actor.pb.go 246 KB

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  1. // message结构的属性名请使用 驼峰小写字母开始
  2. // Code generated by protoc-gen-go. DO NOT EDIT.
  3. // versions:
  4. // protoc-gen-go v1.36.8
  5. // protoc v6.31.1
  6. // source: actor.proto
  7. package pb
  8. import (
  9. protoreflect "google.golang.org/protobuf/reflect/protoreflect"
  10. protoimpl "google.golang.org/protobuf/runtime/protoimpl"
  11. reflect "reflect"
  12. sync "sync"
  13. unsafe "unsafe"
  14. )
  15. const (
  16. // Verify that this generated code is sufficiently up-to-date.
  17. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
  18. // Verify that runtime/protoimpl is sufficiently up-to-date.
  19. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
  20. )
  21. type GatePusher_Type int32
  22. const (
  23. GatePusher_Player GatePusher_Type = 0 // 根据玩家id过滤推送
  24. GatePusher_GameNode GatePusher_Type = 1 // 根据游戏节点过滤推送
  25. GatePusher_Map GatePusher_Type = 2 // 根据地图id过滤推送
  26. )
  27. // Enum value maps for GatePusher_Type.
  28. var (
  29. GatePusher_Type_name = map[int32]string{
  30. 0: "Player",
  31. 1: "GameNode",
  32. 2: "Map",
  33. }
  34. GatePusher_Type_value = map[string]int32{
  35. "Player": 0,
  36. "GameNode": 1,
  37. "Map": 2,
  38. }
  39. )
  40. func (x GatePusher_Type) Enum() *GatePusher_Type {
  41. p := new(GatePusher_Type)
  42. *p = x
  43. return p
  44. }
  45. func (x GatePusher_Type) String() string {
  46. return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
  47. }
  48. func (GatePusher_Type) Descriptor() protoreflect.EnumDescriptor {
  49. return file_actor_proto_enumTypes[0].Descriptor()
  50. }
  51. func (GatePusher_Type) Type() protoreflect.EnumType {
  52. return &file_actor_proto_enumTypes[0]
  53. }
  54. func (x GatePusher_Type) Number() protoreflect.EnumNumber {
  55. return protoreflect.EnumNumber(x)
  56. }
  57. // Deprecated: Use GatePusher_Type.Descriptor instead.
  58. func (GatePusher_Type) EnumDescriptor() ([]byte, []int) {
  59. return file_actor_proto_rawDescGZIP(), []int{23, 0}
  60. }
  61. type GateKick_Type int32
  62. const (
  63. GateKick_Player GateKick_Type = 0 // 根据玩家id过滤踢人
  64. GateKick_GameNode GateKick_Type = 1 // 根据游戏节点过滤踢人
  65. GateKick_UID GateKick_Type = 2 // 根据uid过滤踢人
  66. GateKick_MapNode GateKick_Type = 3 // 根据地图节点过滤踢人
  67. )
  68. // Enum value maps for GateKick_Type.
  69. var (
  70. GateKick_Type_name = map[int32]string{
  71. 0: "Player",
  72. 1: "GameNode",
  73. 2: "UID",
  74. 3: "MapNode",
  75. }
  76. GateKick_Type_value = map[string]int32{
  77. "Player": 0,
  78. "GameNode": 1,
  79. "UID": 2,
  80. "MapNode": 3,
  81. }
  82. )
  83. func (x GateKick_Type) Enum() *GateKick_Type {
  84. p := new(GateKick_Type)
  85. *p = x
  86. return p
  87. }
  88. func (x GateKick_Type) String() string {
  89. return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
  90. }
  91. func (GateKick_Type) Descriptor() protoreflect.EnumDescriptor {
  92. return file_actor_proto_enumTypes[1].Descriptor()
  93. }
  94. func (GateKick_Type) Type() protoreflect.EnumType {
  95. return &file_actor_proto_enumTypes[1]
  96. }
  97. func (x GateKick_Type) Number() protoreflect.EnumNumber {
  98. return protoreflect.EnumNumber(x)
  99. }
  100. // Deprecated: Use GateKick_Type.Descriptor instead.
  101. func (GateKick_Type) EnumDescriptor() ([]byte, []int) {
  102. return file_actor_proto_rawDescGZIP(), []int{24, 0}
  103. }
  104. // 注册开发帐号
  105. type DevRegister struct {
  106. state protoimpl.MessageState `protogen:"open.v1"`
  107. AccountName string `protobuf:"bytes,1,opt,name=accountName,proto3" json:"accountName,omitempty"` // 帐号名
  108. Password string `protobuf:"bytes,2,opt,name=password,proto3" json:"password,omitempty"` // 密码
  109. Ip string `protobuf:"bytes,3,opt,name=ip,proto3" json:"ip,omitempty"` // ip地址
  110. unknownFields protoimpl.UnknownFields
  111. sizeCache protoimpl.SizeCache
  112. }
  113. func (x *DevRegister) Reset() {
  114. *x = DevRegister{}
  115. mi := &file_actor_proto_msgTypes[0]
  116. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  117. ms.StoreMessageInfo(mi)
  118. }
  119. func (x *DevRegister) String() string {
  120. return protoimpl.X.MessageStringOf(x)
  121. }
  122. func (*DevRegister) ProtoMessage() {}
  123. func (x *DevRegister) ProtoReflect() protoreflect.Message {
  124. mi := &file_actor_proto_msgTypes[0]
  125. if x != nil {
  126. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  127. if ms.LoadMessageInfo() == nil {
  128. ms.StoreMessageInfo(mi)
  129. }
  130. return ms
  131. }
  132. return mi.MessageOf(x)
  133. }
  134. // Deprecated: Use DevRegister.ProtoReflect.Descriptor instead.
  135. func (*DevRegister) Descriptor() ([]byte, []int) {
  136. return file_actor_proto_rawDescGZIP(), []int{0}
  137. }
  138. func (x *DevRegister) GetAccountName() string {
  139. if x != nil {
  140. return x.AccountName
  141. }
  142. return ""
  143. }
  144. func (x *DevRegister) GetPassword() string {
  145. if x != nil {
  146. return x.Password
  147. }
  148. return ""
  149. }
  150. func (x *DevRegister) GetIp() string {
  151. if x != nil {
  152. return x.Ip
  153. }
  154. return ""
  155. }
  156. // 用户信息
  157. type User struct {
  158. state protoimpl.MessageState `protogen:"open.v1"`
  159. SdkID int32 `protobuf:"varint,1,opt,name=sdkID,proto3" json:"sdkID,omitempty"` // sdk配置id
  160. PID int32 `protobuf:"varint,2,opt,name=PID,proto3" json:"PID,omitempty"` // sdk包id
  161. OpenID string `protobuf:"bytes,3,opt,name=openID,proto3" json:"openID,omitempty"` // 平台openid
  162. Uid int64 `protobuf:"varint,4,opt,name=uid,proto3" json:"uid,omitempty"` // 用户id
  163. Ip string `protobuf:"bytes,5,opt,name=ip,proto3" json:"ip,omitempty"` // 请求ip
  164. unknownFields protoimpl.UnknownFields
  165. sizeCache protoimpl.SizeCache
  166. }
  167. func (x *User) Reset() {
  168. *x = User{}
  169. mi := &file_actor_proto_msgTypes[1]
  170. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  171. ms.StoreMessageInfo(mi)
  172. }
  173. func (x *User) String() string {
  174. return protoimpl.X.MessageStringOf(x)
  175. }
  176. func (*User) ProtoMessage() {}
  177. func (x *User) ProtoReflect() protoreflect.Message {
  178. mi := &file_actor_proto_msgTypes[1]
  179. if x != nil {
  180. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  181. if ms.LoadMessageInfo() == nil {
  182. ms.StoreMessageInfo(mi)
  183. }
  184. return ms
  185. }
  186. return mi.MessageOf(x)
  187. }
  188. // Deprecated: Use User.ProtoReflect.Descriptor instead.
  189. func (*User) Descriptor() ([]byte, []int) {
  190. return file_actor_proto_rawDescGZIP(), []int{1}
  191. }
  192. func (x *User) GetSdkID() int32 {
  193. if x != nil {
  194. return x.SdkID
  195. }
  196. return 0
  197. }
  198. func (x *User) GetPID() int32 {
  199. if x != nil {
  200. return x.PID
  201. }
  202. return 0
  203. }
  204. func (x *User) GetOpenID() string {
  205. if x != nil {
  206. return x.OpenID
  207. }
  208. return ""
  209. }
  210. func (x *User) GetUid() int64 {
  211. if x != nil {
  212. return x.Uid
  213. }
  214. return 0
  215. }
  216. func (x *User) GetIp() string {
  217. if x != nil {
  218. return x.Ip
  219. }
  220. return ""
  221. }
  222. // 更新支付订单
  223. type UpdateOrder struct {
  224. state protoimpl.MessageState `protogen:"open.v1"`
  225. GameNodeID string `protobuf:"bytes,1,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点id
  226. OrderID int64 `protobuf:"varint,2,opt,name=orderID,proto3" json:"orderID,omitempty"` // 游戏内部订单id
  227. SdkOrderID string `protobuf:"bytes,3,opt,name=sdkOrderID,proto3" json:"sdkOrderID,omitempty"` // 第三方sdk平台订单id
  228. Amount int32 `protobuf:"varint,4,opt,name=amount,proto3" json:"amount,omitempty"` // 支付回调金额(单位分)
  229. CheckAmount bool `protobuf:"varint,5,opt,name=checkAmount,proto3" json:"checkAmount,omitempty"` // 是否检查金额
  230. Origin int32 `protobuf:"varint,6,opt,name=origin,proto3" json:"origin,omitempty"` // 订单来源
  231. unknownFields protoimpl.UnknownFields
  232. sizeCache protoimpl.SizeCache
  233. }
  234. func (x *UpdateOrder) Reset() {
  235. *x = UpdateOrder{}
  236. mi := &file_actor_proto_msgTypes[2]
  237. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  238. ms.StoreMessageInfo(mi)
  239. }
  240. func (x *UpdateOrder) String() string {
  241. return protoimpl.X.MessageStringOf(x)
  242. }
  243. func (*UpdateOrder) ProtoMessage() {}
  244. func (x *UpdateOrder) ProtoReflect() protoreflect.Message {
  245. mi := &file_actor_proto_msgTypes[2]
  246. if x != nil {
  247. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  248. if ms.LoadMessageInfo() == nil {
  249. ms.StoreMessageInfo(mi)
  250. }
  251. return ms
  252. }
  253. return mi.MessageOf(x)
  254. }
  255. // Deprecated: Use UpdateOrder.ProtoReflect.Descriptor instead.
  256. func (*UpdateOrder) Descriptor() ([]byte, []int) {
  257. return file_actor_proto_rawDescGZIP(), []int{2}
  258. }
  259. func (x *UpdateOrder) GetGameNodeID() string {
  260. if x != nil {
  261. return x.GameNodeID
  262. }
  263. return ""
  264. }
  265. func (x *UpdateOrder) GetOrderID() int64 {
  266. if x != nil {
  267. return x.OrderID
  268. }
  269. return 0
  270. }
  271. func (x *UpdateOrder) GetSdkOrderID() string {
  272. if x != nil {
  273. return x.SdkOrderID
  274. }
  275. return ""
  276. }
  277. func (x *UpdateOrder) GetAmount() int32 {
  278. if x != nil {
  279. return x.Amount
  280. }
  281. return 0
  282. }
  283. func (x *UpdateOrder) GetCheckAmount() bool {
  284. if x != nil {
  285. return x.CheckAmount
  286. }
  287. return false
  288. }
  289. func (x *UpdateOrder) GetOrigin() int32 {
  290. if x != nil {
  291. return x.Origin
  292. }
  293. return 0
  294. }
  295. // 创建支付订单
  296. type CreateOrder struct {
  297. state protoimpl.MessageState `protogen:"open.v1"`
  298. PID int32 `protobuf:"varint,1,opt,name=PID,proto3" json:"PID,omitempty"` // sdk包id
  299. UID int64 `protobuf:"varint,2,opt,name=UID,proto3" json:"UID,omitempty"` // 用户唯一id
  300. GameNodeID string `protobuf:"bytes,3,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点id
  301. PlayerID int64 `protobuf:"varint,4,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
  302. ChargeID int32 `protobuf:"varint,5,opt,name=chargeID,proto3" json:"chargeID,omitempty"` // 充值id
  303. Amount int32 `protobuf:"varint,6,opt,name=amount,proto3" json:"amount,omitempty"` // 金额(分)
  304. ClientOS int32 `protobuf:"varint,7,opt,name=clientOS,proto3" json:"clientOS,omitempty"` // 客户端os
  305. Ip string `protobuf:"bytes,8,opt,name=ip,proto3" json:"ip,omitempty"` // 客户端ip
  306. Extra map[string]string `protobuf:"bytes,9,rep,name=extra,proto3" json:"extra,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 扩展参数
  307. unknownFields protoimpl.UnknownFields
  308. sizeCache protoimpl.SizeCache
  309. }
  310. func (x *CreateOrder) Reset() {
  311. *x = CreateOrder{}
  312. mi := &file_actor_proto_msgTypes[3]
  313. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  314. ms.StoreMessageInfo(mi)
  315. }
  316. func (x *CreateOrder) String() string {
  317. return protoimpl.X.MessageStringOf(x)
  318. }
  319. func (*CreateOrder) ProtoMessage() {}
  320. func (x *CreateOrder) ProtoReflect() protoreflect.Message {
  321. mi := &file_actor_proto_msgTypes[3]
  322. if x != nil {
  323. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  324. if ms.LoadMessageInfo() == nil {
  325. ms.StoreMessageInfo(mi)
  326. }
  327. return ms
  328. }
  329. return mi.MessageOf(x)
  330. }
  331. // Deprecated: Use CreateOrder.ProtoReflect.Descriptor instead.
  332. func (*CreateOrder) Descriptor() ([]byte, []int) {
  333. return file_actor_proto_rawDescGZIP(), []int{3}
  334. }
  335. func (x *CreateOrder) GetPID() int32 {
  336. if x != nil {
  337. return x.PID
  338. }
  339. return 0
  340. }
  341. func (x *CreateOrder) GetUID() int64 {
  342. if x != nil {
  343. return x.UID
  344. }
  345. return 0
  346. }
  347. func (x *CreateOrder) GetGameNodeID() string {
  348. if x != nil {
  349. return x.GameNodeID
  350. }
  351. return ""
  352. }
  353. func (x *CreateOrder) GetPlayerID() int64 {
  354. if x != nil {
  355. return x.PlayerID
  356. }
  357. return 0
  358. }
  359. func (x *CreateOrder) GetChargeID() int32 {
  360. if x != nil {
  361. return x.ChargeID
  362. }
  363. return 0
  364. }
  365. func (x *CreateOrder) GetAmount() int32 {
  366. if x != nil {
  367. return x.Amount
  368. }
  369. return 0
  370. }
  371. func (x *CreateOrder) GetClientOS() int32 {
  372. if x != nil {
  373. return x.ClientOS
  374. }
  375. return 0
  376. }
  377. func (x *CreateOrder) GetIp() string {
  378. if x != nil {
  379. return x.Ip
  380. }
  381. return ""
  382. }
  383. func (x *CreateOrder) GetExtra() map[string]string {
  384. if x != nil {
  385. return x.Extra
  386. }
  387. return nil
  388. }
  389. // 订单发货
  390. type OrderDeliver struct {
  391. state protoimpl.MessageState `protogen:"open.v1"`
  392. OrderID int64 `protobuf:"varint,1,opt,name=orderID,proto3" json:"orderID,omitempty"` // 游戏内部订单id
  393. SdkOrderID string `protobuf:"bytes,2,opt,name=sdkOrderID,proto3" json:"sdkOrderID,omitempty"` // 第三方sdk平台订单id
  394. Pid int32 `protobuf:"varint,3,opt,name=pid,proto3" json:"pid,omitempty"` // sdk包id
  395. Uid int64 `protobuf:"varint,4,opt,name=uid,proto3" json:"uid,omitempty"` // 用户唯一id
  396. GameNodeID string `protobuf:"bytes,5,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点id
  397. PlayerID int64 `protobuf:"varint,6,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
  398. ChargeID int32 `protobuf:"varint,7,opt,name=chargeID,proto3" json:"chargeID,omitempty"` // 充值id
  399. Money int32 `protobuf:"varint,8,opt,name=money,proto3" json:"money,omitempty"` // 金额(分)
  400. PaymentTime int64 `protobuf:"varint,9,opt,name=paymentTime,proto3" json:"paymentTime,omitempty"` // 支付时间
  401. Extra map[string]string `protobuf:"bytes,10,rep,name=extra,proto3" json:"extra,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 扩展参数
  402. unknownFields protoimpl.UnknownFields
  403. sizeCache protoimpl.SizeCache
  404. }
  405. func (x *OrderDeliver) Reset() {
  406. *x = OrderDeliver{}
  407. mi := &file_actor_proto_msgTypes[4]
  408. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  409. ms.StoreMessageInfo(mi)
  410. }
  411. func (x *OrderDeliver) String() string {
  412. return protoimpl.X.MessageStringOf(x)
  413. }
  414. func (*OrderDeliver) ProtoMessage() {}
  415. func (x *OrderDeliver) ProtoReflect() protoreflect.Message {
  416. mi := &file_actor_proto_msgTypes[4]
  417. if x != nil {
  418. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  419. if ms.LoadMessageInfo() == nil {
  420. ms.StoreMessageInfo(mi)
  421. }
  422. return ms
  423. }
  424. return mi.MessageOf(x)
  425. }
  426. // Deprecated: Use OrderDeliver.ProtoReflect.Descriptor instead.
  427. func (*OrderDeliver) Descriptor() ([]byte, []int) {
  428. return file_actor_proto_rawDescGZIP(), []int{4}
  429. }
  430. func (x *OrderDeliver) GetOrderID() int64 {
  431. if x != nil {
  432. return x.OrderID
  433. }
  434. return 0
  435. }
  436. func (x *OrderDeliver) GetSdkOrderID() string {
  437. if x != nil {
  438. return x.SdkOrderID
  439. }
  440. return ""
  441. }
  442. func (x *OrderDeliver) GetPid() int32 {
  443. if x != nil {
  444. return x.Pid
  445. }
  446. return 0
  447. }
  448. func (x *OrderDeliver) GetUid() int64 {
  449. if x != nil {
  450. return x.Uid
  451. }
  452. return 0
  453. }
  454. func (x *OrderDeliver) GetGameNodeID() string {
  455. if x != nil {
  456. return x.GameNodeID
  457. }
  458. return ""
  459. }
  460. func (x *OrderDeliver) GetPlayerID() int64 {
  461. if x != nil {
  462. return x.PlayerID
  463. }
  464. return 0
  465. }
  466. func (x *OrderDeliver) GetChargeID() int32 {
  467. if x != nil {
  468. return x.ChargeID
  469. }
  470. return 0
  471. }
  472. func (x *OrderDeliver) GetMoney() int32 {
  473. if x != nil {
  474. return x.Money
  475. }
  476. return 0
  477. }
  478. func (x *OrderDeliver) GetPaymentTime() int64 {
  479. if x != nil {
  480. return x.PaymentTime
  481. }
  482. return 0
  483. }
  484. func (x *OrderDeliver) GetExtra() map[string]string {
  485. if x != nil {
  486. return x.Extra
  487. }
  488. return nil
  489. }
  490. // DB队列报表
  491. type DBQueueReport struct {
  492. state protoimpl.MessageState `protogen:"open.v1"`
  493. TableName string `protobuf:"bytes,1,opt,name=tableName,proto3" json:"tableName,omitempty"` // db表名
  494. RemainCount int64 `protobuf:"varint,2,opt,name=remainCount,proto3" json:"remainCount,omitempty"` // 级存剩余数量
  495. SubmitCount int64 `protobuf:"varint,3,opt,name=submitCount,proto3" json:"submitCount,omitempty"` // 提交db数量
  496. unknownFields protoimpl.UnknownFields
  497. sizeCache protoimpl.SizeCache
  498. }
  499. func (x *DBQueueReport) Reset() {
  500. *x = DBQueueReport{}
  501. mi := &file_actor_proto_msgTypes[5]
  502. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  503. ms.StoreMessageInfo(mi)
  504. }
  505. func (x *DBQueueReport) String() string {
  506. return protoimpl.X.MessageStringOf(x)
  507. }
  508. func (*DBQueueReport) ProtoMessage() {}
  509. func (x *DBQueueReport) ProtoReflect() protoreflect.Message {
  510. mi := &file_actor_proto_msgTypes[5]
  511. if x != nil {
  512. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  513. if ms.LoadMessageInfo() == nil {
  514. ms.StoreMessageInfo(mi)
  515. }
  516. return ms
  517. }
  518. return mi.MessageOf(x)
  519. }
  520. // Deprecated: Use DBQueueReport.ProtoReflect.Descriptor instead.
  521. func (*DBQueueReport) Descriptor() ([]byte, []int) {
  522. return file_actor_proto_rawDescGZIP(), []int{5}
  523. }
  524. func (x *DBQueueReport) GetTableName() string {
  525. if x != nil {
  526. return x.TableName
  527. }
  528. return ""
  529. }
  530. func (x *DBQueueReport) GetRemainCount() int64 {
  531. if x != nil {
  532. return x.RemainCount
  533. }
  534. return 0
  535. }
  536. func (x *DBQueueReport) GetSubmitCount() int64 {
  537. if x != nil {
  538. return x.SubmitCount
  539. }
  540. return 0
  541. }
  542. type DBQueueReportList struct {
  543. state protoimpl.MessageState `protogen:"open.v1"`
  544. List []*DBQueueReport `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
  545. unknownFields protoimpl.UnknownFields
  546. sizeCache protoimpl.SizeCache
  547. }
  548. func (x *DBQueueReportList) Reset() {
  549. *x = DBQueueReportList{}
  550. mi := &file_actor_proto_msgTypes[6]
  551. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  552. ms.StoreMessageInfo(mi)
  553. }
  554. func (x *DBQueueReportList) String() string {
  555. return protoimpl.X.MessageStringOf(x)
  556. }
  557. func (*DBQueueReportList) ProtoMessage() {}
  558. func (x *DBQueueReportList) ProtoReflect() protoreflect.Message {
  559. mi := &file_actor_proto_msgTypes[6]
  560. if x != nil {
  561. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  562. if ms.LoadMessageInfo() == nil {
  563. ms.StoreMessageInfo(mi)
  564. }
  565. return ms
  566. }
  567. return mi.MessageOf(x)
  568. }
  569. // Deprecated: Use DBQueueReportList.ProtoReflect.Descriptor instead.
  570. func (*DBQueueReportList) Descriptor() ([]byte, []int) {
  571. return file_actor_proto_rawDescGZIP(), []int{6}
  572. }
  573. func (x *DBQueueReportList) GetList() []*DBQueueReport {
  574. if x != nil {
  575. return x.List
  576. }
  577. return nil
  578. }
  579. // 发送邮件
  580. type SendMail struct {
  581. state protoimpl.MessageState `protogen:"open.v1"`
  582. FromPlayerID int64 `protobuf:"varint,1,opt,name=fromPlayerID,proto3" json:"fromPlayerID,omitempty"` // 发送玩家ID
  583. FromPlayerName string `protobuf:"bytes,2,opt,name=fromPlayerName,proto3" json:"fromPlayerName,omitempty"` // 发送玩家名
  584. ToPlayerID int64 `protobuf:"varint,3,opt,name=toPlayerID,proto3" json:"toPlayerID,omitempty"` // 接收玩家ID
  585. TemplateID int32 `protobuf:"varint,4,opt,name=templateID,proto3" json:"templateID,omitempty"` // 邮件模板ID
  586. TemplateParams []string `protobuf:"bytes,5,rep,name=templateParams,proto3" json:"templateParams,omitempty"` // 邮件模板参数
  587. Rewards []*Asset `protobuf:"bytes,6,rep,name=Rewards,proto3" json:"Rewards,omitempty"` // 附件列表
  588. unknownFields protoimpl.UnknownFields
  589. sizeCache protoimpl.SizeCache
  590. }
  591. func (x *SendMail) Reset() {
  592. *x = SendMail{}
  593. mi := &file_actor_proto_msgTypes[7]
  594. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  595. ms.StoreMessageInfo(mi)
  596. }
  597. func (x *SendMail) String() string {
  598. return protoimpl.X.MessageStringOf(x)
  599. }
  600. func (*SendMail) ProtoMessage() {}
  601. func (x *SendMail) ProtoReflect() protoreflect.Message {
  602. mi := &file_actor_proto_msgTypes[7]
  603. if x != nil {
  604. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  605. if ms.LoadMessageInfo() == nil {
  606. ms.StoreMessageInfo(mi)
  607. }
  608. return ms
  609. }
  610. return mi.MessageOf(x)
  611. }
  612. // Deprecated: Use SendMail.ProtoReflect.Descriptor instead.
  613. func (*SendMail) Descriptor() ([]byte, []int) {
  614. return file_actor_proto_rawDescGZIP(), []int{7}
  615. }
  616. func (x *SendMail) GetFromPlayerID() int64 {
  617. if x != nil {
  618. return x.FromPlayerID
  619. }
  620. return 0
  621. }
  622. func (x *SendMail) GetFromPlayerName() string {
  623. if x != nil {
  624. return x.FromPlayerName
  625. }
  626. return ""
  627. }
  628. func (x *SendMail) GetToPlayerID() int64 {
  629. if x != nil {
  630. return x.ToPlayerID
  631. }
  632. return 0
  633. }
  634. func (x *SendMail) GetTemplateID() int32 {
  635. if x != nil {
  636. return x.TemplateID
  637. }
  638. return 0
  639. }
  640. func (x *SendMail) GetTemplateParams() []string {
  641. if x != nil {
  642. return x.TemplateParams
  643. }
  644. return nil
  645. }
  646. func (x *SendMail) GetRewards() []*Asset {
  647. if x != nil {
  648. return x.Rewards
  649. }
  650. return nil
  651. }
  652. // 添加批量邮件
  653. type AddMailBulk struct {
  654. state protoimpl.MessageState `protogen:"open.v1"`
  655. SendType int32 `protobuf:"varint,1,opt,name=sendType,proto3" json:"sendType,omitempty"` // 发送类型
  656. ToPlayerIDList []int64 `protobuf:"varint,2,rep,packed,name=toPlayerIDList,proto3" json:"toPlayerIDList,omitempty"` // 接收的玩家列表
  657. TemplateID int32 `protobuf:"varint,3,opt,name=templateID,proto3" json:"templateID,omitempty"` // 邮件模板ID
  658. TemplateParams []string `protobuf:"bytes,4,rep,name=templateParams,proto3" json:"templateParams,omitempty"` // 邮件模板参数
  659. Rewards []*Asset `protobuf:"bytes,5,rep,name=Rewards,proto3" json:"Rewards,omitempty"` // 附件列表
  660. StartTime int64 `protobuf:"varint,6,opt,name=startTime,proto3" json:"startTime,omitempty"` // 生效时间
  661. ExpireTime int64 `protobuf:"varint,7,opt,name=expireTime,proto3" json:"expireTime,omitempty"` // 过期时间
  662. unknownFields protoimpl.UnknownFields
  663. sizeCache protoimpl.SizeCache
  664. }
  665. func (x *AddMailBulk) Reset() {
  666. *x = AddMailBulk{}
  667. mi := &file_actor_proto_msgTypes[8]
  668. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  669. ms.StoreMessageInfo(mi)
  670. }
  671. func (x *AddMailBulk) String() string {
  672. return protoimpl.X.MessageStringOf(x)
  673. }
  674. func (*AddMailBulk) ProtoMessage() {}
  675. func (x *AddMailBulk) ProtoReflect() protoreflect.Message {
  676. mi := &file_actor_proto_msgTypes[8]
  677. if x != nil {
  678. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  679. if ms.LoadMessageInfo() == nil {
  680. ms.StoreMessageInfo(mi)
  681. }
  682. return ms
  683. }
  684. return mi.MessageOf(x)
  685. }
  686. // Deprecated: Use AddMailBulk.ProtoReflect.Descriptor instead.
  687. func (*AddMailBulk) Descriptor() ([]byte, []int) {
  688. return file_actor_proto_rawDescGZIP(), []int{8}
  689. }
  690. func (x *AddMailBulk) GetSendType() int32 {
  691. if x != nil {
  692. return x.SendType
  693. }
  694. return 0
  695. }
  696. func (x *AddMailBulk) GetToPlayerIDList() []int64 {
  697. if x != nil {
  698. return x.ToPlayerIDList
  699. }
  700. return nil
  701. }
  702. func (x *AddMailBulk) GetTemplateID() int32 {
  703. if x != nil {
  704. return x.TemplateID
  705. }
  706. return 0
  707. }
  708. func (x *AddMailBulk) GetTemplateParams() []string {
  709. if x != nil {
  710. return x.TemplateParams
  711. }
  712. return nil
  713. }
  714. func (x *AddMailBulk) GetRewards() []*Asset {
  715. if x != nil {
  716. return x.Rewards
  717. }
  718. return nil
  719. }
  720. func (x *AddMailBulk) GetStartTime() int64 {
  721. if x != nil {
  722. return x.StartTime
  723. }
  724. return 0
  725. }
  726. func (x *AddMailBulk) GetExpireTime() int64 {
  727. if x != nil {
  728. return x.ExpireTime
  729. }
  730. return 0
  731. }
  732. // 通用玩家信息
  733. type PlayerData struct {
  734. state protoimpl.MessageState `protogen:"open.v1"`
  735. // 个人信息
  736. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  737. PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家名
  738. LordLevel int32 `protobuf:"varint,3,opt,name=lordLevel,proto3" json:"lordLevel,omitempty"` // 领主等级
  739. IconID int32 `protobuf:"varint,4,opt,name=iconID,proto3" json:"iconID,omitempty"` // 头像ID
  740. FrameID int32 `protobuf:"varint,5,opt,name=frameID,proto3" json:"frameID,omitempty"` // 头像框ID
  741. BgID int32 `protobuf:"varint,6,opt,name=bgID,proto3" json:"bgID,omitempty"` // 主页背景
  742. Desc string `protobuf:"bytes,7,opt,name=desc,proto3" json:"desc,omitempty"` // 个人简介
  743. TotalLoginDays int32 `protobuf:"varint,8,opt,name=totalLoginDays,proto3" json:"totalLoginDays,omitempty"` // 累计登录天数
  744. IsOnline bool `protobuf:"varint,10,opt,name=isOnline,proto3" json:"isOnline,omitempty"` // 是否在线
  745. StateID int32 `protobuf:"varint,11,opt,name=stateID,proto3" json:"stateID,omitempty"` // 所属州
  746. X int32 `protobuf:"varint,12,opt,name=x,proto3" json:"x,omitempty"` // 玩家主城x位置
  747. Y int32 `protobuf:"varint,13,opt,name=y,proto3" json:"y,omitempty"` // 玩家主城y位置
  748. Prestige int32 `protobuf:"varint,14,opt,name=prestige,proto3" json:"prestige,omitempty"` // 玩家声望值
  749. // 联盟信息
  750. LeagueID int64 `protobuf:"varint,51,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
  751. LeagueName string `protobuf:"bytes,52,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名
  752. LeagueAbbName string `protobuf:"bytes,53,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
  753. LeagueJob int32 `protobuf:"varint,54,opt,name=leagueJob,proto3" json:"leagueJob,omitempty"` // 联盟职位
  754. // 赛季信息
  755. SeasonID int32 `protobuf:"varint,61,opt,name=seasonID,proto3" json:"seasonID,omitempty"` // 赛季ID
  756. // 内部信息
  757. PID string `protobuf:"bytes,101,opt,name=PID,proto3" json:"PID,omitempty"` // sdk id
  758. UID int64 `protobuf:"varint,102,opt,name=UID,proto3" json:"UID,omitempty"` // 用户ID
  759. AgentPath string `protobuf:"bytes,103,opt,name=agentPath,proto3" json:"agentPath,omitempty"` // actor path
  760. IP string `protobuf:"bytes,104,opt,name=IP,proto3" json:"IP,omitempty"` // ip
  761. GameNodeID string `protobuf:"bytes,105,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 所属 GameNode
  762. MapNodeID string `protobuf:"bytes,106,opt,name=mapNodeID,proto3" json:"mapNodeID,omitempty"` // 所属 MapNode
  763. unknownFields protoimpl.UnknownFields
  764. sizeCache protoimpl.SizeCache
  765. }
  766. func (x *PlayerData) Reset() {
  767. *x = PlayerData{}
  768. mi := &file_actor_proto_msgTypes[9]
  769. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  770. ms.StoreMessageInfo(mi)
  771. }
  772. func (x *PlayerData) String() string {
  773. return protoimpl.X.MessageStringOf(x)
  774. }
  775. func (*PlayerData) ProtoMessage() {}
  776. func (x *PlayerData) ProtoReflect() protoreflect.Message {
  777. mi := &file_actor_proto_msgTypes[9]
  778. if x != nil {
  779. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  780. if ms.LoadMessageInfo() == nil {
  781. ms.StoreMessageInfo(mi)
  782. }
  783. return ms
  784. }
  785. return mi.MessageOf(x)
  786. }
  787. // Deprecated: Use PlayerData.ProtoReflect.Descriptor instead.
  788. func (*PlayerData) Descriptor() ([]byte, []int) {
  789. return file_actor_proto_rawDescGZIP(), []int{9}
  790. }
  791. func (x *PlayerData) GetPlayerID() int64 {
  792. if x != nil {
  793. return x.PlayerID
  794. }
  795. return 0
  796. }
  797. func (x *PlayerData) GetPlayerName() string {
  798. if x != nil {
  799. return x.PlayerName
  800. }
  801. return ""
  802. }
  803. func (x *PlayerData) GetLordLevel() int32 {
  804. if x != nil {
  805. return x.LordLevel
  806. }
  807. return 0
  808. }
  809. func (x *PlayerData) GetIconID() int32 {
  810. if x != nil {
  811. return x.IconID
  812. }
  813. return 0
  814. }
  815. func (x *PlayerData) GetFrameID() int32 {
  816. if x != nil {
  817. return x.FrameID
  818. }
  819. return 0
  820. }
  821. func (x *PlayerData) GetBgID() int32 {
  822. if x != nil {
  823. return x.BgID
  824. }
  825. return 0
  826. }
  827. func (x *PlayerData) GetDesc() string {
  828. if x != nil {
  829. return x.Desc
  830. }
  831. return ""
  832. }
  833. func (x *PlayerData) GetTotalLoginDays() int32 {
  834. if x != nil {
  835. return x.TotalLoginDays
  836. }
  837. return 0
  838. }
  839. func (x *PlayerData) GetIsOnline() bool {
  840. if x != nil {
  841. return x.IsOnline
  842. }
  843. return false
  844. }
  845. func (x *PlayerData) GetStateID() int32 {
  846. if x != nil {
  847. return x.StateID
  848. }
  849. return 0
  850. }
  851. func (x *PlayerData) GetX() int32 {
  852. if x != nil {
  853. return x.X
  854. }
  855. return 0
  856. }
  857. func (x *PlayerData) GetY() int32 {
  858. if x != nil {
  859. return x.Y
  860. }
  861. return 0
  862. }
  863. func (x *PlayerData) GetPrestige() int32 {
  864. if x != nil {
  865. return x.Prestige
  866. }
  867. return 0
  868. }
  869. func (x *PlayerData) GetLeagueID() int64 {
  870. if x != nil {
  871. return x.LeagueID
  872. }
  873. return 0
  874. }
  875. func (x *PlayerData) GetLeagueName() string {
  876. if x != nil {
  877. return x.LeagueName
  878. }
  879. return ""
  880. }
  881. func (x *PlayerData) GetLeagueAbbName() string {
  882. if x != nil {
  883. return x.LeagueAbbName
  884. }
  885. return ""
  886. }
  887. func (x *PlayerData) GetLeagueJob() int32 {
  888. if x != nil {
  889. return x.LeagueJob
  890. }
  891. return 0
  892. }
  893. func (x *PlayerData) GetSeasonID() int32 {
  894. if x != nil {
  895. return x.SeasonID
  896. }
  897. return 0
  898. }
  899. func (x *PlayerData) GetPID() string {
  900. if x != nil {
  901. return x.PID
  902. }
  903. return ""
  904. }
  905. func (x *PlayerData) GetUID() int64 {
  906. if x != nil {
  907. return x.UID
  908. }
  909. return 0
  910. }
  911. func (x *PlayerData) GetAgentPath() string {
  912. if x != nil {
  913. return x.AgentPath
  914. }
  915. return ""
  916. }
  917. func (x *PlayerData) GetIP() string {
  918. if x != nil {
  919. return x.IP
  920. }
  921. return ""
  922. }
  923. func (x *PlayerData) GetGameNodeID() string {
  924. if x != nil {
  925. return x.GameNodeID
  926. }
  927. return ""
  928. }
  929. func (x *PlayerData) GetMapNodeID() string {
  930. if x != nil {
  931. return x.MapNodeID
  932. }
  933. return ""
  934. }
  935. // 玩家添加资产
  936. type PlayerAddAssets struct {
  937. state protoimpl.MessageState `protogen:"open.v1"`
  938. AddAssets []*Asset `protobuf:"bytes,1,rep,name=addAssets,proto3" json:"addAssets,omitempty"` // 添加的资产
  939. Origin int32 `protobuf:"varint,2,opt,name=origin,proto3" json:"origin,omitempty"` // 来源
  940. unknownFields protoimpl.UnknownFields
  941. sizeCache protoimpl.SizeCache
  942. }
  943. func (x *PlayerAddAssets) Reset() {
  944. *x = PlayerAddAssets{}
  945. mi := &file_actor_proto_msgTypes[10]
  946. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  947. ms.StoreMessageInfo(mi)
  948. }
  949. func (x *PlayerAddAssets) String() string {
  950. return protoimpl.X.MessageStringOf(x)
  951. }
  952. func (*PlayerAddAssets) ProtoMessage() {}
  953. func (x *PlayerAddAssets) ProtoReflect() protoreflect.Message {
  954. mi := &file_actor_proto_msgTypes[10]
  955. if x != nil {
  956. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  957. if ms.LoadMessageInfo() == nil {
  958. ms.StoreMessageInfo(mi)
  959. }
  960. return ms
  961. }
  962. return mi.MessageOf(x)
  963. }
  964. // Deprecated: Use PlayerAddAssets.ProtoReflect.Descriptor instead.
  965. func (*PlayerAddAssets) Descriptor() ([]byte, []int) {
  966. return file_actor_proto_rawDescGZIP(), []int{10}
  967. }
  968. func (x *PlayerAddAssets) GetAddAssets() []*Asset {
  969. if x != nil {
  970. return x.AddAssets
  971. }
  972. return nil
  973. }
  974. func (x *PlayerAddAssets) GetOrigin() int32 {
  975. if x != nil {
  976. return x.Origin
  977. }
  978. return 0
  979. }
  980. type ArenaPlay struct {
  981. state protoimpl.MessageState `protogen:"open.v1"`
  982. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
  983. IsWin bool `protobuf:"varint,2,opt,name=isWin,proto3" json:"isWin,omitempty"` // 是否胜利
  984. Score int32 `protobuf:"varint,3,opt,name=score,proto3" json:"score,omitempty"` // 积分
  985. unknownFields protoimpl.UnknownFields
  986. sizeCache protoimpl.SizeCache
  987. }
  988. func (x *ArenaPlay) Reset() {
  989. *x = ArenaPlay{}
  990. mi := &file_actor_proto_msgTypes[11]
  991. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  992. ms.StoreMessageInfo(mi)
  993. }
  994. func (x *ArenaPlay) String() string {
  995. return protoimpl.X.MessageStringOf(x)
  996. }
  997. func (*ArenaPlay) ProtoMessage() {}
  998. func (x *ArenaPlay) ProtoReflect() protoreflect.Message {
  999. mi := &file_actor_proto_msgTypes[11]
  1000. if x != nil {
  1001. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1002. if ms.LoadMessageInfo() == nil {
  1003. ms.StoreMessageInfo(mi)
  1004. }
  1005. return ms
  1006. }
  1007. return mi.MessageOf(x)
  1008. }
  1009. // Deprecated: Use ArenaPlay.ProtoReflect.Descriptor instead.
  1010. func (*ArenaPlay) Descriptor() ([]byte, []int) {
  1011. return file_actor_proto_rawDescGZIP(), []int{11}
  1012. }
  1013. func (x *ArenaPlay) GetPlayerID() int64 {
  1014. if x != nil {
  1015. return x.PlayerID
  1016. }
  1017. return 0
  1018. }
  1019. func (x *ArenaPlay) GetIsWin() bool {
  1020. if x != nil {
  1021. return x.IsWin
  1022. }
  1023. return false
  1024. }
  1025. func (x *ArenaPlay) GetScore() int32 {
  1026. if x != nil {
  1027. return x.Score
  1028. }
  1029. return 0
  1030. }
  1031. // 更新最后登录的玩家信息
  1032. type UpdateLastPlayer struct {
  1033. state protoimpl.MessageState `protogen:"open.v1"`
  1034. PID int32 `protobuf:"varint,1,opt,name=PID,proto3" json:"PID,omitempty"` // sdk包id
  1035. OpenID string `protobuf:"bytes,2,opt,name=openID,proto3" json:"openID,omitempty"` // 平台openid
  1036. UID int64 `protobuf:"varint,3,opt,name=UID,proto3" json:"UID,omitempty"` // 用户唯一id
  1037. GameNodeID string `protobuf:"bytes,4,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏服id
  1038. PlayerID int64 `protobuf:"varint,5,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
  1039. PlayerName string `protobuf:"bytes,6,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家昵称
  1040. PlayerLevel int32 `protobuf:"varint,7,opt,name=playerLevel,proto3" json:"playerLevel,omitempty"` // 玩家等级
  1041. Icon int32 `protobuf:"varint,8,opt,name=icon,proto3" json:"icon,omitempty"` // 图标
  1042. Power int64 `protobuf:"varint,9,opt,name=power,proto3" json:"power,omitempty"` // 战力
  1043. unknownFields protoimpl.UnknownFields
  1044. sizeCache protoimpl.SizeCache
  1045. }
  1046. func (x *UpdateLastPlayer) Reset() {
  1047. *x = UpdateLastPlayer{}
  1048. mi := &file_actor_proto_msgTypes[12]
  1049. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1050. ms.StoreMessageInfo(mi)
  1051. }
  1052. func (x *UpdateLastPlayer) String() string {
  1053. return protoimpl.X.MessageStringOf(x)
  1054. }
  1055. func (*UpdateLastPlayer) ProtoMessage() {}
  1056. func (x *UpdateLastPlayer) ProtoReflect() protoreflect.Message {
  1057. mi := &file_actor_proto_msgTypes[12]
  1058. if x != nil {
  1059. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1060. if ms.LoadMessageInfo() == nil {
  1061. ms.StoreMessageInfo(mi)
  1062. }
  1063. return ms
  1064. }
  1065. return mi.MessageOf(x)
  1066. }
  1067. // Deprecated: Use UpdateLastPlayer.ProtoReflect.Descriptor instead.
