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|
- // message结构的属性名请使用 驼峰小写字母开始
- // Code generated by protoc-gen-go. DO NOT EDIT.
- // versions:
- // protoc-gen-go v1.36.8
- // protoc v6.31.1
- // source: actor.proto
- package pb
- import (
- protoreflect "google.golang.org/protobuf/reflect/protoreflect"
- protoimpl "google.golang.org/protobuf/runtime/protoimpl"
- reflect "reflect"
- sync "sync"
- unsafe "unsafe"
- )
- const (
- // Verify that this generated code is sufficiently up-to-date.
- _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
- // Verify that runtime/protoimpl is sufficiently up-to-date.
- _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
- )
- type GatePusher_Type int32
- const (
- GatePusher_Player GatePusher_Type = 0 // 根据玩家id过滤推送
- GatePusher_GameNode GatePusher_Type = 1 // 根据游戏节点过滤推送
- GatePusher_Map GatePusher_Type = 2 // 根据地图id过滤推送
- )
- // Enum value maps for GatePusher_Type.
- var (
- GatePusher_Type_name = map[int32]string{
- 0: "Player",
- 1: "GameNode",
- 2: "Map",
- }
- GatePusher_Type_value = map[string]int32{
- "Player": 0,
- "GameNode": 1,
- "Map": 2,
- }
- )
- func (x GatePusher_Type) Enum() *GatePusher_Type {
- p := new(GatePusher_Type)
- *p = x
- return p
- }
- func (x GatePusher_Type) String() string {
- return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
- }
- func (GatePusher_Type) Descriptor() protoreflect.EnumDescriptor {
- return file_actor_proto_enumTypes[0].Descriptor()
- }
- func (GatePusher_Type) Type() protoreflect.EnumType {
- return &file_actor_proto_enumTypes[0]
- }
- func (x GatePusher_Type) Number() protoreflect.EnumNumber {
- return protoreflect.EnumNumber(x)
- }
- // Deprecated: Use GatePusher_Type.Descriptor instead.
- func (GatePusher_Type) EnumDescriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{23, 0}
- }
- type GateKick_Type int32
- const (
- GateKick_Player GateKick_Type = 0 // 根据玩家id过滤踢人
- GateKick_GameNode GateKick_Type = 1 // 根据游戏节点过滤踢人
- GateKick_UID GateKick_Type = 2 // 根据uid过滤踢人
- GateKick_MapNode GateKick_Type = 3 // 根据地图节点过滤踢人
- )
- // Enum value maps for GateKick_Type.
- var (
- GateKick_Type_name = map[int32]string{
- 0: "Player",
- 1: "GameNode",
- 2: "UID",
- 3: "MapNode",
- }
- GateKick_Type_value = map[string]int32{
- "Player": 0,
- "GameNode": 1,
- "UID": 2,
- "MapNode": 3,
- }
- )
- func (x GateKick_Type) Enum() *GateKick_Type {
- p := new(GateKick_Type)
- *p = x
- return p
- }
- func (x GateKick_Type) String() string {
- return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
- }
- func (GateKick_Type) Descriptor() protoreflect.EnumDescriptor {
- return file_actor_proto_enumTypes[1].Descriptor()
- }
- func (GateKick_Type) Type() protoreflect.EnumType {
- return &file_actor_proto_enumTypes[1]
- }
- func (x GateKick_Type) Number() protoreflect.EnumNumber {
- return protoreflect.EnumNumber(x)
- }
- // Deprecated: Use GateKick_Type.Descriptor instead.
- func (GateKick_Type) EnumDescriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{24, 0}
- }
- // 注册开发帐号
- type DevRegister struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- AccountName string `protobuf:"bytes,1,opt,name=accountName,proto3" json:"accountName,omitempty"` // 帐号名
- Password string `protobuf:"bytes,2,opt,name=password,proto3" json:"password,omitempty"` // 密码
- Ip string `protobuf:"bytes,3,opt,name=ip,proto3" json:"ip,omitempty"` // ip地址
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *DevRegister) Reset() {
- *x = DevRegister{}
- mi := &file_actor_proto_msgTypes[0]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *DevRegister) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*DevRegister) ProtoMessage() {}
- func (x *DevRegister) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[0]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use DevRegister.ProtoReflect.Descriptor instead.
- func (*DevRegister) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{0}
- }
- func (x *DevRegister) GetAccountName() string {
- if x != nil {
- return x.AccountName
- }
- return ""
- }
- func (x *DevRegister) GetPassword() string {
- if x != nil {
- return x.Password
- }
- return ""
- }
- func (x *DevRegister) GetIp() string {
- if x != nil {
- return x.Ip
- }
- return ""
- }
- // 用户信息
- type User struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- SdkID int32 `protobuf:"varint,1,opt,name=sdkID,proto3" json:"sdkID,omitempty"` // sdk配置id
- PID int32 `protobuf:"varint,2,opt,name=PID,proto3" json:"PID,omitempty"` // sdk包id
- OpenID string `protobuf:"bytes,3,opt,name=openID,proto3" json:"openID,omitempty"` // 平台openid
- Uid int64 `protobuf:"varint,4,opt,name=uid,proto3" json:"uid,omitempty"` // 用户id
- Ip string `protobuf:"bytes,5,opt,name=ip,proto3" json:"ip,omitempty"` // 请求ip
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *User) Reset() {
- *x = User{}
- mi := &file_actor_proto_msgTypes[1]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *User) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*User) ProtoMessage() {}
- func (x *User) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[1]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use User.ProtoReflect.Descriptor instead.
- func (*User) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{1}
- }
- func (x *User) GetSdkID() int32 {
- if x != nil {
- return x.SdkID
- }
- return 0
- }
- func (x *User) GetPID() int32 {
- if x != nil {
- return x.PID
- }
- return 0
- }
- func (x *User) GetOpenID() string {
- if x != nil {
- return x.OpenID
- }
- return ""
- }
- func (x *User) GetUid() int64 {
- if x != nil {
- return x.Uid
- }
- return 0
- }
- func (x *User) GetIp() string {
- if x != nil {
- return x.Ip
- }
- return ""
- }
- // 更新支付订单
- type UpdateOrder struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- GameNodeID string `protobuf:"bytes,1,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点id
- OrderID int64 `protobuf:"varint,2,opt,name=orderID,proto3" json:"orderID,omitempty"` // 游戏内部订单id
- SdkOrderID string `protobuf:"bytes,3,opt,name=sdkOrderID,proto3" json:"sdkOrderID,omitempty"` // 第三方sdk平台订单id
- Amount int32 `protobuf:"varint,4,opt,name=amount,proto3" json:"amount,omitempty"` // 支付回调金额(单位分)
- CheckAmount bool `protobuf:"varint,5,opt,name=checkAmount,proto3" json:"checkAmount,omitempty"` // 是否检查金额
- Origin int32 `protobuf:"varint,6,opt,name=origin,proto3" json:"origin,omitempty"` // 订单来源
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UpdateOrder) Reset() {
- *x = UpdateOrder{}
- mi := &file_actor_proto_msgTypes[2]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UpdateOrder) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UpdateOrder) ProtoMessage() {}
- func (x *UpdateOrder) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[2]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UpdateOrder.ProtoReflect.Descriptor instead.
- func (*UpdateOrder) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{2}
- }
- func (x *UpdateOrder) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *UpdateOrder) GetOrderID() int64 {
- if x != nil {
- return x.OrderID
- }
- return 0
- }
- func (x *UpdateOrder) GetSdkOrderID() string {
- if x != nil {
- return x.SdkOrderID
- }
- return ""
- }
- func (x *UpdateOrder) GetAmount() int32 {
- if x != nil {
- return x.Amount
- }
- return 0
- }
- func (x *UpdateOrder) GetCheckAmount() bool {
- if x != nil {
- return x.CheckAmount
- }
- return false
- }
- func (x *UpdateOrder) GetOrigin() int32 {
- if x != nil {
- return x.Origin
- }
- return 0
- }
- // 创建支付订单
- type CreateOrder struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PID int32 `protobuf:"varint,1,opt,name=PID,proto3" json:"PID,omitempty"` // sdk包id
- UID int64 `protobuf:"varint,2,opt,name=UID,proto3" json:"UID,omitempty"` // 用户唯一id
- GameNodeID string `protobuf:"bytes,3,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点id
- PlayerID int64 `protobuf:"varint,4,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
- ChargeID int32 `protobuf:"varint,5,opt,name=chargeID,proto3" json:"chargeID,omitempty"` // 充值id
- Amount int32 `protobuf:"varint,6,opt,name=amount,proto3" json:"amount,omitempty"` // 金额(分)
- ClientOS int32 `protobuf:"varint,7,opt,name=clientOS,proto3" json:"clientOS,omitempty"` // 客户端os
- Ip string `protobuf:"bytes,8,opt,name=ip,proto3" json:"ip,omitempty"` // 客户端ip
- Extra map[string]string `protobuf:"bytes,9,rep,name=extra,proto3" json:"extra,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 扩展参数
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *CreateOrder) Reset() {
- *x = CreateOrder{}
- mi := &file_actor_proto_msgTypes[3]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *CreateOrder) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*CreateOrder) ProtoMessage() {}
- func (x *CreateOrder) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[3]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use CreateOrder.ProtoReflect.Descriptor instead.
- func (*CreateOrder) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{3}
- }
- func (x *CreateOrder) GetPID() int32 {
- if x != nil {
- return x.PID
- }
- return 0
- }
- func (x *CreateOrder) GetUID() int64 {
- if x != nil {
- return x.UID
- }
- return 0
- }
- func (x *CreateOrder) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *CreateOrder) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *CreateOrder) GetChargeID() int32 {
- if x != nil {
- return x.ChargeID
- }
- return 0
- }
- func (x *CreateOrder) GetAmount() int32 {
- if x != nil {
- return x.Amount
- }
- return 0
- }
- func (x *CreateOrder) GetClientOS() int32 {
- if x != nil {
- return x.ClientOS
- }
- return 0
- }
- func (x *CreateOrder) GetIp() string {
- if x != nil {
- return x.Ip
- }
- return ""
- }
- func (x *CreateOrder) GetExtra() map[string]string {
- if x != nil {
- return x.Extra
- }
- return nil
- }
- // 订单发货
- type OrderDeliver struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- OrderID int64 `protobuf:"varint,1,opt,name=orderID,proto3" json:"orderID,omitempty"` // 游戏内部订单id
- SdkOrderID string `protobuf:"bytes,2,opt,name=sdkOrderID,proto3" json:"sdkOrderID,omitempty"` // 第三方sdk平台订单id
- Pid int32 `protobuf:"varint,3,opt,name=pid,proto3" json:"pid,omitempty"` // sdk包id
- Uid int64 `protobuf:"varint,4,opt,name=uid,proto3" json:"uid,omitempty"` // 用户唯一id
- GameNodeID string `protobuf:"bytes,5,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点id
- PlayerID int64 `protobuf:"varint,6,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
- ChargeID int32 `protobuf:"varint,7,opt,name=chargeID,proto3" json:"chargeID,omitempty"` // 充值id
- Money int32 `protobuf:"varint,8,opt,name=money,proto3" json:"money,omitempty"` // 金额(分)
- PaymentTime int64 `protobuf:"varint,9,opt,name=paymentTime,proto3" json:"paymentTime,omitempty"` // 支付时间
- Extra map[string]string `protobuf:"bytes,10,rep,name=extra,proto3" json:"extra,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 扩展参数
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *OrderDeliver) Reset() {
- *x = OrderDeliver{}
- mi := &file_actor_proto_msgTypes[4]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *OrderDeliver) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*OrderDeliver) ProtoMessage() {}
- func (x *OrderDeliver) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[4]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use OrderDeliver.ProtoReflect.Descriptor instead.
- func (*OrderDeliver) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{4}
- }
- func (x *OrderDeliver) GetOrderID() int64 {
- if x != nil {
- return x.OrderID
- }
- return 0
- }
- func (x *OrderDeliver) GetSdkOrderID() string {
- if x != nil {
- return x.SdkOrderID
- }
- return ""
- }
- func (x *OrderDeliver) GetPid() int32 {
- if x != nil {
- return x.Pid
- }
- return 0
- }
- func (x *OrderDeliver) GetUid() int64 {
- if x != nil {
- return x.Uid
- }
- return 0
- }
- func (x *OrderDeliver) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *OrderDeliver) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *OrderDeliver) GetChargeID() int32 {
- if x != nil {
- return x.ChargeID
- }
- return 0
- }
- func (x *OrderDeliver) GetMoney() int32 {
- if x != nil {
- return x.Money
- }
- return 0
- }
- func (x *OrderDeliver) GetPaymentTime() int64 {
- if x != nil {
- return x.PaymentTime
- }
- return 0
- }
- func (x *OrderDeliver) GetExtra() map[string]string {
- if x != nil {
- return x.Extra
- }
- return nil
- }
- // DB队列报表
- type DBQueueReport struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TableName string `protobuf:"bytes,1,opt,name=tableName,proto3" json:"tableName,omitempty"` // db表名
- RemainCount int64 `protobuf:"varint,2,opt,name=remainCount,proto3" json:"remainCount,omitempty"` // 级存剩余数量
- SubmitCount int64 `protobuf:"varint,3,opt,name=submitCount,proto3" json:"submitCount,omitempty"` // 提交db数量
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *DBQueueReport) Reset() {
- *x = DBQueueReport{}
- mi := &file_actor_proto_msgTypes[5]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *DBQueueReport) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*DBQueueReport) ProtoMessage() {}
- func (x *DBQueueReport) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[5]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use DBQueueReport.ProtoReflect.Descriptor instead.
- func (*DBQueueReport) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{5}
- }
- func (x *DBQueueReport) GetTableName() string {
- if x != nil {
- return x.TableName
- }
- return ""
- }
- func (x *DBQueueReport) GetRemainCount() int64 {
- if x != nil {
- return x.RemainCount
- }
- return 0
- }
- func (x *DBQueueReport) GetSubmitCount() int64 {
- if x != nil {
- return x.SubmitCount
- }
- return 0
- }
- type DBQueueReportList struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- List []*DBQueueReport `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *DBQueueReportList) Reset() {
- *x = DBQueueReportList{}
- mi := &file_actor_proto_msgTypes[6]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *DBQueueReportList) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*DBQueueReportList) ProtoMessage() {}
- func (x *DBQueueReportList) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[6]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use DBQueueReportList.ProtoReflect.Descriptor instead.
- func (*DBQueueReportList) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{6}
- }
- func (x *DBQueueReportList) GetList() []*DBQueueReport {
- if x != nil {
- return x.List
- }
- return nil
- }
- // 发送邮件
- type SendMail struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- FromPlayerID int64 `protobuf:"varint,1,opt,name=fromPlayerID,proto3" json:"fromPlayerID,omitempty"` // 发送玩家ID
- FromPlayerName string `protobuf:"bytes,2,opt,name=fromPlayerName,proto3" json:"fromPlayerName,omitempty"` // 发送玩家名
- ToPlayerID int64 `protobuf:"varint,3,opt,name=toPlayerID,proto3" json:"toPlayerID,omitempty"` // 接收玩家ID
- TemplateID int32 `protobuf:"varint,4,opt,name=templateID,proto3" json:"templateID,omitempty"` // 邮件模板ID
- TemplateParams []string `protobuf:"bytes,5,rep,name=templateParams,proto3" json:"templateParams,omitempty"` // 邮件模板参数
- Rewards []*Asset `protobuf:"bytes,6,rep,name=Rewards,proto3" json:"Rewards,omitempty"` // 附件列表
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *SendMail) Reset() {
- *x = SendMail{}
- mi := &file_actor_proto_msgTypes[7]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *SendMail) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*SendMail) ProtoMessage() {}
- func (x *SendMail) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[7]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use SendMail.ProtoReflect.Descriptor instead.
- func (*SendMail) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{7}
- }
- func (x *SendMail) GetFromPlayerID() int64 {
- if x != nil {
- return x.FromPlayerID
- }
- return 0
- }
- func (x *SendMail) GetFromPlayerName() string {
- if x != nil {
- return x.FromPlayerName
- }
- return ""
- }
- func (x *SendMail) GetToPlayerID() int64 {
- if x != nil {
- return x.ToPlayerID
- }
- return 0
- }
- func (x *SendMail) GetTemplateID() int32 {
- if x != nil {
- return x.TemplateID
- }
- return 0
- }
- func (x *SendMail) GetTemplateParams() []string {
- if x != nil {
- return x.TemplateParams
- }
- return nil
- }
- func (x *SendMail) GetRewards() []*Asset {
- if x != nil {
- return x.Rewards
- }
- return nil
- }
- // 添加批量邮件
- type AddMailBulk struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- SendType int32 `protobuf:"varint,1,opt,name=sendType,proto3" json:"sendType,omitempty"` // 发送类型
- ToPlayerIDList []int64 `protobuf:"varint,2,rep,packed,name=toPlayerIDList,proto3" json:"toPlayerIDList,omitempty"` // 接收的玩家列表
- TemplateID int32 `protobuf:"varint,3,opt,name=templateID,proto3" json:"templateID,omitempty"` // 邮件模板ID
- TemplateParams []string `protobuf:"bytes,4,rep,name=templateParams,proto3" json:"templateParams,omitempty"` // 邮件模板参数
- Rewards []*Asset `protobuf:"bytes,5,rep,name=Rewards,proto3" json:"Rewards,omitempty"` // 附件列表
- StartTime int64 `protobuf:"varint,6,opt,name=startTime,proto3" json:"startTime,omitempty"` // 生效时间
- ExpireTime int64 `protobuf:"varint,7,opt,name=expireTime,proto3" json:"expireTime,omitempty"` // 过期时间
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AddMailBulk) Reset() {
- *x = AddMailBulk{}
- mi := &file_actor_proto_msgTypes[8]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AddMailBulk) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AddMailBulk) ProtoMessage() {}
- func (x *AddMailBulk) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[8]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AddMailBulk.ProtoReflect.Descriptor instead.
- func (*AddMailBulk) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{8}
- }
- func (x *AddMailBulk) GetSendType() int32 {
- if x != nil {
- return x.SendType
- }
- return 0
- }
- func (x *AddMailBulk) GetToPlayerIDList() []int64 {
- if x != nil {
- return x.ToPlayerIDList
- }
- return nil
- }
- func (x *AddMailBulk) GetTemplateID() int32 {
- if x != nil {
- return x.TemplateID
- }
- return 0
- }
- func (x *AddMailBulk) GetTemplateParams() []string {
- if x != nil {
- return x.TemplateParams
- }
- return nil
- }
- func (x *AddMailBulk) GetRewards() []*Asset {
- if x != nil {
- return x.Rewards
- }
- return nil
- }
- func (x *AddMailBulk) GetStartTime() int64 {
- if x != nil {
- return x.StartTime
- }
- return 0
- }
- func (x *AddMailBulk) GetExpireTime() int64 {
- if x != nil {
- return x.ExpireTime
- }
- return 0
- }
- // 通用玩家信息
- type PlayerData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 个人信息
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家名
- LordLevel int32 `protobuf:"varint,3,opt,name=lordLevel,proto3" json:"lordLevel,omitempty"` // 领主等级
- IconID int32 `protobuf:"varint,4,opt,name=iconID,proto3" json:"iconID,omitempty"` // 头像ID
- FrameID int32 `protobuf:"varint,5,opt,name=frameID,proto3" json:"frameID,omitempty"` // 头像框ID
- BgID int32 `protobuf:"varint,6,opt,name=bgID,proto3" json:"bgID,omitempty"` // 主页背景
- Desc string `protobuf:"bytes,7,opt,name=desc,proto3" json:"desc,omitempty"` // 个人简介
- TotalLoginDays int32 `protobuf:"varint,8,opt,name=totalLoginDays,proto3" json:"totalLoginDays,omitempty"` // 累计登录天数
- IsOnline bool `protobuf:"varint,10,opt,name=isOnline,proto3" json:"isOnline,omitempty"` // 是否在线
- StateID int32 `protobuf:"varint,11,opt,name=stateID,proto3" json:"stateID,omitempty"` // 所属州
- X int32 `protobuf:"varint,12,opt,name=x,proto3" json:"x,omitempty"` // 玩家主城x位置
- Y int32 `protobuf:"varint,13,opt,name=y,proto3" json:"y,omitempty"` // 玩家主城y位置
- Prestige int32 `protobuf:"varint,14,opt,name=prestige,proto3" json:"prestige,omitempty"` // 玩家声望值
- // 联盟信息
- LeagueID int64 `protobuf:"varint,51,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
- LeagueName string `protobuf:"bytes,52,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名
- LeagueAbbName string `protobuf:"bytes,53,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
- LeagueJob int32 `protobuf:"varint,54,opt,name=leagueJob,proto3" json:"leagueJob,omitempty"` // 联盟职位
- // 赛季信息
- SeasonID int32 `protobuf:"varint,61,opt,name=seasonID,proto3" json:"seasonID,omitempty"` // 赛季ID
- // 内部信息
- PID string `protobuf:"bytes,101,opt,name=PID,proto3" json:"PID,omitempty"` // sdk id
- UID int64 `protobuf:"varint,102,opt,name=UID,proto3" json:"UID,omitempty"` // 用户ID
- AgentPath string `protobuf:"bytes,103,opt,name=agentPath,proto3" json:"agentPath,omitempty"` // actor path
- IP string `protobuf:"bytes,104,opt,name=IP,proto3" json:"IP,omitempty"` // ip
- GameNodeID string `protobuf:"bytes,105,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 所属 GameNode
- MapNodeID string `protobuf:"bytes,106,opt,name=mapNodeID,proto3" json:"mapNodeID,omitempty"` // 所属 MapNode
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerData) Reset() {
- *x = PlayerData{}
- mi := &file_actor_proto_msgTypes[9]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerData) ProtoMessage() {}
- func (x *PlayerData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[9]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerData.ProtoReflect.Descriptor instead.
