map-1_202603101000.log 43 KB

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  1. 10:50:47.201 map-1 INFO cherry@v1.4.18/application.go:59
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  8. game sever framework @v1.4.18
  9. 10:50:47.225 map-1 INFO cherry@v1.4.18/application.go:177 -------------------------------------------------
  10. 10:50:47.225 map-1 INFO cherry@v1.4.18/application.go:178 [nodeID = map-1] application is starting...
  11. 10:50:47.225 map-1 INFO cherry@v1.4.18/application.go:179 [nodeType = map]
  12. 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:180 [pid = 22624]
  13. 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:181 [startTime = 2026-03-10 10:50:47]
  14. 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:182 [profilePath = D:\work\f1\server\etc\profile\]
  15. 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:183 [profileName = hw.json]
  16. 10:50:47.226 map-1 INFO cherry@v1.4.18/application.go:184 [env = hw]
  17. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:185 [debug = true]
  18. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:186 [printLevel = debug]
  19. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:187 [logLevel = debug]
  20. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:188 [stackLevel = error]
  21. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:189 [writeFile = true]
  22. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:190 [serializer = protobuf]
  23. 10:50:47.227 map-1 INFO cherry@v1.4.18/application.go:191 -------------------------------------------------
  24. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = cluster_component] is added.
  25. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = discovery_component] is added.
  26. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = initBeforeFunc] is added.
  27. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = gops_component] is added.
  28. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = data_config_component] is added.
  29. 10:50:47.228 map-1 INFO cherry@v1.4.18/application.go:196 [component = redis_component] is added.
  30. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = run_check_component] is added.
  31. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = map_db_component] is added.
  32. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = initAfterFunc] is added.
  33. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:196 [component = actor_component] is added.
  34. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:198 -------------------------------------------------
  35. 10:50:47.229 map-1 INFO cherry@v1.4.18/application.go:202 [component = cluster_component] -> OnInit().
  36. 10:50:47.247 map-1 INFO nats/pool.go:50 Nats has connected! [poolSize = 1]
  37. 10:50:47.247 map-1 INFO nats_cluster/cluster.go:59 Nats cluster execute OnInit().
  38. 10:50:47.248 map-1 INFO cherry@v1.4.18/application.go:202 [component = discovery_component] -> OnInit().
  39. 10:50:47.248 map-1 INFO discovery/component.go:45 Select discovery [mode = nats].
  40. 10:50:47.248 map-1 INFO discovery/discovery_master.go:102 [init] Discovery = nats is running.
  41. 10:50:47.248 map-1 INFO cherry@v1.4.18/application.go:202 [component = initBeforeFunc] -> OnInit().
  42. 10:50:47.248 map-1 INFO snowflake/snowflake_default.go:34 [snowflake] nodeValue = 59169, nodeMax = 65535
  43. 10:50:47.249 map-1 INFO cherry@v1.4.18/application.go:202 [component = gops_component] -> OnInit().
  44. 10:50:47.249 map-1 INFO cherry@v1.4.18/application.go:202 [component = data_config_component] -> OnInit().
  45. 10:50:47.253 map-1 INFO data-config@v1.4.1/component.go:114 [config = area] loaded. [size = 10]
  46. 10:50:47.255 map-1 INFO data-config@v1.4.1/component.go:114 [config = area_server] loaded. [size = 14]
  47. 10:50:47.256 map-1 INFO data-config@v1.4.1/component.go:114 [config = arm_level] loaded. [size = 6]
  48. 10:50:47.257 map-1 INFO discovery/discovery_master.go:184 [sendRegister2Master] OK. master = master-1, member = nodeID:"map-1" nodeType:"map" lastAt:1773111047248 heartbeatTimeout:3000