  1068. func (*UpdateLastPlayer) Descriptor() ([]byte, []int) {
  1069. return file_actor_proto_rawDescGZIP(), []int{12}
  1070. }
  1071. func (x *UpdateLastPlayer) GetPID() int32 {
  1072. if x != nil {
  1073. return x.PID
  1074. }
  1075. return 0
  1076. }
  1077. func (x *UpdateLastPlayer) GetOpenID() string {
  1078. if x != nil {
  1079. return x.OpenID
  1080. }
  1081. return ""
  1082. }
  1083. func (x *UpdateLastPlayer) GetUID() int64 {
  1084. if x != nil {
  1085. return x.UID
  1086. }
  1087. return 0
  1088. }
  1089. func (x *UpdateLastPlayer) GetGameNodeID() string {
  1090. if x != nil {
  1091. return x.GameNodeID
  1092. }
  1093. return ""
  1094. }
  1095. func (x *UpdateLastPlayer) GetPlayerID() int64 {
  1096. if x != nil {
  1097. return x.PlayerID
  1098. }
  1099. return 0
  1100. }
  1101. func (x *UpdateLastPlayer) GetPlayerName() string {
  1102. if x != nil {
  1103. return x.PlayerName
  1104. }
  1105. return ""
  1106. }
  1107. func (x *UpdateLastPlayer) GetPlayerLevel() int32 {
  1108. if x != nil {
  1109. return x.PlayerLevel
  1110. }
  1111. return 0
  1112. }
  1113. func (x *UpdateLastPlayer) GetIcon() int32 {
  1114. if x != nil {
  1115. return x.Icon
  1116. }
  1117. return 0
  1118. }
  1119. func (x *UpdateLastPlayer) GetPower() int64 {
  1120. if x != nil {
  1121. return x.Power
  1122. }
  1123. return 0
  1124. }
  1125. type LastPlayerList struct {
  1126. state protoimpl.MessageState `protogen:"open.v1"`
  1127. List []*LastPlayer `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
  1128. unknownFields protoimpl.UnknownFields
  1129. sizeCache protoimpl.SizeCache
  1130. }
  1131. func (x *LastPlayerList) Reset() {
  1132. *x = LastPlayerList{}
  1133. mi := &file_actor_proto_msgTypes[13]
  1134. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1135. ms.StoreMessageInfo(mi)
  1136. }
  1137. func (x *LastPlayerList) String() string {
  1138. return protoimpl.X.MessageStringOf(x)
  1139. }
  1140. func (*LastPlayerList) ProtoMessage() {}
  1141. func (x *LastPlayerList) ProtoReflect() protoreflect.Message {
  1142. mi := &file_actor_proto_msgTypes[13]
  1143. if x != nil {
  1144. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1145. if ms.LoadMessageInfo() == nil {
  1146. ms.StoreMessageInfo(mi)
  1147. }
  1148. return ms
  1149. }
  1150. return mi.MessageOf(x)
  1151. }
  1152. // Deprecated: Use LastPlayerList.ProtoReflect.Descriptor instead.
  1153. func (*LastPlayerList) Descriptor() ([]byte, []int) {
  1154. return file_actor_proto_rawDescGZIP(), []int{13}
  1155. }
  1156. func (x *LastPlayerList) GetList() []*LastPlayer {
  1157. if x != nil {
  1158. return x.List
  1159. }
  1160. return nil
  1161. }
  1162. // 最新更新玩家信息
  1163. type LastPlayer struct {
  1164. state protoimpl.MessageState `protogen:"open.v1"`
  1165. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  1166. PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"`
  1167. PlayerIcon int32 `protobuf:"varint,3,opt,name=playerIcon,proto3" json:"playerIcon,omitempty"`
  1168. PlayerLevel int32 `protobuf:"varint,4,opt,name=playerLevel,proto3" json:"playerLevel,omitempty"`
  1169. GameNodeID string `protobuf:"bytes,5,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
  1170. UpTime int64 `protobuf:"varint,6,opt,name=upTime,proto3" json:"upTime,omitempty"`
  1171. Power int64 `protobuf:"varint,7,opt,name=power,proto3" json:"power,omitempty"`
  1172. unknownFields protoimpl.UnknownFields
  1173. sizeCache protoimpl.SizeCache
  1174. }
  1175. func (x *LastPlayer) Reset() {
  1176. *x = LastPlayer{}
  1177. mi := &file_actor_proto_msgTypes[14]
  1178. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1179. ms.StoreMessageInfo(mi)
  1180. }
  1181. func (x *LastPlayer) String() string {
  1182. return protoimpl.X.MessageStringOf(x)
  1183. }
  1184. func (*LastPlayer) ProtoMessage() {}
  1185. func (x *LastPlayer) ProtoReflect() protoreflect.Message {
  1186. mi := &file_actor_proto_msgTypes[14]
  1187. if x != nil {
  1188. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1189. if ms.LoadMessageInfo() == nil {
  1190. ms.StoreMessageInfo(mi)
  1191. }
  1192. return ms
  1193. }
  1194. return mi.MessageOf(x)
  1195. }
  1196. // Deprecated: Use LastPlayer.ProtoReflect.Descriptor instead.
  1197. func (*LastPlayer) Descriptor() ([]byte, []int) {
  1198. return file_actor_proto_rawDescGZIP(), []int{14}
  1199. }
  1200. func (x *LastPlayer) GetPlayerID() int64 {
  1201. if x != nil {
  1202. return x.PlayerID
  1203. }
  1204. return 0
  1205. }
  1206. func (x *LastPlayer) GetPlayerName() string {
  1207. if x != nil {
  1208. return x.PlayerName
  1209. }
  1210. return ""
  1211. }
  1212. func (x *LastPlayer) GetPlayerIcon() int32 {
  1213. if x != nil {
  1214. return x.PlayerIcon
  1215. }
  1216. return 0
  1217. }
  1218. func (x *LastPlayer) GetPlayerLevel() int32 {
  1219. if x != nil {
  1220. return x.PlayerLevel
  1221. }
  1222. return 0
  1223. }
  1224. func (x *LastPlayer) GetGameNodeID() string {
  1225. if x != nil {
  1226. return x.GameNodeID
  1227. }
  1228. return ""
  1229. }
  1230. func (x *LastPlayer) GetUpTime() int64 {
  1231. if x != nil {
  1232. return x.UpTime
  1233. }
  1234. return 0
  1235. }
  1236. func (x *LastPlayer) GetPower() int64 {
  1237. if x != nil {
  1238. return x.Power
  1239. }
  1240. return 0
  1241. }
  1242. // 玩家添加资产
  1243. type AddAssets struct {
  1244. state protoimpl.MessageState `protogen:"open.v1"`
  1245. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  1246. Assets []*Asset `protobuf:"bytes,2,rep,name=assets,proto3" json:"assets,omitempty"` // 添加的资产
  1247. Origin int32 `protobuf:"varint,3,opt,name=origin,proto3" json:"origin,omitempty"` // 来源
  1248. unknownFields protoimpl.UnknownFields
  1249. sizeCache protoimpl.SizeCache
  1250. }
  1251. func (x *AddAssets) Reset() {
  1252. *x = AddAssets{}
  1253. mi := &file_actor_proto_msgTypes[15]
  1254. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1255. ms.StoreMessageInfo(mi)
  1256. }
  1257. func (x *AddAssets) String() string {
  1258. return protoimpl.X.MessageStringOf(x)
  1259. }
  1260. func (*AddAssets) ProtoMessage() {}
  1261. func (x *AddAssets) ProtoReflect() protoreflect.Message {
  1262. mi := &file_actor_proto_msgTypes[15]
  1263. if x != nil {
  1264. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1265. if ms.LoadMessageInfo() == nil {
  1266. ms.StoreMessageInfo(mi)
  1267. }
  1268. return ms
  1269. }
  1270. return mi.MessageOf(x)
  1271. }
  1272. // Deprecated: Use AddAssets.ProtoReflect.Descriptor instead.
  1273. func (*AddAssets) Descriptor() ([]byte, []int) {
  1274. return file_actor_proto_rawDescGZIP(), []int{15}
  1275. }
  1276. func (x *AddAssets) GetPlayerID() int64 {
  1277. if x != nil {
  1278. return x.PlayerID
  1279. }
  1280. return 0
  1281. }
  1282. func (x *AddAssets) GetAssets() []*Asset {
  1283. if x != nil {
  1284. return x.Assets
  1285. }
  1286. return nil
  1287. }
  1288. func (x *AddAssets) GetOrigin() int32 {
  1289. if x != nil {
  1290. return x.Origin
  1291. }
  1292. return 0
  1293. }
  1294. // 创建联盟
  1295. type CreateLeague struct {
  1296. state protoimpl.MessageState `protogen:"open.v1"`
  1297. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 创建联盟玩家ID
  1298. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
  1299. LeagueName string `protobuf:"bytes,3,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
  1300. LeagueAbbName string `protobuf:"bytes,4,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
  1301. FlagBg int32 `protobuf:"varint,5,opt,name=flagBg,proto3" json:"flagBg,omitempty"` // 联盟背景ID L-联盟-旗帜表旗帜ID
  1302. FlagIcon int32 `protobuf:"varint,6,opt,name=flagIcon,proto3" json:"flagIcon,omitempty"` // 联盟图标ID L-联盟-旗帜表旗帜ID
  1303. unknownFields protoimpl.UnknownFields
  1304. sizeCache protoimpl.SizeCache
  1305. }
  1306. func (x *CreateLeague) Reset() {
  1307. *x = CreateLeague{}
  1308. mi := &file_actor_proto_msgTypes[16]
  1309. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1310. ms.StoreMessageInfo(mi)
  1311. }
  1312. func (x *CreateLeague) String() string {
  1313. return protoimpl.X.MessageStringOf(x)
  1314. }
  1315. func (*CreateLeague) ProtoMessage() {}
  1316. func (x *CreateLeague) ProtoReflect() protoreflect.Message {
  1317. mi := &file_actor_proto_msgTypes[16]
  1318. if x != nil {
  1319. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1320. if ms.LoadMessageInfo() == nil {
  1321. ms.StoreMessageInfo(mi)
  1322. }
  1323. return ms
  1324. }
  1325. return mi.MessageOf(x)
  1326. }
  1327. // Deprecated: Use CreateLeague.ProtoReflect.Descriptor instead.
  1328. func (*CreateLeague) Descriptor() ([]byte, []int) {
  1329. return file_actor_proto_rawDescGZIP(), []int{16}
  1330. }
  1331. func (x *CreateLeague) GetPlayerID() int64 {
  1332. if x != nil {
  1333. return x.PlayerID
  1334. }
  1335. return 0
  1336. }
  1337. func (x *CreateLeague) GetLeagueID() int64 {
  1338. if x != nil {
  1339. return x.LeagueID
  1340. }
  1341. return 0
  1342. }
  1343. func (x *CreateLeague) GetLeagueName() string {
  1344. if x != nil {
  1345. return x.LeagueName
  1346. }
  1347. return ""
  1348. }
  1349. func (x *CreateLeague) GetLeagueAbbName() string {
  1350. if x != nil {
  1351. return x.LeagueAbbName
  1352. }
  1353. return ""
  1354. }
  1355. func (x *CreateLeague) GetFlagBg() int32 {
  1356. if x != nil {
  1357. return x.FlagBg
  1358. }
  1359. return 0
  1360. }
  1361. func (x *CreateLeague) GetFlagIcon() int32 {
  1362. if x != nil {
  1363. return x.FlagIcon
  1364. }
  1365. return 0
  1366. }
  1367. // 联盟基础信息
  1368. type LeagueBaseInfo struct {
  1369. state protoimpl.MessageState `protogen:"open.v1"`
  1370. LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
  1371. LeagueName string `protobuf:"bytes,2,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
  1372. LeagueAbbName string `protobuf:"bytes,3,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
  1373. unknownFields protoimpl.UnknownFields
  1374. sizeCache protoimpl.SizeCache
  1375. }
  1376. func (x *LeagueBaseInfo) Reset() {
  1377. *x = LeagueBaseInfo{}
  1378. mi := &file_actor_proto_msgTypes[17]
  1379. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1380. ms.StoreMessageInfo(mi)
  1381. }
  1382. func (x *LeagueBaseInfo) String() string {
  1383. return protoimpl.X.MessageStringOf(x)
  1384. }
  1385. func (*LeagueBaseInfo) ProtoMessage() {}
  1386. func (x *LeagueBaseInfo) ProtoReflect() protoreflect.Message {
  1387. mi := &file_actor_proto_msgTypes[17]
  1388. if x != nil {
  1389. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1390. if ms.LoadMessageInfo() == nil {
  1391. ms.StoreMessageInfo(mi)
  1392. }
  1393. return ms
  1394. }
  1395. return mi.MessageOf(x)
  1396. }
  1397. // Deprecated: Use LeagueBaseInfo.ProtoReflect.Descriptor instead.
  1398. func (*LeagueBaseInfo) Descriptor() ([]byte, []int) {
  1399. return file_actor_proto_rawDescGZIP(), []int{17}
  1400. }
  1401. func (x *LeagueBaseInfo) GetLeagueID() int64 {
  1402. if x != nil {
  1403. return x.LeagueID
  1404. }
  1405. return 0
  1406. }
  1407. func (x *LeagueBaseInfo) GetLeagueName() string {
  1408. if x != nil {
  1409. return x.LeagueName
  1410. }
  1411. return ""
  1412. }
  1413. func (x *LeagueBaseInfo) GetLeagueAbbName() string {
  1414. if x != nil {
  1415. return x.LeagueAbbName
  1416. }
  1417. return ""
  1418. }
  1419. // 联盟信息
  1420. type LeagueInfo struct {
  1421. state protoimpl.MessageState `protogen:"open.v1"`
  1422. LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
  1423. LeaderID int64 `protobuf:"varint,2,opt,name=leaderID,proto3" json:"leaderID,omitempty"` // 盟主玩家ID
  1424. LeagueName string `protobuf:"bytes,3,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
  1425. LeagueAbbName string `protobuf:"bytes,4,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
  1426. Level int32 `protobuf:"varint,5,opt,name=level,proto3" json:"level,omitempty"` // 联盟当前等级
  1427. Members []int64 `protobuf:"varint,6,rep,packed,name=members,proto3" json:"members,omitempty"` // 联盟成员ID列表
  1428. unknownFields protoimpl.UnknownFields
  1429. sizeCache protoimpl.SizeCache
  1430. }
  1431. func (x *LeagueInfo) Reset() {
  1432. *x = LeagueInfo{}
  1433. mi := &file_actor_proto_msgTypes[18]
  1434. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1435. ms.StoreMessageInfo(mi)
  1436. }
  1437. func (x *LeagueInfo) String() string {
  1438. return protoimpl.X.MessageStringOf(x)
  1439. }
  1440. func (*LeagueInfo) ProtoMessage() {}
  1441. func (x *LeagueInfo) ProtoReflect() protoreflect.Message {
  1442. mi := &file_actor_proto_msgTypes[18]
  1443. if x != nil {
  1444. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1445. if ms.LoadMessageInfo() == nil {
  1446. ms.StoreMessageInfo(mi)
  1447. }
  1448. return ms
  1449. }
  1450. return mi.MessageOf(x)
  1451. }
  1452. // Deprecated: Use LeagueInfo.ProtoReflect.Descriptor instead.
  1453. func (*LeagueInfo) Descriptor() ([]byte, []int) {
  1454. return file_actor_proto_rawDescGZIP(), []int{18}
  1455. }
  1456. func (x *LeagueInfo) GetLeagueID() int64 {
  1457. if x != nil {
  1458. return x.LeagueID
  1459. }
  1460. return 0
  1461. }
  1462. func (x *LeagueInfo) GetLeaderID() int64 {
  1463. if x != nil {
  1464. return x.LeaderID
  1465. }
  1466. return 0
  1467. }
  1468. func (x *LeagueInfo) GetLeagueName() string {
  1469. if x != nil {
  1470. return x.LeagueName
  1471. }
  1472. return ""
  1473. }
  1474. func (x *LeagueInfo) GetLeagueAbbName() string {
  1475. if x != nil {
  1476. return x.LeagueAbbName
  1477. }
  1478. return ""
  1479. }
  1480. func (x *LeagueInfo) GetLevel() int32 {
  1481. if x != nil {
  1482. return x.Level
  1483. }
  1484. return 0
  1485. }
  1486. func (x *LeagueInfo) GetMembers() []int64 {
  1487. if x != nil {
  1488. return x.Members
  1489. }
  1490. return nil
  1491. }
  1492. // 玩家联盟信息
  1493. type PlayerLeagueInfo struct {
  1494. state protoimpl.MessageState `protogen:"open.v1"`
  1495. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  1496. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
  1497. LeagueName string `protobuf:"bytes,3,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
  1498. LeagueAbbName string `protobuf:"bytes,4,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
  1499. LeagueJob int32 `protobuf:"varint,5,opt,name=leagueJob,proto3" json:"leagueJob,omitempty"` // 联盟职位
  1500. unknownFields protoimpl.UnknownFields
  1501. sizeCache protoimpl.SizeCache
  1502. }
  1503. func (x *PlayerLeagueInfo) Reset() {
  1504. *x = PlayerLeagueInfo{}
  1505. mi := &file_actor_proto_msgTypes[19]
  1506. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1507. ms.StoreMessageInfo(mi)
  1508. }
  1509. func (x *PlayerLeagueInfo) String() string {
  1510. return protoimpl.X.MessageStringOf(x)
  1511. }
  1512. func (*PlayerLeagueInfo) ProtoMessage() {}
  1513. func (x *PlayerLeagueInfo) ProtoReflect() protoreflect.Message {
  1514. mi := &file_actor_proto_msgTypes[19]
  1515. if x != nil {
  1516. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1517. if ms.LoadMessageInfo() == nil {
  1518. ms.StoreMessageInfo(mi)
  1519. }
  1520. return ms
  1521. }
  1522. return mi.MessageOf(x)
  1523. }
  1524. // Deprecated: Use PlayerLeagueInfo.ProtoReflect.Descriptor instead.
  1525. func (*PlayerLeagueInfo) Descriptor() ([]byte, []int) {
  1526. return file_actor_proto_rawDescGZIP(), []int{19}
  1527. }
  1528. func (x *PlayerLeagueInfo) GetPlayerID() int64 {
  1529. if x != nil {
  1530. return x.PlayerID
  1531. }
  1532. return 0
  1533. }
  1534. func (x *PlayerLeagueInfo) GetLeagueID() int64 {
  1535. if x != nil {
  1536. return x.LeagueID
  1537. }
  1538. return 0
  1539. }
  1540. func (x *PlayerLeagueInfo) GetLeagueName() string {
  1541. if x != nil {
  1542. return x.LeagueName
  1543. }
  1544. return ""
  1545. }
  1546. func (x *PlayerLeagueInfo) GetLeagueAbbName() string {
  1547. if x != nil {
  1548. return x.LeagueAbbName
  1549. }
  1550. return ""
  1551. }
  1552. func (x *PlayerLeagueInfo) GetLeagueJob() int32 {
  1553. if x != nil {
  1554. return x.LeagueJob
  1555. }
  1556. return 0
  1557. }
  1558. // 聊天群组玩家修改
  1559. type ChatGroupPlayerChange struct {
  1560. state protoimpl.MessageState `protogen:"open.v1"`
  1561. ChatID int64 `protobuf:"varint,1,opt,name=chatID,proto3" json:"chatID,omitempty"` // 群组聊天室ID
  1562. Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` // 群组聊天室名称
  1563. OwnerPlayerID int64 `protobuf:"varint,3,opt,name=OwnerPlayerID,proto3" json:"OwnerPlayerID,omitempty"` // 群组所属者ID
  1564. PlayerIDList []int64 `protobuf:"varint,4,rep,packed,name=playerIDList,proto3" json:"playerIDList,omitempty"` // 最新的玩家ID列表
  1565. unknownFields protoimpl.UnknownFields
  1566. sizeCache protoimpl.SizeCache
  1567. }
  1568. func (x *ChatGroupPlayerChange) Reset() {
  1569. *x = ChatGroupPlayerChange{}
  1570. mi := &file_actor_proto_msgTypes[20]
  1571. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1572. ms.StoreMessageInfo(mi)
  1573. }
  1574. func (x *ChatGroupPlayerChange) String() string {
  1575. return protoimpl.X.MessageStringOf(x)
  1576. }
  1577. func (*ChatGroupPlayerChange) ProtoMessage() {}
  1578. func (x *ChatGroupPlayerChange) ProtoReflect() protoreflect.Message {
  1579. mi := &file_actor_proto_msgTypes[20]
  1580. if x != nil {
  1581. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1582. if ms.LoadMessageInfo() == nil {
  1583. ms.StoreMessageInfo(mi)
  1584. }
  1585. return ms
  1586. }
  1587. return mi.MessageOf(x)
  1588. }
  1589. // Deprecated: Use ChatGroupPlayerChange.ProtoReflect.Descriptor instead.
  1590. func (*ChatGroupPlayerChange) Descriptor() ([]byte, []int) {
  1591. return file_actor_proto_rawDescGZIP(), []int{20}
  1592. }
  1593. func (x *ChatGroupPlayerChange) GetChatID() int64 {
  1594. if x != nil {
  1595. return x.ChatID
  1596. }
  1597. return 0
  1598. }
  1599. func (x *ChatGroupPlayerChange) GetName() string {
  1600. if x != nil {
  1601. return x.Name
  1602. }
  1603. return ""
  1604. }
  1605. func (x *ChatGroupPlayerChange) GetOwnerPlayerID() int64 {
  1606. if x != nil {
  1607. return x.OwnerPlayerID
  1608. }
  1609. return 0
  1610. }
  1611. func (x *ChatGroupPlayerChange) GetPlayerIDList() []int64 {
  1612. if x != nil {
  1613. return x.PlayerIDList
  1614. }
  1615. return nil
  1616. }
  1617. // 聊天室关联玩家加入和退出
  1618. type PlayerChatRoomUpdate struct {
  1619. state protoimpl.MessageState `protogen:"open.v1"`
  1620. ChatType int32 `protobuf:"varint,1,opt,name=chatType,proto3" json:"chatType,omitempty"` // 聊天室类型
  1621. ChatID int64 `protobuf:"varint,2,opt,name=chatID,proto3" json:"chatID,omitempty"` // 聊天室ID
  1622. IsExit bool `protobuf:"varint,3,opt,name=isExit,proto3" json:"isExit,omitempty"` // 是否退出
  1623. unknownFields protoimpl.UnknownFields
  1624. sizeCache protoimpl.SizeCache
  1625. }
  1626. func (x *PlayerChatRoomUpdate) Reset() {
  1627. *x = PlayerChatRoomUpdate{}
  1628. mi := &file_actor_proto_msgTypes[21]
  1629. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1630. ms.StoreMessageInfo(mi)
  1631. }
  1632. func (x *PlayerChatRoomUpdate) String() string {
  1633. return protoimpl.X.MessageStringOf(x)
  1634. }
  1635. func (*PlayerChatRoomUpdate) ProtoMessage() {}
  1636. func (x *PlayerChatRoomUpdate) ProtoReflect() protoreflect.Message {
  1637. mi := &file_actor_proto_msgTypes[21]
  1638. if x != nil {
  1639. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1640. if ms.LoadMessageInfo() == nil {
  1641. ms.StoreMessageInfo(mi)
  1642. }
  1643. return ms
  1644. }
  1645. return mi.MessageOf(x)
  1646. }
  1647. // Deprecated: Use PlayerChatRoomUpdate.ProtoReflect.Descriptor instead.
  1648. func (*PlayerChatRoomUpdate) Descriptor() ([]byte, []int) {
  1649. return file_actor_proto_rawDescGZIP(), []int{21}
  1650. }
  1651. func (x *PlayerChatRoomUpdate) GetChatType() int32 {
  1652. if x != nil {
  1653. return x.ChatType
  1654. }
  1655. return 0
  1656. }
  1657. func (x *PlayerChatRoomUpdate) GetChatID() int64 {
  1658. if x != nil {
  1659. return x.ChatID
  1660. }
  1661. return 0
  1662. }
  1663. func (x *PlayerChatRoomUpdate) GetIsExit() bool {
  1664. if x != nil {
  1665. return x.IsExit
  1666. }
  1667. return false
  1668. }
  1669. // 好友添加结果
  1670. type AddFriendResult struct {
  1671. state protoimpl.MessageState `protogen:"open.v1"`
  1672. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  1673. Result bool `protobuf:"varint,2,opt,name=result,proto3" json:"result,omitempty"` // 添加结果
  1674. ErrCode int32 `protobuf:"varint,3,opt,name=errCode,proto3" json:"errCode,omitempty"` // 提示码
  1675. unknownFields protoimpl.UnknownFields
  1676. sizeCache protoimpl.SizeCache
  1677. }
  1678. func (x *AddFriendResult) Reset() {
  1679. *x = AddFriendResult{}
  1680. mi := &file_actor_proto_msgTypes[22]
  1681. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1682. ms.StoreMessageInfo(mi)
  1683. }
  1684. func (x *AddFriendResult) String() string {
  1685. return protoimpl.X.MessageStringOf(x)
  1686. }
  1687. func (*AddFriendResult) ProtoMessage() {}
  1688. func (x *AddFriendResult) ProtoReflect() protoreflect.Message {
  1689. mi := &file_actor_proto_msgTypes[22]
  1690. if x != nil {
  1691. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1692. if ms.LoadMessageInfo() == nil {
  1693. ms.StoreMessageInfo(mi)
  1694. }
  1695. return ms
  1696. }
  1697. return mi.MessageOf(x)
  1698. }
  1699. // Deprecated: Use AddFriendResult.ProtoReflect.Descriptor instead.
  1700. func (*AddFriendResult) Descriptor() ([]byte, []int) {
  1701. return file_actor_proto_rawDescGZIP(), []int{22}
  1702. }
  1703. func (x *AddFriendResult) GetPlayerID() int64 {
  1704. if x != nil {
  1705. return x.PlayerID
  1706. }
  1707. return 0
  1708. }
  1709. func (x *AddFriendResult) GetResult() bool {
  1710. if x != nil {
  1711. return x.Result
  1712. }
  1713. return false
  1714. }
  1715. func (x *AddFriendResult) GetErrCode() int32 {
  1716. if x != nil {
  1717. return x.ErrCode
  1718. }
  1719. return 0
  1720. }
  1721. // 网关推送数据包
  1722. type GatePusher struct {
  1723. state protoimpl.MessageState `protogen:"open.v1"`
  1724. Type GatePusher_Type `protobuf:"varint,1,opt,name=type,proto3,enum=pb.GatePusher_Type" json:"type,omitempty"` // 推送类型
  1725. I64List []int64 `protobuf:"varint,2,rep,packed,name=i64List,proto3" json:"i64List,omitempty"` // 根据type,可能是playerID
  1726. StrValue string `protobuf:"bytes,3,opt,name=strValue,proto3" json:"strValue,omitempty"` // 根据type,对应的字符串值
  1727. I32Value int32 `protobuf:"varint,4,opt,name=i32Value,proto3" json:"i32Value,omitempty"` // 根据type,对应的int32值
  1728. I64Value int64 `protobuf:"varint,5,opt,name=i64Value,proto3" json:"i64Value,omitempty"` // 根据type,对应的int64值
  1729. Route string `protobuf:"bytes,6,opt,name=route,proto3" json:"route,omitempty"` // 路由
  1730. Data []byte `protobuf:"bytes,7,opt,name=data,proto3" json:"data,omitempty"` // 数据
  1731. unknownFields protoimpl.UnknownFields
  1732. sizeCache protoimpl.SizeCache
  1733. }
  1734. func (x *GatePusher) Reset() {
  1735. *x = GatePusher{}
  1736. mi := &file_actor_proto_msgTypes[23]
  1737. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1738. ms.StoreMessageInfo(mi)
  1739. }
  1740. func (x *GatePusher) String() string {
  1741. return protoimpl.X.MessageStringOf(x)
  1742. }
  1743. func (*GatePusher) ProtoMessage() {}
  1744. func (x *GatePusher) ProtoReflect() protoreflect.Message {
  1745. mi := &file_actor_proto_msgTypes[23]
  1746. if x != nil {
  1747. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1748. if ms.LoadMessageInfo() == nil {
  1749. ms.StoreMessageInfo(mi)
  1750. }
  1751. return ms
  1752. }
  1753. return mi.MessageOf(x)
  1754. }
  1755. // Deprecated: Use GatePusher.ProtoReflect.Descriptor instead.
  1756. func (*GatePusher) Descriptor() ([]byte, []int) {
  1757. return file_actor_proto_rawDescGZIP(), []int{23}
  1758. }
  1759. func (x *GatePusher) GetType() GatePusher_Type {
  1760. if x != nil {
  1761. return x.Type
  1762. }
  1763. return GatePusher_Player
  1764. }
  1765. func (x *GatePusher) GetI64List() []int64 {
  1766. if x != nil {
  1767. return x.I64List
  1768. }
  1769. return nil
  1770. }
  1771. func (x *GatePusher) GetStrValue() string {
  1772. if x != nil {
  1773. return x.StrValue
  1774. }
  1775. return ""
  1776. }
  1777. func (x *GatePusher) GetI32Value() int32 {
  1778. if x != nil {
  1779. return x.I32Value
  1780. }
  1781. return 0
  1782. }
  1783. func (x *GatePusher) GetI64Value() int64 {
  1784. if x != nil {
  1785. return x.I64Value
  1786. }
  1787. return 0
  1788. }
  1789. func (x *GatePusher) GetRoute() string {
  1790. if x != nil {
  1791. return x.Route
  1792. }
  1793. return ""
  1794. }
  1795. func (x *GatePusher) GetData() []byte {
  1796. if x != nil {
  1797. return x.Data
  1798. }
  1799. return nil
  1800. }
  1801. // 网关踢人数据包
  1802. type GateKick struct {
  1803. state protoimpl.MessageState `protogen:"open.v1"`
  1804. Type GateKick_Type `protobuf:"varint,1,opt,name=type,proto3,enum=pb.GateKick_Type" json:"type,omitempty"` // 踢人类型
  1805. I64List []int64 `protobuf:"varint,2,rep,packed,name=i64List,proto3" json:"i64List,omitempty"` // 根据type,有可能是playerID,也有可能是uid
  1806. StrValue string `protobuf:"bytes,3,opt,name=strValue,proto3" json:"strValue,omitempty"` // 根据type,对应的字符串值
  1807. Route string `protobuf:"bytes,4,opt,name=route,proto3" json:"route,omitempty"` // 路由
  1808. Reason []byte `protobuf:"bytes,5,opt,name=reason,proto3" json:"reason,omitempty"` // 踢人原因
  1809. Closed bool `protobuf:"varint,6,opt,name=closed,proto3" json:"closed,omitempty"` // 是否断开连接
  1810. FilterNodeIDS []string `protobuf:"bytes,7,rep,name=filterNodeIDS,proto3" json:"filterNodeIDS,omitempty"` // 过滤的节点ID列表
  1811. unknownFields protoimpl.UnknownFields
  1812. sizeCache protoimpl.SizeCache
  1813. }
  1814. func (x *GateKick) Reset() {
  1815. *x = GateKick{}
  1816. mi := &file_actor_proto_msgTypes[24]
  1817. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1818. ms.StoreMessageInfo(mi)
  1819. }
  1820. func (x *GateKick) String() string {
  1821. return protoimpl.X.MessageStringOf(x)
  1822. }
  1823. func (*GateKick) ProtoMessage() {}
  1824. func (x *GateKick) ProtoReflect() protoreflect.Message {
  1825. mi := &file_actor_proto_msgTypes[24]
  1826. if x != nil {
  1827. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1828. if ms.LoadMessageInfo() == nil {
  1829. ms.StoreMessageInfo(mi)
  1830. }
  1831. return ms
  1832. }
  1833. return mi.MessageOf(x)
  1834. }
  1835. // Deprecated: Use GateKick.ProtoReflect.Descriptor instead.
  1836. func (*GateKick) Descriptor() ([]byte, []int) {
  1837. return file_actor_proto_rawDescGZIP(), []int{24}
  1838. }
  1839. func (x *GateKick) GetType() GateKick_Type {
  1840. if x != nil {
  1841. return x.Type
  1842. }
  1843. return GateKick_Player
  1844. }
  1845. func (x *GateKick) GetI64List() []int64 {
  1846. if x != nil {
  1847. return x.I64List
  1848. }
  1849. return nil
  1850. }
  1851. func (x *GateKick) GetStrValue() string {
  1852. if x != nil {
  1853. return x.StrValue
  1854. }
  1855. return ""
  1856. }
  1857. func (x *GateKick) GetRoute() string {
  1858. if x != nil {
  1859. return x.Route
  1860. }
  1861. return ""
  1862. }
  1863. func (x *GateKick) GetReason() []byte {
  1864. if x != nil {
  1865. return x.Reason
  1866. }
  1867. return nil
  1868. }
  1869. func (x *GateKick) GetClosed() bool {
  1870. if x != nil {
  1871. return x.Closed
  1872. }
  1873. return false
  1874. }
  1875. func (x *GateKick) GetFilterNodeIDS() []string {
  1876. if x != nil {
  1877. return x.FilterNodeIDS
  1878. }
  1879. return nil
  1880. }
  1881. // 行军消耗
  1882. type MarchCost struct {
  1883. state protoimpl.MessageState `protogen:"open.v1"`
  1884. // 部队ID
  1885. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
  1886. // 行军对象ID
  1887. MarchObjectID int64 `protobuf:"varint,2,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"`
  1888. // 行军类型
  1889. MarchType int32 `protobuf:"varint,3,opt,name=marchType,proto3" json:"marchType,omitempty"`
  1890. unknownFields protoimpl.UnknownFields
  1891. sizeCache protoimpl.SizeCache
  1892. }
  1893. func (x *MarchCost) Reset() {
  1894. *x = MarchCost{}
  1895. mi := &file_actor_proto_msgTypes[25]
  1896. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1897. ms.StoreMessageInfo(mi)
  1898. }
  1899. func (x *MarchCost) String() string {
  1900. return protoimpl.X.MessageStringOf(x)
  1901. }
  1902. func (*MarchCost) ProtoMessage() {}
  1903. func (x *MarchCost) ProtoReflect() protoreflect.Message {
  1904. mi := &file_actor_proto_msgTypes[25]
  1905. if x != nil {
  1906. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1907. if ms.LoadMessageInfo() == nil {
  1908. ms.StoreMessageInfo(mi)
  1909. }
  1910. return ms
  1911. }
  1912. return mi.MessageOf(x)
  1913. }
  1914. // Deprecated: Use MarchCost.ProtoReflect.Descriptor instead.
  1915. func (*MarchCost) Descriptor() ([]byte, []int) {
  1916. return file_actor_proto_rawDescGZIP(), []int{25}
  1917. }
  1918. func (x *MarchCost) GetTeamID() int32 {
  1919. if x != nil {
  1920. return x.TeamID
  1921. }
  1922. return 0
  1923. }
  1924. func (x *MarchCost) GetMarchObjectID() int64 {
  1925. if x != nil {
  1926. return x.MarchObjectID
  1927. }
  1928. return 0
  1929. }
  1930. func (x *MarchCost) GetMarchType() int32 {
  1931. if x != nil {
  1932. return x.MarchType
  1933. }
  1934. return 0
  1935. }
  1936. // 战斗部队
  1937. type BattleTeam struct {
  1938. state protoimpl.MessageState `protogen:"open.v1"`
  1939. // 部队ID
  1940. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
  1941. // 成员
  1942. Members map[int64]*BattleTeamMember `protobuf:"bytes,2,rep,name=members,proto3" json:"members,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
  1943. // 城建属性
  1944. FacilityAttrs *Attrs `protobuf:"bytes,3,opt,name=facilityAttrs,proto3" json:"facilityAttrs,omitempty"`
  1945. unknownFields protoimpl.UnknownFields
  1946. sizeCache protoimpl.SizeCache
  1947. }
  1948. func (x *BattleTeam) Reset() {
  1949. *x = BattleTeam{}
  1950. mi := &file_actor_proto_msgTypes[26]
  1951. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1952. ms.StoreMessageInfo(mi)
  1953. }
  1954. func (x *BattleTeam) String() string {
  1955. return protoimpl.X.MessageStringOf(x)
  1956. }
  1957. func (*BattleTeam) ProtoMessage() {}
  1958. func (x *BattleTeam) ProtoReflect() protoreflect.Message {
  1959. mi := &file_actor_proto_msgTypes[26]
  1960. if x != nil {
  1961. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1962. if ms.LoadMessageInfo() == nil {
  1963. ms.StoreMessageInfo(mi)
  1964. }
  1965. return ms
  1966. }
  1967. return mi.MessageOf(x)
  1968. }
  1969. // Deprecated: Use BattleTeam.ProtoReflect.Descriptor instead.
  1970. func (*BattleTeam) Descriptor() ([]byte, []int) {
  1971. return file_actor_proto_rawDescGZIP(), []int{26}
  1972. }
  1973. func (x *BattleTeam) GetTeamID() int32 {
  1974. if x != nil {
  1975. return x.TeamID
  1976. }
  1977. return 0
  1978. }
  1979. func (x *BattleTeam) GetMembers() map[int64]*BattleTeamMember {
  1980. if x != nil {
  1981. return x.Members
  1982. }
  1983. return nil
  1984. }
  1985. func (x *BattleTeam) GetFacilityAttrs() *Attrs {
  1986. if x != nil {
  1987. return x.FacilityAttrs
  1988. }
  1989. return nil
  1990. }
  1991. // 战斗部队成员
  1992. type BattleTeamMember struct {
  1993. state protoimpl.MessageState `protogen:"open.v1"`
  1994. // 队伍位置 (1-3) 默认1为主将位置
  1995. TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"`
  1996. // 阵容位置(0-8)
  1997. Index int32 `protobuf:"varint,2,opt,name=index,proto3" json:"index,omitempty"`
  1998. // 英雄唯一 ID
  1999. HeroGUID int64 `protobuf:"varint,3,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"`
  2000. // 英雄配置ID
  2001. HeroConfigID int32 `protobuf:"varint,4,opt,name=heroConfigID,proto3" json:"heroConfigID,omitempty"`
  2002. // 上阵士兵ID 士兵-等级表士兵ID
  2003. TroopsID int32 `protobuf:"varint,5,opt,name=troopsID,proto3" json:"troopsID,omitempty"`
  2004. // 兵力数量
  2005. TroopsNum int32 `protobuf:"varint,6,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"`
  2006. // 统兵上限
  2007. TroopsLimit int32 `protobuf:"varint,7,opt,name=troopsLimit,proto3" json:"troopsLimit,omitempty"`
  2008. // 属性
  2009. FetterAttrs *Attrs `protobuf:"bytes,8,opt,name=fetterAttrs,proto3" json:"fetterAttrs,omitempty"`
  2010. unknownFields protoimpl.UnknownFields
  2011. sizeCache protoimpl.SizeCache
  2012. }
  2013. func (x *BattleTeamMember) Reset() {
  2014. *x = BattleTeamMember{}
  2015. mi := &file_actor_proto_msgTypes[27]
  2016. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2017. ms.StoreMessageInfo(mi)
  2018. }
  2019. func (x *BattleTeamMember) String() string {
  2020. return protoimpl.X.MessageStringOf(x)
  2021. }
  2022. func (*BattleTeamMember) ProtoMessage() {}
  2023. func (x *BattleTeamMember) ProtoReflect() protoreflect.Message {
  2024. mi := &file_actor_proto_msgTypes[27]
  2025. if x != nil {
  2026. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2027. if ms.LoadMessageInfo() == nil {
  2028. ms.StoreMessageInfo(mi)
  2029. }
  2030. return ms
  2031. }
  2032. return mi.MessageOf(x)
  2033. }
  2034. // Deprecated: Use BattleTeamMember.ProtoReflect.Descriptor instead.