- func (*PlayerData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{9}
- }
- func (x *PlayerData) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerData) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *PlayerData) GetLordLevel() int32 {
- if x != nil {
- return x.LordLevel
- }
- return 0
- }
- func (x *PlayerData) GetIconID() int32 {
- if x != nil {
- return x.IconID
- }
- return 0
- }
- func (x *PlayerData) GetFrameID() int32 {
- if x != nil {
- return x.FrameID
- }
- return 0
- }
- func (x *PlayerData) GetBgID() int32 {
- if x != nil {
- return x.BgID
- }
- return 0
- }
- func (x *PlayerData) GetDesc() string {
- if x != nil {
- return x.Desc
- }
- return ""
- }
- func (x *PlayerData) GetTotalLoginDays() int32 {
- if x != nil {
- return x.TotalLoginDays
- }
- return 0
- }
- func (x *PlayerData) GetIsOnline() bool {
- if x != nil {
- return x.IsOnline
- }
- return false
- }
- func (x *PlayerData) GetStateID() int32 {
- if x != nil {
- return x.StateID
- }
- return 0
- }
- func (x *PlayerData) GetX() int32 {
- if x != nil {
- return x.X
- }
- return 0
- }
- func (x *PlayerData) GetY() int32 {
- if x != nil {
- return x.Y
- }
- return 0
- }
- func (x *PlayerData) GetPrestige() int32 {
- if x != nil {
- return x.Prestige
- }
- return 0
- }
- func (x *PlayerData) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *PlayerData) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *PlayerData) GetLeagueAbbName() string {
- if x != nil {
- return x.LeagueAbbName
- }
- return ""
- }
- func (x *PlayerData) GetLeagueJob() int32 {
- if x != nil {
- return x.LeagueJob
- }
- return 0
- }
- func (x *PlayerData) GetSeasonID() int32 {
- if x != nil {
- return x.SeasonID
- }
- return 0
- }
- func (x *PlayerData) GetPID() string {
- if x != nil {
- return x.PID
- }
- return ""
- }
- func (x *PlayerData) GetUID() int64 {
- if x != nil {
- return x.UID
- }
- return 0
- }
- func (x *PlayerData) GetAgentPath() string {
- if x != nil {
- return x.AgentPath
- }
- return ""
- }
- func (x *PlayerData) GetIP() string {
- if x != nil {
- return x.IP
- }
- return ""
- }
- func (x *PlayerData) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *PlayerData) GetMapNodeID() string {
- if x != nil {
- return x.MapNodeID
- }
- return ""
- }
- // 玩家添加资产
- type PlayerAddAssets struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- AddAssets []*Asset `protobuf:"bytes,1,rep,name=addAssets,proto3" json:"addAssets,omitempty"` // 添加的资产
- Origin int32 `protobuf:"varint,2,opt,name=origin,proto3" json:"origin,omitempty"` // 来源
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerAddAssets) Reset() {
- *x = PlayerAddAssets{}
- mi := &file_actor_proto_msgTypes[10]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerAddAssets) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerAddAssets) ProtoMessage() {}
- func (x *PlayerAddAssets) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[10]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerAddAssets.ProtoReflect.Descriptor instead.
- func (*PlayerAddAssets) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{10}
- }
- func (x *PlayerAddAssets) GetAddAssets() []*Asset {
- if x != nil {
- return x.AddAssets
- }
- return nil
- }
- func (x *PlayerAddAssets) GetOrigin() int32 {
- if x != nil {
- return x.Origin
- }
- return 0
- }
- type ArenaPlay struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
- IsWin bool `protobuf:"varint,2,opt,name=isWin,proto3" json:"isWin,omitempty"` // 是否胜利
- Score int32 `protobuf:"varint,3,opt,name=score,proto3" json:"score,omitempty"` // 积分
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ArenaPlay) Reset() {
- *x = ArenaPlay{}
- mi := &file_actor_proto_msgTypes[11]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ArenaPlay) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ArenaPlay) ProtoMessage() {}
- func (x *ArenaPlay) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[11]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ArenaPlay.ProtoReflect.Descriptor instead.
- func (*ArenaPlay) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{11}
- }
- func (x *ArenaPlay) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *ArenaPlay) GetIsWin() bool {
- if x != nil {
- return x.IsWin
- }
- return false
- }
- func (x *ArenaPlay) GetScore() int32 {
- if x != nil {
- return x.Score
- }
- return 0
- }
- // 更新最后登录的玩家信息
- type UpdateLastPlayer struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PID int32 `protobuf:"varint,1,opt,name=PID,proto3" json:"PID,omitempty"` // sdk包id
- OpenID string `protobuf:"bytes,2,opt,name=openID,proto3" json:"openID,omitempty"` // 平台openid
- UID int64 `protobuf:"varint,3,opt,name=UID,proto3" json:"UID,omitempty"` // 用户唯一id
- GameNodeID string `protobuf:"bytes,4,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏服id
- PlayerID int64 `protobuf:"varint,5,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家id
- PlayerName string `protobuf:"bytes,6,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家昵称
- PlayerLevel int32 `protobuf:"varint,7,opt,name=playerLevel,proto3" json:"playerLevel,omitempty"` // 玩家等级
- Icon int32 `protobuf:"varint,8,opt,name=icon,proto3" json:"icon,omitempty"` // 图标
- Power int64 `protobuf:"varint,9,opt,name=power,proto3" json:"power,omitempty"` // 战力
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UpdateLastPlayer) Reset() {
- *x = UpdateLastPlayer{}
- mi := &file_actor_proto_msgTypes[12]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UpdateLastPlayer) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UpdateLastPlayer) ProtoMessage() {}
- func (x *UpdateLastPlayer) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[12]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UpdateLastPlayer.ProtoReflect.Descriptor instead.
- func (*UpdateLastPlayer) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{12}
- }
- func (x *UpdateLastPlayer) GetPID() int32 {
- if x != nil {
- return x.PID
- }
- return 0
- }
- func (x *UpdateLastPlayer) GetOpenID() string {
- if x != nil {
- return x.OpenID
- }
- return ""
- }
- func (x *UpdateLastPlayer) GetUID() int64 {
- if x != nil {
- return x.UID
- }
- return 0
- }
- func (x *UpdateLastPlayer) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *UpdateLastPlayer) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *UpdateLastPlayer) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *UpdateLastPlayer) GetPlayerLevel() int32 {
- if x != nil {
- return x.PlayerLevel
- }
- return 0
- }
- func (x *UpdateLastPlayer) GetIcon() int32 {
- if x != nil {
- return x.Icon
- }
- return 0
- }
- func (x *UpdateLastPlayer) GetPower() int64 {
- if x != nil {
- return x.Power
- }
- return 0
- }
- type LastPlayerList struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- List []*LastPlayer `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LastPlayerList) Reset() {
- *x = LastPlayerList{}
- mi := &file_actor_proto_msgTypes[13]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LastPlayerList) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LastPlayerList) ProtoMessage() {}
- func (x *LastPlayerList) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[13]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LastPlayerList.ProtoReflect.Descriptor instead.
- func (*LastPlayerList) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{13}
- }
- func (x *LastPlayerList) GetList() []*LastPlayer {
- if x != nil {
- return x.List
- }
- return nil
- }
- // 最新更新玩家信息
- type LastPlayer struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"`
- PlayerIcon int32 `protobuf:"varint,3,opt,name=playerIcon,proto3" json:"playerIcon,omitempty"`
- PlayerLevel int32 `protobuf:"varint,4,opt,name=playerLevel,proto3" json:"playerLevel,omitempty"`
- GameNodeID string `protobuf:"bytes,5,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- UpTime int64 `protobuf:"varint,6,opt,name=upTime,proto3" json:"upTime,omitempty"`
- Power int64 `protobuf:"varint,7,opt,name=power,proto3" json:"power,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LastPlayer) Reset() {
- *x = LastPlayer{}
- mi := &file_actor_proto_msgTypes[14]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LastPlayer) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LastPlayer) ProtoMessage() {}
- func (x *LastPlayer) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[14]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LastPlayer.ProtoReflect.Descriptor instead.
- func (*LastPlayer) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{14}
- }
- func (x *LastPlayer) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *LastPlayer) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *LastPlayer) GetPlayerIcon() int32 {
- if x != nil {
- return x.PlayerIcon
- }
- return 0
- }
- func (x *LastPlayer) GetPlayerLevel() int32 {
- if x != nil {
- return x.PlayerLevel
- }
- return 0
- }
- func (x *LastPlayer) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *LastPlayer) GetUpTime() int64 {
- if x != nil {
- return x.UpTime
- }
- return 0
- }
- func (x *LastPlayer) GetPower() int64 {
- if x != nil {
- return x.Power
- }
- return 0
- }
- // 玩家添加资产
- type AddAssets struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- Assets []*Asset `protobuf:"bytes,2,rep,name=assets,proto3" json:"assets,omitempty"` // 添加的资产
- Origin int32 `protobuf:"varint,3,opt,name=origin,proto3" json:"origin,omitempty"` // 来源
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AddAssets) Reset() {
- *x = AddAssets{}
- mi := &file_actor_proto_msgTypes[15]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AddAssets) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AddAssets) ProtoMessage() {}
- func (x *AddAssets) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[15]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AddAssets.ProtoReflect.Descriptor instead.
- func (*AddAssets) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{15}
- }
- func (x *AddAssets) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *AddAssets) GetAssets() []*Asset {
- if x != nil {
- return x.Assets
- }
- return nil
- }
- func (x *AddAssets) GetOrigin() int32 {
- if x != nil {
- return x.Origin
- }
- return 0
- }
- // 创建联盟
- type CreateLeague struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 创建联盟玩家ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
- LeagueName string `protobuf:"bytes,3,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
- LeagueAbbName string `protobuf:"bytes,4,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
- FlagBg int32 `protobuf:"varint,5,opt,name=flagBg,proto3" json:"flagBg,omitempty"` // 联盟背景ID L-联盟-旗帜表旗帜ID
- FlagIcon int32 `protobuf:"varint,6,opt,name=flagIcon,proto3" json:"flagIcon,omitempty"` // 联盟图标ID L-联盟-旗帜表旗帜ID
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *CreateLeague) Reset() {
- *x = CreateLeague{}
- mi := &file_actor_proto_msgTypes[16]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *CreateLeague) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*CreateLeague) ProtoMessage() {}
- func (x *CreateLeague) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[16]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use CreateLeague.ProtoReflect.Descriptor instead.
- func (*CreateLeague) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{16}
- }
- func (x *CreateLeague) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *CreateLeague) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *CreateLeague) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *CreateLeague) GetLeagueAbbName() string {
- if x != nil {
- return x.LeagueAbbName
- }
- return ""
- }
- func (x *CreateLeague) GetFlagBg() int32 {
- if x != nil {
- return x.FlagBg
- }
- return 0
- }
- func (x *CreateLeague) GetFlagIcon() int32 {
- if x != nil {
- return x.FlagIcon
- }
- return 0
- }
- // 联盟基础信息
- type LeagueBaseInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
- LeagueName string `protobuf:"bytes,2,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
- LeagueAbbName string `protobuf:"bytes,3,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueBaseInfo) Reset() {
- *x = LeagueBaseInfo{}
- mi := &file_actor_proto_msgTypes[17]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueBaseInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueBaseInfo) ProtoMessage() {}
- func (x *LeagueBaseInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[17]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueBaseInfo.ProtoReflect.Descriptor instead.
- func (*LeagueBaseInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{17}
- }
- func (x *LeagueBaseInfo) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *LeagueBaseInfo) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *LeagueBaseInfo) GetLeagueAbbName() string {
- if x != nil {
- return x.LeagueAbbName
- }
- return ""
- }
- // 联盟信息
- type LeagueInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
- LeaderID int64 `protobuf:"varint,2,opt,name=leaderID,proto3" json:"leaderID,omitempty"` // 盟主玩家ID
- LeagueName string `protobuf:"bytes,3,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
- LeagueAbbName string `protobuf:"bytes,4,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
- Level int32 `protobuf:"varint,5,opt,name=level,proto3" json:"level,omitempty"` // 联盟当前等级
- Members []int64 `protobuf:"varint,6,rep,packed,name=members,proto3" json:"members,omitempty"` // 联盟成员ID列表
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueInfo) Reset() {
- *x = LeagueInfo{}
- mi := &file_actor_proto_msgTypes[18]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueInfo) ProtoMessage() {}
- func (x *LeagueInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[18]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueInfo.ProtoReflect.Descriptor instead.
- func (*LeagueInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{18}
- }
- func (x *LeagueInfo) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *LeagueInfo) GetLeaderID() int64 {
- if x != nil {
- return x.LeaderID
- }
- return 0
- }
- func (x *LeagueInfo) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *LeagueInfo) GetLeagueAbbName() string {
- if x != nil {
- return x.LeagueAbbName
- }
- return ""
- }
- func (x *LeagueInfo) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *LeagueInfo) GetMembers() []int64 {
- if x != nil {
- return x.Members
- }
- return nil
- }
- // 玩家联盟信息
- type PlayerLeagueInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟唯一ID
- LeagueName string `protobuf:"bytes,3,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
- LeagueAbbName string `protobuf:"bytes,4,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"` // 联盟简称
- LeagueJob int32 `protobuf:"varint,5,opt,name=leagueJob,proto3" json:"leagueJob,omitempty"` // 联盟职位
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerLeagueInfo) Reset() {
- *x = PlayerLeagueInfo{}
- mi := &file_actor_proto_msgTypes[19]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerLeagueInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerLeagueInfo) ProtoMessage() {}
- func (x *PlayerLeagueInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[19]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerLeagueInfo.ProtoReflect.Descriptor instead.
- func (*PlayerLeagueInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{19}
- }
- func (x *PlayerLeagueInfo) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerLeagueInfo) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *PlayerLeagueInfo) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *PlayerLeagueInfo) GetLeagueAbbName() string {
- if x != nil {
- return x.LeagueAbbName
- }
- return ""
- }
- func (x *PlayerLeagueInfo) GetLeagueJob() int32 {
- if x != nil {
- return x.LeagueJob
- }
- return 0
- }
- // 聊天群组玩家修改
- type ChatGroupPlayerChange struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ChatID int64 `protobuf:"varint,1,opt,name=chatID,proto3" json:"chatID,omitempty"` // 群组聊天室ID
- Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"` // 群组聊天室名称
- OwnerPlayerID int64 `protobuf:"varint,3,opt,name=OwnerPlayerID,proto3" json:"OwnerPlayerID,omitempty"` // 群组所属者ID
- PlayerIDList []int64 `protobuf:"varint,4,rep,packed,name=playerIDList,proto3" json:"playerIDList,omitempty"` // 最新的玩家ID列表
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ChatGroupPlayerChange) Reset() {
- *x = ChatGroupPlayerChange{}
- mi := &file_actor_proto_msgTypes[20]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ChatGroupPlayerChange) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ChatGroupPlayerChange) ProtoMessage() {}
- func (x *ChatGroupPlayerChange) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[20]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ChatGroupPlayerChange.ProtoReflect.Descriptor instead.
- func (*ChatGroupPlayerChange) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{20}
- }
- func (x *ChatGroupPlayerChange) GetChatID() int64 {
- if x != nil {
- return x.ChatID
- }
- return 0
- }
- func (x *ChatGroupPlayerChange) GetName() string {
- if x != nil {
- return x.Name
- }
- return ""
- }
- func (x *ChatGroupPlayerChange) GetOwnerPlayerID() int64 {
- if x != nil {
- return x.OwnerPlayerID
- }
- return 0
- }
- func (x *ChatGroupPlayerChange) GetPlayerIDList() []int64 {
- if x != nil {
- return x.PlayerIDList
- }
- return nil
- }
- // 聊天室关联玩家加入和退出
- type PlayerChatRoomUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ChatType int32 `protobuf:"varint,1,opt,name=chatType,proto3" json:"chatType,omitempty"` // 聊天室类型
- ChatID int64 `protobuf:"varint,2,opt,name=chatID,proto3" json:"chatID,omitempty"` // 聊天室ID
- IsExit bool `protobuf:"varint,3,opt,name=isExit,proto3" json:"isExit,omitempty"` // 是否退出
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerChatRoomUpdate) Reset() {
- *x = PlayerChatRoomUpdate{}
- mi := &file_actor_proto_msgTypes[21]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerChatRoomUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerChatRoomUpdate) ProtoMessage() {}
- func (x *PlayerChatRoomUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[21]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerChatRoomUpdate.ProtoReflect.Descriptor instead.
- func (*PlayerChatRoomUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{21}
- }
- func (x *PlayerChatRoomUpdate) GetChatType() int32 {
- if x != nil {
- return x.ChatType
- }
- return 0
- }
- func (x *PlayerChatRoomUpdate) GetChatID() int64 {
- if x != nil {
- return x.ChatID
- }
- return 0
- }
- func (x *PlayerChatRoomUpdate) GetIsExit() bool {
- if x != nil {
- return x.IsExit
- }
- return false
- }
- // 好友添加结果
- type AddFriendResult struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- Result bool `protobuf:"varint,2,opt,name=result,proto3" json:"result,omitempty"` // 添加结果
- ErrCode int32 `protobuf:"varint,3,opt,name=errCode,proto3" json:"errCode,omitempty"` // 提示码
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AddFriendResult) Reset() {
- *x = AddFriendResult{}
- mi := &file_actor_proto_msgTypes[22]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AddFriendResult) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AddFriendResult) ProtoMessage() {}
- func (x *AddFriendResult) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[22]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AddFriendResult.ProtoReflect.Descriptor instead.
- func (*AddFriendResult) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{22}
- }
- func (x *AddFriendResult) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *AddFriendResult) GetResult() bool {
- if x != nil {
- return x.Result
- }
- return false
- }
- func (x *AddFriendResult) GetErrCode() int32 {
- if x != nil {
- return x.ErrCode
- }
- return 0
- }
- // 网关推送数据包
- type GatePusher struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- Type GatePusher_Type `protobuf:"varint,1,opt,name=type,proto3,enum=pb.GatePusher_Type" json:"type,omitempty"` // 推送类型
- I64List []int64 `protobuf:"varint,2,rep,packed,name=i64List,proto3" json:"i64List,omitempty"` // 根据type,可能是playerID
- StrValue string `protobuf:"bytes,3,opt,name=strValue,proto3" json:"strValue,omitempty"` // 根据type,对应的字符串值
- I32Value int32 `protobuf:"varint,4,opt,name=i32Value,proto3" json:"i32Value,omitempty"` // 根据type,对应的int32值
- I64Value int64 `protobuf:"varint,5,opt,name=i64Value,proto3" json:"i64Value,omitempty"` // 根据type,对应的int64值
- Route string `protobuf:"bytes,6,opt,name=route,proto3" json:"route,omitempty"` // 路由
- Data []byte `protobuf:"bytes,7,opt,name=data,proto3" json:"data,omitempty"` // 数据
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *GatePusher) Reset() {
- *x = GatePusher{}
- mi := &file_actor_proto_msgTypes[23]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *GatePusher) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*GatePusher) ProtoMessage() {}
- func (x *GatePusher) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[23]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use GatePusher.ProtoReflect.Descriptor instead.
- func (*GatePusher) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{23}
- }
- func (x *GatePusher) GetType() GatePusher_Type {
- if x != nil {
- return x.Type
- }
- return GatePusher_Player
- }
- func (x *GatePusher) GetI64List() []int64 {
- if x != nil {
- return x.I64List
- }
- return nil
- }
- func (x *GatePusher) GetStrValue() string {
- if x != nil {
- return x.StrValue
- }
- return ""
- }
- func (x *GatePusher) GetI32Value() int32 {
- if x != nil {
- return x.I32Value
- }
- return 0
- }
- func (x *GatePusher) GetI64Value() int64 {
- if x != nil {
- return x.I64Value
- }
- return 0
- }
- func (x *GatePusher) GetRoute() string {
- if x != nil {
- return x.Route
- }
- return ""
- }
- func (x *GatePusher) GetData() []byte {
- if x != nil {
- return x.Data
- }
- return nil
- }
- // 网关踢人数据包
- type GateKick struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- Type GateKick_Type `protobuf:"varint,1,opt,name=type,proto3,enum=pb.GateKick_Type" json:"type,omitempty"` // 踢人类型
- I64List []int64 `protobuf:"varint,2,rep,packed,name=i64List,proto3" json:"i64List,omitempty"` // 根据type,有可能是playerID,也有可能是uid
- StrValue string `protobuf:"bytes,3,opt,name=strValue,proto3" json:"strValue,omitempty"` // 根据type,对应的字符串值
- Route string `protobuf:"bytes,4,opt,name=route,proto3" json:"route,omitempty"` // 路由
- Reason []byte `protobuf:"bytes,5,opt,name=reason,proto3" json:"reason,omitempty"` // 踢人原因
- Closed bool `protobuf:"varint,6,opt,name=closed,proto3" json:"closed,omitempty"` // 是否断开连接
- FilterNodeIDS []string `protobuf:"bytes,7,rep,name=filterNodeIDS,proto3" json:"filterNodeIDS,omitempty"` // 过滤的节点ID列表
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *GateKick) Reset() {
- *x = GateKick{}
- mi := &file_actor_proto_msgTypes[24]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *GateKick) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*GateKick) ProtoMessage() {}
- func (x *GateKick) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[24]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use GateKick.ProtoReflect.Descriptor instead.
- func (*GateKick) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{24}
- }
- func (x *GateKick) GetType() GateKick_Type {
- if x != nil {
- return x.Type
- }
- return GateKick_Player
- }
- func (x *GateKick) GetI64List() []int64 {
- if x != nil {
- return x.I64List
- }
- return nil
- }
- func (x *GateKick) GetStrValue() string {
- if x != nil {
- return x.StrValue
- }
- return ""
- }
- func (x *GateKick) GetRoute() string {
- if x != nil {
- return x.Route
- }
- return ""
- }
- func (x *GateKick) GetReason() []byte {
- if x != nil {
- return x.Reason
- }
- return nil
- }
- func (x *GateKick) GetClosed() bool {
- if x != nil {
- return x.Closed
- }
- return false
- }
- func (x *GateKick) GetFilterNodeIDS() []string {
- if x != nil {
- return x.FilterNodeIDS
- }
- return nil
- }
- // 行军消耗
- type MarchCost struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 部队ID
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 行军对象ID
- MarchObjectID int64 `protobuf:"varint,2,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"`
- // 行军类型
- MarchType int32 `protobuf:"varint,3,opt,name=marchType,proto3" json:"marchType,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchCost) Reset() {
- *x = MarchCost{}
- mi := &file_actor_proto_msgTypes[25]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchCost) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchCost) ProtoMessage() {}
- func (x *MarchCost) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[25]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchCost.ProtoReflect.Descriptor instead.
