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- package nameEvent
- const (
- Item_Add = "item_add"
- Currency_Add = "currency_add"
- )
- const (
- Lord_LevelUp = "lord_levelup"
- Lord_FacilityUp = "lord_facility_up"
- Lord_FacilityBuild = "lord_facility_build"
- )
- const (
- Vip_LevelUp = "vip_level_up"
- Vip_Active = "vip_active"
- Vip_Status = "vip_status"
- )
- const (
- Player_Create = "player_create"
- Player_Login = "player_login"
- Player_Logout = "player_logout"
- Player_Reset = "player_reset"
- )
- const (
- Hero_Recruit = "hero_recruit"
- )
- const (
- Chat_SystemMsg = "chat_system_msg"
- )
- const (
- League_Create = "league_create"
- League_Join = "league_join"
- League_Quit = "league_quit"
- League_Upgrade = "league_upgrade"
- League_Tech_Upgrade = "league_tech_upgrade"
- League_Build = "league_build"
- League_BuildFinish = "league_buildFinish"
- League_PointDestroy = "league_point_destroy" // 联盟驻地摧毁
- League_CastleUpdate = "league_castle_update" // 联盟攻城城池
- League_Diplomacy_Finish = "league_diplomacy_finish" // 联盟外交建立完成
- League_Castle_Success = "league_castle_success" // 联盟攻占城池成功
- )
- const (
- Chapter_Challenge = "chapter_challenge"
- )
- const (
- Troop_Train_Count = "troop_train_count"
- )
- const (
- Equip_Craft = "equip_craft"
- Equip_Enhance = "equip_enhance"
- Equip_Add = "equip_add"
- Equip_Dimantle = "equip_dimantle"
- )
- const (
- Hero_Get = "hero_get"
- Hero_Star = "hero_star"
- Hero_Wear_Equip = "hero_wear_equip"
- )
- const (
- MapLeagueRes_Gather = "map_league_res_gather" // 联盟资源采集
- MapLeague_LeaderChange = "map_league_leader_change" // 联盟盟主变更
- )
- const (
- Map_WatcherSync = "map_watcher_sync"
- Map_PlayerTeamTroops = "map_player_team_troops" // 队伍兵力
- Map_PlayerPrestigeUpdate = "map_player_prestige_update" // 声望更新
- Map_PlayerCrusadeBattle = "map_player_crusade_battle" // 讨伐流寇
- Map_PlayerResGather = "map_player_res_gather" // 玩家资源采集
- Map_PlayerCastleKill = "map_player_castle_kill" // 玩家消灭城池驻城部队
- Map_PlayerTileSiege = "map_player_tile_siege" // 玩家攻城扣除耐久
- Map_PlayerCastleSuccess = "map_player_castle_success" // 玩家攻城成功
- Map_PlayerTeamUp = "map_player_team_up" // 队伍上阵
- Map_PlayerTileOccupy = "map_player_tile_occupy" // 攻占资源田
- Map_ResOccupy = "map_res_occupy" // 地图资源占领事件
- Map_ResUpdate = "map_res_update" // 地图资源更新事件
- Map_LeagueSync = "map_league_sync"
- Map_MarchArrive = "map_march_arrive"
- Map_WarUpdate = "map_war_update" // 战争更新
- Map_MainCityShowChange = "map_main_city_show_change" // 地图主城外观更新
- Map_MainCitySiege = "map_main_city_siege" // 玩家主城被攻打
- Map_PlayerBattleResult = "map_player_battle_result" // 地图战斗结果
- Map_PlayerPointUpdate = "map_player_point_update" // 玩家坐标更新
- )
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