// message结构的属性名请使用 驼峰小写字母开始 // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.36.8 // protoc v6.31.1 // source: hero.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" unsafe "unsafe" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 英雄列表 type HeroList struct { state protoimpl.MessageState `protogen:"open.v1"` List []*Hero `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeroList) Reset() { *x = HeroList{} mi := &file_hero_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeroList) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroList) ProtoMessage() {} func (x *HeroList) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroList.ProtoReflect.Descriptor instead. func (*HeroList) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{0} } func (x *HeroList) GetList() []*Hero { if x != nil { return x.List } return nil } // 英雄 type Hero struct { state protoimpl.MessageState `protogen:"open.v1"` // 唯一 id Guid int64 `protobuf:"varint,1,opt,name=guid,proto3" json:"guid,omitempty"` // 配置 id HeroID int32 `protobuf:"varint,2,opt,name=heroID,proto3" json:"heroID,omitempty"` // 星级 Star int32 `protobuf:"varint,3,opt,name=star,proto3" json:"star,omitempty"` // 星级经验 StarExp int32 `protobuf:"varint,4,opt,name=starExp,proto3" json:"starExp,omitempty"` // 属性 Attrs *Attrs `protobuf:"bytes,5,opt,name=attrs,proto3" json:"attrs,omitempty"` // 技能 Skills map[int32]int32 `protobuf:"bytes,6,rep,name=skills,proto3" json:"skills,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"` // 装备唯一ID列表 EquipGUIDList []int64 `protobuf:"varint,7,rep,packed,name=equipGUIDList,proto3" json:"equipGUIDList,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *Hero) Reset() { *x = Hero{} mi := &file_hero_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *Hero) String() string { return protoimpl.X.MessageStringOf(x) } func (*Hero) ProtoMessage() {} func (x *Hero) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Hero.ProtoReflect.Descriptor instead. func (*Hero) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{1} } func (x *Hero) GetGuid() int64 { if x != nil { return x.Guid } return 0 } func (x *Hero) GetHeroID() int32 { if x != nil { return x.HeroID } return 0 } func (x *Hero) GetStar() int32 { if x != nil { return x.Star } return 0 } func (x *Hero) GetStarExp() int32 { if x != nil { return x.StarExp } return 0 } func (x *Hero) GetAttrs() *Attrs { if x != nil { return x.Attrs } return nil } func (x *Hero) GetSkills() map[int32]int32 { if x != nil { return x.Skills } return nil } func (x *Hero) GetEquipGUIDList() []int64 { if x != nil { return x.EquipGUIDList } return nil } // [请求] 英雄升星 type HeroStarRequest struct { state protoimpl.MessageState `protogen:"open.v1"` // 英雄唯一 ID HeroGUID int64 `protobuf:"varint,1,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"` // 作为素材的英雄唯一 ID 列表 RemoveHeroGUIDs []int64 `protobuf:"varint,2,rep,packed,name=removeHeroGUIDs,proto3" json:"removeHeroGUIDs,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeroStarRequest) Reset() { *x = HeroStarRequest{} mi := &file_hero_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeroStarRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroStarRequest) ProtoMessage() {} func (x *HeroStarRequest) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroStarRequest.ProtoReflect.Descriptor instead. func (*HeroStarRequest) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{2} } func (x *HeroStarRequest) GetHeroGUID() int64 { if x != nil { return x.HeroGUID } return 0 } func (x *HeroStarRequest) GetRemoveHeroGUIDs() []int64 { if x != nil { return x.RemoveHeroGUIDs } return