- func (*MarchCost) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{25}
- }
- func (x *MarchCost) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *MarchCost) GetMarchObjectID() int64 {
- if x != nil {
- return x.MarchObjectID
- }
- return 0
- }
- func (x *MarchCost) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- // 战斗部队
- type BattleTeam struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 部队ID
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 成员
- Members map[int64]*BattleTeamMember `protobuf:"bytes,2,rep,name=members,proto3" json:"members,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
- // 城建属性
- FacilityAttrs *Attrs `protobuf:"bytes,3,opt,name=facilityAttrs,proto3" json:"facilityAttrs,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BattleTeam) Reset() {
- *x = BattleTeam{}
- mi := &file_actor_proto_msgTypes[26]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BattleTeam) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BattleTeam) ProtoMessage() {}
- func (x *BattleTeam) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[26]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BattleTeam.ProtoReflect.Descriptor instead.
- func (*BattleTeam) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{26}
- }
- func (x *BattleTeam) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *BattleTeam) GetMembers() map[int64]*BattleTeamMember {
- if x != nil {
- return x.Members
- }
- return nil
- }
- func (x *BattleTeam) GetFacilityAttrs() *Attrs {
- if x != nil {
- return x.FacilityAttrs
- }
- return nil
- }
- // 战斗部队成员
- type BattleTeamMember struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 队伍位置 (1-3) 默认1为主将位置
- TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"`
- // 阵容位置(0-8)
- Index int32 `protobuf:"varint,2,opt,name=index,proto3" json:"index,omitempty"`
- // 英雄唯一 ID
- HeroGUID int64 `protobuf:"varint,3,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"`
- // 英雄配置ID
- HeroConfigID int32 `protobuf:"varint,4,opt,name=heroConfigID,proto3" json:"heroConfigID,omitempty"`
- // 上阵士兵ID 士兵-等级表士兵ID
- TroopsID int32 `protobuf:"varint,5,opt,name=troopsID,proto3" json:"troopsID,omitempty"`
- // 兵力数量
- TroopsNum int32 `protobuf:"varint,6,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"`
- // 统兵上限
- TroopsLimit int32 `protobuf:"varint,7,opt,name=troopsLimit,proto3" json:"troopsLimit,omitempty"`
- // 属性
- FetterAttrs *Attrs `protobuf:"bytes,8,opt,name=fetterAttrs,proto3" json:"fetterAttrs,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BattleTeamMember) Reset() {
- *x = BattleTeamMember{}
- mi := &file_actor_proto_msgTypes[27]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BattleTeamMember) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BattleTeamMember) ProtoMessage() {}
- func (x *BattleTeamMember) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[27]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BattleTeamMember.ProtoReflect.Descriptor instead.
- func (*BattleTeamMember) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{27}
- }
- func (x *BattleTeamMember) GetTeamIndex() int32 {
- if x != nil {
- return x.TeamIndex
- }
- return 0
- }
- func (x *BattleTeamMember) GetIndex() int32 {
- if x != nil {
- return x.Index
- }
- return 0
- }
- func (x *BattleTeamMember) GetHeroGUID() int64 {
- if x != nil {
- return x.HeroGUID
- }
- return 0
- }
- func (x *BattleTeamMember) GetHeroConfigID() int32 {
- if x != nil {
- return x.HeroConfigID
- }
- return 0
- }
- func (x *BattleTeamMember) GetTroopsID() int32 {
- if x != nil {
- return x.TroopsID
- }
- return 0
- }
- func (x *BattleTeamMember) GetTroopsNum() int32 {
- if x != nil {
- return x.TroopsNum
- }
- return 0
- }
- func (x *BattleTeamMember) GetTroopsLimit() int32 {
- if x != nil {
- return x.TroopsLimit
- }
- return 0
- }
- func (x *BattleTeamMember) GetFetterAttrs() *Attrs {
- if x != nil {
- return x.FetterAttrs
- }
- return nil
- }
- // 战斗请求数据
- type BattleReq struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 战斗类型
- BattleType int32 `protobuf:"varint,1,opt,name=battleType,proto3" json:"battleType,omitempty"`
- // 当前进攻对象的行军类型
- MarchType int32 `protobuf:"varint,2,opt,name=marchType,proto3" json:"marchType,omitempty"`
- // 组队进攻方
- Attackers []*BattleTeamData `protobuf:"bytes,3,rep,name=attackers,proto3" json:"attackers,omitempty"`
- // 防守方
- Defender *BattleTeamData `protobuf:"bytes,4,opt,name=defender,proto3" json:"defender,omitempty"`
- // 地块数据
- Tile *BattleTileData `protobuf:"bytes,5,opt,name=tile,proto3" json:"tile,omitempty"`
- // 战斗时间
- BattleTime int64 `protobuf:"varint,6,opt,name=battleTime,proto3" json:"battleTime,omitempty"`
- // 获取的资源
- Rewards *AssetList `protobuf:"bytes,7,opt,name=rewards,proto3" json:"rewards,omitempty"`
- // 扣除的耐久
- Durability int32 `protobuf:"varint,8,opt,name=durability,proto3" json:"durability,omitempty"`
- // 战斗ID(回传)
- BattleID int64 `protobuf:"varint,9,opt,name=battleID,proto3" json:"battleID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BattleReq) Reset() {
- *x = BattleReq{}
- mi := &file_actor_proto_msgTypes[28]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BattleReq) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BattleReq) ProtoMessage() {}
- func (x *BattleReq) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[28]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BattleReq.ProtoReflect.Descriptor instead.
- func (*BattleReq) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{28}
- }
- func (x *BattleReq) GetBattleType() int32 {
- if x != nil {
- return x.BattleType
- }
- return 0
- }
- func (x *BattleReq) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- func (x *BattleReq) GetAttackers() []*BattleTeamData {
- if x != nil {
- return x.Attackers
- }
- return nil
- }
- func (x *BattleReq) GetDefender() *BattleTeamData {
- if x != nil {
- return x.Defender
- }
- return nil
- }
- func (x *BattleReq) GetTile() *BattleTileData {
- if x != nil {
- return x.Tile
- }
- return nil
- }
- func (x *BattleReq) GetBattleTime() int64 {
- if x != nil {
- return x.BattleTime
- }
- return 0
- }
- func (x *BattleReq) GetRewards() *AssetList {
- if x != nil {
- return x.Rewards
- }
- return nil
- }
- func (x *BattleReq) GetDurability() int32 {
- if x != nil {
- return x.Durability
- }
- return 0
- }
- func (x *BattleReq) GetBattleID() int64 {
- if x != nil {
- return x.BattleID
- }
- return 0
- }
- // 玩家英雄
- type PlayerHero struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 唯一ID
- Id int64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
- // 配置ID
- ConfigID int32 `protobuf:"varint,3,opt,name=configID,proto3" json:"configID,omitempty"`
- // 英雄属性列表
- Attrs *Attrs `protobuf:"bytes,5,opt,name=attrs,proto3" json:"attrs,omitempty"`
- // 技能列表
- Skills []uint32 `protobuf:"varint,6,rep,packed,name=skills,proto3" json:"skills,omitempty"`
- // 等级
- Level int32 `protobuf:"varint,7,opt,name=level,proto3" json:"level,omitempty"`
- // 英雄星级
- Star int32 `protobuf:"varint,8,opt,name=star,proto3" json:"star,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerHero) Reset() {
- *x = PlayerHero{}
- mi := &file_actor_proto_msgTypes[29]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerHero) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerHero) ProtoMessage() {}
- func (x *PlayerHero) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[29]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerHero.ProtoReflect.Descriptor instead.
- func (*PlayerHero) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{29}
- }
- func (x *PlayerHero) GetId() int64 {
- if x != nil {
- return x.Id
- }
- return 0
- }
- func (x *PlayerHero) GetConfigID() int32 {
- if x != nil {
- return x.ConfigID
- }
- return 0
- }
- func (x *PlayerHero) GetAttrs() *Attrs {
- if x != nil {
- return x.Attrs
- }
- return nil
- }
- func (x *PlayerHero) GetSkills() []uint32 {
- if x != nil {
- return x.Skills
- }
- return nil
- }
- func (x *PlayerHero) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *PlayerHero) GetStar() int32 {
- if x != nil {
- return x.Star
- }
- return 0
- }
- // 战斗队伍信息
- type BattleTeamData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 对象ID
- ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 玩家名称
- PlayerName string `protobuf:"bytes,3,opt,name=playerName,proto3" json:"playerName,omitempty"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,4,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 联盟名称
- LeagueName string `protobuf:"bytes,5,opt,name=leagueName,proto3" json:"leagueName,omitempty"`
- // 联盟简称
- LeagueAbbName string `protobuf:"bytes,6,opt,name=leagueAbbName,proto3" json:"leagueAbbName,omitempty"`
- // 部队ID
- TeamID int32 `protobuf:"varint,7,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 战报组ID
- ReportGroupID string `protobuf:"bytes,8,opt,name=reportGroupID,proto3" json:"reportGroupID,omitempty"`
- // 部队英雄列表
- TeamHeros []int64 `protobuf:"varint,9,rep,packed,name=teamHeros,proto3" json:"teamHeros,omitempty"`
- // 城建属性值
- Attrs *Attrs `protobuf:"bytes,10,opt,name=attrs,proto3" json:"attrs,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BattleTeamData) Reset() {
- *x = BattleTeamData{}
- mi := &file_actor_proto_msgTypes[30]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BattleTeamData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BattleTeamData) ProtoMessage() {}
- func (x *BattleTeamData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[30]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BattleTeamData.ProtoReflect.Descriptor instead.
- func (*BattleTeamData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{30}
- }
- func (x *BattleTeamData) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *BattleTeamData) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *BattleTeamData) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *BattleTeamData) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *BattleTeamData) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *BattleTeamData) GetLeagueAbbName() string {
- if x != nil {
- return x.LeagueAbbName
- }
- return ""
- }
- func (x *BattleTeamData) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *BattleTeamData) GetReportGroupID() string {
- if x != nil {
- return x.ReportGroupID
- }
- return ""
- }
- func (x *BattleTeamData) GetTeamHeros() []int64 {
- if x != nil {
- return x.TeamHeros
- }
- return nil
- }
- func (x *BattleTeamData) GetAttrs() *Attrs {
- if x != nil {
- return x.Attrs
- }
- return nil
- }
- // 战斗地块数据
- type BattleTileData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 地块ID
- Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
- // 地块对象
- ObjectType int32 `protobuf:"varint,2,opt,name=objectType,proto3" json:"objectType,omitempty"`
- // 地块对象ID
- ObjectID int64 `protobuf:"varint,3,opt,name=objectID,proto3" json:"objectID,omitempty"`
- // 地块对象配置ID
- ObjectConfigID int32 `protobuf:"varint,4,opt,name=objectConfigID,proto3" json:"objectConfigID,omitempty"`
- // 位置
- Point *Point `protobuf:"bytes,5,opt,name=point,proto3" json:"point,omitempty"`
- // NPC 怪物组
- Monsters []int32 `protobuf:"varint,6,rep,packed,name=monsters,proto3" json:"monsters,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BattleTileData) Reset() {
- *x = BattleTileData{}
- mi := &file_actor_proto_msgTypes[31]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BattleTileData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BattleTileData) ProtoMessage() {}
- func (x *BattleTileData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[31]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BattleTileData.ProtoReflect.Descriptor instead.
- func (*BattleTileData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{31}
- }
- func (x *BattleTileData) GetId() int32 {
- if x != nil {
- return x.Id
- }
- return 0
- }
- func (x *BattleTileData) GetObjectType() int32 {
- if x != nil {
- return x.ObjectType
- }
- return 0
- }
- func (x *BattleTileData) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *BattleTileData) GetObjectConfigID() int32 {
- if x != nil {
- return x.ObjectConfigID
- }
- return 0
- }
- func (x *BattleTileData) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *BattleTileData) GetMonsters() []int32 {
- if x != nil {
- return x.Monsters
- }
- return nil
- }
- // 战斗返回数据
- type BattleRsp struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 战斗结果
- IsWin bool `protobuf:"varint,1,opt,name=isWin,proto3" json:"isWin,omitempty"`
- // 行军对象兵力增量同步 key:objectID value:MarchSyncTroops
- MarchTroops []*MarchSyncTroops `protobuf:"bytes,2,rep,name=marchTroops,proto3" json:"marchTroops,omitempty"`
- // 战斗请求数据 TODO:根据实际需要返回
- Data *BattleReq `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
- // 掠夺的资源
- SnatchRes []*Asset `protobuf:"bytes,4,rep,name=snatchRes,proto3" json:"snatchRes,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BattleRsp) Reset() {
- *x = BattleRsp{}
- mi := &file_actor_proto_msgTypes[32]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BattleRsp) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BattleRsp) ProtoMessage() {}
- func (x *BattleRsp) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[32]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BattleRsp.ProtoReflect.Descriptor instead.
- func (*BattleRsp) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{32}
- }
- func (x *BattleRsp) GetIsWin() bool {
- if x != nil {
- return x.IsWin
- }
- return false
- }
- func (x *BattleRsp) GetMarchTroops() []*MarchSyncTroops {
- if x != nil {
- return x.MarchTroops
- }
- return nil
- }
- func (x *BattleRsp) GetData() *BattleReq {
- if x != nil {
- return x.Data
- }
- return nil
- }
- func (x *BattleRsp) GetSnatchRes() []*Asset {
- if x != nil {
- return x.SnatchRes
- }
- return nil
- }
- // 服务器战斗参数
- type ServerBattleCampParam struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 战斗参数
- Param *BattleCampParam `protobuf:"bytes,1,opt,name=param,proto3" json:"param,omitempty"`
- // 英雄部队位置
- HeroTeamIndex *I64I32Map `protobuf:"bytes,2,opt,name=heroTeamIndex,proto3" json:"heroTeamIndex,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ServerBattleCampParam) Reset() {
- *x = ServerBattleCampParam{}
- mi := &file_actor_proto_msgTypes[33]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ServerBattleCampParam) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ServerBattleCampParam) ProtoMessage() {}
- func (x *ServerBattleCampParam) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[33]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ServerBattleCampParam.ProtoReflect.Descriptor instead.
- func (*ServerBattleCampParam) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{33}
- }
- func (x *ServerBattleCampParam) GetParam() *BattleCampParam {
- if x != nil {
- return x.Param
- }
- return nil
- }
- func (x *ServerBattleCampParam) GetHeroTeamIndex() *I64I32Map {
- if x != nil {
- return x.HeroTeamIndex
- }
- return nil
- }
- // AOI 对象
- type AOIObject struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
- ObjectType int32 `protobuf:"varint,2,opt,name=objectType,proto3" json:"objectType,omitempty"` // 对象类型
- X int32 `protobuf:"varint,3,opt,name=x,proto3" json:"x,omitempty"` // x
- Y int32 `protobuf:"varint,4,opt,name=y,proto3" json:"y,omitempty"` // y
- OnwerID int64 `protobuf:"varint,5,opt,name=onwerID,proto3" json:"onwerID,omitempty"` // 所有者ID
- IsWatcher bool `protobuf:"varint,6,opt,name=isWatcher,proto3" json:"isWatcher,omitempty"` // 是否观察者
- IsMarker bool `protobuf:"varint,7,opt,name=isMarker,proto3" json:"isMarker,omitempty"` // 是否被观察者
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AOIObject) Reset() {
- *x = AOIObject{}
- mi := &file_actor_proto_msgTypes[34]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AOIObject) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AOIObject) ProtoMessage() {}
- func (x *AOIObject) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[34]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AOIObject.ProtoReflect.Descriptor instead.
- func (*AOIObject) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{34}
- }
- func (x *AOIObject) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *AOIObject) GetObjectType() int32 {
- if x != nil {
- return x.ObjectType
- }
- return 0
- }
- func (x *AOIObject) GetX() int32 {
- if x != nil {
- return x.X
- }
- return 0
- }
- func (x *AOIObject) GetY() int32 {
- if x != nil {
- return x.Y
- }
- return 0
- }
- func (x *AOIObject) GetOnwerID() int64 {
- if x != nil {
- return x.OnwerID
- }
- return 0
- }
- func (x *AOIObject) GetIsWatcher() bool {
- if x != nil {
- return x.IsWatcher
- }
- return false
- }
- func (x *AOIObject) GetIsMarker() bool {
- if x != nil {
- return x.IsMarker
- }
- return false
- }
- // 行军请求
- type MarchRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"` // 队伍ID
- ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
- MarchType int32 `protobuf:"varint,3,opt,name=marchType,proto3" json:"marchType,omitempty"` // 行军类型
- Point *Point `protobuf:"bytes,4,opt,name=point,proto3" json:"point,omitempty"` // 坐标
- TargetObjectID int64 `protobuf:"varint,5,opt,name=targetObjectID,proto3" json:"targetObjectID,omitempty"` // 目标对象ID
- RetreatState int32 `protobuf:"varint,6,opt,name=retreatState,proto3" json:"retreatState,omitempty"` // 类型为撤退时的状态
- Path []*Point `protobuf:"bytes,10,rep,name=path,proto3" json:"path,omitempty"` // 路径
- IsMainForce bool `protobuf:"varint,11,opt,name=isMainForce,proto3" json:"isMainForce,omitempty"` // 攻城集结时是否作为主力部队
- IsAutoRetreat bool `protobuf:"varint,12,opt,name=isAutoRetreat,proto3" json:"isAutoRetreat,omitempty"` // 是否自动撤退
- MarchSync *MarchSync `protobuf:"bytes,20,opt,name=marchSync,proto3" json:"marchSync,omitempty"` // 行军同步
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchRequest) Reset() {
- *x = MarchRequest{}
- mi := &file_actor_proto_msgTypes[35]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchRequest) ProtoMessage() {}
- func (x *MarchRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[35]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchRequest.ProtoReflect.Descriptor instead.
- func (*MarchRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{35}
- }
- func (x *MarchRequest) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *MarchRequest) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *MarchRequest) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- func (x *MarchRequest) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *MarchRequest) GetTargetObjectID() int64 {
- if x != nil {
- return x.TargetObjectID
- }
- return 0
- }
- func (x *MarchRequest) GetRetreatState() int32 {
- if x != nil {
- return x.RetreatState
- }
- return 0
- }
- func (x *MarchRequest) GetPath() []*Point {
- if x != nil {
- return x.Path
- }
- return nil
- }
- func (x *MarchRequest) GetIsMainForce() bool {
- if x != nil {
- return x.IsMainForce
- }
- return false
- }
- func (x *MarchRequest) GetIsAutoRetreat() bool {
- if x != nil {
- return x.IsAutoRetreat
- }
- return false
- }
- func (x *MarchRequest) GetMarchSync() *MarchSync {
- if x != nil {
- return x.MarchSync
- }
- return nil
- }
- // 集结请求
- type AssembleRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 发起集结的玩家ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 发起集结的玩家的联盟ID
- MarchObjectID int64 `protobuf:"varint,3,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"` // 要集结的行军对象ID
- TargetObjectID int64 `protobuf:"varint,4,opt,name=targetObjectID,proto3" json:"targetObjectID,omitempty"` // 集结攻打的目标ID
- TargetObjectType int32 `protobuf:"varint,5,opt,name=targetObjectType,proto3" json:"targetObjectType,omitempty"` // 集结攻打的目标类型
- AssembleTime int64 `protobuf:"varint,6,opt,name=assembleTime,proto3" json:"assembleTime,omitempty"` // 集结时间(毫秒)
- Path []*Point `protobuf:"bytes,7,rep,name=path,proto3" json:"path,omitempty"` // 行军路径
- IsAutoRetreat bool `protobuf:"varint,8,opt,name=isAutoRetreat,proto3" json:"isAutoRetreat,omitempty"` // 是否自动撤退
- MarchSync *MarchSync `protobuf:"bytes,20,opt,name=marchSync,proto3" json:"marchSync,omitempty"` // 行军同步
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AssembleRequest) Reset() {
- *x = AssembleRequest{}
- mi := &file_actor_proto_msgTypes[36]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AssembleRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AssembleRequest) ProtoMessage() {}
- func (x *AssembleRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[36]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AssembleRequest.ProtoReflect.Descriptor instead.
- func (*AssembleRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{36}
- }
- func (x *AssembleRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *AssembleRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *AssembleRequest) GetMarchObjectID() int64 {
- if x != nil {
- return x.MarchObjectID
- }
- return 0
- }
- func (x *AssembleRequest) GetTargetObjectID() int64 {
- if x != nil {
- return x.TargetObjectID
- }
- return 0
- }
- func (x *AssembleRequest) GetTargetObjectType() int32 {
- if x != nil {
- return x.TargetObjectType
- }
- return 0
- }
- func (x *AssembleRequest) GetAssembleTime() int64 {
- if x != nil {
- return x.AssembleTime
- }
- return 0
- }
- func (x *AssembleRequest) GetPath() []*Point {
- if x != nil {
- return x.Path
- }
- return nil
- }
- func (x *AssembleRequest) GetIsAutoRetreat() bool {
- if x != nil {
- return x.IsAutoRetreat
- }
- return false
- }
- func (x *AssembleRequest) GetMarchSync() *MarchSync {
- if x != nil {
- return x.MarchSync
- }
- return nil
- }
- // 行军同步
- type MarchSync struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
- TeamID int32 `protobuf:"varint,3,opt,name=teamID,proto3" json:"teamID,omitempty"` // 队伍ID
- ObjectID int64 `protobuf:"varint,4,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
- MarchState int32 `protobuf:"varint,5,opt,name=marchState,proto3" json:"marchState,omitempty"` // 队伍状态
- Point *Point `protobuf:"bytes,6,opt,name=point,proto3" json:"point,omitempty"` // 坐标
- Members []*MarchMember `protobuf:"bytes,7,rep,name=members,proto3" json:"members,omitempty"` // 成员
- GameNodeID string `protobuf:"bytes,8,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点ID
- InjureEndTime int64 `protobuf:"varint,9,opt,name=injureEndTime,proto3" json:"injureEndTime,omitempty"` // 重伤结束时间
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchSync) Reset() {
- *x = MarchSync{}
- mi := &file_actor_proto_msgTypes[37]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchSync) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchSync) ProtoMessage() {}
- func (x *MarchSync) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[37]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchSync.ProtoReflect.Descriptor instead.
