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3103010,5,"31030105",null,"玉羽屏障","自身每6秒抵御下一次受到的主动技能",{"$nulls":8},180,null,null,"[12, 1]",null,3,null,null,"[\"增益\",\"抵御技能\"]",181,null,"技能编辑器——时间间隔",1]
[3104010,1,"31040101",null,"金鸾结界","对目标敌军造成240%伤害，同时让附近英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,1]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3104010,2,"31040102",null,"金鸾结界","对目标敌军造成240%伤害，同时让附近英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,2]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3104010,3,"31040103",null,"金鸾结界","对目标敌军造成240%伤害，同时让附近英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,3]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3104010,4,"31040104",null,"金鸾结界","对目标敌军造成240%伤害，同时让附近英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,4]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[3104010,5,"31040105",null,"金鸾结界","对目标敌军造成240%伤害，同时让附近英雄提高20%伤害减免，持续3秒",{"$nulls":9},"[[3,5]]",null,null,1,null,null,null,"[\"增益\"]",90,"[\"改变属性\",  [[\"伤害减免+\",  2000]]]","AOE使用解析器"]
[1001011,1,"10010111",null,"流寇1（破锋者）","对目标造成100%伤害，并让目标流血，持续4秒，每秒造成25%伤害",{"$nulls":9},"[[4000, 2]]",null,null,null,1,null,null,"[\"流血\",\"dot\"]",120,null,null,1,30,"[\"产生伤害\", [10010]]"]
[1002011,1,"10020111",null,"流寇2（荒野掠食者）","对目标造成150%伤害，并提高自身30%暴击，持续2秒",{"$nulls":17},60,"[\"改变属性\", [[\"暴击率+\",  3000]]]",null,1]
[1003011,1,"10030111",null,"流寇3(盗猎者)","对目标造成120%伤害，并让自身闪避一切普攻，持续1.5秒",{"$nulls":11},"[17, -1]",null,3,null,null,"[\"抵御技能\"]",45,null,null,1]
[1004011,1,"10040111",null,"流寇4（隐匿之刃）","对目标快速造成2次伤害，分别为50%/80%，有25%几率连续施放",{"$nulls":20},1]
[1005011,1,"10050111",null,"流寇5（荒原狂战）","对目标快速造成2次伤害，分别为60%/90%，并提高自身30%攻速，持续3秒",{"$nulls":17},90,"[\"改变属性\", [[\"攻速+\",  3000]]]",null,1]
[1006011,1,"10060111",null,"流寇6","对前方直线上所有目标造成130%伤害",{"$nulls":19},"立方体",1]
[1107011,1,"11070111",null,"流寇7","对目标造成150%伤害，并提高自身30%暴击，持续2秒",{"$nulls":17},60,"[\"改变属性\", [[\"暴击率+\",  3000]]]",null,1]
[1107012,1,"11070121",null,"流寇7","对目标造成200%伤害，并提高自身40%暴伤，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"暴击伤害+\",  4000]]]",null,1]
[1108011,1,"11080111",null,"流寇8","对目标及周围单位造成3次伤害，分别为30%/50%/70%，并降低他们50%暴击，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"暴击率+\",  -5000]]]",null,1]
[1108012,1,"11080121",null,"流寇8","对前方直线上所有目标造成150%伤害",{"$nulls":19},"立方体",1]
[1209011,1,"12090111",null,"流寇9（血月屠夫）","对目标造成100%伤害，并让目标流血，持续4秒，每秒造成25%伤害",{"$nulls":9},"[[4000, 4]]",null,null,null,1,null,null,"[\"流血\",\"dot\"]",120,null,"dot配置——伤害解析器实现",1,30,"[\"产生伤害\", [12090]]"]
