package recruit import ( nameRoute "f1-game/internal/name/route" "f1-game/internal/sessions" "f1-game/nodes/game/internal/db" cproto "github.com/cherry-game/cherry/net/proto" ) var srv = &service{} func Service() *service { return srv } type service struct { } // Push 推送招募 func (p *service) Push(playerTable *db.PlayerTable, session *cproto.Session) { heroTable := db.GetHeroTable(playerTable.PlayerID) proto := heroTable.Recruit.ToProto() sessions.PushWithSession(session, nameRoute.PushGamePlayer_Recruit, &proto) }