  2035. func (*BattleTeamMember) Descriptor() ([]byte, []int) {
  2036. return file_actor_proto_rawDescGZIP(), []int{27}
  2037. }
  2038. func (x *BattleTeamMember) GetTeamIndex() int32 {
  2039. if x != nil {
  2040. return x.TeamIndex
  2041. }
  2042. return 0
  2043. }
  2044. func (x *BattleTeamMember) GetIndex() int32 {
  2045. if x != nil {
  2046. return x.Index
  2047. }
  2048. return 0
  2049. }
  2050. func (x *BattleTeamMember) GetHeroGUID() int64 {
  2051. if x != nil {
  2052. return x.HeroGUID
  2053. }
  2054. return 0
  2055. }
  2056. func (x *BattleTeamMember) GetHeroConfigID() int32 {
  2057. if x != nil {
  2058. return x.HeroConfigID
  2059. }
  2060. return 0
  2061. }
  2062. func (x *BattleTeamMember) GetTroopsID() int32 {
  2063. if x != nil {
  2064. return x.TroopsID
  2065. }
  2066. return 0
  2067. }
  2068. func (x *BattleTeamMember) GetTroopsNum() int32 {
  2069. if x != nil {
  2070. return x.TroopsNum
  2071. }
  2072. return 0
  2073. }
  2074. func (x *BattleTeamMember) GetTroopsLimit() int32 {
  2075. if x != nil {
  2076. return x.TroopsLimit
  2077. }
  2078. return 0
  2079. }
  2080. func (x *BattleTeamMember) GetFetterAttrs() *Attrs {
  2081. if x != nil {
  2082. return x.FetterAttrs
  2083. }
  2084. return nil
  2085. }
  2086. // 战斗请求数据
  2087. type BattleReq struct {
  2088. state protoimpl.MessageState `protogen:"open.v1"`
  2089. // 战斗类型
  2090. BattleType int32 `protobuf:"varint,1,opt,name=battleType,proto3" json:"battleType,omitempty"`
  2091. // 当前进攻对象的行军类型
  2092. MarchType int32 `protobuf:"varint,2,opt,name=marchType,proto3" json:"marchType,omitempty"`
  2093. // 组队进攻方
  2094. Attackers []*BattleTeamData `protobuf:"bytes,3,rep,name=attackers,proto3" json:"attackers,omitempty"`
  2095. // 防守方
  2096. Defender *BattleTeamData `protobuf:"bytes,4,opt,name=defender,proto3" json:"defender,omitempty"`
  2097. // 地块数据
  2098. Tile *BattleTileData `protobuf:"bytes,5,opt,name=tile,proto3" json:"tile,omitempty"`
  2099. // 战斗时间
  2100. BattleTime int64 `protobuf:"varint,6,opt,name=battleTime,proto3" json:"battleTime,omitempty"`
  2101. // 获取的资源
  2102. Rewards *AssetList `protobuf:"bytes,7,opt,name=rewards,proto3" json:"rewards,omitempty"`
  2103. // 扣除的耐久
  2104. Durability int32 `protobuf:"varint,8,opt,name=durability,proto3" json:"durability,omitempty"`
  2105. // 战斗ID(回传)
  2106. BattleID int64 `protobuf:"varint,9,opt,name=battleID,proto3" json:"battleID,omitempty"`
  2107. unknownFields protoimpl.UnknownFields
  2108. sizeCache protoimpl.SizeCache
  2109. }
  2110. func (x *BattleReq) Reset() {
  2111. *x = BattleReq{}
  2112. mi := &file_actor_proto_msgTypes[28]
  2113. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2114. ms.StoreMessageInfo(mi)
  2115. }
  2116. func (x *BattleReq) String() string {
  2117. return protoimpl.X.MessageStringOf(x)
  2118. }
  2119. func (*BattleReq) ProtoMessage() {}
  2120. func (x *BattleReq) ProtoReflect() protoreflect.Message {
  2121. mi := &file_actor_proto_msgTypes[28]
  2122. if x != nil {
  2123. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2124. if ms.LoadMessageInfo() == nil {
  2125. ms.StoreMessageInfo(mi)
  2126. }
  2127. return ms
  2128. }
  2129. return mi.MessageOf(x)
  2130. }
  2131. // Deprecated: Use BattleReq.ProtoReflect.Descriptor instead.
  2132. func (*BattleReq) Descriptor() ([]byte, []int) {
  2133. return file_actor_proto_rawDescGZIP(), []int{28}
  2134. }
  2135. func (x *BattleReq) GetBattleType() int32 {
  2136. if x != nil {
  2137. return x.BattleType
  2138. }
  2139. return 0
  2140. }
  2141. func (x *BattleReq) GetMarchType() int32 {
  2142. if x != nil {
  2143. return x.MarchType
  2144. }
  2145. return 0
  2146. }
  2147. func (x *BattleReq) GetAttackers() []*BattleTeamData {
  2148. if x != nil {
  2149. return x.Attackers
  2150. }
  2151. return nil
  2152. }
  2153. func (x *BattleReq) GetDefender() *BattleTeamData {
  2154. if x != nil {
  2155. return x.Defender
  2156. }
  2157. return nil
  2158. }
  2159. func (x *BattleReq) GetTile() *BattleTileData {
  2160. if x != nil {
  2161. return x.Tile
  2162. }
  2163. return nil
  2164. }
  2165. func (x *BattleReq) GetBattleTime() int64 {
  2166. if x != nil {
  2167. return x.BattleTime
  2168. }
  2169. return 0
  2170. }
  2171. func (x *BattleReq) GetRewards() *AssetList {
  2172. if x != nil {
  2173. return x.Rewards
  2174. }
  2175. return nil
  2176. }
  2177. func (x *BattleReq) GetDurability() int32 {
  2178. if x != nil {
  2179. return x.Durability
  2180. }
  2181. return 0
  2182. }
  2183. func (x *BattleReq) GetBattleID() int64 {
  2184. if x != nil {
  2185. return x.BattleID
  2186. }
  2187. return 0
  2188. }
  2189. // 玩家英雄
  2190. type PlayerHero struct {
  2191. state protoimpl.MessageState `protogen:"open.v1"`
  2192. // 唯一ID
  2193. Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
  2194. // 配置ID
  2195. ConfigID int32 `protobuf:"varint,3,opt,name=configID,proto3" json:"configID,omitempty"`
  2196. // 英雄属性列表
  2197. Attrs *Attrs `protobuf:"bytes,5,opt,name=attrs,proto3" json:"attrs,omitempty"`
  2198. // 技能列表
  2199. Skills []uint32 `protobuf:"varint,6,rep,packed,name=skills,proto3" json:"skills,omitempty"`
  2200. // 等级
  2201. Level int32 `protobuf:"varint,7,opt,name=level,proto3" json:"level,omitempty"`
  2202. // 英雄星级
  2203. Star int32 `protobuf:"varint,8,opt,name=star,proto3" json:"star,omitempty"`
  2204. unknownFields protoimpl.UnknownFields
  2205. sizeCache protoimpl.SizeCache
  2206. }
  2207. func (x *PlayerHero) Reset() {
  2208. *x = PlayerHero{}
  2209. mi := &file_actor_proto_msgTypes[29]
  2210. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2211. ms.StoreMessageInfo(mi)
  2212. }
  2213. func (x *PlayerHero) String() string {
  2214. return protoimpl.X.MessageStringOf(x)
  2215. }
  2216. func (*PlayerHero) ProtoMessage() {}
  2217. func (x *PlayerHero) ProtoReflect() protoreflect.Message {
  2218. mi := &file_actor_proto_msgTypes[29]
  2219. if x != nil {
  2220. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2221. if ms.LoadMessageInfo() == nil {
  2222. ms.StoreMessageInfo(mi)
  2223. }
  2224. return ms
  2225. }
  2226. return mi.MessageOf(x)
  2227. }
  2228. // Deprecated: Use PlayerHero.ProtoReflect.Descriptor instead.
  2229. func (*PlayerHero) Descriptor() ([]byte, []int) {
  2230. return file_actor_proto_rawDescGZIP(), []int{29}
  2231. }
  2232. func (x *PlayerHero) GetId() int64 {
  2233. if x != nil {
  2234. return x.Id
  2235. }
  2236. return 0
  2237. }
  2238. func (x *PlayerHero) GetConfigID() int32 {
  2239. if x != nil {
  2240. return x.ConfigID
  2241. }
  2242. return 0
  2243. }
  2244. func (x *PlayerHero) GetAttrs() *Attrs {
  2245. if x != nil {
  2246. return x.Attrs
  2247. }
  2248. return nil
  2249. }
  2250. func (x *PlayerHero) GetSkills() []uint32 {
  2251. if x != nil {
  2252. return x.Skills
  2253. }
  2254. return nil
  2255. }
  2256. func (x *PlayerHero) GetLevel() int32 {
  2257. if x != nil {
  2258. return x.Level
  2259. }
  2260. return 0
  2261. }
  2262. func (x *PlayerHero) GetStar() int32 {
  2263. if x != nil {
  2264. return x.Star
  2265. }
  2266. return 0
  2267. }
  2268. // 战斗队伍信息
  2269. type BattleTeamData struct {
  2270. state protoimpl.MessageState `protogen:"open.v1"`
  2271. // 对象ID
  2272. ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"`
  2273. // 玩家ID
  2274. PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
  2275. // 玩家名称
  2276. PlayerName string `protobuf:"bytes,3,opt,name=playerName,proto3" json:"playerName,omitempty"`
  2277. // 联盟ID
  2278. LeagueID int64 `protobuf:"varint,4,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  2279. // 联盟名称
  2280. LeagueName string `protobuf:"bytes,5,opt,name=leagueName,proto3" json:"leagueName,omitempty"`
  2281. // 联盟简称
  2282. LeagueAbbName string `protobuf:"bytes,6,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"`
  2283. // 部队ID
  2284. TeamID int32 `protobuf:"varint,7,opt,name=teamID,proto3" json:"teamID,omitempty"`
  2285. // 战报组ID
  2286. ReportGroupID string `protobuf:"bytes,8,opt,name=reportGroupID,proto3" json:"reportGroupID,omitempty"`
  2287. // 部队英雄列表
  2288. TeamHeros []int64 `protobuf:"varint,9,rep,packed,name=teamHeros,proto3" json:"teamHeros,omitempty"`
  2289. // 城建属性值
  2290. Attrs *Attrs `protobuf:"bytes,10,opt,name=attrs,proto3" json:"attrs,omitempty"`
  2291. unknownFields protoimpl.UnknownFields
  2292. sizeCache protoimpl.SizeCache
  2293. }
  2294. func (x *BattleTeamData) Reset() {
  2295. *x = BattleTeamData{}
  2296. mi := &file_actor_proto_msgTypes[30]
  2297. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2298. ms.StoreMessageInfo(mi)
  2299. }
  2300. func (x *BattleTeamData) String() string {
  2301. return protoimpl.X.MessageStringOf(x)
  2302. }
  2303. func (*BattleTeamData) ProtoMessage() {}
  2304. func (x *BattleTeamData) ProtoReflect() protoreflect.Message {
  2305. mi := &file_actor_proto_msgTypes[30]
  2306. if x != nil {
  2307. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2308. if ms.LoadMessageInfo() == nil {
  2309. ms.StoreMessageInfo(mi)
  2310. }
  2311. return ms
  2312. }
  2313. return mi.MessageOf(x)
  2314. }
  2315. // Deprecated: Use BattleTeamData.ProtoReflect.Descriptor instead.
  2316. func (*BattleTeamData) Descriptor() ([]byte, []int) {
  2317. return file_actor_proto_rawDescGZIP(), []int{30}
  2318. }
  2319. func (x *BattleTeamData) GetObjectID() int64 {
  2320. if x != nil {
  2321. return x.ObjectID
  2322. }
  2323. return 0
  2324. }
  2325. func (x *BattleTeamData) GetPlayerID() int64 {
  2326. if x != nil {
  2327. return x.PlayerID
  2328. }
  2329. return 0
  2330. }
  2331. func (x *BattleTeamData) GetPlayerName() string {
  2332. if x != nil {
  2333. return x.PlayerName
  2334. }
  2335. return ""
  2336. }
  2337. func (x *BattleTeamData) GetLeagueID() int64 {
  2338. if x != nil {
  2339. return x.LeagueID
  2340. }
  2341. return 0
  2342. }
  2343. func (x *BattleTeamData) GetLeagueName() string {
  2344. if x != nil {
  2345. return x.LeagueName
  2346. }
  2347. return ""
  2348. }
  2349. func (x *BattleTeamData) GetLeagueAbbName() string {
  2350. if x != nil {
  2351. return x.LeagueAbbName
  2352. }
  2353. return ""
  2354. }
  2355. func (x *BattleTeamData) GetTeamID() int32 {
  2356. if x != nil {
  2357. return x.TeamID
  2358. }
  2359. return 0
  2360. }
  2361. func (x *BattleTeamData) GetReportGroupID() string {
  2362. if x != nil {
  2363. return x.ReportGroupID
  2364. }
  2365. return ""
  2366. }
  2367. func (x *BattleTeamData) GetTeamHeros() []int64 {
  2368. if x != nil {
  2369. return x.TeamHeros
  2370. }
  2371. return nil
  2372. }
  2373. func (x *BattleTeamData) GetAttrs() *Attrs {
  2374. if x != nil {
  2375. return x.Attrs
  2376. }
  2377. return nil
  2378. }
  2379. // 战斗地块数据
  2380. type BattleTileData struct {
  2381. state protoimpl.MessageState `protogen:"open.v1"`
  2382. // 地块ID
  2383. Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
  2384. // 地块对象
  2385. ObjectType int32 `protobuf:"varint,2,opt,name=objectType,proto3" json:"objectType,omitempty"`
  2386. // 地块对象ID
  2387. ObjectID int64 `protobuf:"varint,3,opt,name=objectID,proto3" json:"objectID,omitempty"`
  2388. // 地块对象配置ID
  2389. ObjectConfigID int32 `protobuf:"varint,4,opt,name=objectConfigID,proto3" json:"objectConfigID,omitempty"`
  2390. // 位置
  2391. Point *Point `protobuf:"bytes,5,opt,name=point,proto3" json:"point,omitempty"`
  2392. // NPC 怪物组
  2393. Monsters []int32 `protobuf:"varint,6,rep,packed,name=monsters,proto3" json:"monsters,omitempty"`
  2394. unknownFields protoimpl.UnknownFields
  2395. sizeCache protoimpl.SizeCache
  2396. }
  2397. func (x *BattleTileData) Reset() {
  2398. *x = BattleTileData{}
  2399. mi := &file_actor_proto_msgTypes[31]
  2400. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2401. ms.StoreMessageInfo(mi)
  2402. }
  2403. func (x *BattleTileData) String() string {
  2404. return protoimpl.X.MessageStringOf(x)
  2405. }
  2406. func (*BattleTileData) ProtoMessage() {}
  2407. func (x *BattleTileData) ProtoReflect() protoreflect.Message {
  2408. mi := &file_actor_proto_msgTypes[31]
  2409. if x != nil {
  2410. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2411. if ms.LoadMessageInfo() == nil {
  2412. ms.StoreMessageInfo(mi)
  2413. }
  2414. return ms
  2415. }
  2416. return mi.MessageOf(x)
  2417. }
  2418. // Deprecated: Use BattleTileData.ProtoReflect.Descriptor instead.
  2419. func (*BattleTileData) Descriptor() ([]byte, []int) {
  2420. return file_actor_proto_rawDescGZIP(), []int{31}
  2421. }
  2422. func (x *BattleTileData) GetId() int32 {
  2423. if x != nil {
  2424. return x.Id
  2425. }
  2426. return 0
  2427. }
  2428. func (x *BattleTileData) GetObjectType() int32 {
  2429. if x != nil {
  2430. return x.ObjectType
  2431. }
  2432. return 0
  2433. }
  2434. func (x *BattleTileData) GetObjectID() int64 {
  2435. if x != nil {
  2436. return x.ObjectID
  2437. }
  2438. return 0
  2439. }
  2440. func (x *BattleTileData) GetObjectConfigID() int32 {
  2441. if x != nil {
  2442. return x.ObjectConfigID
  2443. }
  2444. return 0
  2445. }
  2446. func (x *BattleTileData) GetPoint() *Point {
  2447. if x != nil {
  2448. return x.Point
  2449. }
  2450. return nil
  2451. }
  2452. func (x *BattleTileData) GetMonsters() []int32 {
  2453. if x != nil {
  2454. return x.Monsters
  2455. }
  2456. return nil
  2457. }
  2458. // 战斗返回数据
  2459. type BattleRsp struct {
  2460. state protoimpl.MessageState `protogen:"open.v1"`
  2461. // 战斗结果
  2462. IsWin bool `protobuf:"varint,1,opt,name=isWin,proto3" json:"isWin,omitempty"`
  2463. // 行军对象兵力增量同步 key:objectID value:MarchSyncTroops
  2464. MarchTroops []*MarchSyncTroops `protobuf:"bytes,2,rep,name=marchTroops,proto3" json:"marchTroops,omitempty"`
  2465. // 战斗请求数据 TODO:根据实际需要返回
  2466. Data *BattleReq `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
  2467. // 掠夺的资源
  2468. SnatchRes []*Asset `protobuf:"bytes,4,rep,name=snatchRes,proto3" json:"snatchRes,omitempty"`
  2469. unknownFields protoimpl.UnknownFields
  2470. sizeCache protoimpl.SizeCache
  2471. }
  2472. func (x *BattleRsp) Reset() {
  2473. *x = BattleRsp{}
  2474. mi := &file_actor_proto_msgTypes[32]
  2475. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2476. ms.StoreMessageInfo(mi)
  2477. }
  2478. func (x *BattleRsp) String() string {
  2479. return protoimpl.X.MessageStringOf(x)
  2480. }
  2481. func (*BattleRsp) ProtoMessage() {}
  2482. func (x *BattleRsp) ProtoReflect() protoreflect.Message {
  2483. mi := &file_actor_proto_msgTypes[32]
  2484. if x != nil {
  2485. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2486. if ms.LoadMessageInfo() == nil {
  2487. ms.StoreMessageInfo(mi)
  2488. }
  2489. return ms
  2490. }
  2491. return mi.MessageOf(x)
  2492. }
  2493. // Deprecated: Use BattleRsp.ProtoReflect.Descriptor instead.
  2494. func (*BattleRsp) Descriptor() ([]byte, []int) {
  2495. return file_actor_proto_rawDescGZIP(), []int{32}
  2496. }
  2497. func (x *BattleRsp) GetIsWin() bool {
  2498. if x != nil {
  2499. return x.IsWin
  2500. }
  2501. return false
  2502. }
  2503. func (x *BattleRsp) GetMarchTroops() []*MarchSyncTroops {
  2504. if x != nil {
  2505. return x.MarchTroops
  2506. }
  2507. return nil
  2508. }
  2509. func (x *BattleRsp) GetData() *BattleReq {
  2510. if x != nil {
  2511. return x.Data
  2512. }
  2513. return nil
  2514. }
  2515. func (x *BattleRsp) GetSnatchRes() []*Asset {
  2516. if x != nil {
  2517. return x.SnatchRes
  2518. }
  2519. return nil
  2520. }
  2521. // 服务器战斗参数
  2522. type ServerBattleCampParam struct {
  2523. state protoimpl.MessageState `protogen:"open.v1"`
  2524. // 战斗参数
  2525. Param *BattleCampParam `protobuf:"bytes,1,opt,name=param,proto3" json:"param,omitempty"`
  2526. // 英雄部队位置
  2527. HeroTeamIndex *I64I32Map `protobuf:"bytes,2,opt,name=heroTeamIndex,proto3" json:"heroTeamIndex,omitempty"`
  2528. unknownFields protoimpl.UnknownFields
  2529. sizeCache protoimpl.SizeCache
  2530. }
  2531. func (x *ServerBattleCampParam) Reset() {
  2532. *x = ServerBattleCampParam{}
  2533. mi := &file_actor_proto_msgTypes[33]
  2534. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2535. ms.StoreMessageInfo(mi)
  2536. }
  2537. func (x *ServerBattleCampParam) String() string {
  2538. return protoimpl.X.MessageStringOf(x)
  2539. }
  2540. func (*ServerBattleCampParam) ProtoMessage() {}
  2541. func (x *ServerBattleCampParam) ProtoReflect() protoreflect.Message {
  2542. mi := &file_actor_proto_msgTypes[33]
  2543. if x != nil {
  2544. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2545. if ms.LoadMessageInfo() == nil {
  2546. ms.StoreMessageInfo(mi)
  2547. }
  2548. return ms
  2549. }
  2550. return mi.MessageOf(x)
  2551. }
  2552. // Deprecated: Use ServerBattleCampParam.ProtoReflect.Descriptor instead.
  2553. func (*ServerBattleCampParam) Descriptor() ([]byte, []int) {
  2554. return file_actor_proto_rawDescGZIP(), []int{33}
  2555. }
  2556. func (x *ServerBattleCampParam) GetParam() *BattleCampParam {
  2557. if x != nil {
  2558. return x.Param
  2559. }
  2560. return nil
  2561. }
  2562. func (x *ServerBattleCampParam) GetHeroTeamIndex() *I64I32Map {
  2563. if x != nil {
  2564. return x.HeroTeamIndex
  2565. }
  2566. return nil
  2567. }
  2568. // AOI 对象
  2569. type AOIObject struct {
  2570. state protoimpl.MessageState `protogen:"open.v1"`
  2571. ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
  2572. ObjectType int32 `protobuf:"varint,2,opt,name=objectType,proto3" json:"objectType,omitempty"` // 对象类型
  2573. X int32 `protobuf:"varint,3,opt,name=x,proto3" json:"x,omitempty"` // x
  2574. Y int32 `protobuf:"varint,4,opt,name=y,proto3" json:"y,omitempty"` // y
  2575. OnwerID int64 `protobuf:"varint,5,opt,name=onwerID,proto3" json:"onwerID,omitempty"` // 所有者ID
  2576. IsWatcher bool `protobuf:"varint,6,opt,name=isWatcher,proto3" json:"isWatcher,omitempty"` // 是否观察者
  2577. IsMarker bool `protobuf:"varint,7,opt,name=isMarker,proto3" json:"isMarker,omitempty"` // 是否被观察者
  2578. unknownFields protoimpl.UnknownFields
  2579. sizeCache protoimpl.SizeCache
  2580. }
  2581. func (x *AOIObject) Reset() {
  2582. *x = AOIObject{}
  2583. mi := &file_actor_proto_msgTypes[34]
  2584. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2585. ms.StoreMessageInfo(mi)
  2586. }
  2587. func (x *AOIObject) String() string {
  2588. return protoimpl.X.MessageStringOf(x)
  2589. }
  2590. func (*AOIObject) ProtoMessage() {}
  2591. func (x *AOIObject) ProtoReflect() protoreflect.Message {
  2592. mi := &file_actor_proto_msgTypes[34]
  2593. if x != nil {
  2594. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2595. if ms.LoadMessageInfo() == nil {
  2596. ms.StoreMessageInfo(mi)
  2597. }
  2598. return ms
  2599. }
  2600. return mi.MessageOf(x)
  2601. }
  2602. // Deprecated: Use AOIObject.ProtoReflect.Descriptor instead.
  2603. func (*AOIObject) Descriptor() ([]byte, []int) {
  2604. return file_actor_proto_rawDescGZIP(), []int{34}
  2605. }
  2606. func (x *AOIObject) GetObjectID() int64 {
  2607. if x != nil {
  2608. return x.ObjectID
  2609. }
  2610. return 0
  2611. }
  2612. func (x *AOIObject) GetObjectType() int32 {
  2613. if x != nil {
  2614. return x.ObjectType
  2615. }
  2616. return 0
  2617. }
  2618. func (x *AOIObject) GetX() int32 {
  2619. if x != nil {
  2620. return x.X
  2621. }
  2622. return 0
  2623. }
  2624. func (x *AOIObject) GetY() int32 {
  2625. if x != nil {
  2626. return x.Y
  2627. }
  2628. return 0
  2629. }
  2630. func (x *AOIObject) GetOnwerID() int64 {
  2631. if x != nil {
  2632. return x.OnwerID
  2633. }
  2634. return 0
  2635. }
  2636. func (x *AOIObject) GetIsWatcher() bool {
  2637. if x != nil {
  2638. return x.IsWatcher
  2639. }
  2640. return false
  2641. }
  2642. func (x *AOIObject) GetIsMarker() bool {
  2643. if x != nil {
  2644. return x.IsMarker
  2645. }
  2646. return false
  2647. }
  2648. // 行军请求
  2649. type MarchRequest struct {
  2650. state protoimpl.MessageState `protogen:"open.v1"`
  2651. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"` // 队伍ID
  2652. ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
  2653. MarchType int32 `protobuf:"varint,3,opt,name=marchType,proto3" json:"marchType,omitempty"` // 行军类型
  2654. Point *Point `protobuf:"bytes,4,opt,name=point,proto3" json:"point,omitempty"` // 坐标
  2655. TargetObjectID int64 `protobuf:"varint,5,opt,name=targetObjectID,proto3" json:"targetObjectID,omitempty"` // 目标对象ID
  2656. RetreatState int32 `protobuf:"varint,6,opt,name=retreatState,proto3" json:"retreatState,omitempty"` // 类型为撤退时的状态
  2657. Path []*Point `protobuf:"bytes,10,rep,name=path,proto3" json:"path,omitempty"` // 路径
  2658. IsMainForce bool `protobuf:"varint,11,opt,name=isMainForce,proto3" json:"isMainForce,omitempty"` // 攻城集结时是否作为主力部队
  2659. IsAutoRetreat bool `protobuf:"varint,12,opt,name=isAutoRetreat,proto3" json:"isAutoRetreat,omitempty"` // 是否自动撤退
  2660. MarchSync *MarchSync `protobuf:"bytes,20,opt,name=marchSync,proto3" json:"marchSync,omitempty"` // 行军同步
  2661. unknownFields protoimpl.UnknownFields
  2662. sizeCache protoimpl.SizeCache
  2663. }
  2664. func (x *MarchRequest) Reset() {
  2665. *x = MarchRequest{}
  2666. mi := &file_actor_proto_msgTypes[35]
  2667. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2668. ms.StoreMessageInfo(mi)
  2669. }
  2670. func (x *MarchRequest) String() string {
  2671. return protoimpl.X.MessageStringOf(x)
  2672. }
  2673. func (*MarchRequest) ProtoMessage() {}
  2674. func (x *MarchRequest) ProtoReflect() protoreflect.Message {
  2675. mi := &file_actor_proto_msgTypes[35]
  2676. if x != nil {
  2677. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2678. if ms.LoadMessageInfo() == nil {
  2679. ms.StoreMessageInfo(mi)
  2680. }
  2681. return ms
  2682. }
  2683. return mi.MessageOf(x)
  2684. }
  2685. // Deprecated: Use MarchRequest.ProtoReflect.Descriptor instead.
  2686. func (*MarchRequest) Descriptor() ([]byte, []int) {
  2687. return file_actor_proto_rawDescGZIP(), []int{35}
  2688. }
  2689. func (x *MarchRequest) GetTeamID() int32 {
  2690. if x != nil {
  2691. return x.TeamID
  2692. }
  2693. return 0
  2694. }
  2695. func (x *MarchRequest) GetObjectID() int64 {
  2696. if x != nil {
  2697. return x.ObjectID
  2698. }
  2699. return 0
  2700. }
  2701. func (x *MarchRequest) GetMarchType() int32 {
  2702. if x != nil {
  2703. return x.MarchType
  2704. }
  2705. return 0
  2706. }
  2707. func (x *MarchRequest) GetPoint() *Point {
  2708. if x != nil {
  2709. return x.Point
  2710. }
  2711. return nil
  2712. }
  2713. func (x *MarchRequest) GetTargetObjectID() int64 {
  2714. if x != nil {
  2715. return x.TargetObjectID
  2716. }
  2717. return 0
  2718. }
  2719. func (x *MarchRequest) GetRetreatState() int32 {
  2720. if x != nil {
  2721. return x.RetreatState
  2722. }
  2723. return 0
  2724. }
  2725. func (x *MarchRequest) GetPath() []*Point {
  2726. if x != nil {
  2727. return x.Path
  2728. }
  2729. return nil
  2730. }
  2731. func (x *MarchRequest) GetIsMainForce() bool {
  2732. if x != nil {
  2733. return x.IsMainForce
  2734. }
  2735. return false
  2736. }
  2737. func (x *MarchRequest) GetIsAutoRetreat() bool {
  2738. if x != nil {
  2739. return x.IsAutoRetreat
  2740. }
  2741. return false
  2742. }
  2743. func (x *MarchRequest) GetMarchSync() *MarchSync {
  2744. if x != nil {
  2745. return x.MarchSync
  2746. }
  2747. return nil
  2748. }
  2749. // 集结请求
  2750. type AssembleRequest struct {
  2751. state protoimpl.MessageState `protogen:"open.v1"`
  2752. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 发起集结的玩家ID
  2753. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 发起集结的玩家的联盟ID
  2754. MarchObjectID int64 `protobuf:"varint,3,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"` // 要集结的行军对象ID
  2755. TargetObjectID int64 `protobuf:"varint,4,opt,name=targetObjectID,proto3" json:"targetObjectID,omitempty"` // 集结攻打的目标ID
  2756. TargetObjectType int32 `protobuf:"varint,5,opt,name=targetObjectType,proto3" json:"targetObjectType,omitempty"` // 集结攻打的目标类型
  2757. AssembleTime int64 `protobuf:"varint,6,opt,name=assembleTime,proto3" json:"assembleTime,omitempty"` // 集结时间(毫秒)
  2758. Path []*Point `protobuf:"bytes,7,rep,name=path,proto3" json:"path,omitempty"` // 行军路径
  2759. IsAutoRetreat bool `protobuf:"varint,8,opt,name=isAutoRetreat,proto3" json:"isAutoRetreat,omitempty"` // 是否自动撤退
  2760. MarchSync *MarchSync `protobuf:"bytes,20,opt,name=marchSync,proto3" json:"marchSync,omitempty"` // 行军同步
  2761. unknownFields protoimpl.UnknownFields
  2762. sizeCache protoimpl.SizeCache
  2763. }
  2764. func (x *AssembleRequest) Reset() {
  2765. *x = AssembleRequest{}
  2766. mi := &file_actor_proto_msgTypes[36]
  2767. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2768. ms.StoreMessageInfo(mi)
  2769. }
  2770. func (x *AssembleRequest) String() string {
  2771. return protoimpl.X.MessageStringOf(x)
  2772. }
  2773. func (*AssembleRequest) ProtoMessage() {}
  2774. func (x *AssembleRequest) ProtoReflect() protoreflect.Message {
  2775. mi := &file_actor_proto_msgTypes[36]
  2776. if x != nil {
  2777. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2778. if ms.LoadMessageInfo() == nil {
  2779. ms.StoreMessageInfo(mi)
  2780. }
  2781. return ms
  2782. }
  2783. return mi.MessageOf(x)
  2784. }
  2785. // Deprecated: Use AssembleRequest.ProtoReflect.Descriptor instead.
  2786. func (*AssembleRequest) Descriptor() ([]byte, []int) {
  2787. return file_actor_proto_rawDescGZIP(), []int{36}
  2788. }
  2789. func (x *AssembleRequest) GetPlayerID() int64 {
  2790. if x != nil {
  2791. return x.PlayerID
  2792. }
  2793. return 0
  2794. }
  2795. func (x *AssembleRequest) GetLeagueID() int64 {
  2796. if x != nil {
  2797. return x.LeagueID
  2798. }
  2799. return 0
  2800. }
  2801. func (x *AssembleRequest) GetMarchObjectID() int64 {
  2802. if x != nil {
  2803. return x.MarchObjectID
  2804. }
  2805. return 0
  2806. }
  2807. func (x *AssembleRequest) GetTargetObjectID() int64 {
  2808. if x != nil {
  2809. return x.TargetObjectID
  2810. }
  2811. return 0
  2812. }
  2813. func (x *AssembleRequest) GetTargetObjectType() int32 {
  2814. if x != nil {
  2815. return x.TargetObjectType
  2816. }
  2817. return 0
  2818. }
  2819. func (x *AssembleRequest) GetAssembleTime() int64 {
  2820. if x != nil {
  2821. return x.AssembleTime
  2822. }
  2823. return 0
  2824. }
  2825. func (x *AssembleRequest) GetPath() []*Point {
  2826. if x != nil {
  2827. return x.Path
  2828. }
  2829. return nil
  2830. }
  2831. func (x *AssembleRequest) GetIsAutoRetreat() bool {
  2832. if x != nil {
  2833. return x.IsAutoRetreat
  2834. }
  2835. return false
  2836. }
  2837. func (x *AssembleRequest) GetMarchSync() *MarchSync {
  2838. if x != nil {
  2839. return x.MarchSync
  2840. }
  2841. return nil
  2842. }
  2843. // 行军同步
  2844. type MarchSync struct {
  2845. state protoimpl.MessageState `protogen:"open.v1"`
  2846. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  2847. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
  2848. TeamID int32 `protobuf:"varint,3,opt,name=teamID,proto3" json:"teamID,omitempty"` // 队伍ID
  2849. ObjectID int64 `protobuf:"varint,4,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
  2850. MarchState int32 `protobuf:"varint,5,opt,name=marchState,proto3" json:"marchState,omitempty"` // 队伍状态
  2851. Point *Point `protobuf:"bytes,6,opt,name=point,proto3" json:"point,omitempty"` // 坐标
  2852. Members []*MarchMember `protobuf:"bytes,7,rep,name=members,proto3" json:"members,omitempty"` // 成员
  2853. GameNodeID string `protobuf:"bytes,8,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点ID
  2854. InjureEndTime int64 `protobuf:"varint,9,opt,name=injureEndTime,proto3" json:"injureEndTime,omitempty"` // 重伤结束时间
  2855. unknownFields protoimpl.UnknownFields
  2856. sizeCache protoimpl.SizeCache
  2857. }
  2858. func (x *MarchSync) Reset() {
  2859. *x = MarchSync{}
  2860. mi := &file_actor_proto_msgTypes[37]
  2861. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2862. ms.StoreMessageInfo(mi)
  2863. }
  2864. func (x *MarchSync) String() string {
  2865. return protoimpl.X.MessageStringOf(x)
  2866. }
  2867. func (*MarchSync) ProtoMessage() {}
  2868. func (x *MarchSync) ProtoReflect() protoreflect.Message {
  2869. mi := &file_actor_proto_msgTypes[37]
  2870. if x != nil {
  2871. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2872. if ms.LoadMessageInfo() == nil {
  2873. ms.StoreMessageInfo(mi)
  2874. }
  2875. return ms
  2876. }
  2877. return mi.MessageOf(x)
  2878. }
  2879. // Deprecated: Use MarchSync.ProtoReflect.Descriptor instead.
  2880. func (*MarchSync) Descriptor() ([]byte, []int) {
  2881. return file_actor_proto_rawDescGZIP(), []int{37}
  2882. }
  2883. func (x *MarchSync) GetPlayerID() int64 {
  2884. if x != nil {
  2885. return x.PlayerID
  2886. }
  2887. return 0
  2888. }
  2889. func (x *MarchSync) GetLeagueID() int64 {
  2890. if x != nil {
  2891. return x.LeagueID
  2892. }
  2893. return 0
  2894. }
  2895. func (x *MarchSync) GetTeamID() int32 {
  2896. if x != nil {
  2897. return x.TeamID
  2898. }
  2899. return 0
  2900. }
  2901. func (x *MarchSync) GetObjectID() int64 {
  2902. if x != nil {
  2903. return x.ObjectID
  2904. }
  2905. return 0
  2906. }
  2907. func (x *MarchSync) GetMarchState() int32 {
  2908. if x != nil {
  2909. return x.MarchState
  2910. }
  2911. return 0
  2912. }
  2913. func (x *MarchSync) GetPoint() *Point {
  2914. if x != nil {
  2915. return x.Point
  2916. }
  2917. return nil
  2918. }
  2919. func (x *MarchSync) GetMembers() []*MarchMember {
  2920. if x != nil {
  2921. return x.Members
  2922. }
  2923. return nil
  2924. }
  2925. func (x *MarchSync) GetGameNodeID() string {
  2926. if x != nil {
  2927. return x.GameNodeID
  2928. }
  2929. return ""
  2930. }
  2931. func (x *MarchSync) GetInjureEndTime() int64 {
  2932. if x != nil {
  2933. return x.InjureEndTime
  2934. }
  2935. return 0
  2936. }
  2937. // 行军同步兵力(增量同步)
  2938. type MarchSyncTroops struct {
  2939. state protoimpl.MessageState `protogen:"open.v1"`
  2940. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"` // 队伍ID
  2941. ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
  2942. Troops []*MarchTroops `protobuf:"bytes,3,rep,name=troops,proto3" json:"troops,omitempty"` // 兵力
  2943. KillTroops int32 `protobuf:"varint,4,opt,name=killTroops,proto3" json:"killTroops,omitempty"` // 杀敌兵数(暂只有讨伐会记录)
  2944. unknownFields protoimpl.UnknownFields
  2945. sizeCache protoimpl.SizeCache
  2946. }
  2947. func (x *MarchSyncTroops) Reset() {
  2948. *x = MarchSyncTroops{}
  2949. mi := &file_actor_proto_msgTypes[38]
  2950. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2951. ms.StoreMessageInfo(mi)
  2952. }
  2953. func (x *MarchSyncTroops) String() string {
  2954. return protoimpl.X.MessageStringOf(x)
  2955. }
  2956. func (*MarchSyncTroops) ProtoMessage() {}
  2957. func (x *MarchSyncTroops) ProtoReflect() protoreflect.Message {
  2958. mi := &file_actor_proto_msgTypes[38]
  2959. if x != nil {
  2960. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2961. if ms.LoadMessageInfo() == nil {
  2962. ms.StoreMessageInfo(mi)
  2963. }
  2964. return ms
  2965. }
  2966. return mi.MessageOf(x)
  2967. }
  2968. // Deprecated: Use MarchSyncTroops.ProtoReflect.Descriptor instead.
  2969. func (*MarchSyncTroops) Descriptor() ([]byte, []int) {
  2970. return file_actor_proto_rawDescGZIP(), []int{38}
  2971. }
  2972. func (x *MarchSyncTroops) GetTeamID() int32 {
  2973. if x != nil {
  2974. return x.TeamID
  2975. }
  2976. return 0
  2977. }
  2978. func (x *MarchSyncTroops) GetObjectID() int64 {
  2979. if x != nil {
  2980. return x.ObjectID
  2981. }
  2982. return 0
  2983. }
  2984. func (x *MarchSyncTroops) GetTroops() []*MarchTroops {
  2985. if x != nil {
  2986. return x.Troops
  2987. }
  2988. return nil
  2989. }
  2990. func (x *MarchSyncTroops) GetKillTroops() int32 {
  2991. if x != nil {
  2992. return x.KillTroops
  2993. }
  2994. return 0
  2995. }
  2996. // 行军兵力
  2997. type MarchTroops struct {
  2998. state protoimpl.MessageState `protogen:"open.v1"`
  2999. TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 队伍下标
  3000. TroopsNum int32 `protobuf:"varint,2,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"` // 当前兵力
  3001. TroopsMax int32 `protobuf:"varint,3,opt,name=troopsMax,proto3" json:"troopsMax,omitempty"` // 最大兵力
  3002. unknownFields protoimpl.UnknownFields
  3003. sizeCache protoimpl.SizeCache
  3004. }
  3005. func (x *MarchTroops) Reset() {
  3006. *x = MarchTroops{}
  3007. mi := &file_actor_proto_msgTypes[39]
  3008. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3009. ms.StoreMessageInfo(mi)
  3010. }
  3011. func (x *MarchTroops) String() string {
  3012. return protoimpl.X.MessageStringOf(x)
  3013. }
  3014. func (*MarchTroops) ProtoMessage() {}
  3015. func (x *MarchTroops) ProtoReflect() protoreflect.Message {
  3016. mi := &file_actor_proto_msgTypes[39]
  3017. if x != nil {
  3018. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3019. if ms.LoadMessageInfo() == nil {
  3020. ms.StoreMessageInfo(mi)
  3021. }
  3022. return ms
  3023. }
  3024. return mi.MessageOf(x)
  3025. }
  3026. // Deprecated: Use MarchTroops.ProtoReflect.Descriptor instead.
  3027. func (*MarchTroops) Descriptor() ([]byte, []int) {
  3028. return file_actor_proto_rawDescGZIP(), []int{39}
  3029. }
  3030. func (x *MarchTroops) GetTeamIndex() int32 {
  3031. if x != nil {
  3032. return x.TeamIndex
  3033. }
  3034. return 0
  3035. }
  3036. func (x *MarchTroops) GetTroopsNum() int32 {
  3037. if x != nil {
  3038. return x.TroopsNum
  3039. }
  3040. return 0
  3041. }
  3042. func (x *MarchTroops) GetTroopsMax() int32 {
  3043. if x != nil {
  3044. return x.TroopsMax
  3045. }
  3046. return 0
  3047. }
  3048. // 部队战损
  3049. type TeamBattleDamage struct {
  3050. state protoimpl.MessageState `protogen:"open.v1"`
  3051. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"` // 部队ID
  3052. ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
  3053. Members map[int32]*TeamMemberDamage `protobuf:"bytes,3,rep,name=members,proto3" json:"members,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 部队成员战损 key:teamIndex value:MemberDamage
  3054. KillTroops int32 `protobuf:"varint,4,opt,name=killTroops,proto3" json:"killTroops,omitempty"` // 杀敌兵数(暂只有讨伐会记录)
  3055. unknownFields protoimpl.UnknownFields
  3056. sizeCache protoimpl.SizeCache
  3057. }
  3058. func (x *TeamBattleDamage) Reset() {
  3059. *x = TeamBattleDamage{}
  3060. mi := &file_actor_proto_msgTypes[40]
  3061. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3062. ms.StoreMessageInfo(mi)
  3063. }
  3064. func (x *TeamBattleDamage) String() string {
  3065. return protoimpl.X.MessageStringOf(x)
  3066. }
  3067. func (*TeamBattleDamage) ProtoMessage() {}
  3068. func (x *TeamBattleDamage) ProtoReflect() protoreflect.Message {
  3069. mi := &file_actor_proto_msgTypes[40]
  3070. if x != nil {
  3071. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3072. if ms.LoadMessageInfo() == nil {
  3073. ms.StoreMessageInfo(mi)
  3074. }
  3075. return ms
  3076. }
  3077. return mi.MessageOf(x)
  3078. }
  3079. // Deprecated: Use TeamBattleDamage.ProtoReflect.Descriptor instead.