[1209012,1,"12090121",null,"流寇9（血月屠夫）","眩晕附近所有目标3秒，如果目标处于流血状态，则眩晕时间翻倍",{"$nulls":16},"[\"眩晕\",\"控制\"]",90,null,null,1]
[1209013,1,"12090131",null,"流寇9（血月屠夫）","对目标造成300%伤害，并让自身闪避一切普攻，持续3秒",{"$nulls":11},"[17, -1]",null,3,null,null,"[\"抵御技能\"]",90,null,null,1]
[1210011,1,"12100111",null,"流寇10（屠戮者）","对目标快速造成2次伤害，分别为60%/90%，并提高自身30%攻速，持续3秒",{"$nulls":17},90,"[\"改变属性\", [[\"攻速+\",  3000]]]",null,1]
[1210012,1,"12100121",null,"流寇10（屠戮者）（永久）","主动给自身叠加一层增伤3%BUFF，持续6秒，最多叠加15层，每次造成伤害也可以叠加",{"$nulls":17},-1,null,null,1,null,null,null,3,"[\"添加buff\", [[1210013, 1]]]"]
[1210013,1,"12100131",null,"流寇10（屠戮者）（伤害增伤）","主动给自身叠加一层增伤3%BUFF，持续6秒，最多叠加15层，每次造成伤害也可以叠加",{"$nulls":13},2,15,1,null,180,"[\"改变属性\", [[\"伤害加成+\" ,300]]]",null,1]
[1210014,1,{"$f":"A653&B653","v":"12100141"},null,"流寇10（屠戮者）","对目标造成300%伤害，并让自身免疫任何控制效果，持续5秒",{"$nulls":10},"{\"ids\": [1], \"count\" : -1}",{"$nulls":5},"[\"免控\"]",150,null,"免疫组",1]
[2001011,1,"20010111",null,"囚徒1（普攻增伤buff）","对目标造成150%伤害，并提高自身30%普攻伤害，持续3秒",{"$nulls":17},90,"[\"改变属性\", [[\"额外伤害加成+\",  3000]]]",null,1]
[2002011,1,"20020111",null,"囚徒2","扣除自身2%血量，对目标造成200%伤害",{"$nulls":17},31,null,null,1,30,"[\"产生伤害\", [20020]]"]
[2003011,1,"20030111",null,"囚徒3","蓄力2秒，对目标造成250%伤害",{"$nulls":20},1]
[2004011,1,"20040111",null,"囚徒4","开启后，持续2秒，每次受到伤害都会反弹25%给对方",{"$nulls":17},60,"[\"改变属性\",  [[\"反伤增伤+\",  2500]]]",null,1]
[2005011,1,"20050111",null,"囚徒5","对目标造成100%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":19},"伤害解析器实现——高米加",1]
[2006011,1,"20060111",null,"囚徒6","对目标造150%伤害，如果自身生命低于40%，伤害提高1倍",{"$nulls":19},"解析器",1]
[2107011,1,"21070111",null,"囚徒7","对目标造成150%伤害，并降低目标30%攻速，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"攻速+\",  -3000]]]",null,1]
[2107012,1,"21070121",null,"囚徒7","对目标造成200%伤害，并提高自身30%护甲，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"最小防御x\", 3000], [\"最大防御x\", 3000]]]",null,1]
[2108011,1,"21080111",null,"囚徒8","对目标造成150%伤害，并提高自身20%伤害，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"伤害加成+\",  2000]]]","伤害解析器实现——高米加",1]
[2108012,1,"21080121",null,"囚徒8","对目标造成100%伤害，目标每损失1%血量，额外造成2%伤害",{"$nulls":20},1]
[2209011,1,"22090111",null,"囚徒9（普攻增伤buff）","对目标造成150%伤害，并提高自身30%普攻伤害，持续3秒",{"$nulls":17},90,"[\"改变属性\", [[\"额外伤害加成+\",  3000]]]",null,1]
[2209012,1,"22090121",null,"囚徒9","对目标造成200%伤害，并恢复自身20%血量。",{"$nulls":17},31,null,"伤害解析器实现——血量",1,30,"[\"产生伤害\", [22090]]"]