- func (*MarchSync) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{37}
- }
- func (x *MarchSync) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *MarchSync) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *MarchSync) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *MarchSync) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *MarchSync) GetMarchState() int32 {
- if x != nil {
- return x.MarchState
- }
- return 0
- }
- func (x *MarchSync) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *MarchSync) GetMembers() []*MarchMember {
- if x != nil {
- return x.Members
- }
- return nil
- }
- func (x *MarchSync) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *MarchSync) GetInjureEndTime() int64 {
- if x != nil {
- return x.InjureEndTime
- }
- return 0
- }
- // 行军同步兵力(增量同步)
- type MarchSyncTroops struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"` // 队伍ID
- ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
- Troops []*MarchTroops `protobuf:"bytes,3,rep,name=troops,proto3" json:"troops,omitempty"` // 兵力
- KillTroops int32 `protobuf:"varint,4,opt,name=killTroops,proto3" json:"killTroops,omitempty"` // 杀敌兵数(暂只有讨伐会记录)
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchSyncTroops) Reset() {
- *x = MarchSyncTroops{}
- mi := &file_actor_proto_msgTypes[38]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchSyncTroops) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchSyncTroops) ProtoMessage() {}
- func (x *MarchSyncTroops) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[38]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchSyncTroops.ProtoReflect.Descriptor instead.
- func (*MarchSyncTroops) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{38}
- }
- func (x *MarchSyncTroops) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *MarchSyncTroops) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *MarchSyncTroops) GetTroops() []*MarchTroops {
- if x != nil {
- return x.Troops
- }
- return nil
- }
- func (x *MarchSyncTroops) GetKillTroops() int32 {
- if x != nil {
- return x.KillTroops
- }
- return 0
- }
- // 行军兵力
- type MarchTroops struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 队伍下标
- TroopsNum int32 `protobuf:"varint,2,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"` // 当前兵力
- TroopsMax int32 `protobuf:"varint,3,opt,name=troopsMax,proto3" json:"troopsMax,omitempty"` // 最大兵力
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchTroops) Reset() {
- *x = MarchTroops{}
- mi := &file_actor_proto_msgTypes[39]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchTroops) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchTroops) ProtoMessage() {}
- func (x *MarchTroops) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[39]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchTroops.ProtoReflect.Descriptor instead.
- func (*MarchTroops) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{39}
- }
- func (x *MarchTroops) GetTeamIndex() int32 {
- if x != nil {
- return x.TeamIndex
- }
- return 0
- }
- func (x *MarchTroops) GetTroopsNum() int32 {
- if x != nil {
- return x.TroopsNum
- }
- return 0
- }
- func (x *MarchTroops) GetTroopsMax() int32 {
- if x != nil {
- return x.TroopsMax
- }
- return 0
- }
- // 部队战损
- type TeamBattleDamage struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"` // 部队ID
- ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
- Members map[int32]*TeamMemberDamage `protobuf:"bytes,3,rep,name=members,proto3" json:"members,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` // 部队成员战损 key:teamIndex value:MemberDamage
- KillTroops int32 `protobuf:"varint,4,opt,name=killTroops,proto3" json:"killTroops,omitempty"` // 杀敌兵数(暂只有讨伐会记录)
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *TeamBattleDamage) Reset() {
- *x = TeamBattleDamage{}
- mi := &file_actor_proto_msgTypes[40]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *TeamBattleDamage) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*TeamBattleDamage) ProtoMessage() {}
- func (x *TeamBattleDamage) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[40]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use TeamBattleDamage.ProtoReflect.Descriptor instead.
- func (*TeamBattleDamage) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{40}
- }
- func (x *TeamBattleDamage) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *TeamBattleDamage) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *TeamBattleDamage) GetMembers() map[int32]*TeamMemberDamage {
- if x != nil {
- return x.Members
- }
- return nil
- }
- func (x *TeamBattleDamage) GetKillTroops() int32 {
- if x != nil {
- return x.KillTroops
- }
- return 0
- }
- // 部队成员
- type TeamMemberDamage struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 队伍下标
- TroopsNum int32 `protobuf:"varint,2,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"` // 出战前的兵力
- SoldierNum int32 `protobuf:"varint,3,opt,name=soldierNum,proto3" json:"soldierNum,omitempty"` // 剩余兵力
- FeatNum int64 `protobuf:"varint,4,opt,name=featNum,proto3" json:"featNum,omitempty"` // pvp功勋
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *TeamMemberDamage) Reset() {
- *x = TeamMemberDamage{}
- mi := &file_actor_proto_msgTypes[41]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *TeamMemberDamage) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*TeamMemberDamage) ProtoMessage() {}
- func (x *TeamMemberDamage) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[41]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use TeamMemberDamage.ProtoReflect.Descriptor instead.
- func (*TeamMemberDamage) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{41}
- }
- func (x *TeamMemberDamage) GetTeamIndex() int32 {
- if x != nil {
- return x.TeamIndex
- }
- return 0
- }
- func (x *TeamMemberDamage) GetTroopsNum() int32 {
- if x != nil {
- return x.TroopsNum
- }
- return 0
- }
- func (x *TeamMemberDamage) GetSoldierNum() int32 {
- if x != nil {
- return x.SoldierNum
- }
- return 0
- }
- func (x *TeamMemberDamage) GetFeatNum() int64 {
- if x != nil {
- return x.FeatNum
- }
- return 0
- }
- // 行军成员
- type MarchMember struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TeamIndex int32 `protobuf:"varint,1,opt,name=teamIndex,proto3" json:"teamIndex,omitempty"` // 队伍下标
- LineupIndex int32 `protobuf:"varint,2,opt,name=lineupIndex,proto3" json:"lineupIndex,omitempty"` // 阵容下标
- HeroGUID int64 `protobuf:"varint,10,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"` // 英雄唯一ID
- HeroConfigID int32 `protobuf:"varint,11,opt,name=heroConfigID,proto3" json:"heroConfigID,omitempty"` // 英雄配置ID
- Energy int32 `protobuf:"varint,12,opt,name=energy,proto3" json:"energy,omitempty"` // 体力
- ArmID int32 `protobuf:"varint,20,opt,name=armID,proto3" json:"armID,omitempty"` // 兵种ID
- ArmWeight int64 `protobuf:"varint,21,opt,name=armWeight,proto3" json:"armWeight,omitempty"` // 兵种负重
- TroopsNum int32 `protobuf:"varint,22,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"` // 兵力数(全量同步)
- TroopsMax int32 `protobuf:"varint,23,opt,name=troopsMax,proto3" json:"troopsMax,omitempty"` // 兵力上限
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchMember) Reset() {
- *x = MarchMember{}
- mi := &file_actor_proto_msgTypes[42]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchMember) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchMember) ProtoMessage() {}
- func (x *MarchMember) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[42]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchMember.ProtoReflect.Descriptor instead.
- func (*MarchMember) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{42}
- }
- func (x *MarchMember) GetTeamIndex() int32 {
- if x != nil {
- return x.TeamIndex
- }
- return 0
- }
- func (x *MarchMember) GetLineupIndex() int32 {
- if x != nil {
- return x.LineupIndex
- }
- return 0
- }
- func (x *MarchMember) GetHeroGUID() int64 {
- if x != nil {
- return x.HeroGUID
- }
- return 0
- }
- func (x *MarchMember) GetHeroConfigID() int32 {
- if x != nil {
- return x.HeroConfigID
- }
- return 0
- }
- func (x *MarchMember) GetEnergy() int32 {
- if x != nil {
- return x.Energy
- }
- return 0
- }
- func (x *MarchMember) GetArmID() int32 {
- if x != nil {
- return x.ArmID
- }
- return 0
- }
- func (x *MarchMember) GetArmWeight() int64 {
- if x != nil {
- return x.ArmWeight
- }
- return 0
- }
- func (x *MarchMember) GetTroopsNum() int32 {
- if x != nil {
- return x.TroopsNum
- }
- return 0
- }
- func (x *MarchMember) GetTroopsMax() int32 {
- if x != nil {
- return x.TroopsMax
- }
- return 0
- }
- // 行军检测
- type MarchCheck struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- MarchObjectID int64 `protobuf:"varint,1,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"` // 行军对象ID
- MarchType int32 `protobuf:"varint,2,opt,name=marchType,proto3" json:"marchType,omitempty"` // 行军类型
- X int32 `protobuf:"varint,3,opt,name=x,proto3" json:"x,omitempty"` // 行军x坐标
- Y int32 `protobuf:"varint,4,opt,name=y,proto3" json:"y,omitempty"` // 行军y坐标
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MarchCheck) Reset() {
- *x = MarchCheck{}
- mi := &file_actor_proto_msgTypes[43]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MarchCheck) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MarchCheck) ProtoMessage() {}
- func (x *MarchCheck) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[43]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MarchCheck.ProtoReflect.Descriptor instead.
- func (*MarchCheck) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{43}
- }
- func (x *MarchCheck) GetMarchObjectID() int64 {
- if x != nil {
- return x.MarchObjectID
- }
- return 0
- }
- func (x *MarchCheck) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- func (x *MarchCheck) GetX() int32 {
- if x != nil {
- return x.X
- }
- return 0
- }
- func (x *MarchCheck) GetY() int32 {
- if x != nil {
- return x.Y
- }
- return 0
- }
- // 地图玩家建筑建造请求
- type BuildRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ConfigID int32 `protobuf:"varint,1,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
- PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- LeagueID int64 `protobuf:"varint,3,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
- X int32 `protobuf:"varint,4,opt,name=x,proto3" json:"x,omitempty"` // x坐标
- Y int32 `protobuf:"varint,5,opt,name=y,proto3" json:"y,omitempty"` // y坐标
- BuildEndTime int64 `protobuf:"varint,6,opt,name=buildEndTime,proto3" json:"buildEndTime,omitempty"` // 建造截至时间(ms)
- BuildLimit int32 `protobuf:"varint,7,opt,name=buildLimit,proto3" json:"buildLimit,omitempty"` // 建筑数量上限
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BuildRequest) Reset() {
- *x = BuildRequest{}
- mi := &file_actor_proto_msgTypes[44]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BuildRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BuildRequest) ProtoMessage() {}
- func (x *BuildRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[44]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BuildRequest.ProtoReflect.Descriptor instead.
- func (*BuildRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{44}
- }
- func (x *BuildRequest) GetConfigID() int32 {
- if x != nil {
- return x.ConfigID
- }
- return 0
- }
- func (x *BuildRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *BuildRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *BuildRequest) GetX() int32 {
- if x != nil {
- return x.X
- }
- return 0
- }
- func (x *BuildRequest) GetY() int32 {
- if x != nil {
- return x.Y
- }
- return 0
- }
- func (x *BuildRequest) GetBuildEndTime() int64 {
- if x != nil {
- return x.BuildEndTime
- }
- return 0
- }
- func (x *BuildRequest) GetBuildLimit() int32 {
- if x != nil {
- return x.BuildLimit
- }
- return 0
- }
- // 地图联盟建筑建造请求
- type BuildLeagueRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ConfigID int32 `protobuf:"varint,1,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
- Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 建筑等级 默认1级
- X int32 `protobuf:"varint,4,opt,name=x,proto3" json:"x,omitempty"` // x坐标
- Y int32 `protobuf:"varint,5,opt,name=y,proto3" json:"y,omitempty"` // y坐标
- BuildEndTime int64 `protobuf:"varint,6,opt,name=buildEndTime,proto3" json:"buildEndTime,omitempty"` // 建造截至时间(ms)
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BuildLeagueRequest) Reset() {
- *x = BuildLeagueRequest{}
- mi := &file_actor_proto_msgTypes[45]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BuildLeagueRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BuildLeagueRequest) ProtoMessage() {}
- func (x *BuildLeagueRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[45]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BuildLeagueRequest.ProtoReflect.Descriptor instead.
- func (*BuildLeagueRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{45}
- }
- func (x *BuildLeagueRequest) GetConfigID() int32 {
- if x != nil {
- return x.ConfigID
- }
- return 0
- }
- func (x *BuildLeagueRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *BuildLeagueRequest) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *BuildLeagueRequest) GetX() int32 {
- if x != nil {
- return x.X
- }
- return 0
- }
- func (x *BuildLeagueRequest) GetY() int32 {
- if x != nil {
- return x.Y
- }
- return 0
- }
- func (x *BuildLeagueRequest) GetBuildEndTime() int64 {
- if x != nil {
- return x.BuildEndTime
- }
- return 0
- }
- // 建筑更新
- type BuildUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ConfigID int32 `protobuf:"varint,1,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
- ObjectID int64 `protobuf:"varint,2,opt,name=objectID,proto3" json:"objectID,omitempty"` // 对象ID
- X int32 `protobuf:"varint,3,opt,name=x,proto3" json:"x,omitempty"` // x坐标
- Y int32 `protobuf:"varint,4,opt,name=y,proto3" json:"y,omitempty"` // y坐标
- IsAdd bool `protobuf:"varint,5,opt,name=isAdd,proto3" json:"isAdd,omitempty"` // 是否添加
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BuildUpdate) Reset() {
- *x = BuildUpdate{}
- mi := &file_actor_proto_msgTypes[46]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BuildUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BuildUpdate) ProtoMessage() {}
- func (x *BuildUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[46]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BuildUpdate.ProtoReflect.Descriptor instead.
- func (*BuildUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{46}
- }
- func (x *BuildUpdate) GetConfigID() int32 {
- if x != nil {
- return x.ConfigID
- }
- return 0
- }
- func (x *BuildUpdate) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *BuildUpdate) GetX() int32 {
- if x != nil {
- return x.X
- }
- return 0
- }
- func (x *BuildUpdate) GetY() int32 {
- if x != nil {
- return x.Y
- }
- return 0
- }
- func (x *BuildUpdate) GetIsAdd() bool {
- if x != nil {
- return x.IsAdd
- }
- return false
- }
- // 建筑升级
- type BuildUpgradeRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- ConfigID int32 `protobuf:"varint,2,opt,name=configID,proto3" json:"configID,omitempty"` // 建筑配置ID
- ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"` // 建筑对象ID
- Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 建筑升级等级
- PlayerID int64 `protobuf:"varint,4,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- LeagueID int64 `protobuf:"varint,5,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
- UpgradeEndTime int64 `protobuf:"varint,6,opt,name=upgradeEndTime,proto3" json:"upgradeEndTime,omitempty"` // 升级截至时间 单位毫秒
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BuildUpgradeRequest) Reset() {
- *x = BuildUpgradeRequest{}
- mi := &file_actor_proto_msgTypes[47]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BuildUpgradeRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BuildUpgradeRequest) ProtoMessage() {}
- func (x *BuildUpgradeRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[47]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BuildUpgradeRequest.ProtoReflect.Descriptor instead.
- func (*BuildUpgradeRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{47}
- }
- func (x *BuildUpgradeRequest) GetConfigID() int32 {
- if x != nil {
- return x.ConfigID
- }
- return 0
- }
- func (x *BuildUpgradeRequest) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *BuildUpgradeRequest) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *BuildUpgradeRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *BuildUpgradeRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *BuildUpgradeRequest) GetUpgradeEndTime() int64 {
- if x != nil {
- return x.UpgradeEndTime
- }
- return 0
- }
- // 攻城更新
- type SiegeUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 城池对象ID
- CastleObjectID int64 `protobuf:"varint,1,opt,name=castleObjectID,proto3" json:"castleObjectID,omitempty"`
- // 阶段
- SiegeStage int32 `protobuf:"varint,2,opt,name=siegeStage,proto3" json:"siegeStage,omitempty"`
- // 阶段结束时间
- StageEndTime int64 `protobuf:"varint,3,opt,name=stageEndTime,proto3" json:"stageEndTime,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *SiegeUpdate) Reset() {
- *x = SiegeUpdate{}
- mi := &file_actor_proto_msgTypes[48]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *SiegeUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*SiegeUpdate) ProtoMessage() {}
- func (x *SiegeUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[48]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use SiegeUpdate.ProtoReflect.Descriptor instead.
- func (*SiegeUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{48}
- }
- func (x *SiegeUpdate) GetCastleObjectID() int64 {
- if x != nil {
- return x.CastleObjectID
- }
- return 0
- }
- func (x *SiegeUpdate) GetSiegeStage() int32 {
- if x != nil {
- return x.SiegeStage
- }
- return 0
- }
- func (x *SiegeUpdate) GetStageEndTime() int64 {
- if x != nil {
- return x.StageEndTime
- }
- return 0
- }
- // 玩家详细信息
- type PlayerDetailInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- Account *AccountInfo `protobuf:"bytes,1,opt,name=account,proto3" json:"account,omitempty"` // 账号信息
- Player *PlayerInfo `protobuf:"bytes,2,opt,name=player,proto3" json:"player,omitempty"` // 玩家信息
- Charge *ChargeInfo `protobuf:"bytes,3,opt,name=charge,proto3" json:"charge,omitempty"` // 充值信息
- Items []*I32I64 `protobuf:"bytes,4,rep,name=items,proto3" json:"items,omitempty"` // 资源列表 key: 资源ID value: 资源数量
- Heroes []*HeroData `protobuf:"bytes,5,rep,name=heroes,proto3" json:"heroes,omitempty"` // 英雄列表
- Mails []*Mail `protobuf:"bytes,6,rep,name=mails,proto3" json:"mails,omitempty"` // 邮件列表
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerDetailInfo) Reset() {
- *x = PlayerDetailInfo{}
- mi := &file_actor_proto_msgTypes[49]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerDetailInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerDetailInfo) ProtoMessage() {}
- func (x *PlayerDetailInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[49]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerDetailInfo.ProtoReflect.Descriptor instead.
- func (*PlayerDetailInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{49}
- }
- func (x *PlayerDetailInfo) GetAccount() *AccountInfo {
- if x != nil {
- return x.Account
- }
- return nil
- }
- func (x *PlayerDetailInfo) GetPlayer() *PlayerInfo {
- if x != nil {
- return x.Player
- }
- return nil
- }
- func (x *PlayerDetailInfo) GetCharge() *ChargeInfo {
- if x != nil {
- return x.Charge
- }
- return nil
- }
- func (x *PlayerDetailInfo) GetItems() []*I32I64 {
- if x != nil {
- return x.Items
- }
- return nil
- }
- func (x *PlayerDetailInfo) GetHeroes() []*HeroData {
- if x != nil {
- return x.Heroes
- }
- return nil
- }
- func (x *PlayerDetailInfo) GetMails() []*Mail {
- if x != nil {
- return x.Mails
- }
- return nil
- }
- // 账号数据
- type AccountInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- AccountID string `protobuf:"bytes,1,opt,name=accountID,proto3" json:"accountID,omitempty"` // 账号ID
- FacebookID string `protobuf:"bytes,2,opt,name=facebookID,proto3" json:"facebookID,omitempty"` // FaceBookID
- GoogleID string `protobuf:"bytes,3,opt,name=googleID,proto3" json:"googleID,omitempty"` // googleID
- AppleID string `protobuf:"bytes,4,opt,name=appleID,proto3" json:"appleID,omitempty"` // 苹果ID
- Email string `protobuf:"bytes,5,opt,name=email,proto3" json:"email,omitempty"` // email
- Phone string `protobuf:"bytes,6,opt,name=phone,proto3" json:"phone,omitempty"` // 手机号码
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AccountInfo) Reset() {
- *x = AccountInfo{}
- mi := &file_actor_proto_msgTypes[50]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AccountInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AccountInfo) ProtoMessage() {}
- func (x *AccountInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[50]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AccountInfo.ProtoReflect.Descriptor instead.
- func (*AccountInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{50}
- }
- func (x *AccountInfo) GetAccountID() string {
- if x != nil {
- return x.AccountID
- }
- return ""
- }
- func (x *AccountInfo) GetFacebookID() string {
- if x != nil {
- return x.FacebookID
- }
- return ""
- }
- func (x *AccountInfo) GetGoogleID() string {
- if x != nil {
- return x.GoogleID
- }
- return ""
- }
- func (x *AccountInfo) GetAppleID() string {
- if x != nil {
- return x.AppleID
- }
- return ""
- }
- func (x *AccountInfo) GetEmail() string {
- if x != nil {
- return x.Email
- }
- return ""
- }
- func (x *AccountInfo) GetPhone() string {
- if x != nil {
- return x.Phone
- }
- return ""
- }
- // 玩家信息
- type PlayerInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- GameNodeID string `protobuf:"bytes,1,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"` // 游戏节点ID
- PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- PlayerName string `protobuf:"bytes,3,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家名称
- Level int32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` // 玩家等级
- Power int64 `protobuf:"varint,5,opt,name=power,proto3" json:"power,omitempty"` // 战力
- LeagueName string `protobuf:"bytes,6,opt,name=leagueName,proto3" json:"leagueName,omitempty"` // 联盟名称
- RegisterIMEI string `protobuf:"bytes,7,opt,name=registerIMEI,proto3" json:"registerIMEI,omitempty"` // 注册IMEI
- RegisterIP string `protobuf:"bytes,8,opt,name=registerIP,proto3" json:"registerIP,omitempty"` // 注册IP
- RegisterTime int64 `protobuf:"varint,9,opt,name=registerTime,proto3" json:"registerTime,omitempty"` // 注册时间
- LastLoginIMEI string `protobuf:"bytes,10,opt,name=lastLoginIMEI,proto3" json:"lastLoginIMEI,omitempty"` // 最后登录IMEI
- LastLoginIP string `protobuf:"bytes,11,opt,name=lastLoginIP,proto3" json:"lastLoginIP,omitempty"` // 最后登录IP
- LastLoginTime int64 `protobuf:"varint,12,opt,name=lastLoginTime,proto3" json:"lastLoginTime,omitempty"` // 最后登录时间
- IsOnline bool `protobuf:"varint,13,opt,name=isOnline,proto3" json:"isOnline,omitempty"` // 是否在线
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerInfo) Reset() {
- *x = PlayerInfo{}
- mi := &file_actor_proto_msgTypes[51]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerInfo) ProtoMessage() {}
- func (x *PlayerInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[51]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerInfo.ProtoReflect.Descriptor instead.