  3080. func (*TeamBattleDamage) Descriptor() ([]byte, []int) {
  3081. return file_actor_proto_rawDescGZIP(), []int{40}
  3082. }
  3083. func (x *TeamBattleDamage) GetTeamID() int32 {
  3084. if x != nil {
  3085. return x.TeamID
  3086. }
  3087. return 0
  3088. }
  3089. func (x *TeamBattleDamage) GetObjectID() int64 {
  3090. if x != nil {
  3091. return x.ObjectID
  3092. }
  3093. return 0
  3094. }
  3095. func (x *TeamBattleDamage) GetMembers() map[int32]*TeamMemberDamage {
  3096. if x != nil {
  3097. return x.Members
  3098. }
  3099. return nil
  3100. }
  3101. func (x *TeamBattleDamage) GetKillTroops() int32 {
  3102. if x != nil {
  3103. return x.KillTroops
  3104. }
  3105. return 0
  3106. }
  3107. // 部队成员
  3108. type TeamMemberDamage struct {
  3109. state protoimpl.MessageState `protogen:"open.v1"`
  3110. TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 队伍下标
  3111. TroopsNum int32 `protobuf:"varint,2,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"` // 出战前的兵力
  3112. SoldierNum int32 `protobuf:"varint,3,opt,name=soldierNum,proto3" json:"soldierNum,omitempty"` // 剩余兵力
  3113. FeatNum int64 `protobuf:"varint,4,opt,name=featNum,proto3" json:"featNum,omitempty"` // pvp功勋
  3114. unknownFields protoimpl.UnknownFields
  3115. sizeCache protoimpl.SizeCache
  3116. }
  3117. func (x *TeamMemberDamage) Reset() {
  3118. *x = TeamMemberDamage{}
  3119. mi := &file_actor_proto_msgTypes[41]
  3120. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3121. ms.StoreMessageInfo(mi)
  3122. }
  3123. func (x *TeamMemberDamage) String() string {
  3124. return protoimpl.X.MessageStringOf(x)
  3125. }
  3126. func (*TeamMemberDamage) ProtoMessage() {}
  3127. func (x *TeamMemberDamage) ProtoReflect() protoreflect.Message {
  3128. mi := &file_actor_proto_msgTypes[41]
  3129. if x != nil {
  3130. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3131. if ms.LoadMessageInfo() == nil {
  3132. ms.StoreMessageInfo(mi)
  3133. }
  3134. return ms
  3135. }
  3136. return mi.MessageOf(x)
  3137. }
  3138. // Deprecated: Use TeamMemberDamage.ProtoReflect.Descriptor instead.
  3139. func (*TeamMemberDamage) Descriptor() ([]byte, []int) {
  3140. return file_actor_proto_rawDescGZIP(), []int{41}
  3141. }
  3142. func (x *TeamMemberDamage) GetTeamIndex() int32 {
  3143. if x != nil {
  3144. return x.TeamIndex
  3145. }
  3146. return 0
  3147. }
  3148. func (x *TeamMemberDamage) GetTroopsNum() int32 {
  3149. if x != nil {
  3150. return x.TroopsNum
  3151. }
  3152. return 0
  3153. }
  3154. func (x *TeamMemberDamage) GetSoldierNum() int32 {
  3155. if x != nil {
  3156. return x.SoldierNum
  3157. }
  3158. return 0
  3159. }
  3160. func (x *TeamMemberDamage) GetFeatNum() int64 {
  3161. if x != nil {
  3162. return x.FeatNum
  3163. }
  3164. return 0
  3165. }
  3166. // 行军成员
  3167. type MarchMember struct {
  3168. state protoimpl.MessageState `protogen:"open.v1"`
  3169. TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 队伍下标
  3170. LineupIndex int32 `protobuf:"varint,2,opt,name=lineupIndex,proto3" json:"lineupIndex,omitempty"` // 阵容下标
  3171. HeroGUID int64 `protobuf:"varint,10,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"` // 英雄唯一ID
  3172. HeroConfigID int32 `protobuf:"varint,11,opt,name=heroConfigID,proto3" json:"heroConfigID,omitempty"` // 英雄配置ID
  3173. Energy int32 `protobuf:"varint,12,opt,name=energy,proto3" json:"energy,omitempty"` // 体力
  3174. ArmID int32 `protobuf:"varint,20,opt,name=armID,proto3" json:"armID,omitempty"` // 兵种ID
  3175. ArmWeight int64 `protobuf:"varint,21,opt,name=armWeight,proto3" json:"armWeight,omitempty"` // 兵种负重
  3176. TroopsNum int32 `protobuf:"varint,22,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"` // 兵力数(全量同步)
  3177. TroopsMax int32 `protobuf:"varint,23,opt,name=troopsMax,proto3" json:"troopsMax,omitempty"` // 兵力上限
  3178. unknownFields protoimpl.UnknownFields
  3179. sizeCache protoimpl.SizeCache
  3180. }
  3181. func (x *MarchMember) Reset() {
  3182. *x = MarchMember{}
  3183. mi := &file_actor_proto_msgTypes[42]
  3184. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3185. ms.StoreMessageInfo(mi)
  3186. }
  3187. func (x *MarchMember) String() string {
  3188. return protoimpl.X.MessageStringOf(x)
  3189. }
  3190. func (*MarchMember) ProtoMessage() {}
  3191. func (x *MarchMember) ProtoReflect() protoreflect.Message {
  3192. mi := &file_actor_proto_msgTypes[42]
  3193. if x != nil {
  3194. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3195. if ms.LoadMessageInfo() == nil {
  3196. ms.StoreMessageInfo(mi)
  3197. }
  3198. return ms
  3199. }
  3200. return mi.MessageOf(x)
  3201. }
  3202. // Deprecated: Use MarchMember.ProtoReflect.Descriptor instead.
  3203. func (*MarchMember) Descriptor() ([]byte, []int) {
  3204. return file_actor_proto_rawDescGZIP(), []int{42}
  3205. }
  3206. func (x *MarchMember) GetTeamIndex() int32 {
  3207. if x != nil {
  3208. return x.TeamIndex
  3209. }
  3210. return 0
  3211. }
  3212. func (x *MarchMember) GetLineupIndex() int32 {
  3213. if x != nil {
  3214. return x.LineupIndex
  3215. }
  3216. return 0
  3217. }
  3218. func (x *MarchMember) GetHeroGUID() int64 {
  3219. if x != nil {
  3220. return x.HeroGUID
  3221. }
  3222. return 0
  3223. }
  3224. func (x *MarchMember) GetHeroConfigID() int32 {
  3225. if x != nil {
  3226. return x.HeroConfigID
  3227. }
  3228. return 0
  3229. }
  3230. func (x *MarchMember) GetEnergy() int32 {
  3231. if x != nil {
  3232. return x.Energy
  3233. }
  3234. return 0
  3235. }
  3236. func (x *MarchMember) GetArmID() int32 {
  3237. if x != nil {
  3238. return x.ArmID
  3239. }
  3240. return 0
  3241. }
  3242. func (x *MarchMember) GetArmWeight() int64 {
  3243. if x != nil {
  3244. return x.ArmWeight
  3245. }
  3246. return 0
  3247. }
  3248. func (x *MarchMember) GetTroopsNum() int32 {
  3249. if x != nil {
  3250. return x.TroopsNum
  3251. }
  3252. return 0
  3253. }
  3254. func (x *MarchMember) GetTroopsMax() int32 {
  3255. if x != nil {
  3256. return x.TroopsMax
  3257. }
  3258. return 0
  3259. }
  3260. // 行军检测
  3261. type MarchCheck struct {
  3262. state protoimpl.MessageState `protogen:"open.v1"`
  3263. MarchObjectID int64 `protobuf:"varint,1,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"` // 行军对象ID
  3264. MarchType int32 `protobuf:"varint,2,opt,name=marchType,proto3" json:"marchType,omitempty"` // 行军类型
  3265. X int32 `protobuf:"varint,3,opt,name=x,proto3" json:"x,omitempty"` // 行军x坐标
  3266. Y int32 `protobuf:"varint,4,opt,name=y,proto3" json:"y,omitempty"` // 行军y坐标
  3267. unknownFields protoimpl.UnknownFields
  3268. sizeCache protoimpl.SizeCache
  3269. }
  3270. func (x *MarchCheck) Reset() {
  3271. *x = MarchCheck{}
  3272. mi := &file_actor_proto_msgTypes[43]
  3273. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3274. ms.StoreMessageInfo(mi)
  3275. }
  3276. func (x *MarchCheck) String() string {
  3277. return protoimpl.X.MessageStringOf(x)
  3278. }
  3279. func (*MarchCheck) ProtoMessage() {}
  3280. func (x *MarchCheck) ProtoReflect() protoreflect.Message {
  3281. mi := &file_actor_proto_msgTypes[43]
  3282. if x != nil {
  3283. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3284. if ms.LoadMessageInfo() == nil {
  3285. ms.StoreMessageInfo(mi)
  3286. }
  3287. return ms
  3288. }
  3289. return mi.MessageOf(x)
  3290. }
  3291. // Deprecated: Use MarchCheck.ProtoReflect.Descriptor instead.
  3292. func (*MarchCheck) Descriptor() ([]byte, []int) {
  3293. return file_actor_proto_rawDescGZIP(), []int{43}
  3294. }
  3295. func (x *MarchCheck) GetMarchObjectID() int64 {
  3296. if x != nil {
  3297. return x.MarchObjectID
  3298. }
  3299. return 0
  3300. }
  3301. func (x *MarchCheck) GetMarchType() int32 {
  3302. if x != nil {
  3303. return x.MarchType
  3304. }
  3305. return 0
  3306. }
  3307. func (x *MarchCheck) GetX() int32 {
  3308. if x != nil {
  3309. return x.X
  3310. }
  3311. return 0
  3312. }
  3313. func (x *MarchCheck) GetY() int32 {
  3314. if x != nil {
  3315. return x.Y
  3316. }
  3317. return 0
  3318. }
  3319. // 地图玩家建筑建造请求
  3320. type BuildRequest struct {
  3321. state protoimpl.MessageState `protogen:"open.v1"`
  3322. ConfigID int32 `protobuf:"varint,1,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
  3323. PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  3324. LeagueID int64 `protobuf:"varint,3,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
  3325. X int32 `protobuf:"varint,4,opt,name=x,proto3" json:"x,omitempty"` // x坐标
  3326. Y int32 `protobuf:"varint,5,opt,name=y,proto3" json:"y,omitempty"` // y坐标
  3327. BuildEndTime int64 `protobuf:"varint,6,opt,name=buildEndTime,proto3" json:"buildEndTime,omitempty"` // 建造截至时间(ms)
  3328. BuildLimit int32 `protobuf:"varint,7,opt,name=buildLimit,proto3" json:"buildLimit,omitempty"` // 建筑数量上限
  3329. unknownFields protoimpl.UnknownFields
  3330. sizeCache protoimpl.SizeCache
  3331. }
  3332. func (x *BuildRequest) Reset() {
  3333. *x = BuildRequest{}
  3334. mi := &file_actor_proto_msgTypes[44]
  3335. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3336. ms.StoreMessageInfo(mi)
  3337. }
  3338. func (x *BuildRequest) String() string {
  3339. return protoimpl.X.MessageStringOf(x)
  3340. }
  3341. func (*BuildRequest) ProtoMessage() {}
  3342. func (x *BuildRequest) ProtoReflect() protoreflect.Message {
  3343. mi := &file_actor_proto_msgTypes[44]
  3344. if x != nil {
  3345. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3346. if ms.LoadMessageInfo() == nil {
  3347. ms.StoreMessageInfo(mi)
  3348. }
  3349. return ms
  3350. }
  3351. return mi.MessageOf(x)
  3352. }
  3353. // Deprecated: Use BuildRequest.ProtoReflect.Descriptor instead.
  3354. func (*BuildRequest) Descriptor() ([]byte, []int) {
  3355. return file_actor_proto_rawDescGZIP(), []int{44}
  3356. }
  3357. func (x *BuildRequest) GetConfigID() int32 {
  3358. if x != nil {
  3359. return x.ConfigID
  3360. }
  3361. return 0
  3362. }
  3363. func (x *BuildRequest) GetPlayerID() int64 {
  3364. if x != nil {
  3365. return x.PlayerID
  3366. }
  3367. return 0
  3368. }
  3369. func (x *BuildRequest) GetLeagueID() int64 {
  3370. if x != nil {
  3371. return x.LeagueID
  3372. }
  3373. return 0
  3374. }
  3375. func (x *BuildRequest) GetX() int32 {
  3376. if x != nil {
  3377. return x.X
  3378. }
  3379. return 0
  3380. }
  3381. func (x *BuildRequest) GetY() int32 {
  3382. if x != nil {
  3383. return x.Y
  3384. }
  3385. return 0
  3386. }
  3387. func (x *BuildRequest) GetBuildEndTime() int64 {
  3388. if x != nil {
  3389. return x.BuildEndTime
  3390. }
  3391. return 0
  3392. }
  3393. func (x *BuildRequest) GetBuildLimit() int32 {
  3394. if x != nil {
  3395. return x.BuildLimit
  3396. }
  3397. return 0
  3398. }
  3399. // 地图联盟建筑建造请求
  3400. type BuildLeagueRequest struct {
  3401. state protoimpl.MessageState `protogen:"open.v1"`
  3402. ConfigID int32 `protobuf:"varint,1,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
  3403. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
  3404. Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 建筑等级 默认1级
  3405. X int32 `protobuf:"varint,4,opt,name=x,proto3" json:"x,omitempty"` // x坐标
  3406. Y int32 `protobuf:"varint,5,opt,name=y,proto3" json:"y,omitempty"` // y坐标
  3407. BuildEndTime int64 `protobuf:"varint,6,opt,name=buildEndTime,proto3" json:"buildEndTime,omitempty"` // 建造截至时间(ms)
  3408. unknownFields protoimpl.UnknownFields
  3409. sizeCache protoimpl.SizeCache
  3410. }
  3411. func (x *BuildLeagueRequest) Reset() {
  3412. *x = BuildLeagueRequest{}
  3413. mi := &file_actor_proto_msgTypes[45]
  3414. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3415. ms.StoreMessageInfo(mi)
  3416. }
  3417. func (x *BuildLeagueRequest) String() string {
  3418. return protoimpl.X.MessageStringOf(x)
  3419. }
  3420. func (*BuildLeagueRequest) ProtoMessage() {}
  3421. func (x *BuildLeagueRequest) ProtoReflect() protoreflect.Message {
  3422. mi := &file_actor_proto_msgTypes[45]
  3423. if x != nil {
  3424. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3425. if ms.LoadMessageInfo() == nil {
  3426. ms.StoreMessageInfo(mi)
  3427. }
  3428. return ms
  3429. }
  3430. return mi.MessageOf(x)
  3431. }
  3432. // Deprecated: Use BuildLeagueRequest.ProtoReflect.Descriptor instead.
  3433. func (*BuildLeagueRequest) Descriptor() ([]byte, []int) {
  3434. return file_actor_proto_rawDescGZIP(), []int{45}
  3435. }
  3436. func (x *BuildLeagueRequest) GetConfigID() int32 {
  3437. if x != nil {
  3438. return x.ConfigID
  3439. }
  3440. return 0
  3441. }
  3442. func (x *BuildLeagueRequest) GetLeagueID() int64 {
  3443. if x != nil {
  3444. return x.LeagueID
  3445. }
  3446. return 0
  3447. }
  3448. func (x *BuildLeagueRequest) GetLevel() int32 {
  3449. if x != nil {
  3450. return x.Level
  3451. }
  3452. return 0
  3453. }
  3454. func (x *BuildLeagueRequest) GetX() int32 {
  3455. if x != nil {
  3456. return x.X
  3457. }
  3458. return 0
  3459. }
  3460. func (x *BuildLeagueRequest) GetY() int32 {
  3461. if x != nil {
  3462. return x.Y
  3463. }
  3464. return 0
  3465. }
  3466. func (x *BuildLeagueRequest) GetBuildEndTime() int64 {
  3467. if x != nil {
  3468. return x.BuildEndTime
  3469. }
  3470. return 0
  3471. }
  3472. // 建筑更新
  3473. type BuildUpdate struct {
  3474. state protoimpl.MessageState `protogen:"open.v1"`
  3475. ConfigID int32 `protobuf:"varint,1,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
  3476. ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
  3477. X int32 `protobuf:"varint,3,opt,name=x,proto3" json:"x,omitempty"` // x坐标
  3478. Y int32 `protobuf:"varint,4,opt,name=y,proto3" json:"y,omitempty"` // y坐标
  3479. IsAdd bool `protobuf:"varint,5,opt,name=isAdd,proto3" json:"isAdd,omitempty"` // 是否添加
  3480. unknownFields protoimpl.UnknownFields
  3481. sizeCache protoimpl.SizeCache
  3482. }
  3483. func (x *BuildUpdate) Reset() {
  3484. *x = BuildUpdate{}
  3485. mi := &file_actor_proto_msgTypes[46]
  3486. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3487. ms.StoreMessageInfo(mi)
  3488. }
  3489. func (x *BuildUpdate) String() string {
  3490. return protoimpl.X.MessageStringOf(x)
  3491. }
  3492. func (*BuildUpdate) ProtoMessage() {}
  3493. func (x *BuildUpdate) ProtoReflect() protoreflect.Message {
  3494. mi := &file_actor_proto_msgTypes[46]
  3495. if x != nil {
  3496. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3497. if ms.LoadMessageInfo() == nil {
  3498. ms.StoreMessageInfo(mi)
  3499. }
  3500. return ms
  3501. }
  3502. return mi.MessageOf(x)
  3503. }
  3504. // Deprecated: Use BuildUpdate.ProtoReflect.Descriptor instead.
  3505. func (*BuildUpdate) Descriptor() ([]byte, []int) {
  3506. return file_actor_proto_rawDescGZIP(), []int{46}
  3507. }
  3508. func (x *BuildUpdate) GetConfigID() int32 {
  3509. if x != nil {
  3510. return x.ConfigID
  3511. }
  3512. return 0
  3513. }
  3514. func (x *BuildUpdate) GetObjectID() int64 {
  3515. if x != nil {
  3516. return x.ObjectID
  3517. }
  3518. return 0
  3519. }
  3520. func (x *BuildUpdate) GetX() int32 {
  3521. if x != nil {
  3522. return x.X
  3523. }
  3524. return 0
  3525. }
  3526. func (x *BuildUpdate) GetY() int32 {
  3527. if x != nil {
  3528. return x.Y
  3529. }
  3530. return 0
  3531. }
  3532. func (x *BuildUpdate) GetIsAdd() bool {
  3533. if x != nil {
  3534. return x.IsAdd
  3535. }
  3536. return false
  3537. }
  3538. // 建筑升级
  3539. type BuildUpgradeRequest struct {
  3540. state protoimpl.MessageState `protogen:"open.v1"`
  3541. ConfigID int32 `protobuf:"varint,2,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
  3542. ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"` // 建筑对象ID
  3543. Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 建筑升级等级
  3544. PlayerID int64 `protobuf:"varint,4,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  3545. LeagueID int64 `protobuf:"varint,5,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
  3546. UpgradeEndTime int64 `protobuf:"varint,6,opt,name=upgradeEndTime,proto3" json:"upgradeEndTime,omitempty"` // 升级截至时间 单位毫秒
  3547. unknownFields protoimpl.UnknownFields
  3548. sizeCache protoimpl.SizeCache
  3549. }
  3550. func (x *BuildUpgradeRequest) Reset() {
  3551. *x = BuildUpgradeRequest{}
  3552. mi := &file_actor_proto_msgTypes[47]
  3553. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3554. ms.StoreMessageInfo(mi)
  3555. }
  3556. func (x *BuildUpgradeRequest) String() string {
  3557. return protoimpl.X.MessageStringOf(x)
  3558. }
  3559. func (*BuildUpgradeRequest) ProtoMessage() {}
  3560. func (x *BuildUpgradeRequest) ProtoReflect() protoreflect.Message {
  3561. mi := &file_actor_proto_msgTypes[47]
  3562. if x != nil {
  3563. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3564. if ms.LoadMessageInfo() == nil {
  3565. ms.StoreMessageInfo(mi)
  3566. }
  3567. return ms
  3568. }
  3569. return mi.MessageOf(x)
  3570. }
  3571. // Deprecated: Use BuildUpgradeRequest.ProtoReflect.Descriptor instead.
  3572. func (*BuildUpgradeRequest) Descriptor() ([]byte, []int) {
  3573. return file_actor_proto_rawDescGZIP(), []int{47}
  3574. }
  3575. func (x *BuildUpgradeRequest) GetConfigID() int32 {
  3576. if x != nil {
  3577. return x.ConfigID
  3578. }
  3579. return 0
  3580. }
  3581. func (x *BuildUpgradeRequest) GetObjectID() int64 {
  3582. if x != nil {
  3583. return x.ObjectID
  3584. }
  3585. return 0
  3586. }
  3587. func (x *BuildUpgradeRequest) GetLevel() int32 {
  3588. if x != nil {
  3589. return x.Level
  3590. }
  3591. return 0
  3592. }
  3593. func (x *BuildUpgradeRequest) GetPlayerID() int64 {
  3594. if x != nil {
  3595. return x.PlayerID
  3596. }
  3597. return 0
  3598. }
  3599. func (x *BuildUpgradeRequest) GetLeagueID() int64 {
  3600. if x != nil {
  3601. return x.LeagueID
  3602. }
  3603. return 0
  3604. }
  3605. func (x *BuildUpgradeRequest) GetUpgradeEndTime() int64 {
  3606. if x != nil {
  3607. return x.UpgradeEndTime
  3608. }
  3609. return 0
  3610. }
  3611. // 攻城更新
  3612. type SiegeUpdate struct {
  3613. state protoimpl.MessageState `protogen:"open.v1"`
  3614. // 城池对象ID
  3615. CastleObjectID int64 `protobuf:"varint,1,opt,name=castleObjectID,proto3" json:"castleObjectID,omitempty"`
  3616. // 阶段
  3617. SiegeStage int32 `protobuf:"varint,2,opt,name=siegeStage,proto3" json:"siegeStage,omitempty"`
  3618. // 阶段结束时间
  3619. StageEndTime int64 `protobuf:"varint,3,opt,name=stageEndTime,proto3" json:"stageEndTime,omitempty"`
  3620. unknownFields protoimpl.UnknownFields
  3621. sizeCache protoimpl.SizeCache
  3622. }
  3623. func (x *SiegeUpdate) Reset() {
  3624. *x = SiegeUpdate{}
  3625. mi := &file_actor_proto_msgTypes[48]
  3626. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3627. ms.StoreMessageInfo(mi)
  3628. }
  3629. func (x *SiegeUpdate) String() string {
  3630. return protoimpl.X.MessageStringOf(x)
  3631. }
  3632. func (*SiegeUpdate) ProtoMessage() {}
  3633. func (x *SiegeUpdate) ProtoReflect() protoreflect.Message {
  3634. mi := &file_actor_proto_msgTypes[48]
  3635. if x != nil {
  3636. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3637. if ms.LoadMessageInfo() == nil {
  3638. ms.StoreMessageInfo(mi)
  3639. }
  3640. return ms
  3641. }
  3642. return mi.MessageOf(x)
  3643. }
  3644. // Deprecated: Use SiegeUpdate.ProtoReflect.Descriptor instead.
  3645. func (*SiegeUpdate) Descriptor() ([]byte, []int) {
  3646. return file_actor_proto_rawDescGZIP(), []int{48}
  3647. }
  3648. func (x *SiegeUpdate) GetCastleObjectID() int64 {
  3649. if x != nil {
  3650. return x.CastleObjectID
  3651. }
  3652. return 0
  3653. }
  3654. func (x *SiegeUpdate) GetSiegeStage() int32 {
  3655. if x != nil {
  3656. return x.SiegeStage
  3657. }
  3658. return 0
  3659. }
  3660. func (x *SiegeUpdate) GetStageEndTime() int64 {
  3661. if x != nil {
  3662. return x.StageEndTime
  3663. }
  3664. return 0
  3665. }
  3666. // 玩家详细信息
  3667. type PlayerDetailInfo struct {
  3668. state protoimpl.MessageState `protogen:"open.v1"`
  3669. Account *AccountInfo `protobuf:"bytes,1,opt,name=account,proto3" json:"account,omitempty"` // 账号信息
  3670. Player *PlayerInfo `protobuf:"bytes,2,opt,name=player,proto3" json:"player,omitempty"` // 玩家信息
  3671. Charge *ChargeInfo `protobuf:"bytes,3,opt,name=charge,proto3" json:"charge,omitempty"` // 充值信息
  3672. Items []*I32I64 `protobuf:"bytes,4,rep,name=items,proto3" json:"items,omitempty"` // 资源列表 key: 资源ID value: 资源数量
  3673. Heroes []*HeroData `protobuf:"bytes,5,rep,name=heroes,proto3" json:"heroes,omitempty"` // 英雄列表
  3674. Mails []*Mail `protobuf:"bytes,6,rep,name=mails,proto3" json:"mails,omitempty"` // 邮件列表
  3675. unknownFields protoimpl.UnknownFields
  3676. sizeCache protoimpl.SizeCache
  3677. }
  3678. func (x *PlayerDetailInfo) Reset() {
  3679. *x = PlayerDetailInfo{}
  3680. mi := &file_actor_proto_msgTypes[49]
  3681. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3682. ms.StoreMessageInfo(mi)
  3683. }
  3684. func (x *PlayerDetailInfo) String() string {
  3685. return protoimpl.X.MessageStringOf(x)
  3686. }
  3687. func (*PlayerDetailInfo) ProtoMessage() {}
  3688. func (x *PlayerDetailInfo) ProtoReflect() protoreflect.Message {
  3689. mi := &file_actor_proto_msgTypes[49]
  3690. if x != nil {
  3691. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3692. if ms.LoadMessageInfo() == nil {
  3693. ms.StoreMessageInfo(mi)
  3694. }
  3695. return ms
  3696. }
  3697. return mi.MessageOf(x)
  3698. }
  3699. // Deprecated: Use PlayerDetailInfo.ProtoReflect.Descriptor instead.
  3700. func (*PlayerDetailInfo) Descriptor() ([]byte, []int) {
  3701. return file_actor_proto_rawDescGZIP(), []int{49}
  3702. }
  3703. func (x *PlayerDetailInfo) GetAccount() *AccountInfo {
  3704. if x != nil {
  3705. return x.Account
  3706. }
  3707. return nil
  3708. }
  3709. func (x *PlayerDetailInfo) GetPlayer() *PlayerInfo {
  3710. if x != nil {
  3711. return x.Player
  3712. }
  3713. return nil
  3714. }
  3715. func (x *PlayerDetailInfo) GetCharge() *ChargeInfo {
  3716. if x != nil {
  3717. return x.Charge
  3718. }
  3719. return nil
  3720. }
  3721. func (x *PlayerDetailInfo) GetItems() []*I32I64 {
  3722. if x != nil {
  3723. return x.Items
  3724. }
  3725. return nil
  3726. }
  3727. func (x *PlayerDetailInfo) GetHeroes() []*HeroData {
  3728. if x != nil {
  3729. return x.Heroes
  3730. }
  3731. return nil
  3732. }
  3733. func (x *PlayerDetailInfo) GetMails() []*Mail {
  3734. if x != nil {
  3735. return x.Mails
  3736. }
  3737. return nil
  3738. }
  3739. // 账号数据
  3740. type AccountInfo struct {
  3741. state protoimpl.MessageState `protogen:"open.v1"`
  3742. AccountID string `protobuf:"bytes,1,opt,name=accountID,proto3" json:"accountID,omitempty"` // 账号ID
  3743. FacebookID string `protobuf:"bytes,2,opt,name=facebookID,proto3" json:"facebookID,omitempty"` // FaceBookID
  3744. GoogleID string `protobuf:"bytes,3,opt,name=googleID,proto3" json:"googleID,omitempty"` // googleID
  3745. AppleID string `protobuf:"bytes,4,opt,name=appleID,proto3" json:"appleID,omitempty"` // 苹果ID
  3746. Email string `protobuf:"bytes,5,opt,name=email,proto3" json:"email,omitempty"` // email
  3747. Phone string `protobuf:"bytes,6,opt,name=phone,proto3" json:"phone,omitempty"` // 手机号码
  3748. unknownFields protoimpl.UnknownFields
  3749. sizeCache protoimpl.SizeCache
  3750. }
  3751. func (x *AccountInfo) Reset() {
  3752. *x = AccountInfo{}
  3753. mi := &file_actor_proto_msgTypes[50]
  3754. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3755. ms.StoreMessageInfo(mi)
  3756. }
  3757. func (x *AccountInfo) String() string {
  3758. return protoimpl.X.MessageStringOf(x)
  3759. }
  3760. func (*AccountInfo) ProtoMessage() {}
  3761. func (x *AccountInfo) ProtoReflect() protoreflect.Message {
  3762. mi := &file_actor_proto_msgTypes[50]
  3763. if x != nil {
  3764. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3765. if ms.LoadMessageInfo() == nil {
  3766. ms.StoreMessageInfo(mi)
  3767. }
  3768. return ms
  3769. }
  3770. return mi.MessageOf(x)
  3771. }
  3772. // Deprecated: Use AccountInfo.ProtoReflect.Descriptor instead.
  3773. func (*AccountInfo) Descriptor() ([]byte, []int) {
  3774. return file_actor_proto_rawDescGZIP(), []int{50}
  3775. }
  3776. func (x *AccountInfo) GetAccountID() string {
  3777. if x != nil {
  3778. return x.AccountID
  3779. }
  3780. return ""
  3781. }
  3782. func (x *AccountInfo) GetFacebookID() string {
  3783. if x != nil {
  3784. return x.FacebookID
  3785. }
  3786. return ""
  3787. }
  3788. func (x *AccountInfo) GetGoogleID() string {
  3789. if x != nil {
  3790. return x.GoogleID
  3791. }
  3792. return ""
  3793. }
  3794. func (x *AccountInfo) GetAppleID() string {
  3795. if x != nil {
  3796. return x.AppleID
  3797. }
  3798. return ""
  3799. }
  3800. func (x *AccountInfo) GetEmail() string {
  3801. if x != nil {
  3802. return x.Email
  3803. }
  3804. return ""
  3805. }
  3806. func (x *AccountInfo) GetPhone() string {
  3807. if x != nil {
  3808. return x.Phone
  3809. }
  3810. return ""
  3811. }
  3812. // 玩家信息
  3813. type PlayerInfo struct {
  3814. state protoimpl.MessageState `protogen:"open.v1"`
  3815. GameNodeID string `protobuf:"bytes,1,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点ID
  3816. PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  3817. PlayerName string `protobuf:"bytes,3,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家名称
  3818. Level int32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` // 玩家等级
  3819. Power int64 `protobuf:"varint,5,opt,name=power,proto3" json:"power,omitempty"` // 战力
  3820. LeagueName string `protobuf:"bytes,6,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
  3821. RegisterIMEI string `protobuf:"bytes,7,opt,name=registerIMEI,proto3" json:"registerIMEI,omitempty"` // 注册IMEI
  3822. RegisterIP string `protobuf:"bytes,8,opt,name=registerIP,proto3" json:"registerIP,omitempty"` // 注册IP
  3823. RegisterTime int64 `protobuf:"varint,9,opt,name=registerTime,proto3" json:"registerTime,omitempty"` // 注册时间
  3824. LastLoginIMEI string `protobuf:"bytes,10,opt,name=lastLoginIMEI,proto3" json:"lastLoginIMEI,omitempty"` // 最后登录IMEI
  3825. LastLoginIP string `protobuf:"bytes,11,opt,name=lastLoginIP,proto3" json:"lastLoginIP,omitempty"` // 最后登录IP
  3826. LastLoginTime int64 `protobuf:"varint,12,opt,name=lastLoginTime,proto3" json:"lastLoginTime,omitempty"` // 最后登录时间
  3827. IsOnline bool `protobuf:"varint,13,opt,name=isOnline,proto3" json:"isOnline,omitempty"` // 是否在线
  3828. unknownFields protoimpl.UnknownFields
  3829. sizeCache protoimpl.SizeCache
  3830. }
  3831. func (x *PlayerInfo) Reset() {
  3832. *x = PlayerInfo{}
  3833. mi := &file_actor_proto_msgTypes[51]
  3834. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3835. ms.StoreMessageInfo(mi)
  3836. }
  3837. func (x *PlayerInfo) String() string {
  3838. return protoimpl.X.MessageStringOf(x)
  3839. }
  3840. func (*PlayerInfo) ProtoMessage() {}
  3841. func (x *PlayerInfo) ProtoReflect() protoreflect.Message {
  3842. mi := &file_actor_proto_msgTypes[51]
  3843. if x != nil {
  3844. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3845. if ms.LoadMessageInfo() == nil {
  3846. ms.StoreMessageInfo(mi)
  3847. }
  3848. return ms
  3849. }
  3850. return mi.MessageOf(x)
  3851. }
  3852. // Deprecated: Use PlayerInfo.ProtoReflect.Descriptor instead.
  3853. func (*PlayerInfo) Descriptor() ([]byte, []int) {
  3854. return file_actor_proto_rawDescGZIP(), []int{51}
  3855. }
  3856. func (x *PlayerInfo) GetGameNodeID() string {
  3857. if x != nil {
  3858. return x.GameNodeID
  3859. }
  3860. return ""
  3861. }
  3862. func (x *PlayerInfo) GetPlayerID() int64 {
  3863. if x != nil {
  3864. return x.PlayerID
  3865. }
  3866. return 0
  3867. }
  3868. func (x *PlayerInfo) GetPlayerName() string {
  3869. if x != nil {
  3870. return x.PlayerName
  3871. }
  3872. return ""
  3873. }
  3874. func (x *PlayerInfo) GetLevel() int32 {
  3875. if x != nil {
  3876. return x.Level
  3877. }
  3878. return 0
  3879. }
  3880. func (x *PlayerInfo) GetPower() int64 {
  3881. if x != nil {
  3882. return x.Power
  3883. }
  3884. return 0
  3885. }
  3886. func (x *PlayerInfo) GetLeagueName() string {
  3887. if x != nil {
  3888. return x.LeagueName
  3889. }
  3890. return ""
  3891. }
  3892. func (x *PlayerInfo) GetRegisterIMEI() string {
  3893. if x != nil {
  3894. return x.RegisterIMEI
  3895. }
  3896. return ""
  3897. }
  3898. func (x *PlayerInfo) GetRegisterIP() string {
  3899. if x != nil {
  3900. return x.RegisterIP
  3901. }
  3902. return ""
  3903. }
  3904. func (x *PlayerInfo) GetRegisterTime() int64 {
  3905. if x != nil {
  3906. return x.RegisterTime
  3907. }
  3908. return 0
  3909. }
  3910. func (x *PlayerInfo) GetLastLoginIMEI() string {
  3911. if x != nil {
  3912. return x.LastLoginIMEI
  3913. }
  3914. return ""
  3915. }
  3916. func (x *PlayerInfo) GetLastLoginIP() string {
  3917. if x != nil {
  3918. return x.LastLoginIP
  3919. }
  3920. return ""
  3921. }
  3922. func (x *PlayerInfo) GetLastLoginTime() int64 {
  3923. if x != nil {
  3924. return x.LastLoginTime
  3925. }
  3926. return 0
  3927. }
  3928. func (x *PlayerInfo) GetIsOnline() bool {
  3929. if x != nil {
  3930. return x.IsOnline
  3931. }
  3932. return false
  3933. }
  3934. // 玩家充值数据
  3935. type ChargeInfo struct {
  3936. state protoimpl.MessageState `protogen:"open.v1"`
  3937. TotalCharge int32 `protobuf:"varint,1,opt,name=totalCharge,proto3" json:"totalCharge,omitempty"` // 累计充值金额
  3938. ChargeCount int32 `protobuf:"varint,2,opt,name=ChargeCount,proto3" json:"ChargeCount,omitempty"` // 累计充值次数
  3939. unknownFields protoimpl.UnknownFields
  3940. sizeCache protoimpl.SizeCache
  3941. }
  3942. func (x *ChargeInfo) Reset() {
  3943. *x = ChargeInfo{}
  3944. mi := &file_actor_proto_msgTypes[52]
  3945. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3946. ms.StoreMessageInfo(mi)
  3947. }
  3948. func (x *ChargeInfo) String() string {
  3949. return protoimpl.X.MessageStringOf(x)
  3950. }
  3951. func (*ChargeInfo) ProtoMessage() {}
  3952. func (x *ChargeInfo) ProtoReflect() protoreflect.Message {
  3953. mi := &file_actor_proto_msgTypes[52]
  3954. if x != nil {
  3955. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3956. if ms.LoadMessageInfo() == nil {
  3957. ms.StoreMessageInfo(mi)
  3958. }
  3959. return ms
  3960. }
  3961. return mi.MessageOf(x)
  3962. }
  3963. // Deprecated: Use ChargeInfo.ProtoReflect.Descriptor instead.
  3964. func (*ChargeInfo) Descriptor() ([]byte, []int) {
  3965. return file_actor_proto_rawDescGZIP(), []int{52}
  3966. }
  3967. func (x *ChargeInfo) GetTotalCharge() int32 {
  3968. if x != nil {
  3969. return x.TotalCharge
  3970. }
  3971. return 0
  3972. }
  3973. func (x *ChargeInfo) GetChargeCount() int32 {
  3974. if x != nil {
  3975. return x.ChargeCount
  3976. }
  3977. return 0
  3978. }
  3979. // 英雄基础数据
  3980. type HeroData struct {
  3981. state protoimpl.MessageState `protogen:"open.v1"`
  3982. HeroID int32 `protobuf:"varint,1,opt,name=heroID,proto3" json:"heroID,omitempty"` // 英雄ID
  3983. Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star,omitempty"` // 英雄星级
  3984. Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 英雄等级
  3985. Count int32 `protobuf:"varint,4,opt,name=count,proto3" json:"count,omitempty"` // 英雄数量
  3986. unknownFields protoimpl.UnknownFields
  3987. sizeCache protoimpl.SizeCache
  3988. }
  3989. func (x *HeroData) Reset() {
  3990. *x = HeroData{}
  3991. mi := &file_actor_proto_msgTypes[53]
  3992. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  3993. ms.StoreMessageInfo(mi)
  3994. }
  3995. func (x *HeroData) String() string {
  3996. return protoimpl.X.MessageStringOf(x)
  3997. }
  3998. func (*HeroData) ProtoMessage() {}
  3999. func (x *HeroData) ProtoReflect() protoreflect.Message {
  4000. mi := &file_actor_proto_msgTypes[53]
  4001. if x != nil {
  4002. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4003. if ms.LoadMessageInfo() == nil {
  4004. ms.StoreMessageInfo(mi)
  4005. }
  4006. return ms
  4007. }
  4008. return mi.MessageOf(x)
  4009. }
  4010. // Deprecated: Use HeroData.ProtoReflect.Descriptor instead.
  4011. func (*HeroData) Descriptor() ([]byte, []int) {
  4012. return file_actor_proto_rawDescGZIP(), []int{53}
  4013. }
  4014. func (x *HeroData) GetHeroID() int32 {
  4015. if x != nil {
  4016. return x.HeroID
  4017. }
  4018. return 0
  4019. }
  4020. func (x *HeroData) GetStar() int32 {
  4021. if x != nil {
  4022. return x.Star
  4023. }
  4024. return 0
  4025. }
  4026. func (x *HeroData) GetLevel() int32 {
  4027. if x != nil {
  4028. return x.Level
  4029. }
  4030. return 0
  4031. }
  4032. func (x *HeroData) GetCount() int32 {
  4033. if x != nil {
  4034. return x.Count
  4035. }
  4036. return 0
  4037. }
  4038. // 录像数据
  4039. type RecordData struct {
  4040. state protoimpl.MessageState `protogen:"open.v1"`
  4041. RecordID string `protobuf:"bytes,1,opt,name=recordID,proto3" json:"recordID,omitempty"` // 录像ID
  4042. Data []byte `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"` // 录像数据
  4043. IsFail bool `protobuf:"varint,3,opt,name=isFail,proto3" json:"isFail,omitempty"` // 是否是验证失败的录像
  4044. unknownFields protoimpl.UnknownFields
  4045. sizeCache protoimpl.SizeCache
  4046. }
  4047. func (x *RecordData) Reset() {
  4048. *x = RecordData{}
  4049. mi := &file_actor_proto_msgTypes[54]
  4050. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4051. ms.StoreMessageInfo(mi)
  4052. }
  4053. func (x *RecordData) String() string {
  4054. return protoimpl.X.MessageStringOf(x)
  4055. }
  4056. func (*RecordData) ProtoMessage() {}
  4057. func (x *RecordData) ProtoReflect() protoreflect.Message {
  4058. mi := &file_actor_proto_msgTypes[54]
  4059. if x != nil {
  4060. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4061. if ms.LoadMessageInfo() == nil {
  4062. ms.StoreMessageInfo(mi)
  4063. }
  4064. return ms
  4065. }
  4066. return mi.MessageOf(x)
  4067. }
  4068. // Deprecated: Use RecordData.ProtoReflect.Descriptor instead.
