package eventBase type EmptyEvent struct { id int64 name string } func NewEmptyEvent(id int64, name string) EmptyEvent { return EmptyEvent{ id: id, name: name, } } func (p EmptyEvent) Name() string { return p.name } func (p EmptyEvent) UniqueID() int64 { return p.id } func (p *EmptyEvent) PlayerID() int64 { return p.UniqueID() }