| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467 |
- // message结构的属性名请使用 驼峰小写字母开始
- // Code generated by protoc-gen-go. DO NOT EDIT.
- // versions:
- // protoc-gen-go v1.36.8
- // protoc v6.31.1
- // source: player.proto
- package pb
- import (
- protoreflect "google.golang.org/protobuf/reflect/protoreflect"
- protoimpl "google.golang.org/protobuf/runtime/protoimpl"
- reflect "reflect"
- sync "sync"
- unsafe "unsafe"
- )
- const (
- // Verify that this generated code is sufficiently up-to-date.
- _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
- // Verify that runtime/protoimpl is sufficiently up-to-date.
- _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
- )
- // 用户登录请求(建立连接后的第一条消息,验证通过后则进行后续流程)
- type UserLoginRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 登录token(web login api生成的base64字符串)
- Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
- // 游戏节点id(仅限于测试环境使用,用于客户端指定进入某个游戏节点id)
- GameNodeID string `protobuf:"bytes,2,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- // 登录时上传的参数.默认为空
- Params map[int32]string `protobuf:"bytes,3,rep,name=params,proto3" json:"params,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UserLoginRequest) Reset() {
- *x = UserLoginRequest{}
- mi := &file_player_proto_msgTypes[0]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UserLoginRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UserLoginRequest) ProtoMessage() {}
- func (x *UserLoginRequest) ProtoReflect() protoreflect.Message {
- mi := &file_player_proto_msgTypes[0]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UserLoginRequest.ProtoReflect.Descriptor instead.
- func (*UserLoginRequest) Descriptor() ([]byte, []int) {
- return file_player_proto_rawDescGZIP(), []int{0}
- }
- func (x *UserLoginRequest) GetToken() string {
- if x != nil {
- return x.Token
- }
- return ""
- }
- func (x *UserLoginRequest) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *UserLoginRequest) GetParams() map[int32]string {
- if x != nil {
- return x.Params
- }
- return nil
- }
- // [响应]用户登录
- type UserLoginResponse struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 游戏内的用户唯一id
- Uid int64 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`
- // 包id
- Pid int32 `protobuf:"varint,2,opt,name=pid,proto3" json:"pid,omitempty"`
- // 平台openId(平台的帐号唯一id)
- OpenID string `protobuf:"bytes,3,opt,name=openID,proto3" json:"openID,omitempty"`
- // 游戏节点ID
- GameNodeID string `protobuf:"bytes,4,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- // 登录后返回的扩展参数,按需增加
- Params map[int32]string `protobuf:"bytes,5,rep,name=params,proto3" json:"params,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *UserLoginResponse) Reset() {
- *x = UserLoginResponse{}
- mi := &file_player_proto_msgTypes[1]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *UserLoginResponse) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*UserLoginResponse) ProtoMessage() {}
- func (x *UserLoginResponse) ProtoReflect() protoreflect.Message {
- mi := &file_player_proto_msgTypes[1]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use UserLoginResponse.ProtoReflect.Descriptor instead.
- func (*UserLoginResponse) Descriptor() ([]byte, []int) {
- return file_player_proto_rawDescGZIP(), []int{1}
- }
- func (x *UserLoginResponse) GetUid() int64 {
- if x != nil {
- return x.Uid
- }
- return 0
- }
- func (x *UserLoginResponse) GetPid() int32 {
- if x != nil {
- return x.Pid
- }
- return 0
- }
- func (x *UserLoginResponse) GetOpenID() string {
- if x != nil {
- return x.OpenID
- }
- return ""
- }
- func (x *UserLoginResponse) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *UserLoginResponse) GetParams() map[int32]string {
- if x != nil {
- return x.Params
- }
- return nil
- }
- // [请求]玩家进入游戏
- type PlayerEnterRequest struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 语言设置
- Language string `protobuf:"bytes,1,opt,name=language,proto3" json:"language,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerEnterRequest) Reset() {
- *x = PlayerEnterRequest{}
- mi := &file_player_proto_msgTypes[2]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerEnterRequest) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerEnterRequest) ProtoMessage() {}
- func (x *PlayerEnterRequest) ProtoReflect() protoreflect.Message {
- mi := &file_player_proto_msgTypes[2]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerEnterRequest.ProtoReflect.Descriptor instead.