  4069. func (*RecordData) Descriptor() ([]byte, []int) {
  4070. return file_actor_proto_rawDescGZIP(), []int{54}
  4071. }
  4072. func (x *RecordData) GetRecordID() string {
  4073. if x != nil {
  4074. return x.RecordID
  4075. }
  4076. return ""
  4077. }
  4078. func (x *RecordData) GetData() []byte {
  4079. if x != nil {
  4080. return x.Data
  4081. }
  4082. return nil
  4083. }
  4084. func (x *RecordData) GetIsFail() bool {
  4085. if x != nil {
  4086. return x.IsFail
  4087. }
  4088. return false
  4089. }
  4090. // 联盟改名
  4091. type LeagueNameChange struct {
  4092. state protoimpl.MessageState `protogen:"open.v1"`
  4093. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
  4094. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
  4095. NewName string `protobuf:"bytes,3,opt,name=newName,proto3" json:"newName,omitempty"` // 新名称
  4096. unknownFields protoimpl.UnknownFields
  4097. sizeCache protoimpl.SizeCache
  4098. }
  4099. func (x *LeagueNameChange) Reset() {
  4100. *x = LeagueNameChange{}
  4101. mi := &file_actor_proto_msgTypes[55]
  4102. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4103. ms.StoreMessageInfo(mi)
  4104. }
  4105. func (x *LeagueNameChange) String() string {
  4106. return protoimpl.X.MessageStringOf(x)
  4107. }
  4108. func (*LeagueNameChange) ProtoMessage() {}
  4109. func (x *LeagueNameChange) ProtoReflect() protoreflect.Message {
  4110. mi := &file_actor_proto_msgTypes[55]
  4111. if x != nil {
  4112. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4113. if ms.LoadMessageInfo() == nil {
  4114. ms.StoreMessageInfo(mi)
  4115. }
  4116. return ms
  4117. }
  4118. return mi.MessageOf(x)
  4119. }
  4120. // Deprecated: Use LeagueNameChange.ProtoReflect.Descriptor instead.
  4121. func (*LeagueNameChange) Descriptor() ([]byte, []int) {
  4122. return file_actor_proto_rawDescGZIP(), []int{55}
  4123. }
  4124. func (x *LeagueNameChange) GetPlayerID() int64 {
  4125. if x != nil {
  4126. return x.PlayerID
  4127. }
  4128. return 0
  4129. }
  4130. func (x *LeagueNameChange) GetLeagueID() int64 {
  4131. if x != nil {
  4132. return x.LeagueID
  4133. }
  4134. return 0
  4135. }
  4136. func (x *LeagueNameChange) GetNewName() string {
  4137. if x != nil {
  4138. return x.NewName
  4139. }
  4140. return ""
  4141. }
  4142. type LeagueMemberRecordUpdateList struct {
  4143. state protoimpl.MessageState `protogen:"open.v1"`
  4144. // 更新列表
  4145. List []*LeagueMemberRecordUpdate `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
  4146. unknownFields protoimpl.UnknownFields
  4147. sizeCache protoimpl.SizeCache
  4148. }
  4149. func (x *LeagueMemberRecordUpdateList) Reset() {
  4150. *x = LeagueMemberRecordUpdateList{}
  4151. mi := &file_actor_proto_msgTypes[56]
  4152. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4153. ms.StoreMessageInfo(mi)
  4154. }
  4155. func (x *LeagueMemberRecordUpdateList) String() string {
  4156. return protoimpl.X.MessageStringOf(x)
  4157. }
  4158. func (*LeagueMemberRecordUpdateList) ProtoMessage() {}
  4159. func (x *LeagueMemberRecordUpdateList) ProtoReflect() protoreflect.Message {
  4160. mi := &file_actor_proto_msgTypes[56]
  4161. if x != nil {
  4162. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4163. if ms.LoadMessageInfo() == nil {
  4164. ms.StoreMessageInfo(mi)
  4165. }
  4166. return ms
  4167. }
  4168. return mi.MessageOf(x)
  4169. }
  4170. // Deprecated: Use LeagueMemberRecordUpdateList.ProtoReflect.Descriptor instead.
  4171. func (*LeagueMemberRecordUpdateList) Descriptor() ([]byte, []int) {
  4172. return file_actor_proto_rawDescGZIP(), []int{56}
  4173. }
  4174. func (x *LeagueMemberRecordUpdateList) GetList() []*LeagueMemberRecordUpdate {
  4175. if x != nil {
  4176. return x.List
  4177. }
  4178. return nil
  4179. }
  4180. // 更新联盟成员战绩
  4181. type LeagueMemberRecordUpdate struct {
  4182. state protoimpl.MessageState `protogen:"open.v1"`
  4183. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家名称
  4184. Records []*I32I32 `protobuf:"bytes,2,rep,name=records,proto3" json:"records,omitempty"` // 联盟成员战绩 key 战绩类型 value 增加值
  4185. unknownFields protoimpl.UnknownFields
  4186. sizeCache protoimpl.SizeCache
  4187. }
  4188. func (x *LeagueMemberRecordUpdate) Reset() {
  4189. *x = LeagueMemberRecordUpdate{}
  4190. mi := &file_actor_proto_msgTypes[57]
  4191. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4192. ms.StoreMessageInfo(mi)
  4193. }
  4194. func (x *LeagueMemberRecordUpdate) String() string {
  4195. return protoimpl.X.MessageStringOf(x)
  4196. }
  4197. func (*LeagueMemberRecordUpdate) ProtoMessage() {}
  4198. func (x *LeagueMemberRecordUpdate) ProtoReflect() protoreflect.Message {
  4199. mi := &file_actor_proto_msgTypes[57]
  4200. if x != nil {
  4201. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4202. if ms.LoadMessageInfo() == nil {
  4203. ms.StoreMessageInfo(mi)
  4204. }
  4205. return ms
  4206. }
  4207. return mi.MessageOf(x)
  4208. }
  4209. // Deprecated: Use LeagueMemberRecordUpdate.ProtoReflect.Descriptor instead.
  4210. func (*LeagueMemberRecordUpdate) Descriptor() ([]byte, []int) {
  4211. return file_actor_proto_rawDescGZIP(), []int{57}
  4212. }
  4213. func (x *LeagueMemberRecordUpdate) GetPlayerID() int64 {
  4214. if x != nil {
  4215. return x.PlayerID
  4216. }
  4217. return 0
  4218. }
  4219. func (x *LeagueMemberRecordUpdate) GetRecords() []*I32I32 {
  4220. if x != nil {
  4221. return x.Records
  4222. }
  4223. return nil
  4224. }
  4225. // 新集结信息
  4226. type NewAssemble struct {
  4227. state protoimpl.MessageState `protogen:"open.v1"`
  4228. // 集结的军团对象ID
  4229. LegionObjectID int64 `protobuf:"varint,1,opt,name=legionObjectID,proto3" json:"legionObjectID,omitempty"`
  4230. // 发起集结的成员信息
  4231. LeadMember *AssembleMember `protobuf:"bytes,2,opt,name=leadMember,proto3" json:"leadMember,omitempty"`
  4232. // 发起集结的玩家坐标
  4233. Point *Point `protobuf:"bytes,3,opt,name=point,proto3" json:"point,omitempty"`
  4234. // 被集结的目标对象ID
  4235. TargetObjectID int64 `protobuf:"varint,10,opt,name=targetObjectID,proto3" json:"targetObjectID,omitempty"`
  4236. // 被集结的目标配置ID
  4237. TargetConfigID int32 `protobuf:"varint,11,opt,name=targetConfigID,proto3" json:"targetConfigID,omitempty"`
  4238. // 被集结的目标对象类型
  4239. TargetObjectType int32 `protobuf:"varint,12,opt,name=targetObjectType,proto3" json:"targetObjectType,omitempty"`
  4240. // 被集结的目标坐标
  4241. TargetPoint *Point `protobuf:"bytes,13,opt,name=targetPoint,proto3" json:"targetPoint,omitempty"`
  4242. // 集结结束时间
  4243. EndTime int64 `protobuf:"varint,20,opt,name=endTime,proto3" json:"endTime,omitempty"`
  4244. unknownFields protoimpl.UnknownFields
  4245. sizeCache protoimpl.SizeCache
  4246. }
  4247. func (x *NewAssemble) Reset() {
  4248. *x = NewAssemble{}
  4249. mi := &file_actor_proto_msgTypes[58]
  4250. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4251. ms.StoreMessageInfo(mi)
  4252. }
  4253. func (x *NewAssemble) String() string {
  4254. return protoimpl.X.MessageStringOf(x)
  4255. }
  4256. func (*NewAssemble) ProtoMessage() {}
  4257. func (x *NewAssemble) ProtoReflect() protoreflect.Message {
  4258. mi := &file_actor_proto_msgTypes[58]
  4259. if x != nil {
  4260. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4261. if ms.LoadMessageInfo() == nil {
  4262. ms.StoreMessageInfo(mi)
  4263. }
  4264. return ms
  4265. }
  4266. return mi.MessageOf(x)
  4267. }
  4268. // Deprecated: Use NewAssemble.ProtoReflect.Descriptor instead.
  4269. func (*NewAssemble) Descriptor() ([]byte, []int) {
  4270. return file_actor_proto_rawDescGZIP(), []int{58}
  4271. }
  4272. func (x *NewAssemble) GetLegionObjectID() int64 {
  4273. if x != nil {
  4274. return x.LegionObjectID
  4275. }
  4276. return 0
  4277. }
  4278. func (x *NewAssemble) GetLeadMember() *AssembleMember {
  4279. if x != nil {
  4280. return x.LeadMember
  4281. }
  4282. return nil
  4283. }
  4284. func (x *NewAssemble) GetPoint() *Point {
  4285. if x != nil {
  4286. return x.Point
  4287. }
  4288. return nil
  4289. }
  4290. func (x *NewAssemble) GetTargetObjectID() int64 {
  4291. if x != nil {
  4292. return x.TargetObjectID
  4293. }
  4294. return 0
  4295. }
  4296. func (x *NewAssemble) GetTargetConfigID() int32 {
  4297. if x != nil {
  4298. return x.TargetConfigID
  4299. }
  4300. return 0
  4301. }
  4302. func (x *NewAssemble) GetTargetObjectType() int32 {
  4303. if x != nil {
  4304. return x.TargetObjectType
  4305. }
  4306. return 0
  4307. }
  4308. func (x *NewAssemble) GetTargetPoint() *Point {
  4309. if x != nil {
  4310. return x.TargetPoint
  4311. }
  4312. return nil
  4313. }
  4314. func (x *NewAssemble) GetEndTime() int64 {
  4315. if x != nil {
  4316. return x.EndTime
  4317. }
  4318. return 0
  4319. }
  4320. // 集结成员
  4321. type AssembleMember struct {
  4322. state protoimpl.MessageState `protogen:"open.v1"`
  4323. // 玩家ID
  4324. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  4325. // 玩家名
  4326. PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"`
  4327. // 集结的行军对象ID
  4328. MarchObjectID int64 `protobuf:"varint,3,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"`
  4329. // 部队ID
  4330. TeamID int32 `protobuf:"varint,4,opt,name=teamID,proto3" json:"teamID,omitempty"`
  4331. // 兵力
  4332. TroopsNum int32 `protobuf:"varint,5,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"`
  4333. // 主将英雄的唯一ID
  4334. HeroGUID int64 `protobuf:"varint,6,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"`
  4335. // 到达时间(毫秒)
  4336. ArriveTime int64 `protobuf:"varint,7,opt,name=arriveTime,proto3" json:"arriveTime,omitempty"`
  4337. unknownFields protoimpl.UnknownFields
  4338. sizeCache protoimpl.SizeCache
  4339. }
  4340. func (x *AssembleMember) Reset() {
  4341. *x = AssembleMember{}
  4342. mi := &file_actor_proto_msgTypes[59]
  4343. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4344. ms.StoreMessageInfo(mi)
  4345. }
  4346. func (x *AssembleMember) String() string {
  4347. return protoimpl.X.MessageStringOf(x)
  4348. }
  4349. func (*AssembleMember) ProtoMessage() {}
  4350. func (x *AssembleMember) ProtoReflect() protoreflect.Message {
  4351. mi := &file_actor_proto_msgTypes[59]
  4352. if x != nil {
  4353. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4354. if ms.LoadMessageInfo() == nil {
  4355. ms.StoreMessageInfo(mi)
  4356. }
  4357. return ms
  4358. }
  4359. return mi.MessageOf(x)
  4360. }
  4361. // Deprecated: Use AssembleMember.ProtoReflect.Descriptor instead.
  4362. func (*AssembleMember) Descriptor() ([]byte, []int) {
  4363. return file_actor_proto_rawDescGZIP(), []int{59}
  4364. }
  4365. func (x *AssembleMember) GetPlayerID() int64 {
  4366. if x != nil {
  4367. return x.PlayerID
  4368. }
  4369. return 0
  4370. }
  4371. func (x *AssembleMember) GetPlayerName() string {
  4372. if x != nil {
  4373. return x.PlayerName
  4374. }
  4375. return ""
  4376. }
  4377. func (x *AssembleMember) GetMarchObjectID() int64 {
  4378. if x != nil {
  4379. return x.MarchObjectID
  4380. }
  4381. return 0
  4382. }
  4383. func (x *AssembleMember) GetTeamID() int32 {
  4384. if x != nil {
  4385. return x.TeamID
  4386. }
  4387. return 0
  4388. }
  4389. func (x *AssembleMember) GetTroopsNum() int32 {
  4390. if x != nil {
  4391. return x.TroopsNum
  4392. }
  4393. return 0
  4394. }
  4395. func (x *AssembleMember) GetHeroGUID() int64 {
  4396. if x != nil {
  4397. return x.HeroGUID
  4398. }
  4399. return 0
  4400. }
  4401. func (x *AssembleMember) GetArriveTime() int64 {
  4402. if x != nil {
  4403. return x.ArriveTime
  4404. }
  4405. return 0
  4406. }
  4407. // 集结更新
  4408. type AssembleUpdate struct {
  4409. state protoimpl.MessageState `protogen:"open.v1"`
  4410. // 集结的军团对象ID
  4411. LegionObjectID int64 `protobuf:"varint,1,opt,name=legionObjectID,proto3" json:"legionObjectID,omitempty"`
  4412. // 新加入的成员
  4413. NewMember *AssembleMember `protobuf:"bytes,2,opt,name=newMember,proto3" json:"newMember,omitempty"`
  4414. // 退出的成员
  4415. QuitMember int64 `protobuf:"varint,3,opt,name=quitMember,proto3" json:"quitMember,omitempty"`
  4416. // 是否出发
  4417. IsDepart bool `protobuf:"varint,4,opt,name=isDepart,proto3" json:"isDepart,omitempty"`
  4418. // 是否解散
  4419. IsDisband bool `protobuf:"varint,5,opt,name=isDisband,proto3" json:"isDisband,omitempty"`
  4420. unknownFields protoimpl.UnknownFields
  4421. sizeCache protoimpl.SizeCache
  4422. }
  4423. func (x *AssembleUpdate) Reset() {
  4424. *x = AssembleUpdate{}
  4425. mi := &file_actor_proto_msgTypes[60]
  4426. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4427. ms.StoreMessageInfo(mi)
  4428. }
  4429. func (x *AssembleUpdate) String() string {
  4430. return protoimpl.X.MessageStringOf(x)
  4431. }
  4432. func (*AssembleUpdate) ProtoMessage() {}
  4433. func (x *AssembleUpdate) ProtoReflect() protoreflect.Message {
  4434. mi := &file_actor_proto_msgTypes[60]
  4435. if x != nil {
  4436. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4437. if ms.LoadMessageInfo() == nil {
  4438. ms.StoreMessageInfo(mi)
  4439. }
  4440. return ms
  4441. }
  4442. return mi.MessageOf(x)
  4443. }
  4444. // Deprecated: Use AssembleUpdate.ProtoReflect.Descriptor instead.
  4445. func (*AssembleUpdate) Descriptor() ([]byte, []int) {
  4446. return file_actor_proto_rawDescGZIP(), []int{60}
  4447. }
  4448. func (x *AssembleUpdate) GetLegionObjectID() int64 {
  4449. if x != nil {
  4450. return x.LegionObjectID
  4451. }
  4452. return 0
  4453. }
  4454. func (x *AssembleUpdate) GetNewMember() *AssembleMember {
  4455. if x != nil {
  4456. return x.NewMember
  4457. }
  4458. return nil
  4459. }
  4460. func (x *AssembleUpdate) GetQuitMember() int64 {
  4461. if x != nil {
  4462. return x.QuitMember
  4463. }
  4464. return 0
  4465. }
  4466. func (x *AssembleUpdate) GetIsDepart() bool {
  4467. if x != nil {
  4468. return x.IsDepart
  4469. }
  4470. return false
  4471. }
  4472. func (x *AssembleUpdate) GetIsDisband() bool {
  4473. if x != nil {
  4474. return x.IsDisband
  4475. }
  4476. return false
  4477. }
  4478. // 玩家登录地图请求
  4479. type PlayerMapLoginRequest struct {
  4480. state protoimpl.MessageState `protogen:"open.v1"`
  4481. // 玩家ID
  4482. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  4483. // 联盟ID
  4484. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  4485. // 玩家拥有的地图对象ID,key:ObjectID, value:ObjectType
  4486. ObjectIDs map[int64]int32 `protobuf:"bytes,3,rep,name=objectIDs,proto3" json:"objectIDs,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"`
  4487. unknownFields protoimpl.UnknownFields
  4488. sizeCache protoimpl.SizeCache
  4489. }
  4490. func (x *PlayerMapLoginRequest) Reset() {
  4491. *x = PlayerMapLoginRequest{}
  4492. mi := &file_actor_proto_msgTypes[61]
  4493. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4494. ms.StoreMessageInfo(mi)
  4495. }
  4496. func (x *PlayerMapLoginRequest) String() string {
  4497. return protoimpl.X.MessageStringOf(x)
  4498. }
  4499. func (*PlayerMapLoginRequest) ProtoMessage() {}
  4500. func (x *PlayerMapLoginRequest) ProtoReflect() protoreflect.Message {
  4501. mi := &file_actor_proto_msgTypes[61]
  4502. if x != nil {
  4503. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4504. if ms.LoadMessageInfo() == nil {
  4505. ms.StoreMessageInfo(mi)
  4506. }
  4507. return ms
  4508. }
  4509. return mi.MessageOf(x)
  4510. }
  4511. // Deprecated: Use PlayerMapLoginRequest.ProtoReflect.Descriptor instead.
  4512. func (*PlayerMapLoginRequest) Descriptor() ([]byte, []int) {
  4513. return file_actor_proto_rawDescGZIP(), []int{61}
  4514. }
  4515. func (x *PlayerMapLoginRequest) GetPlayerID() int64 {
  4516. if x != nil {
  4517. return x.PlayerID
  4518. }
  4519. return 0
  4520. }
  4521. func (x *PlayerMapLoginRequest) GetLeagueID() int64 {
  4522. if x != nil {
  4523. return x.LeagueID
  4524. }
  4525. return 0
  4526. }
  4527. func (x *PlayerMapLoginRequest) GetObjectIDs() map[int64]int32 {
  4528. if x != nil {
  4529. return x.ObjectIDs
  4530. }
  4531. return nil
  4532. }
  4533. // 更新联盟名称请求
  4534. type UpdateLeagueNameRequest struct {
  4535. state protoimpl.MessageState `protogen:"open.v1"`
  4536. // 联盟ID
  4537. LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  4538. // 联盟名称
  4539. Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
  4540. // 联盟简称
  4541. AbbName string `protobuf:"bytes,3,opt,name=abbName,proto3" json:"abbName,omitempty"`
  4542. unknownFields protoimpl.UnknownFields
  4543. sizeCache protoimpl.SizeCache
  4544. }
  4545. func (x *UpdateLeagueNameRequest) Reset() {
  4546. *x = UpdateLeagueNameRequest{}
  4547. mi := &file_actor_proto_msgTypes[62]
  4548. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4549. ms.StoreMessageInfo(mi)
  4550. }
  4551. func (x *UpdateLeagueNameRequest) String() string {
  4552. return protoimpl.X.MessageStringOf(x)
  4553. }
  4554. func (*UpdateLeagueNameRequest) ProtoMessage() {}
  4555. func (x *UpdateLeagueNameRequest) ProtoReflect() protoreflect.Message {
  4556. mi := &file_actor_proto_msgTypes[62]
  4557. if x != nil {
  4558. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4559. if ms.LoadMessageInfo() == nil {
  4560. ms.StoreMessageInfo(mi)
  4561. }
  4562. return ms
  4563. }
  4564. return mi.MessageOf(x)
  4565. }
  4566. // Deprecated: Use UpdateLeagueNameRequest.ProtoReflect.Descriptor instead.
  4567. func (*UpdateLeagueNameRequest) Descriptor() ([]byte, []int) {
  4568. return file_actor_proto_rawDescGZIP(), []int{62}
  4569. }
  4570. func (x *UpdateLeagueNameRequest) GetLeagueID() int64 {
  4571. if x != nil {
  4572. return x.LeagueID
  4573. }
  4574. return 0
  4575. }
  4576. func (x *UpdateLeagueNameRequest) GetName() string {
  4577. if x != nil {
  4578. return x.Name
  4579. }
  4580. return ""
  4581. }
  4582. func (x *UpdateLeagueNameRequest) GetAbbName() string {
  4583. if x != nil {
  4584. return x.AbbName
  4585. }
  4586. return ""
  4587. }
  4588. type LeagueDiplomacyHandle struct {
  4589. state protoimpl.MessageState `protogen:"open.v1"`
  4590. // 处理玩家ID
  4591. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  4592. // 处理联盟ID
  4593. HandleLeagueID int64 `protobuf:"varint,2,opt,name=handleLeagueID,proto3" json:"handleLeagueID,omitempty"`
  4594. // 处理申请类型 1友盟 2联邦
  4595. ApplyType int32 `protobuf:"varint,3,opt,name=applyType,proto3" json:"applyType,omitempty"`
  4596. // 是否同意 true同意 false拒绝
  4597. Agree bool `protobuf:"varint,4,opt,name=agree,proto3" json:"agree,omitempty"`
  4598. unknownFields protoimpl.UnknownFields
  4599. sizeCache protoimpl.SizeCache
  4600. }
  4601. func (x *LeagueDiplomacyHandle) Reset() {
  4602. *x = LeagueDiplomacyHandle{}
  4603. mi := &file_actor_proto_msgTypes[63]
  4604. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4605. ms.StoreMessageInfo(mi)
  4606. }
  4607. func (x *LeagueDiplomacyHandle) String() string {
  4608. return protoimpl.X.MessageStringOf(x)
  4609. }
  4610. func (*LeagueDiplomacyHandle) ProtoMessage() {}
  4611. func (x *LeagueDiplomacyHandle) ProtoReflect() protoreflect.Message {
  4612. mi := &file_actor_proto_msgTypes[63]
  4613. if x != nil {
  4614. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4615. if ms.LoadMessageInfo() == nil {
  4616. ms.StoreMessageInfo(mi)
  4617. }
  4618. return ms
  4619. }
  4620. return mi.MessageOf(x)
  4621. }
  4622. // Deprecated: Use LeagueDiplomacyHandle.ProtoReflect.Descriptor instead.
  4623. func (*LeagueDiplomacyHandle) Descriptor() ([]byte, []int) {
  4624. return file_actor_proto_rawDescGZIP(), []int{63}
  4625. }
  4626. func (x *LeagueDiplomacyHandle) GetPlayerID() int64 {
  4627. if x != nil {
  4628. return x.PlayerID
  4629. }
  4630. return 0
  4631. }
  4632. func (x *LeagueDiplomacyHandle) GetHandleLeagueID() int64 {
  4633. if x != nil {
  4634. return x.HandleLeagueID
  4635. }
  4636. return 0
  4637. }
  4638. func (x *LeagueDiplomacyHandle) GetApplyType() int32 {
  4639. if x != nil {
  4640. return x.ApplyType
  4641. }
  4642. return 0
  4643. }
  4644. func (x *LeagueDiplomacyHandle) GetAgree() bool {
  4645. if x != nil {
  4646. return x.Agree
  4647. }
  4648. return false
  4649. }
  4650. type LeagueDiplomacyResult struct {
  4651. state protoimpl.MessageState `protogen:"open.v1"`
  4652. // 处理联盟ID
  4653. LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  4654. // 处理联盟名称
  4655. LeagueName string `protobuf:"bytes,2,opt,name=leagueName,proto3" json:"leagueName,omitempty"`
  4656. // 处理申请类型 1友盟 2联邦
  4657. ApplyType int32 `protobuf:"varint,3,opt,name=applyType,proto3" json:"applyType,omitempty"`
  4658. unknownFields protoimpl.UnknownFields
  4659. sizeCache protoimpl.SizeCache
  4660. }
  4661. func (x *LeagueDiplomacyResult) Reset() {
  4662. *x = LeagueDiplomacyResult{}
  4663. mi := &file_actor_proto_msgTypes[64]
  4664. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4665. ms.StoreMessageInfo(mi)
  4666. }
  4667. func (x *LeagueDiplomacyResult) String() string {
  4668. return protoimpl.X.MessageStringOf(x)
  4669. }
  4670. func (*LeagueDiplomacyResult) ProtoMessage() {}
  4671. func (x *LeagueDiplomacyResult) ProtoReflect() protoreflect.Message {
  4672. mi := &file_actor_proto_msgTypes[64]
  4673. if x != nil {
  4674. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4675. if ms.LoadMessageInfo() == nil {
  4676. ms.StoreMessageInfo(mi)
  4677. }
  4678. return ms
  4679. }
  4680. return mi.MessageOf(x)
  4681. }
  4682. // Deprecated: Use LeagueDiplomacyResult.ProtoReflect.Descriptor instead.
  4683. func (*LeagueDiplomacyResult) Descriptor() ([]byte, []int) {
  4684. return file_actor_proto_rawDescGZIP(), []int{64}
  4685. }
  4686. func (x *LeagueDiplomacyResult) GetLeagueID() int64 {
  4687. if x != nil {
  4688. return x.LeagueID
  4689. }
  4690. return 0
  4691. }
  4692. func (x *LeagueDiplomacyResult) GetLeagueName() string {
  4693. if x != nil {
  4694. return x.LeagueName
  4695. }
  4696. return ""
  4697. }
  4698. func (x *LeagueDiplomacyResult) GetApplyType() int32 {
  4699. if x != nil {
  4700. return x.ApplyType
  4701. }
  4702. return 0
  4703. }
  4704. // 部队城外征兵成员数据
  4705. type TeamOutsideTroopsMember struct {
  4706. state protoimpl.MessageState `protogen:"open.v1"`
  4707. // 兵种等级表ID
  4708. TroopsID int32 `protobuf:"varint,1,opt,name=troopsID,proto3" json:"troopsID,omitempty"`
  4709. // 当前兵力
  4710. TroopsNum int32 `protobuf:"varint,2,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"`
  4711. // 兵力上限
  4712. TroopsLimit int32 `protobuf:"varint,3,opt,name=troopsLimit,proto3" json:"troopsLimit,omitempty"`
  4713. unknownFields protoimpl.UnknownFields
  4714. sizeCache protoimpl.SizeCache
  4715. }
  4716. func (x *TeamOutsideTroopsMember) Reset() {
  4717. *x = TeamOutsideTroopsMember{}
  4718. mi := &file_actor_proto_msgTypes[65]
  4719. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4720. ms.StoreMessageInfo(mi)
  4721. }
  4722. func (x *TeamOutsideTroopsMember) String() string {
  4723. return protoimpl.X.MessageStringOf(x)
  4724. }
  4725. func (*TeamOutsideTroopsMember) ProtoMessage() {}
  4726. func (x *TeamOutsideTroopsMember) ProtoReflect() protoreflect.Message {
  4727. mi := &file_actor_proto_msgTypes[65]
  4728. if x != nil {
  4729. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4730. if ms.LoadMessageInfo() == nil {
  4731. ms.StoreMessageInfo(mi)
  4732. }
  4733. return ms
  4734. }
  4735. return mi.MessageOf(x)
  4736. }
  4737. // Deprecated: Use TeamOutsideTroopsMember.ProtoReflect.Descriptor instead.
  4738. func (*TeamOutsideTroopsMember) Descriptor() ([]byte, []int) {
  4739. return file_actor_proto_rawDescGZIP(), []int{65}
  4740. }
  4741. func (x *TeamOutsideTroopsMember) GetTroopsID() int32 {
  4742. if x != nil {
  4743. return x.TroopsID
  4744. }
  4745. return 0
  4746. }
  4747. func (x *TeamOutsideTroopsMember) GetTroopsNum() int32 {
  4748. if x != nil {
  4749. return x.TroopsNum
  4750. }
  4751. return 0
  4752. }
  4753. func (x *TeamOutsideTroopsMember) GetTroopsLimit() int32 {
  4754. if x != nil {
  4755. return x.TroopsLimit
  4756. }
  4757. return 0
  4758. }
  4759. // 部队城外征兵数据更新
  4760. type TeamOutsideTroopsUpdate struct {
  4761. state protoimpl.MessageState `protogen:"open.v1"`
  4762. // 玩家ID
  4763. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  4764. // 部队ID
  4765. TeamID int32 `protobuf:"varint,2,opt,name=teamID,proto3" json:"teamID,omitempty"`
  4766. // 征兵结束时间(最长)
  4767. ConscriptEndTime int64 `protobuf:"varint,3,opt,name=conscriptEndTime,proto3" json:"conscriptEndTime,omitempty"`
  4768. unknownFields protoimpl.UnknownFields
  4769. sizeCache protoimpl.SizeCache
  4770. }
  4771. func (x *TeamOutsideTroopsUpdate) Reset() {
  4772. *x = TeamOutsideTroopsUpdate{}
  4773. mi := &file_actor_proto_msgTypes[66]
  4774. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4775. ms.StoreMessageInfo(mi)
  4776. }
  4777. func (x *TeamOutsideTroopsUpdate) String() string {
  4778. return protoimpl.X.MessageStringOf(x)
  4779. }
  4780. func (*TeamOutsideTroopsUpdate) ProtoMessage() {}
  4781. func (x *TeamOutsideTroopsUpdate) ProtoReflect() protoreflect.Message {
  4782. mi := &file_actor_proto_msgTypes[66]
  4783. if x != nil {
  4784. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4785. if ms.LoadMessageInfo() == nil {
  4786. ms.StoreMessageInfo(mi)
  4787. }
  4788. return ms
  4789. }
  4790. return mi.MessageOf(x)
  4791. }
  4792. // Deprecated: Use TeamOutsideTroopsUpdate.ProtoReflect.Descriptor instead.
  4793. func (*TeamOutsideTroopsUpdate) Descriptor() ([]byte, []int) {
  4794. return file_actor_proto_rawDescGZIP(), []int{66}
  4795. }
  4796. func (x *TeamOutsideTroopsUpdate) GetPlayerID() int64 {
  4797. if x != nil {
  4798. return x.PlayerID
  4799. }
  4800. return 0
  4801. }
  4802. func (x *TeamOutsideTroopsUpdate) GetTeamID() int32 {
  4803. if x != nil {
  4804. return x.TeamID
  4805. }
  4806. return 0
  4807. }
  4808. func (x *TeamOutsideTroopsUpdate) GetConscriptEndTime() int64 {
  4809. if x != nil {
  4810. return x.ConscriptEndTime
  4811. }
  4812. return 0
  4813. }
  4814. // 同步地图玩家信息请求
  4815. type SyncMapPlayerRequest struct {
  4816. state protoimpl.MessageState `protogen:"open.v1"`
  4817. // 玩家ID
  4818. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  4819. // 玩家名称
  4820. PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"`
  4821. // 玩家头像ID
  4822. IconID int32 `protobuf:"varint,3,opt,name=iconID,proto3" json:"iconID,omitempty"`
  4823. // 玩家头像框ID
  4824. FrameID int32 `protobuf:"varint,4,opt,name=frameID,proto3" json:"frameID,omitempty"`
  4825. // 游戏节点ID
  4826. GameNodeID string `protobuf:"bytes,10,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
  4827. unknownFields protoimpl.UnknownFields
  4828. sizeCache protoimpl.SizeCache
  4829. }
  4830. func (x *SyncMapPlayerRequest) Reset() {
  4831. *x = SyncMapPlayerRequest{}
  4832. mi := &file_actor_proto_msgTypes[67]
  4833. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4834. ms.StoreMessageInfo(mi)
  4835. }
  4836. func (x *SyncMapPlayerRequest) String() string {
  4837. return protoimpl.X.MessageStringOf(x)
  4838. }
  4839. func (*SyncMapPlayerRequest) ProtoMessage() {}
  4840. func (x *SyncMapPlayerRequest) ProtoReflect() protoreflect.Message {
  4841. mi := &file_actor_proto_msgTypes[67]
  4842. if x != nil {
  4843. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4844. if ms.LoadMessageInfo() == nil {
  4845. ms.StoreMessageInfo(mi)
  4846. }
  4847. return ms
  4848. }
  4849. return mi.MessageOf(x)
  4850. }
  4851. // Deprecated: Use SyncMapPlayerRequest.ProtoReflect.Descriptor instead.
  4852. func (*SyncMapPlayerRequest) Descriptor() ([]byte, []int) {
  4853. return file_actor_proto_rawDescGZIP(), []int{67}
  4854. }
  4855. func (x *SyncMapPlayerRequest) GetPlayerID() int64 {
  4856. if x != nil {
  4857. return x.PlayerID
  4858. }
  4859. return 0
  4860. }
  4861. func (x *SyncMapPlayerRequest) GetPlayerName() string {
  4862. if x != nil {
  4863. return x.PlayerName
  4864. }
  4865. return ""
  4866. }
  4867. func (x *SyncMapPlayerRequest) GetIconID() int32 {
  4868. if x != nil {
  4869. return x.IconID
  4870. }
  4871. return 0
  4872. }
  4873. func (x *SyncMapPlayerRequest) GetFrameID() int32 {
  4874. if x != nil {
  4875. return x.FrameID
  4876. }
  4877. return 0
  4878. }
  4879. func (x *SyncMapPlayerRequest) GetGameNodeID() string {
  4880. if x != nil {
  4881. return x.GameNodeID
  4882. }
  4883. return ""
  4884. }
  4885. // 同步地图玩家vip
  4886. type SyncMapPlayerVip struct {
  4887. state protoimpl.MessageState `protogen:"open.v1"`
  4888. // 玩家ID
  4889. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  4890. // 等级
  4891. Level int32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"`
  4892. // 属性
  4893. Attrs *Attrs `protobuf:"bytes,3,opt,name=attrs,proto3" json:"attrs,omitempty"`
  4894. // 到期时间
  4895. ExpireTime int64 `protobuf:"varint,4,opt,name=expireTime,proto3" json:"expireTime,omitempty"`
  4896. unknownFields protoimpl.UnknownFields
  4897. sizeCache protoimpl.SizeCache
  4898. }
  4899. func (x *SyncMapPlayerVip) Reset() {
  4900. *x = SyncMapPlayerVip{}
  4901. mi := &file_actor_proto_msgTypes[68]
  4902. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4903. ms.StoreMessageInfo(mi)
  4904. }
  4905. func (x *SyncMapPlayerVip) String() string {
  4906. return protoimpl.X.MessageStringOf(x)
  4907. }
  4908. func (*SyncMapPlayerVip) ProtoMessage() {}
  4909. func (x *SyncMapPlayerVip) ProtoReflect() protoreflect.Message {
  4910. mi := &file_actor_proto_msgTypes[68]
  4911. if x != nil {
  4912. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4913. if ms.LoadMessageInfo() == nil {
  4914. ms.StoreMessageInfo(mi)
  4915. }
  4916. return ms
  4917. }
  4918. return mi.MessageOf(x)
  4919. }
  4920. // Deprecated: Use SyncMapPlayerVip.ProtoReflect.Descriptor instead.
  4921. func (*SyncMapPlayerVip) Descriptor() ([]byte, []int) {
  4922. return file_actor_proto_rawDescGZIP(), []int{68}
  4923. }
  4924. func (x *SyncMapPlayerVip) GetPlayerID() int64 {
  4925. if x != nil {
  4926. return x.PlayerID
  4927. }
  4928. return 0
  4929. }
  4930. func (x *SyncMapPlayerVip) GetLevel() int32 {
  4931. if x != nil {
  4932. return x.Level
  4933. }
  4934. return 0
  4935. }
  4936. func (x *SyncMapPlayerVip) GetAttrs() *Attrs {
  4937. if x != nil {
  4938. return x.Attrs
  4939. }
  4940. return nil
  4941. }
  4942. func (x *SyncMapPlayerVip) GetExpireTime() int64 {
  4943. if x != nil {
  4944. return x.ExpireTime
  4945. }
  4946. return 0
  4947. }
  4948. // 观察者的数据集合
  4949. type MapWatcherData struct {
  4950. state protoimpl.MessageState `protogen:"open.v1"`
  4951. // 观察者ID
  4952. ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"`
  4953. // 观察者坐标点
  4954. Point *Point `protobuf:"bytes,2,opt,name=point,proto3" json:"point,omitempty"`
  4955. // 地图对象列表
  4956. ObjectList []*MapObject `protobuf:"bytes,3,rep,name=objectList,proto3" json:"objectList,omitempty"`
  4957. // 军团列表
  4958. LegionList []*MapLegion `protobuf:"bytes,4,rep,name=legionList,proto3" json:"legionList,omitempty"`
  4959. unknownFields protoimpl.UnknownFields
  4960. sizeCache protoimpl.SizeCache
  4961. }
  4962. func (x *MapWatcherData) Reset() {
  4963. *x = MapWatcherData{}
  4964. mi := &file_actor_proto_msgTypes[69]
  4965. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4966. ms.StoreMessageInfo(mi)
  4967. }
  4968. func (x *MapWatcherData) String() string {
  4969. return protoimpl.X.MessageStringOf(x)
  4970. }
  4971. func (*MapWatcherData) ProtoMessage() {}
  4972. func (x *MapWatcherData) ProtoReflect() protoreflect.Message {
  4973. mi := &file_actor_proto_msgTypes[69]
  4974. if x != nil {
  4975. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  4976. if ms.LoadMessageInfo() == nil {
  4977. ms.StoreMessageInfo(mi)
  4978. }
  4979. return ms
  4980. }
  4981. return mi.MessageOf(x)
  4982. }
  4983. // Deprecated: Use MapWatcherData.ProtoReflect.Descriptor instead.
  4984. func (*MapWatcherData) Descriptor() ([]byte, []int) {
  4985. return file_actor_proto_rawDescGZIP(), []int{69}
  4986. }
  4987. func (x *MapWatcherData) GetObjectID() int64 {
  4988. if x != nil {
  4989. return x.ObjectID
  4990. }
  4991. return 0
  4992. }
  4993. func (x *MapWatcherData) GetPoint() *Point {
  4994. if x != nil {
  4995. return x.Point
  4996. }
  4997. return nil
  4998. }
  4999. func (x *MapWatcherData) GetObjectList() []*MapObject {
  5000. if x != nil {
  5001. return x.ObjectList
  5002. }
  5003. return nil
  5004. }
  5005. func (x *MapWatcherData) GetLegionList() []*MapLegion {
  5006. if x != nil {
  5007. return x.LegionList
  5008. }
  5009. return nil
  5010. }
  5011. // 玩家交易物品
  5012. type PlayerExchangeItem struct {
  5013. state protoimpl.MessageState `protogen:"open.v1"`
  5014. // 玩家ID
  5015. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5016. // 玩家游戏服节点ID
  5017. GameNodeID string `protobuf:"bytes,2,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
  5018. // 玩家赛季ID
  5019. SeasonID int32 `protobuf:"varint,3,opt,name=seasonID,proto3" json:"seasonID,omitempty"`
  5020. // 交易材料或资源信息
  5021. ItemInfo *ExchangeItem `protobuf:"bytes,4,opt,name=itemInfo,proto3" json:"itemInfo,omitempty"`
  5022. // 出售的装备信息
  5023. EquipSell *ExchangeEquipSell `protobuf:"bytes,5,opt,name=equipSell,proto3" json:"equipSell,omitempty"`
  5024. // 求购已达上限状态
  5025. IsWishLimit bool `protobuf:"varint,6,opt,name=isWishLimit,proto3" json:"isWishLimit,omitempty"`
  5026. unknownFields protoimpl.UnknownFields
  5027. sizeCache protoimpl.SizeCache
  5028. }
  5029. func (x *PlayerExchangeItem) Reset() {
  5030. *x = PlayerExchangeItem{}
  5031. mi := &file_actor_proto_msgTypes[70]
  5032. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5033. ms.StoreMessageInfo(mi)
  5034. }
  5035. func (x *PlayerExchangeItem) String() string {
  5036. return protoimpl.X.MessageStringOf(x)
  5037. }
  5038. func (*PlayerExchangeItem) ProtoMessage() {}
  5039. func (x *PlayerExchangeItem) ProtoReflect() protoreflect.Message {
  5040. mi := &file_actor_proto_msgTypes[70]
  5041. if x != nil {
  5042. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5043. if ms.LoadMessageInfo() == nil {
  5044. ms.StoreMessageInfo(mi)
  5045. }
  5046. return ms
  5047. }
  5048. return mi.MessageOf(x)
  5049. }
  5050. // Deprecated: Use PlayerExchangeItem.ProtoReflect.Descriptor instead.
