[ { "excel_file_name": "Z-战场角色模型.xlsx", "sheets": [ { "sheet_name": "Sheet1", "row_offset": 1, "outputs": [ { "enable": true, "read_type": "type_sjson", "parser_id": "table", "file_name": "battle_model.json", "gen_codes": [ { "read_type": "type_go" } ] }, { "enable": true, "read_type": "type_cjson", "parser_id": "table_list", "file_name": "BattleModel.json", "gen_codes": [ { "read_type": "type_csharp" } ] } ], "indexes": [ { "index_names": "ID", "is_unique": true } ], "heads": [ { "key": "配置ID", "name": "ID", "side": "c", "type_sjson": "int", "type_go": "int32", "type_cjson": "int", "type_csharp": "uint" }, { "key": "预制体", "name": "Prefab", "side": "c", "type_sjson": "string", "type_go": "string", "type_cjson": "string", "type_csharp": "string" }, { "key": "缩放", "name": "Scale", "side": "c", "type_sjson": "array", "type_go": "string", "type_cjson": "string", "type_csharp": "TrueSync.TSVector, TSVectorConverter" }, { "key": "碰撞数据文件", "name": "CollisionData", "side": "c", "type_cjson": "string", "type_csharp": "string" }, { "desc": "除以100转成浮点数", "key": "半径", "name": "Radius", "side": "c", "type_cjson": "int", "type_csharp": "int" } ] } ] } ]