  49. 10:50:47.257 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"ops-1" nodeType:"ops" lastAt:1773111046951 heartbeatTimeout:3000]
  50. 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"web-1" nodeType:"web" lastAt:1773111047088 heartbeatTimeout:3000]
  51. 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"map-1" nodeType:"map" lastAt:1773111047252 heartbeatTimeout:3000]
  52. 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"center-1" nodeType:"center" lastAt:1773111046974 heartbeatTimeout:3000]
  53. 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"master-1" nodeType:"master" lastAt:1773111046547 heartbeatTimeout:3000]
  54. 10:50:47.258 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"chat-1" nodeType:"chat" lastAt:1773111046597 heartbeatTimeout:3000]
  55. 10:50:47.259 map-1 INFO data-config@v1.4.1/component.go:114 [config = arm_type] loaded. [size = 18]
  56. 10:50:47.260 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter] loaded. [size = 8]
  57. 10:50:47.271 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"8" nodeType:"game" lastAt:1773111047262 heartbeatTimeout:3000]
  58. 10:50:47.281 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter_level] loaded. [size = 64]
  59. 10:50:47.283 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter_reward] loaded. [size = 16]
  60. 10:50:47.283 map-1 INFO data-config@v1.4.1/component.go:114 [config = chapter_star] loaded. [size = 3]
  61. 10:50:47.283 map-1 INFO data-config@v1.4.1/component.go:114 [config = charge] loaded. [size = 10]
  62. 10:50:47.286 map-1 INFO data-config@v1.4.1/component.go:114 [config = chat_emoji] loaded. [size = 48]
  63. 10:50:47.286 map-1 INFO data-config@v1.4.1/component.go:114 [config = chat_msg_template] loaded. [size = 10]
  64. 10:50:47.287 map-1 INFO data-config@v1.4.1/component.go:114 [config = chat_type] loaded. [size = 6]
  65. 10:50:47.289 map-1 INFO data-config@v1.4.1/component.go:114 [config = const] loaded. [size = 1]
  66. 10:50:47.355 map-1 INFO data-config@v1.4.1/component.go:114 [config = drop_pool] loaded. [size = 1734]
  67. 10:50:47.389 map-1 INFO data-config@v1.4.1/component.go:114 [config = equip] loaded. [size = 180]
  68. 10:50:47.393 map-1 INFO data-config@v1.4.1/component.go:114 [config = equip_level] loaded. [size = 42]
  69. 10:50:47.394 map-1 INFO data-config@v1.4.1/component.go:114 [config = exchange_goods] loaded. [size = 4]
  70. 10:50:47.394 map-1 INFO data-config@v1.4.1/component.go:114 [config = exchange_slot] loaded. [size = 4]
  71. 10:50:47.407 map-1 DEBUG discovery/discovery_default.go:144 Add Member. [ member = nodeID:"gate-1" nodeType:"gate" lastAt:1773111045384 heartbeatTimeout:3000]
  72. 10:50:47.418 map-1 INFO data-config@v1.4.1/component.go:114 [config = proto_route] loaded. [size = 311]
  73. 10:50:47.420 map-1 INFO data-config@v1.4.1/component.go:114 [config = sdk] loaded. [size = 1]
  74. 10:50:47.421 map-1 INFO data-config@v1.4.1/component.go:114 [config = lua] loaded. [size = 2]
  75. 10:50:47.427 map-1 INFO data-config@v1.4.1/component.go:114 [config = equip_attr_extra] loaded. [size = 135]
  76. 10:50:47.429 map-1 INFO data-config@v1.4.1/component.go:114 [config = facility] loaded. [size = 30]
  77. 10:50:47.501 map-1 INFO data-config@v1.4.1/component.go:114 [config = facility_level] loaded. [size = 599]
  78. 10:50:47.501 map-1 INFO data-config@v1.4.1/component.go:114 [config = facility_queue] loaded. [size = 3]
  79. 10:50:47.502 map-1 INFO data-config@v1.4.1/component.go:114 [config = game_debug] loaded. [size = 5]
  80. 10:50:47.503 map-1 INFO data-config@v1.4.1/component.go:114 [config = game_main_quest] loaded. [size = 3]
  81. 10:50:47.503 map-1 INFO data-config@v1.4.1/component.go:114 [config = gen_pool] loaded. [size = 3]
  82. 10:50:47.503 map-1 INFO data-config@v1.4.1/component.go:114 [config = gm] loaded. [size = 1]
  83. 10:50:47.508 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero] loaded. [size = 30]
  84. 10:50:47.508 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_arm_adaptation] loaded. [size = 3]
  85. 10:50:47.512 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_fetter] loaded. [size = 17]