  5051. func (*PlayerExchangeItem) Descriptor() ([]byte, []int) {
  5052. return file_actor_proto_rawDescGZIP(), []int{70}
  5053. }
  5054. func (x *PlayerExchangeItem) GetPlayerID() int64 {
  5055. if x != nil {
  5056. return x.PlayerID
  5057. }
  5058. return 0
  5059. }
  5060. func (x *PlayerExchangeItem) GetGameNodeID() string {
  5061. if x != nil {
  5062. return x.GameNodeID
  5063. }
  5064. return ""
  5065. }
  5066. func (x *PlayerExchangeItem) GetSeasonID() int32 {
  5067. if x != nil {
  5068. return x.SeasonID
  5069. }
  5070. return 0
  5071. }
  5072. func (x *PlayerExchangeItem) GetItemInfo() *ExchangeItem {
  5073. if x != nil {
  5074. return x.ItemInfo
  5075. }
  5076. return nil
  5077. }
  5078. func (x *PlayerExchangeItem) GetEquipSell() *ExchangeEquipSell {
  5079. if x != nil {
  5080. return x.EquipSell
  5081. }
  5082. return nil
  5083. }
  5084. func (x *PlayerExchangeItem) GetIsWishLimit() bool {
  5085. if x != nil {
  5086. return x.IsWishLimit
  5087. }
  5088. return false
  5089. }
  5090. // 玩家购买商品
  5091. type PlayerExchangeBuyItem struct {
  5092. state protoimpl.MessageState `protogen:"open.v1"`
  5093. // 玩家ID
  5094. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5095. // 玩家游戏服节点ID
  5096. GameNodeID string `protobuf:"bytes,2,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
  5097. // 商品流水号
  5098. TransID string `protobuf:"bytes,3,opt,name=transID,proto3" json:"transID,omitempty"`
  5099. // 购买数量
  5100. Count int64 `protobuf:"varint,4,opt,name=count,proto3" json:"count,omitempty"`
  5101. unknownFields protoimpl.UnknownFields
  5102. sizeCache protoimpl.SizeCache
  5103. }
  5104. func (x *PlayerExchangeBuyItem) Reset() {
  5105. *x = PlayerExchangeBuyItem{}
  5106. mi := &file_actor_proto_msgTypes[71]
  5107. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5108. ms.StoreMessageInfo(mi)
  5109. }
  5110. func (x *PlayerExchangeBuyItem) String() string {
  5111. return protoimpl.X.MessageStringOf(x)
  5112. }
  5113. func (*PlayerExchangeBuyItem) ProtoMessage() {}
  5114. func (x *PlayerExchangeBuyItem) ProtoReflect() protoreflect.Message {
  5115. mi := &file_actor_proto_msgTypes[71]
  5116. if x != nil {
  5117. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5118. if ms.LoadMessageInfo() == nil {
  5119. ms.StoreMessageInfo(mi)
  5120. }
  5121. return ms
  5122. }
  5123. return mi.MessageOf(x)
  5124. }
  5125. // Deprecated: Use PlayerExchangeBuyItem.ProtoReflect.Descriptor instead.
  5126. func (*PlayerExchangeBuyItem) Descriptor() ([]byte, []int) {
  5127. return file_actor_proto_rawDescGZIP(), []int{71}
  5128. }
  5129. func (x *PlayerExchangeBuyItem) GetPlayerID() int64 {
  5130. if x != nil {
  5131. return x.PlayerID
  5132. }
  5133. return 0
  5134. }
  5135. func (x *PlayerExchangeBuyItem) GetGameNodeID() string {
  5136. if x != nil {
  5137. return x.GameNodeID
  5138. }
  5139. return ""
  5140. }
  5141. func (x *PlayerExchangeBuyItem) GetTransID() string {
  5142. if x != nil {
  5143. return x.TransID
  5144. }
  5145. return ""
  5146. }
  5147. func (x *PlayerExchangeBuyItem) GetCount() int64 {
  5148. if x != nil {
  5149. return x.Count
  5150. }
  5151. return 0
  5152. }
  5153. // 交易成功商品详情
  5154. type ExchangeDeliverDetail struct {
  5155. state protoimpl.MessageState `protogen:"open.v1"`
  5156. // 买方玩家ID
  5157. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5158. // 交易商品详情
  5159. Detail *ExchangeDetail `protobuf:"bytes,2,opt,name=detail,proto3" json:"detail,omitempty"`
  5160. // 交易数量
  5161. Count int64 `protobuf:"varint,3,opt,name=count,proto3" json:"count,omitempty"`
  5162. // 求购单价
  5163. WishPrice int32 `protobuf:"varint,4,opt,name=wishPrice,proto3" json:"wishPrice,omitempty"`
  5164. unknownFields protoimpl.UnknownFields
  5165. sizeCache protoimpl.SizeCache
  5166. }
  5167. func (x *ExchangeDeliverDetail) Reset() {
  5168. *x = ExchangeDeliverDetail{}
  5169. mi := &file_actor_proto_msgTypes[72]
  5170. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5171. ms.StoreMessageInfo(mi)
  5172. }
  5173. func (x *ExchangeDeliverDetail) String() string {
  5174. return protoimpl.X.MessageStringOf(x)
  5175. }
  5176. func (*ExchangeDeliverDetail) ProtoMessage() {}
  5177. func (x *ExchangeDeliverDetail) ProtoReflect() protoreflect.Message {
  5178. mi := &file_actor_proto_msgTypes[72]
  5179. if x != nil {
  5180. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5181. if ms.LoadMessageInfo() == nil {
  5182. ms.StoreMessageInfo(mi)
  5183. }
  5184. return ms
  5185. }
  5186. return mi.MessageOf(x)
  5187. }
  5188. // Deprecated: Use ExchangeDeliverDetail.ProtoReflect.Descriptor instead.
  5189. func (*ExchangeDeliverDetail) Descriptor() ([]byte, []int) {
  5190. return file_actor_proto_rawDescGZIP(), []int{72}
  5191. }
  5192. func (x *ExchangeDeliverDetail) GetPlayerID() int64 {
  5193. if x != nil {
  5194. return x.PlayerID
  5195. }
  5196. return 0
  5197. }
  5198. func (x *ExchangeDeliverDetail) GetDetail() *ExchangeDetail {
  5199. if x != nil {
  5200. return x.Detail
  5201. }
  5202. return nil
  5203. }
  5204. func (x *ExchangeDeliverDetail) GetCount() int64 {
  5205. if x != nil {
  5206. return x.Count
  5207. }
  5208. return 0
  5209. }
  5210. func (x *ExchangeDeliverDetail) GetWishPrice() int32 {
  5211. if x != nil {
  5212. return x.WishPrice
  5213. }
  5214. return 0
  5215. }
  5216. // 给玩家发货信息
  5217. type PlayerExchangeItemDeliver struct {
  5218. state protoimpl.MessageState `protogen:"open.v1"`
  5219. // 玩家ID
  5220. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5221. // 发货的商品流水号
  5222. TransID string `protobuf:"bytes,2,opt,name=transID,proto3" json:"transID,omitempty"`
  5223. // 交易商品ID
  5224. GoodsID int32 `protobuf:"varint,3,opt,name=goodsID,proto3" json:"goodsID,omitempty"`
  5225. // 单价
  5226. Price int32 `protobuf:"varint,4,opt,name=price,proto3" json:"price,omitempty"`
  5227. // 交易数量
  5228. Count int64 `protobuf:"varint,5,opt,name=count,proto3" json:"count,omitempty"`
  5229. // 求购单价
  5230. WishPrice int32 `protobuf:"varint,6,opt,name=wishPrice,proto3" json:"wishPrice,omitempty"`
  5231. // 是否是买方
  5232. IsBuyer bool `protobuf:"varint,7,opt,name=isBuyer,proto3" json:"isBuyer,omitempty"`
  5233. unknownFields protoimpl.UnknownFields
  5234. sizeCache protoimpl.SizeCache
  5235. }
  5236. func (x *PlayerExchangeItemDeliver) Reset() {
  5237. *x = PlayerExchangeItemDeliver{}
  5238. mi := &file_actor_proto_msgTypes[73]
  5239. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5240. ms.StoreMessageInfo(mi)
  5241. }
  5242. func (x *PlayerExchangeItemDeliver) String() string {
  5243. return protoimpl.X.MessageStringOf(x)
  5244. }
  5245. func (*PlayerExchangeItemDeliver) ProtoMessage() {}
  5246. func (x *PlayerExchangeItemDeliver) ProtoReflect() protoreflect.Message {
  5247. mi := &file_actor_proto_msgTypes[73]
  5248. if x != nil {
  5249. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5250. if ms.LoadMessageInfo() == nil {
  5251. ms.StoreMessageInfo(mi)
  5252. }
  5253. return ms
  5254. }
  5255. return mi.MessageOf(x)
  5256. }
  5257. // Deprecated: Use PlayerExchangeItemDeliver.ProtoReflect.Descriptor instead.
  5258. func (*PlayerExchangeItemDeliver) Descriptor() ([]byte, []int) {
  5259. return file_actor_proto_rawDescGZIP(), []int{73}
  5260. }
  5261. func (x *PlayerExchangeItemDeliver) GetPlayerID() int64 {
  5262. if x != nil {
  5263. return x.PlayerID
  5264. }
  5265. return 0
  5266. }
  5267. func (x *PlayerExchangeItemDeliver) GetTransID() string {
  5268. if x != nil {
  5269. return x.TransID
  5270. }
  5271. return ""
  5272. }
  5273. func (x *PlayerExchangeItemDeliver) GetGoodsID() int32 {
  5274. if x != nil {
  5275. return x.GoodsID
  5276. }
  5277. return 0
  5278. }
  5279. func (x *PlayerExchangeItemDeliver) GetPrice() int32 {
  5280. if x != nil {
  5281. return x.Price
  5282. }
  5283. return 0
  5284. }
  5285. func (x *PlayerExchangeItemDeliver) GetCount() int64 {
  5286. if x != nil {
  5287. return x.Count
  5288. }
  5289. return 0
  5290. }
  5291. func (x *PlayerExchangeItemDeliver) GetWishPrice() int32 {
  5292. if x != nil {
  5293. return x.WishPrice
  5294. }
  5295. return 0
  5296. }
  5297. func (x *PlayerExchangeItemDeliver) GetIsBuyer() bool {
  5298. if x != nil {
  5299. return x.IsBuyer
  5300. }
  5301. return false
  5302. }
  5303. // 查询我的交易物品请求
  5304. type PlayerExchangeMyItem struct {
  5305. state protoimpl.MessageState `protogen:"open.v1"`
  5306. // 玩家ID
  5307. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5308. // 类型 1:出售 2:求购
  5309. ActType int32 `protobuf:"varint,2,opt,name=actType,proto3" json:"actType,omitempty"`
  5310. // 流水号ID列表
  5311. TransIDs *StrList `protobuf:"bytes,3,opt,name=transIDs,proto3" json:"transIDs,omitempty"`
  5312. unknownFields protoimpl.UnknownFields
  5313. sizeCache protoimpl.SizeCache
  5314. }
  5315. func (x *PlayerExchangeMyItem) Reset() {
  5316. *x = PlayerExchangeMyItem{}
  5317. mi := &file_actor_proto_msgTypes[74]
  5318. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5319. ms.StoreMessageInfo(mi)
  5320. }
  5321. func (x *PlayerExchangeMyItem) String() string {
  5322. return protoimpl.X.MessageStringOf(x)
  5323. }
  5324. func (*PlayerExchangeMyItem) ProtoMessage() {}
  5325. func (x *PlayerExchangeMyItem) ProtoReflect() protoreflect.Message {
  5326. mi := &file_actor_proto_msgTypes[74]
  5327. if x != nil {
  5328. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5329. if ms.LoadMessageInfo() == nil {
  5330. ms.StoreMessageInfo(mi)
  5331. }
  5332. return ms
  5333. }
  5334. return mi.MessageOf(x)
  5335. }
  5336. // Deprecated: Use PlayerExchangeMyItem.ProtoReflect.Descriptor instead.
  5337. func (*PlayerExchangeMyItem) Descriptor() ([]byte, []int) {
  5338. return file_actor_proto_rawDescGZIP(), []int{74}
  5339. }
  5340. func (x *PlayerExchangeMyItem) GetPlayerID() int64 {
  5341. if x != nil {
  5342. return x.PlayerID
  5343. }
  5344. return 0
  5345. }
  5346. func (x *PlayerExchangeMyItem) GetActType() int32 {
  5347. if x != nil {
  5348. return x.ActType
  5349. }
  5350. return 0
  5351. }
  5352. func (x *PlayerExchangeMyItem) GetTransIDs() *StrList {
  5353. if x != nil {
  5354. return x.TransIDs
  5355. }
  5356. return nil
  5357. }
  5358. // 更新我的交易物品请求
  5359. type PlayerExchangeItemUpdate struct {
  5360. state protoimpl.MessageState `protogen:"open.v1"`
  5361. // 玩家ID
  5362. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5363. // 更新类型
  5364. UpdateType int32 `protobuf:"varint,2,opt,name=updateType,proto3" json:"updateType,omitempty"`
  5365. // 交易类型 1:出售 2:求购
  5366. ActType int32 `protobuf:"varint,3,opt,name=actType,proto3" json:"actType,omitempty"`
  5367. // 流水号ID
  5368. TransID string `protobuf:"bytes,4,opt,name=TransID,proto3" json:"TransID,omitempty"`
  5369. // 求购已达上限状态
  5370. IsWishLimit bool `protobuf:"varint,5,opt,name=isWishLimit,proto3" json:"isWishLimit,omitempty"`
  5371. unknownFields protoimpl.UnknownFields
  5372. sizeCache protoimpl.SizeCache
  5373. }
  5374. func (x *PlayerExchangeItemUpdate) Reset() {
  5375. *x = PlayerExchangeItemUpdate{}
  5376. mi := &file_actor_proto_msgTypes[75]
  5377. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5378. ms.StoreMessageInfo(mi)
  5379. }
  5380. func (x *PlayerExchangeItemUpdate) String() string {
  5381. return protoimpl.X.MessageStringOf(x)
  5382. }
  5383. func (*PlayerExchangeItemUpdate) ProtoMessage() {}
  5384. func (x *PlayerExchangeItemUpdate) ProtoReflect() protoreflect.Message {
  5385. mi := &file_actor_proto_msgTypes[75]
  5386. if x != nil {
  5387. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5388. if ms.LoadMessageInfo() == nil {
  5389. ms.StoreMessageInfo(mi)
  5390. }
  5391. return ms
  5392. }
  5393. return mi.MessageOf(x)
  5394. }
  5395. // Deprecated: Use PlayerExchangeItemUpdate.ProtoReflect.Descriptor instead.
  5396. func (*PlayerExchangeItemUpdate) Descriptor() ([]byte, []int) {
  5397. return file_actor_proto_rawDescGZIP(), []int{75}
  5398. }
  5399. func (x *PlayerExchangeItemUpdate) GetPlayerID() int64 {
  5400. if x != nil {
  5401. return x.PlayerID
  5402. }
  5403. return 0
  5404. }
  5405. func (x *PlayerExchangeItemUpdate) GetUpdateType() int32 {
  5406. if x != nil {
  5407. return x.UpdateType
  5408. }
  5409. return 0
  5410. }
  5411. func (x *PlayerExchangeItemUpdate) GetActType() int32 {
  5412. if x != nil {
  5413. return x.ActType
  5414. }
  5415. return 0
  5416. }
  5417. func (x *PlayerExchangeItemUpdate) GetTransID() string {
  5418. if x != nil {
  5419. return x.TransID
  5420. }
  5421. return ""
  5422. }
  5423. func (x *PlayerExchangeItemUpdate) GetIsWishLimit() bool {
  5424. if x != nil {
  5425. return x.IsWishLimit
  5426. }
  5427. return false
  5428. }
  5429. // 玩家再起
  5430. type PlayerComeback struct {
  5431. state protoimpl.MessageState `protogen:"open.v1"`
  5432. // 玩家ID
  5433. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5434. // 是否重新选州
  5435. Rechoose bool `protobuf:"varint,2,opt,name=rechoose,proto3" json:"rechoose,omitempty"`
  5436. // 选的州ID
  5437. StateID int32 `protobuf:"varint,3,opt,name=stateID,proto3" json:"stateID,omitempty"`
  5438. unknownFields protoimpl.UnknownFields
  5439. sizeCache protoimpl.SizeCache
  5440. }
  5441. func (x *PlayerComeback) Reset() {
  5442. *x = PlayerComeback{}
  5443. mi := &file_actor_proto_msgTypes[76]
  5444. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5445. ms.StoreMessageInfo(mi)
  5446. }
  5447. func (x *PlayerComeback) String() string {
  5448. return protoimpl.X.MessageStringOf(x)
  5449. }
  5450. func (*PlayerComeback) ProtoMessage() {}
  5451. func (x *PlayerComeback) ProtoReflect() protoreflect.Message {
  5452. mi := &file_actor_proto_msgTypes[76]
  5453. if x != nil {
  5454. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5455. if ms.LoadMessageInfo() == nil {
  5456. ms.StoreMessageInfo(mi)
  5457. }
  5458. return ms
  5459. }
  5460. return mi.MessageOf(x)
  5461. }
  5462. // Deprecated: Use PlayerComeback.ProtoReflect.Descriptor instead.
  5463. func (*PlayerComeback) Descriptor() ([]byte, []int) {
  5464. return file_actor_proto_rawDescGZIP(), []int{76}
  5465. }
  5466. func (x *PlayerComeback) GetPlayerID() int64 {
  5467. if x != nil {
  5468. return x.PlayerID
  5469. }
  5470. return 0
  5471. }
  5472. func (x *PlayerComeback) GetRechoose() bool {
  5473. if x != nil {
  5474. return x.Rechoose
  5475. }
  5476. return false
  5477. }
  5478. func (x *PlayerComeback) GetStateID() int32 {
  5479. if x != nil {
  5480. return x.StateID
  5481. }
  5482. return 0
  5483. }
  5484. // 玩家进入地图请求
  5485. type MapEnterRequest struct {
  5486. state protoimpl.MessageState `protogen:"open.v1"`
  5487. // 玩家ID
  5488. PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5489. // 联盟ID
  5490. LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  5491. // 是否新玩家
  5492. IsNewPlayer bool `protobuf:"varint,3,opt,name=isNewPlayer,proto3" json:"isNewPlayer,omitempty"`
  5493. // 玩家名称
  5494. PlayerName string `protobuf:"bytes,10,opt,name=playerName,proto3" json:"playerName,omitempty"`
  5495. // 玩家头像ID
  5496. IconID int32 `protobuf:"varint,11,opt,name=iconID,proto3" json:"iconID,omitempty"`
  5497. // 玩家头像框ID
  5498. FrameID int32 `protobuf:"varint,12,opt,name=frameID,proto3" json:"frameID,omitempty"`
  5499. unknownFields protoimpl.UnknownFields
  5500. sizeCache protoimpl.SizeCache
  5501. }
  5502. func (x *MapEnterRequest) Reset() {
  5503. *x = MapEnterRequest{}
  5504. mi := &file_actor_proto_msgTypes[77]
  5505. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5506. ms.StoreMessageInfo(mi)
  5507. }
  5508. func (x *MapEnterRequest) String() string {
  5509. return protoimpl.X.MessageStringOf(x)
  5510. }
  5511. func (*MapEnterRequest) ProtoMessage() {}
  5512. func (x *MapEnterRequest) ProtoReflect() protoreflect.Message {
  5513. mi := &file_actor_proto_msgTypes[77]
  5514. if x != nil {
  5515. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5516. if ms.LoadMessageInfo() == nil {
  5517. ms.StoreMessageInfo(mi)
  5518. }
  5519. return ms
  5520. }
  5521. return mi.MessageOf(x)
  5522. }
  5523. // Deprecated: Use MapEnterRequest.ProtoReflect.Descriptor instead.
  5524. func (*MapEnterRequest) Descriptor() ([]byte, []int) {
  5525. return file_actor_proto_rawDescGZIP(), []int{77}
  5526. }
  5527. func (x *MapEnterRequest) GetPlayerID() int64 {
  5528. if x != nil {
  5529. return x.PlayerID
  5530. }
  5531. return 0
  5532. }
  5533. func (x *MapEnterRequest) GetLeagueID() int64 {
  5534. if x != nil {
  5535. return x.LeagueID
  5536. }
  5537. return 0
  5538. }
  5539. func (x *MapEnterRequest) GetIsNewPlayer() bool {
  5540. if x != nil {
  5541. return x.IsNewPlayer
  5542. }
  5543. return false
  5544. }
  5545. func (x *MapEnterRequest) GetPlayerName() string {
  5546. if x != nil {
  5547. return x.PlayerName
  5548. }
  5549. return ""
  5550. }
  5551. func (x *MapEnterRequest) GetIconID() int32 {
  5552. if x != nil {
  5553. return x.IconID
  5554. }
  5555. return 0
  5556. }
  5557. func (x *MapEnterRequest) GetFrameID() int32 {
  5558. if x != nil {
  5559. return x.FrameID
  5560. }
  5561. return 0
  5562. }
  5563. // [请求] 选择出生州
  5564. type SelectStateRequest struct {
  5565. state protoimpl.MessageState `protogen:"open.v1"`
  5566. // 出生州ID
  5567. StateID int32 `protobuf:"varint,1,opt,name=stateID,proto3" json:"stateID,omitempty"`
  5568. // 玩家ID
  5569. PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5570. // 联盟ID
  5571. LeagueID int64 `protobuf:"varint,3,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  5572. // 玩家名称
  5573. PlayerName string `protobuf:"bytes,4,opt,name=playerName,proto3" json:"playerName,omitempty"`
  5574. // 玩家头像ID
  5575. IconID int32 `protobuf:"varint,5,opt,name=iconID,proto3" json:"iconID,omitempty"`
  5576. // 玩家头像框ID
  5577. FrameID int32 `protobuf:"varint,6,opt,name=frameID,proto3" json:"frameID,omitempty"`
  5578. unknownFields protoimpl.UnknownFields
  5579. sizeCache protoimpl.SizeCache
  5580. }
  5581. func (x *SelectStateRequest) Reset() {
  5582. *x = SelectStateRequest{}
  5583. mi := &file_actor_proto_msgTypes[78]
  5584. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5585. ms.StoreMessageInfo(mi)
  5586. }
  5587. func (x *SelectStateRequest) String() string {
  5588. return protoimpl.X.MessageStringOf(x)
  5589. }
  5590. func (*SelectStateRequest) ProtoMessage() {}
  5591. func (x *SelectStateRequest) ProtoReflect() protoreflect.Message {
  5592. mi := &file_actor_proto_msgTypes[78]
  5593. if x != nil {
  5594. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5595. if ms.LoadMessageInfo() == nil {
  5596. ms.StoreMessageInfo(mi)
  5597. }
  5598. return ms
  5599. }
  5600. return mi.MessageOf(x)
  5601. }
  5602. // Deprecated: Use SelectStateRequest.ProtoReflect.Descriptor instead.
  5603. func (*SelectStateRequest) Descriptor() ([]byte, []int) {
  5604. return file_actor_proto_rawDescGZIP(), []int{78}
  5605. }
  5606. func (x *SelectStateRequest) GetStateID() int32 {
  5607. if x != nil {
  5608. return x.StateID
  5609. }
  5610. return 0
  5611. }
  5612. func (x *SelectStateRequest) GetPlayerID() int64 {
  5613. if x != nil {
  5614. return x.PlayerID
  5615. }
  5616. return 0
  5617. }
  5618. func (x *SelectStateRequest) GetLeagueID() int64 {
  5619. if x != nil {
  5620. return x.LeagueID
  5621. }
  5622. return 0
  5623. }
  5624. func (x *SelectStateRequest) GetPlayerName() string {
  5625. if x != nil {
  5626. return x.PlayerName
  5627. }
  5628. return ""
  5629. }
  5630. func (x *SelectStateRequest) GetIconID() int32 {
  5631. if x != nil {
  5632. return x.IconID
  5633. }
  5634. return 0
  5635. }
  5636. func (x *SelectStateRequest) GetFrameID() int32 {
  5637. if x != nil {
  5638. return x.FrameID
  5639. }
  5640. return 0
  5641. }
  5642. // [响应] 选择出生州
  5643. type SelectStateResponse struct {
  5644. state protoimpl.MessageState `protogen:"open.v1"`
  5645. // 观察者对象ID
  5646. ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"`
  5647. // 出生坐标
  5648. Point *Point `protobuf:"bytes,2,opt,name=point,proto3" json:"point,omitempty"`
  5649. unknownFields protoimpl.UnknownFields
  5650. sizeCache protoimpl.SizeCache
  5651. }
  5652. func (x *SelectStateResponse) Reset() {
  5653. *x = SelectStateResponse{}
  5654. mi := &file_actor_proto_msgTypes[79]
  5655. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5656. ms.StoreMessageInfo(mi)
  5657. }
  5658. func (x *SelectStateResponse) String() string {
  5659. return protoimpl.X.MessageStringOf(x)
  5660. }
  5661. func (*SelectStateResponse) ProtoMessage() {}
  5662. func (x *SelectStateResponse) ProtoReflect() protoreflect.Message {
  5663. mi := &file_actor_proto_msgTypes[79]
  5664. if x != nil {
  5665. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5666. if ms.LoadMessageInfo() == nil {
  5667. ms.StoreMessageInfo(mi)
  5668. }
  5669. return ms
  5670. }
  5671. return mi.MessageOf(x)
  5672. }
  5673. // Deprecated: Use SelectStateResponse.ProtoReflect.Descriptor instead.
  5674. func (*SelectStateResponse) Descriptor() ([]byte, []int) {
  5675. return file_actor_proto_rawDescGZIP(), []int{79}
  5676. }
  5677. func (x *SelectStateResponse) GetObjectID() int64 {
  5678. if x != nil {
  5679. return x.ObjectID
  5680. }
  5681. return 0
  5682. }
  5683. func (x *SelectStateResponse) GetPoint() *Point {
  5684. if x != nil {
  5685. return x.Point
  5686. }
  5687. return nil
  5688. }
  5689. // 自动撤退
  5690. type AutoRetreat struct {
  5691. state protoimpl.MessageState `protogen:"open.v1"`
  5692. // 队伍ID
  5693. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
  5694. // 撤退的行军状态
  5695. MarchState int32 `protobuf:"varint,2,opt,name=marchState,proto3" json:"marchState,omitempty"`
  5696. // 是否移除调动点
  5697. IsRemoveRedeploy bool `protobuf:"varint,3,opt,name=isRemoveRedeploy,proto3" json:"isRemoveRedeploy,omitempty"`
  5698. unknownFields protoimpl.UnknownFields
  5699. sizeCache protoimpl.SizeCache
  5700. }
  5701. func (x *AutoRetreat) Reset() {
  5702. *x = AutoRetreat{}
  5703. mi := &file_actor_proto_msgTypes[80]
  5704. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5705. ms.StoreMessageInfo(mi)
  5706. }
  5707. func (x *AutoRetreat) String() string {
  5708. return protoimpl.X.MessageStringOf(x)
  5709. }
  5710. func (*AutoRetreat) ProtoMessage() {}
  5711. func (x *AutoRetreat) ProtoReflect() protoreflect.Message {
  5712. mi := &file_actor_proto_msgTypes[80]
  5713. if x != nil {
  5714. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5715. if ms.LoadMessageInfo() == nil {
  5716. ms.StoreMessageInfo(mi)
  5717. }
  5718. return ms
  5719. }
  5720. return mi.MessageOf(x)
  5721. }
  5722. // Deprecated: Use AutoRetreat.ProtoReflect.Descriptor instead.
  5723. func (*AutoRetreat) Descriptor() ([]byte, []int) {
  5724. return file_actor_proto_rawDescGZIP(), []int{80}
  5725. }
  5726. func (x *AutoRetreat) GetTeamID() int32 {
  5727. if x != nil {
  5728. return x.TeamID
  5729. }
  5730. return 0
  5731. }
  5732. func (x *AutoRetreat) GetMarchState() int32 {
  5733. if x != nil {
  5734. return x.MarchState
  5735. }
  5736. return 0
  5737. }
  5738. func (x *AutoRetreat) GetIsRemoveRedeploy() bool {
  5739. if x != nil {
  5740. return x.IsRemoveRedeploy
  5741. }
  5742. return false
  5743. }
  5744. // 自动防守
  5745. type AutoDefend struct {
  5746. state protoimpl.MessageState `protogen:"open.v1"`
  5747. // 建筑对象ID
  5748. BuildObjectID int64 `protobuf:"varint,1,opt,name=buildObjectID,proto3" json:"buildObjectID,omitempty"`
  5749. // 行军对象ID列表
  5750. Members []*AutoDefendMember `protobuf:"bytes,2,rep,name=members,proto3" json:"members,omitempty"`
  5751. unknownFields protoimpl.UnknownFields
  5752. sizeCache protoimpl.SizeCache
  5753. }
  5754. func (x *AutoDefend) Reset() {
  5755. *x = AutoDefend{}
  5756. mi := &file_actor_proto_msgTypes[81]
  5757. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5758. ms.StoreMessageInfo(mi)
  5759. }
  5760. func (x *AutoDefend) String() string {
  5761. return protoimpl.X.MessageStringOf(x)
  5762. }
  5763. func (*AutoDefend) ProtoMessage() {}
  5764. func (x *AutoDefend) ProtoReflect() protoreflect.Message {
  5765. mi := &file_actor_proto_msgTypes[81]
  5766. if x != nil {
  5767. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5768. if ms.LoadMessageInfo() == nil {
  5769. ms.StoreMessageInfo(mi)
  5770. }
  5771. return ms
  5772. }
  5773. return mi.MessageOf(x)
  5774. }
  5775. // Deprecated: Use AutoDefend.ProtoReflect.Descriptor instead.
  5776. func (*AutoDefend) Descriptor() ([]byte, []int) {
  5777. return file_actor_proto_rawDescGZIP(), []int{81}
  5778. }
  5779. func (x *AutoDefend) GetBuildObjectID() int64 {
  5780. if x != nil {
  5781. return x.BuildObjectID
  5782. }
  5783. return 0
  5784. }
  5785. func (x *AutoDefend) GetMembers() []*AutoDefendMember {
  5786. if x != nil {
  5787. return x.Members
  5788. }
  5789. return nil
  5790. }
  5791. // 自动防守成员
  5792. type AutoDefendMember struct {
  5793. state protoimpl.MessageState `protogen:"open.v1"`
  5794. // 行军对象ID
  5795. MarchObjectID int64 `protobuf:"varint,1,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"`
  5796. // 是否同步
  5797. MarchSync *MarchSync `protobuf:"bytes,2,opt,name=marchSync,proto3" json:"marchSync,omitempty"`
  5798. unknownFields protoimpl.UnknownFields
  5799. sizeCache protoimpl.SizeCache
  5800. }
  5801. func (x *AutoDefendMember) Reset() {
  5802. *x = AutoDefendMember{}
  5803. mi := &file_actor_proto_msgTypes[82]
  5804. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5805. ms.StoreMessageInfo(mi)
  5806. }
  5807. func (x *AutoDefendMember) String() string {
  5808. return protoimpl.X.MessageStringOf(x)
  5809. }
  5810. func (*AutoDefendMember) ProtoMessage() {}
  5811. func (x *AutoDefendMember) ProtoReflect() protoreflect.Message {
  5812. mi := &file_actor_proto_msgTypes[82]
  5813. if x != nil {
  5814. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5815. if ms.LoadMessageInfo() == nil {
  5816. ms.StoreMessageInfo(mi)
  5817. }
  5818. return ms
  5819. }
  5820. return mi.MessageOf(x)
  5821. }
  5822. // Deprecated: Use AutoDefendMember.ProtoReflect.Descriptor instead.
  5823. func (*AutoDefendMember) Descriptor() ([]byte, []int) {
  5824. return file_actor_proto_rawDescGZIP(), []int{82}
  5825. }
  5826. func (x *AutoDefendMember) GetMarchObjectID() int64 {
  5827. if x != nil {
  5828. return x.MarchObjectID
  5829. }
  5830. return 0
  5831. }
  5832. func (x *AutoDefendMember) GetMarchSync() *MarchSync {
  5833. if x != nil {
  5834. return x.MarchSync
  5835. }
  5836. return nil
  5837. }
  5838. // 更新观察者坐标点
  5839. type UpdateWatcherPoint struct {
  5840. state protoimpl.MessageState `protogen:"open.v1"`
  5841. // 坐标
  5842. Point *Point `protobuf:"bytes,1,opt,name=point,proto3" json:"point,omitempty"`
  5843. // 是否失败
  5844. IsFailed bool `protobuf:"varint,2,opt,name=isFailed,proto3" json:"isFailed,omitempty"`
  5845. unknownFields protoimpl.UnknownFields
  5846. sizeCache protoimpl.SizeCache
  5847. }
  5848. func (x *UpdateWatcherPoint) Reset() {
  5849. *x = UpdateWatcherPoint{}
  5850. mi := &file_actor_proto_msgTypes[83]
  5851. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5852. ms.StoreMessageInfo(mi)
  5853. }
  5854. func (x *UpdateWatcherPoint) String() string {
  5855. return protoimpl.X.MessageStringOf(x)
  5856. }
  5857. func (*UpdateWatcherPoint) ProtoMessage() {}
  5858. func (x *UpdateWatcherPoint) ProtoReflect() protoreflect.Message {
  5859. mi := &file_actor_proto_msgTypes[83]
  5860. if x != nil {
  5861. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5862. if ms.LoadMessageInfo() == nil {
  5863. ms.StoreMessageInfo(mi)
  5864. }
  5865. return ms
  5866. }
  5867. return mi.MessageOf(x)
  5868. }
  5869. // Deprecated: Use UpdateWatcherPoint.ProtoReflect.Descriptor instead.
  5870. func (*UpdateWatcherPoint) Descriptor() ([]byte, []int) {
  5871. return file_actor_proto_rawDescGZIP(), []int{83}
  5872. }
  5873. func (x *UpdateWatcherPoint) GetPoint() *Point {
  5874. if x != nil {
  5875. return x.Point
  5876. }
  5877. return nil
  5878. }
  5879. func (x *UpdateWatcherPoint) GetIsFailed() bool {
  5880. if x != nil {
  5881. return x.IsFailed
  5882. }
  5883. return false
  5884. }
  5885. // 更新部队
  5886. type UpdateTeam struct {
  5887. state protoimpl.MessageState `protogen:"open.v1"`
  5888. // 更新的部队ID
  5889. TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
  5890. // 根据更新类型读取下面的数据
  5891. TeamUpdateType int32 `protobuf:"varint,2,opt,name=teamUpdateType,proto3" json:"teamUpdateType,omitempty"`
  5892. // 调动点的对象ID
  5893. RedeployObjectID int64 `protobuf:"varint,10,opt,name=redeployObjectID,proto3" json:"redeployObjectID,omitempty"`
  5894. // 调动点的对象类型
  5895. RedeployObjectType int32 `protobuf:"varint,11,opt,name=redeployObjectType,proto3" json:"redeployObjectType,omitempty"` // TODO 其它
  5896. unknownFields protoimpl.UnknownFields
  5897. sizeCache protoimpl.SizeCache
  5898. }
  5899. func (x *UpdateTeam) Reset() {
  5900. *x = UpdateTeam{}
  5901. mi := &file_actor_proto_msgTypes[84]
  5902. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5903. ms.StoreMessageInfo(mi)
  5904. }
  5905. func (x *UpdateTeam) String() string {
  5906. return protoimpl.X.MessageStringOf(x)
  5907. }
  5908. func (*UpdateTeam) ProtoMessage() {}
  5909. func (x *UpdateTeam) ProtoReflect() protoreflect.Message {
  5910. mi := &file_actor_proto_msgTypes[84]
  5911. if x != nil {
  5912. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5913. if ms.LoadMessageInfo() == nil {
  5914. ms.StoreMessageInfo(mi)
  5915. }
  5916. return ms
  5917. }
  5918. return mi.MessageOf(x)
  5919. }
  5920. // Deprecated: Use UpdateTeam.ProtoReflect.Descriptor instead.
  5921. func (*UpdateTeam) Descriptor() ([]byte, []int) {
  5922. return file_actor_proto_rawDescGZIP(), []int{84}
  5923. }
  5924. func (x *UpdateTeam) GetTeamID() int32 {
  5925. if x != nil {
  5926. return x.TeamID
  5927. }
  5928. return 0
  5929. }
  5930. func (x *UpdateTeam) GetTeamUpdateType() int32 {
  5931. if x != nil {
  5932. return x.TeamUpdateType
  5933. }
  5934. return 0
  5935. }
  5936. func (x *UpdateTeam) GetRedeployObjectID() int64 {
  5937. if x != nil {
  5938. return x.RedeployObjectID
  5939. }
  5940. return 0
  5941. }
  5942. func (x *UpdateTeam) GetRedeployObjectType() int32 {
  5943. if x != nil {
  5944. return x.RedeployObjectType
  5945. }
  5946. return 0
  5947. }
  5948. // 寻路请求
  5949. type FindPathRequest struct {
  5950. state protoimpl.MessageState `protogen:"open.v1"`
  5951. // 起点X坐标
  5952. StartX int32 `protobuf:"varint,1,opt,name=startX,proto3" json:"startX,omitempty"`
  5953. // 起点Y坐标
  5954. StartY int32 `protobuf:"varint,2,opt,name=startY,proto3" json:"startY,omitempty"`
  5955. // 终点X坐标
  5956. EndX int32 `protobuf:"varint,3,opt,name=endX,proto3" json:"endX,omitempty"`
  5957. // 终点Y坐标
  5958. EndY int32 `protobuf:"varint,4,opt,name=endY,proto3" json:"endY,omitempty"`
  5959. // 玩家ID
  5960. PlayerID int64 `protobuf:"varint,10,opt,name=playerID,proto3" json:"playerID,omitempty"`
  5961. // 联盟ID
  5962. LeagueID int64 `protobuf:"varint,11,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  5963. // 行军类型
  5964. MarchType int32 `protobuf:"varint,20,opt,name=marchType,proto3" json:"marchType,omitempty"`
  5965. unknownFields protoimpl.UnknownFields
  5966. sizeCache protoimpl.SizeCache
  5967. }
  5968. func (x *FindPathRequest) Reset() {
  5969. *x = FindPathRequest{}
  5970. mi := &file_actor_proto_msgTypes[85]
  5971. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5972. ms.StoreMessageInfo(mi)
  5973. }
  5974. func (x *FindPathRequest) String() string {
  5975. return protoimpl.X.MessageStringOf(x)
  5976. }
  5977. func (*FindPathRequest) ProtoMessage() {}
  5978. func (x *FindPathRequest) ProtoReflect() protoreflect.Message {
  5979. mi := &file_actor_proto_msgTypes[85]
  5980. if x != nil {
  5981. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  5982. if ms.LoadMessageInfo() == nil {
  5983. ms.StoreMessageInfo(mi)
  5984. }
  5985. return ms
  5986. }
  5987. return mi.MessageOf(x)
  5988. }
  5989. // Deprecated: Use FindPathRequest.ProtoReflect.Descriptor instead.
  5990. func (*FindPathRequest) Descriptor() ([]byte, []int) {
  5991. return file_actor_proto_rawDescGZIP(), []int{85}
  5992. }
  5993. func (x *FindPathRequest) GetStartX() int32 {
  5994. if x != nil {
  5995. return x.StartX
  5996. }
  5997. return 0
  5998. }
  5999. func (x *FindPathRequest) GetStartY() int32 {
  6000. if x != nil {
  6001. return x.StartY
  6002. }
  6003. return 0
  6004. }
  6005. func (x *FindPathRequest) GetEndX() int32 {
  6006. if x != nil {
  6007. return x.EndX
  6008. }
  6009. return 0
  6010. }
  6011. func (x *FindPathRequest) GetEndY() int32 {
  6012. if x != nil {
  6013. return x.EndY
  6014. }
  6015. return 0
  6016. }
  6017. func (x *FindPathRequest) GetPlayerID() int64 {
  6018. if x != nil {
  6019. return x.PlayerID
  6020. }
  6021. return 0
  6022. }
  6023. func (x *FindPathRequest) GetLeagueID() int64 {
  6024. if x != nil {
  6025. return x.LeagueID
  6026. }
  6027. return 0
  6028. }
  6029. func (x *FindPathRequest) GetMarchType() int32 {
  6030. if x != nil {
  6031. return x.MarchType
  6032. }
  6033. return 0
  6034. }
  6035. // 多重寻路请求
  6036. type FindMultiPathRequest struct {
  6037. state protoimpl.MessageState `protogen:"open.v1"`
  6038. // 所有请求
  6039. Requests []*FindPathRequest `protobuf:"bytes,1,rep,name=requests,proto3" json:"requests,omitempty"`
  6040. // 寻路类型:0=所有请求成功返回,1=任意寻路成功返回,2=只返回成功路径
  6041. FindType int32 `protobuf:"varint,2,opt,name=findType,proto3" json:"findType,omitempty"`
  6042. unknownFields protoimpl.UnknownFields
  6043. sizeCache protoimpl.SizeCache
  6044. }
  6045. func (x *FindMultiPathRequest) Reset() {
  6046. *x = FindMultiPathRequest{}
  6047. mi := &file_actor_proto_msgTypes[86]
  6048. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6049. ms.StoreMessageInfo(mi)
  6050. }
  6051. func (x *FindMultiPathRequest) String() string {
  6052. return protoimpl.X.MessageStringOf(x)
  6053. }
  6054. func (*FindMultiPathRequest) ProtoMessage() {}
  6055. func (x *FindMultiPathRequest) ProtoReflect() protoreflect.Message {
  6056. mi := &file_actor_proto_msgTypes[86]
  6057. if x != nil {
  6058. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6059. if ms.LoadMessageInfo() == nil {
  6060. ms.StoreMessageInfo(mi)
  6061. }
  6062. return ms
  6063. }
  6064. return mi.MessageOf(x)
  6065. }
  6066. // Deprecated: Use FindMultiPathRequest.ProtoReflect.Descriptor instead.