- func (*PlayerEnterRequest) Descriptor() ([]byte, []int) {
- return file_player_proto_rawDescGZIP(), []int{2}
- }
- func (x *PlayerEnterRequest) GetLanguage() string {
- if x != nil {
- return x.Language
- }
- return ""
- }
- // [响应]玩家进入游戏
- type PlayerEnterResponse struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家信息
- Player *Player `protobuf:"bytes,1,opt,name=player,proto3" json:"player,omitempty"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *PlayerEnterResponse) Reset() {
- *x = PlayerEnterResponse{}
- mi := &file_player_proto_msgTypes[3]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *PlayerEnterResponse) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*PlayerEnterResponse) ProtoMessage() {}
- func (x *PlayerEnterResponse) ProtoReflect() protoreflect.Message {
- mi := &file_player_proto_msgTypes[3]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use PlayerEnterResponse.ProtoReflect.Descriptor instead.
- func (*PlayerEnterResponse) Descriptor() ([]byte, []int) {
- return file_player_proto_rawDescGZIP(), []int{3}
- }
- func (x *PlayerEnterResponse) GetPlayer() *Player {
- if x != nil {
- return x.Player
- }
- return nil
- }
- // 玩家基本信息
- type Player struct {
- state protoimpl.MessageState `protogen:"open.v1"`
- // 玩家ID
- PlayerID int64 `protobuf:"varint,1,opt,name=playerID,proto3" json:"playerID,omitempty"`
- // 创建时间
- CreateTime int64 `protobuf:"varint,2,opt,name=createTime,proto3" json:"createTime,omitempty"`
- // 游戏节点ID
- GameNodeID string `protobuf:"bytes,3,opt,name=gameNodeID,proto3" json:"gameNodeID,omitempty"`
- // 是否有沙盘地图节点
- HasMap bool `protobuf:"varint,4,opt,name=hasMap,proto3" json:"hasMap,omitempty"`
- // 玩家改名次数
- ChangeNameCount int32 `protobuf:"varint,5,opt,name=changeNameCount,proto3" json:"changeNameCount,omitempty"`
- // 上一次改名时间戳 单位秒
- LastChangeNameTime int64 `protobuf:"varint,6,opt,name=lastChangeNameTime,proto3" json:"lastChangeNameTime,omitempty"`
- // 客户端设置
- ClientSettings map[uint32]uint32 `protobuf:"bytes,21,rep,name=clientSettings,proto3" json:"clientSettings,omitempty" protobuf_key:"varint,1,opt,name=key" protobuf_val:"varint,2,opt,name=value"`
- unknownFields protoimpl.UnknownFields
- sizeCache protoimpl.SizeCache
- }
- func (x *Player) Reset() {
- *x = Player{}
- mi := &file_player_proto_msgTypes[4]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
- func (x *Player) String() string {
- return protoimpl.X.MessageStringOf(x)
- }
- func (*Player) ProtoMessage() {}
- func (x *Player) ProtoReflect() protoreflect.Message {
- mi := &file_player_proto_msgTypes[4]
- if x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
- }
- // Deprecated: Use Player.ProtoReflect.Descriptor instead.
- func (*Player) Descriptor() ([]byte, []int) {
- return file_player_proto_rawDescGZIP(), []int{4}
- }
- func (x *Player) GetPlayerID() int64 {
- if x != nil {
- return x.PlayerID
- }
- return 0
- }
- func (x *Player) GetCreateTime() int64 {
- if x != nil {
- return x.CreateTime
- }
- return 0
- }
- func (x *Player) GetGameNodeID() string {
- if x != nil {
- return x.GameNodeID
- }
- return ""
- }
- func (x *Player) GetHasMap() bool {
- if x != nil {
- return x.HasMap
- }
- return false
- }
- func (x *Player) GetChangeNameCount() int32 {
- if x != nil {
- return x.ChangeNameCount
- }
- return 0
- }
- func (x *Player) GetLastChangeNameTime() int64 {
- if x != nil {
- return x.LastChangeNameTime
- }
- return 0
- }
- func (x *Player) GetClientSettings() map[uint32]uint32 {
- if x != nil {
- return x.ClientSettings
- }
- return nil
- }
- var File_player_proto protoreflect.FileDescriptor
- const file_player_proto_rawDesc = "" +
- "\n" +
- "\fplayer.proto\x12\x02pb\"\xbd\x01\n" +
- "\x10UserLoginRequest\x12\x14\n" +
- "\x05token\x18\x01 \x01(\tR\x05token\x12\x1e\n" +
- "\n" +
- "gameNodeID\x18\x02 \x01(\tR\n" +
