Z-战场角色模型.json 2.1 KB

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  1. [
  2. {
  3. "excel_file_name": "Z-战场角色模型.xlsx",
  4. "sheets": [
  5. {
  6. "sheet_name": "Sheet1",
  7. "row_offset": 1,
  8. "outputs": [
  9. {
  10. "enable": true,
  11. "read_type": "type_sjson",
  12. "parser_id": "table",
  13. "file_name": "battle_model.json",
  14. "gen_codes": [
  15. {
  16. "read_type": "type_go"
  17. }
  18. ]
  19. },
  20. {
  21. "enable": true,
  22. "read_type": "type_cjson",
  23. "parser_id": "table_list",
  24. "file_name": "BattleModel.json",
  25. "gen_codes": [
  26. {
  27. "read_type": "type_csharp"
  28. }
  29. ]
  30. }
  31. ],
  32. "indexes": [
  33. {
  34. "index_names": "ID",
  35. "is_unique": true
  36. }
  37. ],
  38. "heads": [
  39. {
  40. "key": "配置ID",
  41. "name": "ID",
  42. "side": "c",
  43. "type_sjson": "int",
  44. "type_go": "int32",
  45. "type_cjson": "int",
  46. "type_csharp": "uint"
  47. },
  48. {
  49. "key": "预制体",
  50. "name": "Prefab",
  51. "side": "c",
  52. "type_sjson": "string",
  53. "type_go": "string",
  54. "type_cjson": "string",
  55. "type_csharp": "string"
  56. },
  57. {
  58. "key": "缩放",
  59. "name": "Scale",
  60. "side": "c",
  61. "type_sjson": "array",
  62. "type_go": "string",
  63. "type_cjson": "string",
  64. "type_csharp": "TrueSync.TSVector, TSVectorConverter"
  65. },
  66. {
  67. "key": "碰撞数据文件",
  68. "name": "CollisionData",
  69. "side": "c",
  70. "type_cjson": "string",
  71. "type_csharp": "string"
  72. },
  73. {
  74. "desc": "除以100转成浮点数",
  75. "key": "半径",
  76. "name": "Radius",
  77. "side": "c",
  78. "type_cjson": "int",
  79. "type_csharp": "int"
  80. }
  81. ]
  82. }
  83. ]
  84. }
  85. ]