  86. 10:50:47.514 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_level] loaded. [size = 50]
  87. 10:50:47.515 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_star] loaded. [size = 6]
  88. 10:50:47.521 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_star_attrs] loaded. [size = 150]
  89. 10:50:47.522 map-1 INFO data-config@v1.4.1/component.go:114 [config = hero_team] loaded. [size = 5]
  90. 10:50:47.554 map-1 INFO data-config@v1.4.1/component.go:114 [config = item] loaded. [size = 450]
  91. 10:50:47.556 map-1 INFO data-config@v1.4.1/component.go:114 [config = item_chest] loaded. [size = 29]
  92. 10:50:47.556 map-1 INFO data-config@v1.4.1/component.go:114 [config = item_craft] loaded. [size = 7]
  93. 10:50:47.556 map-1 INFO data-config@v1.4.1/component.go:114 [config = item_medicine] loaded. [size = 3]
  94. 10:50:47.557 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_attr] loaded. [size = 25]
  95. 10:50:47.558 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_flag] loaded. [size = 24]
  96. 10:50:47.558 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_job] loaded. [size = 13]
  97. 10:50:47.562 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_level] loaded. [size = 20]
  98. 10:50:47.563 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_log] loaded. [size = 23]
  99. 10:50:47.564 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_quest] loaded. [size = 6]
  100. 10:50:47.564 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_storage] loaded. [size = 5]
  101. 10:50:47.565 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_tech] loaded. [size = 13]
  102. 10:50:47.570 map-1 INFO data-config@v1.4.1/component.go:114 [config = league_tech_level] loaded. [size = 66]
  103. 10:50:47.573 map-1 INFO data-config@v1.4.1/component.go:114 [config = lord_level] loaded. [size = 50]
  104. 10:50:47.577 map-1 INFO data-config@v1.4.1/component.go:114 [config = lord_name] loaded. [size = 120]
  105. 10:50:47.579 map-1 INFO data-config@v1.4.1/component.go:114 [config = lord_show] loaded. [size = 38]
  106. 10:50:47.579 map-1 INFO data-config@v1.4.1/component.go:114 [config = mail_bulk] loaded. [size = 5]
  107. 10:50:47.580 map-1 INFO data-config@v1.4.1/component.go:114 [config = mail_daily] loaded. [size = 7]
  108. 10:50:47.582 map-1 INFO data-config@v1.4.1/component.go:114 [config = mail_template] loaded. [size = 54]
  109. 10:50:47.583 map-1 INFO data-config@v1.4.1/component.go:114 [config = main_quest] loaded. [size = 9]
  110. 10:50:47.585 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_area_county] loaded. [size = 96]
  111. 10:50:47.586 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_area_province] loaded. [size = 30]
  112. 10:50:47.601 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_build] loaded. [size = 14]
  113. 10:50:47.607 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_build_upgrade] loaded. [size = 95]
  114. 10:50:48.734 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_castle] loaded. [size = 148]
  115. 10:50:48.734 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_id] loaded. [size = 1]
  116. 10:50:48.734 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_main_city_show] loaded. [size = 4]
  117. 10:50:48.736 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_main_quest] loaded. [size = 6]
  118. 10:50:48.737 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_march] loaded. [size = 12]
  119. 10:50:48.738 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_march_state] loaded. [size = 34]
  120. 10:50:48.743 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_monster] loaded. [size = 20]
  121. 10:50:48.744 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_monster_area] loaded. [size = 20]
  122. 10:50:48.744 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_object_type] loaded. [size = 6]
  123. 10:50:48.746 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_redeploy] loaded. [size = 20]
  124. 10:50:48.748 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_res] loaded. [size = 20]
