package event import ( eventBase "f1-game/internal/event/base" nameEvent "f1-game/internal/name/event" ) type LeagueQuit struct { eventBase.DataEvent[int64] } func NewLeagueQuit(playerID, leagueID int64) *LeagueQuit { return &LeagueQuit{ DataEvent: eventBase.NewDataEvent(playerID, nameEvent.League_Quit, leagueID), } } func (p *LeagueQuit) LeagueID() int64 { return p.Data() }