- func (*PlayerInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{51}
- }
- func (x *PlayerInfo) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *PlayerInfo) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerInfo) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *PlayerInfo) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *PlayerInfo) GetPower() int64 {
- if x != nil {
- return x.Power
- }
- return 0
- }
- func (x *PlayerInfo) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *PlayerInfo) GetRegisterIMEI() string {
- if x != nil {
- return x.RegisterIMEI
- }
- return ""
- }
- func (x *PlayerInfo) GetRegisterIP() string {
- if x != nil {
- return x.RegisterIP
- }
- return ""
- }
- func (x *PlayerInfo) GetRegisterTime() int64 {
- if x != nil {
- return x.RegisterTime
- }
- return 0
- }
- func (x *PlayerInfo) GetLastLoginIMEI() string {
- if x != nil {
- return x.LastLoginIMEI
- }
- return ""
- }
- func (x *PlayerInfo) GetLastLoginIP() string {
- if x != nil {
- return x.LastLoginIP
- }
- return ""
- }
- func (x *PlayerInfo) GetLastLoginTime() int64 {
- if x != nil {
- return x.LastLoginTime
- }
- return 0
- }
- func (x *PlayerInfo) GetIsOnline() bool {
- if x != nil {
- return x.IsOnline
- }
- return false
- }
- // 玩家充值数据
- type ChargeInfo struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- TotalCharge int32 `protobuf:"varint,1,opt,name=totalCharge,proto3" json:"totalCharge,omitempty"` // 累计充值金额
- ChargeCount int32 `protobuf:"varint,2,opt,name=ChargeCount,proto3" json:"ChargeCount,omitempty"` // 累计充值次数
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ChargeInfo) Reset() {
- *x = ChargeInfo{}
- mi := &file_actor_proto_msgTypes[52]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ChargeInfo) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ChargeInfo) ProtoMessage() {}
- func (x *ChargeInfo) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[52]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ChargeInfo.ProtoReflect.Descriptor instead.
- func (*ChargeInfo) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{52}
- }
- func (x *ChargeInfo) GetTotalCharge() int32 {
- if x != nil {
- return x.TotalCharge
- }
- return 0
- }
- func (x *ChargeInfo) GetChargeCount() int32 {
- if x != nil {
- return x.ChargeCount
- }
- return 0
- }
- // 英雄基础数据
- type HeroData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- HeroID int32 `protobuf:"varint,1,opt,name=heroID,proto3" json:"heroID,omitempty"` // 英雄ID
- Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star,omitempty"` // 英雄星级
- Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 英雄等级
- Count int32 `protobuf:"varint,4,opt,name=count,proto3" json:"count,omitempty"` // 英雄数量
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *HeroData) Reset() {
- *x = HeroData{}
- mi := &file_actor_proto_msgTypes[53]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *HeroData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*HeroData) ProtoMessage() {}
- func (x *HeroData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[53]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use HeroData.ProtoReflect.Descriptor instead.
- func (*HeroData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{53}
- }
- func (x *HeroData) GetHeroID() int32 {
- if x != nil {
- return x.HeroID
- }
- return 0
- }
- func (x *HeroData) GetStar() int32 {
- if x != nil {
- return x.Star
- }
- return 0
- }
- func (x *HeroData) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *HeroData) GetCount() int32 {
- if x != nil {
- return x.Count
- }
- return 0
- }
- // 录像数据
- type RecordData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- RecordID string `protobuf:"bytes,1,opt,name=recordID,proto3" json:"recordID,omitempty"` // 录像ID
- Data []byte `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"` // 录像数据
- IsFail bool `protobuf:"varint,3,opt,name=isFail,proto3" json:"isFail,omitempty"` // 是否是验证失败的录像
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *RecordData) Reset() {
- *x = RecordData{}
- mi := &file_actor_proto_msgTypes[54]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *RecordData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*RecordData) ProtoMessage() {}
- func (x *RecordData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[54]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use RecordData.ProtoReflect.Descriptor instead.
- func (*RecordData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{54}
- }
- func (x *RecordData) GetRecordID() string {
- if x != nil {
- return x.RecordID
- }
- return ""
- }
- func (x *RecordData) GetData() []byte {
- if x != nil {
- return x.Data
- }
- return nil
- }
- func (x *RecordData) GetIsFail() bool {
- if x != nil {
- return x.IsFail
- }
- return false
- }
- // 联盟改名
- type LeagueNameChange struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"` // 联盟ID
- NewName string `protobuf:"bytes,3,opt,name=newName,proto3" json:"newName,omitempty"` // 新名称
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueNameChange) Reset() {
- *x = LeagueNameChange{}
- mi := &file_actor_proto_msgTypes[55]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueNameChange) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueNameChange) ProtoMessage() {}
- func (x *LeagueNameChange) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[55]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueNameChange.ProtoReflect.Descriptor instead.
- func (*LeagueNameChange) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{55}
- }
- func (x *LeagueNameChange) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *LeagueNameChange) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *LeagueNameChange) GetNewName() string {
- if x != nil {
- return x.NewName
- }
- return ""
- }
- type LeagueMemberRecordUpdateList struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 更新列表
- List []*LeagueMemberRecordUpdate `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueMemberRecordUpdateList) Reset() {
- *x = LeagueMemberRecordUpdateList{}
- mi := &file_actor_proto_msgTypes[56]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueMemberRecordUpdateList) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueMemberRecordUpdateList) ProtoMessage() {}
- func (x *LeagueMemberRecordUpdateList) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[56]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueMemberRecordUpdateList.ProtoReflect.Descriptor instead.
- func (*LeagueMemberRecordUpdateList) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{56}
- }
- func (x *LeagueMemberRecordUpdateList) GetList() []*LeagueMemberRecordUpdate {
- if x != nil {
- return x.List
- }
- return nil
- }
- // 更新联盟成员战绩
- type LeagueMemberRecordUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"` // 玩家名称
- Records []*I32I32 `protobuf:"bytes,2,rep,name=records,proto3" json:"records,omitempty"` // 联盟成员战绩 key 战绩类型 value 增加值
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueMemberRecordUpdate) Reset() {
- *x = LeagueMemberRecordUpdate{}
- mi := &file_actor_proto_msgTypes[57]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueMemberRecordUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueMemberRecordUpdate) ProtoMessage() {}
- func (x *LeagueMemberRecordUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[57]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueMemberRecordUpdate.ProtoReflect.Descriptor instead.
- func (*LeagueMemberRecordUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{57}
- }
- func (x *LeagueMemberRecordUpdate) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *LeagueMemberRecordUpdate) GetRecords() []*I32I32 {
- if x != nil {
- return x.Records
- }
- return nil
- }
- // 新集结信息
- type NewAssemble struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 集结的军团对象ID
- LegionObjectID int64 `protobuf:"varint,1,opt,name=legionObjectID,proto3" json:"legionObjectID,omitempty"`
- // 发起集结的成员信息
- LeadMember *AssembleMember `protobuf:"bytes,2,opt,name=leadMember,proto3" json:"leadMember,omitempty"`
- // 发起集结的玩家坐标
- Point *Point `protobuf:"bytes,3,opt,name=point,proto3" json:"point,omitempty"`
- // 被集结的目标对象ID
- TargetObjectID int64 `protobuf:"varint,10,opt,name=targetObjectID,proto3" json:"targetObjectID,omitempty"`
- // 被集结的目标配置ID
- TargetConfigID int32 `protobuf:"varint,11,opt,name=targetConfigID,proto3" json:"targetConfigID,omitempty"`
- // 被集结的目标对象类型
- TargetObjectType int32 `protobuf:"varint,12,opt,name=targetObjectType,proto3" json:"targetObjectType,omitempty"`
- // 被集结的目标坐标
- TargetPoint *Point `protobuf:"bytes,13,opt,name=targetPoint,proto3" json:"targetPoint,omitempty"`
- // 集结结束时间
- EndTime int64 `protobuf:"varint,20,opt,name=endTime,proto3" json:"endTime,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *NewAssemble) Reset() {
- *x = NewAssemble{}
- mi := &file_actor_proto_msgTypes[58]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *NewAssemble) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*NewAssemble) ProtoMessage() {}
- func (x *NewAssemble) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[58]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use NewAssemble.ProtoReflect.Descriptor instead.
- func (*NewAssemble) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{58}
- }
- func (x *NewAssemble) GetLegionObjectID() int64 {
- if x != nil {
- return x.LegionObjectID
- }
- return 0
- }
- func (x *NewAssemble) GetLeadMember() *AssembleMember {
- if x != nil {
- return x.LeadMember
- }
- return nil
- }
- func (x *NewAssemble) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *NewAssemble) GetTargetObjectID() int64 {
- if x != nil {
- return x.TargetObjectID
- }
- return 0
- }
- func (x *NewAssemble) GetTargetConfigID() int32 {
- if x != nil {
- return x.TargetConfigID
- }
- return 0
- }
- func (x *NewAssemble) GetTargetObjectType() int32 {
- if x != nil {
- return x.TargetObjectType
- }
- return 0
- }
- func (x *NewAssemble) GetTargetPoint() *Point {
- if x != nil {
- return x.TargetPoint
- }
- return nil
- }
- func (x *NewAssemble) GetEndTime() int64 {
- if x != nil {
- return x.EndTime
- }
- return 0
- }
- // 集结成员
- type AssembleMember struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 玩家名
- PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"`
- // 集结的行军对象ID
- MarchObjectID int64 `protobuf:"varint,3,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"`
- // 部队ID
- TeamID int32 `protobuf:"varint,4,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 兵力
- TroopsNum int32 `protobuf:"varint,5,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"`
- // 主将英雄的唯一ID
- HeroGUID int64 `protobuf:"varint,6,opt,name=heroGUID,proto3" json:"heroGUID,omitempty"`
- // 到达时间(毫秒)
- ArriveTime int64 `protobuf:"varint,7,opt,name=arriveTime,proto3" json:"arriveTime,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AssembleMember) Reset() {
- *x = AssembleMember{}
- mi := &file_actor_proto_msgTypes[59]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AssembleMember) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AssembleMember) ProtoMessage() {}
- func (x *AssembleMember) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[59]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AssembleMember.ProtoReflect.Descriptor instead.
- func (*AssembleMember) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{59}
- }
- func (x *AssembleMember) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *AssembleMember) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *AssembleMember) GetMarchObjectID() int64 {
- if x != nil {
- return x.MarchObjectID
- }
- return 0
- }
- func (x *AssembleMember) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *AssembleMember) GetTroopsNum() int32 {
- if x != nil {
- return x.TroopsNum
- }
- return 0
- }
- func (x *AssembleMember) GetHeroGUID() int64 {
- if x != nil {
- return x.HeroGUID
- }
- return 0
- }
- func (x *AssembleMember) GetArriveTime() int64 {
- if x != nil {
- return x.ArriveTime
- }
- return 0
- }
- // 集结更新
- type AssembleUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 集结的军团对象ID
- LegionObjectID int64 `protobuf:"varint,1,opt,name=legionObjectID,proto3" json:"legionObjectID,omitempty"`
- // 新加入的成员
- NewMember *AssembleMember `protobuf:"bytes,2,opt,name=newMember,proto3" json:"newMember,omitempty"`
- // 退出的成员
- QuitMember int64 `protobuf:"varint,3,opt,name=quitMember,proto3" json:"quitMember,omitempty"`
- // 是否出发
- IsDepart bool `protobuf:"varint,4,opt,name=isDepart,proto3" json:"isDepart,omitempty"`
- // 是否解散
- IsDisband bool `protobuf:"varint,5,opt,name=isDisband,proto3" json:"isDisband,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AssembleUpdate) Reset() {
- *x = AssembleUpdate{}
- mi := &file_actor_proto_msgTypes[60]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AssembleUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AssembleUpdate) ProtoMessage() {}
- func (x *AssembleUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[60]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AssembleUpdate.ProtoReflect.Descriptor instead.
- func (*AssembleUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{60}
- }
- func (x *AssembleUpdate) GetLegionObjectID() int64 {
- if x != nil {
- return x.LegionObjectID
- }
- return 0
- }
- func (x *AssembleUpdate) GetNewMember() *AssembleMember {
- if x != nil {
- return x.NewMember
- }
- return nil
- }
- func (x *AssembleUpdate) GetQuitMember() int64 {
- if x != nil {
- return x.QuitMember
- }
- return 0
- }
- func (x *AssembleUpdate) GetIsDepart() bool {
- if x != nil {
- return x.IsDepart
- }
- return false
- }
- func (x *AssembleUpdate) GetIsDisband() bool {
- if x != nil {
- return x.IsDisband
- }
- return false
- }
- // 玩家登录地图请求
- type PlayerMapLoginRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 玩家拥有的地图对象ID,key:ObjectID, value:ObjectType
- ObjectIDs map[int64]int32 `protobuf:"bytes,3,rep,name=objectIDs,proto3" json:"objectIDs,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerMapLoginRequest) Reset() {
- *x = PlayerMapLoginRequest{}
- mi := &file_actor_proto_msgTypes[61]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerMapLoginRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerMapLoginRequest) ProtoMessage() {}
- func (x *PlayerMapLoginRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[61]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerMapLoginRequest.ProtoReflect.Descriptor instead.
- func (*PlayerMapLoginRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{61}
- }
- func (x *PlayerMapLoginRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerMapLoginRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *PlayerMapLoginRequest) GetObjectIDs() map[int64]int32 {
- if x != nil {
- return x.ObjectIDs
- }
- return nil
- }
- // 更新联盟名称请求
- type UpdateLeagueNameRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 联盟名称
- Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
- // 联盟简称
- AbbName string `protobuf:"bytes,3,opt,name=abbName,proto3" json:"abbName,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UpdateLeagueNameRequest) Reset() {
- *x = UpdateLeagueNameRequest{}
- mi := &file_actor_proto_msgTypes[62]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UpdateLeagueNameRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UpdateLeagueNameRequest) ProtoMessage() {}
- func (x *UpdateLeagueNameRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[62]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UpdateLeagueNameRequest.ProtoReflect.Descriptor instead.
- func (*UpdateLeagueNameRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{62}
- }
- func (x *UpdateLeagueNameRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *UpdateLeagueNameRequest) GetName() string {
- if x != nil {
- return x.Name
- }
- return ""
- }
- func (x *UpdateLeagueNameRequest) GetAbbName() string {
- if x != nil {
- return x.AbbName
- }
- return ""
- }
- type LeagueDiplomacyHandle struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 处理玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 处理联盟ID
- HandleLeagueID int64 `protobuf:"varint,2,opt,name=handleLeagueID,proto3" json:"handleLeagueID,omitempty"`
- // 处理申请类型 1友盟 2联邦
- ApplyType int32 `protobuf:"varint,3,opt,name=applyType,proto3" json:"applyType,omitempty"`
- // 是否同意 true同意 false拒绝
- Agree bool `protobuf:"varint,4,opt,name=agree,proto3" json:"agree,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueDiplomacyHandle) Reset() {
- *x = LeagueDiplomacyHandle{}
- mi := &file_actor_proto_msgTypes[63]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueDiplomacyHandle) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueDiplomacyHandle) ProtoMessage() {}
- func (x *LeagueDiplomacyHandle) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[63]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueDiplomacyHandle.ProtoReflect.Descriptor instead.
- func (*LeagueDiplomacyHandle) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{63}
- }
- func (x *LeagueDiplomacyHandle) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *LeagueDiplomacyHandle) GetHandleLeagueID() int64 {
- if x != nil {
- return x.HandleLeagueID
- }
- return 0
- }
- func (x *LeagueDiplomacyHandle) GetApplyType() int32 {
- if x != nil {
- return x.ApplyType
- }
- return 0
- }
- func (x *LeagueDiplomacyHandle) GetAgree() bool {
- if x != nil {
- return x.Agree
- }
- return false
- }
- type LeagueDiplomacyResult struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 处理联盟ID
- LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 处理联盟名称
- LeagueName string `protobuf:"bytes,2,opt,name=leagueName,proto3" json:"leagueName,omitempty"`
- // 处理申请类型 1友盟 2联邦
- ApplyType int32 `protobuf:"varint,3,opt,name=applyType,proto3" json:"applyType,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueDiplomacyResult) Reset() {
- *x = LeagueDiplomacyResult{}
- mi := &file_actor_proto_msgTypes[64]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueDiplomacyResult) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueDiplomacyResult) ProtoMessage() {}
- func (x *LeagueDiplomacyResult) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[64]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueDiplomacyResult.ProtoReflect.Descriptor instead.
- func (*LeagueDiplomacyResult) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{64}
- }
- func (x *LeagueDiplomacyResult) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *LeagueDiplomacyResult) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *LeagueDiplomacyResult) GetApplyType() int32 {
- if x != nil {
- return x.ApplyType
- }
- return 0
- }
- // 部队城外征兵成员数据
- type TeamOutsideTroopsMember struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 兵种等级表ID
- TroopsID int32 `protobuf:"varint,1,opt,name=troopsID,proto3" json:"troopsID,omitempty"`
- // 当前兵力
- TroopsNum int32 `protobuf:"varint,2,opt,name=troopsNum,proto3" json:"troopsNum,omitempty"`
- // 兵力上限
- TroopsLimit int32 `protobuf:"varint,3,opt,name=troopsLimit,proto3" json:"troopsLimit,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *TeamOutsideTroopsMember) Reset() {
- *x = TeamOutsideTroopsMember{}
- mi := &file_actor_proto_msgTypes[65]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *TeamOutsideTroopsMember) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*TeamOutsideTroopsMember) ProtoMessage() {}
- func (x *TeamOutsideTroopsMember) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[65]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use TeamOutsideTroopsMember.ProtoReflect.Descriptor instead.
- func (*TeamOutsideTroopsMember) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{65}
- }
- func (x *TeamOutsideTroopsMember) GetTroopsID() int32 {
- if x != nil {
- return x.TroopsID
- }
- return 0
- }
- func (x *TeamOutsideTroopsMember) GetTroopsNum() int32 {
- if x != nil {
- return x.TroopsNum
- }
- return 0
- }
- func (x *TeamOutsideTroopsMember) GetTroopsLimit() int32 {
- if x != nil {
- return x.TroopsLimit
- }
- return 0
- }
- // 部队城外征兵数据更新
- type TeamOutsideTroopsUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 部队ID
- TeamID int32 `protobuf:"varint,2,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 征兵结束时间(最长)
- ConscriptEndTime int64 `protobuf:"varint,3,opt,name=conscriptEndTime,proto3" json:"conscriptEndTime,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *TeamOutsideTroopsUpdate) Reset() {
- *x = TeamOutsideTroopsUpdate{}
- mi := &file_actor_proto_msgTypes[66]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *TeamOutsideTroopsUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*TeamOutsideTroopsUpdate) ProtoMessage() {}
- func (x *TeamOutsideTroopsUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[66]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use TeamOutsideTroopsUpdate.ProtoReflect.Descriptor instead.
- func (*TeamOutsideTroopsUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{66}
- }
- func (x *TeamOutsideTroopsUpdate) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *TeamOutsideTroopsUpdate) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *TeamOutsideTroopsUpdate) GetConscriptEndTime() int64 {
- if x != nil {
- return x.ConscriptEndTime
- }
- return 0
- }
- // 同步地图玩家信息请求
- type SyncMapPlayerRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 玩家名称
- PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"`
- // 玩家头像ID
- IconID int32 `protobuf:"varint,3,opt,name=iconID,proto3" json:"iconID,omitempty"`
- // 玩家头像框ID
- FrameID int32 `protobuf:"varint,4,opt,name=frameID,proto3" json:"frameID,omitempty"`
- // 游戏节点ID
- GameNodeID string `protobuf:"bytes,10,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *SyncMapPlayerRequest) Reset() {
- *x = SyncMapPlayerRequest{}
- mi := &file_actor_proto_msgTypes[67]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *SyncMapPlayerRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*SyncMapPlayerRequest) ProtoMessage() {}
- func (x *SyncMapPlayerRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[67]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use SyncMapPlayerRequest.ProtoReflect.Descriptor instead.
- func (*SyncMapPlayerRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{67}
- }
- func (x *SyncMapPlayerRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *SyncMapPlayerRequest) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *SyncMapPlayerRequest) GetIconID() int32 {
- if x != nil {
- return x.IconID
- }
- return 0
- }
- func (x *SyncMapPlayerRequest) GetFrameID() int32 {
- if x != nil {
- return x.FrameID
- }
- return 0
- }
- func (x *SyncMapPlayerRequest) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- // 同步地图玩家vip
- type SyncMapPlayerVip struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 等级
- Level int32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"`
- // 属性
- Attrs *Attrs `protobuf:"bytes,3,opt,name=attrs,proto3" json:"attrs,omitempty"`
- // 到期时间
- ExpireTime int64 `protobuf:"varint,4,opt,name=expireTime,proto3" json:"expireTime,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *SyncMapPlayerVip) Reset() {
- *x = SyncMapPlayerVip{}
- mi := &file_actor_proto_msgTypes[68]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *SyncMapPlayerVip) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*SyncMapPlayerVip) ProtoMessage() {}
- func (x *SyncMapPlayerVip) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[68]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use SyncMapPlayerVip.ProtoReflect.Descriptor instead.