  125. 10:50:48.749 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_res_transport] loaded. [size = 101]
  126. 10:50:48.750 map-1 INFO data-config@v1.4.1/component.go:114 [config = map_tile] loaded. [size = 4]
  127. 10:50:48.752 map-1 INFO data-config@v1.4.1/component.go:114 [config = mask_word] loaded. [size = 52]
  128. 10:50:49.124 map-1 INFO data-config@v1.4.1/component.go:114 [config = monster] loaded. [size = 2207]
  129. 10:50:49.143 map-1 INFO data-config@v1.4.1/component.go:114 [config = monster_group] loaded. [size = 461]
  130. 10:50:49.145 map-1 INFO data-config@v1.4.1/component.go:114 [config = monster_pool] loaded. [size = 58]
  131. 10:50:49.145 map-1 INFO data-config@v1.4.1/component.go:114 [config = node] loaded. [size = 1]
  132. 10:50:49.145 map-1 INFO data-config@v1.4.1/component.go:114 [config = node_state] loaded. [size = 1]
  133. 10:50:49.160 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest] loaded. [size = 154]
  134. 10:50:49.161 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest_achieve_pool] loaded. [size = 7]
  135. 10:50:49.161 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest_achieve_type] loaded. [size = 2]
  136. 10:50:49.163 map-1 INFO data-config@v1.4.1/component.go:114 [config = quest_group] loaded. [size = 48]
  137. 10:50:49.165 map-1 INFO data-config@v1.4.1/component.go:114 [config = rank] loaded. [size = 5]
  138. 10:50:49.166 map-1 INFO data-config@v1.4.1/component.go:114 [config = rate_limiter] loaded. [size = 6]
  139. 10:50:49.166 map-1 INFO data-config@v1.4.1/component.go:114 [config = recruit] loaded. [size = 8]
  140. 10:50:49.168 map-1 INFO data-config@v1.4.1/component.go:114 [config = season] loaded. [size = 5]
  141. 10:50:49.168 map-1 INFO data-config@v1.4.1/component.go:114 [config = season_quest] loaded. [size = 10]
  142. 10:50:49.169 map-1 INFO data-config@v1.4.1/component.go:114 [config = shop] loaded. [size = 4]
  143. 10:50:49.176 map-1 INFO data-config@v1.4.1/component.go:114 [config = shop_goods] loaded. [size = 100]
  144. 10:50:49.179 map-1 INFO data-config@v1.4.1/component.go:114 [config = sign_in] loaded. [size = 60]
  145. 10:50:49.180 map-1 INFO data-config@v1.4.1/component.go:114 [config = sign_in_reward] loaded. [size = 6]
  146. 10:50:49.190 map-1 INFO data-config@v1.4.1/component.go:114 [config = skill] loaded. [size = 266]
  147. 10:50:49.223 map-1 INFO data-config@v1.4.1/component.go:114 [config = skill_level] loaded. [size = 746]
  148. 10:50:49.224 map-1 INFO data-config@v1.4.1/component.go:114 [config = skill_pool] loaded. [size = 13]
  149. 10:50:49.252 map-1 INFO data/extend_monster_group.go:44 monsterGroupConfig load success, len: 126
  150. 10:50:49.254 map-1 INFO cherry@v1.4.18/application.go:202 [component = redis_component] -> OnInit().
  151. 10:50:49.254 map-1 INFO redis/component.go:78 New redis *client [configID = guid_redis_id, redisID = redis-hw]
  152. 10:50:49.254 map-1 INFO redis/component.go:78 New redis *client [configID = game_redis_id, redisID = redis-hw]
  153. 10:50:49.262 map-1 INFO redis/component.go:129 [redisID = redis-hw] connected! [address = 192.168.1.232:46379]
  154. 10:50:49.267 map-1 INFO redis/guid.go:54 check guid. [current = 1048578]
  155. 10:50:49.272 map-1 INFO redis/guid.go:57 check uid. [current = 1048578]
  156. 10:50:49.278 map-1 INFO redis/guid.go:60 check chatid. [current = 1024]
  157. 10:50:49.281 map-1 INFO redis/guid.go:63 check leagueid. [current = 1874]
  158. 10:50:49.281 map-1 INFO redis/component.go:91 Load [type = *redis.guid, configID = guid_redis_id, redisID = redis-hw]
  159. 10:50:49.281 map-1 INFO redis/component.go:91 Load [type = *redis.game, configID = game_redis_id, redisID = redis-hw]
  160. 10:50:49.282 map-1 INFO cherry@v1.4.18/application.go:202 [component = run_check_component] -> OnInit().
  161. 10:50:49.282 map-1 INFO cherry@v1.4.18/application.go:202 [component = map_db_component] -> OnInit().
  162. 10:50:49.317 map-1 INFO mongo@v1.4.1/component.go:124 Ping DB is ok. [dbName = hw-f1-map, host = [192.168.1.232:27017]]
  163. 10:50:49.318 map-1 INFO mongo@v1.4.1/component.go:84 [dbGroup =db_map_group, dbName = mongo-f1-map] is connected.
