- package enum
- const (
- ScoutType_March int32 = 1 // 侦察状态-行军
- ScoutType_Start int32 = 2 // 侦察状态-开始
- )
- const (
- ScoutState_Success int32 = 0 // 侦察成功
- ScoutState_Protected int32 = 1 // 侦察失败 玩家处于保护状态
- ScoutState_Lost int32 = 2 // 侦察失败 已丢失侦察目标
- )
- func CheckScoutType(scoutType int32) bool {
- return scoutType != ScoutType_March && scoutType != ScoutType_Start
- }
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