[2209013,1,"22090131",null,"囚徒9（特效用）","每次受到普通攻击75%概率反击一次（伤害为自身普通攻击）",{"$nulls":17},-1,null,"反击buff",1]
[2210011,1,"22100111",null,"囚徒10","扣除自身2%血量，对目标造成200%伤害",{"$nulls":20},1]
[2210012,1,"22100121",null,"囚徒10","对目标造成3次伤害，分别为40%/50%/60%，如果自身生命低于40%，伤害提高1倍",{"$nulls":20},1]
[2210013,1,"22100131",null,"囚徒10","开启后，持续6秒，每次受到伤害都会反弹50%给对方",{"$nulls":17},180,"[\"改变属性\", [[\"反伤增伤+\",  5000]]]",null,1]
[3001011,1,"30010111",null,"叛军1(叛变士兵 ）","对正前方所有敌人造成100%伤害",{"$nulls":20},1]
[3002011,1,"30020111",null,"叛军2(溃逃民兵）","对目标造成150%伤害，并根据护甲产生护盾，持续4秒",{"$nulls":16},"[\"护盾\"]",120,"[\"根据护甲产生护盾\", [10000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[3003011,1,"30030111",null,"叛军3(佣兵弓手）","对目标造成150%伤害，并击退目标",{"$nulls":4},"Buff_10",null,3,7,null,"[[10000, 1]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]",null,1]
[3004011,1,"30040111",null,"叛军4(佣兵弩手）","对前方直线上所有目标造成10%伤害",{"$nulls":19},"编辑器实现",1]
[3005011,1,"30050111",null,"叛军5(斥候骑兵）","对目标造成200%伤害",{"$nulls":19},"编辑器实现",1]
[3006011,1,"30060111",null,"叛军6(流亡骑兵）","对正前方所有敌人造成150%伤害",{"$nulls":19},"编辑器实现",1]
[3107011,1,"31070111",null,"叛军7(掠夺骑士）","优先对弓兵发动冲锋技能，迅速接近目标，造成150%伤害",{"$nulls":19},"编辑器实现",1]
[3107012,1,"31070121",null,"叛军7(掠夺骑士）","对自身周围所有目标造成180%伤害",{"$nulls":19},"编辑器实现",1]
[3108011,1,"31080111",null,"叛军8(叛军神射手）","对目标造成150%伤害，并提高自身20%伤害，持续3秒",{"$nulls":17},90,"[\"改变属性\",  [[\"伤害加成+\",  2000]]]",null,1]
[3108012,1,"31080121",null,"叛军8(叛军神射手）","对目标造成200%伤害，并击退目标",{"$nulls":4},"Buff_10",null,3,7,null,"[[10000, 1]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]",null,1]
[3209011,1,{"$f":"A680&B680","v":"32090111"},null,"叛军9（“不屈者”将军）","对目标造成150%伤害，并根据护甲产生护盾，持续4秒",{"$nulls":16},"[\"护盾\"]",120,"[\"根据护甲产生护盾\", [10000, 0]]","0=根据放buff的人的护甲计算护盾  1=根据被挂buff的人的护甲计算护盾",1]
[3209012,1,"32090121",null,"叛军9（“不屈者”将军）","对目标造成200%伤害，并让自身免疫4次主动技能，持续4秒",{"$nulls":11},"[12, 4]",{"$nulls":4},"[\"抵御技能\"]",120,null,null,1]
[3209013,1,"32090131",null,"叛军9（“不屈者”将军）","自身周围所有目标造成150%伤害，并眩晕他们3秒",{"$nulls":16},"[\"眩晕\",\"控制\"]",90,null,null,1]
[3210011,1,"32100111",null,"叛军10(“鹰眼”神射)","对目标造成150%伤害，并提高自身50%暴击，持续3秒",{"$nulls":17},90,"[\"改变属性\",  [[\"暴击率+\",  5000]]]",null,1]
[3210012,1,"32100121",null,"叛军10(“鹰眼”神射)","优先攻击最远目标，造成100%伤害，并且根据距离提高伤害（最多额外提高200%）",{"$nulls":16},"[\"增益\"]",300,"[\"改变属性\",[[\"冷静指挥伤害加成比例+\", 100],[\"冷静指挥伤害加成上限\", 20000]]]","0.1米写死，100=每1米，伤害+10%",1]