- "gameNodeID\x128\n" +
- "\x06params\x18\x03 \x03(\v2 .pb.UserLoginRequest.ParamsEntryR\x06params\x1a9\n" +
- "\vParamsEntry\x12\x10\n" +
- "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" +
- "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"\xe5\x01\n" +
- "\x11UserLoginResponse\x12\x10\n" +
- "\x03uid\x18\x01 \x01(\x03R\x03uid\x12\x10\n" +
- "\x03pid\x18\x02 \x01(\x05R\x03pid\x12\x16\n" +
- "\x06openID\x18\x03 \x01(\tR\x06openID\x12\x1e\n" +
- "\n" +
- "gameNodeID\x18\x04 \x01(\tR\n" +
- "gameNodeID\x129\n" +
- "\x06params\x18\x05 \x03(\v2!.pb.UserLoginResponse.ParamsEntryR\x06params\x1a9\n" +
- "\vParamsEntry\x12\x10\n" +
- "\x03key\x18\x01 \x01(\x05R\x03key\x12\x14\n" +
- "\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"0\n" +
- "\x12PlayerEnterRequest\x12\x1a\n" +
- "\blanguage\x18\x01 \x01(\tR\blanguage\"9\n" +
- "\x13PlayerEnterResponse\x12\"\n" +
- "\x06player\x18\x01 \x01(\v2\n" +
- ".pb.PlayerR\x06player\"\xe1\x02\n" +
- "\x06Player\x12\x1a\n" +
- "\bplayerID\x18\x01 \x01(\x03R\bplayerID\x12\x1e\n" +
- "\n" +
- "createTime\x18\x02 \x01(\x03R\n" +
- "createTime\x12\x1e\n" +
- "\n" +
- "gameNodeID\x18\x03 \x01(\tR\n" +
- "gameNodeID\x12\x16\n" +
- "\x06hasMap\x18\x04 \x01(\bR\x06hasMap\x12(\n" +
- "\x0fchangeNameCount\x18\x05 \x01(\x05R\x0fchangeNameCount\x12.\n" +
- "\x12lastChangeNameTime\x18\x06 \x01(\x03R\x12lastChangeNameTime\x12F\n" +
- "\x0eclientSettings\x18\x15 \x03(\v2\x1e.pb.Player.ClientSettingsEntryR\x0eclientSettings\x1aA\n" +
- "\x13ClientSettingsEntry\x12\x10\n" +
- "\x03key\x18\x01 \x01(\rR\x03key\x12\x14\n" +
- "\x05value\x18\x02 \x01(\rR\x05value:\x028\x01B\x05Z\x03/pbb\x06proto3"
- var (
- file_player_proto_rawDescOnce sync.Once
- file_player_proto_rawDescData []byte
- )
- func file_player_proto_rawDescGZIP() []byte {
- file_player_proto_rawDescOnce.Do(func() {
- file_player_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_player_proto_rawDesc), len(file_player_proto_rawDesc)))
- })
- return file_player_proto_rawDescData
- }
- var file_player_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
- var file_player_proto_goTypes = []any{
- (*UserLoginRequest)(nil), // 0: pb.UserLoginRequest
- (*UserLoginResponse)(nil), // 1: pb.UserLoginResponse
- (*PlayerEnterRequest)(nil), // 2: pb.PlayerEnterRequest
- (*PlayerEnterResponse)(nil), // 3: pb.PlayerEnterResponse
- (*Player)(nil), // 4: pb.Player
- nil, // 5: pb.UserLoginRequest.ParamsEntry
- nil, // 6: pb.UserLoginResponse.ParamsEntry
- nil, // 7: pb.Player.ClientSettingsEntry
- }
- var file_player_proto_depIdxs = []int32{
- 5, // 0: pb.UserLoginRequest.params:type_name -> pb.UserLoginRequest.ParamsEntry
- 6, // 1: pb.UserLoginResponse.params:type_name -> pb.UserLoginResponse.ParamsEntry
- 4, // 2: pb.PlayerEnterResponse.player:type_name -> pb.Player
- 7, // 3: pb.Player.clientSettings:type_name -> pb.Player.ClientSettingsEntry
- 4, // [4:4] is the sub-list for method output_type
- 4, // [4:4] is the sub-list for method input_type
- 4, // [4:4] is the sub-list for extension type_name
- 4, // [4:4] is the sub-list for extension extendee
- 0, // [0:4] is the sub-list for field type_name
- }
- func init() { file_player_proto_init() }
- func file_player_proto_init() {
- if File_player_proto != nil {
- return
- }
- type x struct{}
- out := protoimpl.TypeBuilder{
- File: protoimpl.DescBuilder{
- GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
- RawDescriptor: unsafe.Slice(unsafe.StringData(file_player_proto_rawDesc), len(file_player_proto_rawDesc)),
- NumEnums: 0,
- NumMessages: 8,
- NumExtensions: 0,
- NumServices: 0,
- },
- GoTypes: file_player_proto_goTypes,
- DependencyIndexes: file_player_proto_depIdxs,
- MessageInfos: file_player_proto_msgTypes,
- }.Build()
- File_player_proto = out.File
- file_player_proto_goTypes = nil
- file_player_proto_depIdxs = nil
- }
|