  164. 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 1] skip
  165. 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 2] skip
  166. 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 3] skip
  167. 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 5] skip
  168. 10:50:49.318 map-1 INFO migrator/migrator.go:32 [migrator] [version = 6] skip
  169. 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 7] skip
  170. 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 8] skip
  171. 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 9] skip
  172. 10:50:49.319 map-1 INFO migrator/migrator.go:32 [migrator] [version = 10] skip
  173. 10:50:49.323 map-1 WARN migrator/migrator_table.go:57 mongo: no documents in result
  174. 10:50:49.323 map-1 INFO migrator/migrator.go:134 [migrator] run finished. [executeCount = 0, lastVersion = 0]
  175. 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = map_node, ticker = 1(sec), count = 100]
  176. 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = map_season, ticker = 1(sec), count = 100]
  177. 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = logic_build, ticker = 1(sec), count = 100]
  178. 10:50:49.324 map-1 INFO queue/table_queue.go:118 add [table = logic_castle, ticker = 1(sec), count = 100]
  179. 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_monster, ticker = 120(sec), count = 300]
  180. 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_monster_flush, ticker = 1(sec), count = 100]
  181. 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_march, ticker = 1(sec), count = 100]
  182. 10:50:49.325 map-1 INFO queue/table_queue.go:118 add [table = logic_tile, ticker = 120(sec), count = 300]
  183. 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = logic_res, ticker = 120(sec), count = 300]
  184. 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_player, ticker = 1(sec), count = 100]
  185. 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_player_storage, ticker = 1(sec), count = 100]
  186. 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_player_report, ticker = 1(sec), count = 100]
  187. 10:50:49.326 map-1 INFO queue/table_queue.go:118 add [table = map_league, ticker = 1(sec), count = 100]
  188. 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_storage, ticker = 1(sec), count = 100]
  189. 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_mail, ticker = 1(sec), count = 100]
  190. 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_member, ticker = 1(sec), count = 100]
  191. 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_log, ticker = 1(sec), count = 100]
  192. 10:50:49.327 map-1 INFO queue/table_queue.go:118 add [table = map_league_report, ticker = 1(sec), count = 100]
  193. 10:50:49.328 map-1 INFO queue/table_queue.go:118 add [table = logic_legion, ticker = 1(sec), count = 100]
  194. 10:50:49.328 map-1 INFO queue/table_queue.go:118 add [table = logic_watcher, ticker = 1(sec), count = 100]
  195. 10:50:49.328 map-1 INFO queue/table_queue.go:118 add [table = logic_siege, ticker = 1(sec), count = 100]
  196. 10:50:49.329 map-1 INFO queue/table_queue.go:118 add [table = map_exchange, ticker = 1(sec), count = 100]
  197. 10:50:49.329 map-1 INFO queue/table_queue.go:118 add [table = map_exchange_stats, ticker = 1(sec), count = 100]
  198. 10:50:49.329 map-1 INFO queue/table_queue.go:118 add [table = map_exchange_deliver, ticker = 1(sec), count = 100]
  199. 10:50:49.330 map-1 INFO queue/table_queue.go:118 add [table = map_player_rank, ticker = 1(sec), count = 100]
  200. 10:50:49.330 map-1 INFO queue/table_queue.go:118 add [table = map_league_rank, ticker = 1(sec), count = 100]
  201. 10:50:49.330 map-1 INFO queue/table_queue.go:138 db queue starting...
  202. 10:50:49.330 map-1 INFO db/component.go:51 [db_id = hw-f1-map] database is init.
  203. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_res]
  204. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_siege]
  205. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_watcher]
  206. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_node]
  207. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_storage]
  208. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_exchange_stats]
  209. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_member]
  210. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_castle]
  211. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_exchange]
  212. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player]
  213. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_season]
  214. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_build]
  215. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league]
  216. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_report]
  217. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_tile]
  218. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_monster_flush]
  219. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player_storage]
  220. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_mail]
  221. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player_rank]
  222. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_legion]
  223. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_monster]
  224. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = logic_march]
  225. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_rank]
  226. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_exchange_deliver]
  227. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_league_log]
  228. 10:50:49.330 map-1 INFO queue/table_queue.go:241 run queue for [table = map_player_report]
  229. 10:50:49.339 map-1 INFO db/db.go:107 Load map_player_storage, count = 1
  230. 10:50:49.344 map-1 INFO db/db.go:107 Load map_player_report, count = 1
  231. 10:50:49.345 map-1 INFO cherry@v1.4.18/application.go:202 [component = initAfterFunc] -> OnInit().
  232. 10:50:49.351 map-1 INFO db/map_player_table.go:277 [LoadPlayerTables] count = 1
  233. 10:50:49.354 map-1 INFO db/map_league_table.go:222 preload league info count = 0
  234. 10:50:49.357 map-1 INFO db/db.go:107 Load map_exchange_stats, count = 0
  235. 10:50:49.360 map-1 INFO db/map_exchange_deliver_table.go:93 [loadMapExchangeDeliverTables] count = 0
  236. 10:50:49.363 map-1 INFO db/map_exchange_table.go:96 [LoadMapExchangeTables] count = 0
  237. 10:50:49.948 map-1 INFO db/db.go:107 Load logic_watcher, count = 1
  238. 10:50:50.059 map-1 DEBUG queue/table_queue.go:296 [table = map_node, size = 1] queue bulk write.