[3210013,1,"32100131",null,"叛军10(“鹰眼”神射)","击退正前方所有目标，并且造成150%伤害",{"$nulls":4},"Buff_10",null,3,7,null,"[[10000, 1]]",null,null,null,3,null,null,"[\"击退\",\"控制\"]",10,"[\"击退\", [0,430]]",null,1]
[4001011,1,"40010111",null,"异教徒1（狂热者）","对目标造成3次伤害，分别为40%/50%/60%",{"$nulls":20},1]
[4002011,1,"40020111",null,"异教徒2（忠诚之刃)","对目标造成100%伤害，并让自身闪避一切普攻，持续2秒",{"$nulls":11},"[17, -1]",null,3,null,null,"[\"抵御技能\"]",60,null,null,1]
[4003011,1,"40030111",null,"异教徒3（低语者 ）","对目标造成75%伤害，并腐蚀对方，持续6秒，每秒造成30%伤害，此效果可叠加",{"$nulls":9},"[[4000, 1]]",null,null,null,1,null,null,"[\"腐蚀\",\"dot\"]",180,null,null,1,30,"[\"产生伤害\", [40030]]"]
[4004011,1,"40040111",null,"异教徒4（禁忌学者 ）","对目标造成120%伤害，并治疗自身5%生命值",{"$nulls":17},31,null,null,1]
[4005011,1,"40050111",null,"异教徒5（黄昏守卫 ）","对正前方所有敌人造成120%伤害",{"$nulls":20},1]
[4006011,1,"40060111",null,"异教徒6（暗夜骑士）","对目标造成100%伤害，并使对方流血，持续9秒，每秒造成30%伤害，此效果可叠加",{"$nulls":9},"[[4000, 3]]",null,null,null,1,null,null,"[\"流血\",\"dot\"]",271,null,null,1,30,"[\"产生伤害\", [40060]]"]
[4107011,1,"41070111",null,"异教徒7（暗影守卫）","对目标造成150%伤害，并降低目标30%护甲，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"最小防御x\", -3000], [\"最大防御x\", -3000]]]",null,1]
[4107012,1,"41070121",null,"异教徒7（暗影守卫）","对目标造成200%伤害，并使目标沉默，持续4秒",{"$nulls":16},"[\"沉默\",\"控制\"]",120,null,null,1]
[4108011,1,"41080111",null,"异教徒8（审判官）","对目标造成150%伤害，并净化自身所有减益状态",{"$nulls":10},"{\"ids\": [2], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[2],  1]",null,1]
[4108012,1,"41080121",null,"异教徒8（审判官）","对目标造成200%伤害，并使目标攻击力降低75%，持续4秒",{"$nulls":17},120,"[\"改变属性\", [[\"最小攻击x\", -7500], [\"最大攻击x\", -7500]]]",null,1]
[4209011,1,"42090111",null,"异教徒9（绯红主祭)","对目标造成150%伤害，并驱散目标所有增益状态",{"$nulls":10},"{\"ids\": [3], \"count\" : -1}",{"$nulls":6},30,"[\"驱散\",[3],  1]",null,1]
[4209012,1,"42090121",null,"异教徒9（绯红主祭)","对目标造成200%伤害，并治疗自身5%生命值",{"$nulls":17},31,null,null,1,30,"[\"产生伤害\", [42090]]"]
[4209013,1,"42090131",null,"异教徒9（绯红主祭)","对自身周围所有目标造成150%伤害，并沉默他们，持续4秒",{"$nulls":16},"[\"沉默\",\"控制\"]",120,null,null,1]
[4210011,1,"42100111",null,"异教徒10（灰烬先知）","对全体目标造成50%伤害，并腐蚀对方，持续6秒，每秒造成20%伤害，此效果可叠加",{"$nulls":9},"[[4000, 5]]",null,null,null,1,null,null,"[\"腐蚀\",\"dot\"]",180,null,null,1,30,"[\"产生伤害\", [42100]]"]
[4210012,1,"42100121",null,"异教徒10（灰烬先知）","对目标造成200%伤害，另外使目标受到的伤害提高50%，持续4秒",{"$nulls":17},120,"[\"改变属性\",  [[\"伤害减免+\",  -5000]]]",null,1]
[4210013,1,"42100131",null,"异教徒10（混乱buff）","对全体目标造成60%伤害，并让他们进入混乱状态，持续2秒，如果处于腐蚀状态，时间翻倍",{"$nulls":16},"[\"混乱\",\"控制\"]",60,null,null,1]