- func (*SyncMapPlayerVip) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{68}
- }
- func (x *SyncMapPlayerVip) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *SyncMapPlayerVip) GetLevel() int32 {
- if x != nil {
- return x.Level
- }
- return 0
- }
- func (x *SyncMapPlayerVip) GetAttrs() *Attrs {
- if x != nil {
- return x.Attrs
- }
- return nil
- }
- func (x *SyncMapPlayerVip) GetExpireTime() int64 {
- if x != nil {
- return x.ExpireTime
- }
- return 0
- }
- // 观察者的数据集合
- type MapWatcherData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 观察者ID
- ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"`
- // 观察者坐标点
- Point *Point `protobuf:"bytes,2,opt,name=point,proto3" json:"point,omitempty"`
- // 地图对象列表
- ObjectList []*MapObject `protobuf:"bytes,3,rep,name=objectList,proto3" json:"objectList,omitempty"`
- // 军团列表
- LegionList []*MapLegion `protobuf:"bytes,4,rep,name=legionList,proto3" json:"legionList,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MapWatcherData) Reset() {
- *x = MapWatcherData{}
- mi := &file_actor_proto_msgTypes[69]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MapWatcherData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MapWatcherData) ProtoMessage() {}
- func (x *MapWatcherData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[69]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MapWatcherData.ProtoReflect.Descriptor instead.
- func (*MapWatcherData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{69}
- }
- func (x *MapWatcherData) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *MapWatcherData) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *MapWatcherData) GetObjectList() []*MapObject {
- if x != nil {
- return x.ObjectList
- }
- return nil
- }
- func (x *MapWatcherData) GetLegionList() []*MapLegion {
- if x != nil {
- return x.LegionList
- }
- return nil
- }
- // 玩家交易物品
- type PlayerExchangeItem struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 玩家游戏服节点ID
- GameNodeID string `protobuf:"bytes,2,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- // 玩家赛季ID
- SeasonID int32 `protobuf:"varint,3,opt,name=seasonID,proto3" json:"seasonID,omitempty"`
- // 交易材料或资源信息
- ItemInfo *ExchangeItem `protobuf:"bytes,4,opt,name=itemInfo,proto3" json:"itemInfo,omitempty"`
- // 出售的装备信息
- EquipSell *ExchangeEquipSell `protobuf:"bytes,5,opt,name=equipSell,proto3" json:"equipSell,omitempty"`
- // 求购已达上限状态
- IsWishLimit bool `protobuf:"varint,6,opt,name=isWishLimit,proto3" json:"isWishLimit,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerExchangeItem) Reset() {
- *x = PlayerExchangeItem{}
- mi := &file_actor_proto_msgTypes[70]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerExchangeItem) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerExchangeItem) ProtoMessage() {}
- func (x *PlayerExchangeItem) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[70]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerExchangeItem.ProtoReflect.Descriptor instead.
- func (*PlayerExchangeItem) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{70}
- }
- func (x *PlayerExchangeItem) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerExchangeItem) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *PlayerExchangeItem) GetSeasonID() int32 {
- if x != nil {
- return x.SeasonID
- }
- return 0
- }
- func (x *PlayerExchangeItem) GetItemInfo() *ExchangeItem {
- if x != nil {
- return x.ItemInfo
- }
- return nil
- }
- func (x *PlayerExchangeItem) GetEquipSell() *ExchangeEquipSell {
- if x != nil {
- return x.EquipSell
- }
- return nil
- }
- func (x *PlayerExchangeItem) GetIsWishLimit() bool {
- if x != nil {
- return x.IsWishLimit
- }
- return false
- }
- // 玩家购买商品
- type PlayerExchangeBuyItem struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 玩家游戏服节点ID
- GameNodeID string `protobuf:"bytes,2,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- // 商品流水号
- TransID string `protobuf:"bytes,3,opt,name=transID,proto3" json:"transID,omitempty"`
- // 购买数量
- Count int64 `protobuf:"varint,4,opt,name=count,proto3" json:"count,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerExchangeBuyItem) Reset() {
- *x = PlayerExchangeBuyItem{}
- mi := &file_actor_proto_msgTypes[71]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerExchangeBuyItem) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerExchangeBuyItem) ProtoMessage() {}
- func (x *PlayerExchangeBuyItem) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[71]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerExchangeBuyItem.ProtoReflect.Descriptor instead.
- func (*PlayerExchangeBuyItem) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{71}
- }
- func (x *PlayerExchangeBuyItem) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerExchangeBuyItem) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *PlayerExchangeBuyItem) GetTransID() string {
- if x != nil {
- return x.TransID
- }
- return ""
- }
- func (x *PlayerExchangeBuyItem) GetCount() int64 {
- if x != nil {
- return x.Count
- }
- return 0
- }
- // 交易成功商品详情
- type ExchangeDeliverDetail struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 买方玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 交易商品详情
- Detail *ExchangeDetail `protobuf:"bytes,2,opt,name=detail,proto3" json:"detail,omitempty"`
- // 交易数量
- Count int64 `protobuf:"varint,3,opt,name=count,proto3" json:"count,omitempty"`
- // 求购单价
- WishPrice int32 `protobuf:"varint,4,opt,name=wishPrice,proto3" json:"wishPrice,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ExchangeDeliverDetail) Reset() {
- *x = ExchangeDeliverDetail{}
- mi := &file_actor_proto_msgTypes[72]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ExchangeDeliverDetail) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ExchangeDeliverDetail) ProtoMessage() {}
- func (x *ExchangeDeliverDetail) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[72]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ExchangeDeliverDetail.ProtoReflect.Descriptor instead.
- func (*ExchangeDeliverDetail) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{72}
- }
- func (x *ExchangeDeliverDetail) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *ExchangeDeliverDetail) GetDetail() *ExchangeDetail {
- if x != nil {
- return x.Detail
- }
- return nil
- }
- func (x *ExchangeDeliverDetail) GetCount() int64 {
- if x != nil {
- return x.Count
- }
- return 0
- }
- func (x *ExchangeDeliverDetail) GetWishPrice() int32 {
- if x != nil {
- return x.WishPrice
- }
- return 0
- }
- // 给玩家发货信息
- type PlayerExchangeItemDeliver struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 发货的商品流水号
- TransID string `protobuf:"bytes,2,opt,name=transID,proto3" json:"transID,omitempty"`
- // 交易商品ID
- GoodsID int32 `protobuf:"varint,3,opt,name=goodsID,proto3" json:"goodsID,omitempty"`
- // 单价
- Price int32 `protobuf:"varint,4,opt,name=price,proto3" json:"price,omitempty"`
- // 交易数量
- Count int64 `protobuf:"varint,5,opt,name=count,proto3" json:"count,omitempty"`
- // 求购单价
- WishPrice int32 `protobuf:"varint,6,opt,name=wishPrice,proto3" json:"wishPrice,omitempty"`
- // 是否是买方
- IsBuyer bool `protobuf:"varint,7,opt,name=isBuyer,proto3" json:"isBuyer,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerExchangeItemDeliver) Reset() {
- *x = PlayerExchangeItemDeliver{}
- mi := &file_actor_proto_msgTypes[73]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerExchangeItemDeliver) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerExchangeItemDeliver) ProtoMessage() {}
- func (x *PlayerExchangeItemDeliver) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[73]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerExchangeItemDeliver.ProtoReflect.Descriptor instead.
- func (*PlayerExchangeItemDeliver) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{73}
- }
- func (x *PlayerExchangeItemDeliver) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerExchangeItemDeliver) GetTransID() string {
- if x != nil {
- return x.TransID
- }
- return ""
- }
- func (x *PlayerExchangeItemDeliver) GetGoodsID() int32 {
- if x != nil {
- return x.GoodsID
- }
- return 0
- }
- func (x *PlayerExchangeItemDeliver) GetPrice() int32 {
- if x != nil {
- return x.Price
- }
- return 0
- }
- func (x *PlayerExchangeItemDeliver) GetCount() int64 {
- if x != nil {
- return x.Count
- }
- return 0
- }
- func (x *PlayerExchangeItemDeliver) GetWishPrice() int32 {
- if x != nil {
- return x.WishPrice
- }
- return 0
- }
- func (x *PlayerExchangeItemDeliver) GetIsBuyer() bool {
- if x != nil {
- return x.IsBuyer
- }
- return false
- }
- // 查询我的交易物品请求
- type PlayerExchangeMyItem struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 类型 1:出售 2:求购
- ActType int32 `protobuf:"varint,2,opt,name=actType,proto3" json:"actType,omitempty"`
- // 流水号ID列表
- TransIDs *StrList `protobuf:"bytes,3,opt,name=transIDs,proto3" json:"transIDs,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerExchangeMyItem) Reset() {
- *x = PlayerExchangeMyItem{}
- mi := &file_actor_proto_msgTypes[74]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerExchangeMyItem) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerExchangeMyItem) ProtoMessage() {}
- func (x *PlayerExchangeMyItem) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[74]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerExchangeMyItem.ProtoReflect.Descriptor instead.
- func (*PlayerExchangeMyItem) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{74}
- }
- func (x *PlayerExchangeMyItem) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerExchangeMyItem) GetActType() int32 {
- if x != nil {
- return x.ActType
- }
- return 0
- }
- func (x *PlayerExchangeMyItem) GetTransIDs() *StrList {
- if x != nil {
- return x.TransIDs
- }
- return nil
- }
- // 更新我的交易物品请求
- type PlayerExchangeItemUpdate struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 更新类型
- UpdateType int32 `protobuf:"varint,2,opt,name=updateType,proto3" json:"updateType,omitempty"`
- // 交易类型 1:出售 2:求购
- ActType int32 `protobuf:"varint,3,opt,name=actType,proto3" json:"actType,omitempty"`
- // 流水号ID
- TransID string `protobuf:"bytes,4,opt,name=TransID,proto3" json:"TransID,omitempty"`
- // 求购已达上限状态
- IsWishLimit bool `protobuf:"varint,5,opt,name=isWishLimit,proto3" json:"isWishLimit,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerExchangeItemUpdate) Reset() {
- *x = PlayerExchangeItemUpdate{}
- mi := &file_actor_proto_msgTypes[75]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerExchangeItemUpdate) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerExchangeItemUpdate) ProtoMessage() {}
- func (x *PlayerExchangeItemUpdate) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[75]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerExchangeItemUpdate.ProtoReflect.Descriptor instead.
- func (*PlayerExchangeItemUpdate) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{75}
- }
- func (x *PlayerExchangeItemUpdate) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerExchangeItemUpdate) GetUpdateType() int32 {
- if x != nil {
- return x.UpdateType
- }
- return 0
- }
- func (x *PlayerExchangeItemUpdate) GetActType() int32 {
- if x != nil {
- return x.ActType
- }
- return 0
- }
- func (x *PlayerExchangeItemUpdate) GetTransID() string {
- if x != nil {
- return x.TransID
- }
- return ""
- }
- func (x *PlayerExchangeItemUpdate) GetIsWishLimit() bool {
- if x != nil {
- return x.IsWishLimit
- }
- return false
- }
- // 玩家再起
- type PlayerComeback struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 是否重新选州
- Rechoose bool `protobuf:"varint,2,opt,name=rechoose,proto3" json:"rechoose,omitempty"`
- // 选的州ID
- StateID int32 `protobuf:"varint,3,opt,name=stateID,proto3" json:"stateID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerComeback) Reset() {
- *x = PlayerComeback{}
- mi := &file_actor_proto_msgTypes[76]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerComeback) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerComeback) ProtoMessage() {}
- func (x *PlayerComeback) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[76]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerComeback.ProtoReflect.Descriptor instead.
- func (*PlayerComeback) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{76}
- }
- func (x *PlayerComeback) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *PlayerComeback) GetRechoose() bool {
- if x != nil {
- return x.Rechoose
- }
- return false
- }
- func (x *PlayerComeback) GetStateID() int32 {
- if x != nil {
- return x.StateID
- }
- return 0
- }
- // 玩家进入地图请求
- type MapEnterRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,2,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 是否新玩家
- IsNewPlayer bool `protobuf:"varint,3,opt,name=isNewPlayer,proto3" json:"isNewPlayer,omitempty"`
- // 玩家名称
- PlayerName string `protobuf:"bytes,10,opt,name=playerName,proto3" json:"playerName,omitempty"`
- // 玩家头像ID
- IconID int32 `protobuf:"varint,11,opt,name=iconID,proto3" json:"iconID,omitempty"`
- // 玩家头像框ID
- FrameID int32 `protobuf:"varint,12,opt,name=frameID,proto3" json:"frameID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *MapEnterRequest) Reset() {
- *x = MapEnterRequest{}
- mi := &file_actor_proto_msgTypes[77]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *MapEnterRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*MapEnterRequest) ProtoMessage() {}
- func (x *MapEnterRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[77]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use MapEnterRequest.ProtoReflect.Descriptor instead.
- func (*MapEnterRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{77}
- }
- func (x *MapEnterRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *MapEnterRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *MapEnterRequest) GetIsNewPlayer() bool {
- if x != nil {
- return x.IsNewPlayer
- }
- return false
- }
- func (x *MapEnterRequest) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *MapEnterRequest) GetIconID() int32 {
- if x != nil {
- return x.IconID
- }
- return 0
- }
- func (x *MapEnterRequest) GetFrameID() int32 {
- if x != nil {
- return x.FrameID
- }
- return 0
- }
- // [请求] 选择出生州
- type SelectStateRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 出生州ID
- StateID int32 `protobuf:"varint,1,opt,name=stateID,proto3" json:"stateID,omitempty"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,3,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 玩家名称
- PlayerName string `protobuf:"bytes,4,opt,name=playerName,proto3" json:"playerName,omitempty"`
- // 玩家头像ID
- IconID int32 `protobuf:"varint,5,opt,name=iconID,proto3" json:"iconID,omitempty"`
- // 玩家头像框ID
- FrameID int32 `protobuf:"varint,6,opt,name=frameID,proto3" json:"frameID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *SelectStateRequest) Reset() {
- *x = SelectStateRequest{}
- mi := &file_actor_proto_msgTypes[78]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *SelectStateRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*SelectStateRequest) ProtoMessage() {}
- func (x *SelectStateRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[78]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use SelectStateRequest.ProtoReflect.Descriptor instead.
- func (*SelectStateRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{78}
- }
- func (x *SelectStateRequest) GetStateID() int32 {
- if x != nil {
- return x.StateID
- }
- return 0
- }
- func (x *SelectStateRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *SelectStateRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *SelectStateRequest) GetPlayerName() string {
- if x != nil {
- return x.PlayerName
- }
- return ""
- }
- func (x *SelectStateRequest) GetIconID() int32 {
- if x != nil {
- return x.IconID
- }
- return 0
- }
- func (x *SelectStateRequest) GetFrameID() int32 {
- if x != nil {
- return x.FrameID
- }
- return 0
- }
- // [响应] 选择出生州
- type SelectStateResponse struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 观察者对象ID
- ObjectID int64 `protobuf:"varint,1,opt,name=objectID,proto3" json:"objectID,omitempty"`
- // 出生坐标
- Point *Point `protobuf:"bytes,2,opt,name=point,proto3" json:"point,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *SelectStateResponse) Reset() {
- *x = SelectStateResponse{}
- mi := &file_actor_proto_msgTypes[79]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *SelectStateResponse) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*SelectStateResponse) ProtoMessage() {}
- func (x *SelectStateResponse) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[79]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use SelectStateResponse.ProtoReflect.Descriptor instead.
- func (*SelectStateResponse) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{79}
- }
- func (x *SelectStateResponse) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *SelectStateResponse) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- // 自动撤退
- type AutoRetreat struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 队伍ID
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 撤退的行军状态
- MarchState int32 `protobuf:"varint,2,opt,name=marchState,proto3" json:"marchState,omitempty"`
- // 是否移除调动点
- IsRemoveRedeploy bool `protobuf:"varint,3,opt,name=isRemoveRedeploy,proto3" json:"isRemoveRedeploy,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoRetreat) Reset() {
- *x = AutoRetreat{}
- mi := &file_actor_proto_msgTypes[80]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoRetreat) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoRetreat) ProtoMessage() {}
- func (x *AutoRetreat) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[80]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoRetreat.ProtoReflect.Descriptor instead.
- func (*AutoRetreat) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{80}
- }
- func (x *AutoRetreat) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *AutoRetreat) GetMarchState() int32 {
- if x != nil {
- return x.MarchState
- }
- return 0
- }
- func (x *AutoRetreat) GetIsRemoveRedeploy() bool {
- if x != nil {
- return x.IsRemoveRedeploy
- }
- return false
- }
- // 自动防守
- type AutoDefend struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 建筑对象ID
- BuildObjectID int64 `protobuf:"varint,1,opt,name=buildObjectID,proto3" json:"buildObjectID,omitempty"`
- // 行军对象ID列表
- Members []*AutoDefendMember `protobuf:"bytes,2,rep,name=members,proto3" json:"members,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoDefend) Reset() {
- *x = AutoDefend{}
- mi := &file_actor_proto_msgTypes[81]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoDefend) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoDefend) ProtoMessage() {}
- func (x *AutoDefend) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[81]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoDefend.ProtoReflect.Descriptor instead.
- func (*AutoDefend) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{81}
- }
- func (x *AutoDefend) GetBuildObjectID() int64 {
- if x != nil {
- return x.BuildObjectID
- }
- return 0
- }
- func (x *AutoDefend) GetMembers() []*AutoDefendMember {
- if x != nil {
- return x.Members
- }
- return nil
- }
- // 自动防守成员
- type AutoDefendMember struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 行军对象ID
- MarchObjectID int64 `protobuf:"varint,1,opt,name=marchObjectID,proto3" json:"marchObjectID,omitempty"`
- // 是否同步
- MarchSync *MarchSync `protobuf:"bytes,2,opt,name=marchSync,proto3" json:"marchSync,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoDefendMember) Reset() {
- *x = AutoDefendMember{}
- mi := &file_actor_proto_msgTypes[82]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoDefendMember) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoDefendMember) ProtoMessage() {}
- func (x *AutoDefendMember) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[82]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoDefendMember.ProtoReflect.Descriptor instead.
- func (*AutoDefendMember) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{82}
- }
- func (x *AutoDefendMember) GetMarchObjectID() int64 {
- if x != nil {
- return x.MarchObjectID
- }
- return 0
- }
- func (x *AutoDefendMember) GetMarchSync() *MarchSync {
- if x != nil {
- return x.MarchSync
- }
- return nil
- }
- // 更新观察者坐标点
- type UpdateWatcherPoint struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 坐标
- Point *Point `protobuf:"bytes,1,opt,name=point,proto3" json:"point,omitempty"`
- // 是否失败
- IsFailed bool `protobuf:"varint,2,opt,name=isFailed,proto3" json:"isFailed,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UpdateWatcherPoint) Reset() {
- *x = UpdateWatcherPoint{}
- mi := &file_actor_proto_msgTypes[83]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UpdateWatcherPoint) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UpdateWatcherPoint) ProtoMessage() {}
- func (x *UpdateWatcherPoint) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[83]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UpdateWatcherPoint.ProtoReflect.Descriptor instead.
- func (*UpdateWatcherPoint) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{83}
- }
- func (x *UpdateWatcherPoint) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *UpdateWatcherPoint) GetIsFailed() bool {
- if x != nil {
- return x.IsFailed
- }
- return false
- }
- // 更新部队
- type UpdateTeam struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 更新的部队ID
- TeamID int32 `protobuf:"varint,1,opt,name=teamID,proto3" json:"teamID,omitempty"`
- // 根据更新类型读取下面的数据
- TeamUpdateType int32 `protobuf:"varint,2,opt,name=teamUpdateType,proto3" json:"teamUpdateType,omitempty"`
- // 调动点的对象ID
- RedeployObjectID int64 `protobuf:"varint,10,opt,name=redeployObjectID,proto3" json:"redeployObjectID,omitempty"`
- // 调动点的对象类型
- RedeployObjectType int32 `protobuf:"varint,11,opt,name=redeployObjectType,proto3" json:"redeployObjectType,omitempty"` // TODO 其它
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UpdateTeam) Reset() {
- *x = UpdateTeam{}
- mi := &file_actor_proto_msgTypes[84]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UpdateTeam) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UpdateTeam) ProtoMessage() {}
- func (x *UpdateTeam) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[84]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UpdateTeam.ProtoReflect.Descriptor instead.
- func (*UpdateTeam) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{84}
- }
- func (x *UpdateTeam) GetTeamID() int32 {
- if x != nil {
- return x.TeamID
- }
- return 0
- }
- func (x *UpdateTeam) GetTeamUpdateType() int32 {
- if x != nil {
- return x.TeamUpdateType
- }
- return 0
- }
- func (x *UpdateTeam) GetRedeployObjectID() int64 {
- if x != nil {
- return x.RedeployObjectID
- }
- return 0
- }
- func (x *UpdateTeam) GetRedeployObjectType() int32 {
- if x != nil {
- return x.RedeployObjectType
- }
- return 0
- }
- // 寻路请求
- type FindPathRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 起点X坐标
- StartX int32 `protobuf:"varint,1,opt,name=startX,proto3" json:"startX,omitempty"`
- // 起点Y坐标
- StartY int32 `protobuf:"varint,2,opt,name=startY,proto3" json:"startY,omitempty"`
- // 终点X坐标
- EndX int32 `protobuf:"varint,3,opt,name=endX,proto3" json:"endX,omitempty"`
- // 终点Y坐标
- EndY int32 `protobuf:"varint,4,opt,name=endY,proto3" json:"endY,omitempty"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,10,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,11,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 行军类型
- MarchType int32 `protobuf:"varint,20,opt,name=marchType,proto3" json:"marchType,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *FindPathRequest) Reset() {
- *x = FindPathRequest{}
- mi := &file_actor_proto_msgTypes[85]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *FindPathRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*FindPathRequest) ProtoMessage() {}
- func (x *FindPathRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[85]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use FindPathRequest.ProtoReflect.Descriptor instead.
