player.json 1.2 KB

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  1. [
  2. {
  3. "enable": true,
  4. "name": "[请求]用户登录(首条)",
  5. "route": "gate.user.login",
  6. "request": "UserLoginRequest",
  7. "response": "UserLoginResponse",
  8. "desc1": "游戏服登录,连接游戏服的第一条协议",
  9. "desc2": "请求成功后再请求 game.login.enter"
  10. },
  11. {
  12. "enable": true,
  13. "name": "[请求]用户登录进入游戏",
  14. "route": "game.login.enter",
  15. "request": "PlayerEnterRequest",
  16. "response": "PlayerEnterResponse",
  17. "desc1": "请求协议之后会收到各模块的信息推送",
  18. "desc2": "客户端收到Response表示登录完成",
  19. "desc3": "如果 Response 附带了地图信息,则请求 map.player.login 地图登录协议"
  20. },
  21. {
  22. "enable": true,
  23. "name": "[请求]获取服务器当前时间",
  24. "route": "game.player.time",
  25. "request": "None",
  26. "response": "I64",
  27. "desc": "当前UTC时间毫秒"
  28. },
  29. {
  30. "enable": true,
  31. "name": "[请求]客户端设置保存",
  32. "route": "game.player.clientSet",
  33. "request": "UI32UI32",
  34. "@request": "key:设置类型id,value:设置值",
  35. "response": "UI32UI32",
  36. "@response": "key:设置类型id,value:设置值",
  37. "desc": ""
  38. }
  39. ]