  239. 10:50:50.981 map-1 INFO db/db.go:107 Load logic_tile, count = 11274
  240. 10:50:51.658 map-1 INFO db/db.go:107 Load logic_march, count = 0
  241. 10:50:51.660 map-1 INFO db/db.go:107 Load logic_legion, count = 0
  242. 10:50:51.743 map-1 INFO db/db.go:107 Load logic_monster_flush, count = 625
  243. 10:50:51.752 map-1 INFO db/db.go:107 Load logic_siege, count = 46
  244. 10:50:51.760 map-1 INFO db/db.go:107 Load logic_build, count = 1
  245. 10:50:51.936 map-1 INFO db/db.go:107 Load logic_res, count = 12000
  246. 10:50:51.941 map-1 INFO db/db.go:107 Load logic_castle, count = 45
  247. 10:50:52.183 map-1 INFO db/db.go:107 Load logic_monster, count = 14700
  248. 10:51:01.948 map-1 DEBUG types/born_pos.go:83 remove born tile: stateID = 1, tileID = 15784
  249. 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:202 [component = actor_component] -> OnInit().
  250. 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:205 -------------------------------------------------
  251. 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = cluster_component] -> OnAfterInit().
  252. 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = discovery_component] -> OnAfterInit().
  253. 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = initBeforeFunc] -> OnAfterInit().
  254. 10:51:02.111 map-1 INFO cherry@v1.4.18/application.go:209 [component = gops_component] -> OnAfterInit().
  255. 10:51:02.113 map-1 INFO cherry@v1.4.18/application.go:209 [component = data_config_component] -> OnAfterInit().
  256. 10:51:02.113 map-1 INFO cherry@v1.4.18/application.go:209 [component = redis_component] -> OnAfterInit().
  257. 10:51:02.113 map-1 INFO cherry@v1.4.18/application.go:209 [component = run_check_component] -> OnAfterInit().
  258. 10:51:02.118 map-1 INFO cherry@v1.4.18/application.go:209 [component = map_db_component] -> OnAfterInit().
  259. 10:51:02.118 map-1 INFO cherry@v1.4.18/application.go:209 [component = initAfterFunc] -> OnAfterInit().
  260. 10:51:02.119 map-1 INFO cherry@v1.4.18/application.go:209 [component = actor_component] -> OnAfterInit().
  261. 10:51:02.119 map-1 INFO cherry@v1.4.18/application.go:221 -------------------------------------------------
  262. 10:51:02.119 map-1 INFO sessions/actor.go:72 [sessions] actor init success. isSync = true
  263. 10:51:02.119 map-1 INFO ops/actor.go:42 node default state [0]
  264. 10:51:02.119 map-1 INFO cherry@v1.4.18/application.go:222 [spend time = 14895ms] application is running.
  265. 10:51:02.120 map-1 INFO cherry@v1.4.18/application.go:223 -------------------------------------------------
  266. 10:51:02.122 map-1 WARN season/actor.go:54 [initSeason] MapSeasonOpenTime is empty
  267. 10:51:02.122 map-1 INFO redis/component.go:129 [redisID = redis-hw] connected! [address = 192.168.1.232:46379]
  268. 10:51:02.122 map-1 WARN base/league.go:52 init rank finish. rankID=202
  269. 10:51:02.123 map-1 DEBUG gen_pool/actor.go:168 load redis genPool items. count = 3
  270. 10:51:02.123 map-1 WARN base/player.go:49 init rank finish. rankID=102
  271. 10:51:02.124 map-1 WARN base/league.go:52 init rank finish. rankID=201
  272. 10:51:02.124 map-1 WARN base/player.go:49 init rank finish. rankID=103
  273. 10:51:02.130 map-1 WARN base/player.go:49 init rank finish. rankID=101
  274. 10:53:42.081 map-1 DEBUG player/player_map.go:69 player enter map: 1048577
  275. 10:53:42.083 map-1 DEBUG logic/actor_handle_remote.go:131 [getWatcher] req = playerID:1048577
  276. 10:53:42.084 map-1 DEBUG player/player_map.go:102 [login] Player enter map success: playerID = 1048577, objectID = 58706
  277. 10:53:42.088 map-1 DEBUG player/player_map.go:130 [login] player object list: [objectID:58707 playerID:1048577 point:{x:784 y:15} objectType:3 configID:202001 build:{durability:6000 maxDurability:6000}]
  278. 10:53:43.036 map-1 DEBUG queue/table_queue.go:296 [table = map_player, size = 1] queue bulk write.