  6067. func (*FindMultiPathRequest) Descriptor() ([]byte, []int) {
  6068. return file_actor_proto_rawDescGZIP(), []int{86}
  6069. }
  6070. func (x *FindMultiPathRequest) GetRequests() []*FindPathRequest {
  6071. if x != nil {
  6072. return x.Requests
  6073. }
  6074. return nil
  6075. }
  6076. func (x *FindMultiPathRequest) GetFindType() int32 {
  6077. if x != nil {
  6078. return x.FindType
  6079. }
  6080. return 0
  6081. }
  6082. // 自动防守请求
  6083. type AutoDefendRequest struct {
  6084. state protoimpl.MessageState `protogen:"open.v1"`
  6085. // 建筑对象ID
  6086. BuildObjectID int64 `protobuf:"varint,1,opt,name=buildObjectID,proto3" json:"buildObjectID,omitempty"`
  6087. // teamIDs
  6088. TeamIDs []int32 `protobuf:"varint,2,rep,packed,name=teamIDs,proto3" json:"teamIDs,omitempty"`
  6089. unknownFields protoimpl.UnknownFields
  6090. sizeCache protoimpl.SizeCache
  6091. }
  6092. func (x *AutoDefendRequest) Reset() {
  6093. *x = AutoDefendRequest{}
  6094. mi := &file_actor_proto_msgTypes[87]
  6095. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6096. ms.StoreMessageInfo(mi)
  6097. }
  6098. func (x *AutoDefendRequest) String() string {
  6099. return protoimpl.X.MessageStringOf(x)
  6100. }
  6101. func (*AutoDefendRequest) ProtoMessage() {}
  6102. func (x *AutoDefendRequest) ProtoReflect() protoreflect.Message {
  6103. mi := &file_actor_proto_msgTypes[87]
  6104. if x != nil {
  6105. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6106. if ms.LoadMessageInfo() == nil {
  6107. ms.StoreMessageInfo(mi)
  6108. }
  6109. return ms
  6110. }
  6111. return mi.MessageOf(x)
  6112. }
  6113. // Deprecated: Use AutoDefendRequest.ProtoReflect.Descriptor instead.
  6114. func (*AutoDefendRequest) Descriptor() ([]byte, []int) {
  6115. return file_actor_proto_rawDescGZIP(), []int{87}
  6116. }
  6117. func (x *AutoDefendRequest) GetBuildObjectID() int64 {
  6118. if x != nil {
  6119. return x.BuildObjectID
  6120. }
  6121. return 0
  6122. }
  6123. func (x *AutoDefendRequest) GetTeamIDs() []int32 {
  6124. if x != nil {
  6125. return x.TeamIDs
  6126. }
  6127. return nil
  6128. }
  6129. // 侦察检测
  6130. type CheckScoutResult struct {
  6131. state protoimpl.MessageState `protogen:"open.v1"`
  6132. // 侦察玩家ID
  6133. TargetPlayerID int64 `protobuf:"varint,1,opt,name=targetPlayerID,proto3" json:"targetPlayerID,omitempty"`
  6134. // 侦察玩家名称
  6135. TargetPlayerName string `protobuf:"bytes,2,opt,name=targetPlayerName,proto3" json:"targetPlayerName,omitempty"`
  6136. // 侦察坐标
  6137. Point *Point `protobuf:"bytes,3,opt,name=point,proto3" json:"point,omitempty"`
  6138. // 返回当前目标状态 1保护 暂时无用 后续定义更新
  6139. TargetState int32 `protobuf:"varint,4,opt,name=targetState,proto3" json:"targetState,omitempty"`
  6140. unknownFields protoimpl.UnknownFields
  6141. sizeCache protoimpl.SizeCache
  6142. }
  6143. func (x *CheckScoutResult) Reset() {
  6144. *x = CheckScoutResult{}
  6145. mi := &file_actor_proto_msgTypes[88]
  6146. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6147. ms.StoreMessageInfo(mi)
  6148. }
  6149. func (x *CheckScoutResult) String() string {
  6150. return protoimpl.X.MessageStringOf(x)
  6151. }
  6152. func (*CheckScoutResult) ProtoMessage() {}
  6153. func (x *CheckScoutResult) ProtoReflect() protoreflect.Message {
  6154. mi := &file_actor_proto_msgTypes[88]
  6155. if x != nil {
  6156. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6157. if ms.LoadMessageInfo() == nil {
  6158. ms.StoreMessageInfo(mi)
  6159. }
  6160. return ms
  6161. }
  6162. return mi.MessageOf(x)
  6163. }
  6164. // Deprecated: Use CheckScoutResult.ProtoReflect.Descriptor instead.
  6165. func (*CheckScoutResult) Descriptor() ([]byte, []int) {
  6166. return file_actor_proto_rawDescGZIP(), []int{88}
  6167. }
  6168. func (x *CheckScoutResult) GetTargetPlayerID() int64 {
  6169. if x != nil {
  6170. return x.TargetPlayerID
  6171. }
  6172. return 0
  6173. }
  6174. func (x *CheckScoutResult) GetTargetPlayerName() string {
  6175. if x != nil {
  6176. return x.TargetPlayerName
  6177. }
  6178. return ""
  6179. }
  6180. func (x *CheckScoutResult) GetPoint() *Point {
  6181. if x != nil {
  6182. return x.Point
  6183. }
  6184. return nil
  6185. }
  6186. func (x *CheckScoutResult) GetTargetState() int32 {
  6187. if x != nil {
  6188. return x.TargetState
  6189. }
  6190. return 0
  6191. }
  6192. // 侦察请求
  6193. type ScoutRequest struct {
  6194. state protoimpl.MessageState `protogen:"open.v1"`
  6195. // 侦察队列ID
  6196. QueueID int32 `protobuf:"varint,1,opt,name=queueID,proto3" json:"queueID,omitempty"`
  6197. // 侦察类型 1:侦察-行军 2:侦察开始
  6198. ScoutType int32 `protobuf:"varint,2,opt,name=scoutType,proto3" json:"scoutType,omitempty"`
  6199. // 侦察玩家ID
  6200. PlayerID int64 `protobuf:"varint,3,opt,name=playerID,proto3" json:"playerID,omitempty"`
  6201. // 结束时间戳 单位毫秒
  6202. EndTime int64 `protobuf:"varint,4,opt,name=endTime,proto3" json:"endTime,omitempty"`
  6203. unknownFields protoimpl.UnknownFields
  6204. sizeCache protoimpl.SizeCache
  6205. }
  6206. func (x *ScoutRequest) Reset() {
  6207. *x = ScoutRequest{}
  6208. mi := &file_actor_proto_msgTypes[89]
  6209. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6210. ms.StoreMessageInfo(mi)
  6211. }
  6212. func (x *ScoutRequest) String() string {
  6213. return protoimpl.X.MessageStringOf(x)
  6214. }
  6215. func (*ScoutRequest) ProtoMessage() {}
  6216. func (x *ScoutRequest) ProtoReflect() protoreflect.Message {
  6217. mi := &file_actor_proto_msgTypes[89]
  6218. if x != nil {
  6219. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6220. if ms.LoadMessageInfo() == nil {
  6221. ms.StoreMessageInfo(mi)
  6222. }
  6223. return ms
  6224. }
  6225. return mi.MessageOf(x)
  6226. }
  6227. // Deprecated: Use ScoutRequest.ProtoReflect.Descriptor instead.
  6228. func (*ScoutRequest) Descriptor() ([]byte, []int) {
  6229. return file_actor_proto_rawDescGZIP(), []int{89}
  6230. }
  6231. func (x *ScoutRequest) GetQueueID() int32 {
  6232. if x != nil {
  6233. return x.QueueID
  6234. }
  6235. return 0
  6236. }
  6237. func (x *ScoutRequest) GetScoutType() int32 {
  6238. if x != nil {
  6239. return x.ScoutType
  6240. }
  6241. return 0
  6242. }
  6243. func (x *ScoutRequest) GetPlayerID() int64 {
  6244. if x != nil {
  6245. return x.PlayerID
  6246. }
  6247. return 0
  6248. }
  6249. func (x *ScoutRequest) GetEndTime() int64 {
  6250. if x != nil {
  6251. return x.EndTime
  6252. }
  6253. return 0
  6254. }
  6255. // 侦察状态更新通知
  6256. type ScoutUpdateNotice struct {
  6257. state protoimpl.MessageState `protogen:"open.v1"`
  6258. // 侦察开启队列列表
  6259. Starts []int32 `protobuf:"varint,1,rep,packed,name=starts,proto3" json:"starts,omitempty"`
  6260. // 侦察结束队列列表
  6261. Ends []int32 `protobuf:"varint,2,rep,packed,name=ends,proto3" json:"ends,omitempty"`
  6262. unknownFields protoimpl.UnknownFields
  6263. sizeCache protoimpl.SizeCache
  6264. }
  6265. func (x *ScoutUpdateNotice) Reset() {
  6266. *x = ScoutUpdateNotice{}
  6267. mi := &file_actor_proto_msgTypes[90]
  6268. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6269. ms.StoreMessageInfo(mi)
  6270. }
  6271. func (x *ScoutUpdateNotice) String() string {
  6272. return protoimpl.X.MessageStringOf(x)
  6273. }
  6274. func (*ScoutUpdateNotice) ProtoMessage() {}
  6275. func (x *ScoutUpdateNotice) ProtoReflect() protoreflect.Message {
  6276. mi := &file_actor_proto_msgTypes[90]
  6277. if x != nil {
  6278. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6279. if ms.LoadMessageInfo() == nil {
  6280. ms.StoreMessageInfo(mi)
  6281. }
  6282. return ms
  6283. }
  6284. return mi.MessageOf(x)
  6285. }
  6286. // Deprecated: Use ScoutUpdateNotice.ProtoReflect.Descriptor instead.
  6287. func (*ScoutUpdateNotice) Descriptor() ([]byte, []int) {
  6288. return file_actor_proto_rawDescGZIP(), []int{90}
  6289. }
  6290. func (x *ScoutUpdateNotice) GetStarts() []int32 {
  6291. if x != nil {
  6292. return x.Starts
  6293. }
  6294. return nil
  6295. }
  6296. func (x *ScoutUpdateNotice) GetEnds() []int32 {
  6297. if x != nil {
  6298. return x.Ends
  6299. }
  6300. return nil
  6301. }
  6302. // 侦察结果
  6303. type ScoutSearchResult struct {
  6304. state protoimpl.MessageState `protogen:"open.v1"`
  6305. // 侦察队列ID
  6306. QueueID int32 `protobuf:"varint,1,opt,name=queueID,proto3" json:"queueID,omitempty"`
  6307. // 被侦察玩家ID
  6308. TargetPlayerID int64 `protobuf:"varint,2,opt,name=targetPlayerID,proto3" json:"targetPlayerID,omitempty"`
  6309. // 被侦察玩家名称
  6310. TargetPlayerName string `protobuf:"bytes,3,opt,name=targetPlayerName,proto3" json:"targetPlayerName,omitempty"`
  6311. // 侦察结果 资源列表
  6312. Assets *AssetList `protobuf:"bytes,4,opt,name=assets,proto3" json:"assets,omitempty"`
  6313. unknownFields protoimpl.UnknownFields
  6314. sizeCache protoimpl.SizeCache
  6315. }
  6316. func (x *ScoutSearchResult) Reset() {
  6317. *x = ScoutSearchResult{}
  6318. mi := &file_actor_proto_msgTypes[91]
  6319. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6320. ms.StoreMessageInfo(mi)
  6321. }
  6322. func (x *ScoutSearchResult) String() string {
  6323. return protoimpl.X.MessageStringOf(x)
  6324. }
  6325. func (*ScoutSearchResult) ProtoMessage() {}
  6326. func (x *ScoutSearchResult) ProtoReflect() protoreflect.Message {
  6327. mi := &file_actor_proto_msgTypes[91]
  6328. if x != nil {
  6329. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6330. if ms.LoadMessageInfo() == nil {
  6331. ms.StoreMessageInfo(mi)
  6332. }
  6333. return ms
  6334. }
  6335. return mi.MessageOf(x)
  6336. }
  6337. // Deprecated: Use ScoutSearchResult.ProtoReflect.Descriptor instead.
  6338. func (*ScoutSearchResult) Descriptor() ([]byte, []int) {
  6339. return file_actor_proto_rawDescGZIP(), []int{91}
  6340. }
  6341. func (x *ScoutSearchResult) GetQueueID() int32 {
  6342. if x != nil {
  6343. return x.QueueID
  6344. }
  6345. return 0
  6346. }
  6347. func (x *ScoutSearchResult) GetTargetPlayerID() int64 {
  6348. if x != nil {
  6349. return x.TargetPlayerID
  6350. }
  6351. return 0
  6352. }
  6353. func (x *ScoutSearchResult) GetTargetPlayerName() string {
  6354. if x != nil {
  6355. return x.TargetPlayerName
  6356. }
  6357. return ""
  6358. }
  6359. func (x *ScoutSearchResult) GetAssets() *AssetList {
  6360. if x != nil {
  6361. return x.Assets
  6362. }
  6363. return nil
  6364. }
  6365. type LeagueJoinNotice struct {
  6366. state protoimpl.MessageState `protogen:"open.v1"`
  6367. // 联盟ID
  6368. LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  6369. // 联盟名称
  6370. LeagueName string `protobuf:"bytes,2,opt,name=leagueName,proto3" json:"leagueName,omitempty"`
  6371. // 占领的城池ID列表
  6372. CastleConfigIDs []int32 `protobuf:"varint,3,rep,packed,name=castleConfigIDs,proto3" json:"castleConfigIDs,omitempty"`
  6373. unknownFields protoimpl.UnknownFields
  6374. sizeCache protoimpl.SizeCache
  6375. }
  6376. func (x *LeagueJoinNotice) Reset() {
  6377. *x = LeagueJoinNotice{}
  6378. mi := &file_actor_proto_msgTypes[92]
  6379. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6380. ms.StoreMessageInfo(mi)
  6381. }
  6382. func (x *LeagueJoinNotice) String() string {
  6383. return protoimpl.X.MessageStringOf(x)
  6384. }
  6385. func (*LeagueJoinNotice) ProtoMessage() {}
  6386. func (x *LeagueJoinNotice) ProtoReflect() protoreflect.Message {
  6387. mi := &file_actor_proto_msgTypes[92]
  6388. if x != nil {
  6389. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6390. if ms.LoadMessageInfo() == nil {
  6391. ms.StoreMessageInfo(mi)
  6392. }
  6393. return ms
  6394. }
  6395. return mi.MessageOf(x)
  6396. }
  6397. // Deprecated: Use LeagueJoinNotice.ProtoReflect.Descriptor instead.
  6398. func (*LeagueJoinNotice) Descriptor() ([]byte, []int) {
  6399. return file_actor_proto_rawDescGZIP(), []int{92}
  6400. }
  6401. func (x *LeagueJoinNotice) GetLeagueID() int64 {
  6402. if x != nil {
  6403. return x.LeagueID
  6404. }
  6405. return 0
  6406. }
  6407. func (x *LeagueJoinNotice) GetLeagueName() string {
  6408. if x != nil {
  6409. return x.LeagueName
  6410. }
  6411. return ""
  6412. }
  6413. func (x *LeagueJoinNotice) GetCastleConfigIDs() []int32 {
  6414. if x != nil {
  6415. return x.CastleConfigIDs
  6416. }
  6417. return nil
  6418. }
  6419. // 自动行军请求
  6420. type AutoMarchRequest struct {
  6421. state protoimpl.MessageState `protogen:"open.v1"`
  6422. // 自动行军列表
  6423. List []*AutoMarchReqestData `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
  6424. // 玩家ID
  6425. PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
  6426. // 队伍ID
  6427. ObjectID int64 `protobuf:"varint,3,opt,name=ObjectID,proto3" json:"ObjectID,omitempty"`
  6428. // 联盟ID
  6429. LeagueID int64 `protobuf:"varint,4,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
  6430. unknownFields protoimpl.UnknownFields
  6431. sizeCache protoimpl.SizeCache
  6432. }
  6433. func (x *AutoMarchRequest) Reset() {
  6434. *x = AutoMarchRequest{}
  6435. mi := &file_actor_proto_msgTypes[93]
  6436. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6437. ms.StoreMessageInfo(mi)
  6438. }
  6439. func (x *AutoMarchRequest) String() string {
  6440. return protoimpl.X.MessageStringOf(x)
  6441. }
  6442. func (*AutoMarchRequest) ProtoMessage() {}
  6443. func (x *AutoMarchRequest) ProtoReflect() protoreflect.Message {
  6444. mi := &file_actor_proto_msgTypes[93]
  6445. if x != nil {
  6446. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6447. if ms.LoadMessageInfo() == nil {
  6448. ms.StoreMessageInfo(mi)
  6449. }
  6450. return ms
  6451. }
  6452. return mi.MessageOf(x)
  6453. }
  6454. // Deprecated: Use AutoMarchRequest.ProtoReflect.Descriptor instead.
  6455. func (*AutoMarchRequest) Descriptor() ([]byte, []int) {
  6456. return file_actor_proto_rawDescGZIP(), []int{93}
  6457. }
  6458. func (x *AutoMarchRequest) GetList() []*AutoMarchReqestData {
  6459. if x != nil {
  6460. return x.List
  6461. }
  6462. return nil
  6463. }
  6464. func (x *AutoMarchRequest) GetPlayerID() int64 {
  6465. if x != nil {
  6466. return x.PlayerID
  6467. }
  6468. return 0
  6469. }
  6470. func (x *AutoMarchRequest) GetObjectID() int64 {
  6471. if x != nil {
  6472. return x.ObjectID
  6473. }
  6474. return 0
  6475. }
  6476. func (x *AutoMarchRequest) GetLeagueID() int64 {
  6477. if x != nil {
  6478. return x.LeagueID
  6479. }
  6480. return 0
  6481. }
  6482. // 自动行军
  6483. type AutoMarchReqestData struct {
  6484. state protoimpl.MessageState `protogen:"open.v1"`
  6485. // 行军类型
  6486. MarchType int32 `protobuf:"varint,1,opt,name=marchType,proto3" json:"marchType,omitempty"`
  6487. // 起点
  6488. Start *Point `protobuf:"bytes,2,opt,name=start,proto3" json:"start,omitempty"`
  6489. // 终点
  6490. End *Point `protobuf:"bytes,3,opt,name=end,proto3" json:"end,omitempty"`
  6491. unknownFields protoimpl.UnknownFields
  6492. sizeCache protoimpl.SizeCache
  6493. }
  6494. func (x *AutoMarchReqestData) Reset() {
  6495. *x = AutoMarchReqestData{}
  6496. mi := &file_actor_proto_msgTypes[94]
  6497. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6498. ms.StoreMessageInfo(mi)
  6499. }
  6500. func (x *AutoMarchReqestData) String() string {
  6501. return protoimpl.X.MessageStringOf(x)
  6502. }
  6503. func (*AutoMarchReqestData) ProtoMessage() {}
  6504. func (x *AutoMarchReqestData) ProtoReflect() protoreflect.Message {
  6505. mi := &file_actor_proto_msgTypes[94]
  6506. if x != nil {
  6507. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6508. if ms.LoadMessageInfo() == nil {
  6509. ms.StoreMessageInfo(mi)
  6510. }
  6511. return ms
  6512. }
  6513. return mi.MessageOf(x)
  6514. }
  6515. // Deprecated: Use AutoMarchReqestData.ProtoReflect.Descriptor instead.
  6516. func (*AutoMarchReqestData) Descriptor() ([]byte, []int) {
  6517. return file_actor_proto_rawDescGZIP(), []int{94}
  6518. }
  6519. func (x *AutoMarchReqestData) GetMarchType() int32 {
  6520. if x != nil {
  6521. return x.MarchType
  6522. }
  6523. return 0
  6524. }
  6525. func (x *AutoMarchReqestData) GetStart() *Point {
  6526. if x != nil {
  6527. return x.Start
  6528. }
  6529. return nil
  6530. }
  6531. func (x *AutoMarchReqestData) GetEnd() *Point {
  6532. if x != nil {
  6533. return x.End
  6534. }
  6535. return nil
  6536. }
  6537. // 自动行军请求
  6538. type AutoMarchResult struct {
  6539. state protoimpl.MessageState `protogen:"open.v1"`
  6540. // 自动行军列表
  6541. List []*AutoMarchResultData `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
  6542. // 玩家ID
  6543. PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
  6544. // 队伍ID
  6545. ObjectID int64 `protobuf:"varint,3,opt,name=ObjectID,proto3" json:"ObjectID,omitempty"`
  6546. unknownFields protoimpl.UnknownFields
  6547. sizeCache protoimpl.SizeCache
  6548. }
  6549. func (x *AutoMarchResult) Reset() {
  6550. *x = AutoMarchResult{}
  6551. mi := &file_actor_proto_msgTypes[95]
  6552. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6553. ms.StoreMessageInfo(mi)
  6554. }
  6555. func (x *AutoMarchResult) String() string {
  6556. return protoimpl.X.MessageStringOf(x)
  6557. }
  6558. func (*AutoMarchResult) ProtoMessage() {}
  6559. func (x *AutoMarchResult) ProtoReflect() protoreflect.Message {
  6560. mi := &file_actor_proto_msgTypes[95]
  6561. if x != nil {
  6562. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6563. if ms.LoadMessageInfo() == nil {
  6564. ms.StoreMessageInfo(mi)
  6565. }
  6566. return ms
  6567. }
  6568. return mi.MessageOf(x)
  6569. }
  6570. // Deprecated: Use AutoMarchResult.ProtoReflect.Descriptor instead.
  6571. func (*AutoMarchResult) Descriptor() ([]byte, []int) {
  6572. return file_actor_proto_rawDescGZIP(), []int{95}
  6573. }
  6574. func (x *AutoMarchResult) GetList() []*AutoMarchResultData {
  6575. if x != nil {
  6576. return x.List
  6577. }
  6578. return nil
  6579. }
  6580. func (x *AutoMarchResult) GetPlayerID() int64 {
  6581. if x != nil {
  6582. return x.PlayerID
  6583. }
  6584. return 0
  6585. }
  6586. func (x *AutoMarchResult) GetObjectID() int64 {
  6587. if x != nil {
  6588. return x.ObjectID
  6589. }
  6590. return 0
  6591. }
  6592. // 自动行军
  6593. type AutoMarchResultData struct {
  6594. state protoimpl.MessageState `protogen:"open.v1"`
  6595. // 行军类型
  6596. MarchType int32 `protobuf:"varint,1,opt,name=marchType,proto3" json:"marchType,omitempty"`
  6597. // 路径
  6598. Path []*Point `protobuf:"bytes,2,rep,name=path,proto3" json:"path,omitempty"`
  6599. unknownFields protoimpl.UnknownFields
  6600. sizeCache protoimpl.SizeCache
  6601. }
  6602. func (x *AutoMarchResultData) Reset() {
  6603. *x = AutoMarchResultData{}
  6604. mi := &file_actor_proto_msgTypes[96]
  6605. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6606. ms.StoreMessageInfo(mi)
  6607. }
  6608. func (x *AutoMarchResultData) String() string {
  6609. return protoimpl.X.MessageStringOf(x)
  6610. }
  6611. func (*AutoMarchResultData) ProtoMessage() {}
  6612. func (x *AutoMarchResultData) ProtoReflect() protoreflect.Message {
  6613. mi := &file_actor_proto_msgTypes[96]
  6614. if x != nil {
  6615. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6616. if ms.LoadMessageInfo() == nil {
  6617. ms.StoreMessageInfo(mi)
  6618. }
  6619. return ms
  6620. }
  6621. return mi.MessageOf(x)
  6622. }
  6623. // Deprecated: Use AutoMarchResultData.ProtoReflect.Descriptor instead.
  6624. func (*AutoMarchResultData) Descriptor() ([]byte, []int) {
  6625. return file_actor_proto_rawDescGZIP(), []int{96}
  6626. }
  6627. func (x *AutoMarchResultData) GetMarchType() int32 {
  6628. if x != nil {
  6629. return x.MarchType
  6630. }
  6631. return 0
  6632. }
  6633. func (x *AutoMarchResultData) GetPath() []*Point {
  6634. if x != nil {
  6635. return x.Path
  6636. }
  6637. return nil
  6638. }
  6639. // 建筑攻城点
  6640. type BuildSiegePoint struct {
  6641. state protoimpl.MessageState `protogen:"open.v1"`
  6642. // 攻城点
  6643. Points []*Point `protobuf:"bytes,1,rep,name=points,proto3" json:"points,omitempty"`
  6644. // 最小距离
  6645. MinDistance int32 `protobuf:"varint,2,opt,name=minDistance,proto3" json:"minDistance,omitempty"`
  6646. // 最大距离
  6647. MaxDistance int32 `protobuf:"varint,3,opt,name=maxDistance,proto3" json:"maxDistance,omitempty"`
  6648. unknownFields protoimpl.UnknownFields
  6649. sizeCache protoimpl.SizeCache
  6650. }
  6651. func (x *BuildSiegePoint) Reset() {
  6652. *x = BuildSiegePoint{}
  6653. mi := &file_actor_proto_msgTypes[97]
  6654. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6655. ms.StoreMessageInfo(mi)
  6656. }
  6657. func (x *BuildSiegePoint) String() string {
  6658. return protoimpl.X.MessageStringOf(x)
  6659. }
  6660. func (*BuildSiegePoint) ProtoMessage() {}
  6661. func (x *BuildSiegePoint) ProtoReflect() protoreflect.Message {
  6662. mi := &file_actor_proto_msgTypes[97]
  6663. if x != nil {
  6664. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  6665. if ms.LoadMessageInfo() == nil {
  6666. ms.StoreMessageInfo(mi)
  6667. }
  6668. return ms
  6669. }
  6670. return mi.MessageOf(x)
  6671. }
  6672. // Deprecated: Use BuildSiegePoint.ProtoReflect.Descriptor instead.
  6673. func (*BuildSiegePoint) Descriptor() ([]byte, []int) {
  6674. return file_actor_proto_rawDescGZIP(), []int{97}
  6675. }
  6676. func (x *BuildSiegePoint) GetPoints() []*Point {
  6677. if x != nil {
  6678. return x.Points
  6679. }
  6680. return nil
  6681. }
  6682. func (x *BuildSiegePoint) GetMinDistance() int32 {
  6683. if x != nil {
  6684. return x.MinDistance
  6685. }
  6686. return 0
  6687. }
  6688. func (x *BuildSiegePoint) GetMaxDistance() int32 {
  6689. if x != nil {
  6690. return x.MaxDistance
  6691. }
  6692. return 0
  6693. }
  6694. var File_actor_proto protoreflect.FileDescriptor
  6695. const file_actor_proto_rawDesc = "" +
  6696. "\n" +
  6697. "\vactor.proto\x12\x02pb\x1a\x0fbase_type.proto\x1a\n" +
  6698. "mail.proto\x1a\fbattle.proto\x1a\tmap.proto\x1a\x0eexchange.proto\"[\n" +
  6699. "\vDevRegister\x12 \n" +
  6700. "\vaccountName\x18\x01 \x01(\tR\vaccountName\x12\x1a\n" +
  6701. "\bpassword\x18\x02 \x01(\tR\bpassword\x12\x0e\n" +
  6702. "\x02ip\x18\x03 \x01(\tR\x02ip\"h\n" +
  6703. "\x04User\x12\x14\n" +
  6704. "\x05sdkID\x18\x01 \x01(\x05R\x05sdkID\x12\x10\n" +
  6705. "\x03PID\x18\x02 \x01(\x05R\x03PID\x12\x16\n" +
  6706. "\x06openID\x18\x03 \x01(\tR\x06openID\x12\x10\n" +
  6707. "\x03uid\x18\x04 \x01(\x03R\x03uid\x12\x0e\n" +
  6708. "\x02ip\x18\x05 \x01(\tR\x02ip\"\xb9\x01\n" +
  6709. "\vUpdateOrder\x12\x1e\n" +
  6710. "\n" +
  6711. "gameNodeID\x18\x01 \x01(\tR\n" +
  6712. "gameNodeID\x12\x18\n" +
  6713. "\aorderID\x18\x02 \x01(\x03R\aorderID\x12\x1e\n" +
  6714. "\n" +
  6715. "sdkOrderID\x18\x03 \x01(\tR\n" +
  6716. "sdkOrderID\x12\x16\n" +
  6717. "\x06amount\x18\x04 \x01(\x05R\x06amount\x12 \n" +
  6718. "\vcheckAmount\x18\x05 \x01(\bR\vcheckAmount\x12\x16\n" +
  6719. "\x06origin\x18\x06 \x01(\x05R\x06origin\"\xb9\x02\n" +
  6720. "\vCreateOrder\x12\x10\n" +
  6721. "\x03PID\x18\x01 \x01(\x05R\x03PID\x12\x10\n" +
  6722. "\x03UID\x18\x02 \x01(\x03R\x03UID\x12\x1e\n" +
  6723. "\n" +
  6724. "gameNodeID\x18\x03 \x01(\tR\n" +
  6725. "gameNodeID\x12\x1a\n" +
  6726. "\bplayerID\x18\x04 \x01(\x03R\bplayerID\x12\x1a\n" +
  6727. "\bchargeID\x18\x05 \x01(\x05R\bchargeID\x12\x16\n" +
  6728. "\x06amount\x18\x06 \x01(\x05R\x06amount\x12\x1a\n" +
  6729. "\bclientOS\x18\a \x01(\x05R\bclientOS\x12\x0e\n" +
  6730. "\x02ip\x18\b \x01(\tR\x02ip\x120\n" +
  6731. "\x05extra\x18\t \x03(\v2\x1a.pb.CreateOrder.ExtraEntryR\x05extra\x1a8\n" +
  6732. "\n" +
  6733. "ExtraEntry\x12\x10\n" +
  6734. "\x03key\x18\x01 \x01(\tR\x03key\x12\x14\n" +
  6735. "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"\xe9\x02\n" +
  6736. "\fOrderDeliver\x12\x18\n" +
  6737. "\aorderID\x18\x01 \x01(\x03R\aorderID\x12\x1e\n" +
  6738. "\n" +
  6739. "sdkOrderID\x18\x02 \x01(\tR\n" +
  6740. "sdkOrderID\x12\x10\n" +
  6741. "\x03pid\x18\x03 \x01(\x05R\x03pid\x12\x10\n" +
  6742. "\x03uid\x18\x04 \x01(\x03R\x03uid\x12\x1e\n" +
  6743. "\n" +
  6744. "gameNodeID\x18\x05 \x01(\tR\n" +
  6745. "gameNodeID\x12\x1a\n" +
  6746. "\bplayerID\x18\x06 \x01(\x03R\bplayerID\x12\x1a\n" +
  6747. "\bchargeID\x18\a \x01(\x05R\bchargeID\x12\x14\n" +
  6748. "\x05money\x18\b \x01(\x05R\x05money\x12 \n" +
  6749. "\vpaymentTime\x18\t \x01(\x03R\vpaymentTime\x121\n" +
  6750. "\x05extra\x18\n" +
  6751. " \x03(\v2\x1b.pb.OrderDeliver.ExtraEntryR\x05extra\x1a8\n" +
  6752. "\n" +
  6753. "ExtraEntry\x12\x10\n" +
  6754. "\x03key\x18\x01 \x01(\tR\x03key\x12\x14\n" +
  6755. "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"q\n" +
  6756. "\rDBQueueReport\x12\x1c\n" +
  6757. "\ttableName\x18\x01 \x01(\tR\ttableName\x12 \n" +
  6758. "\vremainCount\x18\x02 \x01(\x03R\vremainCount\x12 \n" +
  6759. "\vsubmitCount\x18\x03 \x01(\x03R\vsubmitCount\":\n" +
  6760. "\x11DBQueueReportList\x12%\n" +
  6761. "\x04list\x18\x01 \x03(\v2\x11.pb.DBQueueReportR\x04list\"\xe3\x01\n" +
  6762. "\bSendMail\x12\"\n" +
  6763. "\ffromPlayerID\x18\x01 \x01(\x03R\ffromPlayerID\x12&\n" +
  6764. "\x0efromPlayerName\x18\x02 \x01(\tR\x0efromPlayerName\x12\x1e\n" +
  6765. "\n" +
  6766. "toPlayerID\x18\x03 \x01(\x03R\n" +
  6767. "toPlayerID\x12\x1e\n" +
  6768. "\n" +
  6769. "templateID\x18\x04 \x01(\x05R\n" +
  6770. "templateID\x12&\n" +
  6771. "\x0etemplateParams\x18\x05 \x03(\tR\x0etemplateParams\x12#\n" +
  6772. "\aRewards\x18\x06 \x03(\v2\t.pb.AssetR\aRewards\"\xfc\x01\n" +
  6773. "\vAddMailBulk\x12\x1a\n" +
  6774. "\bsendType\x18\x01 \x01(\x05R\bsendType\x12&\n" +
  6775. "\x0etoPlayerIDList\x18\x02 \x03(\x03R\x0etoPlayerIDList\x12\x1e\n" +
  6776. "\n" +
  6777. "templateID\x18\x03 \x01(\x05R\n" +
  6778. "templateID\x12&\n" +
  6779. "\x0etemplateParams\x18\x04 \x03(\tR\x0etemplateParams\x12#\n" +
  6780. "\aRewards\x18\x05 \x03(\v2\t.pb.AssetR\aRewards\x12\x1c\n" +
  6781. "\tstartTime\x18\x06 \x01(\x03R\tstartTime\x12\x1e\n" +
  6782. "\n" +
  6783. "expireTime\x18\a \x01(\x03R\n" +
  6784. "expireTime\"\x82\x05\n" +
  6785. "\n" +
  6786. "PlayerData\x12\x1a\n" +
  6787. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  6788. "\n" +
  6789. "playerName\x18\x02 \x01(\tR\n" +
  6790. "playerName\x12\x1c\n" +
  6791. "\tlordLevel\x18\x03 \x01(\x05R\tlordLevel\x12\x16\n" +
  6792. "\x06iconID\x18\x04 \x01(\x05R\x06iconID\x12\x18\n" +
  6793. "\aframeID\x18\x05 \x01(\x05R\aframeID\x12\x12\n" +
  6794. "\x04bgID\x18\x06 \x01(\x05R\x04bgID\x12\x12\n" +
  6795. "\x04desc\x18\a \x01(\tR\x04desc\x12&\n" +
  6796. "\x0etotalLoginDays\x18\b \x01(\x05R\x0etotalLoginDays\x12\x1a\n" +
  6797. "\bisOnline\x18\n" +
  6798. " \x01(\bR\bisOnline\x12\x18\n" +
  6799. "\astateID\x18\v \x01(\x05R\astateID\x12\f\n" +
  6800. "\x01x\x18\f \x01(\x05R\x01x\x12\f\n" +
  6801. "\x01y\x18\r \x01(\x05R\x01y\x12\x1a\n" +
  6802. "\bprestige\x18\x0e \x01(\x05R\bprestige\x12\x1a\n" +
  6803. "\bleagueID\x183 \x01(\x03R\bleagueID\x12\x1e\n" +
  6804. "\n" +
  6805. "leagueName\x184 \x01(\tR\n" +
  6806. "leagueName\x12$\n" +
  6807. "\rleagueAbbName\x185 \x01(\tR\rleagueAbbName\x12\x1c\n" +
  6808. "\tleagueJob\x186 \x01(\x05R\tleagueJob\x12\x1a\n" +
  6809. "\bseasonID\x18= \x01(\x05R\bseasonID\x12\x10\n" +
  6810. "\x03PID\x18e \x01(\tR\x03PID\x12\x10\n" +
  6811. "\x03UID\x18f \x01(\x03R\x03UID\x12\x1c\n" +
  6812. "\tagentPath\x18g \x01(\tR\tagentPath\x12\x0e\n" +
  6813. "\x02IP\x18h \x01(\tR\x02IP\x12\x1e\n" +
  6814. "\n" +
  6815. "gameNodeID\x18i \x01(\tR\n" +
  6816. "gameNodeID\x12\x1c\n" +
  6817. "\tmapNodeID\x18j \x01(\tR\tmapNodeID\"R\n" +
  6818. "\x0fPlayerAddAssets\x12'\n" +
  6819. "\taddAssets\x18\x01 \x03(\v2\t.pb.AssetR\taddAssets\x12\x16\n" +
  6820. "\x06origin\x18\x02 \x01(\x05R\x06origin\"S\n" +
  6821. "\tArenaPlay\x12\x1a\n" +
  6822. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x14\n" +
  6823. "\x05isWin\x18\x02 \x01(\bR\x05isWin\x12\x14\n" +
  6824. "\x05score\x18\x03 \x01(\x05R\x05score\"\xf6\x01\n" +
  6825. "\x10UpdateLastPlayer\x12\x10\n" +
  6826. "\x03PID\x18\x01 \x01(\x05R\x03PID\x12\x16\n" +
  6827. "\x06openID\x18\x02 \x01(\tR\x06openID\x12\x10\n" +
  6828. "\x03UID\x18\x03 \x01(\x03R\x03UID\x12\x1e\n" +
  6829. "\n" +
  6830. "gameNodeID\x18\x04 \x01(\tR\n" +
  6831. "gameNodeID\x12\x1a\n" +
  6832. "\bplayerID\x18\x05 \x01(\x03R\bplayerID\x12\x1e\n" +
  6833. "\n" +
  6834. "playerName\x18\x06 \x01(\tR\n" +
  6835. "playerName\x12 \n" +
  6836. "\vplayerLevel\x18\a \x01(\x05R\vplayerLevel\x12\x12\n" +
  6837. "\x04icon\x18\b \x01(\x05R\x04icon\x12\x14\n" +
  6838. "\x05power\x18\t \x01(\x03R\x05power\"4\n" +
  6839. "\x0eLastPlayerList\x12\"\n" +
  6840. "\x04list\x18\x01 \x03(\v2\x0e.pb.LastPlayerR\x04list\"\xd8\x01\n" +
  6841. "\n" +
  6842. "LastPlayer\x12\x1a\n" +
  6843. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  6844. "\n" +
  6845. "playerName\x18\x02 \x01(\tR\n" +
  6846. "playerName\x12\x1e\n" +
  6847. "\n" +
  6848. "playerIcon\x18\x03 \x01(\x05R\n" +
  6849. "playerIcon\x12 \n" +
  6850. "\vplayerLevel\x18\x04 \x01(\x05R\vplayerLevel\x12\x1e\n" +
  6851. "\n" +
  6852. "gameNodeID\x18\x05 \x01(\tR\n" +
  6853. "gameNodeID\x12\x16\n" +
  6854. "\x06upTime\x18\x06 \x01(\x03R\x06upTime\x12\x14\n" +
  6855. "\x05power\x18\a \x01(\x03R\x05power\"b\n" +
  6856. "\tAddAssets\x12\x1a\n" +
  6857. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12!\n" +
  6858. "\x06assets\x18\x02 \x03(\v2\t.pb.AssetR\x06assets\x12\x16\n" +
  6859. "\x06origin\x18\x03 \x01(\x05R\x06origin\"\xc0\x01\n" +
  6860. "\fCreateLeague\x12\x1a\n" +
  6861. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1a\n" +
  6862. "\bleagueID\x18\x02 \x01(\x03R\bleagueID\x12\x1e\n" +
  6863. "\n" +
  6864. "leagueName\x18\x03 \x01(\tR\n" +
  6865. "leagueName\x12$\n" +
  6866. "\rleagueAbbName\x18\x04 \x01(\tR\rleagueAbbName\x12\x16\n" +
  6867. "\x06flagBg\x18\x05 \x01(\x05R\x06flagBg\x12\x1a\n" +
  6868. "\bflagIcon\x18\x06 \x01(\x05R\bflagIcon\"r\n" +
