package lru import ( "sync" ) const ( // DefaultEvictedBufferSize defines the default buffer size to store evicted key/val DefaultEvictedBufferSize = 16 ) // SafeLRU is a thread-safe fixed size LRU cache. type SafeLRU struct { lru LRU evictedKeys, evictedValues []any onEvictedCB func(k, v any) lock sync.RWMutex } // NewSafe creates an LRU of the given size. func NewSafe(size int) LRU { return NewWithEvict(size, nil) } // NewWithEvict constructs a fixed size cache with the given eviction // callback. func NewWithEvict(size int, onEvicted func(key, value any)) LRU { // create a cache with default settings c := &SafeLRU{ onEvictedCB: onEvicted, } if onEvicted != nil { c.initEvictBuffers() onEvicted = c.onEvicted } c.lru = NewSimple(size, onEvicted) return c } func (c *SafeLRU) initEvictBuffers() { c.evictedKeys = make([]any, 0, DefaultEvictedBufferSize) c.evictedValues = make([]any, 0, DefaultEvictedBufferSize) } // onEvicted save evicted key/val and sent in externally registered callback // outside of critical section func (c *SafeLRU) onEvicted(k, v any) { c.evictedKeys = append(c.evictedKeys, k) c.evictedValues = append(c.evictedValues, v) } // Purge is used to completely clear the cache. func (c *SafeLRU) Purge() { var ks, vs []any c.lock.Lock() c.lru.Purge() if c.onEvictedCB != nil && len(c.evictedKeys) > 0 { ks, vs = c.evictedKeys, c.evictedValues c.initEvictBuffers() } c.lock.Unlock() // invoke callback outside of critical section if c.onEvictedCB != nil { for i := 0; i < len(ks); i++ { c.onEvictedCB(ks[i], vs[i]) } } } // Add adds a value to the cache. Returns true if an eviction occurred. func (c *SafeLRU) Add(key, value any) (evicted bool) { var k, v any c.lock.Lock() evicted = c.lru.Add(key, value) if c.onEvictedCB != nil && evicted { k, v = c.evictedKeys[0], c.evictedValues[0] c.evictedKeys, c.evictedValues = c.evictedKeys[:0], c.evictedValues[:0] } c.lock.Unlock() if c.onEvictedCB != nil && evicted { c.onEvictedCB(k, v) } return } // Get looks up a key's value from the cache. func (c *SafeLRU) Get(key any) (value any, ok bool) { c.lock.Lock() value, ok = c.lru.Get(key) c.lock.Unlock() return value, ok } // Contains checks if a key is in the cache, without updating the // recent-ness or deleting it for being stale. func (c *SafeLRU) Contains(key any) bool { c.lock.RLock() containKey := c.lru.Contains(key) c.lock.RUnlock() return containKey } // Peek returns the key value (or undefined if not found) without updating // the "recently used"-ness of the key. func (c *SafeLRU) Peek(key any) (value any, ok bool) { c.lock.RLock() value, ok = c.lru.Peek(key) c.lock.RUnlock() return value, ok } // ContainsOrAdd checks if a key is in the cache without updating the // recent-ness or deleting it for being stale, and if not, adds the value. // Returns whether found and whether an eviction occurred. func (c *SafeLRU) ContainsOrAdd(key, value any) (ok, evicted bool) { var k, v any c.lock.Lock() if c.lru.Contains(key) { c.lock.Unlock() return true, false } evicted = c.lru.Add(key, value) if c.onEvictedCB != nil && evicted { k, v = c.evictedKeys[0], c.evictedValues[0] c.evictedKeys, c.evictedValues = c.evictedKeys[:0], c.evictedValues[:0] } c.lock.Unlock() if c.onEvictedCB != nil && evicted { c.onEvictedCB(k, v) } return false, evicted } // PeekOrAdd checks if a key is in the cache without updating the // recent-ness or deleting it for being stale, and if not, adds the value. // Returns whether found and whether an eviction occurred. func (c *SafeLRU) PeekOrAdd(key, value any) (previous any, ok, evicted bool) { var k, v any c.lock.Lock() previous, ok = c.lru.Peek(key) if ok { c.lock.Unlock() return previous, true, false } evicted = c.lru.Add(key, value) if c.onEvictedCB != nil && evicted { k, v = c.evictedKeys[0], c.evictedValues[0] c.evictedKeys, c.evictedValues = c.evictedKeys[:0], c.evictedValues[:0] } c.lock.Unlock() if c.onEvictedCB != nil && evicted { c.onEvictedCB(k, v) } return nil, false, evicted } // Remove removes the provided key from the cache. func (c *SafeLRU) Remove(key any) (present bool) { var k, v any c.lock.Lock() present = c.lru.Remove(key) if c.onEvictedCB != nil && present { k, v = c.evictedKeys[0], c.evictedValues[0] c.evictedKeys, c.evictedValues = c.evictedKeys[:0], c.evictedValues[:0] } c.lock.Unlock() if c.onEvictedCB != nil && present { c.onEvicted(k, v) } return } // Resize changes the cache size. func (c *SafeLRU) Resize(size int) (evicted int) { var ks, vs []any c.lock.Lock() evicted = c.lru.Resize(size) if c.onEvictedCB != nil && evicted > 0 { ks, vs = c.evictedKeys, c.evictedValues c.initEvictBuffers() } c.lock.Unlock() if c.onEvictedCB != nil && evicted > 0 { for i := 0; i < len(ks); i++ { c.onEvictedCB(ks[i], vs[i]) } } return evicted } // RemoveOldest removes the oldest item from the cache. func (c *SafeLRU) RemoveOldest() (key, value any, ok bool) { var k, v any c.lock.Lock() key, value, ok = c.lru.RemoveOldest() if c.onEvictedCB != nil && ok { k, v = c.evictedKeys[0], c.evictedValues[0] c.evictedKeys, c.evictedValues = c.evictedKeys[:0], c.evictedValues[:0] } c.lock.Unlock() if c.onEvictedCB != nil && ok { c.onEvictedCB(k, v) } return } // GetOldest returns the oldest entry func (c *SafeLRU) GetOldest() (key, value any, ok bool) { c.lock.RLock() key, value, ok = c.lru.GetOldest() c.lock.RUnlock() return } // Keys returns a slice of the keys in the cache, from oldest to newest. func (c *SafeLRU) Keys() []any { c.lock.RLock() keys := c.lru.Keys() c.lock.RUnlock() return keys } // Values returns a slice of the values in the cache, from oldest to newest. func (c *SafeLRU) Values() []any { c.lock.RLock() keys := c.lru.Values() c.lock.RUnlock() return keys } // Len returns the number of items in the cache. func (c *SafeLRU) Len() int { c.lock.RLock() length := c.lru.Len() c.lock.RUnlock() return length }