package enum // vip特权 const ( VipPrivilegeNone int32 = 0 // 没有特权 VipPrivilegeDiamond int32 = 1 VipPrivilegeCoinPac int32 = 2 VipPrivilegeCoinGet int32 = 3 VipPrivilegeAFKGoldAdd int32 = 4 // 挂机金币加成 VipPrivilegeAttack int32 = 5 VipPrivilegeHp int32 = 6 VipPrivilegeActiveAttack int32 = 7 VipPrivilegePositiveDmg int32 = 8 VipPrivilegeFriendNum int32 = 9 VipPrivilegeStoreTimes int32 = 10 VipPrivilegeAFKTimeAdd int32 = 11 VipPrivilegeTowerTimes int32 = 12 ) const ( ShowType_Icon int32 = 1 // 头像 ShowType_Frame int32 = 2 // 头像框 ShowType_Bg int32 = 3 // 主页背景 // 激活条件 Hero_Active int32 = 1 // 获得英雄 Item_Active int32 = 2 // 消耗道具 ) type PrestigeType int32 // 玩家声望类型 const ( Prestige_Type_HeroStar PrestigeType = 1 // 英雄星级 Prestige_Type_Facility PrestigeType = 2 // 城建 ) // 判断是否是声望类型 func IsPrestigeTypeValid(typ PrestigeType) bool { return typ >= Prestige_Type_HeroStar && typ <= Prestige_Type_Facility }