package event import ( eventBase "f1-game/internal/event/base" nameEvent "f1-game/internal/name/event" "f1-game/internal/pb" ) type LeagueCastleSuccess struct { eventBase.DataEvent[*pb.I32] } func NewLeagueCastleSuccess(leagueID int64, configID int32) *LeagueCastleSuccess { return &LeagueCastleSuccess{ DataEvent: eventBase.NewDataEvent(leagueID, string(nameEvent.League_Castle_Success), &pb.I32{ Value: configID, }), } } func (p *LeagueCastleSuccess) ConfigID() int32 { return p.Data().Value }