  279. 10:53:48.006 map-1 DEBUG player/player_map.go:171 player join map: 1048577
  280. 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Castle] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true}
  281. 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Legion] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true}
  282. 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Build] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true}
  283. 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter March] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true}
  284. 10:53:48.006 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Castle, Marker size = 1, Watcher Size = 1
  285. 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Monster] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true}
  286. 10:53:48.006 map-1 DEBUG aoi/actor_base.go:57 [enter Res] object = {id = 58706, type = 0, point(784,15), isMarker = false, isWatcher = true}
  287. 10:53:48.009 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Castle, Marker size = 1, Watcher Size = 1
  288. 10:53:48.009 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Castle, Marker size = 1, Watcher Size = 1
  289. 10:53:48.010 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Build, Marker size = 1, Watcher Size = 1
  290. 10:53:48.010 map-1 DEBUG logic/actor_aoi.go:207 Player update push: watchers = ([1048577]), proto = (list:{playerID:1048577 playerName:"EvansJudy"})
  291. 10:53:48.010 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 44, Watcher Size = 1
  292. 10:53:48.011 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 39, Watcher Size = 1
  293. 10:53:48.011 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 32, Watcher Size = 1
  294. 10:53:48.011 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 41, Watcher Size = 1
  295. 10:53:48.012 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 33, Watcher Size = 1
  296. 10:53:48.013 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 49, Watcher Size = 1
  297. 10:53:49.626 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:784 y:15
  298. 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 784 15 true 1048577 0 }}
  299. 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 784 15 true 1048577 0 }}
  300. 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 784 15 true 1048577 0 }}
  301. 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 784 15 true 1048577 0 }}
  302. 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 784 15 true 1048577 0 }}
  303. 10:53:49.627 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 784 15 true 1048577 0 }}
  304. 10:53:50.628 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:783 y:15
  305. 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 783 15 true 1048577 0 }}
  306. 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 783 15 true 1048577 0 }}
  307. 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 783 15 true 1048577 0 }}
  308. 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 783 15 true 1048577 0 }}
  309. 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 783 15 true 1048577 0 }}
  310. 10:53:50.628 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 783 15 true 1048577 0 }}
  311. 10:53:51.629 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:783 y:20
  312. 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 783 20 true 1048577 0 }}
  313. 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 783 20 true 1048577 0 }}
  314. 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 783 20 true 1048577 0 }}
  315. 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 783 20 true 1048577 0 }}
  316. 10:53:51.630 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 18, Watcher Size = 1
  317. 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 783 20 true 1048577 0 }}
  318. 10:53:51.630 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 783 20 true 1048577 0 }}
  319. 10:53:51.631 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 20, Watcher Size = 1
  320. 10:53:51.631 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 48, Watcher Size = 1
  321. 10:53:51.632 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 45, Watcher Size = 1
  322. 10:53:51.632 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 43, Watcher Size = 1
  323. 10:53:52.633 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:784 y:24
  324. 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 784 24 true 1048577 0 }}
  325. 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 784 24 true 1048577 0 }}
  326. 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 784 24 true 1048577 0 }}
  327. 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 784 24 true 1048577 0 }}
  328. 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 784 24 true 1048577 0 }}
  329. 10:53:52.633 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 784 24 true 1048577 0 }}
  330. 10:53:53.636 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:28
  331. 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 28 true 1048577 0 }}
  332. 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 28 true 1048577 0 }}
  333. 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 28 true 1048577 0 }}
  334. 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 28 true 1048577 0 }}
  335. 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 28 true 1048577 0 }}
  336. 10:53:53.637 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 28 true 1048577 0 }}
  337. 10:53:54.634 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:30
  338. 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 30 true 1048577 0 }}
  339. 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 30 true 1048577 0 }}
  340. 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 30 true 1048577 0 }}
  341. 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 30 true 1048577 0 }}
  342. 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 30 true 1048577 0 }}
  343. 10:53:54.634 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 30 true 1048577 0 }}
  344. 10:53:55.639 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:24
  345. 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 24 true 1048577 0 }}
  346. 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 24 true 1048577 0 }}
  347. 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 24 true 1048577 0 }}
  348. 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 24 true 1048577 0 }}
  349. 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 24 true 1048577 0 }}
  350. 10:53:55.640 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 24 true 1048577 0 }}
  351. 10:53:56.636 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:788 y:14