nil } // [响应] 英雄技能升级 type HeroSkillResponse struct { state protoimpl.MessageState `protogen:"open.v1"` // 英雄唯一ID HeroGUID int64 `protobuf:"varint,1,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"` // 英雄升级技能ID HeroSkillID int32 `protobuf:"varint,2,opt,name=heroSkillID,proto3" json:"heroSkillID,omitempty"` // 英雄当前技能等级 HeroSkillLevel int32 `protobuf:"varint,3,opt,name=heroSkillLevel,proto3" json:"heroSkillLevel,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeroSkillResponse) Reset() { *x = HeroSkillResponse{} mi := &file_hero_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeroSkillResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroSkillResponse) ProtoMessage() {} func (x *HeroSkillResponse) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroSkillResponse.ProtoReflect.Descriptor instead. func (*HeroSkillResponse) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{3} } func (x *HeroSkillResponse) GetHeroGUID() int64 { if x != nil { return x.HeroGUID } return 0 } func (x *HeroSkillResponse) GetHeroSkillID() int32 { if x != nil { return x.HeroSkillID } return 0 } func (x *HeroSkillResponse) GetHeroSkillLevel() int32 { if x != nil { return x.HeroSkillLevel } return 0 } // 英雄装备 type HeroEquip struct { state protoimpl.MessageState `protogen:"open.v1"` // 英雄唯一ID HeroGUID int64 `protobuf:"varint,1,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"` // 装备唯一ID列表 EquipGUIDList []int64 `protobuf:"varint,2,rep,packed,name=equipGUIDList,proto3" json:"equipGUIDList,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeroEquip) Reset() { *x = HeroEquip{} mi := &file_hero_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeroEquip) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroEquip) ProtoMessage() {} func (x *HeroEquip) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroEquip.ProtoReflect.Descriptor instead. func (*HeroEquip) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{4} } func (x *HeroEquip) GetHeroGUID() int64 { if x != nil { return x.HeroGUID } return 0 } func (x *HeroEquip) GetEquipGUIDList() []int64 { if x != nil { return x.EquipGUIDList } return nil } // 英雄状态列表推送 type HeroStateResponse struct { state protoimpl.MessageState `protogen:"open.v1"` // 英雄状态列表 HeroState []*HeroState `protobuf:"bytes,1,rep,name=heroState,proto3" json:"heroState,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeroStateResponse) Reset() { *x = HeroStateResponse{} mi := &file_hero_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeroStateResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroStateResponse) ProtoMessage() {} func (x *HeroStateResponse) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroStateResponse.ProtoReflect.Descriptor instead. func (*HeroStateResponse) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{5} } func (x *HeroStateResponse) GetHeroState() []*HeroState { if x != nil { return x.HeroState } return nil } // 英雄状态更新 type HeroState struct { state protoimpl.MessageState `protogen:"open.v1"` // 英雄唯一GUID HeroGUID int64 `protobuf:"varint,1,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"` // 英雄体力 Energy int32 `protobuf:"varint,2,opt,name=energy,proto3" json:"energy,omitempty"` // 英雄重伤结束时间戳 单位秒 0/时间已结束表示没有重伤 InjuriesEndTime int64 `protobuf:"varint,3,opt,name=injuriesEndTime,proto3" json:"injuriesEndTime,omitempty"` // 英雄疲惫状态结束时间戳 单位秒 0/时间已结束表示没有疲惫 FatigueEndTime int64 `protobuf:"varint,4,opt,name=fatigueEndTime,proto3" json:"fatigueEndTime,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *HeroState) Reset() { *x = HeroState{} mi := &file_hero_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *HeroState) String() string { return protoimpl.X.MessageStringOf(x) } func (*HeroState) ProtoMessage() {} func (x *HeroState) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use HeroState.ProtoReflect.Descriptor instead. func (*HeroState) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{6} } func (x *HeroState) GetHeroGUID() int64 { if x != nil { return x.HeroGUID } return 0 } func (x *HeroState) GetEnergy() int32 { if x != nil { return x.Energy } return 0 } func (x *HeroState) GetInjuriesEndTime() int64 { if x != nil { return x.InjuriesEndTime } return 0 } func (x *HeroState) GetFatigueEndTime() int64 { if x != nil { return x.FatigueEndTime } return 0 } // 地图英雄列表 type MapHeroList struct { state protoimpl.MessageState `protogen:"open.v1"` List []*MapHero `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *MapHeroList) Reset() { *x = MapHeroList{} mi := &file_hero_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *MapHeroList) String() string { return protoimpl.X.MessageStringOf(x) } func (*MapHeroList) ProtoMessage() {} func (x *MapHeroList) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use MapHeroList.ProtoReflect.Descriptor instead. func (*MapHeroList) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{7} } func (x *MapHeroList) GetList() []*MapHero { if x != nil { return x.List } return nil } // 地图英雄数据 type MapHero struct { state protoimpl.MessageState `protogen:"open.v1"` // 唯一 ID Guid int64 `protobuf:"varint,1,opt,name=guid,proto3" json:"guid,omitempty"` // 配置 ID HeroID int32 `protobuf:"varint,2,opt,name=heroID,proto3" json:"heroID,omitempty"` // 体力 Energy int32 `protobuf:"varint,3,opt,name=energy,proto3" json:"energy,omitempty"` // 队伍位置 TeamIndex int32 `protobuf:"varint,4,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 重伤结束时间戳 单位秒 0/时间已结束表示没有重伤 InjuriesEndTime int64 `protobuf:"varint,5,opt,name=injuriesEndTime,proto3" json:"injuriesEndTime,omitempty"` // 英雄疲惫状态结束时间戳 单位秒 0/时间已结束表示没有疲惫 FatigueEndTime int64 `protobuf:"varint,6,opt,name=fatigueEndTime,proto3" json:"fatigueEndTime,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *MapHero) Reset() { *x = MapHero{} mi := &file_hero_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *MapHero) String() string { return protoimpl.X.MessageStringOf(x) } func (*MapHero) ProtoMessage() {} func (x *MapHero) ProtoReflect() protoreflect.Message { mi := &file_hero_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use MapHero.ProtoReflect.Descriptor instead. func (*MapHero) Descriptor() ([]byte, []int) { return file_hero_proto_rawDescGZIP(), []int{8} } func (x *MapHero) GetGuid() int64 { if x != nil { return x.Guid } return 0 } func (x *MapHero) GetHeroID() int32 { if x != nil { return x.HeroID } return 0 } func (x *MapHero) GetEnergy() int32 { if x != nil { return x.Energy } return 0 } func (x *MapHero) GetTeamIndex() int32 { if x != nil { return x.TeamIndex } return 0 } func (x *MapHero) GetInjuriesEndTime() int64 { if x != nil { return x.InjuriesEndTime } return 0 } func (x *MapHero) GetFatigueEndTime() int64 { if x != nil { return x.FatigueEndTime } return 0 } var File_hero_proto protoreflect.FileDescriptor const file_hero_proto_rawDesc = "" + "\n" + "\n" + "hero.proto\x12\x02pb\x1a\x0fbase_type.proto\"(\n" + "\bHeroList\x12\x1c\n" + "\x04list\x18\x01 \x03(\v2\b.pb.HeroR\x04list\"\x90\x02\n" + "\x04Hero\x12\x12\n" + "\x04guid\x18\x01 \x01(\x03R\x04guid\x12\x16\n" + "\x06heroID\x18\x02 \x01(\x05R\x06heroID\x12\x12\n" + "\x04star\x18\x03 \x01(\x05R\x04star\x12\x18\n" + "\astarExp\x18\x04 \x01(\x05R\astarExp\x12\x1f\n" + "\x05attrs\x18\x05 \x01(\v2\t.pb.AttrsR\x05attrs\x12,\n" + "\x06skills\x18\x06 \x03(\v2\x14.pb.Hero.SkillsEntryR\x06skills\x12$\n" + "\requipGUIDList\x18\a \x03(\x03R\requipGUIDList\x1a9\n" + "\vSkillsEntry\x12\x10\n" + "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" + "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"W\n" + "\x0fHeroStarRequest\x12\x1a\n" + "\bheroGUID\x18\x01 \x01(\x03R\bheroGUID\x12(\n" + "\x0fremoveHeroGUIDs\x18\x02 \x03(\x03R\x0fremoveHeroGUIDs\"y\n" + "\x11HeroSkillResponse\x12\x1a\n" + "\bheroGUID\x18\x01 \x01(\x03R\bheroGUID\x12 \n" + "\vheroSkillID\x18\x02 \x01(\x05R\vheroSkillID\x12&\n" + "\x0eheroSkillLevel\x18\x03 \x01(\x05R\x0eheroSkillLevel\"M\n" + "\tHeroEquip\x12\x1a\n" + "\bheroGUID\x18\x01 \x01(\x03R\bheroGUID\x12$\n" + "\requipGUIDList\x18\x02 \x03(\x03R\requipGUIDList\"@\n" + "\x11HeroStateResponse\x12+\n" + "\theroState\x18\x01 \x03(\v2\r.pb.HeroStateR\theroState\"\x91\x01\n" + "\tHeroState\x12\x1a\n" + "\bheroGUID\x18\x01 \x01(\x03R\bheroGUID\x12\x16\n" + "\x06energy\x18\x02 \x01(\x05R\x06energy\x12(\n" + "\x0finjuriesEndTime\x18\x03 \x01(\x03R\x0finjuriesEndTime\x12&\n" + "\x0efatigueEndTime\x18\x04 \x01(\x03R\x0efatigueEndTime\".\n" + "\vMapHeroList\x12\x1f\n" + "\x04list\x18\x01 \x03(\v2\v.pb.MapHeroR\x04list\"\xbd\x01\n" + "\aMapHero\x12\x12\n" + "\x04guid\x18\x01 \x01(\x03R\x04guid\x12\x16\n" + "\x06heroID\x18\x02 \x01(\x05R\x06heroID\x12\x16\n" + "\x06energy\x18\x03 \x01(\x05R\x06energy\x12\x1c\n" + "\tteamIndex\x18\x04 \x01(\x05R\tteamIndex\x12(\n" + "\x0finjuriesEndTime\x18\x05 \x01(\x03R\x0finjuriesEndTime\x12&\n" + "\x0efatigueEndTime\x18\x06 \x01(\x03R\x0efatigueEndTimeB\x05Z\x03/pbb\x06proto3" var ( file_hero_proto_rawDescOnce sync.Once file_hero_proto_rawDescData []byte ) func file_hero_proto_rawDescGZIP() []byte { file_hero_proto_rawDescOnce.Do(func() { file_hero_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_hero_proto_rawDesc), len(file_hero_proto_rawDesc))) }) return file_hero_proto_rawDescData } var file_hero_proto_msgTypes = make([]protoimpl.MessageInfo, 10) var file_hero_proto_goTypes = []any{ (*HeroList)(nil), // 0: pb.HeroList (*Hero)(nil), // 1: pb.Hero (*HeroStarRequest)(nil), // 2: pb.HeroStarRequest (*HeroSkillResponse)(nil), // 3: pb.HeroSkillResponse (*HeroEquip)(nil), // 4: pb.HeroEquip (*HeroStateResponse)(nil), // 5: pb.HeroStateResponse (*HeroState)(nil), // 6: pb.HeroState (*MapHeroList)(nil), // 7: pb.MapHeroList (*MapHero)(nil), // 8: pb.MapHero nil, // 9: pb.Hero.SkillsEntry (*Attrs)(nil), // 10: pb.Attrs } var file_hero_proto_depIdxs = []int32{ 1, // 0: pb.HeroList.list:type_name -> pb.Hero 10, // 1: pb.Hero.attrs:type_name -> pb.Attrs 9, // 2: pb.Hero.skills:type_name -> pb.Hero.SkillsEntry 6, // 3: pb.HeroStateResponse.heroState:type_name -> pb.HeroState 8, // 4: pb.MapHeroList.list:type_name -> pb.MapHero 5, // [5:5] is the sub-list for method output_type 5, // [5:5] is the sub-list for method input_type 5, // [5:5] is the sub-list for extension type_name 5, // [5:5] is the sub-list for extension extendee 0, // [0:5] is the sub-list for field type_name } func init() { file_hero_proto_init() } func file_hero_proto_init() { if File_hero_proto != nil { return } file_base_type_proto_init() type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_hero_proto_rawDesc), len(file_hero_proto_rawDesc)), NumEnums: 0, NumMessages: 10, NumExtensions: 0, NumServices: 0, }, GoTypes: file_hero_proto_goTypes, DependencyIndexes: file_hero_proto_depIdxs, MessageInfos: file_hero_proto_msgTypes, }.Build() File_hero_proto = out.File file_hero_proto_goTypes = nil file_hero_proto_depIdxs = nil }