- func (*FindPathRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{85}
- }
- func (x *FindPathRequest) GetStartX() int32 {
- if x != nil {
- return x.StartX
- }
- return 0
- }
- func (x *FindPathRequest) GetStartY() int32 {
- if x != nil {
- return x.StartY
- }
- return 0
- }
- func (x *FindPathRequest) GetEndX() int32 {
- if x != nil {
- return x.EndX
- }
- return 0
- }
- func (x *FindPathRequest) GetEndY() int32 {
- if x != nil {
- return x.EndY
- }
- return 0
- }
- func (x *FindPathRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *FindPathRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *FindPathRequest) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- // 多重寻路请求
- type FindMultiPathRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 所有请求
- Requests []*FindPathRequest `protobuf:"bytes,1,rep,name=requests,proto3" json:"requests,omitempty"`
- // 寻路类型:0=所有请求成功返回,1=任意寻路成功返回,2=只返回成功路径
- FindType int32 `protobuf:"varint,2,opt,name=findType,proto3" json:"findType,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *FindMultiPathRequest) Reset() {
- *x = FindMultiPathRequest{}
- mi := &file_actor_proto_msgTypes[86]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *FindMultiPathRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*FindMultiPathRequest) ProtoMessage() {}
- func (x *FindMultiPathRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[86]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use FindMultiPathRequest.ProtoReflect.Descriptor instead.
- func (*FindMultiPathRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{86}
- }
- func (x *FindMultiPathRequest) GetRequests() []*FindPathRequest {
- if x != nil {
- return x.Requests
- }
- return nil
- }
- func (x *FindMultiPathRequest) GetFindType() int32 {
- if x != nil {
- return x.FindType
- }
- return 0
- }
- // 自动防守请求
- type AutoDefendRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 建筑对象ID
- BuildObjectID int64 `protobuf:"varint,1,opt,name=buildObjectID,proto3" json:"buildObjectID,omitempty"`
- // teamIDs
- TeamIDs []int32 `protobuf:"varint,2,rep,packed,name=teamIDs,proto3" json:"teamIDs,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoDefendRequest) Reset() {
- *x = AutoDefendRequest{}
- mi := &file_actor_proto_msgTypes[87]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoDefendRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoDefendRequest) ProtoMessage() {}
- func (x *AutoDefendRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[87]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoDefendRequest.ProtoReflect.Descriptor instead.
- func (*AutoDefendRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{87}
- }
- func (x *AutoDefendRequest) GetBuildObjectID() int64 {
- if x != nil {
- return x.BuildObjectID
- }
- return 0
- }
- func (x *AutoDefendRequest) GetTeamIDs() []int32 {
- if x != nil {
- return x.TeamIDs
- }
- return nil
- }
- // 侦察检测
- type CheckScoutResult struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 侦察玩家ID
- TargetPlayerID int64 `protobuf:"varint,1,opt,name=targetPlayerID,proto3" json:"targetPlayerID,omitempty"`
- // 侦察玩家名称
- TargetPlayerName string `protobuf:"bytes,2,opt,name=targetPlayerName,proto3" json:"targetPlayerName,omitempty"`
- // 侦察坐标
- Point *Point `protobuf:"bytes,3,opt,name=point,proto3" json:"point,omitempty"`
- // 返回当前目标状态 1保护 暂时无用 后续定义更新
- TargetState int32 `protobuf:"varint,4,opt,name=targetState,proto3" json:"targetState,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *CheckScoutResult) Reset() {
- *x = CheckScoutResult{}
- mi := &file_actor_proto_msgTypes[88]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *CheckScoutResult) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*CheckScoutResult) ProtoMessage() {}
- func (x *CheckScoutResult) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[88]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use CheckScoutResult.ProtoReflect.Descriptor instead.
- func (*CheckScoutResult) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{88}
- }
- func (x *CheckScoutResult) GetTargetPlayerID() int64 {
- if x != nil {
- return x.TargetPlayerID
- }
- return 0
- }
- func (x *CheckScoutResult) GetTargetPlayerName() string {
- if x != nil {
- return x.TargetPlayerName
- }
- return ""
- }
- func (x *CheckScoutResult) GetPoint() *Point {
- if x != nil {
- return x.Point
- }
- return nil
- }
- func (x *CheckScoutResult) GetTargetState() int32 {
- if x != nil {
- return x.TargetState
- }
- return 0
- }
- // 侦察请求
- type ScoutRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 侦察队列ID
- QueueID int32 `protobuf:"varint,1,opt,name=queueID,proto3" json:"queueID,omitempty"`
- // 侦察类型 1:侦察-行军 2:侦察开始
- ScoutType int32 `protobuf:"varint,2,opt,name=scoutType,proto3" json:"scoutType,omitempty"`
- // 侦察玩家ID
- PlayerID int64 `protobuf:"varint,3,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 结束时间戳 单位毫秒
- EndTime int64 `protobuf:"varint,4,opt,name=endTime,proto3" json:"endTime,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ScoutRequest) Reset() {
- *x = ScoutRequest{}
- mi := &file_actor_proto_msgTypes[89]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ScoutRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ScoutRequest) ProtoMessage() {}
- func (x *ScoutRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[89]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ScoutRequest.ProtoReflect.Descriptor instead.
- func (*ScoutRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{89}
- }
- func (x *ScoutRequest) GetQueueID() int32 {
- if x != nil {
- return x.QueueID
- }
- return 0
- }
- func (x *ScoutRequest) GetScoutType() int32 {
- if x != nil {
- return x.ScoutType
- }
- return 0
- }
- func (x *ScoutRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *ScoutRequest) GetEndTime() int64 {
- if x != nil {
- return x.EndTime
- }
- return 0
- }
- // 侦察状态更新通知
- type ScoutUpdateNotice struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 侦察开启队列列表
- Starts []int32 `protobuf:"varint,1,rep,packed,name=starts,proto3" json:"starts,omitempty"`
- // 侦察结束队列列表
- Ends []int32 `protobuf:"varint,2,rep,packed,name=ends,proto3" json:"ends,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ScoutUpdateNotice) Reset() {
- *x = ScoutUpdateNotice{}
- mi := &file_actor_proto_msgTypes[90]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ScoutUpdateNotice) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ScoutUpdateNotice) ProtoMessage() {}
- func (x *ScoutUpdateNotice) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[90]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ScoutUpdateNotice.ProtoReflect.Descriptor instead.
- func (*ScoutUpdateNotice) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{90}
- }
- func (x *ScoutUpdateNotice) GetStarts() []int32 {
- if x != nil {
- return x.Starts
- }
- return nil
- }
- func (x *ScoutUpdateNotice) GetEnds() []int32 {
- if x != nil {
- return x.Ends
- }
- return nil
- }
- // 侦察结果
- type ScoutSearchResult struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 侦察队列ID
- QueueID int32 `protobuf:"varint,1,opt,name=queueID,proto3" json:"queueID,omitempty"`
- // 被侦察玩家ID
- TargetPlayerID int64 `protobuf:"varint,2,opt,name=targetPlayerID,proto3" json:"targetPlayerID,omitempty"`
- // 被侦察玩家名称
- TargetPlayerName string `protobuf:"bytes,3,opt,name=targetPlayerName,proto3" json:"targetPlayerName,omitempty"`
- // 侦察结果 资源列表
- Assets *AssetList `protobuf:"bytes,4,opt,name=assets,proto3" json:"assets,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *ScoutSearchResult) Reset() {
- *x = ScoutSearchResult{}
- mi := &file_actor_proto_msgTypes[91]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *ScoutSearchResult) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*ScoutSearchResult) ProtoMessage() {}
- func (x *ScoutSearchResult) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[91]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use ScoutSearchResult.ProtoReflect.Descriptor instead.
- func (*ScoutSearchResult) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{91}
- }
- func (x *ScoutSearchResult) GetQueueID() int32 {
- if x != nil {
- return x.QueueID
- }
- return 0
- }
- func (x *ScoutSearchResult) GetTargetPlayerID() int64 {
- if x != nil {
- return x.TargetPlayerID
- }
- return 0
- }
- func (x *ScoutSearchResult) GetTargetPlayerName() string {
- if x != nil {
- return x.TargetPlayerName
- }
- return ""
- }
- func (x *ScoutSearchResult) GetAssets() *AssetList {
- if x != nil {
- return x.Assets
- }
- return nil
- }
- type LeagueJoinNotice struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,1,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- // 联盟名称
- LeagueName string `protobuf:"bytes,2,opt,name=leagueName,proto3" json:"leagueName,omitempty"`
- // 占领的城池ID列表
- CastleConfigIDs []int32 `protobuf:"varint,3,rep,packed,name=castleConfigIDs,proto3" json:"castleConfigIDs,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *LeagueJoinNotice) Reset() {
- *x = LeagueJoinNotice{}
- mi := &file_actor_proto_msgTypes[92]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *LeagueJoinNotice) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*LeagueJoinNotice) ProtoMessage() {}
- func (x *LeagueJoinNotice) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[92]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use LeagueJoinNotice.ProtoReflect.Descriptor instead.
- func (*LeagueJoinNotice) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{92}
- }
- func (x *LeagueJoinNotice) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- func (x *LeagueJoinNotice) GetLeagueName() string {
- if x != nil {
- return x.LeagueName
- }
- return ""
- }
- func (x *LeagueJoinNotice) GetCastleConfigIDs() []int32 {
- if x != nil {
- return x.CastleConfigIDs
- }
- return nil
- }
- // 自动行军请求
- type AutoMarchRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 自动行军列表
- List []*AutoMarchReqestData `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 队伍ID
- ObjectID int64 `protobuf:"varint,3,opt,name=ObjectID,proto3" json:"ObjectID,omitempty"`
- // 联盟ID
- LeagueID int64 `protobuf:"varint,4,opt,name=leagueID,proto3" json:"leagueID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoMarchRequest) Reset() {
- *x = AutoMarchRequest{}
- mi := &file_actor_proto_msgTypes[93]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoMarchRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoMarchRequest) ProtoMessage() {}
- func (x *AutoMarchRequest) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[93]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoMarchRequest.ProtoReflect.Descriptor instead.
- func (*AutoMarchRequest) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{93}
- }
- func (x *AutoMarchRequest) GetList() []*AutoMarchReqestData {
- if x != nil {
- return x.List
- }
- return nil
- }
- func (x *AutoMarchRequest) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *AutoMarchRequest) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- func (x *AutoMarchRequest) GetLeagueID() int64 {
- if x != nil {
- return x.LeagueID
- }
- return 0
- }
- // 自动行军
- type AutoMarchReqestData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 行军类型
- MarchType int32 `protobuf:"varint,1,opt,name=marchType,proto3" json:"marchType,omitempty"`
- // 起点
- Start *Point `protobuf:"bytes,2,opt,name=start,proto3" json:"start,omitempty"`
- // 终点
- End *Point `protobuf:"bytes,3,opt,name=end,proto3" json:"end,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoMarchReqestData) Reset() {
- *x = AutoMarchReqestData{}
- mi := &file_actor_proto_msgTypes[94]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoMarchReqestData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoMarchReqestData) ProtoMessage() {}
- func (x *AutoMarchReqestData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[94]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoMarchReqestData.ProtoReflect.Descriptor instead.
- func (*AutoMarchReqestData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{94}
- }
- func (x *AutoMarchReqestData) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- func (x *AutoMarchReqestData) GetStart() *Point {
- if x != nil {
- return x.Start
- }
- return nil
- }
- func (x *AutoMarchReqestData) GetEnd() *Point {
- if x != nil {
- return x.End
- }
- return nil
- }
- // 自动行军请求
- type AutoMarchResult struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 自动行军列表
- List []*AutoMarchResultData `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,2,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 队伍ID
- ObjectID int64 `protobuf:"varint,3,opt,name=ObjectID,proto3" json:"ObjectID,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoMarchResult) Reset() {
- *x = AutoMarchResult{}
- mi := &file_actor_proto_msgTypes[95]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoMarchResult) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoMarchResult) ProtoMessage() {}
- func (x *AutoMarchResult) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[95]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoMarchResult.ProtoReflect.Descriptor instead.
- func (*AutoMarchResult) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{95}
- }
- func (x *AutoMarchResult) GetList() []*AutoMarchResultData {
- if x != nil {
- return x.List
- }
- return nil
- }
- func (x *AutoMarchResult) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *AutoMarchResult) GetObjectID() int64 {
- if x != nil {
- return x.ObjectID
- }
- return 0
- }
- // 自动行军
- type AutoMarchResultData struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 行军类型
- MarchType int32 `protobuf:"varint,1,opt,name=marchType,proto3" json:"marchType,omitempty"`
- // 路径
- Path []*Point `protobuf:"bytes,2,rep,name=path,proto3" json:"path,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *AutoMarchResultData) Reset() {
- *x = AutoMarchResultData{}
- mi := &file_actor_proto_msgTypes[96]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *AutoMarchResultData) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*AutoMarchResultData) ProtoMessage() {}
- func (x *AutoMarchResultData) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[96]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use AutoMarchResultData.ProtoReflect.Descriptor instead.
- func (*AutoMarchResultData) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{96}
- }
- func (x *AutoMarchResultData) GetMarchType() int32 {
- if x != nil {
- return x.MarchType
- }
- return 0
- }
- func (x *AutoMarchResultData) GetPath() []*Point {
- if x != nil {
- return x.Path
- }
- return nil
- }
- // 建筑攻城点
- type BuildSiegePoint struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 攻城点
- Points []*Point `protobuf:"bytes,1,rep,name=points,proto3" json:"points,omitempty"`
- // 最小距离
- MinDistance int32 `protobuf:"varint,2,opt,name=minDistance,proto3" json:"minDistance,omitempty"`
- // 最大距离
- MaxDistance int32 `protobuf:"varint,3,opt,name=maxDistance,proto3" json:"maxDistance,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *BuildSiegePoint) Reset() {
- *x = BuildSiegePoint{}
- mi := &file_actor_proto_msgTypes[97]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *BuildSiegePoint) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*BuildSiegePoint) ProtoMessage() {}
- func (x *BuildSiegePoint) ProtoReflect() protoreflect.Message {
- mi := &file_actor_proto_msgTypes[97]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use BuildSiegePoint.ProtoReflect.Descriptor instead.
- func (*BuildSiegePoint) Descriptor() ([]byte, []int) {
- return file_actor_proto_rawDescGZIP(), []int{97}
- }
- func (x *BuildSiegePoint) GetPoints() []*Point {
- if x != nil {
- return x.Points
- }
- return nil
- }
- func (x *BuildSiegePoint) GetMinDistance() int32 {
- if x != nil {
- return x.MinDistance
- }
- return 0
- }
- func (x *BuildSiegePoint) GetMaxDistance() int32 {
- if x != nil {
- return x.MaxDistance
- }
- return 0
- }
- var File_actor_proto protoreflect.FileDescriptor
- const file_actor_proto_rawDesc = "" +
- "\n" +
- "\vactor.proto\x12\x02pb\x1a\x0fbase_type.proto\x1a\n" +
- "mail.proto\x1a\fbattle.proto\x1a\tmap.proto\x1a\x0eexchange.proto\"[\n" +
- "\vDevRegister\x12 \n" +
- "\vaccountName\x18\x01 \x01(\tR\vaccountName\x12\x1a\n" +
- "\bpassword\x18\x02 \x01(\tR\bpassword\x12\x0e\n" +
- "\x02ip\x18\x03 \x01(\tR\x02ip\"h\n" +
- "\x04User\x12\x14\n" +
- "\x05sdkID\x18\x01 \x01(\x05R\x05sdkID\x12\x10\n" +
- "\x03PID\x18\x02 \x01(\x05R\x03PID\x12\x16\n" +
- "\x06openID\x18\x03 \x01(\tR\x06openID\x12\x10\n" +
- "\x03uid\x18\x04 \x01(\x03R\x03uid\x12\x0e\n" +
- "\x02ip\x18\x05 \x01(\tR\x02ip\"\xb9\x01\n" +
- "\vUpdateOrder\x12\x1e\n" +
- "\n" +
- "gameNodeID\x18\x01 \x01(\tR\n" +
- "gameNodeID\x12\x18\n" +
- "\aorderID\x18\x02 \x01(\x03R\aorderID\x12\x1e\n" +
- "\n" +
- "sdkOrderID\x18\x03 \x01(\tR\n" +
- "sdkOrderID\x12\x16\n" +
- "\x06amount\x18\x04 \x01(\x05R\x06amount\x12 \n" +
- "\vcheckAmount\x18\x05 \x01(\bR\vcheckAmount\x12\x16\n" +
- "\x06origin\x18\x06 \x01(\x05R\x06origin\"\xb9\x02\n" +
- "\vCreateOrder\x12\x10\n" +
- "\x03PID\x18\x01 \x01(\x05R\x03PID\x12\x10\n" +
- "\x03UID\x18\x02 \x01(\x03R\x03UID\x12\x1e\n" +
- "\n" +
- "gameNodeID\x18\x03 \x01(\tR\n" +
- "gameNodeID\x12\x1a\n" +
- "\bplayerID\x18\x04 \x01(\x03R\bplayerID\x12\x1a\n" +
- "\bchargeID\x18\x05 \x01(\x05R\bchargeID\x12\x16\n" +
- "\x06amount\x18\x06 \x01(\x05R\x06amount\x12\x1a\n" +
- "\bclientOS\x18\a \x01(\x05R\bclientOS\x12\x0e\n" +
- "\x02ip\x18\b \x01(\tR\x02ip\x120\n" +
- "\x05extra\x18\t \x03(\v2\x1a.pb.CreateOrder.ExtraEntryR\x05extra\x1a8\n" +
- "\n" +
- "ExtraEntry\x12\x10\n" +