  352. 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 788 14 true 1048577 0 }}
  353. 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 788 14 true 1048577 0 }}
  354. 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 788 14 true 1048577 0 }}
  355. 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 788 14 true 1048577 0 }}
  356. 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 788 14 true 1048577 0 }}
  357. 10:53:56.638 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 788 14 true 1048577 0 }}
  358. 10:53:57.639 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:781 y:14
  359. 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 781 14 true 1048577 0 }}
  360. 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 781 14 true 1048577 0 }}
  361. 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 781 14 true 1048577 0 }}
  362. 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 781 14 true 1048577 0 }}
  363. 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 781 14 true 1048577 0 }}
  364. 10:53:57.639 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 781 14 true 1048577 0 }}
  365. 10:53:58.642 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:776 y:14
  366. 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 776 14 true 1048577 0 }}
  367. 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 776 14 true 1048577 0 }}
  368. 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 776 14 true 1048577 0 }}
  369. 10:53:58.642 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 3, Watcher Size = 1
  370. 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 776 14 true 1048577 0 }}
  371. 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 776 14 true 1048577 0 }}
  372. 10:53:58.642 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 776 14 true 1048577 0 }}
  373. 10:53:58.643 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 2, Watcher Size = 1
  374. 10:53:58.643 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 36, Watcher Size = 1
  375. 10:53:58.644 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 48, Watcher Size = 1
  376. 10:53:59.641 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:769 y:21
  377. 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 769 21 true 1048577 0 }}
  378. 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 769 21 true 1048577 0 }}
  379. 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 769 21 true 1048577 0 }}
  380. 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 769 21 true 1048577 0 }}
  381. 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 769 21 true 1048577 0 }}
  382. 10:53:59.642 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Res, Marker size = 53, Watcher Size = 1
  383. 10:53:59.642 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 769 21 true 1048577 0 }}
  384. 10:53:59.643 map-1 DEBUG logic/actor_aoi.go:34 [aoiMarkerEnter] ObjectType = Monster, Marker size = 18, Watcher Size = 1
  385. 10:54:00.646 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:767 y:29
  386. 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 767 29 true 1048577 0 }}
  387. 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 767 29 true 1048577 0 }}
  388. 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 767 29 true 1048577 0 }}
  389. 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 767 29 true 1048577 0 }}
  390. 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 767 29 true 1048577 0 }}
  391. 10:54:00.647 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 767 29 true 1048577 0 }}
  392. 10:54:01.647 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:767 y:39
  393. 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 767 39 true 1048577 0 }}
  394. 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 767 39 true 1048577 0 }}
  395. 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 767 39 true 1048577 0 }}
  396. 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 767 39 true 1048577 0 }}
  397. 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 767 39 true 1048577 0 }}
  398. 10:54:01.647 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 767 39 true 1048577 0 }}
  399. 10:54:04.656 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:771 y:37
  400. 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 771 37 true 1048577 0 }}
  401. 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 771 37 true 1048577 0 }}
  402. 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 771 37 true 1048577 0 }}
  403. 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 771 37 true 1048577 0 }}
  404. 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 771 37 true 1048577 0 }}
  405. 10:54:04.656 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 771 37 true 1048577 0 }}
  406. 10:54:05.656 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:779 y:35
  407. 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 779 35 true 1048577 0 }}
  408. 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 779 35 true 1048577 0 }}
  409. 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 779 35 true 1048577 0 }}
  410. 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 779 35 true 1048577 0 }}
  411. 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 779 35 true 1048577 0 }}
  412. 10:54:05.656 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 779 35 true 1048577 0 }}
  413. 10:54:06.659 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:786 y:29
  414. 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 786 29 true 1048577 0 }}
  415. 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 786 29 true 1048577 0 }}
  416. 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 786 29 true 1048577 0 }}
  417. 10:54:06.660 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 786 29 true 1048577 0 }}
  418. 10:54:06.661 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 786 29 true 1048577 0 }}
  419. 10:54:06.661 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 786 29 true 1048577 0 }}
  420. 10:54:07.663 map-1 DEBUG player/player_map.go:187 player slide: 1048577 x:787 y:26
  421. 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Castle] req = {&{58706 0 787 26 true 1048577 0 }}
  422. 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Monster] req = {&{58706 0 787 26 true 1048577 0 }}
  423. 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Res] req = {&{58706 0 787 26 true 1048577 0 }}
  424. 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move March] req = {&{58706 0 787 26 true 1048577 0 }}
  425. 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Legion] req = {&{58706 0 787 26 true 1048577 0 }}
  426. 10:54:07.664 map-1 DEBUG aoi/actor_base.go:70 [move Build] req = {&{58706 0 787 26 true 1048577 0 }}