package nameRoute const ( MapPlayer_Login = "map.player.login" MapPlayer_Enter = "map.player.enter" MapPlayer_SelectState = "map.player.selectState" MapPlayer_BornStateInfo = "map.player.bornStateInfo" MapPlayer_Join = "map.player.join" MapPlayer_Quit = "map.player.quit" MapPlayer_Slide = "map.player.slide" MapPlayer_March = "map.player.march" MapPlayer_Retreat = "map.player.retreat" MapPlayer_MarchStop = "map.player.stop" MapPlayer_Discard = "map.player.discard" MapPlayer_DiscardCancel = "map.player.discardCancel" // 玩家取消放弃 MapPlayer_Build = "map.player.build" // 玩家建造 MapPlayer_BuildUpgrade = "map.player.buildUpgrade" // 玩家建筑升级 MapPlayer_SiegeRank = "map.player.siegeRank" // 玩家建筑攻城排名 MapPlayer_Relocate = "map.player.relocate" // 玩家迁城 MapPlayer_Comeback = "map.player.comeback" // 玩家再起 MapPlayer_RelocateBack = "map.player.relocateBack" // 玩家回迁 MapPlayer_SiegeAssemble = "map.player.siegeAssemble" // 攻城集结 MapPlayer_FindPath = "map.player.findPath" // 查询行军路线 MapPlayer_OccupyCastleList = "map.player.occupyCastleList" // 查询被攻占城池列表 MapPlayer_Reinforce = "map.player.reinforce" // 主城加固 MapPlayer_ReinforceCancel = "map.player.reinforceCancel" // 取消主城加固 MapPlayer_MapObjectPosition = "map.player.mapObjectPosition" // 获取地图对象位置 ) const ( MapLeague_ReportList = "map.league.reportList" // 获取同盟战报列表 MapLeague_Build = "map.league.build" // 联盟建造 MapLeague_BuildUpgrade = "map.league.buildUpgrade" // 联盟建筑升级 MapLeague_StartWar = "map.league.startWar" // 联盟宣战 MapLeague_StopWar = "map.league.stopWar" // 取消宣战 MapLeague_DiscardCancel = "map.league.discardCancel" // 联盟取消放弃 ) // 联盟 const ( MapPlayer_LeagueCreate = "map.player.leagueCreate" MapPlayer_LeagueJoin = "map.player.leagueJoin" MapPlayer_LeagueList = "map.player.leagueList" MapPlayer_LeagueSearch = "map.player.leagueSearch" MapPlayer_LeagueInfo = "map.player.leagueInfo" MapPlayer_LeagueNameChange = "map.player.leagueNameChange" MapPlayer_LeagueAbbNameChange = "map.player.leagueAbbNameChange" MapLeague_ApplyList = "map.league.applyList" MapLeague_ApplyOption = "map.league.applyOption" MapLeague_ClearApplyList = "map.league.clearApplyList" MapLeague_FlagSet = "map.league.flagSet" MapLeague_MapMark = "map.league.mapMark" // 联盟地图标记 MapLeague_MapMarkDelete = "map.league.mapMarkDelete" // 联盟地图标记删除 MapLeague_MapMarkEdit = "map.league.mapMarkEdit" // 联盟标记编辑 MapLeague_RatioUpdate = "map.league.ratioUpdate" // 联盟税率调整 MapLeague_FundBonus = "map.league.fundBonus" // 联盟F币分红 MapLeague_StorageInfo = "map.league.storageInfo" // 联盟仓库信息 MapLeague_WarList = "map.league.warList" // 联盟战争列表 ) const ( MapLogic_ResArmies = "map.logic.resArmies" // 资源守军数量 ) const ( MapPlayer_FacilityUp = "map.player.facilityUp" // 城建升级 MapPlayer_FacilityCancel = "map.player.facilityCancel" // 城建升级取消 MapPlayer_FacilityFinish = "map.player.facilityFinish" // 城建升级完成 MapPlayer_FacilityQueueUnlock = "map.player.facilityQueueUnlock" // 城建队列解锁 ) const ( MapPlayer_ConscriptBegin = "map.player.conscriptBegin" MapPlayer_ConscriptCancel = "map.player.conscriptCancel" MapPlayer_ConscriptUp = "map.player.conscriptUp" MapPlayer_ConscriptUpCancel = "map.player.conscriptUpCancel" MapPlayer_ConscriptAuto = "map.player.conscriptAuto" ) const ( MapPlayer_ReportInfo = "map.player.reportInfo" // 获取战报信息 MapPlayer_ReportList = "map.player.reportList" // 获取个人战报列表 MapPlayer_ReportLike = "map.player.reportLike" // 战报收藏和取消收藏 MapPlayer_ReportRead = "map.player.reportRead" // 战报一键阅读 ) // 队伍 const ( MapPlayer_TeamUp = "map.player.teamUp" MapPlayer_TeamLeave = "map.player.teamLeave" MapPlayer_TeamChange = "map.player.teamChange" MapPlayer_TeamInnerChange = "map.player.teamInnerChange" MapPlayer_TeamLineup = "map.player.teamLineup" MapPlayer_TeamTroops = "map.player.teamTroops" MapPlayer_TeamAutoTroops = "map.player.teamAutoTroops" MapPlayer_TeameEnergyRecovery = "map.player.teamEnergyRecovery" MapPlayer_TeamMedicineUse = "map.player.teamMedicineUse" MapPlayer_TeamOutsideTroops = "map.player.teamOutsideTroops" MapPlayer_TeamOutsideTroopsCancel = "map.player.teamOutsideTroopsCancel" MapPlayer_TeamOutsideAutoTroopsSet = "map.player.teamOutsideAutoTroopsSet" ) const ( MapPlayer_Assemble = "map.player.assemble" MapPlayer_AssembleJoin = "map.player.assembleJoin" ) const ( MapPlayer_MapMark = "map.player.mapMark" // 地图标记 MapPlayer_MapMarkDelete = "map.player.mapMarkDelete" // 地图标记删除 ) // 商店 const ( MapPlayer_ShopBuy = "map.player.shopBuy" // 地图商店购买 ) const ( MapPlayer_ExchangeSlotUnlock = "map.player.exchangeSlotUnlock" // 地图交易所货柜解锁 MapPlayer_ExchangeHistoryPrice = "map.player.exchangeHistoryPrice" // 获取资源的历史求购价格 MapPlayer_ExchangeItem = "map.player.exchangeItem" // 出售或求购商品 MapPlayer_ExchangeBuyItem = "map.player.exchangeBuyItem" // 购买商品 MapPlayer_ExchangeQuery = "map.player.exchangeQuery" // 根据条件查询地图交易所的商品列表 MapPlayer_ExchangeyMyItems = "map.player.exchangeMyItems" // 获取自己的交易商品列表 MapPlayer_ExchangeyItemUpdate = "map.player.exchangeItemUpdate" // 更新地图交易所商品 MapPlayer_ExchangeyLog = "map.player.exchangeLog" // 获取交易所日志 ) // 签到 const ( MapPlayer_SignIn = "map.player.dailySignIn" // 签到 MapPlayer_ReSignIn = "map.player.reDailySignIn" // 补签 MapPlayer_SignInReward = "map.player.dailySignInReward" // 累签奖励 ) // 排行榜 const ( MapRank_PlayerList = "map.rank.playerList" // 获取个人排行榜 MapRank_LeagueList = "map.rank.leagueList" // 获取联盟排行榜 ) const ( MapPlayer_SeasonQuestInfo = "map.player.seasonQuestInfo" // 获取赛季霸业任务 MapPlayer_SeasonQuestReward = "map.player.seasonQuestReward" // 领取赛季霸业奖励 )