package event import ( eventBase "f1-game/internal/event/base" nameEvent "f1-game/internal/name/event" ) type LeagueCreate struct { eventBase.DataEvent[int64] } func NewLeagueCreate(playerID, leagueID int64) *LeagueCreate { return &LeagueCreate{ DataEvent: eventBase.NewDataEvent(playerID, nameEvent.League_Create, leagueID), } } func (p *LeagueCreate) CreateLeagueID() int64 { return p.Data() }