- "\x03key\x18\x01 \x01(\tR\x03key\x12\x14\n" +
- "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"\xe9\x02\n" +
- "\fOrderDeliver\x12\x18\n" +
- "\aorderID\x18\x01 \x01(\x03R\aorderID\x12\x1e\n" +
- "\n" +
- "sdkOrderID\x18\x02 \x01(\tR\n" +
- "sdkOrderID\x12\x10\n" +
- "\x03pid\x18\x03 \x01(\x05R\x03pid\x12\x10\n" +
- "\x03uid\x18\x04 \x01(\x03R\x03uid\x12\x1e\n" +
- "\n" +
- "gameNodeID\x18\x05 \x01(\tR\n" +
- "gameNodeID\x12\x1a\n" +
- "\bplayerID\x18\x06 \x01(\x03R\bplayerID\x12\x1a\n" +
- "\bchargeID\x18\a \x01(\x05R\bchargeID\x12\x14\n" +
- "\x05money\x18\b \x01(\x05R\x05money\x12 \n" +
- "\vpaymentTime\x18\t \x01(\x03R\vpaymentTime\x121\n" +
- "\x05extra\x18\n" +
- " \x03(\v2\x1b.pb.OrderDeliver.ExtraEntryR\x05extra\x1a8\n" +
- "\n" +
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- "\aframeID\x18\x06 \x01(\x05R\aframeID\"R\n" +
- "\x13SelectStateResponse\x12\x1a\n" +
- "\bobjectID\x18\x01 \x01(\x03R\bobjectID\x12\x1f\n" +
- "\x05point\x18\x02 \x01(\v2\t.pb.PointR\x05point\"q\n" +
- "\vAutoRetreat\x12\x16\n" +
- "\x06teamID\x18\x01 \x01(\x05R\x06teamID\x12\x1e\n" +
- "\n" +
- "marchState\x18\x02 \x01(\x05R\n" +
- "marchState\x12*\n" +
- "\x10isRemoveRedeploy\x18\x03 \x01(\bR\x10isRemoveRedeploy\"b\n" +
- "\n" +
- "AutoDefend\x12$\n" +
- "\rbuildObjectID\x18\x01 \x01(\x03R\rbuildObjectID\x12.\n" +
- "\amembers\x18\x02 \x03(\v2\x14.pb.AutoDefendMemberR\amembers\"e\n" +
- "\x10AutoDefendMember\x12$\n" +
- "\rmarchObjectID\x18\x01 \x01(\x03R\rmarchObjectID\x12+\n" +
- "\tmarchSync\x18\x02 \x01(\v2\r.pb.MarchSyncR\tmarchSync\"Q\n" +
- "\x12UpdateWatcherPoint\x12\x1f\n" +
- "\x05point\x18\x01 \x01(\v2\t.pb.PointR\x05point\x12\x1a\n" +
- "\bisFailed\x18\x02 \x01(\bR\bisFailed\"\xa8\x01\n" +
- "\n" +
- "UpdateTeam\x12\x16\n" +
- "\x06teamID\x18\x01 \x01(\x05R\x06teamID\x12&\n" +
- "\x0eteamUpdateType\x18\x02 \x01(\x05R\x0eteamUpdateType\x12*\n" +
- "\x10redeployObjectID\x18\n" +
- " \x01(\x03R\x10redeployObjectID\x12.\n" +
- "\x12redeployObjectType\x18\v \x01(\x05R\x12redeployObjectType\"\xbf\x01\n" +
- "\x0fFindPathRequest\x12\x16\n" +
- "\x06startX\x18\x01 \x01(\x05R\x06startX\x12\x16\n" +
- "\x06startY\x18\x02 \x01(\x05R\x06startY\x12\x12\n" +
- "\x04endX\x18\x03 \x01(\x05R\x04endX\x12\x12\n" +
- "\x04endY\x18\x04 \x01(\x05R\x04endY\x12\x1a\n" +
- "\bplayerID\x18\n" +
- " \x01(\x03R\bplayerID\x12\x1a\n" +
- "\bleagueID\x18\v \x01(\x03R\bleagueID\x12\x1c\n" +
- "\tmarchType\x18\x14 \x01(\x05R\tmarchType\"c\n" +
- "\x14FindMultiPathRequest\x12/\n" +
- "\brequests\x18\x01 \x03(\v2\x13.pb.FindPathRequestR\brequests\x12\x1a\n" +
- "\bfindType\x18\x02 \x01(\x05R\bfindType\"S\n" +
- "\x11AutoDefendRequest\x12$\n" +
- "\rbuildObjectID\x18\x01 \x01(\x03R\rbuildObjectID\x12\x18\n" +
- "\ateamIDs\x18\x02 \x03(\x05R\ateamIDs\"\xa9\x01\n" +
- "\x10CheckScoutResult\x12&\n" +
- "\x0etargetPlayerID\x18\x01 \x01(\x03R\x0etargetPlayerID\x12*\n" +
- "\x10targetPlayerName\x18\x02 \x01(\tR\x10targetPlayerName\x12\x1f\n" +
- "\x05point\x18\x03 \x01(\v2\t.pb.PointR\x05point\x12 \n" +
- "\vtargetState\x18\x04 \x01(\x05R\vtargetState\"|\n" +
- "\fScoutRequest\x12\x18\n" +
- "\aqueueID\x18\x01 \x01(\x05R\aqueueID\x12\x1c\n" +
- "\tscoutType\x18\x02 \x01(\x05R\tscoutType\x12\x1a\n" +
- "\bplayerID\x18\x03 \x01(\x03R\bplayerID\x12\x18\n" +
- "\aendTime\x18\x04 \x01(\x03R\aendTime\"?\n" +
- "\x11ScoutUpdateNotice\x12\x16\n" +
- "\x06starts\x18\x01 \x03(\x05R\x06starts\x12\x12\n" +
- "\x04ends\x18\x02 \x03(\x05R\x04ends\"\xa8\x01\n" +
- "\x11ScoutSearchResult\x12\x18\n" +
- "\aqueueID\x18\x01 \x01(\x05R\aqueueID\x12&\n" +
- "\x0etargetPlayerID\x18\x02 \x01(\x03R\x0etargetPlayerID\x12*\n" +
- "\x10targetPlayerName\x18\x03 \x01(\tR\x10targetPlayerName\x12%\n" +
- "\x06assets\x18\x04 \x01(\v2\r.pb.AssetListR\x06assets\"x\n" +
- "\x10LeagueJoinNotice\x12\x1a\n" +
- "\bleagueID\x18\x01 \x01(\x03R\bleagueID\x12\x1e\n" +
- "\n" +
- "leagueName\x18\x02 \x01(\tR\n" +
- "leagueName\x12(\n" +
- "\x0fcastleConfigIDs\x18\x03 \x03(\x05R\x0fcastleConfigIDs\"\x93\x01\n" +
- "\x10AutoMarchRequest\x12+\n" +
- "\x04list\x18\x01 \x03(\v2\x17.pb.AutoMarchReqestDataR\x04list\x12\x1a\n" +
- "\bplayerID\x18\x02 \x01(\x03R\bplayerID\x12\x1a\n" +
- "\bObjectID\x18\x03 \x01(\x03R\bObjectID\x12\x1a\n" +
- "\bleagueID\x18\x04 \x01(\x03R\bleagueID\"q\n" +
- "\x13AutoMarchReqestData\x12\x1c\n" +
- "\tmarchType\x18\x01 \x01(\x05R\tmarchType\x12\x1f\n" +
- "\x05start\x18\x02 \x01(\v2\t.pb.PointR\x05start\x12\x1b\n" +
- "\x03end\x18\x03 \x01(\v2\t.pb.PointR\x03end\"v\n" +
- "\x0fAutoMarchResult\x12+\n" +
- "\x04list\x18\x01 \x03(\v2\x17.pb.AutoMarchResultDataR\x04list\x12\x1a\n" +
- "\bplayerID\x18\x02 \x01(\x03R\bplayerID\x12\x1a\n" +
- "\bObjectID\x18\x03 \x01(\x03R\bObjectID\"R\n" +
- "\x13AutoMarchResultData\x12\x1c\n" +
- "\tmarchType\x18\x01 \x01(\x05R\tmarchType\x12\x1d\n" +
- "\x04path\x18\x02 \x03(\v2\t.pb.PointR\x04path\"x\n" +
- "\x0fBuildSiegePoint\x12!\n" +
- "\x06points\x18\x01 \x03(\v2\t.pb.PointR\x06points\x12 \n" +
- "\vminDistance\x18\x02 \x01(\x05R\vminDistance\x12 \n" +
- "\vmaxDistance\x18\x03 \x01(\x05R\vmaxDistanceB\x05Z\x03/pbb\x06proto3"
- var (
- file_actor_proto_rawDescOnce sync.Once
- file_actor_proto_rawDescData []byte
- )
- func file_actor_proto_rawDescGZIP() []byte {
- file_actor_proto_rawDescOnce.Do(func() {
- file_actor_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_actor_proto_rawDesc), len(file_actor_proto_rawDesc)))
- })
- return file_actor_proto_rawDescData
- }
- var file_actor_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
- var file_actor_proto_msgTypes = make([]protoimpl.MessageInfo, 103)
- var file_actor_proto_goTypes = []any{
- (GatePusher_Type)(0), // 0: pb.GatePusher.Type
- (GateKick_Type)(0), // 1: pb.GateKick.Type
- (*DevRegister)(nil), // 2: pb.DevRegister
- (*User)(nil), // 3: pb.User
- (*UpdateOrder)(nil), // 4: pb.UpdateOrder
- (*CreateOrder)(nil), // 5: pb.CreateOrder
- (*OrderDeliver)(nil), // 6: pb.OrderDeliver
- (*DBQueueReport)(nil), // 7: pb.DBQueueReport
- (*DBQueueReportList)(nil), // 8: pb.DBQueueReportList
- (*SendMail)(nil), // 9: pb.SendMail
- (*AddMailBulk)(nil), // 10: pb.AddMailBulk
- (*PlayerData)(nil), // 11: pb.PlayerData
- (*PlayerAddAssets)(nil), // 12: pb.PlayerAddAssets
- (*ArenaPlay)(nil), // 13: pb.ArenaPlay
- (*UpdateLastPlayer)(nil), // 14: pb.UpdateLastPlayer
- (*LastPlayerList)(nil), // 15: pb.LastPlayerList
- (*LastPlayer)(nil), // 16: pb.LastPlayer
- (*AddAssets)(nil), // 17: pb.AddAssets
- (*CreateLeague)(nil), // 18: pb.CreateLeague
- (*LeagueBaseInfo)(nil), // 19: pb.LeagueBaseInfo
- (*LeagueInfo)(nil), // 20: pb.LeagueInfo
- (*PlayerLeagueInfo)(nil), // 21: pb.PlayerLeagueInfo
- (*ChatGroupPlayerChange)(nil), // 22: pb.ChatGroupPlayerChange
- (*PlayerChatRoomUpdate)(nil), // 23: pb.PlayerChatRoomUpdate
- (*AddFriendResult)(nil), // 24: pb.AddFriendResult
- (*GatePusher)(nil), // 25: pb.GatePusher
- (*GateKick)(nil), // 26: pb.GateKick
- (*MarchCost)(nil), // 27: pb.MarchCost
- (*BattleTeam)(nil), // 28: pb.BattleTeam
- (*BattleTeamMember)(nil), // 29: pb.BattleTeamMember
- (*BattleReq)(nil), // 30: pb.BattleReq
- (*PlayerHero)(nil), // 31: pb.PlayerHero
- (*BattleTeamData)(nil), // 32: pb.BattleTeamData
- (*BattleTileData)(nil), // 33: pb.BattleTileData
- (*BattleRsp)(nil), // 34: pb.BattleRsp
- (*ServerBattleCampParam)(nil), // 35: pb.ServerBattleCampParam
- (*AOIObject)(nil), // 36: pb.AOIObject
- (*MarchRequest)(nil), // 37: pb.MarchRequest
- (*AssembleRequest)(nil), // 38: pb.AssembleRequest
- (*MarchSync)(nil), // 39: pb.MarchSync
- (*MarchSyncTroops)(nil), // 40: pb.MarchSyncTroops
- (*MarchTroops)(nil), // 41: pb.MarchTroops
- (*TeamBattleDamage)(nil), // 42: pb.TeamBattleDamage
- (*TeamMemberDamage)(nil), // 43: pb.TeamMemberDamage
- (*MarchMember)(nil), // 44: pb.MarchMember
- (*MarchCheck)(nil), // 45: pb.MarchCheck
- (*BuildRequest)(nil), // 46: pb.BuildRequest
- (*BuildLeagueRequest)(nil), // 47: pb.BuildLeagueRequest
- (*BuildUpdate)(nil), // 48: pb.BuildUpdate
- (*BuildUpgradeRequest)(nil), // 49: pb.BuildUpgradeRequest
- (*SiegeUpdate)(nil), // 50: pb.SiegeUpdate
- (*PlayerDetailInfo)(nil), // 51: pb.PlayerDetailInfo
- (*AccountInfo)(nil), // 52: pb.AccountInfo
- (*PlayerInfo)(nil), // 53: pb.PlayerInfo
- (*ChargeInfo)(nil), // 54: pb.ChargeInfo
- (*HeroData)(nil), // 55: pb.HeroData
- (*RecordData)(nil), // 56: pb.RecordData
- (*LeagueNameChange)(nil), // 57: pb.LeagueNameChange
- (*LeagueMemberRecordUpdateList)(nil), // 58: pb.LeagueMemberRecordUpdateList
- (*LeagueMemberRecordUpdate)(nil), // 59: pb.LeagueMemberRecordUpdate
- (*NewAssemble)(nil), // 60: pb.NewAssemble
- (*AssembleMember)(nil), // 61: pb.AssembleMember
- (*AssembleUpdate)(nil), // 62: pb.AssembleUpdate
- (*PlayerMapLoginRequest)(nil), // 63: pb.PlayerMapLoginRequest
- (*UpdateLeagueNameRequest)(nil), // 64: pb.UpdateLeagueNameRequest
- (*LeagueDiplomacyHandle)(nil), // 65: pb.LeagueDiplomacyHandle
- (*LeagueDiplomacyResult)(nil), // 66: pb.LeagueDiplomacyResult
- (*TeamOutsideTroopsMember)(nil), // 67: pb.TeamOutsideTroopsMember
- (*TeamOutsideTroopsUpdate)(nil), // 68: pb.TeamOutsideTroopsUpdate
- (*SyncMapPlayerRequest)(nil), // 69: pb.SyncMapPlayerRequest
- (*SyncMapPlayerVip)(nil), // 70: pb.SyncMapPlayerVip
- (*MapWatcherData)(nil), // 71: pb.MapWatcherData
- (*PlayerExchangeItem)(nil), // 72: pb.PlayerExchangeItem
- (*PlayerExchangeBuyItem)(nil), // 73: pb.PlayerExchangeBuyItem
- (*ExchangeDeliverDetail)(nil), // 74: pb.ExchangeDeliverDetail
- (*PlayerExchangeItemDeliver)(nil), // 75: pb.PlayerExchangeItemDeliver
- (*PlayerExchangeMyItem)(nil), // 76: pb.PlayerExchangeMyItem
- (*PlayerExchangeItemUpdate)(nil), // 77: pb.PlayerExchangeItemUpdate
- (*PlayerComeback)(nil), // 78: pb.PlayerComeback
- (*MapEnterRequest)(nil), // 79: pb.MapEnterRequest
- (*SelectStateRequest)(nil), // 80: pb.SelectStateRequest
- (*SelectStateResponse)(nil), // 81: pb.SelectStateResponse
- (*AutoRetreat)(nil), // 82: pb.AutoRetreat
- (*AutoDefend)(nil), // 83: pb.AutoDefend
- (*AutoDefendMember)(nil), // 84: pb.AutoDefendMember
- (*UpdateWatcherPoint)(nil), // 85: pb.UpdateWatcherPoint
- (*UpdateTeam)(nil), // 86: pb.UpdateTeam
- (*FindPathRequest)(nil), // 87: pb.FindPathRequest
- (*FindMultiPathRequest)(nil), // 88: pb.FindMultiPathRequest
- (*AutoDefendRequest)(nil), // 89: pb.AutoDefendRequest
- (*CheckScoutResult)(nil), // 90: pb.CheckScoutResult
- (*ScoutRequest)(nil), // 91: pb.ScoutRequest
- (*ScoutUpdateNotice)(nil), // 92: pb.ScoutUpdateNotice
- (*ScoutSearchResult)(nil), // 93: pb.ScoutSearchResult
- (*LeagueJoinNotice)(nil), // 94: pb.LeagueJoinNotice
- (*AutoMarchRequest)(nil), // 95: pb.AutoMarchRequest
- (*AutoMarchReqestData)(nil), // 96: pb.AutoMarchReqestData
- (*AutoMarchResult)(nil), // 97: pb.AutoMarchResult
- (*AutoMarchResultData)(nil), // 98: pb.AutoMarchResultData
- (*BuildSiegePoint)(nil), // 99: pb.BuildSiegePoint
- nil, // 100: pb.CreateOrder.ExtraEntry
- nil, // 101: pb.OrderDeliver.ExtraEntry
- nil, // 102: pb.BattleTeam.MembersEntry
- nil, // 103: pb.TeamBattleDamage.MembersEntry
- nil, // 104: pb.PlayerMapLoginRequest.ObjectIDsEntry
- (*Asset)(nil), // 105: pb.Asset
- (*Attrs)(nil), // 106: pb.Attrs
- (*AssetList)(nil), // 107: pb.AssetList
- (*Point)(nil), // 108: pb.Point
- (*BattleCampParam)(nil), // 109: pb.BattleCampParam
- (*I64I32Map)(nil), // 110: pb.I64I32Map
- (*I32I64)(nil), // 111: pb.I32I64
- (*Mail)(nil), // 112: pb.Mail
- (*I32I32)(nil), // 113: pb.I32I32
- (*MapObject)(nil), // 114: pb.MapObject
- (*MapLegion)(nil), // 115: pb.MapLegion
- (*ExchangeItem)(nil), // 116: pb.ExchangeItem
- (*ExchangeEquipSell)(nil), // 117: pb.ExchangeEquipSell
- (*ExchangeDetail)(nil), // 118: pb.ExchangeDetail
- (*StrList)(nil), // 119: pb.StrList
- }
- var file_actor_proto_depIdxs = []int32{
- 100, // 0: pb.CreateOrder.extra:type_name -> pb.CreateOrder.ExtraEntry
- 101, // 1: pb.OrderDeliver.extra:type_name -> pb.OrderDeliver.ExtraEntry
- 7, // 2: pb.DBQueueReportList.list:type_name -> pb.DBQueueReport
- 105, // 3: pb.SendMail.Rewards:type_name -> pb.Asset
- 105, // 4: pb.AddMailBulk.Rewards:type_name -> pb.Asset
- 105, // 5: pb.PlayerAddAssets.addAssets:type_name -> pb.Asset
- 16, // 6: pb.LastPlayerList.list:type_name -> pb.LastPlayer
- 105, // 7: pb.AddAssets.assets:type_name -> pb.Asset
- 0, // 8: pb.GatePusher.type:type_name -> pb.GatePusher.Type
- 1, // 9: pb.GateKick.type:type_name -> pb.GateKick.Type
- 102, // 10: pb.BattleTeam.members:type_name -> pb.BattleTeam.MembersEntry
- 106, // 11: pb.BattleTeam.facilityAttrs:type_name -> pb.Attrs
- 106, // 12: pb.BattleTeamMember.fetterAttrs:type_name -> pb.Attrs
- 32, // 13: pb.BattleReq.attackers:type_name -> pb.BattleTeamData
- 32, // 14: pb.BattleReq.defender:type_name -> pb.BattleTeamData
- 33, // 15: pb.BattleReq.tile:type_name -> pb.BattleTileData
- 107, // 16: pb.BattleReq.rewards:type_name -> pb.AssetList
- 106, // 17: pb.PlayerHero.attrs:type_name -> pb.Attrs
- 106, // 18: pb.BattleTeamData.attrs:type_name -> pb.Attrs
- 108, // 19: pb.BattleTileData.point:type_name -> pb.Point
- 40, // 20: pb.BattleRsp.marchTroops:type_name -> pb.MarchSyncTroops
- 30, // 21: pb.BattleRsp.data:type_name -> pb.BattleReq
- 105, // 22: pb.BattleRsp.snatchRes:type_name -> pb.Asset
- 109, // 23: pb.ServerBattleCampParam.param:type_name -> pb.BattleCampParam
- 110, // 24: pb.ServerBattleCampParam.heroTeamIndex:type_name -> pb.I64I32Map
- 108, // 25: pb.MarchRequest.point:type_name -> pb.Point
- 108, // 26: pb.MarchRequest.path:type_name -> pb.Point
- 39, // 27: pb.MarchRequest.marchSync:type_name -> pb.MarchSync
- 108, // 28: pb.AssembleRequest.path:type_name -> pb.Point
- 39, // 29: pb.AssembleRequest.marchSync:type_name -> pb.MarchSync
- 108, // 30: pb.MarchSync.point:type_name -> pb.Point
- 44, // 31: pb.MarchSync.members:type_name -> pb.MarchMember
- 41, // 32: pb.MarchSyncTroops.troops:type_name -> pb.MarchTroops
- 103, // 33: pb.TeamBattleDamage.members:type_name -> pb.TeamBattleDamage.MembersEntry
- 52, // 34: pb.PlayerDetailInfo.account:type_name -> pb.AccountInfo
- 53, // 35: pb.PlayerDetailInfo.player:type_name -> pb.PlayerInfo
- 54, // 36: pb.PlayerDetailInfo.charge:type_name -> pb.ChargeInfo
- 111, // 37: pb.PlayerDetailInfo.items:type_name -> pb.I32I64
- 55, // 38: pb.PlayerDetailInfo.heroes:type_name -> pb.HeroData
- 112, // 39: pb.PlayerDetailInfo.mails:type_name -> pb.Mail
- 59, // 40: pb.LeagueMemberRecordUpdateList.list:type_name -> pb.LeagueMemberRecordUpdate
- 113, // 41: pb.LeagueMemberRecordUpdate.records:type_name -> pb.I32I32
- 61, // 42: pb.NewAssemble.leadMember:type_name -> pb.AssembleMember
- 108, // 43: pb.NewAssemble.point:type_name -> pb.Point
- 108, // 44: pb.NewAssemble.targetPoint:type_name -> pb.Point
- 61, // 45: pb.AssembleUpdate.newMember:type_name -> pb.AssembleMember
- 104, // 46: pb.PlayerMapLoginRequest.objectIDs:type_name -> pb.PlayerMapLoginRequest.ObjectIDsEntry
- 106, // 47: pb.SyncMapPlayerVip.attrs:type_name -> pb.Attrs
- 108, // 48: pb.MapWatcherData.point:type_name -> pb.Point
- 114, // 49: pb.MapWatcherData.objectList:type_name -> pb.MapObject
- 115, // 50: pb.MapWatcherData.legionList:type_name -> pb.MapLegion
- 116, // 51: pb.PlayerExchangeItem.itemInfo:type_name -> pb.ExchangeItem
- 117, // 52: pb.PlayerExchangeItem.equipSell:type_name -> pb.ExchangeEquipSell
- 118, // 53: pb.ExchangeDeliverDetail.detail:type_name -> pb.ExchangeDetail
- 119, // 54: pb.PlayerExchangeMyItem.transIDs:type_name -> pb.StrList
- 108, // 55: pb.SelectStateResponse.point:type_name -> pb.Point
- 84, // 56: pb.AutoDefend.members:type_name -> pb.AutoDefendMember
- 39, // 57: pb.AutoDefendMember.marchSync:type_name -> pb.MarchSync
- 108, // 58: pb.UpdateWatcherPoint.point:type_name -> pb.Point
- 87, // 59: pb.FindMultiPathRequest.requests:type_name -> pb.FindPathRequest
- 108, // 60: pb.CheckScoutResult.point:type_name -> pb.Point
- 107, // 61: pb.ScoutSearchResult.assets:type_name -> pb.AssetList
- 96, // 62: pb.AutoMarchRequest.list:type_name -> pb.AutoMarchReqestData
- 108, // 63: pb.AutoMarchReqestData.start:type_name -> pb.Point
- 108, // 64: pb.AutoMarchReqestData.end:type_name -> pb.Point
- 98, // 65: pb.AutoMarchResult.list:type_name -> pb.AutoMarchResultData
- 108, // 66: pb.AutoMarchResultData.path:type_name -> pb.Point
- 108, // 67: pb.BuildSiegePoint.points:type_name -> pb.Point
- 29, // 68: pb.BattleTeam.MembersEntry.value:type_name -> pb.BattleTeamMember
- 43, // 69: pb.TeamBattleDamage.MembersEntry.value:type_name -> pb.TeamMemberDamage
- 70, // [70:70] is the sub-list for method output_type
- 70, // [70:70] is the sub-list for method input_type
- 70, // [70:70] is the sub-list for extension type_name
- 70, // [70:70] is the sub-list for extension extendee
- 0, // [0:70] is the sub-list for field type_name
- }
- func init() { file_actor_proto_init() }
- func file_actor_proto_init() {
- if File_actor_proto != nil {
- return
- }
- file_base_type_proto_init()
- file_mail_proto_init()
- file_battle_proto_init()
- file_map_proto_init()
- file_exchange_proto_init()
- type x struct{}
- out := protoimpl.TypeBuilder{
- File: protoimpl.DescBuilder{
- GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
- RawDescriptor: unsafe.Slice(unsafe.StringData(file_actor_proto_rawDesc), len(file_actor_proto_rawDesc)),
- NumEnums: 2,
- NumMessages: 103,
- NumExtensions: 0,
- NumServices: 0,
- },
- GoTypes: file_actor_proto_goTypes,
- DependencyIndexes: file_actor_proto_depIdxs,
- EnumInfos: file_actor_proto_enumTypes,
- MessageInfos: file_actor_proto_msgTypes,
- }.Build()
- File_actor_proto = out.File
- file_actor_proto_goTypes = nil
- file_actor_proto_depIdxs = nil
- }
|