  6869. "\x0eLeagueBaseInfo\x12\x1a\n" +
  6870. "\bleagueID\x18\x01 \x01(\x03R\bleagueID\x12\x1e\n" +
  6871. "\n" +
  6872. "leagueName\x18\x02 \x01(\tR\n" +
  6873. "leagueName\x12$\n" +
  6874. "\rleagueAbbName\x18\x03 \x01(\tR\rleagueAbbName\"\xba\x01\n" +
  6875. "\n" +
  6876. "LeagueInfo\x12\x1a\n" +
  6877. "\bleagueID\x18\x01 \x01(\x03R\bleagueID\x12\x1a\n" +
  6878. "\bleaderID\x18\x02 \x01(\x03R\bleaderID\x12\x1e\n" +
  6879. "\n" +
  6880. "leagueName\x18\x03 \x01(\tR\n" +
  6881. "leagueName\x12$\n" +
  6882. "\rleagueAbbName\x18\x04 \x01(\tR\rleagueAbbName\x12\x14\n" +
  6883. "\x05level\x18\x05 \x01(\x05R\x05level\x12\x18\n" +
  6884. "\amembers\x18\x06 \x03(\x03R\amembers\"\xae\x01\n" +
  6885. "\x10PlayerLeagueInfo\x12\x1a\n" +
  6886. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1a\n" +
  6887. "\bleagueID\x18\x02 \x01(\x03R\bleagueID\x12\x1e\n" +
  6888. "\n" +
  6889. "leagueName\x18\x03 \x01(\tR\n" +
  6890. "leagueName\x12$\n" +
  6891. "\rleagueAbbName\x18\x04 \x01(\tR\rleagueAbbName\x12\x1c\n" +
  6892. "\tleagueJob\x18\x05 \x01(\x05R\tleagueJob\"\x8d\x01\n" +
  6893. "\x15ChatGroupPlayerChange\x12\x16\n" +
  6894. "\x06chatID\x18\x01 \x01(\x03R\x06chatID\x12\x12\n" +
  6895. "\x04name\x18\x02 \x01(\tR\x04name\x12$\n" +
  6896. "\rOwnerPlayerID\x18\x03 \x01(\x03R\rOwnerPlayerID\x12\"\n" +
  6897. "\fplayerIDList\x18\x04 \x03(\x03R\fplayerIDList\"b\n" +
  6898. "\x14PlayerChatRoomUpdate\x12\x1a\n" +
  6899. "\bchatType\x18\x01 \x01(\x05R\bchatType\x12\x16\n" +
  6900. "\x06chatID\x18\x02 \x01(\x03R\x06chatID\x12\x16\n" +
  6901. "\x06isExit\x18\x03 \x01(\bR\x06isExit\"_\n" +
  6902. "\x0fAddFriendResult\x12\x1a\n" +
  6903. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x16\n" +
  6904. "\x06result\x18\x02 \x01(\bR\x06result\x12\x18\n" +
  6905. "\aerrCode\x18\x03 \x01(\x05R\aerrCode\"\xf8\x01\n" +
  6906. "\n" +
  6907. "GatePusher\x12'\n" +
  6908. "\x04type\x18\x01 \x01(\x0e2\x13.pb.GatePusher.TypeR\x04type\x12\x18\n" +
  6909. "\ai64List\x18\x02 \x03(\x03R\ai64List\x12\x1a\n" +
  6910. "\bstrValue\x18\x03 \x01(\tR\bstrValue\x12\x1a\n" +
  6911. "\bi32Value\x18\x04 \x01(\x05R\bi32Value\x12\x1a\n" +
  6912. "\bi64Value\x18\x05 \x01(\x03R\bi64Value\x12\x14\n" +
  6913. "\x05route\x18\x06 \x01(\tR\x05route\x12\x12\n" +
  6914. "\x04data\x18\a \x01(\fR\x04data\")\n" +
  6915. "\x04Type\x12\n" +
  6916. "\n" +
  6917. "\x06Player\x10\x00\x12\f\n" +
  6918. "\bGameNode\x10\x01\x12\a\n" +
  6919. "\x03Map\x10\x02\"\x8b\x02\n" +
  6920. "\bGateKick\x12%\n" +
  6921. "\x04type\x18\x01 \x01(\x0e2\x11.pb.GateKick.TypeR\x04type\x12\x18\n" +
  6922. "\ai64List\x18\x02 \x03(\x03R\ai64List\x12\x1a\n" +
  6923. "\bstrValue\x18\x03 \x01(\tR\bstrValue\x12\x14\n" +
  6924. "\x05route\x18\x04 \x01(\tR\x05route\x12\x16\n" +
  6925. "\x06reason\x18\x05 \x01(\fR\x06reason\x12\x16\n" +
  6926. "\x06closed\x18\x06 \x01(\bR\x06closed\x12$\n" +
  6927. "\rfilterNodeIDS\x18\a \x03(\tR\rfilterNodeIDS\"6\n" +
  6928. "\x04Type\x12\n" +
  6929. "\n" +
  6930. "\x06Player\x10\x00\x12\f\n" +
  6931. "\bGameNode\x10\x01\x12\a\n" +
  6932. "\x03UID\x10\x02\x12\v\n" +
  6933. "\aMapNode\x10\x03\"g\n" +
  6934. "\tMarchCost\x12\x16\n" +
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  7197. "\anewName\x18\x03 \x01(\tR\anewName\"P\n" +
  7198. "\x1cLeagueMemberRecordUpdateList\x120\n" +
  7199. "\x04list\x18\x01 \x03(\v2\x1c.pb.LeagueMemberRecordUpdateR\x04list\"\\\n" +
  7200. "\x18LeagueMemberRecordUpdate\x12\x1a\n" +
  7201. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12$\n" +
  7202. "\arecords\x18\x02 \x03(\v2\n" +
  7203. ".pb.I32I32R\arecords\"\xcd\x02\n" +
  7204. "\vNewAssemble\x12&\n" +
  7205. "\x0elegionObjectID\x18\x01 \x01(\x03R\x0elegionObjectID\x122\n" +
  7206. "\n" +
  7207. "leadMember\x18\x02 \x01(\v2\x12.pb.AssembleMemberR\n" +
  7208. "leadMember\x12\x1f\n" +
  7209. "\x05point\x18\x03 \x01(\v2\t.pb.PointR\x05point\x12&\n" +
  7210. "\x0etargetObjectID\x18\n" +
  7211. " \x01(\x03R\x0etargetObjectID\x12&\n" +
  7212. "\x0etargetConfigID\x18\v \x01(\x05R\x0etargetConfigID\x12*\n" +
  7213. "\x10targetObjectType\x18\f \x01(\x05R\x10targetObjectType\x12+\n" +
  7214. "\vtargetPoint\x18\r \x01(\v2\t.pb.PointR\vtargetPoint\x12\x18\n" +
  7215. "\aendTime\x18\x14 \x01(\x03R\aendTime\"\xe4\x01\n" +
  7216. "\x0eAssembleMember\x12\x1a\n" +
  7217. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  7218. "\n" +
  7219. "playerName\x18\x02 \x01(\tR\n" +
  7220. "playerName\x12$\n" +
  7221. "\rmarchObjectID\x18\x03 \x01(\x03R\rmarchObjectID\x12\x16\n" +
  7222. "\x06teamID\x18\x04 \x01(\x05R\x06teamID\x12\x1c\n" +
  7223. "\ttroopsNum\x18\x05 \x01(\x05R\ttroopsNum\x12\x1a\n" +
  7224. "\bheroGUID\x18\x06 \x01(\x03R\bheroGUID\x12\x1e\n" +
  7225. "\n" +
  7226. "arriveTime\x18\a \x01(\x03R\n" +
  7227. "arriveTime\"\xc4\x01\n" +
  7228. "\x0eAssembleUpdate\x12&\n" +
  7229. "\x0elegionObjectID\x18\x01 \x01(\x03R\x0elegionObjectID\x120\n" +
  7230. "\tnewMember\x18\x02 \x01(\v2\x12.pb.AssembleMemberR\tnewMember\x12\x1e\n" +
  7231. "\n" +
  7232. "quitMember\x18\x03 \x01(\x03R\n" +
  7233. "quitMember\x12\x1a\n" +
  7234. "\bisDepart\x18\x04 \x01(\bR\bisDepart\x12\x1c\n" +
  7235. "\tisDisband\x18\x05 \x01(\bR\tisDisband\"\xd5\x01\n" +
  7236. "\x15PlayerMapLoginRequest\x12\x1a\n" +
  7237. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1a\n" +
  7238. "\bleagueID\x18\x02 \x01(\x03R\bleagueID\x12F\n" +
  7239. "\tobjectIDs\x18\x03 \x03(\v2(.pb.PlayerMapLoginRequest.ObjectIDsEntryR\tobjectIDs\x1a<\n" +
  7240. "\x0eObjectIDsEntry\x12\x10\n" +
  7241. "\x03key\x18\x01 \x01(\x03R\x03key\x12\x14\n" +
  7242. "\x05value\x18\x02 \x01(\x05R\x05value:\x028\x01\"c\n" +
  7243. "\x17UpdateLeagueNameRequest\x12\x1a\n" +
  7244. "\bleagueID\x18\x01 \x01(\x03R\bleagueID\x12\x12\n" +
  7245. "\x04name\x18\x02 \x01(\tR\x04name\x12\x18\n" +
  7246. "\aabbName\x18\x03 \x01(\tR\aabbName\"\x8f\x01\n" +
  7247. "\x15LeagueDiplomacyHandle\x12\x1a\n" +
  7248. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12&\n" +
  7249. "\x0ehandleLeagueID\x18\x02 \x01(\x03R\x0ehandleLeagueID\x12\x1c\n" +
  7250. "\tapplyType\x18\x03 \x01(\x05R\tapplyType\x12\x14\n" +
  7251. "\x05agree\x18\x04 \x01(\bR\x05agree\"q\n" +
  7252. "\x15LeagueDiplomacyResult\x12\x1a\n" +
  7253. "\bleagueID\x18\x01 \x01(\x03R\bleagueID\x12\x1e\n" +
  7254. "\n" +
  7255. "leagueName\x18\x02 \x01(\tR\n" +
  7256. "leagueName\x12\x1c\n" +
  7257. "\tapplyType\x18\x03 \x01(\x05R\tapplyType\"u\n" +
  7258. "\x17TeamOutsideTroopsMember\x12\x1a\n" +
  7259. "\btroopsID\x18\x01 \x01(\x05R\btroopsID\x12\x1c\n" +
  7260. "\ttroopsNum\x18\x02 \x01(\x05R\ttroopsNum\x12 \n" +
  7261. "\vtroopsLimit\x18\x03 \x01(\x05R\vtroopsLimit\"y\n" +
  7262. "\x17TeamOutsideTroopsUpdate\x12\x1a\n" +
  7263. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x16\n" +
  7264. "\x06teamID\x18\x02 \x01(\x05R\x06teamID\x12*\n" +
  7265. "\x10conscriptEndTime\x18\x03 \x01(\x03R\x10conscriptEndTime\"\xa4\x01\n" +
  7266. "\x14SyncMapPlayerRequest\x12\x1a\n" +
  7267. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  7268. "\n" +
  7269. "playerName\x18\x02 \x01(\tR\n" +
  7270. "playerName\x12\x16\n" +
  7271. "\x06iconID\x18\x03 \x01(\x05R\x06iconID\x12\x18\n" +
  7272. "\aframeID\x18\x04 \x01(\x05R\aframeID\x12\x1e\n" +
  7273. "\n" +
  7274. "gameNodeID\x18\n" +
  7275. " \x01(\tR\n" +
  7276. "gameNodeID\"\x85\x01\n" +
  7277. "\x10SyncMapPlayerVip\x12\x1a\n" +
  7278. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x14\n" +
  7279. "\x05level\x18\x02 \x01(\x05R\x05level\x12\x1f\n" +
  7280. "\x05attrs\x18\x03 \x01(\v2\t.pb.AttrsR\x05attrs\x12\x1e\n" +
  7281. "\n" +
  7282. "expireTime\x18\x04 \x01(\x03R\n" +
  7283. "expireTime\"\xab\x01\n" +
  7284. "\x0eMapWatcherData\x12\x1a\n" +
  7285. "\bobjectID\x18\x01 \x01(\x03R\bobjectID\x12\x1f\n" +
  7286. "\x05point\x18\x02 \x01(\v2\t.pb.PointR\x05point\x12-\n" +
  7287. "\n" +
  7288. "objectList\x18\x03 \x03(\v2\r.pb.MapObjectR\n" +
  7289. "objectList\x12-\n" +
  7290. "\n" +
  7291. "legionList\x18\x04 \x03(\v2\r.pb.MapLegionR\n" +
  7292. "legionList\"\xf1\x01\n" +
  7293. "\x12PlayerExchangeItem\x12\x1a\n" +
  7294. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  7295. "\n" +
  7296. "gameNodeID\x18\x02 \x01(\tR\n" +
  7297. "gameNodeID\x12\x1a\n" +
  7298. "\bseasonID\x18\x03 \x01(\x05R\bseasonID\x12,\n" +
  7299. "\bitemInfo\x18\x04 \x01(\v2\x10.pb.ExchangeItemR\bitemInfo\x123\n" +
  7300. "\tequipSell\x18\x05 \x01(\v2\x15.pb.ExchangeEquipSellR\tequipSell\x12 \n" +
  7301. "\visWishLimit\x18\x06 \x01(\bR\visWishLimit\"\x83\x01\n" +
  7302. "\x15PlayerExchangeBuyItem\x12\x1a\n" +
  7303. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  7304. "\n" +
  7305. "gameNodeID\x18\x02 \x01(\tR\n" +
  7306. "gameNodeID\x12\x18\n" +
  7307. "\atransID\x18\x03 \x01(\tR\atransID\x12\x14\n" +
  7308. "\x05count\x18\x04 \x01(\x03R\x05count\"\x93\x01\n" +
  7309. "\x15ExchangeDeliverDetail\x12\x1a\n" +
  7310. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12*\n" +
  7311. "\x06detail\x18\x02 \x01(\v2\x12.pb.ExchangeDetailR\x06detail\x12\x14\n" +
  7312. "\x05count\x18\x03 \x01(\x03R\x05count\x12\x1c\n" +
  7313. "\twishPrice\x18\x04 \x01(\x05R\twishPrice\"\xcf\x01\n" +
  7314. "\x19PlayerExchangeItemDeliver\x12\x1a\n" +
  7315. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x18\n" +
  7316. "\atransID\x18\x02 \x01(\tR\atransID\x12\x18\n" +
  7317. "\agoodsID\x18\x03 \x01(\x05R\agoodsID\x12\x14\n" +
  7318. "\x05price\x18\x04 \x01(\x05R\x05price\x12\x14\n" +
  7319. "\x05count\x18\x05 \x01(\x03R\x05count\x12\x1c\n" +
  7320. "\twishPrice\x18\x06 \x01(\x05R\twishPrice\x12\x18\n" +
  7321. "\aisBuyer\x18\a \x01(\bR\aisBuyer\"u\n" +
  7322. "\x14PlayerExchangeMyItem\x12\x1a\n" +
  7323. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x18\n" +
  7324. "\aactType\x18\x02 \x01(\x05R\aactType\x12'\n" +
  7325. "\btransIDs\x18\x03 \x01(\v2\v.pb.StrListR\btransIDs\"\xac\x01\n" +
  7326. "\x18PlayerExchangeItemUpdate\x12\x1a\n" +
  7327. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
  7328. "\n" +
  7329. "updateType\x18\x02 \x01(\x05R\n" +
  7330. "updateType\x12\x18\n" +
  7331. "\aactType\x18\x03 \x01(\x05R\aactType\x12\x18\n" +
  7332. "\aTransID\x18\x04 \x01(\tR\aTransID\x12 \n" +
  7333. "\visWishLimit\x18\x05 \x01(\bR\visWishLimit\"b\n" +
  7334. "\x0ePlayerComeback\x12\x1a\n" +
  7335. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1a\n" +
  7336. "\brechoose\x18\x02 \x01(\bR\brechoose\x12\x18\n" +
  7337. "\astateID\x18\x03 \x01(\x05R\astateID\"\xbd\x01\n" +
  7338. "\x0fMapEnterRequest\x12\x1a\n" +
  7339. "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1a\n" +
  7340. "\bleagueID\x18\x02 \x01(\x03R\bleagueID\x12 \n" +
  7341. "\visNewPlayer\x18\x03 \x01(\bR\visNewPlayer\x12\x1e\n" +
  7342. "\n" +
  7343. "playerName\x18\n" +
  7344. " \x01(\tR\n" +
  7345. "playerName\x12\x16\n" +
  7346. "\x06iconID\x18\v \x01(\x05R\x06iconID\x12\x18\n" +
  7347. "\aframeID\x18\f \x01(\x05R\aframeID\"\xb8\x01\n" +
  7348. "\x12SelectStateRequest\x12\x18\n" +
  7349. "\astateID\x18\x01 \x01(\x05R\astateID\x12\x1a\n" +
  7350. "\bplayerID\x18\x02 \x01(\x03R\bplayerID\x12\x1a\n" +
  7351. "\bleagueID\x18\x03 \x01(\x03R\bleagueID\x12\x1e\n" +
  7352. "\n" +
  7353. "playerName\x18\x04 \x01(\tR\n" +
  7354. "playerName\x12\x16\n" +
  7355. "\x06iconID\x18\x05 \x01(\x05R\x06iconID\x12\x18\n" +
  7356. "\aframeID\x18\x06 \x01(\x05R\aframeID\"R\n" +
  7357. "\x13SelectStateResponse\x12\x1a\n" +
  7358. "\bobjectID\x18\x01 \x01(\x03R\bobjectID\x12\x1f\n" +
  7359. "\x05point\x18\x02 \x01(\v2\t.pb.PointR\x05point\"q\n" +
  7360. "\vAutoRetreat\x12\x16\n" +
  7361. "\x06teamID\x18\x01 \x01(\x05R\x06teamID\x12\x1e\n" +
  7362. "\n" +
  7363. "marchState\x18\x02 \x01(\x05R\n" +
  7364. "marchState\x12*\n" +
  7365. "\x10isRemoveRedeploy\x18\x03 \x01(\bR\x10isRemoveRedeploy\"b\n" +
  7366. "\n" +
  7367. "AutoDefend\x12$\n" +
  7368. "\rbuildObjectID\x18\x01 \x01(\x03R\rbuildObjectID\x12.\n" +
  7369. "\amembers\x18\x02 \x03(\v2\x14.pb.AutoDefendMemberR\amembers\"e\n" +
  7370. "\x10AutoDefendMember\x12$\n" +
  7371. "\rmarchObjectID\x18\x01 \x01(\x03R\rmarchObjectID\x12+\n" +
  7372. "\tmarchSync\x18\x02 \x01(\v2\r.pb.MarchSyncR\tmarchSync\"Q\n" +
  7373. "\x12UpdateWatcherPoint\x12\x1f\n" +
  7374. "\x05point\x18\x01 \x01(\v2\t.pb.PointR\x05point\x12\x1a\n" +
  7375. "\bisFailed\x18\x02 \x01(\bR\bisFailed\"\xa8\x01\n" +
  7376. "\n" +
  7377. "UpdateTeam\x12\x16\n" +
  7378. "\x06teamID\x18\x01 \x01(\x05R\x06teamID\x12&\n" +
  7379. "\x0eteamUpdateType\x18\x02 \x01(\x05R\x0eteamUpdateType\x12*\n" +
  7380. "\x10redeployObjectID\x18\n" +
  7381. " \x01(\x03R\x10redeployObjectID\x12.\n" +
  7382. "\x12redeployObjectType\x18\v \x01(\x05R\x12redeployObjectType\"\xbf\x01\n" +
  7383. "\x0fFindPathRequest\x12\x16\n" +
  7384. "\x06startX\x18\x01 \x01(\x05R\x06startX\x12\x16\n" +
  7385. "\x06startY\x18\x02 \x01(\x05R\x06startY\x12\x12\n" +
  7386. "\x04endX\x18\x03 \x01(\x05R\x04endX\x12\x12\n" +
  7387. "\x04endY\x18\x04 \x01(\x05R\x04endY\x12\x1a\n" +
  7388. "\bplayerID\x18\n" +
  7389. " \x01(\x03R\bplayerID\x12\x1a\n" +
  7390. "\bleagueID\x18\v \x01(\x03R\bleagueID\x12\x1c\n" +
  7391. "\tmarchType\x18\x14 \x01(\x05R\tmarchType\"c\n" +
  7392. "\x14FindMultiPathRequest\x12/\n" +
  7393. "\brequests\x18\x01 \x03(\v2\x13.pb.FindPathRequestR\brequests\x12\x1a\n" +
  7394. "\bfindType\x18\x02 \x01(\x05R\bfindType\"S\n" +
  7395. "\x11AutoDefendRequest\x12$\n" +
  7396. "\rbuildObjectID\x18\x01 \x01(\x03R\rbuildObjectID\x12\x18\n" +
  7397. "\ateamIDs\x18\x02 \x03(\x05R\ateamIDs\"\xa9\x01\n" +
  7398. "\x10CheckScoutResult\x12&\n" +
  7399. "\x0etargetPlayerID\x18\x01 \x01(\x03R\x0etargetPlayerID\x12*\n" +
  7400. "\x10targetPlayerName\x18\x02 \x01(\tR\x10targetPlayerName\x12\x1f\n" +
  7401. "\x05point\x18\x03 \x01(\v2\t.pb.PointR\x05point\x12 \n" +
  7402. "\vtargetState\x18\x04 \x01(\x05R\vtargetState\"|\n" +
  7403. "\fScoutRequest\x12\x18\n" +
  7404. "\aqueueID\x18\x01 \x01(\x05R\aqueueID\x12\x1c\n" +
  7405. "\tscoutType\x18\x02 \x01(\x05R\tscoutType\x12\x1a\n" +
  7406. "\bplayerID\x18\x03 \x01(\x03R\bplayerID\x12\x18\n" +
  7407. "\aendTime\x18\x04 \x01(\x03R\aendTime\"?\n" +
  7408. "\x11ScoutUpdateNotice\x12\x16\n" +
  7409. "\x06starts\x18\x01 \x03(\x05R\x06starts\x12\x12\n" +
  7410. "\x04ends\x18\x02 \x03(\x05R\x04ends\"\xa8\x01\n" +
  7411. "\x11ScoutSearchResult\x12\x18\n" +
  7412. "\aqueueID\x18\x01 \x01(\x05R\aqueueID\x12&\n" +
  7413. "\x0etargetPlayerID\x18\x02 \x01(\x03R\x0etargetPlayerID\x12*\n" +
  7414. "\x10targetPlayerName\x18\x03 \x01(\tR\x10targetPlayerName\x12%\n" +
  7415. "\x06assets\x18\x04 \x01(\v2\r.pb.AssetListR\x06assets\"x\n" +
  7416. "\x10LeagueJoinNotice\x12\x1a\n" +
  7417. "\bleagueID\x18\x01 \x01(\x03R\bleagueID\x12\x1e\n" +
  7418. "\n" +
  7419. "leagueName\x18\x02 \x01(\tR\n" +
  7420. "leagueName\x12(\n" +
  7421. "\x0fcastleConfigIDs\x18\x03 \x03(\x05R\x0fcastleConfigIDs\"\x93\x01\n" +
  7422. "\x10AutoMarchRequest\x12+\n" +
  7423. "\x04list\x18\x01 \x03(\v2\x17.pb.AutoMarchReqestDataR\x04list\x12\x1a\n" +
  7424. "\bplayerID\x18\x02 \x01(\x03R\bplayerID\x12\x1a\n" +
  7425. "\bObjectID\x18\x03 \x01(\x03R\bObjectID\x12\x1a\n" +
  7426. "\bleagueID\x18\x04 \x01(\x03R\bleagueID\"q\n" +
  7427. "\x13AutoMarchReqestData\x12\x1c\n" +
  7428. "\tmarchType\x18\x01 \x01(\x05R\tmarchType\x12\x1f\n" +
  7429. "\x05start\x18\x02 \x01(\v2\t.pb.PointR\x05start\x12\x1b\n" +
  7430. "\x03end\x18\x03 \x01(\v2\t.pb.PointR\x03end\"v\n" +
  7431. "\x0fAutoMarchResult\x12+\n" +
  7432. "\x04list\x18\x01 \x03(\v2\x17.pb.AutoMarchResultDataR\x04list\x12\x1a\n" +
  7433. "\bplayerID\x18\x02 \x01(\x03R\bplayerID\x12\x1a\n" +
  7434. "\bObjectID\x18\x03 \x01(\x03R\bObjectID\"R\n" +
  7435. "\x13AutoMarchResultData\x12\x1c\n" +
  7436. "\tmarchType\x18\x01 \x01(\x05R\tmarchType\x12\x1d\n" +
  7437. "\x04path\x18\x02 \x03(\v2\t.pb.PointR\x04path\"x\n" +
  7438. "\x0fBuildSiegePoint\x12!\n" +
  7439. "\x06points\x18\x01 \x03(\v2\t.pb.PointR\x06points\x12 \n" +
  7440. "\vminDistance\x18\x02 \x01(\x05R\vminDistance\x12 \n" +
  7441. "\vmaxDistance\x18\x03 \x01(\x05R\vmaxDistanceB\x05Z\x03/pbb\x06proto3"
  7442. var (
  7443. file_actor_proto_rawDescOnce sync.Once
  7444. file_actor_proto_rawDescData []byte
  7445. )
  7446. func file_actor_proto_rawDescGZIP() []byte {
  7447. file_actor_proto_rawDescOnce.Do(func() {
  7448. file_actor_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_actor_proto_rawDesc), len(file_actor_proto_rawDesc)))
  7449. })
  7450. return file_actor_proto_rawDescData
  7451. }
  7452. var file_actor_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
  7453. var file_actor_proto_msgTypes = make([]protoimpl.MessageInfo, 103)
  7454. var file_actor_proto_goTypes = []any{
  7455. (GatePusher_Type)(0), // 0: pb.GatePusher.Type
  7456. (GateKick_Type)(0), // 1: pb.GateKick.Type
  7457. (*DevRegister)(nil), // 2: pb.DevRegister
  7458. (*User)(nil), // 3: pb.User
  7459. (*UpdateOrder)(nil), // 4: pb.UpdateOrder
  7460. (*CreateOrder)(nil), // 5: pb.CreateOrder
  7461. (*OrderDeliver)(nil), // 6: pb.OrderDeliver
  7462. (*DBQueueReport)(nil), // 7: pb.DBQueueReport
  7463. (*DBQueueReportList)(nil), // 8: pb.DBQueueReportList
  7464. (*SendMail)(nil), // 9: pb.SendMail
  7465. (*AddMailBulk)(nil), // 10: pb.AddMailBulk
  7466. (*PlayerData)(nil), // 11: pb.PlayerData
  7467. (*PlayerAddAssets)(nil), // 12: pb.PlayerAddAssets
  7468. (*ArenaPlay)(nil), // 13: pb.ArenaPlay
  7469. (*UpdateLastPlayer)(nil), // 14: pb.UpdateLastPlayer
  7470. (*LastPlayerList)(nil), // 15: pb.LastPlayerList
  7471. (*LastPlayer)(nil), // 16: pb.LastPlayer
  7472. (*AddAssets)(nil), // 17: pb.AddAssets
  7473. (*CreateLeague)(nil), // 18: pb.CreateLeague
  7474. (*LeagueBaseInfo)(nil), // 19: pb.LeagueBaseInfo
  7475. (*LeagueInfo)(nil), // 20: pb.LeagueInfo
  7476. (*PlayerLeagueInfo)(nil), // 21: pb.PlayerLeagueInfo
  7477. (*ChatGroupPlayerChange)(nil), // 22: pb.ChatGroupPlayerChange
  7478. (*PlayerChatRoomUpdate)(nil), // 23: pb.PlayerChatRoomUpdate
  7479. (*AddFriendResult)(nil), // 24: pb.AddFriendResult
  7480. (*GatePusher)(nil), // 25: pb.GatePusher
  7481. (*GateKick)(nil), // 26: pb.GateKick
  7482. (*MarchCost)(nil), // 27: pb.MarchCost
  7483. (*BattleTeam)(nil), // 28: pb.BattleTeam
  7484. (*BattleTeamMember)(nil), // 29: pb.BattleTeamMember
  7485. (*BattleReq)(nil), // 30: pb.BattleReq
  7486. (*PlayerHero)(nil), // 31: pb.PlayerHero
  7487. (*BattleTeamData)(nil), // 32: pb.BattleTeamData
  7488. (*BattleTileData)(nil), // 33: pb.BattleTileData
  7489. (*BattleRsp)(nil), // 34: pb.BattleRsp
  7490. (*ServerBattleCampParam)(nil), // 35: pb.ServerBattleCampParam
  7491. (*AOIObject)(nil), // 36: pb.AOIObject
  7492. (*MarchRequest)(nil), // 37: pb.MarchRequest
  7493. (*AssembleRequest)(nil), // 38: pb.AssembleRequest
  7494. (*MarchSync)(nil), // 39: pb.MarchSync
  7495. (*MarchSyncTroops)(nil), // 40: pb.MarchSyncTroops
  7496. (*MarchTroops)(nil), // 41: pb.MarchTroops
  7497. (*TeamBattleDamage)(nil), // 42: pb.TeamBattleDamage
  7498. (*TeamMemberDamage)(nil), // 43: pb.TeamMemberDamage
  7499. (*MarchMember)(nil), // 44: pb.MarchMember
  7500. (*MarchCheck)(nil), // 45: pb.MarchCheck
  7501. (*BuildRequest)(nil), // 46: pb.BuildRequest
  7502. (*BuildLeagueRequest)(nil), // 47: pb.BuildLeagueRequest
  7503. (*BuildUpdate)(nil), // 48: pb.BuildUpdate
  7504. (*BuildUpgradeRequest)(nil), // 49: pb.BuildUpgradeRequest
  7505. (*SiegeUpdate)(nil), // 50: pb.SiegeUpdate
  7506. (*PlayerDetailInfo)(nil), // 51: pb.PlayerDetailInfo
  7507. (*AccountInfo)(nil), // 52: pb.AccountInfo
  7508. (*PlayerInfo)(nil), // 53: pb.PlayerInfo
  7509. (*ChargeInfo)(nil), // 54: pb.ChargeInfo
  7510. (*HeroData)(nil), // 55: pb.HeroData
  7511. (*RecordData)(nil), // 56: pb.RecordData
  7512. (*LeagueNameChange)(nil), // 57: pb.LeagueNameChange
  7513. (*LeagueMemberRecordUpdateList)(nil), // 58: pb.LeagueMemberRecordUpdateList
  7514. (*LeagueMemberRecordUpdate)(nil), // 59: pb.LeagueMemberRecordUpdate
  7515. (*NewAssemble)(nil), // 60: pb.NewAssemble
  7516. (*AssembleMember)(nil), // 61: pb.AssembleMember
  7517. (*AssembleUpdate)(nil), // 62: pb.AssembleUpdate
  7518. (*PlayerMapLoginRequest)(nil), // 63: pb.PlayerMapLoginRequest
  7519. (*UpdateLeagueNameRequest)(nil), // 64: pb.UpdateLeagueNameRequest
  7520. (*LeagueDiplomacyHandle)(nil), // 65: pb.LeagueDiplomacyHandle
  7521. (*LeagueDiplomacyResult)(nil), // 66: pb.LeagueDiplomacyResult
  7522. (*TeamOutsideTroopsMember)(nil), // 67: pb.TeamOutsideTroopsMember
  7523. (*TeamOutsideTroopsUpdate)(nil), // 68: pb.TeamOutsideTroopsUpdate
  7524. (*SyncMapPlayerRequest)(nil), // 69: pb.SyncMapPlayerRequest
  7525. (*SyncMapPlayerVip)(nil), // 70: pb.SyncMapPlayerVip
  7526. (*MapWatcherData)(nil), // 71: pb.MapWatcherData
  7527. (*PlayerExchangeItem)(nil), // 72: pb.PlayerExchangeItem
  7528. (*PlayerExchangeBuyItem)(nil), // 73: pb.PlayerExchangeBuyItem
  7529. (*ExchangeDeliverDetail)(nil), // 74: pb.ExchangeDeliverDetail
  7530. (*PlayerExchangeItemDeliver)(nil), // 75: pb.PlayerExchangeItemDeliver
  7531. (*PlayerExchangeMyItem)(nil), // 76: pb.PlayerExchangeMyItem
  7532. (*PlayerExchangeItemUpdate)(nil), // 77: pb.PlayerExchangeItemUpdate
  7533. (*PlayerComeback)(nil), // 78: pb.PlayerComeback
  7534. (*MapEnterRequest)(nil), // 79: pb.MapEnterRequest
  7535. (*SelectStateRequest)(nil), // 80: pb.SelectStateRequest
  7536. (*SelectStateResponse)(nil), // 81: pb.SelectStateResponse
  7537. (*AutoRetreat)(nil), // 82: pb.AutoRetreat
  7538. (*AutoDefend)(nil), // 83: pb.AutoDefend
  7539. (*AutoDefendMember)(nil), // 84: pb.AutoDefendMember
  7540. (*UpdateWatcherPoint)(nil), // 85: pb.UpdateWatcherPoint
  7541. (*UpdateTeam)(nil), // 86: pb.UpdateTeam
  7542. (*FindPathRequest)(nil), // 87: pb.FindPathRequest
  7543. (*FindMultiPathRequest)(nil), // 88: pb.FindMultiPathRequest
  7544. (*AutoDefendRequest)(nil), // 89: pb.AutoDefendRequest
  7545. (*CheckScoutResult)(nil), // 90: pb.CheckScoutResult
  7546. (*ScoutRequest)(nil), // 91: pb.ScoutRequest
  7547. (*ScoutUpdateNotice)(nil), // 92: pb.ScoutUpdateNotice
  7548. (*ScoutSearchResult)(nil), // 93: pb.ScoutSearchResult
  7549. (*LeagueJoinNotice)(nil), // 94: pb.LeagueJoinNotice
  7550. (*AutoMarchRequest)(nil), // 95: pb.AutoMarchRequest
  7551. (*AutoMarchReqestData)(nil), // 96: pb.AutoMarchReqestData
  7552. (*AutoMarchResult)(nil), // 97: pb.AutoMarchResult
  7553. (*AutoMarchResultData)(nil), // 98: pb.AutoMarchResultData
  7554. (*BuildSiegePoint)(nil), // 99: pb.BuildSiegePoint
  7555. nil, // 100: pb.CreateOrder.ExtraEntry
  7556. nil, // 101: pb.OrderDeliver.ExtraEntry
  7557. nil, // 102: pb.BattleTeam.MembersEntry
  7558. nil, // 103: pb.TeamBattleDamage.MembersEntry
  7559. nil, // 104: pb.PlayerMapLoginRequest.ObjectIDsEntry
  7560. (*Asset)(nil), // 105: pb.Asset
  7561. (*Attrs)(nil), // 106: pb.Attrs
  7562. (*AssetList)(nil), // 107: pb.AssetList
  7563. (*Point)(nil), // 108: pb.Point
  7564. (*BattleCampParam)(nil), // 109: pb.BattleCampParam
  7565. (*I64I32Map)(nil), // 110: pb.I64I32Map
  7566. (*I32I64)(nil), // 111: pb.I32I64
  7567. (*Mail)(nil), // 112: pb.Mail
  7568. (*I32I32)(nil), // 113: pb.I32I32
  7569. (*MapObject)(nil), // 114: pb.MapObject
  7570. (*MapLegion)(nil), // 115: pb.MapLegion
  7571. (*ExchangeItem)(nil), // 116: pb.ExchangeItem
  7572. (*ExchangeEquipSell)(nil), // 117: pb.ExchangeEquipSell
  7573. (*ExchangeDetail)(nil), // 118: pb.ExchangeDetail
  7574. (*StrList)(nil), // 119: pb.StrList
  7575. }
  7576. var file_actor_proto_depIdxs = []int32{
  7577. 100, // 0: pb.CreateOrder.extra:type_name -> pb.CreateOrder.ExtraEntry
  7578. 101, // 1: pb.OrderDeliver.extra:type_name -> pb.OrderDeliver.ExtraEntry
  7579. 7, // 2: pb.DBQueueReportList.list:type_name -> pb.DBQueueReport
  7580. 105, // 3: pb.SendMail.Rewards:type_name -> pb.Asset
  7581. 105, // 4: pb.AddMailBulk.Rewards:type_name -> pb.Asset
  7582. 105, // 5: pb.PlayerAddAssets.addAssets:type_name -> pb.Asset
  7583. 16, // 6: pb.LastPlayerList.list:type_name -> pb.LastPlayer
  7584. 105, // 7: pb.AddAssets.assets:type_name -> pb.Asset
  7585. 0, // 8: pb.GatePusher.type:type_name -> pb.GatePusher.Type
  7586. 1, // 9: pb.GateKick.type:type_name -> pb.GateKick.Type
  7587. 102, // 10: pb.BattleTeam.members:type_name -> pb.BattleTeam.MembersEntry
  7588. 106, // 11: pb.BattleTeam.facilityAttrs:type_name -> pb.Attrs
  7589. 106, // 12: pb.BattleTeamMember.fetterAttrs:type_name -> pb.Attrs
  7590. 32, // 13: pb.BattleReq.attackers:type_name -> pb.BattleTeamData
  7591. 32, // 14: pb.BattleReq.defender:type_name -> pb.BattleTeamData
  7592. 33, // 15: pb.BattleReq.tile:type_name -> pb.BattleTileData
  7593. 107, // 16: pb.BattleReq.rewards:type_name -> pb.AssetList
  7594. 106, // 17: pb.PlayerHero.attrs:type_name -> pb.Attrs
  7595. 106, // 18: pb.BattleTeamData.attrs:type_name -> pb.Attrs
  7596. 108, // 19: pb.BattleTileData.point:type_name -> pb.Point
  7597. 40, // 20: pb.BattleRsp.marchTroops:type_name -> pb.MarchSyncTroops
  7598. 30, // 21: pb.BattleRsp.data:type_name -> pb.BattleReq
  7599. 105, // 22: pb.BattleRsp.snatchRes:type_name -> pb.Asset
  7600. 109, // 23: pb.ServerBattleCampParam.param:type_name -> pb.BattleCampParam
  7601. 110, // 24: pb.ServerBattleCampParam.heroTeamIndex:type_name -> pb.I64I32Map
  7602. 108, // 25: pb.MarchRequest.point:type_name -> pb.Point
  7603. 108, // 26: pb.MarchRequest.path:type_name -> pb.Point
  7604. 39, // 27: pb.MarchRequest.marchSync:type_name -> pb.MarchSync
  7605. 108, // 28: pb.AssembleRequest.path:type_name -> pb.Point
  7606. 39, // 29: pb.AssembleRequest.marchSync:type_name -> pb.MarchSync
  7607. 108, // 30: pb.MarchSync.point:type_name -> pb.Point
  7608. 44, // 31: pb.MarchSync.members:type_name -> pb.MarchMember
  7609. 41, // 32: pb.MarchSyncTroops.troops:type_name -> pb.MarchTroops
  7610. 103, // 33: pb.TeamBattleDamage.members:type_name -> pb.TeamBattleDamage.MembersEntry
  7611. 52, // 34: pb.PlayerDetailInfo.account:type_name -> pb.AccountInfo
  7612. 53, // 35: pb.PlayerDetailInfo.player:type_name -> pb.PlayerInfo
  7613. 54, // 36: pb.PlayerDetailInfo.charge:type_name -> pb.ChargeInfo
  7614. 111, // 37: pb.PlayerDetailInfo.items:type_name -> pb.I32I64
  7615. 55, // 38: pb.PlayerDetailInfo.heroes:type_name -> pb.HeroData
  7616. 112, // 39: pb.PlayerDetailInfo.mails:type_name -> pb.Mail
  7617. 59, // 40: pb.LeagueMemberRecordUpdateList.list:type_name -> pb.LeagueMemberRecordUpdate
  7618. 113, // 41: pb.LeagueMemberRecordUpdate.records:type_name -> pb.I32I32
  7619. 61, // 42: pb.NewAssemble.leadMember:type_name -> pb.AssembleMember
  7620. 108, // 43: pb.NewAssemble.point:type_name -> pb.Point
  7621. 108, // 44: pb.NewAssemble.targetPoint:type_name -> pb.Point
  7622. 61, // 45: pb.AssembleUpdate.newMember:type_name -> pb.AssembleMember
  7623. 104, // 46: pb.PlayerMapLoginRequest.objectIDs:type_name -> pb.PlayerMapLoginRequest.ObjectIDsEntry
  7624. 106, // 47: pb.SyncMapPlayerVip.attrs:type_name -> pb.Attrs
  7625. 108, // 48: pb.MapWatcherData.point:type_name -> pb.Point
  7626. 114, // 49: pb.MapWatcherData.objectList:type_name -> pb.MapObject
  7627. 115, // 50: pb.MapWatcherData.legionList:type_name -> pb.MapLegion
  7628. 116, // 51: pb.PlayerExchangeItem.itemInfo:type_name -> pb.ExchangeItem
  7629. 117, // 52: pb.PlayerExchangeItem.equipSell:type_name -> pb.ExchangeEquipSell
  7630. 118, // 53: pb.ExchangeDeliverDetail.detail:type_name -> pb.ExchangeDetail
  7631. 119, // 54: pb.PlayerExchangeMyItem.transIDs:type_name -> pb.StrList
  7632. 108, // 55: pb.SelectStateResponse.point:type_name -> pb.Point
  7633. 84, // 56: pb.AutoDefend.members:type_name -> pb.AutoDefendMember
  7634. 39, // 57: pb.AutoDefendMember.marchSync:type_name -> pb.MarchSync
  7635. 108, // 58: pb.UpdateWatcherPoint.point:type_name -> pb.Point
  7636. 87, // 59: pb.FindMultiPathRequest.requests:type_name -> pb.FindPathRequest
  7637. 108, // 60: pb.CheckScoutResult.point:type_name -> pb.Point
  7638. 107, // 61: pb.ScoutSearchResult.assets:type_name -> pb.AssetList
  7639. 96, // 62: pb.AutoMarchRequest.list:type_name -> pb.AutoMarchReqestData
  7640. 108, // 63: pb.AutoMarchReqestData.start:type_name -> pb.Point
  7641. 108, // 64: pb.AutoMarchReqestData.end:type_name -> pb.Point
  7642. 98, // 65: pb.AutoMarchResult.list:type_name -> pb.AutoMarchResultData
  7643. 108, // 66: pb.AutoMarchResultData.path:type_name -> pb.Point
  7644. 108, // 67: pb.BuildSiegePoint.points:type_name -> pb.Point
  7645. 29, // 68: pb.BattleTeam.MembersEntry.value:type_name -> pb.BattleTeamMember
  7646. 43, // 69: pb.TeamBattleDamage.MembersEntry.value:type_name -> pb.TeamMemberDamage
  7647. 70, // [70:70] is the sub-list for method output_type
  7648. 70, // [70:70] is the sub-list for method input_type
  7649. 70, // [70:70] is the sub-list for extension type_name
  7650. 70, // [70:70] is the sub-list for extension extendee
  7651. 0, // [0:70] is the sub-list for field type_name
  7652. }
  7653. func init() { file_actor_proto_init() }
  7654. func file_actor_proto_init() {
  7655. if File_actor_proto != nil {
  7656. return
  7657. }
  7658. file_base_type_proto_init()
  7659. file_mail_proto_init()
  7660. file_battle_proto_init()
  7661. file_map_proto_init()
  7662. file_exchange_proto_init()
  7663. type x struct{}
  7664. out := protoimpl.TypeBuilder{
  7665. File: protoimpl.DescBuilder{
  7666. GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
  7667. RawDescriptor: unsafe.Slice(unsafe.StringData(file_actor_proto_rawDesc), len(file_actor_proto_rawDesc)),
  7668. NumEnums: 2,
  7669. NumMessages: 103,
  7670. NumExtensions: 0,
  7671. NumServices: 0,
  7672. },
  7673. GoTypes: file_actor_proto_goTypes,
  7674. DependencyIndexes: file_actor_proto_depIdxs,
  7675. EnumInfos: file_actor_proto_enumTypes,
  7676. MessageInfos: file_actor_proto_msgTypes,
  7677. }.Build()
  7678. File_actor_proto = out.File
  7679. file_actor_proto_goTypes = nil
  7680. file_actor_proto_depIdxs = nil
  7681. }