package constant import ( "time" ctime "github.com/cherry-game/cherry/extend/time" ) const ( Duration_March = 500 * time.Millisecond // 行军定时器时长 Duration_Tile = 500 * time.Millisecond // 地块定时器时长 Duration_Res = 500 * time.Millisecond // 资源点定时器时长 Duration_Build = time.Second // 建筑点定时器时长 Duration_Castle = time.Second // 城池定时器时长 Duration_Monster = time.Second // 怪物定时器时长 Duration_AoiUpdate = 1 * time.Second // aoi定时器时长 ) const ( TickOffset_March = 500 // 行军定时器偏移 Aoi_WatcherLeaveDelay = 30 // aoi灯塔watcher离开延迟删除时间(单位秒) ) const ( AutoMarchWaitTimeout = 3 * ctime.MillisecondsPerSecond )