8_202603121400.log 1.7 KB

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  1. 14:06:24.163 8 INFO player/actor_player.go:180 [playerID = 1048577] [onLogout] playerID = 1048577
  2. 14:06:24.167 8 DEBUG lord/service.go:71 [lord.OnLogout] PlayerID = 1048577, OnlineTime = 1957(s)
  3. 14:06:24.175 8 INFO redis/component.go:129 [redisID = redis-hw] connected! [address = 192.168.1.232:46379]
  4. 14:06:24.180 8 INFO player/actor_player.go:198 [playerID = 1048577] [onLogout] finished! playerID = 1048577
  5. 14:06:25.050 8 DEBUG queue/table_queue.go:296 [table = player, size = 1] queue bulk write.
  6. 14:06:48.205 8 DEBUG player/actor_player.go:146 [playerID = 1048577] [onEnter] sid = R32hqkkW0M3bN2MSt5JoN5, isNewPlayer = false
  7. 14:06:48.208 8 DEBUG lord/service.go:49 [lord.OnLogin] PlayerID = 1048577, IP = 192.168.1.29
  8. 14:06:48.216 8 DEBUG hero/service.go:74 [playerID = 1048577] heroesCount = 487
  9. 14:06:48.216 8 DEBUG hero/service.go:85 [playerID = 1048577] heroBooksCount = 9
  10. 14:06:48.224 8 DEBUG player/actor_player.go:265 [playerID = 1048577] [onEnterResponse]
  11. 14:06:48.224 8 DEBUG actor_remote/center_player.go:48 [playerID = 1048577, gameNodeID = 8] update last player.
  12. 14:06:48.225 8 WARN actor/system.go:430 [PostRemote] actor not found. [source = .system, target = .chatGame -> push]
  13. 14:06:48.225 8 WARN actor/system.go:206 [Call] Post remote fail. [source = .system, target = .chatGame, funcName = push]
  14. 14:06:48.225 8 WARN actor/system.go:430 [PostRemote] actor not found. [source = .system, target = .chatMap -> push]
  15. 14:06:48.225 8 WARN actor/system.go:206 [Call] Post remote fail. [source = .system, target = .chatMap, funcName = push]
  16. 14:06:49.053 8 DEBUG queue/table_queue.go:296 [table = player, size = 1] queue bulk write.
  17. 14:06:49.054 8 DEBUG queue/table_queue.go:296 [table = chat, size = 1] queue bulk write.