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- [
- {
- "excel_file_name": "S-士兵-兵种.xlsx",
- "sheets": [
- {
- "sheet_name": "Sheet1",
- "row_offset": 1,
- "outputs": [
- {
- "enable": true,
- "read_type": "type_sjson",
- "parser_id": "table",
- "file_name": "arm_type.json",
- "gen_codes": [
- {
- "read_type": "type_go"
- }
- ]
- },
- {
- "enable": true,
- "read_type": "type_cjson",
- "parser_id": "table_list",
- "file_name": "ArmsTypeCfg.json",
- "gen_codes": [
- {
- "read_type": "type_csharp"
- }
- ]
- }
- ],
- "indexes": [
- {
- "index_names": "ID",
- "is_unique": true
- }
- ],
- "heads": [
- {
- "key": "兵种ID",
- "name": "ID",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int32",
- "type_cjson": "int",
- "type_csharp": "int"
- },
- {
- "key": "兵种名称Lang",
- "name": "NameLang",
- "side": "c",
- "type_sjson": "string",
- "type_go": "string",
- "type_cjson": "string",
- "type_csharp": "string"
- },
- {
- "key": "等级",
- "name": "Level",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int32",
- "type_cjson": "int",
- "type_csharp": "int"
- },
- {
- "key": "职业",
- "name": "Job",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int32",
- "type_cjson": "int",
- "type_csharp": "int"
- },
- {
- "key": "普攻ID",
- "name": "Skills",
- "side": "cs",
- "type_sjson": "array",
- "type_go": "types.List[int32]",
- "type_cjson": "array",
- "type_csharp": "uint[]"
- },
- {
- "key": "战斗计算等级",
- "name": "FightLevel",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int32",
- "type_cjson": "int",
- "type_csharp": "int"
- },
- {
- "key": "攻击",
- "name": "Attack",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "int",
- "type_csharp": "long"
- },
- {
- "key": "防御",
- "name": "Def",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "int",
- "type_csharp": "long"
- },
- {
- "key": "血量",
- "name": "Hp",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "int",
- "type_csharp": "long"
- }
- ,
- {
- "key": "攻击Lang",
- "name": "AttackV",
- "side": "c",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "float",
- "type_csharp": "float"
- },
- {
- "key": "防御Lang",
- "name": "DefV",
- "side": "c",
- "type_cjson": "float",
- "type_csharp": "float"
- },
- {
- "key": "血量Lang",
- "name": "HpV",
- "side": "c",
- "type_cjson": "float",
- "type_csharp": "float"
- },
- {
- "key": "攻速",
- "name": "AttackSpeed",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "int",
- "type_csharp": "long"
- },
- {
- "key": "移速",
- "name": "MoveSpeed",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "int",
- "type_csharp": "long"
- },
- {
- "key": "负重",
- "name": "Weight",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int64",
- "type_cjson": "int",
- "type_csharp": "int"
- },
- {
- "key": "聚合值",
- "name": "AggValue",
- "side": "cs",
- "type_sjson": "int",
- "type_go": "int32",
- "type_cjson": "int",
- "type_csharp": "int"
- },
- {
- "key": "战场单位ID",
- "name": "BattleUnitID",
- "side": "c",
- "type_cjson": "uint",
- "type_csharp": "uint"
- },
- {
- "key": "模型名",
- "name": "AvatarName",
- "side": "c",
- "type_cjson": "string",
- "type_csharp": "string"
- },
- {
- "key": "坐标偏移",
- "name": "PosionOffset",
- "side": "c",
- "type_cjson": "string",
- "type_csharp": "Vector3, Vector3Converter"
- },
- {
- "key": "旋转偏移",
- "name": "RotationOffset",
- "side": "c",
- "type_cjson": "string",
- "type_csharp": "Vector3, Vector3Converter"
- },
- {
- "key": "模型缩放",
- "name": "LocalScale",
- "side": "c",
- "type_cjson": "string",
- "type_csharp": "Vector3, Vector3Converter"
- },
- {
- "key": "默认动作名",
- "name": "ActionName",
- "side": "c",
- "type_cjson": "string",
- "type_csharp": "string"
- }
- ]
- }
- ]
- }
- ]
|